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- 09:48:48: Open Broadcaster Software v0.655b - 32bit (´・ω・`)
- 09:48:48: -------------------------------
- 09:48:48: CPU Name: Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz
- 09:48:48: CPU Speed: 2395MHz
- 09:48:48: Physical Memory: 4095MB Total, 4095MB Free
- 09:48:48: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 09:48:48: monitor 1: pos={-1366, 0}, size={1366, 768}
- 09:48:48: monitor 2: pos={0, 0}, size={1360, 768}
- 09:48:48: Windows Version: 6.3 Build 9600 (revision 17415)
- 09:48:48: Aero is Enabled
- 09:48:48: -------------------------------
- 09:48:48: OBS Modules:
- 09:48:48: Base Address Module
- 09:48:48: 00CD0000 OBS.exe
- 09:48:48: 6F110000 OBSApi.dll
- 09:48:48: 71010000 DShowPlugin.dll
- 09:48:48: 70FE0000 GraphicsCapture.dll
- 09:48:48: 70FB0000 NoiseGate.dll
- 09:48:48: 72140000 PSVPlugin.dll
- 09:48:48: 70F90000 scenesw.dll
- 09:48:48: ------------------------------------------
- 09:48:48: Adapter 1
- 09:48:48: Video Adapter: Intel(R) HD Graphics 4000
- 09:48:48: Video Adapter Dedicated Video Memory: 33554432
- 09:48:48: Video Adapter Shared System Memory: 1845493760
- 09:48:48: Video Adapter Output 1: pos={0, 0}, size={1360, 768}, attached=true
- 09:48:48: Video Adapter Output 2: pos={-1366, 0}, size={1366, 768}, attached=true
- 09:48:48: ------------------------------------------
- 09:48:48: Adapter 2
- 09:48:48: Video Adapter: NVIDIA GeForce GT 635M
- 09:48:48: Video Adapter Dedicated Video Memory: 2091446272
- 09:48:48: Video Adapter Shared System Memory: 2147233792
- 09:48:48: =====Stream Start: 2015-08-22, 09:48:48===============================================
- 09:48:48: Multithreaded optimizations: On
- 09:48:48: Base resolution: 1366x768
- 09:48:48: Output resolution: 1364x768
- 09:48:48: ------------------------------------------
- 09:48:48: Loading up D3D10 on Intel(R) HD Graphics 4000 (Adapter 1)...
- 09:48:49: ------------------------------------------
- 09:48:49: Audio Format: 48000 Hz
- 09:48:49: ------------------------------------------
- 09:48:49: Audio Channels: 2 Ch
- 09:48:49: Playback device {0.0.0.00000000}.{6b72dfcf-e50f-408c-a4a6-8b4446bda14b}
- 09:48:49: ------------------------------------------
- 09:48:49: Using desktop audio input: Headset Earphone (Corsair Gaming H2100 Headset)
- 09:48:49: Global Audio time adjust: 0
- 09:48:49: Using 7.1 surround speaker setup
- 09:48:49: ------------------------------------------
- 09:48:49: Using auxilary audio input: Headset Microphone (Corsair Gaming H2100 Headset)
- 09:48:49: Mic time offset: 0
- 09:48:49: ------------------------------------------
- 09:48:49: Audio Encoding: AAC
- 09:48:49: bitrate: 128
- 09:48:49: Using Monitor Capture
- 09:48:49: Scene buffering time set to 700
- 09:48:49: ------------------------------------------
- 09:48:49: Video Encoding: x264
- 09:48:49: fps: 60
- 09:48:49: width: 1364, height: 768
- 09:48:49: preset: veryfast
- 09:48:49: profile: high
- 09:48:49: keyint: 250
- 09:48:49: CBR: yes
- 09:48:49: CFR: yes
- 09:48:49: max bitrate: 1000
- 09:48:49: buffer size: 1000
- 09:48:49: ------------------------------------------
- 09:48:52: FlushBufferedVideo: Flushing 21 packets over 333 ms
- 09:48:52: Total frames encoded: 185, total frames duplicated: 0 (0.00%)
- 09:48:52: Total frames rendered: 214, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 09:48:53:
- 09:48:53: Profiler time results:
- 09:48:53:
- 09:48:53: ==============================================================
- 09:48:53: video thread frame - [100%] [avg time: 0.706 ms] [children: 41.5%] [unaccounted: 58.5%]
- 09:48:53: | scene->Preprocess - [22.1%] [avg time: 0.156 ms]
- 09:48:53: | GPU download and conversion - [19.4%] [avg time: 0.137 ms] [children: 14.7%] [unaccounted: 4.67%]
- 09:48:53: | | flush - [10.3%] [avg time: 0.073 ms]
- 09:48:53: | | CopyResource - [3.82%] [avg time: 0.027 ms]
- 09:48:53: | | conversion to 4:2:0 - [0.567%] [avg time: 0.004 ms]
- 09:48:53: Convert444Threads - [100%] [avg time: 1.14 ms] [children: 98.9%] [unaccounted: 1.05%]
- 09:48:53: | Convert444toNV12 - [98.9%] [avg time: 1.128 ms]
- 09:48:53: encoder thread frame - [100%] [avg time: 1.293 ms] [children: 0.232%] [unaccounted: 99.8%]
- 09:48:53: | sending stuff out - [0.232%] [avg time: 0.003 ms]
- 09:48:53: ==============================================================
- 09:48:53:
- 09:48:53:
- 09:48:53: Profiler CPU results:
- 09:48:53:
- 09:48:53: ==============================================================
- 09:48:53: video thread frame - [cpu time: avg 0.146 ms, total 31.25 ms] [avg calls per frame: 1]
- 09:48:53: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 09:48:53: | GPU download and conversion - [cpu time: avg 0.073 ms, total 15.625 ms] [avg calls per frame: 1]
- 09:48:53: | | flush - [cpu time: avg 0.073 ms, total 15.625 ms] [avg calls per frame: 1]
- 09:48:53: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 09:48:53: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 09:48:53: Convert444Threads - [cpu time: avg 1.467 ms, total 484.375 ms] [avg calls per frame: 2]
- 09:48:53: | Convert444toNV12 - [cpu time: avg 1.467 ms, total 484.375 ms] [avg calls per frame: 2]
- 09:48:53: encoder thread frame - [cpu time: avg 0.666 ms, total 109.375 ms] [avg calls per frame: 1]
- 09:48:53: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 09:48:53: ==============================================================
- 09:48:53:
- 09:48:53: =====Stream End: 2015-08-22, 09:48:53=================================================
- 09:54:04: =====Stream Start: 2015-08-22, 09:54:04===============================================
- 09:54:04: Multithreaded optimizations: On
- 09:54:04: Base resolution: 1366x768
- 09:54:04: Output resolution: 1364x768
- 09:54:04: ------------------------------------------
- 09:54:04: Loading up D3D10 on Intel(R) HD Graphics 4000 (Adapter 1)...
- 09:54:04: ------------------------------------------
- 09:54:04: Audio Format: 48000 Hz
- 09:54:04: ------------------------------------------
- 09:54:04: Audio Channels: 2 Ch
- 09:54:04: Playback device {0.0.0.00000000}.{6b72dfcf-e50f-408c-a4a6-8b4446bda14b}
- 09:54:04: ------------------------------------------
- 09:54:04: Using desktop audio input: Headset Earphone (Corsair Gaming H2100 Headset)
- 09:54:04: Global Audio time adjust: 0
- 09:54:04: Using 7.1 surround speaker setup
- 09:54:04: ------------------------------------------
- 09:54:04: Using auxilary audio input: Headset Microphone (Corsair Gaming H2100 Headset)
- 09:54:04: Mic time offset: 0
- 09:54:04: ------------------------------------------
- 09:54:04: Audio Encoding: AAC
- 09:54:04: bitrate: 128
- 09:54:04: Using Monitor Capture
- 09:54:04: Scene buffering time set to 700
- 09:54:04: ------------------------------------------
- 09:54:04: Video Encoding: x264
- 09:54:04: fps: 60
- 09:54:04: width: 1364, height: 768
- 09:54:04: preset: veryfast
- 09:54:04: profile: high
- 09:54:04: keyint: 250
- 09:54:04: CBR: yes
- 09:54:04: CFR: yes
- 09:54:04: max bitrate: 1000
- 09:54:04: buffer size: 1000
- 09:54:04: ------------------------------------------
- 09:54:05: Total frames encoded: 6, total frames duplicated: 0 (0.00%)
- 09:54:05: Total frames rendered: 56, number of late frames: 1 (1.79%) (it's okay for some frames to be late)
- 09:54:05:
- 09:54:05: Profiler time results:
- 09:54:05:
- 09:54:05: ==============================================================
- 09:54:05: video thread frame - [100%] [avg time: 1.182 ms] [children: 51.4%] [unaccounted: 48.6%]
- 09:54:05: | scene->Preprocess - [23.5%] [avg time: 0.278 ms]
- 09:54:05: | GPU download and conversion - [27.9%] [avg time: 0.33 ms] [children: 28.2%] [unaccounted: -0.254%]
- 09:54:05: | | flush - [25.7%] [avg time: 0.304 ms]
- 09:54:05: | | CopyResource - [2.12%] [avg time: 0.025 ms]
- 09:54:05: | | conversion to 4:2:0 - [0.338%] [avg time: 0.004 ms]
- 09:54:05: Convert444Threads - [100%] [avg time: 1.908 ms] [children: 99.2%] [unaccounted: 0.839%]
- 09:54:05: | Convert444toNV12 - [99.2%] [avg time: 1.892 ms]
- 09:54:05: encoder thread frame - [100%] [avg time: 3.477 ms] [children: 0.0288%] [unaccounted: 100%]
- 09:54:05: | sending stuff out - [0.0288%] [avg time: 0.001 ms]
- 09:54:05: ==============================================================
- 09:54:05:
- 09:54:05:
- 09:54:05: Profiler CPU results:
- 09:54:05:
- 09:54:05: ==============================================================
- 09:54:05: video thread frame - [cpu time: avg 0.558 ms, total 31.25 ms] [avg calls per frame: 1]
- 09:54:05: | scene->Preprocess - [cpu time: avg 0.279 ms, total 15.625 ms] [avg calls per frame: 1]
- 09:54:05: | GPU download and conversion - [cpu time: avg 0.279 ms, total 15.625 ms] [avg calls per frame: 1]
- 09:54:05: | | flush - [cpu time: avg 0.279 ms, total 15.625 ms] [avg calls per frame: 1]
- 09:54:05: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 09:54:05: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 09:54:05: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
- 09:54:05: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
- 09:54:05: encoder thread frame - [cpu time: avg 2.604 ms, total 15.625 ms] [avg calls per frame: 1]
- 09:54:05: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 09:54:05: ==============================================================
- 09:54:05:
- 09:54:05: =====Stream End: 2015-08-22, 09:54:05=================================================
- 09:54:06: =====Stream Start: 2015-08-22, 09:54:06===============================================
- 09:54:06: Multithreaded optimizations: On
- 09:54:06: Base resolution: 1366x768
- 09:54:06: Output resolution: 1364x768
- 09:54:06: ------------------------------------------
- 09:54:06: Loading up D3D10 on Intel(R) HD Graphics 4000 (Adapter 1)...
- 09:54:06: ------------------------------------------
- 09:54:06: Audio Format: 48000 Hz
- 09:54:06: ------------------------------------------
- 09:54:06: Audio Channels: 2 Ch
- 09:54:06: Playback device {0.0.0.00000000}.{6b72dfcf-e50f-408c-a4a6-8b4446bda14b}
- 09:54:06: ------------------------------------------
- 09:54:06: Using desktop audio input: Headset Earphone (Corsair Gaming H2100 Headset)
- 09:54:06: Global Audio time adjust: 0
- 09:54:06: Using 7.1 surround speaker setup
- 09:54:06: ------------------------------------------
- 09:54:06: Using auxilary audio input: Headset Microphone (Corsair Gaming H2100 Headset)
- 09:54:06: Mic time offset: 0
- 09:54:06: ------------------------------------------
- 09:54:06: Audio Encoding: AAC
- 09:54:06: bitrate: 128
- 09:54:06: Using Monitor Capture
- 09:54:06: Scene buffering time set to 700
- 09:54:06: ------------------------------------------
- 09:54:06: Video Encoding: x264
- 09:54:06: fps: 60
- 09:54:06: width: 1364, height: 768
- 09:54:06: preset: veryfast
- 09:54:06: profile: high
- 09:54:06: keyint: 250
- 09:54:06: CBR: yes
- 09:54:06: CFR: yes
- 09:54:06: max bitrate: 1000
- 09:54:06: buffer size: 1000
- 09:54:06: ------------------------------------------
- 09:54:16: FlushBufferedVideo: Flushing 21 packets over 334 ms
- 09:54:17: Total frames encoded: 609, total frames duplicated: 0 (0.00%)
- 09:54:17: Total frames rendered: 639, number of late frames: 1 (0.16%) (it's okay for some frames to be late)
- 09:54:17:
- 09:54:17: Profiler time results:
- 09:54:17:
- 09:54:17: ==============================================================
- 09:54:17: video thread frame - [100%] [avg time: 0.632 ms] [children: 37.5%] [unaccounted: 62.5%]
- 09:54:17: | scene->Preprocess - [23.7%] [avg time: 0.15 ms]
- 09:54:17: | GPU download and conversion - [13.8%] [avg time: 0.087 ms] [children: 11.7%] [unaccounted: 2.06%]
- 09:54:17: | | flush - [6.8%] [avg time: 0.043 ms]
- 09:54:17: | | CopyResource - [4.27%] [avg time: 0.027 ms]
- 09:54:17: | | conversion to 4:2:0 - [0.633%] [avg time: 0.004 ms]
- 09:54:17: Convert444Threads - [100%] [avg time: 1.223 ms] [children: 99.1%] [unaccounted: 0.899%]
- 09:54:17: | Convert444toNV12 - [99.1%] [avg time: 1.212 ms]
- 09:54:17: encoder thread frame - [100%] [avg time: 1.229 ms] [children: 0.325%] [unaccounted: 99.7%]
- 09:54:17: | sending stuff out - [0.325%] [avg time: 0.004 ms]
- 09:54:17: ==============================================================
- 09:54:17:
- 09:54:17:
- 09:54:17: Profiler CPU results:
- 09:54:17:
- 09:54:17: ==============================================================
- 09:54:17: video thread frame - [cpu time: avg 0.024 ms, total 15.625 ms] [avg calls per frame: 1]
- 09:54:17: | scene->Preprocess - [cpu time: avg 0.024 ms, total 15.625 ms] [avg calls per frame: 1]
- 09:54:17: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 09:54:17: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 09:54:17: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 09:54:17: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 09:54:17: Convert444Threads - [cpu time: avg 1.034 ms, total 1218.75 ms] [avg calls per frame: 2]
- 09:54:17: | Convert444toNV12 - [cpu time: avg 1.034 ms, total 1218.75 ms] [avg calls per frame: 2]
- 09:54:17: encoder thread frame - [cpu time: avg 0.504 ms, total 296.875 ms] [avg calls per frame: 1]
- 09:54:17: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 09:54:17: ==============================================================
- 09:54:17:
- 09:54:17: =====Stream End: 2015-08-22, 09:54:17=================================================
- 09:54:48: =====Stream Start: 2015-08-22, 09:54:48===============================================
- 09:54:48: Multithreaded optimizations: On
- 09:54:48: Base resolution: 1366x768
- 09:54:48: Output resolution: 1364x768
- 09:54:48: ------------------------------------------
- 09:54:48: Loading up D3D10 on Intel(R) HD Graphics 4000 (Adapter 1)...
- 09:54:48: ------------------------------------------
- 09:54:48: Audio Format: 48000 Hz
- 09:54:48: ------------------------------------------
- 09:54:48: Audio Channels: 2 Ch
- 09:54:48: Playback device {0.0.0.00000000}.{6b72dfcf-e50f-408c-a4a6-8b4446bda14b}
- 09:54:48: ------------------------------------------
- 09:54:48: Using desktop audio input: Headset Earphone (Corsair Gaming H2100 Headset)
- 09:54:48: Global Audio time adjust: 0
- 09:54:48: Using 7.1 surround speaker setup
- 09:54:48: ------------------------------------------
- 09:54:48: Using auxilary audio input: Headset Microphone (Corsair Gaming H2100 Headset)
- 09:54:48: Mic time offset: 0
- 09:54:48: ------------------------------------------
- 09:54:48: Audio Encoding: AAC
- 09:54:48: bitrate: 128
- 09:54:48: Using Monitor Capture
- 09:54:48: Scene buffering time set to 700
- 09:54:48: x264: MB rate (247680) > level limit (245760)
- 09:54:48: ------------------------------------------
- 09:54:48: Video Encoding: x264
- 09:54:48: fps: 60
- 09:54:48: width: 1364, height: 768
- 09:54:48: preset: veryfast
- 09:54:48: profile: main
- 09:54:48: keyint: 120
- 09:54:48: CBR: yes
- 09:54:48: CFR: yes
- 09:54:48: max bitrate: 1000
- 09:54:48: buffer size: 1000
- 09:54:48: ------------------------------------------
- 09:54:50: FlushBufferedVideo: Flushing 21 packets over 333 ms
- 09:54:50: Total frames encoded: 86, total frames duplicated: 0 (0.00%)
- 09:54:50: Total frames rendered: 115, number of late frames: 1 (0.87%) (it's okay for some frames to be late)
- 09:54:50:
- 09:54:50: Profiler time results:
- 09:54:50:
- 09:54:50: ==============================================================
- 09:54:50: video thread frame - [100%] [avg time: 0.818 ms] [children: 48.2%] [unaccounted: 51.8%]
- 09:54:50: | scene->Preprocess - [28.1%] [avg time: 0.23 ms]
- 09:54:50: | GPU download and conversion - [20%] [avg time: 0.164 ms] [children: 20.2%] [unaccounted: -0.122%]
- 09:54:50: | | flush - [16%] [avg time: 0.131 ms]
- 09:54:50: | | CopyResource - [3.67%] [avg time: 0.03 ms]
- 09:54:50: | | conversion to 4:2:0 - [0.489%] [avg time: 0.004 ms]
- 09:54:50: Convert444Threads - [100%] [avg time: 1.233 ms] [children: 98.9%] [unaccounted: 1.14%]
- 09:54:50: | Convert444toNV12 - [98.9%] [avg time: 1.219 ms]
- 09:54:50: encoder thread frame - [100%] [avg time: 1.262 ms] [children: 0.158%] [unaccounted: 99.8%]
- 09:54:50: | sending stuff out - [0.158%] [avg time: 0.002 ms]
- 09:54:50: ==============================================================
- 09:54:50:
- 09:54:50:
- 09:54:50: Profiler CPU results:
- 09:54:50:
- 09:54:50: ==============================================================
- 09:54:50: video thread frame - [cpu time: avg 0.407 ms, total 46.875 ms] [avg calls per frame: 1]
- 09:54:50: | scene->Preprocess - [cpu time: avg 0.135 ms, total 15.625 ms] [avg calls per frame: 1]
- 09:54:50: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 09:54:50: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 09:54:50: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 09:54:50: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 09:54:50: Convert444Threads - [cpu time: avg 0.71 ms, total 93.75 ms] [avg calls per frame: 2]
- 09:54:50: | Convert444toNV12 - [cpu time: avg 0.71 ms, total 93.75 ms] [avg calls per frame: 2]
- 09:54:50: encoder thread frame - [cpu time: avg 0.48 ms, total 31.25 ms] [avg calls per frame: 1]
- 09:54:50: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 09:54:50: ==============================================================
- 09:54:50:
- 09:54:50: =====Stream End: 2015-08-22, 09:54:50=================================================
- 12:38:49: =====Stream Start: 2015-08-22, 12:38:49===============================================
- 12:38:49: Multithreaded optimizations: On
- 12:38:49: Base resolution: 1366x768
- 12:38:49: Output resolution: 1364x768
- 12:38:49: ------------------------------------------
- 12:38:49: Loading up D3D10 on Intel(R) HD Graphics 4000 (Adapter 1)...
- 12:38:50: ------------------------------------------
- 12:38:50: Audio Format: 48000 Hz
- 12:38:50: ------------------------------------------
- 12:38:50: Audio Channels: 2 Ch
- 12:38:50: Playback device {0.0.0.00000000}.{6b72dfcf-e50f-408c-a4a6-8b4446bda14b}
- 12:38:50: ------------------------------------------
- 12:38:50: Using desktop audio input: Headset Earphone (Corsair Gaming H2100 Headset)
- 12:38:50: Global Audio time adjust: 0
- 12:38:50: Using 7.1 surround speaker setup
- 12:38:50: ------------------------------------------
- 12:38:50: Using auxilary audio input: Headset Microphone (Corsair Gaming H2100 Headset)
- 12:38:50: Mic time offset: 0
- 12:38:50: ------------------------------------------
- 12:38:50: Audio Encoding: AAC
- 12:38:50: bitrate: 128
- 12:38:50: Using Monitor Capture
- 12:38:50: Scene buffering time set to 700
- 12:38:50: x264: MB rate (247680) > level limit (245760)
- 12:38:50: ------------------------------------------
- 12:38:50: Video Encoding: x264
- 12:38:50: fps: 60
- 12:38:50: width: 1364, height: 768
- 12:38:50: preset: veryfast
- 12:38:50: profile: main
- 12:38:50: keyint: 120
- 12:38:50: CBR: yes
- 12:38:50: CFR: yes
- 12:38:50: max bitrate: 1000
- 12:38:50: buffer size: 1000
- 12:38:50: ------------------------------------------
- 12:38:51: Audio timestamp for device 'Headset Microphone (Corsair Gaming H2100 Headset)' was behind target timestamp by 373807391
- 14:41:34: Audio timestamp for device 'Headset Microphone (Corsair Gaming H2100 Headset)' was behind target timestamp by 80
- 15:29:57: FlushBufferedVideo: Flushing 28 packets over 450 ms
- 15:29:58: Total frames encoded: 616024, total frames duplicated: 210 (0.03%)
- 15:29:58: Number of frames skipped due to encoder lag: 28 (0.00%)
- 15:29:58: Total frames rendered: 615991, number of late frames: 12 (0.00%) (it's okay for some frames to be late)
- 15:29:58:
- 15:29:58: Profiler time results:
- 15:29:58:
- 15:29:58: ==============================================================
- 15:29:58: video thread frame - [100%] [avg time: 0.253 ms] [children: 63.2%] [unaccounted: 36.8%]
- 15:29:58: | scene->Preprocess - [30%] [avg time: 0.076 ms]
- 15:29:58: | GPU download and conversion - [33.2%] [avg time: 0.084 ms] [children: 27.7%] [unaccounted: 5.53%]
- 15:29:58: | | flush - [20.6%] [avg time: 0.052 ms]
- 15:29:58: | | CopyResource - [5.93%] [avg time: 0.015 ms]
- 15:29:58: | | conversion to 4:2:0 - [1.19%] [avg time: 0.003 ms]
- 15:29:58: Convert444Threads - [100%] [avg time: 0.8 ms] [children: 98.9%] [unaccounted: 1.13%]
- 15:29:58: | Convert444toNV12 - [98.9%] [avg time: 0.791 ms]
- 15:29:58: encoder thread frame - [100%] [avg time: 1.107 ms] [children: 4.88%] [unaccounted: 95.1%]
- 15:29:58: | sending stuff out - [4.88%] [avg time: 0.054 ms]
- 15:29:58: ==============================================================
- 15:29:58:
- 15:29:58:
- 15:29:58: Profiler CPU results:
- 15:29:58:
- 15:29:58: ==============================================================
- 15:29:58: video thread frame - [cpu time: avg 0.002 ms, total 1812.5 ms] [avg calls per frame: 1]
- 15:29:58: | scene->Preprocess - [cpu time: avg 0 ms, total 421.875 ms] [avg calls per frame: 1]
- 15:29:58: | GPU download and conversion - [cpu time: avg 0.001 ms, total 828.125 ms] [avg calls per frame: 1]
- 15:29:58: | | flush - [cpu time: avg 0.001 ms, total 625 ms] [avg calls per frame: 1]
- 15:29:58: | | CopyResource - [cpu time: avg 0 ms, total 109.375 ms] [avg calls per frame: 1]
- 15:29:58: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 31.25 ms] [avg calls per frame: 1]
- 15:29:58: Convert444Threads - [cpu time: avg 0.539 ms, total 664938 ms] [avg calls per frame: 2]
- 15:29:58: | Convert444toNV12 - [cpu time: avg 0.531 ms, total 654719 ms] [avg calls per frame: 2]
- 15:29:58: encoder thread frame - [cpu time: avg 0.506 ms, total 312156 ms] [avg calls per frame: 1]
- 15:29:58: | sending stuff out - [cpu time: avg 0.08 ms, total 49656.3 ms] [avg calls per frame: 1]
- 15:29:58: ==============================================================
- 15:29:58:
- 15:29:58: =====Stream End: 2015-08-22, 15:29:58=================================================
- 15:31:43: Terminating 0x19b8
- 15:31:43: Terminating 0x35c
- 15:31:43: Terminating 0xfec
- 15:31:43: Terminating 0x16a4
- 15:31:43: Terminating 0x1cc8
- Last game capture log:
- 2015-03-02, 15:56:04: we're booting up:
- 15:56:04: CaptureThread: attached to process javaw.exe
- 15:56:04: GL Present
- 15:56:04: DirectDraw capture: Windows 8 not supported yet
- 15:56:04: (half life scientist) everything.. seems to be in order
- 15:56:04: SwapBuffers(3858831419) Called
- 15:56:04: NV Capture available
- 15:56:04: FBO available
- 15:56:04: setting up gl data
- 15:56:04: DoGLGPUHook: wglDXOpenDeviceNV failed
- 15:56:04: ---------------------- Cleared OpenGL Capture ----------------------
- 15:56:04: DoGLCPUHook: success
- 15:56:04: wglSwapBuffers(3858831419) Called
- 15:56:04: setting up gl data
- 15:56:04: SwapBuffers(3858831419) Called
- 15:56:04: successfully capturing gl frames via RAM
- 15:56:08: DirectDraw capture: Windows 8 not supported yet
- 15:56:11: stop requested, terminating gl capture
- 15:56:11: ---------------------- Cleared OpenGL Capture ----------------------
- 15:56:11: wglSwapBuffers(3858831419) Called
- 15:56:11: setting up gl data
- 15:56:11: SwapBuffers(3858831419) Called
- 15:56:12: DirectDraw capture: Windows 8 not supported yet
- 15:56:14: DoGLGPUHook: wglDXOpenDeviceNV failed
- 15:56:14: ---------------------- Cleared OpenGL Capture ----------------------
- 15:56:14: DoGLCPUHook: success
- 15:56:14: wglSwapBuffers(3858831419) Called
- 15:56:14: setting up gl data
- 15:56:14: SwapBuffers(3858831419) Called
- 15:56:14: successfully capturing gl frames via RAM
- 15:56:16: DirectDraw capture: Windows 8 not supported yet
- 16:00:03: stop requested, terminating gl capture
- 16:00:03: ---------------------- Cleared OpenGL Capture ----------------------
- 16:00:03: wglSwapBuffers(3858831419) Called
- 16:00:03: setting up gl data
- 16:00:03: SwapBuffers(3858831419) Called
- 16:00:03: DirectDraw capture: Windows 8 not supported yet
- 16:02:06: DoGLGPUHook: wglDXOpenDeviceNV failed
- 16:02:06: ---------------------- Cleared OpenGL Capture ----------------------
- 16:02:06: DoGLCPUHook: success
- 16:02:06: wglSwapBuffers(3858831419) Called
- 16:02:06: setting up gl data
- 16:02:06: SwapBuffers(3858831419) Called
- 16:02:06: successfully capturing gl frames via RAM
- 16:02:08: DirectDraw capture: Windows 8 not supported yet
- 16:12:02: stop requested, terminating gl capture
- 16:12:02: ---------------------- Cleared OpenGL Capture ----------------------
- 16:12:02: wglSwapBuffers(3858831419) Called
- 16:12:02: setting up gl data
- 16:12:02: SwapBuffers(3858831419) Called
- 16:12:06: DirectDraw capture: Windows 8 not supported yet
- 14:55:57: wglDeleteContext Called
- 14:55:57: ---------------------- Cleared OpenGL Capture ----------------------
- 14:55:58: DirectDraw capture: Windows 8 not supported yet
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