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- (07:04:02) Syd: Alright, going live. Let me know when you see the stream start and I'll do the intro stuff.
- (07:04:27) yama: It's live here.
- (07:04:33) Cheeseness: Nothing here yet
- (07:04:45) Permafry_42: Hey Syd, the game it's listed as is still broken age even though the title is bout. cheese, can you change that?
- (07:04:48) Cheeseness: There we go
- (07:04:49) Permafry_42: it's showing here
- (07:05:01) flesk: That looks very cool, Sven. Melee Island I mean.
- (07:05:08) Cheeseness: Syd said she changed that. I'm guessing it didn't apply. I'll try to sort that out
- (07:05:10) yama: Permafry_42, showing TBoUT here.
- (07:05:12) Sven_Q45: Yes. :)
- (07:05:31) yama: I had to refresh the Twitch page for it to update.
- (07:05:36) Permafry_42: nm needed to refresh as well
- (07:06:07) Fhqwhgod: oh this isn't buffering every 3 seconds for me. Yay!
- (07:06:22) GameClubFan_802895 [4c67d76e@hide-50D287EE.mibbit.com] entered the room.
- (07:06:45) Permafry_42: i always found it weird he's writting over a book that has writting inside of it
- (07:06:48) GameClubFan_873000 [58191499@hide-6C77D8AA.mibbit.com] entered the room.
- (07:07:02) MAVW [bb43bd47@hide-BF4D4B18.mibbit.com] entered the room.
- (07:07:06) Cheeseness: Ha, the accent :D
- (07:07:15) GameClubFan_873000 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:07:32) flesk: Maybe he's out of paper to write on, Permafry_42.
- (07:07:33) Permafry_42: no guests planned right cheese?
- (07:07:59) Sven_Q45: There again. Eve. :P :D
- (07:08:18) Cheeseness: Permafry_42: Not today
- (07:08:20) flesk: That outfit looks almost painted on.
- (07:08:22) Cheeseness: Still chasing things up ^_^
- (07:08:27) Cheeseness: flesk: Yeah :/
- (07:09:02) GameClubFan_926230 [574a48e1@hide-BF4D4B18.mibbit.com] entered the room.
- (07:09:05) GameClubFan_250308 [5218a0d5@hide-6C77D8AA.mibbit.com] entered the room.
- (07:09:12) Permafry_42: it must be insanely cold that high up
- (07:09:14) Fhqwhgod: It is paointed on. Masogynistic pos
- (07:09:24) GameClubFan_274791 [465357b4@hide-6C77D8AA.mibbit.com] entered the room.
- (07:09:24) Dinkytiny [4cb9875f@hide-BF4D4B18.mibbit.com] entered the room.
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- (07:09:41) Cheeseness: Tchnically it's UV mapped on
- (07:10:19) Gamerman12 [4b4878d1@hide-B64552F4.mibbit.com] entered the room.
- (07:10:24) Gamerman12 left the room (quit: Quit: Gamerman12).
- (07:10:37) flesk: It's been a while since I played it, but I remember this game as being a lot more polished than The Raven.
- (07:11:11) GameClubFan_802895 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:11:18) Sven_Q45: Ivo sounds good too in the englisch version. :)
- (07:11:20) Cheeseness: It does seem that way
- (07:11:24) Permafry_42: i like the color choices in this game more than the raven
- (07:11:49) Cheeseness: As in general visual design?
- (07:12:21) Permafry_42: yeah; it has a more varied pallete than raven imo
- (07:13:05) Permafry_42: but the voice acting seems to have been recorded in pieces, since some of the longer dialog seems to be recorded sentence by sentence, loosing some of the flow of the dialog
- (07:13:28) Sven_Q45: not in the original
- (07:13:31) Sven_Q45: . :D
- (07:13:38) GameClubFan_274791 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:14:03) Fhqwhgod: Nobody ever played the original
- (07:14:03) Cheeseness: I haven't really gotten that impression
- (07:14:05) Fhqwhgod: XD
- (07:14:18) Cheeseness: Sven_Q45: The German voices, you mean?
- (07:14:23) Sven_Q45: Fhqwhgod I did.
- (07:14:30) Sven_Q45: Yes Cheeseness.
- (07:14:41) Permafry_42: gotta love the indiana reference
- (07:14:41) Cheeseness: Indy reference >_<
- (07:15:13) GameClubFan_526736 [6ca28010@hide-6C77D8AA.mibbit.com] entered the room.
- (07:15:26) Sven_Q45: Every Indy reference is good. ;)
- (07:16:11) Cheeseness: Where did she put that???
- (07:16:24) Permafry_42: the cloud effect here is nice
- (07:16:36) Sven_Q45: Cheeseness What do you guess? ;)
- (07:16:41) GameClubFan_383635 [4e5673b4@hide-BF4D4B18.mibbit.com] entered the room.
- (07:16:46) Cheeseness: I guess nothing :b
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- (07:17:02) Sven_Q45: Ah, you KNOW it. :)
- (07:17:05) GameClubFan_970884 [4e5673b4@hide-6C77D8AA.mibbit.com] entered the room.
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- (07:18:45) Fhqwhgod: Sie hat das Schwert in die Scheide gesteckt *Oblivion reference*
- (07:19:13) Permafry_42: you can see the age in the cg unfortunately
- (07:19:28) Sven_Q45: Fhqwhgod If she likes that. Then ok.
- (07:19:30) Cheeseness: It's not that old is it?
- (07:19:30) yama: When was this game made? :o
- (07:19:33) Sven_Q45: :D
- (07:19:39) Dinkytiny left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:19:49) Cheeseness: 2009
- (07:19:55) Cheeseness: Apparently
- (07:20:06) yama: Heh... So it's five years old now. :o
- (07:20:08) Sven_Q45: why?
- (07:20:12) KeithSwanger [6b0a0b27@hide-BF4D4B18.mibbit.com] entered the room.
- (07:20:21) Permafry_42: even so, i like the raven's cg more
- (07:20:31) Sven_Q45: cg?
- (07:20:32) Permafry_42: especially it's opening
- (07:20:41) Permafry_42: computer graphics
- (07:20:49) Cheeseness: Animations in this seem a lot more solid than The Raven to me
- (07:21:03) Fhqwhgod: well yeah. I remember playing the German demo years ago.
- (07:21:15) KeithSwanger: what movie was that song used in...?
- (07:21:19) Sven_Q45: TBOUT was their first project. And Raven is from 2013. ;)
- (07:21:19) Fhqwhgod: and then never buying it
- (07:21:48) Sven_Q45: Fhqwhgod Mistake! ;)
- (07:21:48) Permafry_42: in engine i agree, but in the cinematics i like the raven more. Still i know its much older than the rave
- (07:21:52) Permafry_42: *raven
- (07:22:20) Sven_Q45: Again this great background music.
- (07:22:20) Fhqwhgod: I#d take a rave over a raven
- (07:22:40) Permafry_42: yeah their music always is great
- (07:22:50) KeithSwanger left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:22:51) Fhqwhgod: did they just rip off hall of the mountain king?
- (07:22:58) Cheeseness: That piece is In The Hall of the Mountain King if people didn't know
- (07:23:20) Sven_Q45: Cheeseness Thanks. Good music track!
- (07:23:40) Permafry_42: i like how this book is written backwards, but the professor's book was written western sty;e
- (07:23:44) Permafry_42: *style
- (07:23:54) Sven_Q45: BOUT 2 wi have a few orchestral soundtracks. :)
- (07:24:06) Fhqwhgod: it's a Manga. I knew it!
- (07:24:41) Permafry_42: unless he was reading it backwards
- (07:24:55) disharmonic [~disharmon@hide-FFADD6CE.dsl.dyn.forthnet.gr] entered the room.
- (07:25:01) Sven_Q45: Oh it´s norwegian. Didn´t know.
- (07:25:14) disharmonic: Hey
- (07:25:17) Permafry_42: i love the fireplace
- (07:25:26) Permafry_42: hi disharmonic!
- (07:25:31) Sven_Q45: hi
- (07:25:35) flesk: Yes, it's Grieg, Sven.
- (07:25:36) Cheeseness: Hey disharmonic
- (07:26:10) flesk: It was written for Peer Gynt by Henrik Ibsen.
- (07:26:46) Sven_Q45: I have a poster off the town from the critter cronices. :)
- (07:26:56) Sven_Q45: By night!
- (07:28:13) Permafry_42: the fake accent is a bit jaring at times
- (07:28:37) Cheeseness: Feels better than The Raven to me in that department :D
- (07:28:38) Fhqwhgod: I'd play it in German I guess. This accent ruins it
- (07:28:51) yama: I can see this game taking a while to finish. The pacing is quite slow. ^^:
- (07:29:04) Fhqwhgod left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:29:12) Cheeseness: That's pretty common for adventure games though
- (07:29:29) fIesk [4fc8cf38@hide-BF4D4B18.mibbit.com] entered the room.
- (07:29:32) Cheeseness: When we did Monkey 1, we were messing around for a while before we got onto actually doing stuff :D
- (07:29:33) Sven_Q45: Fhqwhgod Do you understand it?
- (07:29:51) fIesk: Fhqwhgod is German
- (07:30:07) Sven_Q45: Didn´t know.
- (07:30:21) Sven_Q45: Cheeseness What did you do in MI 1?
- (07:30:26) Sven_Q45: :D
- (07:30:38) Permafry_42: yeah i changed my mind. the animation for that robot was fantastic
- (07:30:46) Cheeseness: Bummed around, talked to/looked at everything
- (07:31:14) Permafry_42: most of my broken age playthrough was just talking to people as well
- (07:31:16) Sven_Q45: Cheeseness That´s a thing you must do in Edna and Harvey.
- (07:31:18) yama: That's how I like to play adventure games myself so it wasn't a complaint. :)
- (07:31:55) disharmonic: Both the German and English voice-overs seem quite good to me
- (07:32:19) Sven_Q45: disharmonic Yeah.
- (07:32:35) fIesk is now known as Fhqwhgod
- (07:33:20) Permafry_42: i'll admit that i kinda agree with the elf that the story has a tinge of clicheness to it so far, besides the humor
- (07:33:37) Cheeseness: For sure
- (07:33:45) yama: Permafry_42, as I understand it that's intentional.
- (07:33:47) Cheeseness: It feels like maybe that's the point in some respects
- (07:34:21) Fhqwhgod: Oh. Hobbits
- (07:35:32) Permafry_42: i love all the little mechanisms in the game
- (07:36:17) Cheeseness: :)
- (07:36:59) Cheeseness: The set design is pretty nice
- (07:37:09) yama: Mechanisms... Reminds me of games by Benoît Sokal.
- (07:38:00) GameClubFan_684634 [53360b28@hide-50D287EE.mibbit.com] entered the room.
- (07:38:02) Cheeseness: heh, the chair
- (07:38:19) yama: Heh heh.
- (07:38:29) Fhqwhgod: I hate horses
- (07:38:33) Fhqwhgod: cows are better
- (07:38:58) Permafry_42: i always imagine that the majority of adventure protagonists are talking to themselves during these sections
- (07:39:07) Sven_Q45: i don´t get the chair joke. Cuz of the speing a horse is a horse?
- (07:39:34) Fhqwhgod: Permafry_42: they are all clearly insane. Insane and kleptomanic.
- (07:39:54) Permafry_42: still not as insane as rpg protagonists
- (07:39:58) Cheeseness: Not to mention sociopathic in most cases
- (07:40:22) Cheeseness: Gremlins reference
- (07:40:26) Sven_Q45: ego-shooter protagonists are trigger-happy I think. :D
- (07:41:29) Permafry_42: i love how the twitch plays pokemon community portray's red as when he's being controlled by twitch chat
- (07:42:16) Cheeseness: Star Wars reference
- (07:42:42) Fhqwhgod: I noticed.
- (07:42:50) Fhqwhgod: it's shameful.
- (07:43:15) Permafry_42: the ring is definetely a reference to LOTR
- (07:44:32) liorean: There's loads of references in BouT
- (07:44:38) Cheeseness: Definitely
- (07:45:15) liorean: YOu guys still playing?
- (07:45:27) Fhqwhgod: nope
- (07:45:44) Fhqwhgod: wait... yes
- (07:45:45) Permafry_42: still need to play it myself =C
- (07:46:06) liorean: I've been playing it during the week
- (07:46:16) Permafry_42: but first i have to play the wolf amoung us after procrastinating for so long
- (07:46:19) yama: I've been debating getting it or not but I might end up buying it after all.
- (07:46:20) liorean: But thought the table top gaming session would be longer
- (07:46:52) liorean: Love those spring cleaning explosions...
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- (07:49:24) Glog78 [58481f39@hide-50D287EE.mibbit.com] entered the room.
- (07:49:36) Fhqwhgod: you kids and your dnd sessions
- (07:49:54) Sven_Q45: dnd?
- (07:50:02) liorean: How do you know the Gremlin isn't lying, Wilbur?
- (07:50:14) liorean: Dragons and Demons I guess
- (07:50:20) liorean: OR Dungeons and Dragons?
- (07:50:34) Sven_Q45: The second one I´d say.
- (07:50:41) Fhqwhgod: I agree
- (07:52:00) liorean: Ah, yes, there is a large Swedish pen and paper RPG (Older than your DnD I believe) that is called "Drakar och demoner", and the first one was my mind automatically translating that one.
- (07:52:04) Glog78 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:52:08) Cheeseness: I really The detail in the backgrounds is really nice
- (07:52:19) Glog78 [~Oknown@hide-7853C1B.pools.arcor-ip.net] entered the room.
- (07:52:54) liorean: I love how there's lots of interaction areas for extra content, but they turn inactive when they are not relevant.
- (07:53:25) Sven_Q45: Yes I like that, too.
- (07:53:42) liorean: And how some things aren't interactive before you actually have some reason to interact with them. Prevents the find-thesolution-before-the-puzzle thing that happens in many adventure games.
- (07:53:44) Cheeseness: Aww, well at least he cares
- (07:54:18) flesk: I mostly liked it, but I sometimes missed pieces of dialog that I was unable to replay.
- (07:54:28) flesk: People talking to me, stuff like that.
- (07:55:40) GameClubFan_926230 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:57:13) liorean: Yeah, I missed not having some form of reminder of things that have been said, but I like how things aren't cluttering the interface and most of all, not confusing you by being interactible when no longer relevant.
- (07:57:42) GameClubFan_526736 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (07:59:17) Cheeseness: That slime's death sounded a bit like a TIE Fighter flyby
- (07:59:20) liorean: Is that slime thing some reference I missed? I was kind of expecting him to make a GhostBusters reference but there didn't seem to be one.
- (08:01:23) flesk: Did he just put the pot through his head?
- (08:01:28) Cheeseness: It did look like it
- (08:01:31) flesk: Right before the close up.
- (08:02:01) Fhqwhgod: shoody animations
- (08:02:03) liorean: Wasn't payin attention enough to see exactly what happened
- (08:02:04) Cheeseness: The eyebrow action is awesome
- (08:02:14) flesk: Haha, yeah.
- (08:03:24) liorean: There are plenty of interactions in this game that seem a bit off, especially character interactions with items involved.. And things like - "Where exactly did Ivo hide *that*?" moments.
- (08:03:26) Sven_Q45: What was that he saying? :D
- (08:04:03) Sven_Q45: Ivo´s hiding it in her breasts of course.
- (08:04:44) liorean: Yes, and the animation tells that tale, too. But hiding a large cannon ball for instance?
- (08:05:05) liorean: Or how Nate hides molten gold within his vest...
- (08:05:08) Sven_Q45: And where does adventure chars put big ladders?
- (08:05:09) Sven_Q45: :D
- (08:05:54) flesk: Simon put ladders in his hat if I remember correctly.
- (08:06:04) Sven_Q45: It´s a common adventure anomaly.
- (08:06:08) liorean: Compare to the lampshading of the inventory items hiding in Monkey Island
- (08:06:10) flesk: He knows some basic magic though.
- (08:06:13) Sven_Q45: Yes
- (08:06:28) liorean: Guybrush hid everything down his pants...
- (08:07:03) OzzieMonkey [3cf0f13c@hide-6C77D8AA.mibbit.com] entered the room.
- (08:07:14) liorean: But in this game, it just seems like they simply didn't want to make item-retrieval animations for all the character-item combinations
- (08:07:18) Fhqwhgod: even human sized q-tips
- (08:07:18) Permafry_42: I thought it was like Doraemon where everything is hidden in hammerspace
- (08:07:28) Sven_Q45: Adventure chars seems a wee bit insane. :P
- (08:07:32) OzzieMonkey: I love this game, can't wait for the second one
- (08:07:43) flesk: Probably got quite a few burns on his thighs before you figured out the grog puzzle.
- (08:07:44) liorean: The Critter Chronicles?
- (08:08:07) flesk: The Kickstarter game.
- (08:08:09) OzzieMonkey: liorean: The REAL second one that recently got funded by kickstarter
- (08:08:17) flesk: The Critter Chronicles is a prequel.
- (08:08:26) Sven_Q45: Yes!
- (08:08:54) Sven_Q45: It was an add-on but ater made to a fu game!
- (08:08:54) Sven_Q45: ll
- (08:09:32) flesk: Hi OzzieMonkey. I remember you from the old TTG forums.
- (08:10:34) liorean: I love the way that rat returns to the story later
- (08:10:59) OzzieMonkey: flesk: Still there too, but not as frequently :p
- (08:12:02) silverspork [~Adium@hide-16C592EE.hsd1.pa.comcast.net] entered the room.
- (08:12:04) Cheeseness: I feel like King Art didn't really communicate to people well that Critter Chronicles was a spin-off. I've had so many people complain to me about it not being a true sequel >_<
- (08:12:48) liorean: I had no idea it wasn't one. I didn't know about this game until I started playing it.
- (08:12:55) Sven_Q45: Cheeseness We KA Games gone bankrupt after BOUT!
- (08:13:15) OzzieMonkey: The second one already looks amazing
- (08:13:24) Cheeseness: Sven_Q45: They did?
- (08:13:49) Cheeseness: liorean: Right, that's what I'm referring to
- (08:13:53) Fhqwhgod left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:14:13) Sven_Q45: They used the recovery time to make TCC a whoe game not ony a spin-off.
- (08:14:40) liorean: Cheeseness: I meant BouT, not Critter Chronicles
- (08:14:46) flesk: OzzieMonkey: Yeah, most of the old community left now or at least aren't there as much.
- (08:14:47) Cheeseness: Sven_Q45: It's still a spin-off
- (08:15:04) Cheeseness: (that's no indication of scope/length, just that it's outside the main story)
- (08:15:26) Sven_Q45: Cheesenes But an entire game. Not ony a game that you can pay in 5 minutes. ;)
- (08:15:30) Permafry_42: oh yeah for those of you here who haven't seen it yet, we're right now talking in the planning thread about what game we want to do next after bout
- (08:15:34) Sven_Q45: If you get my drift. ;)
- (08:15:48) OzzieMonkey: flesk: it's almost like a mass strike :p
- (08:15:49) Cheeseness: Right. I wasn't saying it was short ^_^
- (08:16:19) liorean: Do you have a list of suggested games?
- (08:16:27) silverspork left the room.
- (08:16:29) flesk: Critter Chronicles was longer than I'd expected before I started playing it.
- (08:16:53) Sven_Q45: Cuz the make a "game" ;) Not onl
- (08:16:55) Permafry_42: so if after this stream you guys could pop by the planning thread and let us know what games you suggest we should plan to stream, we'd greatly appreciate it
- (08:16:58) Sven_Q45: y an addon.
- (08:17:06) Cheeseness: Nobody said it was an addon :D
- (08:17:15) liorean: That voice is really bad
- (08:17:17) flesk: I don't know how it was marketed, but I first heard about it when I read a review of it.
- (08:17:33) Sven_Q45: Cheeseness But it was planed as one.
- (08:17:48) Permafry_42: liorean we have some ideas, but we're right now trying to gauge what games people are most interested is seeing
- (08:17:51) Cheeseness: People interested in helping out with streaming would be super appreciated as well
- (08:17:58) Cheeseness: Sven_Q45: Oh, it was?
- (08:17:59) OzzieMonkey: um, where's the planning thread
- (08:18:02) flesk: I think it would be nice to do a story focused game that isn't an adventure game per se, but I'm not sure what I'd like to see yet.
- (08:18:06) Sven_Q45: yes.
- (08:18:18) Cheeseness: OzzieMonkey: We're using this thread http://www.doublefine.com/forums/viewthread/11511/
- (08:18:37) flesk: Maybe some kind of metroidvania that isn't too big.
- (08:18:41) Sven_Q45: We do KOTOR? :)
- (08:19:06) liorean: I love KotOR!
- (08:19:12) flesk: Or DeathSpank?
- (08:19:21) Cheeseness: Has to be something that can be done in under 8 hours and that is interesting enough to maintain conversation for that length of time
- (08:19:32) liorean: The KotOR story is very dependent on your speccing though
- (08:19:36) Cheeseness: DeathSpank's grindy kind of gameplay doesn't feel like it'd work with out format
- (08:19:45) Sven_Q45: Is hyperlove even a word? :D
- (08:19:50) flesk: OzzieMonkey: Yeah, the change to the new community was the last drop for a lot of people.
- (08:20:02) Sven_Q45: Then I hyperlove KOTOR.
- (08:20:45) flesk: Cheeseness: Yeah, you're right.
- (08:21:08) Cheeseness: I drifted away before the TTG forums were replaced. The shifts in community that accompanied the influx of newcomers associated with some of their more popular titles felt unhealthy enough for me to want to stay away
- (08:21:17) Sven_Q45: Don´t know about the TTG forums. But the repay games forum is "deader". :D
- (08:21:39) liorean: Ḧmm. Stanley Parable work for a format like this?
- (08:21:48) liorean: You'd have to restart it a lot though
- (08:22:04) Cheeseness: It could. I'd like for us to hold off for the Linux version to become available though
- (08:22:25) Cheeseness: (with Portal 2 now being on Linux and the SDK update not far away, that should happen soonish)
- (08:22:47) Permafry_42: I'd love to stream portal 2 at some point
- (08:22:51) Cheeseness: It's possible we're getting off topic though :D
- (08:22:53) liorean: Does the demo work for Linux? THat would be a great start to it, it's a worthwhile experience in itself
- (08:22:54) flesk: Yeah, I don't want to watch a stream of the Stanley Parable before having had a chance to play it myself either.
- (08:22:57) Sven_Q45: Now comes a great closeup! :D
- (08:23:17) Permafry_42: i'd have to practice my speedruning though since some parts have a lot of really easy ways to make mistakes
- (08:23:34) flesk: VVVVVV could possibly work. It's pretty short.
- (08:23:43) OzzieMonkey left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (08:24:07) Cheeseness: I don't know if there's enough to discuss/critique for the length of the game though
- (08:24:18) liorean: I didn't even realise that VVVVVV had a story. I just know iut's platforming
- (08:24:19) Cheeseness: Anyway, this is stuff for after the session/the planning thread
- (08:24:34) Cheeseness: Let's focus on BoUT for now :)
- (08:24:51) liorean: Aye aye, Captain!
- (08:24:54) Sven_Q45: Or on addons. :P
- (08:25:24) Sven_Q45: Yessiree Cheeseness. :D
- (08:25:28) liorean: Those languages, were they all real fantasy languages, or just Quenya?
- (08:25:30) Cheeseness: o7
- (08:25:41) Cheeseness: "real fantasy languages"
- (08:26:05) Permafry_42: So is there any negative feelings on the reliance of fantasy tropes with sexist undertones in bout?
- (08:26:14) liorean: "Real fantasy languages" as in real constructed languages for fantasy story works
- (08:26:41) Cheeseness: Permafry_42: I'm finding it a bit disappointing
- (08:26:51) liorean: I had some disappointment by how blatantly fanservicy some Ivo parts were.
- (08:26:52) Cheeseness: in that regard
- (08:27:08) Cheeseness: Relying on fantasy tropes is fine though
- (08:27:22) Permafry_42: the character model looks suspiciously like lara croft imo
- (08:28:02) Sven_Q45: It´s not a bad thing Ivo ooks that way. :P
- (08:28:18) Sven_Q45: I think I´m quite now. hihi
- (08:28:54) liorean: The way for instance that they position the camera for when Ivo talks to Tschiep when on the temple island in chapter IV (?)
- (08:28:56) Permafry_42: i don't think it's "bad", but i do feel there are better ways they could have handled that particular trope
- (08:28:58) Cheeseness: I don't really see Lara Croft in there
- (08:29:09) liorean: It's basically a cleavage shot
- (08:29:44) liorean: I don't see too much of Lara Croft in there. No more than any other female character in any other game, I think.
- (08:29:59) Sven_Q45: This closeup is better, no?
- (08:30:03) Cheeseness: No.
- (08:30:03) Sven_Q45: ;)
- (08:30:23) Cheeseness: Is this a Discworld reference?
- (08:30:34) Sven_Q45: Cheeseness ;)
- (08:31:02) Permafry_42: idk; she kinda reminds me of this https://www.google.com/search?q=lara+croft&espv=210&es_sm=122&source=lnms&tbm=isch&sa=X&ei=04NAU6mKJMLx2QWn64GwBg&ved=0CAgQ_AUoAQ#facrc=_&imgdii=_&imgrc=GJi0tgbufsLVAM%253A%3BfHp9AnMnl9DkjM%3Bhttp%253A%252F%252Fimg2.wikia.nocookie.net%252F__cb20120107071748%252Flaracroft%252Fimages%252Fe%252Fe4%252FLara-croft2.jpg%3Bhttp%253A
- (08:31:08) OzzieMonkey [3cf0f13c@hide-BF4D4B18.mibbit.com] entered the room.
- (08:31:34) Permafry_42: sorry; here's a shorter link: http://img2.wikia.nocookie.net/__cb20120107071748/laracroft/images/e/e4/Lara-croft2.jpg
- (08:32:06) Sven_Q45: But Ivo is better!
- (08:32:30) Sven_Q45: Sorry Indy over Croft. imho. :)
- (08:32:57) liorean: There are similarities, yes. But except for the waist, and hair in a pony tail, I don't think they are that close.
- (08:33:41) liorean: I love the use of apes/monkeys in this game, too
- (08:33:58) Permafry_42: I'm probably just looking too deep into it
- (08:34:07) Cheeseness: Bad Golf community catch up is meant to happen now if anybody's also intending to attend that
- (08:34:48) liorean: Any build top try out recently?
- (08:34:56) Sven_Q45: Permafry_42 haha. It can be understanded wrong. :D
- (08:35:01) Permafry_42: Still, I can't help but feel that there's going to be a large audience of adventure fans that would have a hard time playing this game due to Ivo's design alone
- (08:36:00) Permafry_42: That's not to say there aren't worse games that take it way too far, but...
- (08:36:26) liorean: Yes, Ivo is blatantly sexualised and it's use is more taking away from the game than it adds to it if you ask me. I'd rather see her in a Robin Hood type than in a bikini set like this
- (08:36:49) liorean: s/it's/its/
- (08:37:24) OzzieMonkey: liorean: her character model has changed in the sequel, it's a lot better imo
- (08:38:42) Sven_Q45: My critter figurine is watching this stream as wel
- (08:38:42) Sven_Q45: l
- (08:38:44) Sven_Q45: .
- (08:38:46) Sven_Q45: :)
- (08:39:00) liorean: You are, Ivo!
- lietu Lightkey linc liorean
- (08:39:08) Cheeseness: I totally agree liorean
- (08:39:19) Sven_Q45: I´m Ivo?
- (08:39:52) liorean: I was answering to her saying "I hope I'm not supposed to do the gardening around here!" or something like that
- (08:40:37) flesk: The puzzles in these games are pretty good.
- (08:40:58) Sven_Q45: Better than in BA.
- (08:41:04) liorean: I really liked the puzzle design in this. Much more than I did in Broken Age, actually.
- (08:41:16) liorean: Sven: Exactly!
- (08:41:21) flesk: I didn't like the painting puzzle in CC though. Way too unforgiving.
- (08:41:51) Sven_Q45: That was one kind of a puzze I dislike!
- (08:41:59) Sven_Q45: d
- (08:42:07) OzzieMonkey: I should really finish Critter Chronicles before the sequel comes out
- (08:42:17) flesk: I don't mind a few minigames if they're done well.
- (08:42:23) liorean: Haven't played Critter Chronicles yet. Haven't even finished Chapter V of BouT yet, even. I got stuck playing FTL yesterday...
- (08:42:32) flesk: The Deponia games overdo them in my opinion though.
- (08:42:57) flesk: How many chapters are there in BoUT? I don't remember.
- (08:43:04) Sven_Q45: You can skip them in Deponia. What I like.
- (08:43:05) liorean: At least 5
- (08:43:08) flesk: CC has 5 I think.
- (08:43:23) Permafry_42: What I wonder is why they made that character design choice in the first place. To be honest, it doesn't seem to fit with the rest of world she's in, which feels more wondrous and child-like while she looks essentially like something out of a "dark reimagining" of the fantasy genre that has recently become common ever since LOTRs
- (08:43:31) OzzieMonkey: I really enjoyed the Deponia trilogy, though they do go a bit crazy with puzzles and I understand the complaints that the protagonist is too vein, but I don't mind him
- (08:43:47) flesk: Sven_Q45: True, but I won't feel like I've beaten the game if I do. ;)
- (08:43:57) liorean: I think the character design was just a Fantasy Elf Stereotype
- (08:44:05) liorean: And a hope that sex sells, maybe.
- (08:44:15) Cheeseness: flesk: It's 4 chapters plus a prologue IIRC
- (08:44:21) liorean: Or at least, that fanservice sells
- (08:45:13) liorean: Dark reimagining? Just modern reimagining, doesn't have to be dark ones...
- (08:45:29) Cheeseness: Misogynistic reimagining :b
- (08:45:47) flesk: Cheeseness: Ok, thanks. So, you're probably close to the end then, liorean.
- (08:45:49) Permafry_42: i think fanservice only works when it's so ridiculously present that it becomes a part of the way that world works, like the anime kill la kill or the game cathrine
- (08:46:47) Permafry_42: both have usually unacceptable amounts of fan service, but both use them to make the world it tells about what it is
- (08:47:33) liorean: I am in the Ivo and Critter section, just after Nate has gotten the armour, shield, helmet and sword he needs to rescue Wilbur. I guess there is a MNate and Wilbur section to come either in later parts of Chapter V or in a Chapter VI, if there is one.
- (08:47:39) Permafry_42: No More Heroes and Grand Theft Auto also seem to do this
- (08:48:26) Permafry_42: It can be subverted too; just look at the anime ouran host club and how it does the same thing only with men
- (08:48:54) liorean: WoW is a good example of the Fantasy Female Fanservice thing
- (08:49:22) Permafry_42: WoW is a weird middle ground imo
- (08:49:45) liorean: And pretty much all MMORPGs, to be honest, but especially the throwaway free to play ones, such as everything by Aeria games
- (08:49:57) Permafry_42: the misogyny present is just as much in the way the portray men as how they portray women
- (08:50:45) Cheeseness: I wouldn't agree with that
- (08:51:07) Permafry_42: Why's that cheese?
- (08:51:14) liorean: You mean in that they sexualise/fanservice both sexes in it, it's not a really good example of misogyny? Sure, but it's more blatant for females than for males even then.
- (08:51:15) Cheeseness: Because I don't think it's true
- (08:51:51) OzzieMonkey: There are SO MANY adventure game in-jokes in this chapter, it's great
- (08:51:54) Permafry_42: no; i think that its a great example of a different type of misogyny
- (08:52:18) Cheeseness: Was that a reference there? :b
- (08:52:18) liorean: Yes, -brush -wood, mighty pirate!
- (08:52:32) liorean: Several ones
- (08:52:37) OzzieMonkey: no Cheeseness, nothing to see here :p
- (08:53:19) Permafry_42: it shows how the world it portrays can be built to be sexist so that men are the stereotypical power fantasy and women are the stereotypical sex symbol fantasy
- (08:53:59) Sven_Q45: mh
- (08:54:42) liorean: Blizzard have a trend of doing that male strength-female sexiness thing. Just look at how Kerrigan has built-in high heels, for instance!
- (08:54:57) Cheeseness: You can have gendered stereotypes that aren't misogynistic, you know (also, the word specifically refers to attitudes towards women)
- (08:55:26) Syd: And that's it for this week
- (08:55:30) Permafry_42: oh i completely agree
- (08:55:40) Permafry_42: thanks syd!
- (08:55:41) Syd: Let me know when the outro ends
- (08:55:55) Cheeseness: Woo! Thanks heaps Syd
- (08:55:57) Cheeseness: That's done
- (08:55:57) liorean: Outro ended now
- (08:56:04) OzzieMonkey: Thanks for the stream Syd! Lookinh forward to the rest
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