Guest User

skyrimprefs.ini

a guest
Jul 5th, 2016
126
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.40 KB | None | 0 0
  1. [General]
  2. fBrightLightColorB=1.0000
  3. fBrightLightColorG=1.0000
  4. fBrightLightColorR=1.0000
  5. iStoryManagerLoggingEvent=-1
  6. bEnableStoryManagerLogging=0
  7. bUseThreadedParticleSystem=1
  8. bUseThreadedBlood=1
  9. bUseThreadedMorpher=1
  10. bUseThreadedTempEffects=1
  11. bUseThreadedTextures=1
  12. bUseThreadedMeshes=1
  13. bUseThreadedLOD=1
  14. bUseThreadedAI=1
  15. bUseThreadedMorpher=1
  16.  
  17. [Imagespace]
  18. bDoDepthOfField=1
  19. iRadialBlurLevel=2
  20.  
  21. [Display]
  22. iBlurDeferredShadowMask=3
  23. fInteriorShadowDistance=3000.0000
  24. fShadowDistance=3000.0000
  25. iShadowMapResolutionSecondary=1024
  26. iShadowMapResolutionPrimary=2048
  27. iShadowSplitCount=2
  28. iMaxAnisotropy=1
  29. fLeafAnimDampenDistEnd=4600.0000
  30. fLeafAnimDampenDistStart=3600.0000
  31. fTreesMidLODSwitchDist=10000000.0000
  32. fGamma=0.7600
  33. fDecalLOD2=1500.0000
  34. fDecalLOD1=1000.0000
  35. fSpecularLODStartFade=1000.0000
  36. fShadowLODStartFade=200.0000
  37. fLightLODStartFade=2400.0000
  38. iTexMipMapMinimum=0
  39. iTexMipMapSkip=0
  40. iWaterMultiSamples=0
  41. iMultiSample=1
  42. iShadowMode=3
  43. bTreesReceiveShadows=1
  44. bDrawLandShadows=0
  45. bShadowsOnGrass=1
  46. bFull Screen=1
  47. iSize H=1080
  48. iSize W=1920
  49. fMeshLODFadePercentDefault=1.2000
  50. fMeshLODFadeBoundDefault=256.0000
  51. fMeshLODLevel2FadeTreeDistance=2048.0000
  52. fMeshLODLevel1FadeTreeDistance=2844.0000
  53. fMeshLODLevel2FadeDist=10000000.0000
  54. fMeshLODLevel1FadeDist=10000000.0000
  55. iScreenShotIndex=2
  56. bShadowMaskZPrepass=0
  57. bMainZPrepass=0
  58. bDeferredShadows=1
  59. iMaxSkinDecalsPerFrame=250
  60. iMaxDecalsPerFrame=800
  61. bFloatPointRenderTarget=1
  62. bDecalsOnSkinnedGeometry=1
  63. iPresentInterval=1
  64. sD3DDevice="AMD Radeon R9 200 / HD 7900 Series"
  65. bFXAAEnabled=0
  66. iShadowMapResolution=4096
  67. fShadowBiasScale=0.1500
  68. iShadowMaskQuarter=4
  69. iAdapter=0
  70. iShadowFilter=3
  71. bTransparencyMultisampling=0
  72. bDrawShadows=1
  73. fSunShadowUpdateTime=0.0025
  74. fSunUpdateThreshold=0.0025
  75.  
  76. [Grass]
  77. b30GrassVS=1
  78. fGrassStartFadeDistance=5000.0000
  79. fGrassMaxStartFadeDistance=7000.0000
  80. fGrassMinStartFadeDistance=400.0000
  81.  
  82. [MAIN]
  83. bGamepadEnable=0
  84. bCrosshairEnabled=1
  85. fHUDOpacity=1.0000
  86. bSaveOnPause=1
  87. bSaveOnTravel=1
  88. bSaveOnWait=0
  89. bSaveOnRest=0
  90. fSkyCellRefFadeDistance=150000.0000
  91.  
  92. [GamePlay]
  93. bShowFloatingQuestMarkers=1
  94. bShowQuestMarkers=1
  95. iDifficulty=3
  96.  
  97. [Interface]
  98. bDialogueSubtitles=1
  99. bGeneralSubtitles=1
  100. fMouseCursorSpeed=1.0000
  101. bShowCompass=1
  102.  
  103. [Controls]
  104. fGamepadHeadingSensitivity=1.0000
  105. fMouseHeadingSensitivity=0.0160
  106. bAlwaysRunByDefault=1
  107. bInvertYValues=0
  108. bGamePadRumble=0
  109. bMouseAcceleration=0
  110. bUseKinect=0
  111.  
  112. [Particles]
  113. iMaxDesired=500
  114.  
  115. [SaveGame]
  116. fAutosaveEveryXMins=60.0000
  117.  
  118. [AudioMenu]
  119. fAudioMasterVolume=1.0000
  120. fVal7=1.0000
  121. uID7=1023615154
  122. fVal6=0.9000
  123. uID6=3954
  124. fVal5=0.8000
  125. uID5=1007048817
  126. fVal4=0.7000
  127. uID4=1006635101
  128. fVal3=0.9000
  129. uID3=94881
  130. fVal2=0.5000
  131. uID2=466532
  132. fVal1=1.0000
  133. uID1=554685
  134. fVal0=1.0000
  135. uID0=1007612
  136.  
  137. [Clouds]
  138. fCloudLevel2Distance=262144.0000
  139. fCloudLevel1Distance=32768.0000
  140. fCloudLevel0Distance=16384.0000
  141. fCloudNearFadeDistance=9000.0000
  142.  
  143. [TerrainManager]
  144. fTreeLoadDistance=70000.0000
  145. fBlockMaximumDistance=75000.0000
  146. fBlockLevel1Distance=50000.0000
  147. fBlockLevel0Distance=25000.0000
  148. fSplitDistanceMult=4.5000
  149. bShowLODInEditor=0
  150.  
  151. [NavMesh]
  152. bUseThreadedMeshes=1
  153. fObstacleAlpha=0.5000
  154. fCoverSideHighAlpha=0.8000
  155. fCoverSideLowAlpha=0.6500
  156. fEdgeFullAlpha=1.0000
  157. fEdgeHighAlpha=0.7500
  158. fEdgeLowAlpha=0.5000
  159. fTriangleFullAlpha=0.7000
  160. fTriangleHighAlpha=0.3500
  161. fTriangleLowAlpha=0.2000
  162. fLedgeBoxHalfHeight=25.0000
  163. fEdgeDistFromVert=10.0000
  164. fEdgeThickness=10.0000
  165. fPointSize=2.5000
  166.  
  167. [Trees]
  168. bRenderSkinnedTrees=1
  169. uiMaxSkinnedTreesToRender=20
  170. bUseMultiThreadedTrees=1
  171. bShadowMaskZPrePass=1
  172.  
  173. [Decals]
  174. uMaxDecals=1000
  175. bDecals=1
  176. bSkinnedDecals=1
  177. uMaxSkinDecals=100
  178. uMaxSkinDecalsPerActor=60
  179. bDecalMultithreaded=1
  180.  
  181. [LOD]
  182. fLODFadeOutMultObjects=10.0000
  183. fLODFadeOutMultItems=10.7000
  184. fLODFadeOutMultActors=10.0000
  185. fLODFadeOutMultSkyCell=1.0000
  186.  
  187. [Launcher]
  188. bEnableFileSelection=1
  189. bShowAllResolutions=1
  190. uLastAspectRatio=3
  191.  
  192. [BlurShaderHDR]
  193. bDoHighDynamicRange=1
  194. [BlurShader]
  195. bUseBlurShader=0
  196. [Water]
  197. iWaterReflectHeight=512
  198. iWaterReflectWidth=512
  199. bUseWaterDisplacements=1
  200. bUseWaterRefractions=1
  201. bUseWaterReflections=1
  202. bUseWaterDepth=1
  203.  
  204. [BackgroundLoad]
  205. bBackgroundLoadLipFiles=1
  206. bLoadBackgroundFaceGen=1
  207. bUseMultiThreadedFaceGen=1
  208. bBackgroundCellLoads=1
  209. bLoadHelmetsInBackground=1
  210. bUseMultiThreadedTrees=1
  211.  
  212. [Water]
  213. iWaterReflectHeight=512
  214. iWaterReflectWidth=512
  215. bUseWaterDisplacements=1
  216. bUseWaterRefractions=1
  217. bUseWaterReflections=1
  218. bUseWaterDepth=1
Add Comment
Please, Sign In to add comment