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  1. //Official Netcode CS:GO CFG - Updated 2/16/2013
  2. //Thanks to Nya` and the NetcodeIlluminati.com Team
  3.  
  4. // Crosshair
  5.  
  6. cl_crosshair_drawoutline "0"
  7. cl_crosshair_dynamic_maxdist_splitratio "0.900000"
  8. cl_crosshair_dynamic_splitalpha_innermod "1"
  9. cl_crosshair_dynamic_splitalpha_outermod "0.3"
  10. cl_crosshair_dynamic_splitdist "0"
  11. cl_crosshair_outlinethickness "1"
  12. cl_crosshair_sniper_width "1"
  13. cl_crosshairalpha "255"
  14. cl_crosshaircolor "1"
  15. cl_crosshaircolor_b "0"
  16. cl_crosshaircolor_g "64"
  17. cl_crosshaircolor_r "255"
  18. cl_crosshairdot "1"
  19. cl_crosshairgap "-1"
  20. cl_crosshairgap_useweaponvalue "0"
  21. cl_crosshairscale "0"
  22. cl_crosshairsize "4"
  23. cl_crosshairstyle "1"
  24. cl_crosshairthickness "-1"
  25. cl_crosshairusealpha "1"
  26. cl_fixedcrosshairgap "-4.5"
  27.  
  28.  
  29.  
  30. // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
  31. // . Example autoexec.cfg from csgohelp.com .
  32. // . .
  33. // . Last updated: 2014-05-21 .
  34. // . Homepage: http://csgohelp.com .
  35. // . Autoexec help: http://csgohelp.com/autoexec/ .
  36. // . Autoexec Q&A: http://csgohelp.com/autoexec-qa/ .
  37. // . Example Autoexec: http://csgohelp.com/example-autoexec/ .
  38. // . Launch Options: http://csgohelp.com/launch-options/ .
  39. // . Moneyguide: http://csgohelp.com/moneyguide/ .
  40. // . Bottraining: http://csgohelp.com/bottraining/ .
  41. // . .
  42. // . General information: .
  43. // . This is an example autoexec containing all commands found on the .
  44. // . autoexec help page with quick explanations for each command (for .
  45. // . more help on a command visit the autoexec help page please). If you .
  46. // . have any general questions about autoexecs and configs, please .
  47. // . visit the Q&A page listed above. You will notice that some commands .
  48. // . have two slashes in front of them, just like the first few lines in .
  49. // . this autoexec with the links. Anything that is written behind two .
  50. // . slashes will be ignored by the game, so if you want to modify this .
  51. // . autoexec and not use some commands listed in it, just put two .
  52. // . slashes and a blank at the beginning of that line. Vise versa, if .
  53. // . you want to use a command that I put two slashes in front of, just .
  54. // . delete them. .
  55. // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
  56.  
  57.  
  58. // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
  59. // . Numpad Buybinds .
  60. // . .
  61. // . With the following binds you will be able to buy your weapons using .
  62. // . the numpad. Please note that these are my own buy binds and that .
  63. // . they only serve as an example, you can add or delete weapons and .
  64. // . switch keys. You can of course also use other keys. Please check .
  65. // . the following two links for more help: .
  66. // . .
  67. // . Weaponlist for buyscripts: http://csgohelp.com/weaponlist/ .
  68. // . Keynames for binds: http://csgohelp.com/keynames/ .
  69. // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
  70.  
  71. // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
  72. // . Misc binds .
  73. // . .
  74. // . Some other binds, that don't buy weapons. Again, to change any of .
  75. // . these, visit this page: .
  76. // . .
  77. // . Keynames for binds: http://csgohelp.com/keynames/ .
  78. // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
  79.  
  80. bind "KP_MINUS" "toggleconsole" // dash key on numpad, opens console
  81. bind "P" "toggle volume .75 1.5" // volume toggle, will turn the volume up or down when pressing P
  82. bind "O" "toggle voice_enable 1 0" // enables and disables voice communication when pressing O
  83. bind "L" "toggle voice_inputfromfile 0 1"
  84. bind "I" "toggle voice_loopback 0 1"
  85. bind "K" "toggle cl_righthand 0 1"
  86. bind "KP_END" "+voicerecord" // key to use ingame voice, in this case V1
  87.  
  88. // This command works like a toggle, press key again to enable radio commands again
  89.  
  90. bind "=" "r_cleardecals" // Removes decals (bullet holes and blood splatters) from entire map
  91. bind "F10" "quit" // Quit game instantly when pressing F10 without clicking OK in a popup
  92. // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
  93. // . HUD and Radar .
  94. // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
  95.  
  96. hud_scaling "0.84" // Alters size of HUD, 0.5 = smallest; 0.95 = largest
  97.  
  98. cl_hud_radar_scale "1" // Sets the size of the radar only, 0.8 = smallest; 1.3 = highest
  99. cl_hud_playercount_pos "0" // Set to one to position round timer, score and avatars at the bottom of screen
  100. cl_hud_playercount_showcount "0" // Set to 1 to disable playeravatar and only show a alive players count
  101.  
  102. cl_hud_color "4" // Sets color of HUD, 0 = default; 1 = white; 2 = light blue; 3 = dark blue; 4 = purple;
  103. // 5 = red; 6 = orange; 7 = yellow; 8 = light green; 9 = turquois; 10 = pink
  104.  
  105. cl_hud_background_alpha "0.5" // Sets transparency of HUD background, 0 = fully transparent; 1 = as non-transparent as it can be
  106. cl_hud_bomb_under_radar "1" // Set to 0 to not show bomb under radar
  107. cl_hud_healthammo_style "0" // Set to 1 to disable the bars next to HP and armor
  108.  
  109. cl_radar_always_centered "0" // When set to 1, dot on radar representing you will always be in the center.
  110. // Setting it to 0 will give you more view on radar in some situations
  111.  
  112. cl_radar_icon_scale_min "0.4" // Sets size of dots on radar, 0.4 = smallest; 1 = largest
  113.  
  114. cl_radar_rotate "1" // 0 = minimap has fixed position and dot will spin
  115. // 1 = dot has fixed position and minimap will spin
  116.  
  117. cl_radar_scale "0.3" // Size/Zoom factor of minimap in radar (NOT radar itself)
  118. // 0.25 = lowest, zoomed out; 1 = highest, zoomed in
  119.  
  120. cl_showloadout "1" // Set to 0 to have your current loadout on the right side only visible when switching weapons
  121. cl_loadout_colorweaponnames "0" // Set to one to have colored weapon names on the HUD when using skins
  122. cl_show_clan_in_death_notice "0" // Hides clantags in deathnotice, set to 1 to show clantags again
  123.  
  124. safezonex "1" // Lower values will move HUD towards the middle of the screen. safezonex is horizontal, safezoney
  125. safezoney "1" // is vertical. 0.85 = lowest, moved towards center of screen; 1 = highest, at the edges of screen
  126.  
  127.  
  128.  
  129.  
  130. // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
  131. // . Rates and Interpolation .
  132. // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
  133.  
  134. rate "128000" // Maximum download bandwidth in bytes/second. Do not set lower than 80000 unless you have a bad connection
  135. cl_cmdrate "128" // Maximum packets sent from client to server per second. Set to 64 when experiencing loss
  136. cl_updaterate "128" // Maximum packets sent from server to client per second. Set to 64 when experiencing choke
  137. cl_interp "0" // Don't change this, setting this to 0 lets servers adjust this to the perfect value
  138. cl_interp_ratio "1" // Use 1 if you have a stable connection, set to 2 when experiencing loss or choke
  139.  
  140.  
  141. // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
  142. // . fps_max, cl_showfps, net_graph, monitorgamma .
  143. // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
  144.  
  145. fps_max "0" // Caps fps at entered value. Deactivate cap with 0, otherwise min. value is 59
  146. fps_max_menu "130" // Caps FPS in the menu when not connected to server. Do not set lower than 10!
  147.  
  148. cl_showfps "0" // Shows fps display in top left corner. 0 = off; 1 = fps and map
  149. // 2 = fps, min fps, average fps, map; 3 = server stuff; 4 = fps and logged in file
  150.  
  151. net_graph "1" // 0 = disabled; 1 = enabled, shows fps, ping, choke, loss, server performance; 2, 3 and 4 = more
  152. // information than 1, but cant be used unless server has sv_competitive_minspec 0 set
  153.  
  154. net_graphheight "64" // Height of net_graph in pixel from bottom of screen
  155.  
  156. net_graphpos "1" // Sets position of net_graph, 1 = right; 2 = center; 3 = left
  157. // Any value above 3 sets starting position of net_graph from left side of screen
  158.  
  159. net_graphproportionalfont "0" // Text size of net_graph, 0 = small font; 1 = normal, larger font
  160. mat_monitorgamma "1.710000" // Sets brightness of the game, possible values range from 1.6 (brightest) to 2.6 (darkest)
  161.  
  162.  
  163. // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
  164. // . Mouse, sound and voice .
  165. // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
  166.  
  167. sensitivity "2.0" // Mouse sensitivity, tip: Default is 6, lower it, your aiming WILL improve.
  168. m_rawinput "1" // When set to 1, mouse driver and windows settings are ignored
  169. // m_customaccel "0" // Disables custom mouse acceleration
  170.  
  171. zoom_sensitivity_ratio_mouse "1" // Multiplier of sensitivity when zoomed in with AWP, Scout and Autosniper.
  172. // 2 = double sensitivity; 1 = same sensitivity; 0.5 = half sensitivity
  173. // 0 = multiplier disabled, same amount of mouse movement needed
  174. snd_legacy_surround "0" // Some hardware/drivers causes sound problems under Windows Vista/7/8,
  175. // set this to one for a possible fix
  176.  
  177. snd_mute_losefocus "0" // When set to 1, ingame sound is muted when tabbed out of the game
  178.  
  179. windows_speaker_config "1" // Speaker configuration, -1 = automatic; 1 = headset; 3 = 4 speakers
  180. // 4 = stereo speakers; 6 = 5.1 surround sound
  181.  
  182. lobby_voice_chat_enabled "0" // Always disable microphone in matchmaking lobby, set to 1 to always enable
  183. voice_enable "1" // Set to 0 to disable all ingame voice communication
  184. voice_scale "0.650000" // Volume if incoming voice chat, 0 = 0%; 1 = 100%
  185.  
  186.  
  187. // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
  188. // . Commands to prevent errors and crashes .
  189. // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
  190.  
  191. password "" // When connecting to a server with password, the password is written in the config.
  192. // This can lead to errors sometimes when trying to connect to other servers with a
  193. // password. This line makes sure passwords are deleted when starting the game.
  194.  
  195. cl_disablehtmlmotd "0" // This disables the MOTD shown when connecting to a server.
  196. // MOTDs containing flash elements are a known cause to crash the game.
  197.  
  198. cl_freezecameffects_showholiday "0" // Will not show Seasons Greetings effect after being killed
  199.  
  200.  
  201. // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
  202. // . Viewmodel .
  203. // . .
  204. // . Please note: The value for cl_bobcycle is forced to 0.98, unless .
  205. // . the server has sv_competitive_minspec 0 set, which is why you don't .
  206. // . find the command below. .
  207. // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
  208.  
  209. cl_bob_lower_amt "30" // Sets how much of arms is visible when running
  210. // 5 = lowest, most visible; 30 = highest, less visible
  211.  
  212. cl_bobamt_lat "0.1" // Sets how much weapon bounces to left and right when running
  213. // 0.1 = lowest, almost no bouncing; 2 = highest, much bouncing
  214.  
  215. cl_bobamt_vert "0.1" // Sets how much weapon bounces up and down when running
  216. // 0.1 = lowest, almost no bouncing; 2 = highest, much bouncing
  217.  
  218. cl_viewmodel_shift_left_amt "0.5" // Sets how much viewmodels move to left side when accuracy is increased (e.g. crouching)
  219. // 0.5 = lowest, less movement; 2 = highest, most movement
  220.  
  221. cl_viewmodel_shift_right_amt "0.25" // Sets how much viewmodels move to right side when accuracy is decreased (e.g. running, jumping)
  222. // 0.25 = lowest, less movement; 2 = highest, most movement
  223.  
  224. // Do not change the following 5 commands if you use your viewmodel to throw grenades or else you will have to relearn them.
  225.  
  226. // viewmodel_presetpos "0" // Needs to be set for the commands below to work
  227.  
  228. // viewmodel_fov "54" // Sets how much of viewmodel is visible overall
  229. // 54 = default, lowest, less visible; 68 = highest, most visible
  230.  
  231. // viewmodel_offset_x "0" // These 3 commands change the angles of your viewmodel. Depending on the values used,
  232. // viewmodel_offset_y "0" // viewmodels can look really awkward.
  233. // viewmodel_offset_z "0" // Lowest value for all commands is -2, highest values are 2.5 for _x and 2 for _y and _z.
  234.  
  235.  
  236. // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
  237. // . Other commands .
  238. // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
  239.  
  240. cl_autohelp "1" // Set to 0 to disable hints like "switched to burst fire"
  241. cl_autowepswitch "0" // Will disable stronger weapons being equipped automatically. Set to 1 for default behavior
  242. // cl_clanid "" // Use the group ID of the group you want to use as your clantag ingame
  243. cl_teammate_colors_show "1" // Teammates in competitive will in different colors on the radar, set to 0 to disable or to 2 for additional letters
  244. cl_color "1" // Preferred teammate color, 0 = yellow; 1 = purple; 2 = green;3 = blue; 4 = orange
  245. cl_disablefreezecam "1" // Will disable "Save this moment" after being killed, set to 0 for default behavior
  246.  
  247. cl_downloadfilter "nosounds" // Will prevent certain thing from being downloaded when connecting to servers
  248. // all = downloads won't be blocked; nosounds = only sounds blocked; none = all files blocked
  249.  
  250. cl_forcepreload "1" // Forces data to load into cache when connecting to server. Connecting might take a bit longer,
  251. // but this command can prevent some lag and fps drops for lower end machines
  252.  
  253. cl_resend "3" // Sets after how many seconds the game sends a new connecion request to a server
  254. cl_resend_timeout "9" // Sets the time in seconds how long the game tries to connect to a server
  255.  
  256. cl_righthand "1" // Set to 0 for lefthanded viewmodels
  257. cl_scoreboard_mouse_enable_binding "+attack2" // Sets the key that brings up the cursor on the scoreboard. Need to use an action, not the key itself.
  258. cl_showpluginmessages "1" // Set to 0 to disable plugins being able to show messages to you
  259.  
  260. cl_spec_mode "4" // 4 = always spectate in firstperson when dead
  261. // 5 = always spectate in thirdperson when dead (if thirdperson spectating is allowed)
  262.  
  263. cl_use_opens_buy_menu "0" // Use key won't open buymenu, set to 1 for default behaviour
  264. closeonbuy "0" // Set to 1 for the buymenu to close after every bought item
  265.  
  266. con_filter_text damage // Filter damage reports in console
  267. con_filter_enable "2" // 1 = Only damage reports are written in console; 2 = damage reports are highlighted
  268.  
  269. developer "1" // Remove the slashes at to get a clean output of damage done and damage recieved in the
  270. con_filter_text_out "Player:" // top left corner after you die.
  271.  
  272. gameinstructor_enable "0" // Disables popups like "Press E to plant the bomb". Set to 1 for default behavior
  273.  
  274. hud_showtargetid "1" // Set to 0 to disable enemy names being shown. Also disables crosshair changing
  275. // appearance when aiming at mates or enemies when using cl_crosshairstyle 0 or 1
  276.  
  277. mm_dedicated_search_maxping "60" // Game won't connect you to matchmaking servers where your ping is higher than the entered number.
  278. // Does not prevent others with higher ping joining the server! Min value 50, max value 350
  279.  
  280. option_duck_method "0" // Set to 1 to make your crouch key a toggle key (press to crouch, press again to stop crouching)
  281. option_speed_method "0" // Set to 1 to make your walk key a toggle key (press to walk, press again to stop walking)
  282. player_nevershow_communityservermessage "1" // Disables popup when trying to browse community servers, set to 0 to shop popup every time
  283. r_drawtracers_firstperson "1" // Set to 0 to disable the tracers (while smoke lines) when shooting; Does not disable enemy tracers!
  284. ui_steam_overlay_notification_position "topright" // Sets position of Steam Overlay notifications, other options are topleft, topright or bottomleft
  285.  
  286.  
  287.  
  288.  
  289.  
  290. // *********** 9 **********
  291. //Show netgraph when checking scoreboard
  292. net_graph "1"
  293. net_graphheight "9999"
  294. alias "+scorenet" "+showscores; net_graphheight 0"
  295. alias "-scorenet" "-showscores; net_graphheight 9999"
  296. bind "TAB" "+scorenet"
  297. // BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
  298.  
  299. // *********** 4 **********
  300. // Jump Throw Script
  301. alias "+jumpthrow" "+jump;-attack"
  302. alias "-jumpthrow" "-jump"
  303. bind "v" "+jumpthrow"
  304. // BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT
  305.  
  306. // EVERYTHING UNDER THIS LINE NEEDS TO BE TOGETHER OR THE SCRIPTS WILL NOT WORK
  307.  
  308. // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
  309. // . The last, but most important command .
  310. // . .
  311. // . echo commands are printing the text entered in the console when .
  312. // . launching the game. .
  313. // .:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
  314.  
  315. echo ".:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:."
  316. echo ". autoexec.cfg successfully loaded ."
  317. echo ".:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:."
  318.  
  319. host_writeconfig // This is the most important command in here. Do not put any commands, except for echos, after this.
  320. // Make sure your config.cfg is not set to read-only. Do not add a launch option +exec autoexec.
  321. // Any commands with a different value in the config.cfg. are overwritten with the ones in this autoexec.
  322. // This command is the only 100% guarantee that your autoexec will work.
  323.  
  324. echo ".:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:."
  325. echo ". Brendan is Gay! ."
  326. echo ".:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:."
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