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- Arts (attacks) are tied to weapons.
- Your weaponss (one melee and one ranged) are tied to your class until you max out the highest rank tier of that class,
- at which point you can use those weapons with any class.
- Note that classes in the same chain will often share at least one weapon.
- You can have 8 arts from either of your weapons.
- Arts are unlocked by increasing your class rank or by completing affinity quests.
- Skills (passive buffs) are unlocked by increasing your class rank, and can be used with any class once they are unlocked.
- Drifter
- Description:
- The class you start out with.
- Offers a balanced variety of Arts,
- but provides no stat bonuses.
- Standard Arms:
- Assault Rifle
- Knife
- Skill Slots: 5
- Arts List:
- Flame Grenade
- Acquired Rank: 1
- Effect Range: Target - Single enemy
- Description: Deals thermal damage + Inflicts Blaze + VS TOPPLED TARGETS: boosts damage
- Assault Hammer
- Acquired Rank: 1
- Effect Range: Target - Single enemy
- Description: Deals Physical damage + Inflicts Topple
- Chrome Armor
- Acquired Rank: 2
- Effect Range: Target - One Ally
- Description: Grants Physical Res Up
- Slit Edge
- Acquired Rank: 4
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + FROM THE SIDE: boosts damage
- Infuriate
- Acquired Rank: ???
- Effect Range: Target - Single Enemy
- Description: Inflicts Taunt to draw the target's attacks
- Missing blue TP
- Striker
- Description:
- Choose this route if you want to go in guns
- blazing. Mixes offensive and defensive Arts,
- and provides HP and melee-attack bonuses.
- Well balanced and suited for beginners.
- Standard Arms:
- Assault Rifle
- Longsword
- Skill Slots: 1
- Arts List:
- Rising Blade
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + WHEN TAUNTED: boosts damage
- Defensive Stance
- Acquired Rank: ???
- Effect Range: Target - Self
- Description: (TP) Reduces damage taken + gradually restores HP, but reduces melee power.
- Power Drive
- Acquired Rank: ???
- Effect Range: Target - Self
- Description: Applies Bullet Charge boost + grants invulnerability during execution.
- Tornado Blade
- Acquired Rank: ???
- Effect Range: Target - Nearby Enemies
- Description: Deals weapon damage + WITH AN AEGIS: increases TP
- Furious Blast
- Acquired Rank: ???
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + IN MELEE COMBOS: deals bonus damage
- Magnum Edge <Longsword>
- Acquired Rank: ???
- Effect Range: Target - Enemies Ahead
- Description: Deals weapon damage + Inflicts Physical Res Down
- Samurai Gunner
- Description:
- The standard progression from Striker.
- Retains the mix of offensive and defensive Arts
- and the bonuses to HP and melee attack.
- Well balanced and suited for beginners.
- Standard Arms:
- Assault Rifle
- Longsword
- Skill Slots: 2
- Arts list:
- Offensive Stance
- Acquired Rank: 1
- Effect Range: Target - Self
- Description: (TP) Boosts melee accuracy + Boosts total melee attack + Increases damage taken
- Burst Grenade
- Acquired Rank: 1
- Effect Range: Target - Enemy Vicinity
- Description: (TP) Deals thermal damage + Inflicts Blaze + VS. TOPPLED TARGETS: boosts damage
- Decoy Round
- Acquired Rank: 2
- Effect Range: Target - Single Enemy
- Description: Inflicts Taunt + WITH MORALE: boosts TP
- Flash Grenade
- Acquired Rank: 3
- Effect Range: Target - Enemy Vicinity
- Description: Deals electric damage + Inflicts Blackout
- Medic Free
- Acquired Rank: 4
- Effect Range: Target - Self
- Description: (TP) Boosts debuff resistance + Auto-revives on incapacitation
- Assault Breaker
- Acquired Rank: 6
- Effect Range: Target - Single Enemy
- Description: Deals physical damage + FROM BEHIND: Inflicts Stun
- Burning Slash
- Acquired Rank: 8
- Effect Range: Target - Enemies Ahead
- Description: Deals thermal damage + Inflicts Thermal Res Down
- Duelist
- Description:
- An advanced Samurai Gunner. Shifts the focus
- more toward offense. Provides bonuses to HP
- and melee attack.
- Standard Arms:
- Assault Rifle
- Longsword
- Skill Slots: 3
- Arts list:
- Incendiary Edge
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: (TP) Deals thermal damage + Boosts damage in melee combos
- Missing Blue TP
- Missing Yellow
- Missing Blue TP
- Missing Green TP
- Shield Trooper
- Description:
- An alternate progression from Striker with
- new weapons and a focus on defense.
- Greatly improves HP and melee attack.
- Standard Arms:
- Gatling Gun
- Shield
- Skill Slots: 3
- Arts list:
- Wild Down
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: (TP) Deals weapon damage + Inflicts Topple
- Missile Volley
- Acquired Rank: 1
- Effect Range: Target - Enemies Ahead
- Description: Deals thermal damage + Inflicts Thermal Res Down
- Flame Cloak
- Acquired Rank: 2
- Effect Range: Target - Nearby Allies
- Description: Grants Thermal Res Up
- Iron Prison
- Acquired Rank: 3
- Effect range: Target - Self
- Description: (TP) Grants Physical Res Up + Enables proximity spike damage
- Missing Orange
- Missing Purple
- Missing Yellow
- Bastion Warrior
- Description:
- An advanced Shield Trooper that increases
- attribute resistance in addition to defense.
- Greatly improves HP and melee attack.
- Standard Arms:
- Gatling Gun
- Shield
- Skill Slots: 4
- Arts list:
- Hellfire
- Acquired Rank: 1
- Effect Range: Target - Enemies Ahead
- Description: (TP) Deals weapon damage + WITH AN AURA: boosts damage
- Missing Green
- Missing Blue TP
- Missing Purple
- Missing Yellow TP
- Missing Orange
- Missing Green
- Missing Blue TP
- Commando
- Description:
- Choose this route if you want to rack
- up damage. Focuses on skillful application of
- damage buffs, and provides bonuses to melee
- accuracy, ranged accuracy, and evasion.
- Standard Arms:
- Dual Guns
- Dual Swords
- Skill Slots: 2
- Arts list:
- Back Slash
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + FROM BEHIND: boosts damage
- Missing Blue TP
- Stream Edge
- Acquired Rank: 2
- Effect Range: Target - Single Enemy
- Description: (TP) Deals weapon damage + Boosts damage in ranged combos
- Missing Yellow
- Upper Hand
- Acquired Rank: 4
- Effect Range: Target - Self
- Description: Grants Critical Power
- Shadowrunner
- Acquired Rank: 6
- Effect Range: Target - Self
- Description: (TP) Boosts potential + FROM BEHIND: boosts damage + Disables enemy detection
- Winged Viper
- Description:
- The standard progression from Commando.
- Improves your damage-dealing capabilities
- and retains the bonuses to melee accuracy,
- ranged accuracy, and evasion.
- Standard Arms:
- Dual Guns
- Dual Swords
- Skill Slots: 3
- Arts list:
- Side Slash
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + impairs with Fatigue + FROM THE SIDE: deals bonus damage
- Thirsty Edge
- Acquired Rank: 2
- Effect Range: Target - Self
- Description: (TP) Restores HP when landing melee attacks
- Missing Yellow
- Blood Sacrifice
- Acquired Rank: 4
- Effect Range: Target - Self
- Description: Halves current HP to boost TP by 1000
- Killing Machine
- Acquired Rank: 6
- Effect Range: Target - Self
- Description: (TP) Boosts melee accuracy + Boosts melee attack + Boosts potential
- Primer
- Acquired Rank: 8
- Effect Range: Target - Self
- Description: Grants Critical Power + Boosts TP
- Full Metal Jaguar
- Description:
- An advanced Winged Viper that features tricky
- offensive Arts and offers bonuses to melee
- accuracy, ranged accuracy, and evasion.
- Standard Arms:
- Dual Guns
- Dual Swords
- Skill Slots: 4
- Arts list:
- Electric Surge
- Acquired Rank: 1
- Effect Range: Target - Enemies Ahead
- Description: Deals ether damage. Lower HP = Higher damage
- Missing Green
- Missing Yellow TP
- Missing Green
- Hundred Shells
- Acquired Rank: 8
- Effect Range: Target - Single Enemy
- Description: (TP) Deals weapon damage + FROM BEHIND: boosts damage
- Partisan Eagle
- Description:
- An alternate progression from Commando with
- new weapons and an emphasis on ranged
- attacks. Provides bonuses to ranged power
- and accuracy.
- Standard Arms:
- Sniper Rifle
- Javelin
- Skill Slots: 3
- Arts list:
- Arcing Horn
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: Deals electric damage + impairs electric resistance + IN MELEE COMBOS: deals bonus damage.
- Shrapnel (Sniper Rifle)
- Acquired Rank: ???
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Boosts appendage damage
- Eagle Eye <Sniper Rifle>
- Acquired Rank: ???
- Effect Range: Target - Nearby Allies
- Description: Grants Ranged Accuracy Up + Grants Ranged Attack Up
- Raijin (Pretty sure this name isn't fully localized...)
- Acquired Rank: ???
- Effect Range: Target - Self
- Description: (TP) Boosts cricial chance + restores HP when using Arts + Reflects electric attacks
- Missing Yellow
- Missing Orange
- Intercept
- Acquired Rank: ???
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + impairs with Stun
- Astral Crusader
- Description:
- An advanced Partisan Eagle that continues
- to be centered on ranged attacks and provide
- bonuses to ranged attack and accuracy.
- Standard Arms:
- Sniper Rifle
- Javelin
- Skill Slots: 4
- Arts list:
- Overwhelm
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Inflicts Fatigue + Higher HP = higher damage
- Hawkeye (Sniper Rifle)
- Acquired Rank: ???
- Effect Range: Target - Self
- Description: Grants Critical Power
- Missing Blue TP
- Sidewinder (Sniper Rifle)
- Acquired Rank: ???
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Inflicts Debuff Res Down
- Missing Green
- Missing Blue TP
- Missing Orange TP
- Enforcer
- Description:
- Choose this route if you want to provide
- support from afar. Offers many Ranged Arts
- and bonuses to ranged power and potential.
- Tricky to master and suited for professionals.
- Standard Arms:
- Raygun
- Knife
- Skill Slots: 2
- Arts list:
- Beam Barrage
- Acquired Rank: 1
- Effect Range: Target - Enemies Ahead
- Description: Deals weapon damage + WITH AN AURA: deals bonus damage.
- Missing Green
- Missing Purple
- Full Specs
- Acquired Rank: 7
- Effect Range: Target - Self
- Description: (TP) Boosts potential + Boosts ranged attack + Boosts ether resistance
- Psycorruptor
- Description:
- The standard progression from Enforcer.
- Weaken the enemy using debuffs and gain
- bonuses to ranged attack and potential.
- Tricky to master and suited for professionals.
- Standard Arms:
- Raygun
- Knife
- Skill Slots: 3
- Arts list:
- Screamer
- Acquired Rank: 1
- Effect Range: Target - Enemy Vicinity
- Description: Inflicts Sleep
- Missing Purple
- Missing Green
- Missing Yellow TP
- Missing Purple TP
- Mastermind
- Description:
- An advanced Psycorruptor that adds ally
- support Arts to the mix of enemy debuffs.
- Improves ranged attack and potential.
- Standard Arms:
- Raygun
- Knife
- Skill Slots: 4
- Arts list:
- Dispel
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: (TP) Deals ether damage + Randomly removes one buff from the target
- Missing Yellow
- Missing Green
- Missing Purple
- Missing Green TP
- Missing Orange
- Missing Purple
- Blast Fencer
- Description:
- An alternate progression from Enforcer with
- new weapons and a balanced offense and
- defense. Provides bonuses to both melee and
- ranged attack.
- Standard Arms:
- Psycho Launchers
- Photon Saber
- Skill Slots: 3
- Arts list:
- Starfall Blade
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Boosts damage in melee combos
- Stellar Ray
- Acquired Rank: ???
- Effect Range: Target - Nearby Enemies
- Description: Deals weapon damage + impairs beam resistance + WITH AN AURA: deals bonus damage
- Missing Blue TP
- Missing Green
- Missing Orange
- Jetstream
- Acquired Rank: ???
- Effect Range: Target Enemies Ahead
- Description: Deals ether damage + impairs with Stun
- Missing Blue TP
- Missing Yellow
- Galactic Knight
- Description:
- An advanced Blast Fencer that adds recovery
- Arts to its even mix of offense and defense.
- Improves melee and ranged attack.
- Standard Arms:
- Psycho Launchers
- Photon Saber
- Skill Slots: 4
- Arts list:
- Astral Heal
- Acquired Rank: 1
- Effect Range: Target - One Ally
- Description: (TP) Restores HP + WHEN IN SKELL: restores appendage HP
- Missing Blue TP
- Missing Orange
- Missing Green
- Missing Blue TP
- Missing Orange TP
- Missing Blue TP
- Missing Orange TP
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