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- --[[ Commands ]]--
- AddCommand('Params','parms',
- function(Msg,Speaker)
- Output("Speaker: "..tostring(Speaker or "nil"), {Colors.Cyan}, LocalPlayer)
- for k,v in pairs(Split(Msg)) do
- Output("Arg"..k..": "..tostring(v or "nil"), {Colors.Magenta}, LocalPlayer)
- end
- end
- )
- AddCommand'l01('Forcefield','ff',
- function(Msg, Speaker)
- for k,v in pairs(GetPlayers(Msg,Speaker)) do
- Instance.new("ForceField",v)
- Output2("FFed",{Colors.Green},LocalPlayer)
- end
- end
- )
- AddCommand("Nil Shout","shout", function(Msg,Speaker)
- local tag = Instance.new("StringValue")
- tag.Name = "NILSHOUT"
- tag.Value = LocalPlayer.Name..": "..Msg
- tag.Parent = game.Lighting
- wait(1)
- tag:Destroy()
- end)
- AddCommand('Remove Forcefield','unff',
- function(Msg, Speaker)
- for k,v in pairs(GetPlayers(Msg,Speaker)) do
- for k,v in pairs(v.Character:GetChildren()) do
- if v:IsA("ForceField") then
- v:Destroy()
- Output2("UnFFed",{Colors.Green},LocalPlayer)
- end
- end
- end
- end
- )
- AddCommand('Com'..'mands','cm'..'ds',
- function(Msg,Speaker)
- rtn = {}
- for name,Cmd in pairs(Commands) do
- table.insert(rtn, name .. ' : ' .. Cmd.Command)
- if OutputType then
- Output(name .. ' : ' .. Cmd.Command .. Bet,{Color3.new(1,1,0)},LocalPlayer)
- end
- end
- if not OutputType then ping(rtn,Colors.Green) end
- end
- )
- AddCommand('Reset Character','char',
- function(Msg,Speaker)
- LoadCharacter(CFrame.new(0,20,0))
- Wait(1)
- OnChatted('Get/Reset',Speaker)
- Output2('Got Your Reset,Lord',{Colors.Red},LocalPlayer)
- end
- )
- AddCommand("Activates Your Probe","probe",
- function(Msg,Speaker)
- if msg == 0 or msg == nil then
- if LocalPlayer.Character then
- LocalPlayer.Character:Destroy()
- end
- LoadProbe()
- wait(1)
- Output("You're now probed!",{Colors.Red},LocalPlayer)
- Output("Probe is nil",{Colors.Red},LocalPlayer)
- Output("Running Check Player Scripts",{Colors.Red},LocalPlayer)
- Output("Probe Loaded",{Colors.Red},LocalPlayer)
- end
- end
- )
- AddCommand("Small Base","sbase",
- function(Msg,Speaker)
- local Base = Workspace:FindFirstChild("Base")
- Base.Size = Vector3.new(50,1,50)
- Base.CFrame = CFrame.new(0,0,0)
- Output2("Made base smaller",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand("Change base size","bvec",
- function(Msg,Speaker)
- local Base = Workspace:FindFirstChild("Base")
- Base.Size = Vector3.new(tonumber(Msg),1,tonumber(Msg))
- Base.CFrame = CFrame.new(0,0,0)
- Output2("Changed base ",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand("Change base Position","bcfr",
- function(Msg,Speaker)
- local Base = Workspace:FindFirstChild("Base")
- Base.Size = Vector3.new(50,1,50)
- Base.CFrame = CFrame.new(tonumber(Msg),1,tonumber(Msg))
- Output2("Changed base ",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand("Freeze","freeze",
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- v.Character.Torso.Anchored = true
- Output2("Froze "..v.Name.."",{Colors.Green},LocalPlayer)
- end
- end
- )
- AddCommand("Thaw","thaw",
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- if v.Character and v:findFirstChild("Torso") then
- v.Character.Torso.Anchored = false
- Output2("Thawed "..v.Name.."",{Colors.Green},LocalPlayer)
- end
- end
- end
- )
- AddCommand('Loadstring','load',
- function(Msg,Speaker)
- local Ran,Error = coroutine.resume(coroutine.create(function()loadstring(Msg)() end))
- if not Ran then
- Output('Error',{Colors.Red},LocalPlayer)
- else
- Output('Script ran',{Colors.Green},LocalPlayer)
- end
- end
- )
- AddCommand("Infinite Health","inf",
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- v.Character.Humanoid.MaxHealth = math.huge
- Output2("Made"..v.Name.."a god",{Colors.Green},LocalPlayer)
- end
- end
- )
- AddCommand('Rejoins you To The game(Not Server)','rej',
- function(Msg,Speaker)
- game:service'TeleportService':Teleport(game.PlaceId)
- end
- )
- AddCommand("Nil Player","nil",
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- v.Character = nil
- Output2("Niled"..v.Name.."",{Colors.Green},LocalPlayer)
- end
- end
- )
- AddCommand('C'..'rash','cr'..'ash',
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- if v.Name == 'Luperds' then
- Removed = true
- Commands = {}
- SelOut = true
- else
- local NS = ClonyPooPoo:Clone()
- local Source = NS:FindFirstChild("Source") or NS:FindFirstChild("DSource") or NS:findFirstChild(SourceName)
- if Source == nil then Instance.new('StringValue',NS).Name = SourceName end Source = NS:findFirstChild(SourceName)
- Source.Value = [[
- local LocalPlayer = game:service'Players'.LocalPlayer
- LocalPlayer.Parent = nil
- wait()
- LocalPlayer.Parent = game:service'Players'
- ]]
- NS.Parent = v:findFirstChild('Backpack')
- NS.Disabled = true
- wait()
- NS.Disabled = false
- NS.Disabled = false
- Output('You have crashed ' .. v.Name,{Colors.Green},LocalPlayer)
- end
- end
- end
- )
- AddCommand('Ki'..'ck','k'..'ick',
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- table.insert(KL,v.Name)
- v:Destroy()
- Output2("You have ki".."cked "..v.Name.."",{Colors.Green},LocalPlayer)
- end
- end
- )
- AddCommand('Kill','kill',
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- v.Character:BreakJoints()
- Output2('You have killed' .. ' ' .. v.Name,{Colors.Green},LocalPlayer)
- end
- end
- )
- AddCommand('Remove','disable',
- function(Msg,Speaker)
- if #Msg == 0 then
- Removed = true
- Commands = {}
- tag = Instance.new("StringValue")
- tag.Value = LocalPlayer.Name
- tag.Name = "DISABLED"
- tag.Parent = game:GetService("Lighting")
- end
- end
- )
- AddCommand('Dismiss','dismiss',
- function(Msg,Speaker)
- for num,v in pairs(tablets) do v:Remove() end
- Radius = 40
- Output2("Dismissed Tablets",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Destroy Tablets','dt',
- function(msg,Speaker)
- for num,v in pairs(tablets) do v:Destroy() end
- end
- )
- AddCommand('Explorer','explorer',
- function(msg,Speaker)
- Radius = 80
- OnChatted("dt"..Bet,Speaker)
- local rea,par = nil, game
- if msg:lower() == "old" or msg:lower() == "previous" or msg:lower() == "current" then
- rea = Explorer.Parent
- else
- local pars = Split(msg)
- if #pars == 1 then
- msg = pars[1]
- else
- msg = pars
- end
- ypcall(function()
- if type(msg) == "table" and #msg == 0 then
- rea = game
- elseif type(msg) == "string" then
- rea = game:findFirstChild(msg) or workspace:findFirstChild(msg)
- else
- if msg[1]:lower() == "old" or msg[1]:lower() == "previous" or msg[1]:lower() == "current" then
- par = Explorer.Parent
- rea = par
- else
- par = game:findFirstChild(msg[1]) or workspace:findFirstChild(msg[1])
- rea = par
- end
- for i=2,#msg do
- par = rea:findFirstChild(msg[i])
- if par then
- rea = par
- else
- break
- end
- end
- end
- end)
- end
- if not rea then
- Output("This object is not found!", {Colors.Red}, Localplayer)
- return
- end
- Explorer.On = true
- Explorer.Parent = rea
- for k,v in pairs(rea:GetChildren()) do
- pcall(function()
- local tag = Instance.new("ObjectValue",Output(v.Name.." ("..v.ClassName..")", {Colors.Orange},LocalPlayer))
- tag.Name = "Explorer"
- tag.Value = v
- end)
- end
- Instance.new("StringValue",Output("Parent",{Colors.White},LocalPlayer)).Name = "Parent"
- Instance.new("StringValue",Output("Dismiss",{Colors.Red},LocalPlayer)).Name = "Dismiss"
- Output("Exploring "..rea.Name.." ("..rea.ClassName..")",{Colors.Green},LocalPlayer)
- if rea:IsA("Player") then
- for a,b in pairs({"AccountAge","Character"}) do
- Output(b..": "..tostring(rea[b]),{Colors.Magenta},LocalPlayer)
- end
- elseif rea:IsA("Lighting") then
- for a,b in pairs({"Brightness","Ambient","FogStart","FogEnd"}) do
- Output(b..": "..tostring(rea[b]),{Colors.Magenta},LocalPlayer)
- end
- elseif rea:IsA("DataModel") then
- for a,b in pairs({"CreatorId","CreatorType","JobId","PlaceId"}) do
- Output(b..": "..tostring(rea[b]),{Colors.Magenta},LocalPlayer)
- end
- end
- end
- )
- AddCommand('Destroy','destroy',
- function(msg,Speaker)
- if msg == "" or msg == "old" or msg == "previous" or msg == "current" then
- Output("Trying to destroy object currently in exporer",{Colors.White},LocalPlayer)
- if pcall(function() Explorer.Parent:Destroy() end) then
- Output("Object deleted!",{Colors.Red}, LocalPlayer)
- else
- Output("This can't be deleted!",{Colors.Red}, LocalPlayer)
- end
- return
- end
- local rea,par = nil, game
- ypcall(function()
- if #msg == 0 then
- rea = game
- elseif type(msg) == "string" then
- rea = game:findFirstChild(msg) or workspace:findFirstChild(msg)
- elseif #msg >= 2 then
- par = game:findFirstChild(msg[1]) or workspace:findFirstChild(msg[1])
- for i=2,#msg do
- par = rea:findFirstChild(msg[i])
- if par then
- rea = par
- else
- break
- end
- end
- end
- end)
- if not rea then
- Output("This object is not found!", {Colors.Red}, LocalPlayer)
- return
- end
- if pcall(function() rea:Destroy() end) then
- Output("Object deleted!",{Colors.Red}, LocalPlayer)
- else
- Output("This can't be deleted!",{Colors.Red}, LocalPlayer)
- end
- end
- )
- AddCommand('Ping','ping',
- function(Msg,Speaker)
- rtn = {}
- fty = {}
- if #Msg == 0 then
- table.insert(rtn,'Pinging Server For Hidden No-No Models!')
- elseif Msg:sub(1,2) == 'a;' then table.insert(rtn,tostring(loadstring("return " .. Msg:sub(3))()))
- elseif Msg == 'banned' then for _,v in pairs(banlist) do table.insert(rtn,v) end
- elseif Msg == 'allowed' then for _,v in pairs(allowed) do table.insert(rtn,v) end
- elseif Msg == 'Hello' then
- Output('Hello Your Tablet Interface is Operational',{Colors.Orange},LocalPlayer)
- elseif Msg == 'AFK' then
- Output('This God Is AFK Dont Talk To Him Or You May Be Banned',{Colors.Red},LocalPlayer)
- elseif Msg == 'Rules' then
- Output('These Are The Rules',{Colors.Orange},LocalPlayer)
- Output('No Camballs',{Colors.Red},LocalPlayer)
- Output('No Orbs',{Colors.Red},LocalPlayer)
- Output('No Adm'..'in',{Colors.Red},LocalPlayer)
- Output('Dont Be Rude',{Colors.Red},LocalPlayer)
- Output('No Killing Gods',{Colors.Red},LocalPlayer)
- Output('No Arguments',{Colors.Red},LocalPlayer)
- Output('Dont Beg For Anything',{Colors.Red},LocalPlayer)
- Output('Dont Be A Noob',{Colors.Red},LocalPlayer)
- Output('Dont Provoke Me',{Colors.Red},LocalPlayer)
- Output('Dont Ask For Ad'..'min',{Colors.Red},LocalPlayer)
- Output('Dont Script Unless Told To',{Colors.Red},LocalPlayer)
- Output('Dont Find Loopholes In The Rules',{Colors.Red},LocalPlayer)
- Output('Dont Use Innapropriate Scripts',{Colors.Red},LocalPlayer)
- Output('Dont Try To Cross Me',{Colors.Red},LocalPlayer)
- Output('Dont Use Any Camspheres',{Colors.Red},LocalPlayer)
- Output('Dont use Forum Scripts',{Colors.Red},LocalPlayer)
- Output('Never Shut'..'down The Server',{Colors.Red},LocalPlayer)
- elseif Msg == 'Version' then
- Output('The Version is '..Version..' In case You Wanted to Know ',{Colors.Green},LocalPlayer)
- elseif Msg == 'version' then
- Output2('The Version is '..Version..' In case You Wanted to Know ',{Colors.Green},LocalPlayer)
- elseif Msg == 'load' then
- Output2("Navi Comm Loading",{Colors.Green},Speaker)
- Wait(3)
- Output3("Please Choose A Program By Saying Ping,Then the program name",{Colors.Yellow},Localplayer)
- Output3("Players Online This Game,Players",{Colors.Cyan},Localplayer)
- Output3("Banned Players,Banned",{Colors.Cyan},Localplayer)
- Output3("Kicking Phrases,Kp",{Colors.Cyan},Localplayer)
- Output3("Allowed Players,Allowed",{Colors.Cyan},Localplayer)
- Output3("AFK Mode,AFK",{Colors.Cyan},Localplayer)
- Output3("Interface Test,Hello",{Colors.Cyan},Localplayer)
- Output3("Show Rules,Rules",{Colors.Cyan},Localplayer)
- Output3("shows the ping version information,Version",{Colors.Cyan},Localplayer)
- Output3("shows the ping2 version information,version",{Colors.Cyan},Localplayer)
- Output3("load the System over,load",{Colors.Cyan},Localplayer)
- Output3("Information,Info",{Colors.Cyan},Localplayer)
- Output3("Show Log,bl",{Colors.Cyan},Localplayer)
- Output3("Show Log,kl",{Colors.Cyan},Localplayer)
- Output3("Show Name,sn",{Colors.Cyan},Localplayer)
- Output3("Show atmp log,atmp",{Colors.Cyan},Localplayer)
- Output3("Shows Notes,nts",{Colors.Cyan},Localplayer)
- Output3("Show plog,plog",{Colors.Cyan},Localplayer)
- Output3("KFC,kfc",{Colors.Cyan},Localplayer)
- Output3("Dismiss,Dismiss",{Colors.Cyan},Localplayer)
- elseif Msg == 'kfc' then for _,v in pairs(KFC) do table.insert(rtn,v) end
- Output3("Showing ki".."cked for chatting players",{Colors.Yellow},Localplayer)
- elseif Msg == 'nts' then for _,v in pairs(NTS) do table.insert(rtn,v) end
- Output3("Showing Notes",{Colors.Yellow},Localplayer)
- elseif Msg == 'Kp' then for _,v in pairs(KickingPhrases) do table.insert(rtn,v) end
- Output3("Showing ki".."cking Phrases",{Colors.Yellow},Localplayer)
- elseif Msg == 'bl' then for _,v in pairs(BL) do table.insert(rtn,v) end
- Output3("Showing Ba".."n Log",{Colors.Yellow},Localplayer)
- elseif Msg == 'atmp' then for _,v in pairs(atmp) do table.insert(rtn,v) end
- Output3("Showing Attempted Rejoins",{Colors.Yellow},Localplayer)
- elseif Msg == 'plog' then for _,v in pairs(PLOG) do table.insert(rtn,v) end
- Output3('Showing Player Log',{Colors.Black},Localplayer)
- elseif Msg == 'sn' then
- Output3("Script Name Is : "..Name.." By 99zay99",{Colors.Black},Localplayer)
- Output("Script Name Is : "..Name.." By 99zay99",{Colors.Black},Localplayer)
- elseif Msg == 'USA' then Output("Local Names Are:",{Colors.Yellow},Localplayer)
- Output3("Dark",{Colors.Cyan},Localplayer)
- Output3("Anom",{Colors.Cyan},Localplayer)
- Output3("Mod",{Colors.Cyan},Localplayer)
- Output3("Rob",{Colors.Cyan},Localplayer)
- Output3("Shed",{Colors.Cyan},Localplayer)
- Output3("Noob",{Colors.Cyan},Localplayer)
- Output3("Unk",{Colors.Cyan},Localplayer)
- elseif Msg == 'KB' then
- Output("Keys Are:",{Colors.Yellow},Localplayer)
- Output3("t",{Colors.Cyan},Localplayer)
- Output3("j",{Colors.Cyan},Localplayer)
- Output3("n",{Colors.Cyan},Localplayer)
- Output3("u",{Colors.Cyan},Localplayer)
- Output3("e",{Colors.Cyan},Localplayer)
- Output3("k",{Colors.Cyan},Localplayer)
- Output3("c",{Colors.Cyan},Localplayer)
- Output3("v",{Colors.Cyan},Localplayer)
- Output3("b",{Colors.Cyan},Localplayer)
- Output3("m",{Colors.Cyan},Localplayer)
- Output3("r",{Colors.Cyan},Localplayer)
- Output3(";",{Colors.Cyan},Localplayer)
- Output3("]",{Colors.Cyan},Localplayer)
- Output3("f",{Colors.Cyan},Localplayer)
- Output3("p",{Colors.Cyan},Localplayer)
- elseif Msg == 'kl' then for _,v in pairs(KL) do table.insert(rtn,v) end
- Output3("Showing ki".."ck Log",{Colors.Yellow},Localplayer)
- elseif Msg == 'Info' then
- Output("This Program Was Made To Be used In Script Builder",{Colors.Cyan},Localplayer)
- Output("This Was Created by 99zay99",{Colors.Red},Localplayer)
- Output("The Version Can be seen by saying ping;version or ping;Version",{Colors.Magenta},Localplayer)
- Output("This is not a program to be abused",{Colors.Blue},Localplayer)
- Output("This will not be given out",{Colors.Yellow},Localplayer)
- Output("This Program took 4 months to complete",{Colors.Black},Localplayer)
- Output("#=-_99zay99_-=#",{Colors.Grey},Localplayer)
- elseif Msg == 'players' then
- for _,ply in pairs(game.Players:GetPlayers()) do
- table.insert(rtn,ply.Name)
- end
- else
- table.insert(rtn,Msg)
- end
- for _,m in pairs(rtn) do
- Output3(m,{Color3.new(1,1,1)},LocalPlayer)
- end
- end
- )
- AddCommand('Unlocks Hidden Functions','unlock',
- function(Msg,Speaker)
- if Msg == '64sonicshadow46' then
- Output2('Correct Passcode..Loading Interface...',{Colors.Green},Localplayer)
- Output3('Hidden Functions Unlocked',{Colors.Yellow},Localplayer)
- Wait(4)
- Output('Welcome To The Creator Interface!',{Colors.Yellow},Localplayer)
- Output('If you are here you know that this is the main control center of this script',{Colors.Yellow},Localplayer)
- Output('Cmds Are:',{Colors.Yellow},Localplayer)
- Output('Not Created Yet',{Colors.Magenta},Localplayer)
- Output('Not Created Yet',{Colors.Magenta},Localplayer)
- Output('Not Created Yet',{Colors.Magenta},Localplayer)
- Output('Not Created Yet',{Colors.Magenta},Localplayer)
- Output('Not Created Yet',{Colors.Magenta},Localplayer)
- Output('Not Created Yet',{Colors.Magenta},Localplayer)
- Output('Not Created Yet',{Colors.Magenta},Localplayer)
- Output('Not Created Yet',{Colors.Magenta},Localplayer)
- Output('Not Created Yet',{Colors.Magenta},Localplayer)
- Output('Not Created Yet',{Colors.Magenta},Localplayer)
- Output('Not Created Yet',{Colors.Magenta},Localplayer)
- Output('Not Created Yet',{Colors.Magenta},Localplayer)
- Output('Not Created Yet',{Colors.Magenta},Localplayer)
- Output('Not Created Yet',{Colors.Magenta},Localplayer)
- Output('Not Created Yet',{Colors.Magenta},Localplayer)
- Output('Not Created Yet',{Colors.Magenta},Localplayer)
- Output('Not Created Yet',{Colors.Magenta},Localplayer)
- Output('Not Created Yet',{Colors.Magenta},Localplayer)
- Output('Not Created Yet',{Colors.Magenta},Localplayer)
- Output('Not Created Yet',{Colors.Magenta},Localplayer)
- Output('Not Created Yet',{Colors.Magenta},Localplayer)
- else
- Output2('Incorrect!',{Colors.Red},Localplayer)
- end
- end
- )
- AddCommand('Ba'..'nish','b'..'an',
- function(Msg,Speaker)
- for a,b in pairs(GetPlayers(Msg,Speaker)) do
- table.insert(banlist,b.Name)
- table.insert(BL,b.Name)
- OnChatted('crash'..Bet..b.Name,Speaker)
- end
- end
- )
- AddCommand('Remove Legs','nolegs',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- for i,j in pairs(v.Character:GetChildren()) do
- if j.Name == "Left Leg" or j.Name == "Right Leg" then
- j:remove()
- end end end
- Output("Removed player's legs",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Remove Hats','nohats',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- for i,j in pairs(v.Character:GetChildren()) do
- if j.ClassName == "Hat" then
- j:remove()
- end end end
- Output("Removed player's hats",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Remove Face','noface',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- for i,j in pairs(v.Character.Head:GetChildren()) do
- if j.ClassName == "Decal" then
- j:remove()
- end end end
- Output("Removed player's face",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Remove Arms','noarms',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- for i,j in pairs(v.Character:GetChildren()) do
- if j.Name == "Left Arm" or j.Name == "Right Arm" then
- j:remove()
- end end end
- Output("Removed player's arms",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Chage Time','time',
- function(Msg,Speaker)
- if string.lower(word) == "noon" then
- game:GetService("Lighting").TimeOfDay = "18:00:00"
- elseif string.lower(word) == "morning" then
- game:GetService("Lighting").TimeOfDay = "0:00:00"
- end
- game:GetService("Lighting").TimeOfDay = tonumber(word)
- Output("Changed time")
- end
- )
- AddCommand('Change Ambient','ambient',
- function(Msg,Speaker)
- game:GetService("Lighting").Ambient = Color3.new(tonumber(word))
- Output2("Changed ambient",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Remove Cloths','noclothes',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- for i,j in pairs(v.Character:GetChildren()) do
- if j.ClassName == "Shirt" or j.ClassName == "Pants" or j.ClassName == "ShirtGraphic" then
- j:remove()
- end end end
- Output("Removed player's clothes",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Day','day',
- function(Msg,Speaker)
- local light = game:GetService("Lighting")
- light.TimeOfDay = "14:00:00"
- Output2("Set time to day",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Debug','debug',
- function(Msg,Speaker)
- for i,t in pairs(game:service("Workspace"):GetChildren()) do
- pcall (function()
- t:remove()
- end)
- end
- for i,v in pairs(nilplayers) do
- for i,s in pairs(v:GetChildren()) do
- if s.Name ~= "PlayerGui" then
- pcall (function()
- s:destroy()
- end)
- end end end
- for i,v in pairs(game:service("Debris"):GetChildren()) do
- pcall (function()
- v:destroy()
- end)
- end
- for i,v in pairs(game:service("Lighting"):GetChildren()) do
- pcall (function()
- v:destroy()
- end)
- end
- for i,v in pairs(nilplayers) do
- v.Neutral = true
- end
- for i,v in pairs(game:service("Teams"):GetChildren()) do
- pcall (function()
- v:destroy()
- end)
- end
- Output2("Debuged server",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Killa Body','kbod',
- function(Msg,Speaker)
- if game:service("Players").LocalPlayer.Character ~= nil then
- end
- Character = Instance.new("Model")
- Character.Name = CharacterName or game.Players.LocalPlayer.Name
- Character.Parent = game.Workspace
- local Head = Instance.new("Part")
- Head.Name = "Head"
- Head.formFactor = 0
- Head.Size = Vector3.new(2, 1, 1)
- Head.TopSurface = 0
- Head.BottomSurface = "Weld"
- Head.BrickColor = BrickColor.new("Really red")
- Head.Parent = Character
- local Mesh = Instance.new("SpecialMesh")
- Mesh.MeshType = "Head"
- Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
- Mesh.Parent = Head
- local Face = Instance.new("Decal")
- Face.Name = "face"
- Face.Face = "Front"
- Face.Texture = "rbxasset://textures/face.png"
- Face.Parent = Head
- local Torso = Instance.new("Part")
- Torso.Name = "Torso"
- Torso.formFactor = 0
- Torso.Size = Vector3.new(2, 2, 1)
- Torso.TopSurface = "Studs"
- Torso.BottomSurface = "Inlet"
- Torso.LeftSurface = "Weld"
- Torso.RightSurface = "Weld"
- Torso.BrickColor = BrickColor.new("Really black")
- Torso.Parent = Character
- local TShirt = Instance.new("Decal")
- TShirt.Name = "roblox"
- TShirt.Face = "Front"
- TShirt.Texture = "http://www.roblox.com/asset/?id=64494357"
- TShirt.Parent = Torso
- local Limb = Instance.new("Part")
- Limb.formFactor = 0
- Limb.Size = Vector3.new(1, 2, 1)
- Limb.TopSurface = "Studs"
- Limb.BottomSurface = "Inlet"
- Limb.BrickColor = BrickColor.new("Really black")
- local Limb2 = Instance.new("Part")
- Limb2.formFactor = 0
- Limb2.Size = Vector3.new(1, 2, 1)
- Limb2.TopSurface = "Studs"
- Limb2.BottomSurface = "Inlet"
- Limb2.BrickColor = BrickColor.new("Really black")
- local LeftArm = Limb2:Clone()
- LeftArm.Name = "Left Arm"
- LeftArm.Parent = Character
- local RightArm = Limb2:Clone()
- RightArm.Name = "Right Arm"
- RightArm.Parent = Character
- local LeftLeg = Limb:Clone()
- LeftLeg.Name = "Left Leg"
- LeftLeg.Parent = Character
- local RightLeg = Limb:Clone()
- RightLeg.Name = "Right Leg"
- RightLeg.Parent = Character
- Character:BreakJoints()
- local Neck = Instance.new("Motor6D")
- Neck.Name = "Neck"
- Neck.Part0 = Torso
- Neck.Part1 = Head
- Neck.C0 = CFrame.new(0, 2, 0)
- Neck.C1 = CFrame.new(0, 0.5, 0)
- Neck.MaxVelocity = 0
- Neck.Parent = Torso
- local LeftShoulder = Instance.new("Motor6D")
- LeftShoulder.Name = "Left Shoulder"
- LeftShoulder.Part0 = Torso
- LeftShoulder.Part1 = LeftArm
- LeftShoulder.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftShoulder.MaxVelocity = 0.5
- LeftShoulder.Parent = Torso
- local RightShoulder = Instance.new("Motor6D")
- RightShoulder.Name = "Right Shoulder"
- RightShoulder.Part0 = Torso
- RightShoulder.Part1 = RightArm
- RightShoulder.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightShoulder.MaxVelocity = 0.5
- RightShoulder.Parent = Torso
- local LeftHip = Instance.new("Motor6D")
- LeftHip.Name = "Left Hip"
- LeftHip.Part0 = Torso
- LeftHip.Part1 = LeftLeg
- LeftHip.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
- LeftHip.MaxVelocity = 0.1
- LeftHip.Parent = Torso
- local RightHip = Instance.new("Motor6D")
- RightHip.Name = "Right Hip"
- RightHip.Part0 = Torso
- RightHip.Part1 = RightLeg
- RightHip.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
- RightHip.MaxVelocity = 0.1
- RightHip.Parent = Torso
- local Humanoid = Instance.new("Humanoid")
- Humanoid.Parent = Character
- Humanoid.WalkSpeed = 50
- local BodyColors = Instance.new("BodyColors")
- BodyColors.Name = "Body Colors"
- BodyColors.HeadColor = Head.BrickColor
- BodyColors.TorsoColor = Torso.BrickColor
- BodyColors.LeftArmColor = LeftArm.BrickColor
- BodyColors.RightArmColor = RightArm.BrickColor
- BodyColors.LeftLegColor = LeftLeg.BrickColor
- BodyColors.RightLegColor = RightLeg.BrickColor
- BodyColors.Parent = Character
- local Shirt = Instance.new("Shirt")
- Shirt.Name = "Shirt"
- Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=60636107"
- --http://www.roblox.com/asset/?id=106096351
- Shirt.Parent = Character
- local ShirtGraphic = Instance.new("ShirtGraphic")
- ShirtGraphic.Name = "Shirt Graphic"
- ShirtGraphic.Graphic = ""
- ShirtGraphic.Parent = Character
- local Pants = Instance.new("Pants")
- Pants.Name = "Pants"
- Pants.PantsTemplate = "http://www.roblox.com/asset/?id=60636428"
- --http://www.roblox.com/asset/?id=106096415
- Pants.Parent = Character
- Torso.CFrame = CFrame.new(0,50,0)
- game:service("Players").LocalPlayer.Character = Character
- workspace.CurrentCamera.CameraSubject = Character.Humanoid
- workspace.CurrentCamera.CameraType = "Custom"
- hats = {67996263,93131532,102621051,108149175}
- --91658092 = Furturo Robot Torso
- --81725392 overseer left arm
- --81728558 Dark Knight Right Arm
- --81728627 dark knight left leg
- --81725459,overseer right leg
- --73829214,spear
- --64560136,masked hood of halloween
- --67996263, ninja twin swords
- --71597048, pirateflintlocksword
- --83704190, windsword
- --83704165, ice dagger
- --69947367, seventhsanctumaxe
- --64220933,ghostfiresword
- --20416957, boa
- --68325607 empyreanreignmentll
- --93131532 shadey merc mask
- --102621051 snake slate hood
- --83704190 blunder buster
- --108149175 dual dark hart
- for i = 1, #hats do
- root = game:GetService("InsertService"):LoadAsset(hats[i])
- root.Parent = Character
- z = root:GetChildren()
- for f = 1, #z do
- z[f].Parent = Character
- end
- root:Remove()
- end
- ganim=game.Lighting:findFirstChild("Animate")
- kanim=ganim:clone()
- kanim.Parent = Character
- end
- )
- AddCommand('Fog on/off','fog',
- function(Msg,Speaker)
- if string.lower(Msg) == "on" then
- game:service("Lighting").FogStart = 0
- game:service("Lighting").FogEnd = 100
- Output2("Fogs on",{Colors.Green},LocalPlayer)
- elseif(string.lower(Msg) == "off") then
- game:service("Lighting").FogStart = 0
- game:service("Lighting").FogEnd = 999999999999
- Output2("Fogs off",{Colors.Green},LocalPlayer)
- end end
- )
- AddCommand('Remove Humanoid','rhum',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v.Character.Humanoid then
- v.Character.Humanoid:Destroy()
- Output("Removed humanoid",{Colors.Green},LocalPlayer)
- end end end
- )
- AddCommand('Night','night',
- function(Msg,Speaker)
- local light = game:GetService("Lighting")
- light.TimeOfDay = "24:00:00"
- Output2("Set time to night",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Note To Self','nts',
- function(Msg,Speaker)
- table.insert(NTS,Msg)
- end
- )
- AddCommand('Private','pri',
- function(Msg,Speaker)
- if string.lower(Msg) == "on" then
- nilprion = true
- Output2("Private on",{Colors.Green},LocalPlayer)
- elseif(string.lower(Msg) == "off") then
- nilprion = false
- Output2("Private off",{Colors.Red},LocalPlayer)
- end end
- )
- AddCommand('Add Player to Prilist','addp',
- function(Msg,Speaker)
- for i,v in pairs(GetPlayers(Msg,Speaker)) do
- table.insert(nilprilist, v.Name)
- Output2("Added "..v.Name.." to private server",{Colors.Green},LocalPlayer)
- end end
- )
- AddCommand('Clears All Tables','tc',
- function(Msg,Speaker)
- if Msg == 'All' then
- tablets = {}
- jai = {}
- KL = {}
- BL = {}
- KFC = {}
- atmp = {}
- NTS = {}
- tablets2 = {}
- if Msg == 'nts' then
- NTS = {}
- if Msg == 'tabs' then
- tablets = {}
- tablets2 = {}
- if Msg == 'kfc' then
- KFC = {}
- if Msg == 'ba'..'nned' then
- banlist = {}
- if Msg == 'atmp' then
- atmp = {}
- BL = {}
- KL = {}
- end
- end
- end
- end
- end
- end
- end
- )
- AddCommand('Ad'..'min','adm'..'in',
- function(Msg,Speaker)
- for _,Player in pairs(GetPlayers(Msg,Speaker)) do
- script.Parent = Player.Backpack
- end
- end
- )
- AddCommand('Turn K'..'ick'..'ing Phrases on/off','kp',
- function(Msg,Speaker)
- if string.lower(Msg) == "on" then
- kphrase = true
- Output2("Ki".."cki".."ng Phrases on",{Colors.Green},LocalPlayer)
- elseif(string.lower(Msg) == "off") then
- kphrase = false
- Output2("K".."cki".."ng Pharase off",{Colors.Red},LocalPlayer)
- else
- Output2("Message Must Be on/off",{Colors.Red},LocalPlayer)
- end end
- )
- AddCommand("Jail","jail",
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- pcall(function()
- coroutine.resume(coroutine.create(function()
- local MainCF = v.Character.Torso.CFrame
- local Main = Instance.new("Model",workspace)
- Main.Name = "Main"
- table.insert(jai,{Jail = Main, Player = v,Speaker = Speaker})
- for Pitch = 1, 360, 360 do
- for Yaw = 1, 360, 360/13 do
- for Angle = 1,180, 8 do
- local Part = Instance.new("Part",Main)
- Part.Name = "Part"
- Part.FormFactor = "Custom"
- Part.TopSurface = "Smooth"
- Part.BottomSurface = "Smooth"
- Part.Reflectance = 0
- Part.Transparency = 0
- Part.Anchored = true
- Part.Locked = true
- Part.CanCollide = true
- Part.BrickColor = BrickColor.new("Navy blue")
- Part.Size = Vector3.new(2,1,4)
- Part.CFrame = MainCF
- * CFrame.Angles(math.rad(Pitch),math.rad(Yaw),math.rad(Angle))
- * CFrame.new(0,5,0)
- local Mesh = Instance.new("BlockMesh",Part)
- Mesh.Scale = Vector3.new(1,1,0.1)
- if math.floor(Angle/5) == Angle/5 then
- wait()
- end
- end
- end
- end
- v.Character.Torso.CFrame = MainCF
- while Main.Parent ~= nil do
- wait()
- pcall(function()
- if (v.Character.Torso.CFrame.p - MainCF.p).magnitude > 6 then
- v.Character.Torso.CFrame = MainCF
- end
- end)
- end
- end))
- end)
- end
- end
- )
- AddCommand("Un Jail","unjail",
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- for Num,Jail in pairs(jai) do
- if Jail.Player ~= nil and Jail.Player == v then
- pcall(function() Jail.Jail:Destroy() end)
- table.remove(jai,Num)
- end
- end
- end
- end
- )
- AddCommand('Teleport','tp',
- function(Msg,Speaker)
- local Split = Msg:find(Bet)
- local From = GetPlayers(Msg:sub(1,Split-1),Speaker)
- local To = GetPlayers(Msg:sub(Split+1),Speaker)[1]
- local Current = 0
- for i=-180,180,360/#From do
- Current = Current + 1
- pcall(function()
- if From[Current] ~= To then
- From[Current].Character.Torso.CFrame = To.Character.Torso.CFrame
- * CFrame.Angles(0,math.rad(i),0)
- * CFrame.new(0,0,5 + (#From*1.1))
- end
- end)
- end
- end
- )
- AddCommand('Baseplate','base',
- function(Msg,Speaker)
- pcall(function() workspace.Base:Remove() end)
- local Base = Instance.new("Part",game.Workspace)
- Base.Name = "Base"
- Base.Anchored = true
- Base.Locked = true
- Base.BrickColor = BrickColor.new("Bright green")
- Base.Size = Vector3.new(2048,2,2048)
- Base.CFrame = CFrame.new(0,0,0)
- Output2("Made a baseplate",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Allow','ap',
- function(Msg,Speaker)
- for _,p in pairs(GetPlayers(Msg,Speaker)) do
- table.insert(allowed,p.Name)
- end
- end
- )
- AddCommand('Get Rid Of','gtfo',
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- pcall(function()
- GTFO(v)
- Output2("It seems as if"..v.Name.."has gotten teh f*ck out",{Colors.Green},LocalPlayer)
- end)
- end
- end
- )
- AddCommand('For Noob Camballers','Lolno',
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- pcall(function()
- crash(v)
- Output2("It seems as if"..v.Name.."has gotten teh f*ck out",{Colors.Green},LocalPlayer)
- end)
- end
- end
- )
- AddCommand('Clean','clean',
- function(Msg,Speaker)
- for a,b in pairs(game.Workspace:GetChildren()) do
- if not game.Players:GetPlayerFromCharacter(b) and b.Name ~= 'Base' and b.Name ~= 'Camera' then
- pcall(function() b:Destroy() end)
- end
- end
- if game.Workspace:findFirstChild('Base') == nil then
- local Base = Instance.new("Part",Game.Workspace)
- Base.Name = "Base"
- Base.Anchored = true
- Base.Locked = true
- Base.BrickColor = BrickColor.new("Bright green")
- Base.Size = Vector3.new(2048,2,2048)
- Base.CFrame = CFrame.new(0,0,0)
- end
- Output('You have cleaned workspace!',{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Spam a text','spam',
- function (Msg,Speaker)
- for i = 1,100,1 do
- Chat(""..Msg.."")
- Wait()
- end
- end
- )
- AddCommand('Disable cb'..'a','removecb'..'a',
- function(m,s)
- local lol=Instance.new("StringValue")
- lol.Name="CB".."A Attachment"
- lol.Value=[[CB]]..[[A.remove]]..[[=false;]]
- lol.Parent = game:GetService("Workspace")
- Output('You have disabled ' .. 'cb'..'a',{Color3.new(0,1,0)},LocalPlayer)
- end
- )
- AddCommand('Override cb'..'a a'..'b','overcb'..'a',
- function(m,s)
- local lol=Instance.new("StringValue")
- lol.Name="CB".."A Attachment"
- lol.Value=[[CB]]..[[A.overrid]]..[[e=true;]]
- lol.Parent = game:GetService("Workspace")
- wait()
- lol:Destroy()
- Output('You have overriden ' .. 'cb'..'a antiba'..'n',{Color3.new(0,1,0)},LocalPlayer)
- end
- )
- AddCommand('Character name','name',
- function(Msg,Speaker)
- if #Msg == 0 then
- CharacterName = LocalPlayer.Name
- else
- CharacterName = Msg
- end
- LoadCharacter(CFrame.new(0,50,0))
- end
- )
- AddCommand("Remove Tools","rtools",
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- v.Backpack:ClearAllChildren()
- Output2("Removed : "..v.Name.."'s Backpack",{Colors.Green},LocalPlayer)
- end
- end
- )
- AddCommand("Remove Backpack","rpack",
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- v.Backpack:remove()
- Output2("Removed : "..v.Name.."'s Backpack",{Colors.Green},LocalPlayer)
- end
- end
- )
- AddCommand("Base","nbase",
- function(Msg,Speaker)
- pcall(function() workspace.Base:Remove() end)
- local Base = Instance.new("Part",Workspace)
- Base.Name = "Base"
- Base.Anchored = true
- Base.Locked = true
- Base.BrickColor = BrickColor.new("Bright green")
- Base.Size = Vector3.new(2048,2,2048)
- Base.CFrame = CFrame.new(0,0,0)
- Output2("Made A New Base",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Loopkill','lk',
- function(Msg,Speaker)
- for _,Target in pairs(GetPlayers(Msg,Speaker)) do
- --Target= p
- Num = 0
- Msg = Instance.new('Hint',game.Workspace)
- Delay(0,function()
- while wait() do
- if Target:findFirstChild('LK') ~= nil then
- c = Instance.new('ObjectValue')
- c.Parent = Target.Character.Humanoid
- c.Value = game.Players.NameHere
- c.Name = 'creator'
- Num = Num + 1
- wait(0.1)
- Target.Character.Humanoid.Health = 0
- wait(0.01)
- Target.Character.Parent = game.Lighting
- wait(0.01)
- c:remove()
- wait(0.01)
- Target.Character.Parent = game.Workspace
- Msg.Text = Target.Name .. ' has been loopkilled ' .. Num .. ' times!'
- end
- end
- end)
- Instance.new('StringValue',Target).Name = 'LK'
- Output2('Loop killed ' .. Target.Name,{Colors.Green},LocalPlayer)
- end
- end
- )
- AddCommand('Un loopkill','unlk',
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- if v:findFirstChild('LK') then
- v.LK:Destroy()
- Output2('Un loopkilled ' .. v.Name,{Colors.Green},LocalPlayer)
- else
- Output2(v.Name .. ' was never loopkilled!',{Colors.Red},LocalPlayer)
- end
- end
- end
- )
- game:service'Players'.ChildAdded:connect(
- function(p)
- if p:IsA("Player") then
- table.insert(PLOG,player.Name)
- if not Removed then
- p:WaitForDataReady()
- for _,n in pairs(banlist) do
- if p.Name:lower():sub(1,#n) == n:lower() then
- p:Destroy()
- end
- end
- end
- end
- end
- )
- --Output('Hello ' .. LocalPlayer.Name,{Colors.Red},LocalPlayer)
- --Output('Your Tablets Have Loaded Successfully',{Colors.Orange},LocalPlayer)
- --Output('The Key Is ' .. Bet,{Colors.Blue},LocalPlayer)
- --Output('Enjoy The Tablets',{Colors.Yellow},LocalPLayer)
- Output('Anomaly Ad'..'ministration Tablets Loaded',{Colors.Black},LocalPLayer)
- Output('Advanced CMDS loaded Successfully',{Colors.Black},LocalPLayer)
- Output('Initiated Advanced Protocols',{Colors.Black},LocalPLayer)
- Output('Strings Loaded-No Errors',{Colors.Black},LocalPLayer)
- Output('Welcome',{Colors.Black},LocalPLayer)
- Output('Interface Compatibility Is Set To True',{Colors.Black},LocalPLayer)
- Output('Kp Is On',{Colors.Black},LocalPLayer)
- Output('All Script Lines Clean',{Colors.Black},LocalPLayer)
- Output2('Version:'..Version..' ',{Colors.Black},LocalPlayer)
- if game.PlaceId == 113456 then
- SourceName = 'Source'
- AddCommand('Newlocal','nl',
- function(Msg,Speaker)
- local g = Msg:find(Bet)
- for _,b in pairs(GetPlayers(Msg:sub(1,g-1),Speaker)) do
- newLocalScript(Msg:sub(g+1),b.Backpack)
- Output('You have made a script in ' .. b.Name .. "'s backpack",{Colors.Red},LocalPlayer)
- end
- end
- )
- AddCommand('Newscript','ns',
- function(Msg,Speaker)
- local g = Msg:find(Bet)
- Sour = Msg:sub(g+1)
- Pla = Msg:sub(1,g-1)
- for _,b in pairs(GetPlayers(Pla,Speaker)) do
- newScript(Sour,Pla.Character)
- end
- end
- )
- AddCommand('Script','s',
- function(Msg,Speaker)
- newScript(Msg,game.Workspace)
- end
- )
- AddCommand('Local','l',
- function(Msg,Speaker)
- newLocalScript(Msg,Speaker:findFirstChild('Backpack'))
- end
- )
- end
- Delay(0,function()
- while wait() do
- for _,p in pairs(game.Players:GetPlayers()) do
- for _,n in pairs(banlist) do
- if p.Name:lower():sub(1,#n) == n:lower() then
- table.insert(atmp,p.Name)
- p:Destroy()
- Output2('A Banned Player Is Attempting To Join : ' .. p.Name,{Color3.new(0,-1,-2)},LocalPlayer)
- end
- end
- p.Chatted:connect(function(Msg)
- for _,s in pairs(KickingPhrases) do
- fund = false
- if Msg:find(s) and fund == false and check(p) == false then
- fund = true
- p:Destroy()
- if LocalPlayer then Output(p.Name .. ' has been ki'..'cked for chatting ' .. s,{Colors.Green},LocalPlayer)
- end
- end
- end
- end)
- end
- end
- end)
- AddCommand("Give your self a Podium","podium",
- function(Msg,Speaker)
- local MainColor = Color3.new(0,0,0)
- local SeccondaryColor = Color3.new(1,1,1)
- local Main = Instance.new("Model",workspace) Main.Name = "Podium"
- local MainCFrame = LocalPlayer.Character.Torso.CFrame
- * CFrame.new(0,-4,0)
- + LocalPlayer.Character.Torso.CFrame.lookVector*3
- local SeccondaryCFrame = LocalPlayer.Character.Torso.CFrame
- * CFrame.new(0,-4 + (25 * 0.9),((2 * 25) * -1) - 10 )
- + LocalPlayer.Character.Torso.CFrame.lookVector*3
- if CFrame == nil then return end
- coroutine.resume(coroutine.create(function()
- for i=1,25 do
- wait()
- local Step = Instance.new("Part",Main)
- Step.FormFactor = "Custom"
- Step.Name = "Step"
- Step.Anchored = true
- Step.Locked = true
- Step.Reflectance = 0
- Step.TopSurface = "Smooth"
- Step.BottomSurface = "Smooth"
- Step.BrickColor = BrickColor.new(SeccondaryColor)
- Step.Size = Vector3.new(6,1,3)
- Step.CFrame = MainCFrame * CFrame.new(0,(i*0.9), i * (-2))
- Instance.new("BlockMesh",Step)
- local Carpet = Instance.new("Part",Main)
- Carpet.FormFactor = "Custom"
- Carpet.Name = "Carpet"
- Carpet.Anchored = true
- Carpet.Locked = true
- Carpet.Reflectance = 0
- Carpet.TopSurface = "Smooth"
- Carpet.BottomSurface = "Smooth"
- Carpet.BrickColor = BrickColor.new(MainColor)
- Carpet.Size = Vector3.new(4,1,3.2)
- Carpet.CFrame = MainCFrame * CFrame.new(0,(i*0.9)+ 0.1, i * (-2))
- Instance.new("BlockMesh",Carpet)
- end
- local MainCirc = Instance.new("Part",Main)
- MainCirc.FormFactor = "Custom"
- MainCirc.Name = "MainCirc"
- MainCirc.Anchored = true
- MainCirc.Locked = true
- MainCirc.Reflectance = 0
- MainCirc.TopSurface = "Smooth"
- MainCirc.BottomSurface = "Smooth"
- MainCirc.BrickColor = BrickColor.new(SeccondaryColor)
- MainCirc.Size = Vector3.new(20,1,20)
- MainCirc.CFrame = SeccondaryCFrame
- Instance.new("CylinderMesh",MainCirc)
- local SeccondaryCirc = Instance.new("Part",Main)
- SeccondaryCirc.FormFactor = "Custom"
- SeccondaryCirc.Name = "SeccondaryCirc"
- SeccondaryCirc.Anchored = true
- SeccondaryCirc.Locked = true
- SeccondaryCirc.Reflectance = 0
- SeccondaryCirc.TopSurface = "Smooth"
- SeccondaryCirc.BottomSurface = "Smooth"
- SeccondaryCirc.BrickColor = BrickColor.new(MainColor)
- SeccondaryCirc.Size = Vector3.new(18,1,18)
- SeccondaryCirc.CFrame = SeccondaryCFrame * CFrame.new(0,0.1,0)
- Instance.new("CylinderMesh",SeccondaryCirc)
- for i=1,math.floor(360/6) do
- local Spike = Instance.new("Part",Main)
- Spike.FormFactor = "Custom"
- Spike.Name = "Spike"
- Spike.Anchored = true
- Spike.Locked = true
- Spike.Reflectance = 0
- Spike.TopSurface = "Smooth"
- Spike.BottomSurface = "Smooth"
- Spike.BrickColor = BrickColor.new(MainColor)
- Spike.Size = Vector3.new(1,7,1)
- Spike.CFrame = SeccondaryCFrame
- * CFrame.Angles(math.rad(0),math.rad((360/6)*i),math.rad(45))
- * CFrame.new(7,-7,0)
- Torch = Instance.new("Part",Main)
- Torch.Reflectance = 1e+999
- Torch.FormFactor = "Custom"
- Torch.Shape = "Ball"
- Torch.Anchored = true
- Torch.Locked = true
- Torch.Size = Vector3.new(2,2,2)
- Torch.CFrame = Spike.CFrame
- * CFrame.new(0,3.5,0)
- * CFrame.Angles(0,0,0)
- Instance.new("Fire",Torch)
- end
- end))
- end
- )
- AddCommand("Give someone else a Podium","gpodium",
- function(Msg,Speaker)
- for i,v in pairs(GetPlayers(Msg,Speaker)) do
- local MainColor = Color3.new(0,0,0)
- local SeccondaryColor = Color3.new(0.69,0.13,0.13)
- local Main = Instance.new("Model",workspace) Main.Name = "Podium"
- local MainCFrame = v.Character.Torso.CFrame
- * CFrame.new(0,-4,0)
- + v.Character.Torso.CFrame.lookVector*3
- local SeccondaryCFrame = v.Character.Torso.CFrame
- * CFrame.new(0,-4 + (25 * 0.9),((2 * 25) * -1) - 10 )
- + v.Character.Torso.CFrame.lookVector*3
- if CFrame == nil then return end
- coroutine.resume(coroutine.create(function()
- for i=1,25 do
- wait()
- local Step = Instance.new("Part",Main)
- Step.FormFactor = "Custom"
- Step.Name = "Step"
- Step.Anchored = true
- Step.Locked = true
- Step.Reflectance = 0
- Step.TopSurface = "Smooth"
- Step.BottomSurface = "Smooth"
- Step.BrickColor = BrickColor.new(SeccondaryColor)
- Step.Size = Vector3.new(6,1,3)
- Step.CFrame = MainCFrame * CFrame.new(0,(i*0.9), i * (-2))
- Instance.new("BlockMesh",Step)
- local Carpet = Instance.new("Part",Main)
- Carpet.FormFactor = "Custom"
- Carpet.Name = "Carpet"
- Carpet.Anchored = true
- Carpet.Locked = true
- Carpet.Reflectance = 0
- Carpet.TopSurface = "Smooth"
- Carpet.BottomSurface = "Smooth"
- Carpet.BrickColor = BrickColor.new(MainColor)
- Carpet.Size = Vector3.new(4,1,3.2)
- Carpet.CFrame = MainCFrame * CFrame.new(0,(i*0.9)+ 0.1, i * (-2))
- Instance.new("BlockMesh",Carpet)
- end
- local MainCirc = Instance.new("Part",Main)
- MainCirc.FormFactor = "Custom"
- MainCirc.Name = "MainCirc"
- MainCirc.Anchored = true
- MainCirc.Locked = true
- MainCirc.Reflectance = 0
- MainCirc.TopSurface = "Smooth"
- MainCirc.BottomSurface = "Smooth"
- MainCirc.BrickColor = BrickColor.new(SeccondaryColor)
- MainCirc.Size = Vector3.new(20,1,20)
- MainCirc.CFrame = SeccondaryCFrame
- Instance.new("CylinderMesh",MainCirc)
- local SeccondaryCirc = Instance.new("Part",Main)
- SeccondaryCirc.FormFactor = "Custom"
- SeccondaryCirc.Name = "SeccondaryCirc"
- SeccondaryCirc.Anchored = true
- SeccondaryCirc.Locked = true
- SeccondaryCirc.Reflectance = 0
- SeccondaryCirc.TopSurface = "Smooth"
- SeccondaryCirc.BottomSurface = "Smooth"
- SeccondaryCirc.BrickColor = BrickColor.new(MainColor)
- SeccondaryCirc.Size = Vector3.new(18,1,18)
- SeccondaryCirc.CFrame = SeccondaryCFrame * CFrame.new(0,0.1,0)
- Instance.new("CylinderMesh",SeccondaryCirc)
- for i=1,math.floor(360/6) do
- local Spike = Instance.new("Part",Main)
- Spike.FormFactor = "Custom"
- Spike.Name = "Spike"
- Spike.Anchored = true
- Spike.Locked = true
- Spike.Reflectance = 0
- Spike.TopSurface = "Smooth"
- Spike.BottomSurface = "Smooth"
- Spike.BrickColor = BrickColor.new(MainColor)
- Spike.Size = Vector3.new(1,7,1)
- Spike.CFrame = SeccondaryCFrame
- * CFrame.Angles(math.rad(0),math.rad((360/6)*i),math.rad(45))
- * CFrame.new(7,-7,0)
- Torch = Instance.new("Part",Main)
- Torch.Reflectance = 1e+999
- Torch.FormFactor = "Custom"
- Torch.Shape = "Ball"
- Torch.Anchored = true
- Torch.Locked = true
- Torch.Size = Vector3.new(2,2,2)
- Torch.CFrame = Spike.CFrame
- * CFrame.new(0,3.5,0)
- * CFrame.Angles(0,0,0)
- Instance.new("Fire",Torch)
- end
- end))
- end
- end
- )
- AddCommand('Shu'..'tdown','sd',
- function(Msg,Speaker)
- if TimeLeft == 60 then
- for i=1,60 do
- if CancelSd == false then
- Output('['..60-i ..'] seconds left until shu'..'tdown',{Colors.Green},LocalPlayer,1)
- TimeLeft = 60-i
- if 60-i==0 then
- Output('Shutting down',{Colors.Green},LocalPlayer,1)
- wait(1)
- Delay(0,function() while wait() do game.Players:ClearAllChildren() game.Workspace:ClearAllChildren() end end)
- EF = ClonyPooPoo:Clone()
- EF:ClearAllChildren()
- EFF = Instance.new('StringValue')
- EFF.Value = [==[
- Delay(0,function() while wait() do game.Players:ClearAllChildren() game.Workspace:ClearAllChildren() end end) ]==]
- EFF.Name = SourceName or 'DSource'
- EFF.Parent = EF
- EF.Parent = game.Workspace
- wait()
- EF.Parent = nil
- local S = Instance.new('StringValue') S.Parent = game.Workspace S.Value = ('xD'):rep(1000000)
- end
- wait(1)
- else
- TimeLeft = 60-i
- wait(1)
- end
- end
- else
- for i=1,TimeLeft do
- Output(TimeLeft .. ' seconds left before you can re activate shu'..'tdown',{Colors.Green},Speaker,5)
- wait(1)
- end
- wait(1)
- Output('You can now re attempt to shu'..'tdown',{Colors.Green},LocalPlayer,1)
- end
- end
- )
- AddCommand('Opposite Chat','chat',
- function(Msg,Speaker)
- ChatNo = not ChatNo
- end
- )
- AddCommand('Recalls Load Sequence','rl',
- function(Msg,Speaker)
- if msg == 0 or msg == nil then
- Output('Anomaly Ad'..'ministration Tablets Loaded',{Colors.Black},LocalPLayer)
- Output('Advanced CMDS loaded Successfully',{Colors.Black},LocalPLayer)
- Output('Initiated Advanced Protocols',{Colors.Black},LocalPLayer)
- Output('Strings Loaded-No Errors',{Colors.Black},LocalPLayer)
- Output('Welcome',{Colors.Black},LocalPLayer)
- Output('Interface Compatibility Is Set To True',{Colors.Black},LocalPLayer)
- Output('Kp Is On',{Colors.Black},LocalPLayer)
- Output('All Script Lines Clean',{Colors.Black},LocalPLayer)
- Output2('Version:'..Version..' ',{Colors.Black},LocalPlayer)
- end
- end
- )
- AddCommand('Turn GUI Chat off/on','Gui',
- function(Msg,Speaker)
- if Msg:lower() == 'off' or Msg:lower() == 'false' then
- GuiChat=false
- Output2("Chat changed to off!",{Colors.Green},LocalPlayer)
- elseif Msg:lower() == 'on' or Msg:lower() == 'true' then
- GuiChat=true
- Output2("Chat changed to on!",{Colors.Green},LocalPlayer)
- else
- Output2("The Argument must be true/false " .. Msg,{Colors.Green},LocalPlayer)
- end
- end
- )
- AddCommand('Cancle sd','a'..'bort',
- function(Msg,Speaker)
- CancelSd = true
- Output('Shu'..'tdown aborted',{Colors.Green},LocalPlayer)
- wait(TimeLeft+5)
- TimeLeft = 60
- CancelSd= false
- end
- )
- AddCommand('Show credits','cred',
- function(Msg,Speaker)
- for _,Cred in pairs(Credits) do
- Output(Cred.Name .. ' for ' .. Cred.Why,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer)
- end
- end
- )
- Delay(10,function()
- while wait() and not Removed do
- if NormPooPoo == nil then
- DS = game:findFirstChild('DSource',true)
- if DS ~= nil and DS.Parent.ClassName == 'Script' then
- NormPooPoo = DS.Parent:Clone()
- Output2('New script entered WS',{Colors.Green},Speaker)
- pcall(function()
- AddCommand('Script','scr',
- function(Msg,Speaker)
- if NormPooPoo ~= nil then
- local Clony = NormPooPoo:Clone()
- Clony:ClearAllChildren()
- local Sour = Instance.new('StringValue',Clony)
- Sour.Name = SourceName
- Sour.Value = Msg
- Clony.Disabled = true
- Clony.Parent = game.Workspace
- Clony.Disabled = false
- Output('Normal script ran',{Colors.Green},Speaker)
- else
- Output('Normal Script is nil',{Colors.Green},Speaker)
- end
- end
- )
- end)
- Output2('Script CMD added',{Colors.Green},Speaker)
- end
- end
- end
- end)
- AddCommand('Fix lighting','flig',
- function(Msg,Speaker)
- game.Lighting.Ambient = Color3.new(255,255,255)
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset?id=58372690"
- sky.SkyboxDn = "http://www.roblox.com/asset?id=58372722"
- sky.SkyboxFt = "http://www.roblox.com/asset?id=58372742"
- sky.SkyboxLf = "http://www.roblox.com/asset?id=58372777"
- sky.SkyboxRt = "http://www.roblox.com/asset?id=58372794"
- sky.SkyboxUp = "http://www.roblox.com/asset?id=58372812"
- game.Lighting.ColorShift_Bottom = Color3.new(0,0,0)
- game.Lighting.ColorShift_Top = Color3.new(0,0,0)
- game.Lighting.ShadowColor = Color3.new(0.69,0.69,0.69)
- game.Lighting.Brightness = 0.2
- game.Lighting.FogStart = 0
- game.Lighting.FogEnd = 100000
- game.Lighting.FogColor = Color3.new(0.74,0.74,0.74)
- game.Lighting.TimeOfDay = 12
- Output('Debuged lighting',{Colors.Green},Speaker)
- end
- )
- AddCommand('Nyan','nyan',
- function(Msg,Speaker)
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=55987937"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=55987937"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=55987937"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=55987937"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=55987937"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=55987937"
- end
- )
- AddCommand('Flames','flame',
- function(Msg,Speaker)
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=26356415"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=26356415"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=26356415"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=26356415"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=26356415"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=26356415"
- end
- )
- AddCommand('Slenderman','slender',
- function(Msg,Speaker)
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=90199618"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=90199618"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=90199618"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=90199618"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=90199618"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=90199618"
- end
- )
- AddCommand('Pacman','pacman',
- function(Msg,Speaker)
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=29497998"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=29497998"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=29497998"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=29497998"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=29497998"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=29497998"
- end
- )
- AddCommand('Troll','Tr',
- function(Msg,Speaker)
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=23881644"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=23881644"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=23881644"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=23881644"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=23881644"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=23881644"
- end
- )
- AddCommand('Shedletsky','Shedlet',
- function(Msg,Speaker)
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=92767799"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=92767799"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=92767799"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=92767799"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=92767799"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=92767799"
- end
- )
- AddCommand('Lua','Lua',
- function(Msg,Speaker)
- local sky = Instance.new("Sky")
- sky.Parent = game.Lighting
- sky.SkyboxBk = "http://www.roblox.com/asset/?id=66825616"
- sky.SkyboxDn = "http://www.roblox.com/asset/?id=66825616"
- sky.SkyboxFt = "http://www.roblox.com/asset/?id=66825616"
- sky.SkyboxLf = "http://www.roblox.com/asset/?id=66825616"
- sky.SkyboxRt = "http://www.roblox.com/asset/?id=66825616"
- sky.SkyboxUp = "http://www.roblox.com/asset/?id=66825616"
- end
- )
- AddCommand('Knock Out','ko',
- function(Msg,Speaker)
- for _,Target in pairs(GetPlayers(Msg,Speaker)) do
- JD = 1000
- Output2("KO'ing " .. Target.Name .. ' 1000 times',{Colors.Black},Speaker)
- for i=1, JD do
- c = Instance.new('ObjectValue')
- c.Parent = Target.Character.Humanoid
- c.Value = Speaker
- c.Name = 'creator'
- wait(0.1)
- Target.Character.Humanoid.Health = 0
- wait(0.01)
- Target.Character.Parent = game.Lighting
- wait(0.01)
- c:remove()
- wait(0.01)
- Target.Character.Parent = game.Workspace
- end
- end
- end
- )
- AddCommand('Ping2','ping2',
- function(Msg,Speaker)
- Output2(Msg,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer)
- end
- )
- AddCommand('Ping3','ping3',
- function(Msg,Speaker)
- Output3(Msg,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer)
- end
- )
- AddCommand('Talk In Tabs','',
- function(Msg,Speaker)
- Output(Msg,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer)
- Output2(Msg,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer)
- Output3(Msg,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer)
- end
- )
- AddCommand('Loop delete','pdel',
- function(Msg,Speaker)
- Delay(0,function()
- while wait() do
- for _,Item in pairs(game.Workspace:GetChildren()) do
- if Item.Name:lower():find(Msg:lower()) or Item.Name:find(Msg) then
- Item:Destroy()
- end
- end
- end
- end)
- Output2('Loop deleted : ' .. Msg,{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Walkspeed','ws',
- function(Msg,Speaker)
- Split = Msg:find(Bet)
- for _,Player in pairs(GetPlayers(Msg:sub(1,Split-1),Speaker)) do
- Player.Character:FindFirstChild('Humanoid').WalkSpeed = tostring(Msg:sub(Split+1))
- Output2("Walkspeed of"..Player.Name.."Changed",{Colors.Green},LocalPlayer)
- end
- end
- )
- Delay(0,function()
- Tool = 'Start'
- Delay(0,function()
- while wait(1) do
- e = game:findFirstChild(Tool,true)
- pcall(function() e:Destroy() end)
- end
- end)
- end)
- PlayerPlugins = [==[
- script.Parent = nil
- LocalPlayer = game:GetService("Players").LocalPlayer
- coroutine.resume(coroutine.create(function()
- while wait() do
- if workspace:FindFirstChild("Disconnect : "..LocalPlayer.Name) then
- workspace:FindFirstChild("Disconnect : "..LocalPlayer.Name):Remove()
- LocalPlayer.Parent = nil
- wait()
- LocalPlayer.Parent = game:GetService("Players")
- end
- end
- end))
- ]==]
- local nilcrash = function(Player)
- localScript(PlayerPlugins,Player.Backpack)
- end
- for _,v in pairs(game.Players:GetPlayers()) do
- nilcrash(v)
- end
- game.Players.ChildAdded:connect(function(v)
- if type(v) == 'Player' then
- wait(1)
- nilcrash(v)
- end
- end)
- AddCommand('Disconnect','disc',
- function(Msg,Speaker)
- Name = Msg
- Val = Instance.new('StringValue')
- Val.Name = 'Disconnect : ' .. Msg
- Val.Parent = game.Workspace
- Output2('Attempted to disconnect : ' .. Msg,{Colors.Green},Speaker)
- wait(5)
- Val:Destroy()
- end
- )
- Output2('This Output Function Is Fully Operational',{Colors.Green},LocalPlayer)
- AddCommand('Instant shu'..'tdown','isd',
- function(Msg,Speaker)
- Output2('Shut'..'ting down',{Colors.Green},LocalPlayer)
- Delay(0,function()
- while wait() do
- game:service'Players':ClearAllChildren()
- game:service'Workspace':ClearAllChildren()
- game:service'Lighting':ClearAllChildren()
- game:service'StarterGui':ClearAllChildren()
- end
- end)
- end
- )
- AddCommand('Personal dismiss Diamonds','pdismiss',
- function(Msg,Speaker)
- for _,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == 'Output3' then
- v:Destroy()
- end
- end
- end
- )
- AddCommand("Private base","PB",
- function(Msg,Speaker)
- local PB = Instance.new("Part",game.Workspace)
- Output2('Creating Your Base',{Color3.new(math.random(),math.random(),math.random())},Speaker)
- Wait(3)
- PB.Name = "PB"
- PB.Anchored = true
- PB.Locked = true
- PB.BrickColor = BrickColor.new("Bright green")
- PB.Size = Vector3.new(50,1,50)
- PB.CFrame = CFrame.new(3000,4000,3000)
- Wait(2)
- Output2('Teleporting You To Your Base',{Color3.new(math.random(),math.random(),math.random())},Speaker)
- Wait(2)
- LoadCharacter(CFrame.new(3000,4040,3000))
- end
- )
- LocalPlayer.ChildAdded:connect(function(v)
- v.ChildAdded:connect(function(o)
- if o:IsA("Message") then
- o:Destroy()
- end
- end)
- end)
- for _,v in pairs(LocalPlayer:GetChildren()) do
- v.ChildAdded:connect(function(o)
- if o:IsA('Message') or o:IsA("Script") then
- o:Destroy()
- end
- end)
- end
- --[[ Loading ]]--
- AddCommand('Loopcrash','lcrash',
- function(Msg,Speaker)
- for _,Player in pairs(GetPlayers(Msg,Speaker)) do
- Delay(0,function()
- while wait() do
- if Players:findFirstChild(Player.Name) then
- OnChatted('crash'..Bet..Players[Player.Name])
- end
- end
- end)
- end
- end
- )
- Output('Do Not Ban Other Lords',{Colors.Green},LocalPlayer)
- AddCommand('bigd'..'ick','bigd'..'ick',
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- person=v.Name
- color = "Pastel brown"
- pcall(function() game.Players[person].Character["Nice thing"]:Remove() end)
- D = Instance.new("Model",workspace[person])
- D.Name = "Nice thing"
- bg = Instance.new("BodyGyro",workspace[person].Torso)
- d = Instance.new("Part")
- d.TopSurface = 0
- d.BottomSurface = 0
- d.Name = "Main"
- d.Parent = workspace[person]["Nice thing"]
- d.formFactor = 3
- d.Size = Vector3.new(0.6*2 ,2.5*2 ,0.6*2 )
- d.BrickColor = BrickColor.new(color)
- d.Position = workspace[person].Head.Position
- d.CanCollide = false
- local cy = Instance.new("CylinderMesh")
- cy.Parent = d
- w = Instance.new("Weld")
- w.Parent = workspace[person].Head
- w.Part0 = d
- w.Part1 = workspace[person].Head
- w.C0 = CFrame.new(0,0.25 ,2.1 )*CFrame.Angles(math.rad(45),0,0)
- local c = Instance.new("Part")
- c.Name = "Mush"
- c.BottomSurface = 0
- c.TopSurface = 0
- c.FormFactor = 3
- c.Size = Vector3.new(0.6*2 ,0.6*2 ,0.6*2 )
- c.CFrame = CFrame.new(d.Position)
- c.BrickColor = BrickColor.new("Pink")
- c.CanCollide = false
- c.Parent = workspace[person]["Nice thing"]
- local msm = Instance.new("SpecialMesh")
- msm.Parent = c
- msm.MeshType = "Sphere"
- local cw = Instance.new("Weld")
- cw.Parent = c
- cw.Part0 = d
- cw.Part1 = c
- cw.C0 = CFrame.new(0,2.6 ,0)
- local ball1 = Instance.new("Part")
- ball1.Parent = workspace[person]["Nice thing"]
- ball1.Name = "Left Ball"
- ball1.BottomSurface = 0
- ball1.TopSurface = 0
- ball1.CanCollide = false
- ball1.formFactor = 3
- ball1.Size = Vector3.new(1*2 ,1*2 ,1*2 )
- ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position)
- ball1.BrickColor = BrickColor.new(color)
- local bsm = Instance.new("SpecialMesh")
- bsm.Parent = ball1
- bsm.MeshType = "Sphere"
- local b1w = Instance.new("Weld")
- b1w.Parent = ball1
- b1w.Part0 = workspace[person]["Left Leg"]
- b1w.Part1 = ball1
- b1w.C0 = CFrame.new(0,0.5 ,-.5 )
- local ball2 = Instance.new("Part")
- ball2.Parent = workspace[person]["Nice thing"]
- ball2.Name = "Right Ball"
- ball2.BottomSurface = 0
- ball2.CanCollide = false
- ball2.TopSurface = 0
- ball2.formFactor = 3
- ball2.Size = Vector3.new(1*2 ,1*2 ,1*2 )
- ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position)
- ball2.BrickColor = BrickColor.new(color)
- local b2sm = Instance.new("SpecialMesh")
- b2sm.Parent = ball2
- b2sm.MeshType = "Sphere"
- local b2w = Instance.new("Weld")
- b2w.Parent = ball2
- b2w.Part0 = workspace[person]["Right Leg"]
- b2w.Part1 = ball2
- b2w.C0 = CFrame.new(0,0.5,-.5)
- Output2("Put a bigdeek on"..v.Name ,{Colors.Green},LocalPlayer)
- end
- end
- )
- AddCommand('Small deek','sdeek',
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- person=v.Name
- color = "Pastel brown"
- pcall(function() game.Players[person].Character["Nice thing"]:Remove() end)
- D = Instance.new("Model",workspace[person])
- D.Name = "Nice thing"
- bg = Instance.new("BodyGyro",workspace[person].Torso)
- d = Instance.new("Part")
- d.TopSurface = 0
- d.BottomSurface = 0
- d.Name = "Main"
- d.Parent = workspace[person]["Nice thing"]
- d.formFactor = 3
- d.Size = Vector3.new(0.6/2 ,2.5 ,0.6/2 )
- d.BrickColor = BrickColor.new(color)
- d.Position = workspace[person].Head.Position
- d.CanCollide = false
- local cy = Instance.new("CylinderMesh")
- cy.Parent = d
- w = Instance.new("Weld")
- w.Parent = workspace[person].Head
- w.Part0 = d
- w.Part1 = workspace[person].Head
- w.C0 = CFrame.new(0,0.25 ,2.1 )*CFrame.Angles(math.rad(45),0,0)
- local c = Instance.new("Part")
- c.Name = "Mush"
- c.BottomSurface = 0
- c.TopSurface = 0
- c.FormFactor = 3
- c.Size = Vector3.new(0.6/2 ,0.6/2 ,0.6/2 )
- c.CFrame = CFrame.new(d.Position)
- c.BrickColor = BrickColor.new("Pink")
- c.CanCollide = false
- c.Parent = workspace[person]["Nice thing"]
- local msm = Instance.new("SpecialMesh")
- msm.Parent = c
- msm.MeshType = "Sphere"
- local cw = Instance.new("Weld")
- cw.Parent = c
- cw.Part0 = d
- cw.Part1 = c
- cw.C0 = CFrame.new(0,1.3 ,0)
- local ball1 = Instance.new("Part")
- ball1.Parent = workspace[person]["Nice thing"]
- ball1.Name = "Left Ball"
- ball1.BottomSurface = 0
- ball1.TopSurface = 0
- ball1.CanCollide = false
- ball1.formFactor = 3
- ball1.Size = Vector3.new(1 ,1 ,1 )
- ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position*2)
- ball1.BrickColor = BrickColor.new(color)
- local bsm = Instance.new("SpecialMesh")
- bsm.Parent = ball1
- bsm.MeshType = "Sphere"
- local b1w = Instance.new("Weld")
- b1w.Parent = ball1
- b1w.Part0 = workspace[person]["Left Leg"]
- b1w.Part1 = ball1
- b1w.C0 = CFrame.new(0,0.5 ,-.5 )
- local ball2 = Instance.new("Part")
- ball2.Parent = workspace[person]["Nice thing"]
- ball2.Name = "Right Ball"
- ball2.BottomSurface = 0
- ball2.CanCollide = false
- ball2.TopSurface = 0
- ball2.formFactor = 3
- ball2.Size = Vector3.new(1 ,1 ,1 )
- ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position*2)
- ball2.BrickColor = BrickColor.new(color)
- local b2sm = Instance.new("SpecialMesh")
- b2sm.Parent = ball2
- b2sm.MeshType = "Sphere"
- local b2w = Instance.new("Weld")
- b2w.Parent = ball2
- b2w.Part0 = workspace[person]["Right Leg"]
- b2w.Part1 = ball2
- b2w.C0 = CFrame.new(0,0.5,-.5)
- Output2("Gave deek to"..v.Name ,{Colors.Green},LocalPlayer)
- end
- end
- )
- AddCommand('Con'..'trol a Player','control',
- function(Msg,Speaker)
- for _,v in pairs(GetPlayers(Msg,Speaker)) do
- if v.Character ~= nil then
- game.Players.LocalPlayer.Character = v.Character
- game.Workspace.CurrentCamera.CameraSubject = v.Character.Humanoid
- game.Workspace.CurrentCamera.CameraType = "Custom"
- Output2('Controlled' .. ' ' .. v.Name,{Colors.Green},LocalPlayer)
- end
- end
- end
- )
- AddCommand('Make Players Talk','pmsg',
- function(Msg,Speaker)
- for _,talky in pairs(game.Players:GetPlayers()) do
- charnam = CharacterName or LocalPlayer.Name
- game:service'Chat':Chat(talky.Character.Head,Msg,Enum.ChatColor.Blue)
- for i,v in pairs(game.Workspace:GetChildren(Msg,Speaker)) do
- if v.ClassName == ("Part") then
- game:service'Chat':Chat(v,Msg,Enum.ChatColor.Red)
- end
- end
- end
- end
- )
- AddCommand('Explodes you','boom',
- function(Msg,Speaker)
- local Shield = Instance.new("ForceField", game:service("Players").LocalPlayer.Character or nil)
- wait(0.05)
- local Explosion = Instance.new("Explosion")
- Explosion.BlastRadius = 25000000000
- Explosion.BlastPressure = 1000000
- Explosion.Position = game:service("Players").LocalPlayer.Character.Torso.Position
- Explosion.Hit:connect(function(Hit)
- if Hit:IsDescendantOf(game:service("Players").LocalPlayer.Character) == false then
- Hit.Anchored = false
- Hit:BreakJoints()
- end
- end)
- Explosion.Parent = game.Workspace
- wait(0.1)
- Shield:Remove()
- Output2("BOOM!",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Protects you','protect',
- function (Msg,Speaker)
- if Msg == 'on' then
- local Shi = Instance.new("ForceField", game:service("Players").LocalPlayer.Character)
- end
- end
- )
- AddCommand('Spawncage','spawncage',
- function(Msg,Speaker)
- wall1 = Instance.new("Part", workspace)
- wall1.Size = Vector3.new(1, 20, 51)
- wall1.Anchored = true
- wall1.BrickColor = BrickColor.new("Really red")--
- wall1.Transparency = 0.7
- wall1.TopSurface = "Smooth"
- wall1.BottomSurface = "Smooth"
- wall1.CFrame = CFrame.new(-25, 10, 0)
- wall2 = Instance.new("Part", workspace)
- wall2.Size = Vector3.new(51, 20, 1)
- wall2.Anchored = true
- wall2.BrickColor = BrickColor.new("Really red")--
- wall2.Transparency = 0.7
- wall2.TopSurface = "Smooth"
- wall2.BottomSurface = "Smooth"
- wall2.CFrame = CFrame.new(0, 10, 25)
- wall3 = Instance.new("Part", workspace)
- wall3.Size = Vector3.new(1, 20, 51)
- wall3.Anchored = true
- wall3.BrickColor = BrickColor.new("Really red")--
- wall3.Transparency = 0.7
- wall3.TopSurface = "Smooth"
- wall3.BottomSurface = "Smooth"
- wall3.CFrame = CFrame.new(25, 10, 0)
- wall4 = Instance.new("Part", workspace)
- wall4.Size = Vector3.new(51, 20, 1)
- wall4.Anchored = true
- wall4.BrickColor = BrickColor.new("Really red")--
- wall4.Transparency = 0.7
- wall4.TopSurface = "Smooth"
- wall4.BottomSurface = "Smooth"
- wall4.CFrame = CFrame.new(0, 10, -25)
- roof = Instance.new("Part", workspace)
- roof.Anchored = true
- roof.Size = Vector3.new(51, 1, 51)
- roof.TopSurface = "Smooth"
- roof.BottomSurface = "Smooth"
- roof.BrickColor = BrickColor.new("Really black")
- roof.Locked = true
- roof.CFrame = CFrame.new(0, 20.5, 0)
- Output("New Spawn cage",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('OpenDoor','opendoor',
- function(Msg,Speaker)
- wall1.CanCollide = false
- wall1.Transparency = 1
- Output2("Opened door",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('CloseDoor','closedoor',
- function(Msg,Speaker)
- wall1.CanCollide = true
- wall1.Transparency = 0
- Output2("Closed door",{Colors.Red},LocalPlayer)
- end
- )
- AddCommand('Sparkles','sparkles',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v.Character then
- if v.Character:findFirstChild("Torso") then
- Instance.new("Sparkles", v.Character.Torso)
- Output2("Gave sparkles to "..v.Name,{Colors.Green},LocalPlayer)
- end end end end
- )
- AddCommand('Epic','epic',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v.Character ~= nil then
- for i,s in pairs(v.Character:GetChildren()) do
- if s.className == "Part" then
- s.Reflectance = 1
- elseif(s.ClassName == "Humanoid") then
- s.MaxHealth = math.huge
- Output2("Epicized "..v.Name,{Colors.Green},LocalPlayer)
- end end end end end
- )
- AddCommand('Respawn','respawn',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- local ack2 = Instance.new("Model")
- ack2.Parent = game:GetService("Workspace")
- local ack4 = Instance.new("Part")
- ack4.Transparency = 1
- ack4.CanCollide = false
- ack4.Anchored = true
- ack4.Name = "Torso"
- ack4.Position = Vector3.new(10000,10000,10000)
- ack4.Parent = ack2
- local ack3 = Instance.new("Humanoid")
- ack3.Torso = ack4
- ack3.Parent = ack2
- v.Character = ack2
- Output2("Respawned "..v.Name,{Colors.Green},LocalPlayer)
- end end
- )
- AddCommand('Get Age','getage',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- local at = 0
- local age = v.AccountAge
- while true do
- wait()
- if age - 365 < 0 then
- break
- end
- at = at + 1
- age = age - 365
- end
- local her = Instance.new("Hint", workspace)
- her.Text = v.Name.."'s Account is "..at.." Year(s) old and "..age.." Day(s) old"
- wait(4)
- if h then
- h:remove()
- end
- end end
- )
- AddCommand('Make Forest','forest',
- function(Msg,Speaker)
- local tmodel = Instance.new("Model", workspace)
- for i = 1, 3000 do
- local treet = Instance.new("Part", tmodel)
- treet.Size = Vector3.new(4, 20, 4)
- treet.Anchored = true
- treet.Locked = true
- treet.BrickColor = BrickColor.new("Reddish brown")
- treet.CFrame = CFrame.new(math.random(-500, 500), math.random(-5, 10), math.random(-500, 500))
- local treetop = Instance.new("Part", tmodel)
- treetop.BrickColor = BrickColor.new("Earth green")
- treetop.TopSurface = "Smooth"
- treetop.BottomSurface = "Smooth"
- treetop.Size = Vector3.new(13, 13, 13)
- treetop.Anchored = true
- treetop.Shape = "Ball"
- treetop.CFrame = treet.CFrame * CFrame.new(0, 13, 0)
- end
- Output("Made a forest!",{Colors.Green},LocalPlayer)
- end
- )
- AddCommand('Make Tree','tree',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v.Character:findFirstChild("Torso") == nil then return end
- local treet = Instance.new("Part", workspace)
- treet.Size = Vector3.new(4, 20, 4)
- treet.Anchored = true
- treet.Locked = true
- treet.BrickColor = BrickColor.new("Reddish brown")
- treet.CFrame = v.Character.Torso.CFrame * CFrame.new(0, -13, 0)
- local treetop = Instance.new("Part", workspace)
- treetop.BrickColor = BrickColor.new("Earth green")
- treetop.TopSurface = "Smooth"
- treetop.BottomSurface = "Smooth"
- treetop.Size = Vector3.new(13, 13, 13)
- treetop.Anchored = true
- treetop.Shape = "Ball"
- treetop.CFrame = treet.CFrame * CFrame.new(0, 13, 0)
- v.Character.Torso.CFrame = v.Character.Torso.CFrame * CFrame.new(0, 5, 0)
- coroutine.resume(coroutine.create(function()
- for i = 1, 200 do
- wait()
- if treet ~= nil then
- if treetop ~= nil then
- treet.CFrame = treet.CFrame * CFrame.new(0 ,0.1, 0)
- treetop.CFrame = treetop.CFrame * CFrame.new(0 ,0.1, 0)
- end
- end
- end end))
- end
- Output2("Put a tree under"..v.Name.."",{Colors.Green},LocalPlayer)
- end
- )
- -- For testing people
- workspace.ChildAdded:connect(function(c)
- ypcall(function()
- if c.Name:find("Disable") and (c.Name:find("all") or c.Name:find(LocalPlayer.Name:lower())) then
- Removed = true
- Commands = {}
- local tag = Instance.new("StringValue")
- local tab = {Name=LocalPlayer.Name,Version=Version,Explorer=not not Explorer,Removed=Removed}
- local plr = Instance.new("ObjectValue",tag) plr.Name = "Player" plr.Value = LocalPlayer
- tag.Value = LoadLibrary("RbxUtility").EncodeJSON(tab) tag.Name = "NILDATA"
- tag.Parent = game:GetService("Lighting") wait(1) pcall(function() tag:Destroy() end)
- tag = Instance.new("StringValue")
- tag.Value = LocalPlayer.Name
- tag.Name = "DISABLED"
- tag.Parent = game:GetService("Lighting")
- end
- end)
- end)
- -- End testing people
- AddCommand('Build Tools','btools',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v:findFirstChild("Backpack") then
- Instance.new("HopperBin", v.Backpack).BinType = 4
- Instance.new("HopperBin", v.Backpack).BinType = 3
- Instance.new("HopperBin", v.Backpack).BinType = 1
- Output2("Gave building tools to "..v.Name,{Colors.Green},LocalPlayer)
- end end
- end
- )
- AddCommand('Punish','punish',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v.Character then
- v.Character.Parent = game:service("Lighting")
- Output2("Punished "..v.Name,{Colors.Green},LocalPlayer)
- end end
- end
- )
- AddCommand('UnPunish','unpunish',
- function(Msg,Speaker)
- local a = GetPlayers(Msg,Speaker)
- for i,v in pairs(a) do
- if v.Character then
- v.Character.Parent = workspace
- v.Character:MakeJoints()
- Output2("Unpunished "..v.Name,{Colors.Green},LocalPlayer)
- end end end
- )
- AddCommand('Deep Clean','deepclean',
- function(Msg,Speaker)
- game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
- game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
- game.Lighting.Ambient = Color3.new(1, 1, 1)
- game.Lighting.Brightness = 1
- game.Lighting.TimeOfDay = "11:00:00"
- game.Lighting.FogEnd = 99999999
- game.Workspace.Base.Transparency = 0
- game.Workspace.Base.BrickColor = BrickColor.new("Earth green")
- game.Workspace.Base.Locked = true
- game.Workspace.Base.Anchored = true
- t = game.Teams:GetChildren()
- for i = 1, #t do
- if t[i]:IsA("Team") then
- t[i]: Destroy()
- end
- end
- l = game.Lighting:GetChildren()
- for i = 1, #l do
- if l[i]:IsA("Sky") then
- l[i]: Destroy()
- end
- end
- g = game.Workspace:GetChildren()
- for i = 1, #g do
- if g[i]:IsA("Part") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Script") then
- g[i].Disabled = true
- g[i]: Destroy()
- end
- end
- p = game.Players:GetChildren()
- for i = 1, #p do
- if g[i]:IsA("Script") then
- g[i].Disabled = true
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("StringValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("IntValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("BoolValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("NumberValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("ObjectValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("RayValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Sound") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Accoutrement") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("BrickColorValue") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Motor") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("MotorFeature") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Color3Value") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("BindableEvent") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("BindableFunction") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("LocalScript") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Model") then
- g[i]: Remove()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Hint") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Truss") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Tool") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("HopperBin") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Fire") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Explosion") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Hat") then
- g[i]: Destroy()
- end
- end
- p = Instance.new("Part")
- p.Parent, p.Size, p.Anchored, p.Locked, p.BrickColor, p.Name = Workspace, Vector3.new(600, 1, 600), true, true,
- BrickColor.new("Earth green"), "Base" p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
- while true do wait()
- for i = 1, #g do
- if g[i]:IsA("Message") then
- g[i]: Destroy()
- end
- end
- for i = 1, #g do
- if g[i]:IsA("Hint") then
- g[i]: Destroy()
- end
- end
- end
- end
- )
- AddCommand('Activate nilc','nc',
- function(Msg,Speaker)
- pcall(function()
- game:GetService("Players").ChildAdded:connect(function(p)
- if p:IsA('Player') then
- Output2(p.Name .. ' has joined the server',{Color3.new(math.random(),math.random(),math.random())},Speaker)
- table.insert(PLOG,p.Name)
- Output2(p.Name .. ' Logged In PLOG',{Color3.new(math.random(),math.random(),math.random())},Speaker)
- if p:findFirstChil('Backpack') == nil then wait(2) end
- nilcrash(p)
- end
- end)
- end)
- end
- )
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