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  1. 17:18:42: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  2. 17:18:42: CUDA loaded successfully
  3. 17:18:42: 2 CUDA capable devices found
  4. 17:18:42: [ GPU #0 - < GeForce GTX 680 > has Compute SM 3.0, NVENC Available ]
  5. 17:18:42: [ GPU #1 - < GeForce GTX 680 > has Compute SM 3.0, NVENC Available ]
  6. 17:19:42: Open Broadcaster Software v0.613b - 64bit ( ^ω^)
  7. 17:19:42: -------------------------------
  8. 17:19:42: CPU Name: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
  9. 17:19:42: CPU Speed: 3400MHz
  10. 17:19:42: Physical Memory: 8159MB Total, 5913MB Free
  11. 17:19:42: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  12. 17:19:42: monitor 1: pos={0, 0}, size={1920, 1080}
  13. 17:19:42: Windows Version: 6.2 Build 9200
  14. 17:19:42: Aero is Enabled
  15. 17:19:42: -------------------------------
  16. 17:19:42: OBS Modules:
  17. 17:19:42: Base Address Module
  18. 17:19:42: 00000000813D0000 OBS.exe
  19. 17:19:42: 00000000F6760000 OBSApi.dll
  20. 17:19:42: 00000000FC230000 DShowPlugin.dll
  21. 17:19:42: 00000000FC200000 GraphicsCapture.dll
  22. 17:19:42: 00000000FC3D0000 NoiseGate.dll
  23. 17:19:42: 00000000FC1E0000 PSVPlugin.dll
  24. 17:19:42: ------------------------------------------
  25. 17:19:42: Adapter 1
  26. 17:19:42: Video Adapter: NVIDIA GeForce GTX 680
  27. 17:19:42: Video Adapter Dedicated Video Memory: 2046488576
  28. 17:19:42: Video Adapter Shared System Memory: 2147807232
  29. 17:19:42: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  30. 17:19:42: =====Stream Start: 2014-03-14, 17:19:42===============================================
  31. 17:19:42: Multithreaded optimizations: On
  32. 17:19:42: Base resolution: 1920x1080
  33. 17:19:42: Output resolution: 1280x720
  34. 17:19:42: ------------------------------------------
  35. 17:19:42: Loading up D3D10 on NVIDIA GeForce GTX 680 (Adapter 1)...
  36. 17:19:42: ------------------------------------------
  37. 17:19:42: Audio Format: 44100 Hz
  38. 17:19:42: ------------------------------------------
  39. 17:19:42: Audio Channels: 2 Ch
  40. 17:19:42: Playback device {0.0.0.00000000}.{4767ca69-f795-499c-9c46-37c882f218bf}
  41. 17:19:42: ------------------------------------------
  42. 17:19:42: Using desktop audio input: Headphones (Creative SB X-Fi)
  43. 17:19:42: Using 5.1 speaker setup
  44. 17:19:42: ------------------------------------------
  45. 17:19:42: Using auxilary audio input: Microphone (Creative SB X-Fi)
  46. 17:19:42: ------------------------------------------
  47. 17:19:42: Audio Encoding: AAC
  48. 17:19:42: bitrate: 192
  49. 17:19:42: Using graphics capture
  50. 17:19:42: Scene buffering time set to 400
  51. 17:19:42: NVENC internal init finished successfully
  52. 17:19:42: NVENC supports 7 h264 presets
  53. 17:19:42: ------------------------------------------
  54. 17:19:42: Video Encoding: NVENC
  55. 17:19:42: fps: 60
  56. 17:19:42: width: 1280, height: 720
  57. 17:19:42: preset: llhq
  58. 17:19:42: profile: high
  59. 17:19:42: level: autoselect
  60. 17:19:42: keyint: 120
  61. 17:19:42: CBR: no
  62. 17:19:42: CFR: no
  63. 17:19:42: max bitrate: 3500
  64. 17:19:42: avg bitrate: 3500
  65. 17:19:42: buffer size: 3500
  66. 17:19:42: quality: 10
  67. 17:19:42: ------------------------------------------
  68. 17:19:43: Using RTMP service: Twitch / Justin.tv
  69. 17:19:43: Server selection: rtmp://live-ord.justin.tv/app
  70. 17:19:43: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 100 mbps)
  71. 17:19:43: Completed handshake with rtmp://live-ord.justin.tv/app in 245 ms.
  72. 17:19:44: SO_SNDBUF was at 65536
  73. 17:19:44: SO_SNDBUF is now 65536
  74. 17:19:47: SharedTexCapture hooked
  75. 17:19:53: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 472064)
  76. 17:20:07: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 472064)
  77. 17:26:03: Total frames encoded: 22843, total frames duplicated: 121 (0.53%)
  78. 17:26:03: Number of frames skipped due to encoder lag: 18 (0.08%)
  79. 17:26:03: Total frames rendered: 22787, number of late frames: 15 (0.07%) (it's okay for some frames to be late)
  80. 17:26:03: RTMPPublisher::SocketLoop: Graceful loop exit
  81. 17:26:04: Average send payload: 6233 bytes, average send interval: 17 ms
  82. 17:26:04: Number of times waited to send: 0, Waited for a total of 0 bytes
  83. 17:26:04: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  84. 17:26:04: Number of bytes sent: 138961467
  85. 17:26:04: Encoder closed
  86. 17:26:04: NVENC deinitialized
  87. 17:26:04:
  88. 17:26:04: Profiler time results:
  89. 17:26:04:
  90. 17:26:04: ==============================================================
  91. 17:26:04: video thread frame - [100%] [avg time: 0.597 ms] [children: 32.2%] [unaccounted: 67.8%]
  92. 17:26:04: | scene->Preprocess - [0.168%] [avg time: 0.001 ms]
  93. 17:26:04: | GPU download and conversion - [32%] [avg time: 0.191 ms] [children: 18.8%] [unaccounted: 13.2%]
  94. 17:26:04: | | flush - [8.71%] [avg time: 0.052 ms]
  95. 17:26:04: | | CopyResource - [1.01%] [avg time: 0.006 ms]
  96. 17:26:04: | | conversion to 4:2:0 - [9.05%] [avg time: 0.054 ms]
  97. 17:26:04: Convert444Threads - [100%] [avg time: 0.524 ms] [children: 99.4%] [unaccounted: 0.573%]
  98. 17:26:04: | Convert444toNV12 - [99.4%] [avg time: 0.521 ms]
  99. 17:26:04: encoder thread frame - [100%] [avg time: 10.266 ms] [children: 0.0877%] [unaccounted: 99.9%]
  100. 17:26:04: | sending stuff out - [0.0877%] [avg time: 0.009 ms]
  101. 17:26:04: ==============================================================
  102. 17:26:04:
  103. 17:26:04:
  104. 17:26:04: Profiler CPU results:
  105. 17:26:04:
  106. 17:26:04: ==============================================================
  107. 17:26:04: video thread frame - [cpu time: avg 0.374 ms, total 8531.25 ms] [avg calls per frame: 1]
  108. 17:26:04: | scene->Preprocess - [cpu time: avg 0.001 ms, total 31.25 ms] [avg calls per frame: 1]
  109. 17:26:04: | GPU download and conversion - [cpu time: avg 0.072 ms, total 1656.25 ms] [avg calls per frame: 1]
  110. 17:26:04: | | flush - [cpu time: avg 0.052 ms, total 1187.5 ms] [avg calls per frame: 1]
  111. 17:26:04: | | CopyResource - [cpu time: avg 0.005 ms, total 125 ms] [avg calls per frame: 1]
  112. 17:26:04: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 46.875 ms] [avg calls per frame: 1]
  113. 17:26:04: Convert444Threads - [cpu time: avg 0.475 ms, total 21625 ms] [avg calls per frame: 2]
  114. 17:26:04: | Convert444toNV12 - [cpu time: avg 0.472 ms, total 21515.6 ms] [avg calls per frame: 2]
  115. 17:26:04: encoder thread frame - [cpu time: avg 0.859 ms, total 19609.4 ms] [avg calls per frame: 1]
  116. 17:26:04: | sending stuff out - [cpu time: avg 0.01 ms, total 234.375 ms] [avg calls per frame: 1]
  117. 17:26:04: ==============================================================
  118. 17:26:04:
  119. 17:26:04: =====Stream End: 2014-03-14, 17:26:04=================================================
  120. 17:26:38: 2 CUDA capable devices found
  121. 17:26:38: [ GPU #0 - < GeForce GTX 680 > has Compute SM 3.0, NVENC Available ]
  122. 17:26:38: [ GPU #1 - < GeForce GTX 680 > has Compute SM 3.0, NVENC Available ]
  123. 17:27:09: =====Stream Start: 2014-03-14, 17:27:09===============================================
  124. 17:27:09: Multithreaded optimizations: On
  125. 17:27:09: Base resolution: 1920x1080
  126. 17:27:09: Output resolution: 1280x720
  127. 17:27:09: ------------------------------------------
  128. 17:27:09: Loading up D3D10 on NVIDIA GeForce GTX 680 (Adapter 1)...
  129. 17:27:09: ------------------------------------------
  130. 17:27:09: Audio Format: 44100 Hz
  131. 17:27:09: ------------------------------------------
  132. 17:27:09: Audio Channels: 2 Ch
  133. 17:27:09: Playback device {0.0.0.00000000}.{4767ca69-f795-499c-9c46-37c882f218bf}
  134. 17:27:09: ------------------------------------------
  135. 17:27:09: Using desktop audio input: Headphones (Creative SB X-Fi)
  136. 17:27:09: Using 5.1 speaker setup
  137. 17:27:09: ------------------------------------------
  138. 17:27:09: Using auxilary audio input: Microphone (Creative SB X-Fi)
  139. 17:27:09: ------------------------------------------
  140. 17:27:09: Audio Encoding: AAC
  141. 17:27:09: bitrate: 192
  142. 17:27:09: Using graphics capture
  143. 17:27:09: Scene buffering time set to 400
  144. 17:27:09: NVENC internal init finished successfully
  145. 17:27:09: NVENC supports 7 h264 presets
  146. 17:27:09: ------------------------------------------
  147. 17:27:09: Video Encoding: NVENC
  148. 17:27:09: fps: 60
  149. 17:27:09: width: 1280, height: 720
  150. 17:27:09: preset: llhq
  151. 17:27:09: profile: high
  152. 17:27:09: level: autoselect
  153. 17:27:09: keyint: 120
  154. 17:27:09: CBR: yes
  155. 17:27:09: CFR: no
  156. 17:27:09: max bitrate: 3500
  157. 17:27:09: avg bitrate: 3500
  158. 17:27:09: buffer size: 3500
  159. 17:27:09: ------------------------------------------
  160. 17:27:09: SharedTexCapture hooked
  161. 17:27:10: Using RTMP service: Twitch / Justin.tv
  162. 17:27:10: Server selection: rtmp://live-ord.justin.tv/app
  163. 17:27:10: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 100 mbps)
  164. 17:27:10: Completed handshake with rtmp://live-ord.justin.tv/app in 211 ms.
  165. 17:27:11: SO_SNDBUF was at 65536
  166. 17:27:11: SO_SNDBUF is now 65536
  167. 17:27:12: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 472064)
  168. 17:27:16: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 472064)
  169. 17:27:38: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 472064)
  170. 17:30:03: Total frames encoded: 10414, total frames duplicated: 46 (0.44%)
  171. 17:30:03: Total frames rendered: 10415, number of late frames: 7 (0.07%) (it's okay for some frames to be late)
  172. 17:30:03: RTMPPublisher::SocketLoop: Graceful loop exit
  173. 17:30:03: Average send payload: 6415 bytes, average send interval: 16 ms
  174. 17:30:03: Number of times waited to send: 0, Waited for a total of 0 bytes
  175. 17:30:03: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  176. 17:30:03: Number of bytes sent: 65595914
  177. 17:30:03: Encoder closed
  178. 17:30:03: NVENC deinitialized
  179. 17:30:03:
  180. 17:30:03: Profiler time results:
  181. 17:30:03:
  182. 17:30:03: ==============================================================
  183. 17:30:03: video thread frame - [100%] [avg time: 0.612 ms] [children: 30.2%] [unaccounted: 69.8%]
  184. 17:30:03: | scene->Preprocess - [0.163%] [avg time: 0.001 ms]
  185. 17:30:03: | GPU download and conversion - [30.1%] [avg time: 0.184 ms] [children: 22.5%] [unaccounted: 7.52%]
  186. 17:30:03: | | flush - [8.66%] [avg time: 0.053 ms]
  187. 17:30:03: | | CopyResource - [1.14%] [avg time: 0.007 ms]
  188. 17:30:03: | | conversion to 4:2:0 - [12.7%] [avg time: 0.078 ms]
  189. 17:30:03: Convert444Threads - [100%] [avg time: 0.53 ms] [children: 99.4%] [unaccounted: 0.566%]
  190. 17:30:03: | Convert444toNV12 - [99.4%] [avg time: 0.527 ms]
  191. 17:30:03: encoder thread frame - [100%] [avg time: 10.268 ms] [children: 0.0974%] [unaccounted: 99.9%]
  192. 17:30:03: | sending stuff out - [0.0974%] [avg time: 0.01 ms]
  193. 17:30:03: ==============================================================
  194. 17:30:03:
  195. 17:30:03:
  196. 17:30:03: Profiler CPU results:
  197. 17:30:03:
  198. 17:30:03: ==============================================================
  199. 17:30:03: video thread frame - [cpu time: avg 0.409 ms, total 4265.63 ms] [avg calls per frame: 1]
  200. 17:30:03: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  201. 17:30:03: | GPU download and conversion - [cpu time: avg 0.093 ms, total 968.75 ms] [avg calls per frame: 1]
  202. 17:30:03: | | flush - [cpu time: avg 0.06 ms, total 625 ms] [avg calls per frame: 1]
  203. 17:30:03: | | CopyResource - [cpu time: avg 0.006 ms, total 62.5 ms] [avg calls per frame: 1]
  204. 17:30:03: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 46.875 ms] [avg calls per frame: 1]
  205. 17:30:03: Convert444Threads - [cpu time: avg 0.477 ms, total 9906.25 ms] [avg calls per frame: 2]
  206. 17:30:03: | Convert444toNV12 - [cpu time: avg 0.475 ms, total 9875 ms] [avg calls per frame: 2]
  207. 17:30:03: encoder thread frame - [cpu time: avg 0.672 ms, total 6984.38 ms] [avg calls per frame: 1]
  208. 17:30:03: | sending stuff out - [cpu time: avg 0.009 ms, total 93.75 ms] [avg calls per frame: 1]
  209. 17:30:03: ==============================================================
  210. 17:30:03:
  211. 17:30:03: =====Stream End: 2014-03-14, 17:30:03=================================================
  212. 17:30:10: 2 CUDA capable devices found
  213. 17:30:10: [ GPU #0 - < GeForce GTX 680 > has Compute SM 3.0, NVENC Available ]
  214. 17:30:10: [ GPU #1 - < GeForce GTX 680 > has Compute SM 3.0, NVENC Available ]
  215.  
  216.  
  217. Last game capture log:
  218. 2014-03-14, 17:27:09: we're booting up:
  219. 17:27:09: CaptureThread: attached to process hl2.exe
  220. 17:27:09: D3D9 Present
  221. 17:27:09: D3D9EndScene called
  222. 17:27:09: D3DPRESENT_PARAMETERS {
  223. 17:27:09: BackBufferWidth: 1920
  224. 17:27:09: BackBufferHeight: 1080
  225. 17:27:09: BackBufferFormat: D3DFMT_A8R8G8B8
  226. 17:27:09: BackBufferCount: 1
  227. 17:27:09: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  228. 17:27:09: MultiSampleQuality: 0
  229. 17:27:09: SwapEffect: D3DSWAPEFFECT_DISCARD
  230. 17:27:09: hDeviceWindow: 2754638
  231. 17:27:09: Windowed: false
  232. 17:27:09: EnableAutoDepthStencil: true
  233. 17:27:09: AutoDepthStencilFormat: D3DFMT_D24S8
  234. 17:27:09: Flags: None
  235. 17:27:09: FullScreen_RefreshRateInHz: 120
  236. 17:27:09: PresentationInterval: 2147483648
  237. 17:27:09: };
  238. 17:27:09: successfully set up d3d9 hooks
  239. 17:27:09: D3D9Present called
  240. 17:27:09: DoD3D9GPUHook: success - d3d9ex
  241. 17:27:09: D3DSURFACE_DESC {
  242. 17:27:09: Format: D3DFMT_A8R8G8B8
  243. 17:27:09: Type: D3DRTYPE_SURFACE
  244. 17:27:09: Usage: D3DUSAGE_RENDERTARGET
  245. 17:27:09: Pool: D3DPOOL_DEFAULT
  246. 17:27:09: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  247. 17:27:09: MultiSampleQuality: 0
  248. 17:27:09: Width: 1920
  249. 17:27:09: Height: 1080
  250. 17:27:09: };
  251. 17:27:09: successfully capturing d3d9 frames via GPU
  252. 17:27:09: NV Capture available
  253. 17:27:09: FBO available
  254. 17:27:09: GL Present
  255. 17:27:09: (half life scientist) everything.. seems to be in order
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