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  1. Output Log (Spawn, Prawn, and Crash)
  2.  
  3. Initialize engine version: 5.4.3f1 (01f4c123905a)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.0]
  7. Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
  8. Vendor: NVIDIA
  9. VRAM: 4058 MB
  10. Begin MonoManager ReloadAssembly
  11. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  12. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  13. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  14. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  15. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  16. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  17. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  18. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  19. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  20. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  21. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  22. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  23. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  24. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  25. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  26. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  27. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  28. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  29. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  30. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  31. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  32. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  33. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  34. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  35. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  36. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  37. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  38. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  39. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll (this message is harmless)
  40. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll into Unity Child Domain
  41. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll (this message is harmless)
  42. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll into Unity Child Domain
  43. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll (this message is harmless)
  44. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll into Unity Child Domain
  45. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll (this message is harmless)
  46. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll into Unity Child Domain
  47. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll (this message is harmless)
  48. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll into Unity Child Domain
  49. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll (this message is harmless)
  50. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll into Unity Child Domain
  51. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll (this message is harmless)
  52. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll into Unity Child Domain
  53. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  54. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  55. - Completed reload, in 0.073 seconds
  56. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  57. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  58. OnLevelWasLoaded was found on RoomLoader
  59. This message has been deprecated and will be removed in a later version of Unity.
  60. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  61.  
  62. (Filename: Line: 375)
  63.  
  64. OnLevelWasLoaded was found on uGUI
  65. This message has been deprecated and will be removed in a later version of Unity.
  66. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  67.  
  68. (Filename: Line: 375)
  69.  
  70. OnLevelWasLoaded was found on uGUI_FeedbackCollector
  71. This message has been deprecated and will be removed in a later version of Unity.
  72. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  73.  
  74. (Filename: Line: 375)
  75.  
  76. OnLevelWasLoaded was found on uGUI_PopupMessage
  77. This message has been deprecated and will be removed in a later version of Unity.
  78. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  79.  
  80. (Filename: Line: 375)
  81.  
  82. OnLevelWasLoaded was found on Sky
  83. This message has been deprecated and will be removed in a later version of Unity.
  84. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  85.  
  86. (Filename: Line: 375)
  87.  
  88. OnLevelWasLoaded was found on OVRScreenFade
  89. This message has been deprecated and will be removed in a later version of Unity.
  90. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  91.  
  92. (Filename: Line: 375)
  93.  
  94. OnLevelWasLoaded was found on Player
  95. This message has been deprecated and will be removed in a later version of Unity.
  96. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  97.  
  98. (Filename: Line: 375)
  99.  
  100. OnLevelWasLoaded was found on JSONLevelLoader
  101. This message has been deprecated and will be removed in a later version of Unity.
  102. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  103.  
  104. (Filename: Line: 375)
  105.  
  106. OnLevelWasLoaded was found on VRConsoleCommand
  107. This message has been deprecated and will be removed in a later version of Unity.
  108. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  109.  
  110. (Filename: Line: 375)
  111.  
  112. OnLevelWasLoaded was found on LevelLoader
  113. This message has been deprecated and will be removed in a later version of Unity.
  114. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  115.  
  116. (Filename: Line: 375)
  117.  
  118. OnLevelWasLoaded was found on uGUI_PopupNotification
  119. This message has been deprecated and will be removed in a later version of Unity.
  120. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  121.  
  122. (Filename: Line: 375)
  123.  
  124. Shader 'Marmoset/Building/Self Illum Bumped Specular IBL': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found
  125. <RI> Initializing input.
  126.  
  127. <RI> Input initialized.
  128.  
  129. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  130. <RI> Initialized touch support.
  131.  
  132. UnloadTime: 1.318033 ms
  133. FMOD Studio: Creating runtime system instance
  134.  
  135. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  136.  
  137. Loading game settings
  138.  
  139. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  140.  
  141. The referenced script on this Behaviour (Game Object 'GamePerformanceMonitoring') is missing!
  142.  
  143. (Filename: Line: 1656)
  144.  
  145. Steamworks: Initialised and ready for use.
  146.  
  147. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  148.  
  149. Process name: Subnautica
  150.  
  151. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  152.  
  153. changeset 42313, QualityLevel = 0
  154.  
  155. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  156.  
  157. OK Running Win64
  158.  
  159. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  160.  
  161. SystemInfo:
  162. deviceModel = MS-7850 (MSI)
  163. deviceName = DESKTOP-L7V2J5D
  164. deviceType = Desktop
  165. deviceUniqueIdentifier = 31215009d47c9b92cd8d3d2fe2a1995622b3bd9b
  166. graphicsDeviceID = 5058
  167. graphicsDeviceName = NVIDIA GeForce GTX 970
  168. graphicsDeviceType = Direct3D11
  169. graphicsDeviceVendor = NVIDIA
  170. graphicsDeviceVendorID = 4318
  171. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  172. graphicsMemorySize = 4058
  173. graphicsShaderLevel = 50
  174. npotSupport = Full
  175. maxTextureSize = 16384
  176. operatingSystem = Windows 10 (10.0.0) 64bit
  177. processorCount = 4
  178. processorFrequency = 3500
  179. processorType = Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz
  180. supportedRenderTargetCount = 8
  181. supports3DTextures = True
  182. supportsAccelerometer = False
  183. supportsComputeShaders = True
  184. supportsGyroscope = False
  185. supportsImageEffects = True
  186. supportsInstancing = True
  187. supportsLocationService = False
  188. supportsRawShadowDepthSampling = True
  189. supportsRenderTextures = True
  190. supportsRenderToCubemap = True
  191. supportsShadows = True
  192. supportsSparseTextures = True
  193. supportsStencil = 1
  194. supportsVibration = False
  195. systemMemorySize = 8141
  196.  
  197.  
  198. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  199.  
  200. Steamworks: Received stats and achievements from Steam
  201.  
  202. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  203.  
  204. Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
  205.  
  206. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  207.  
  208. Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
  209. UnloadTime: 4.583419 ms
  210. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  211.  
  212. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  213.  
  214. L0: EstimateCompactOctreeBytes total ms: 0.4728 self ms: 0.4734
  215.  
  216. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  217.  
  218. Heartbeat CSV, time s,9.431464, GC.GetTotalMemory MB,71.77734, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,18, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
  219.  
  220. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  221.  
  222.  
  223. Unloading 1860 unused Assets to reduce memory usage. Loaded Objects now: 9570.
  224. Total: 86.810837 ms (FindLiveObjects: 0.463140 ms CreateObjectMapping: 0.537160 ms MarkObjects: 84.242943 ms DeleteObjects: 1.567011 ms)
  225.  
  226. WARNING: Did not receive valid response from session request. Response text:
  227.  
  228. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  229.  
  230. PrefabListSpawner: Spawning prefab UnitTests
  231.  
  232. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  233.  
  234. PrefabListSpawner: Spawning prefab ConsoleCommands
  235.  
  236. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  237.  
  238. PrefabListSpawner: Spawning prefab TechTree
  239.  
  240. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  241.  
  242. PrefabListSpawner: Spawning prefab EcoManager
  243.  
  244. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  245.  
  246. PrefabListSpawner: Spawning prefab FPSCounter
  247.  
  248. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  249.  
  250. PrefabListSpawner: Spawning prefab IngameMenu
  251.  
  252. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  253.  
  254. PrefabListSpawner: Spawning prefab WorldArrowManager
  255.  
  256. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  257.  
  258. PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
  259.  
  260. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  261.  
  262. PrefabListSpawner: Spawning prefab x_Clouds
  263.  
  264. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  265.  
  266. PrefabListSpawner: Spawning prefab MonitorLauncher
  267.  
  268. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  269.  
  270. PrefabListSpawner: Spawning prefab DNADatabase
  271.  
  272. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  273.  
  274. PrefabListSpawner: Spawning prefab Exploder
  275.  
  276. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  277.  
  278. PrefabListSpawner: Spawning prefab GUI
  279.  
  280. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  281.  
  282. PrefabListSpawner: Spawning prefab LootSpawner
  283.  
  284. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  285.  
  286. PrefabListSpawner: Spawning prefab TelemetryManager
  287.  
  288. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  289.  
  290. PrefabListSpawner: Spawning prefab SteamEconomy
  291.  
  292. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  293.  
  294. PrefabListSpawner: Spawning prefab RandomStart
  295.  
  296. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  297.  
  298. PrefabListSpawner: Spawning prefab SchoolFishManager
  299.  
  300. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  301.  
  302. PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
  303.  
  304. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  305.  
  306. PrefabListSpawner: Spawning prefab WaterTemperatureSimulation
  307.  
  308. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  309.  
  310. PrefabListSpawner: Spawning prefab PrisonManager
  311.  
  312. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  313.  
  314. PrefabListSpawner: Spawning prefab TeleporterManager
  315.  
  316. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  317.  
  318. PrefabListSpawner: Spawning prefab VFXStoryEventsManager
  319.  
  320. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  321.  
  322. Shader 'Marmoset/Constructing/Self Illum Bumped Specular IBL': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found
  323. Cyclops::Awake frame 2060
  324.  
  325. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  326.  
  327. L0: Loading lightmapped prefab scene Cyclops total ms: 3382.361 self ms: 3382.361
  328.  
  329. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  330.  
  331. Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
  332.  
  333. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  334.  
  335. Streamer not ready for __LIGHTMAPPED_PREFAB__
  336.  
  337. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  338.  
  339. Caching tech types for 2639 prefabs
  340.  
  341. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  342.  
  343. Loaded lightmapped prefab Cyclops frame 2060
  344.  
  345. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  346.  
  347. Shader 'Marmoset/Fabricating/Bumped Specular IBL': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found
  348. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  349.  
  350. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  351.  
  352. L0: Loading lightmapped prefab scene EscapePod total ms: 1296.945 self ms: 1296.945
  353.  
  354. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  355.  
  356. Loaded lightmapped prefab EscapePod frame 2248
  357.  
  358. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  359.  
  360. L0: Loading lightmapped prefab scene Aurora total ms: 4340.388 self ms: 4340.388
  361.  
  362. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  363.  
  364. Streamer not ready for Aurora
  365.  
  366. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  367.  
  368. Loaded lightmapped prefab Aurora frame 2871
  369.  
  370. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  371.  
  372. PAXTerrainController::Initialize called - frame = 2871
  373.  
  374. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  375.  
  376. PAXTerrainController::MountWorld frame 2901
  377.  
  378. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  379.  
  380. builders ready, building world..
  381.  
  382. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  383.  
  384. loading static world at 'SNUnmanagedData\Build18'.
  385.  
  386. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  387.  
  388. World in SNUnmanagedData\Build18 is from version 39
  389.  
  390. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  391.  
  392. LargeWorld: Loading world. Frame 2903.
  393.  
  394. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  395.  
  396. LargeWorld land 'Voxeland (Voxeland)'
  397.  
  398. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  399.  
  400. LargeWorldStreamer::Deinitialize called, frame 2903
  401.  
  402. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  403.  
  404. LargeWorldStreamer::Initialize frame 2903
  405.  
  406. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  407.  
  408. Read streaming settings:
  409. max frame ms 10, skip ents False, budget 200
  410.  
  411. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  412.  
  413. LargeWorldStreamer allocated space for 26,20,26 octree batches
  414.  
  415. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  416.  
  417. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  418.  
  419. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  420.  
  421. Calling LoadPrefabDatabase frame 2903
  422.  
  423. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  424.  
  425. L1: Initialize prefab database (WorldEntities) total ms: 2.7961 self ms: 2.7961
  426.  
  427. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  428.  
  429. L1: Initialize protobuf serializer total ms: 0.0085 self ms: 0.0085
  430.  
  431. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  432.  
  433. L1: SaveLoadManager.Initialize total ms: 0.9263 self ms: 0.9266
  434.  
  435. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  436.  
  437. L1: Create octree compiler total ms: 2.9576 self ms: 2.9576
  438.  
  439. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  440.  
  441. L1: Create batch thread total ms: 0.7566 self ms: 0.7566
  442.  
  443. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  444.  
  445. L0: Streamer initialize total ms: 159.0733 self ms: 147.9877
  446.  
  447. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  448.  
  449. Read clip map settings from SNUnmanagedData\clipmaps-minimum.json:
  450. {"chunkMeshRes":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":5,"chunksVertically":5,"colliders":true,"downsamples":0,"maxBlockTypes":8,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":4,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":5,"chunksVertically":5,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":4,"colliders":false,"downsamples":3,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":true,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
  451.  
  452. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  453.  
  454. Prewarming all workspaces for res = 16
  455.  
  456. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  457.  
  458. Growing ChunkWorkspace to meshRes = 16
  459.  
  460. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  461.  
  462. Growing ChunkWorkspace to meshRes = 16
  463.  
  464. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  465.  
  466. ClipMapManager initialize done
  467.  
  468. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  469.  
  470. initializing first time explosion
  471.  
  472. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  473.  
  474. L0: cellManager.ResetEntityDistributions total ms: 37.6056 self ms: 37.6059
  475.  
  476. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  477.  
  478. L0: LoadSceneObjects total ms: 2288.59 self ms: 2288.59
  479.  
  480. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  481.  
  482. Cyclops::Awake frame 2906
  483.  
  484. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  485.  
  486. Shader 'UWE/Marmoset/VFX/Bumped Specular IBL - PropulsionCannon': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found
  487. Adding missing component 'GrownPlant' (#0) to 'Coral_reef_purple_tentacle_plant_01_02(Clone)'
  488.  
  489. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  490.  
  491. Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)'
  492.  
  493. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  494.  
  495. Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)'
  496.  
  497. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  498.  
  499. Adding missing component 'WaterParkCreature' (#0) to 'Boomerang(Clone)'
  500.  
  501. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  502.  
  503. Adding missing component 'WaterParkCreature' (#0) to 'BladderFish(Clone)'
  504.  
  505. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  506.  
  507. Adding missing component 'WaterParkCreature' (#0) to 'Boomerang(Clone)'
  508.  
  509. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  510.  
  511. Adding missing component 'WaterParkCreature' (#0) to 'BladderFish(Clone)'
  512.  
  513. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  514.  
  515. Adding missing component 'WaterParkCreature' (#0) to 'Boomerang(Clone)'
  516.  
  517. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  518.  
  519. Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)'
  520.  
  521. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  522.  
  523. Adding missing component 'WaterParkCreature' (#0) to 'Boomerang(Clone)'
  524.  
  525. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  526.  
  527. Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)'
  528.  
  529. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  530.  
  531. Adding missing component 'GrownPlant' (#0) to 'BrainCoral(Clone)'
  532.  
  533. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  534.  
  535. L0: LoadGlobalRoot total ms: 4949.966 self ms: 4949.966
  536.  
  537. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  538.  
  539. Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
  540.  
  541. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  542.  
  543. Unregistering child entity SolarPanel(Clone)
  544.  
  545. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  546.  
  547. Unregistering child entity SolarPanel(Clone)
  548.  
  549. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  550.  
  551. Unregistering child entity FarmingTray(Clone)
  552.  
  553. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  554.  
  555. Unregistering child entity Coral_reef_purple_mushrooms_01_02(Clone)(Clone)
  556.  
  557. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  558.  
  559. L0: RefreshExistingBatchesForPlayMode total ms: 1250.659 self ms: 1250.659
  560.  
  561. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  562.  
  563. loading palette for LargeWorld at 'BlockPrefabs'.
  564.  
  565. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  566.  
  567. L0: Loading palette total ms: 4135.162 self ms: 4135.163
  568.  
  569. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  570.  
  571. L0: Loading heightmap total ms: 308.4136 self ms: 308.4139
  572.  
  573. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  574.  
  575. biome map downsample factor: 4
  576.  
  577. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  578.  
  579. L0: Loading biome map total ms: 53.6034 self ms: 53.6037
  580.  
  581. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  582.  
  583. LargeWorld: calling land.Rebuild frame 2911
  584.  
  585. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  586.  
  587. L0: Rebuilding land total ms: 11.1871 self ms: 11.1874
  588.  
  589. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  590.  
  591. L0: Refresh signal database total ms: 16.9592 self ms: 16.9592
  592.  
  593. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  594.  
  595. OK world mounted: SNUnmanagedData\Build18
  596.  
  597. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  598.  
  599. Unregistering child entity ExosuitDrillArmfragment(Clone)
  600.  
  601. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  602.  
  603. Unregistering child entity ExosuitDrillArmfragment(Clone)
  604.  
  605. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  606.  
  607. Unregistering child entity ExosuitDrillArmfragment(Clone)
  608.  
  609. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  610.  
  611. Unregistering child entity ExosuitDrillArmfragment(Clone)
  612.  
  613. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  614.  
  615. Unregistering child entity ExosuitDrillArmfragment(Clone)
  616.  
  617. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  618.  
  619. Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11, block 2812,2969,1909, wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
  620.  
  621. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  622.  
  623. Unregistering child entity Base_interior_Planter_Pot_02_abandoned
  624.  
  625. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  626.  
  627. Unregistering child entity Base_interior_Planter_Pot_02_abandoned
  628.  
  629. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  630.  
  631. Unregistering child entity HoleMesh
  632.  
  633. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  634.  
  635. Unregistering child entity HoleMesh
  636.  
  637. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  638.  
  639. Unregistering child entity HoleMesh
  640.  
  641. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  642.  
  643. Unregistering child entity HoleMesh
  644.  
  645. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  646.  
  647. Unregistering child entity HoleMesh
  648.  
  649. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  650.  
  651. Unregistering child entity HoleMesh
  652.  
  653. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  654.  
  655. Unregistering child entity HoleMesh
  656.  
  657. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  658.  
  659. LOADING FINISHED
  660.  
  661. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  662.  
  663. LightmappedPrefabs all loaded, maybe starting intro vignette frame 3230
  664.  
  665. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  666.  
  667. BoxColliders does not support negative scale or size.
  668. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  669. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EscapePod/escapepod_collision/Cube"
  670.  
  671. (Filename: Line: 0)
  672.  
  673. BoxColliders does not support negative scale or size.
  674. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  675. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EscapePod/escapepod_collision/Cube"
  676.  
  677. (Filename: Line: 0)
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