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Jun 2nd, 2013
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  1. # The distance between two normally-aligned (straight) carts in a train
  2. normal:
  3. # The distance between two carts in a train
  4. cartDistance: 1.5
  5. # The factor at which this distance is kept
  6. cartDistanceForcer: 0.1
  7.  
  8. # Settings for turned (in curve) carts
  9. turned:
  10. # The distance between two carts in a train
  11. cartDistance: 1.6
  12. # The factor at which this distance is kept
  13. cartDistanceForcer: 0.2
  14.  
  15. # The 'keep distance' factor to apply when carts are too close to each other
  16. nearCartDistanceFactor: 1.2
  17.  
  18. # The maximum allowed cart distance, after this distance the carts break apart
  19. maxCartDistance: 4.0
  20.  
  21. # Whether or not the combined carts (powered/storage minecarts) break up into two items
  22. breakCombinedCarts: false
  23.  
  24. # A performance boost to give to powered minecarts (0 = normal speed)
  25. poweredCartBoost: 0.1
  26.  
  27. # The maximum velocity (blocks/tick) a minecart can possibly have set
  28. maxVelocity: 5.0
  29.  
  30. # The multiplier used to slow down minecarts
  31. # Normal is the default, slow is when the minecart is meant to slow down.
  32. slowDownMultiplier:
  33. normal: 0.997
  34. slow: 0.96
  35.  
  36. # The maximum allowed ejection distance for eject signs
  37. maxEjectDistance: 10.0
  38.  
  39. # The amount of velocity stations give when launching trains
  40. launchForce: 10.0
  41.  
  42. # Settings used when carts collide with entities
  43. collision:
  44. # If train owners are ignored
  45. ignoreOwners: true
  46. # If global train owners are ignored
  47. ignoreGlobalOwners: false
  48. # The amount of force at which minecarts push away others
  49. pushAwayForce: 0.2
  50.  
  51. # Whether or not powered minecarts obtain their coal from attached storage minecarts
  52. useCoalFromStorageCart: false
  53.  
  54. # Whether or not the player that places a minecart is set owner
  55. setOwnerOnPlacement: true
  56.  
  57. # Whether or not a hissing sound is made when trains stop at a station
  58. playSoundAtStation: true
  59.  
  60. # Whether or not chunks are only kept loaded when the train is moving
  61. keepChunksLoadedOnlyWhenMoving: true
  62.  
  63. # The maximum length a detector region (between two detectors) can be
  64. maxDetectorLength: 2000
  65.  
  66. # The maximum amount of minecart items that can be stacked in one item
  67. maxMinecartStackSize: 64
  68.  
  69. # The default radius chest/furnace sign systems look for the needed blocks
  70. defaultTransferRadius: 2
  71.  
  72. # Whether or not empty minecarts slow down faster than occupied minecarts
  73. slowDownEmptyCarts: false
  74.  
  75. # Whether storage minecarts get fuel when launching from stations
  76. refillAtStations: true
  77.  
  78. # Whether minecarts are instantly destroyed by creative players
  79. # Note that manual minecart movement is not possible for creative players with this enabled
  80. instantCreativeDestroy: false
  81.  
  82. # What velocity to set when a player tries to manually move a train (by damaging it)
  83. manualMovementSpeed: 12.0
  84.  
  85. # The currency Ticket signs will display in messages, %value% represents the displayed value
  86. currencyFormat: '%value% Dollars'
  87.  
  88. # A list of world names where TrainCarts should be disabled
  89. # World names are not case-sensitive
  90. disabledWorlds:
  91. - DefaultWorld1
  92. - DefaultWorld2
  93.  
  94. # The block materials that can be broken using minecarts
  95. # Players with the admin block break permission can use any type
  96. # Others have to use one from this list
  97. allowedBlockBreakTypes:
  98. - LOG
  99. - CROPS
  100.  
  101. # Whether or not to show item animations when transferring items
  102. showTransferAnimations: true
  103.  
  104. # Several shortcuts you can use on announce signs (text is replaced)
  105. messageShortcuts:
  106. welcome: &eWelcome to &f
  107. +m: &6[METRO]
  108. +p: &6[POSSU]
  109.  
  110. # Several shortcuts you can use on switcher and detector signs (text is replaced)
  111. statementShortcuts:
  112. diamond: i@diamond
  113.  
  114. # Several shortcuts you can use on signs to set the items
  115. itemShortcuts:
  116. fuel: wall_sign;jungle_wood_stairs;wooden_door;wood;sapling;stick;wood_plate;birch_wood_stairs;spruce_wood_stairs;log;fence;lava_bucket;jukebox;coal;note_block;locked_chest;wood_pickaxe;wood_axe;wood_sword;wood_spade;huge_mushroom_2;blaze_rod;huge_mushroom_1;trap_door;bookshelf;fence_gate;wood_hoe;chest;wood_stairs;workbench;wood_step;wood_double_step;sign_post
  117. heatable: cobblestone;clay_ball;emerald_ore;raw_fish;sand;redstone_ore;gold_ore;pork;iron_ore;log;coal_ore;potato_item;lapis_ore;cactus;raw_chicken;diamond_ore;raw_beef;netherrack
  118. armor: diamond_boots;iron_helmet;leather_helmet;leather_leggings;iron_chestplate;iron_boots;chainmail_chestplate;leather_boots;iron_leggings;gold_helmet;gold_chestplate;chainmail_leggings;chainmail_boots;diamond_leggings;diamond_chestplate;leather_chestplate;gold_boots;chainmail_helmet;diamond_helmet;gold_leggings
  119. sword: wood_sword;stone_sword;iron_sword;gold_sword;iron_sword;diamond_sword
  120. boots: leather_boots;iron_boots;gold_boots;diamond_boots;chainmail_boots
  121. leggins: leather_leggings;iron_leggings;gold_leggings;diamond_leggings;chainmail_leggings
  122. chestplate: leather_chestplate;iron_chestplate;gold_chestplate;diamond_chestplate;chainmail_chestplate
  123. helmet: leather_helmet;iron_helmet;gold_helmet;diamond_helmet;chainmail_helmet
  124.  
  125. # The boosting factor of powered rails (default = 0.06)
  126. poweredRailBoost: 0.06
  127.  
  128. # The delay (in ticks) between ejecting and re-entering by collision (e.g. mobs auto-entering carts)
  129. collisionReEnterDelay: 100
  130.  
  131. # The maximum radius chest/furnace sign systems look for the needed blocks
  132. maxTransferRadius: 5
  133.  
  134. # Whether or not all minecarts spawned on the server turn into TrainCarts' Minecarts
  135. # Note that the TrainCart placement permission is then no longer active
  136. allMinecartsAreTrainCarts: false
  137.  
  138. # Advanced: Whether trains use a different way of server->client synchronization
  139. # With this enabled, trains are expected to move smoother with less bumping
  140. # With this disabled, no smoothing is applied. Only disable it if it causes problems/incompatibility
  141. useNetworkSynchronizer: true
  142.  
  143. # Whether players (with build permissions) can edit existing rails by right-clicking on them
  144. allowRailEditing: true
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