Advertisement
swtorminer

Untitled

Nov 27th, 2013
148
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 25.69 KB | None | 0 0
  1. Name: C2-N2
  2. Faction: Republic
  3. Co-Pilot Ability: Lockdown - Target's engine power immediately reduced by 40%.
  4. Crew Bonus: Power to Engines - Engine power pool increased by 10%
  5. Engines_Max_Power: 0.1 (PercentOfCurrent)
  6. Crew Bonus: Efficient Maneuvers - The cost of using engine component abilities, maneuvers, and boosting is reduced by 13%
  7. Ability_Engine_Cost: -0.13 (PercentOfBase)
  8. Booster_Activation_Power_Cost: -0.13 (PercentOfCurrent)
  9. Booster_Power_Per-Second_Consumption: -0.13 (PercentOfCurrent)
  10. Crew Position: Engineering
  11. Crew Position: CoPilot
  12.  
  13. Name: Treek
  14. Faction: Republic
  15. Co-Pilot Ability: Running Interference - Evasion increased by 15% over 20 seconds. Effect additionally applied to 2 nearby allies while they remain within 1000m of your ship.
  16. Crew Bonus: Peripheral Vision - Sensor radius increased by 2500m.
  17. Sensor_Detection_Radius: 25 (AddToCurrent)
  18. Crew Bonus: Silent Running - Sensor dampening increased by 4000m.
  19. Sensor_Dampening: 40 (AddToCurrent)
  20. Crew Position: Tactical
  21. Crew Position: CoPilot
  22.  
  23. Name: Skadge
  24. Faction: Imperial
  25. Co-Pilot Ability: Bypass - Increases shield piercing on all weapons by 35% for 15 seconds.
  26. Crew Bonus: Spare Ammo - Ammo capacity increased by 25%
  27. Ammo_Pool_Size: 0.25 (PercentOfCurrent)
  28. Crew Bonus: Rapid Reload - Secondary weapon reload and cooldown times reduced by 8%.
  29. Weapon_Reload_Time: -0.08 (PercentOfCurrent)
  30. Crew Position: Offensive
  31. Crew Position: CoPilot
  32.  
  33. Name: Zenith
  34. Faction: Republic
  35. Co-Pilot Ability: Lingering Effect - Target will receive additional 115 damage over 6 seconds the next time their ship is hit.
  36. Crew Bonus: Spare Ammo - Ammo capacity increased by 25%
  37. Ammo_Pool_Size: 0.25 (PercentOfCurrent)
  38. Crew Bonus: Improved Kill Zone - Firing arc increased by 2 degrees.
  39. Weapon_Firing_Arc: 2 (AddToCurrent)
  40. Crew Position: Offensive
  41. Crew Position: CoPilot
  42.  
  43. Name: Risha
  44. Faction: Republic
  45. Co-Pilot Ability: Servo Jammer - Enemy target's maneuvering decreased by 20% for 20 seconds.
  46. Crew Bonus: Power to Engines - Engine power pool increased by 10%
  47. Engines_Max_Power: 0.1 (PercentOfCurrent)
  48. Crew Bonus: Power to Blasters - Blaster power pool increased by 10%
  49. Weapon_Max_Power: 0.1 (PercentOfCurrent)
  50. Crew Position: Engineering
  51. Crew Position: CoPilot
  52.  
  53. Name: Lieutenant Iresso
  54. Faction: Republic
  55. Co-Pilot Ability: Wingman - Accuracy increased by 20% over 20 seconds. Effect additionally applied to 2 nearby allies while they remain within 1000m of your ship.
  56. Crew Bonus: Depth of Field - Sensor focus range increased by 2500m.
  57. Sensor_Focused_Detection_Range: 25 (AddToCurrent)
  58. Crew Bonus: Silent Running - Sensor dampening increased by 4000m.
  59. Sensor_Dampening: 40 (AddToCurrent)
  60. Crew Position: Tactical
  61. Crew Position: CoPilot
  62.  
  63. Name: Doctor Lokin
  64. Faction: Imperial
  65. Co-Pilot Ability: Lockdown - Target's engine power immediately reduced by 40%.
  66. Crew Bonus: Comm Boost - Communication range increased by 5000m.
  67. Sensor_Communication_Range: 50 (AddToCurrent)
  68. Crew Bonus: Silent Running - Sensor dampening increased by 4000m.
  69. Sensor_Dampening: 40 (AddToCurrent)
  70. Crew Position: Tactical
  71. Crew Position: CoPilot
  72.  
  73. Name: Qyzen Fess
  74. Faction: Republic
  75. Co-Pilot Ability: Concentrated Fire - Attacks have a 45% increased chance to do critical damage for the next 6 seconds.
  76. Crew Bonus: Improved Kill Zone - Firing arc increased by 2 degrees.
  77. Weapon_Firing_Arc: 2 (AddToCurrent)
  78. Crew Bonus: Pinpointing - Weapon accuracy increased by 6%
  79. Weapon_Base_Accuracy: 0.06 (AddToCurrent)
  80. Crew Position: Offensive
  81. Crew Position: CoPilot
  82.  
  83. Name: Mako
  84. Faction: Imperial
  85. Co-Pilot Ability: Running Interference - Evasion increased by 15% over 20 seconds. Effect additionally applied to 2 nearby allies while they remain within 1000m of your ship.
  86. Crew Bonus: Peripheral Vision - Sensor radius increased by 2500m.
  87. Sensor_Detection_Radius: 25 (AddToCurrent)
  88. Crew Bonus: Comm Boost - Communication range increased by 5000m.
  89. Sensor_Communication_Range: 50 (AddToCurrent)
  90. Crew Position: Tactical
  91. Crew Position: CoPilot
  92.  
  93. Name: 2V-R8
  94. Faction: Imperial
  95. Co-Pilot Ability: Slicer's Loop - Target enemy's computer is caught in an infinite loop and cannot regen energy for 6 seconds.
  96. Crew Bonus: Efficient Fire - The cost of using blasters is reduced by 13%
  97. Weapon_Power_Draw: -0.13 (PercentOfCurrent)
  98. Crew Bonus: Efficient Maneuvers - The cost of using engine component abilities, maneuvers, and boosting is reduced by 13%
  99. Ability_Engine_Cost: -0.13 (PercentOfBase)
  100. Booster_Activation_Power_Cost: -0.13 (PercentOfCurrent)
  101. Booster_Power_Per-Second_Consumption: -0.13 (PercentOfCurrent)
  102. Crew Position: Engineering
  103. Crew Position: CoPilot
  104.  
  105. Name: Salana Rok
  106. Faction: Imperial
  107. Co-Pilot Ability: Wingman - Accuracy increased by 20% over 20 seconds. Effect additionally applied to 2 nearby allies while they remain within 1000m of your ship.
  108. Crew Bonus: Depth of Field - Sensor focus range increased by 2500m.
  109. Sensor_Focused_Detection_Range: 25 (AddToCurrent)
  110. Crew Bonus: Comm Boost - Communication range increased by 5000m.
  111. Sensor_Communication_Range: 50 (AddToCurrent)
  112. Crew Position: Tactical
  113. Crew Position: CoPilot
  114.  
  115. Name: Talos Drellik
  116. Faction: Imperial
  117. Co-Pilot Ability: Running Interference - Evasion increased by 15% over 20 seconds. Effect additionally applied to 2 nearby allies while they remain within 1000m of your ship.
  118. Crew Bonus: Peripheral Vision - Sensor radius increased by 2500m.
  119. Sensor_Detection_Radius: 25 (AddToCurrent)
  120. Crew Bonus: Silent Running - Sensor dampening increased by 4000m.
  121. Sensor_Dampening: 40 (AddToCurrent)
  122. Crew Position: Tactical
  123. Crew Position: CoPilot
  124.  
  125. Name: Broonmark
  126. Faction: Imperial
  127. Co-Pilot Ability: Nullify - Reduces the amount of damage done to your hull by 30% for 6 seconds.
  128. Crew Bonus: Structural Support - Damage reduction increased by 9%
  129. Ship_Damage_Reduction: 0.09 (AddToCurrent)
  130. Crew Bonus: Quick Recharge - Shield power regeneration increased by 15%
  131. Power_Shield_Regen_Rate: 0.15 (PercentOfCurrent)
  132. Power_Shield_Regen_Rate_(when_Recently_Consumed): 0.15 (PercentOfCurrent)
  133. Crew Position: Defensive
  134. Crew Position: CoPilot
  135.  
  136. Name: Nadia Grell
  137. Faction: Republic
  138. Co-Pilot Ability: Bypass - Increases shield piercing on all weapons by 35% for 15 seconds.
  139. Crew Bonus: Power to Shields - Shield power pool increased by 10%
  140. Shields_Max_Power_(Capacity): 0.1 (PercentOfCurrent)
  141. Crew Bonus: Response Tuning - Evasion increased by 6%
  142. Ship_Evasion: 0.06 (AddToCurrent)
  143. Crew Position: Defensive
  144. Crew Position: CoPilot
  145.  
  146. Name: Malavai Quinn
  147. Faction: Imperial
  148. Co-Pilot Ability: Wingman - Accuracy increased by 20% over 20 seconds. Effect additionally applied to 2 nearby allies while they remain within 1000m of your ship.
  149. Crew Bonus: Depth of Field - Sensor focus range increased by 2500m.
  150. Sensor_Focused_Detection_Range: 25 (AddToCurrent)
  151. Crew Bonus: Silent Running - Sensor dampening increased by 4000m.
  152. Sensor_Dampening: 40 (AddToCurrent)
  153. Crew Position: Tactical
  154. Crew Position: CoPilot
  155.  
  156. Name: MZ-12
  157. Faction: Imperial
  158. Co-Pilot Ability: Hydro Spanner - Repairs your ship's hull for 245 over 6 seconds.
  159. Crew Bonus: Spare Ammo - Ammo capacity increased by 25%
  160. Ammo_Pool_Size: 0.25 (PercentOfCurrent)
  161. Crew Bonus: Rapid Reload - Secondary weapon reload and cooldown times reduced by 8%.
  162. Weapon_Reload_Time: -0.08 (PercentOfCurrent)
  163. Crew Position: Offensive
  164. Crew Position: CoPilot
  165.  
  166. Name: Torian Cadera
  167. Faction: Imperial
  168. Co-Pilot Ability: Nullify - Reduces the amount of damage done to your hull by 30% for 6 seconds.
  169. Crew Bonus: Response Tuning - Evasion increased by 6%
  170. Ship_Evasion: 0.06 (AddToCurrent)
  171. Crew Bonus: Quick Recharge - Shield power regeneration increased by 15%
  172. Power_Shield_Regen_Rate: 0.15 (PercentOfCurrent)
  173. Power_Shield_Regen_Rate_(when_Recently_Consumed): 0.15 (PercentOfCurrent)
  174. Crew Position: Defensive
  175. Crew Position: CoPilot
  176.  
  177. Name: Writch Hurley
  178. Faction: Imperial
  179. Co-Pilot Ability: Nullify - Reduces the amount of damage done to your hull by 30% for 6 seconds.
  180. Crew Bonus: Power to Shields - Shield power pool increased by 10%
  181. Shields_Max_Power_(Capacity): 0.1 (PercentOfCurrent)
  182. Crew Bonus: Quick Recharge - Shield power regeneration increased by 15%
  183. Power_Shield_Regen_Rate: 0.15 (PercentOfCurrent)
  184. Power_Shield_Regen_Rate_(when_Recently_Consumed): 0.15 (PercentOfCurrent)
  185. Crew Position: Defensive
  186. Crew Position: CoPilot
  187.  
  188. Name: Jaesa Willsaam
  189. Faction: Imperial
  190. Co-Pilot Ability: Lingering Effect - Target will receive additional 115 damage over 6 seconds the next time their ship is hit.
  191. Crew Bonus: Improved Kill Zone - Firing arc increased by 2 degrees.
  192. Weapon_Firing_Arc: 2 (AddToCurrent)
  193. Crew Bonus: Pinpointing - Weapon accuracy increased by 6%
  194. Weapon_Base_Accuracy: 0.06 (AddToCurrent)
  195. Crew Position: Offensive
  196. Crew Position: CoPilot
  197.  
  198. Name: Transformed Lokin
  199. Faction:
  200. Co-Pilot Ability: -
  201.  
  202. Name: Doc
  203. Faction: Republic
  204. Co-Pilot Ability: Nullify - Reduces the amount of damage done to your hull by 30% for 6 seconds.
  205. Crew Bonus: Power to Shields - Shield power pool increased by 10%
  206. Shields_Max_Power_(Capacity): 0.1 (PercentOfCurrent)
  207. Crew Bonus: Quick Recharge - Shield power regeneration increased by 15%
  208. Power_Shield_Regen_Rate: 0.15 (PercentOfCurrent)
  209. Power_Shield_Regen_Rate_(when_Recently_Consumed): 0.15 (PercentOfCurrent)
  210. Crew Position: Defensive
  211. Crew Position: CoPilot
  212.  
  213. Name: Ashy
  214. Faction: Republic
  215. Co-Pilot Ability: Slicer's Loop - Target enemy's computer is caught in an infinite loop and cannot regen energy for 6 seconds.
  216. Crew Bonus: Power to Blasters - Blaster power pool increased by 10%
  217. Weapon_Max_Power: 0.1 (PercentOfCurrent)
  218. Crew Bonus: Efficient Maneuvers - The cost of using engine component abilities, maneuvers, and boosting is reduced by 13%
  219. Ability_Engine_Cost: -0.13 (PercentOfBase)
  220. Booster_Activation_Power_Cost: -0.13 (PercentOfCurrent)
  221. Booster_Power_Per-Second_Consumption: -0.13 (PercentOfCurrent)
  222. Crew Position: Engineering
  223. Crew Position: CoPilot
  224.  
  225. Name: Jaesa Willsaam
  226. Faction: Imperial
  227. Co-Pilot Ability: Lingering Effect - Target will receive additional 115 damage over 6 seconds the next time their ship is hit.
  228. Crew Bonus: Improved Kill Zone - Firing arc increased by 2 degrees.
  229. Weapon_Firing_Arc: 2 (AddToCurrent)
  230. Crew Bonus: Pinpointing - Weapon accuracy increased by 6%
  231. Weapon_Base_Accuracy: 0.06 (AddToCurrent)
  232. Crew Position: Offensive
  233. Crew Position: CoPilot
  234.  
  235. Name: Lord Scourge
  236. Faction: Republic
  237. Co-Pilot Ability: Supression - Target's accuracy is reduced by 25% for 20 seconds.
  238. Crew Bonus: Peripheral Vision - Sensor radius increased by 2500m.
  239. Sensor_Detection_Radius: 25 (AddToCurrent)
  240. Crew Bonus: Comm Boost - Communication range increased by 5000m.
  241. Sensor_Communication_Range: 50 (AddToCurrent)
  242. Crew Position: Tactical
  243. Crew Position: CoPilot
  244.  
  245. Name: Elara Dorne
  246. Faction: Republic
  247. Co-Pilot Ability: Nullify - Reduces the amount of damage done to your hull by 30% for 6 seconds.
  248. Crew Bonus: Peripheral Vision - Sensor radius increased by 2500m.
  249. Sensor_Detection_Radius: 25 (AddToCurrent)
  250. Crew Bonus: Depth of Field - Sensor focus range increased by 2500m.
  251. Sensor_Focused_Detection_Range: 25 (AddToCurrent)
  252. Crew Position: Tactical
  253. Crew Position: CoPilot
  254.  
  255. Name: Aric Jorgan
  256. Faction: Republic
  257. Co-Pilot Ability: Concentrated Fire - Attacks have a 45% increased chance to do critical damage for the next 6 seconds.
  258. Crew Bonus: Spare Ammo - Ammo capacity increased by 25%
  259. Ammo_Pool_Size: 0.25 (PercentOfCurrent)
  260. Crew Bonus: Rapid Reload - Secondary weapon reload and cooldown times reduced by 8%.
  261. Weapon_Reload_Time: -0.08 (PercentOfCurrent)
  262. Crew Position: Offensive
  263. Crew Position: CoPilot
  264.  
  265. Name: Lieutenant Pierce
  266. Faction: Imperial
  267. Co-Pilot Ability: Concentrated Fire - Attacks have a 45% increased chance to do critical damage for the next 6 seconds.
  268. Crew Bonus: Spare Ammo - Ammo capacity increased by 25%
  269. Ammo_Pool_Size: 0.25 (PercentOfCurrent)
  270. Crew Bonus: Pinpointing - Weapon accuracy increased by 6%
  271. Weapon_Base_Accuracy: 0.06 (AddToCurrent)
  272. Crew Position: Offensive
  273. Crew Position: CoPilot
  274.  
  275. Name: Kaliyo
  276. Faction: Imperial
  277. Co-Pilot Ability: In Your Sights - Zeroes you in on your target, reducing their evasion by 20% for 20 seconds.
  278. Crew Bonus: Rapid Reload - Secondary weapon reload and cooldown times reduced by 8%.
  279. Weapon_Reload_Time: -0.08 (PercentOfCurrent)
  280. Crew Bonus: Improved Kill Zone - Firing arc increased by 2 degrees.
  281. Weapon_Firing_Arc: 2 (AddToCurrent)
  282. Crew Position: Offensive
  283. Crew Position: CoPilot
  284.  
  285. Name: Vector
  286. Faction: Imperial
  287. Co-Pilot Ability: Servo Jammer - Enemy target's maneuvering decreased by 20% for 20 seconds.
  288. Crew Bonus: Power to Shields - Shield power pool increased by 10%
  289. Shields_Max_Power_(Capacity): 0.1 (PercentOfCurrent)
  290. Crew Bonus: Response Tuning - Evasion increased by 6%
  291. Ship_Evasion: 0.06 (AddToCurrent)
  292. Crew Position: Defensive
  293. Crew Position: CoPilot
  294.  
  295. Name: Vette
  296. Faction: Imperial
  297. Co-Pilot Ability: Servo Jammer - Enemy target's maneuvering decreased by 20% for 20 seconds.
  298. Crew Bonus: Power to Blasters - Blaster power pool increased by 10%
  299. Weapon_Max_Power: 0.1 (PercentOfCurrent)
  300. Crew Bonus: Efficient Fire - The cost of using blasters is reduced by 13%
  301. Weapon_Power_Draw: -0.13 (PercentOfCurrent)
  302. Crew Position: Engineering
  303. Crew Position: CoPilot
  304.  
  305. Name: Kira Carsen
  306. Faction: Republic
  307. Co-Pilot Ability: In Your Sights - Zeroes you in on your target, reducing their evasion by 20% for 20 seconds.
  308. Crew Bonus: Spare Ammo - Ammo capacity increased by 25%
  309. Ammo_Pool_Size: 0.25 (PercentOfCurrent)
  310. Crew Bonus: Pinpointing - Weapon accuracy increased by 6%
  311. Weapon_Base_Accuracy: 0.06 (AddToCurrent)
  312. Crew Position: Offensive
  313. Crew Position: CoPilot
  314.  
  315. Name: Ashara Zavros
  316. Faction: Imperial
  317. Co-Pilot Ability: Lingering Effect - Target will receive additional 115 damage over 6 seconds the next time their ship is hit.
  318. Crew Bonus: Structural Support - Damage reduction increased by 9%
  319. Ship_Damage_Reduction: 0.09 (AddToCurrent)
  320. Crew Bonus: Response Tuning - Evasion increased by 6%
  321. Ship_Evasion: 0.06 (AddToCurrent)
  322. Crew Position: Defensive
  323. Crew Position: CoPilot
  324.  
  325. Name: Blizz
  326. Faction: Imperial
  327. Co-Pilot Ability: Hydro Spanner - Repairs your ship's hull for 245 over 6 seconds.
  328. Crew Bonus: Power to Engines - Engine power pool increased by 10%
  329. Engines_Max_Power: 0.1 (PercentOfCurrent)
  330. Crew Bonus: Efficient Maneuvers - The cost of using engine component abilities, maneuvers, and boosting is reduced by 13%
  331. Ability_Engine_Cost: -0.13 (PercentOfBase)
  332. Booster_Activation_Power_Cost: -0.13 (PercentOfCurrent)
  333. Booster_Power_Per-Second_Consumption: -0.13 (PercentOfCurrent)
  334. Crew Position: Engineering
  335. Crew Position: CoPilot
  336.  
  337. Name: M1-4X
  338. Faction: Republic
  339. Co-Pilot Ability: Bypass - Increases shield piercing on all weapons by 35% for 15 seconds.
  340. Crew Bonus: Structural Support - Damage reduction increased by 9%
  341. Ship_Damage_Reduction: 0.09 (AddToCurrent)
  342. Crew Bonus: Power to Shields - Shield power pool increased by 10%
  343. Shields_Max_Power_(Capacity): 0.1 (PercentOfCurrent)
  344. Crew Position: Defensive
  345. Crew Position: CoPilot
  346.  
  347. Name: Tanno Vik
  348. Faction: Republic
  349. Co-Pilot Ability: Running Interference - Evasion increased by 15% over 20 seconds. Effect additionally applied to 2 nearby allies while they remain within 1000m of your ship.
  350. Crew Bonus: Power to Shields - Shield power pool increased by 10%
  351. Shields_Max_Power_(Capacity): 0.1 (PercentOfCurrent)
  352. Crew Bonus: Response Tuning - Evasion increased by 6%
  353. Ship_Evasion: 0.06 (AddToCurrent)
  354. Crew Position: Defensive
  355. Crew Position: CoPilot
  356.  
  357. Name: SCORPIO
  358. Faction: Imperial
  359. Co-Pilot Ability: Supression - Target's accuracy is reduced by 25% for 20 seconds.
  360. Crew Bonus: Peripheral Vision - Sensor radius increased by 2500m.
  361. Sensor_Detection_Radius: 25 (AddToCurrent)
  362. Crew Bonus: Depth of Field - Sensor focus range increased by 2500m.
  363. Sensor_Focused_Detection_Range: 25 (AddToCurrent)
  364. Crew Position: Tactical
  365. Crew Position: CoPilot
  366.  
  367. Name: Corso Riggs
  368. Faction: Republic
  369. Co-Pilot Ability: In Your Sights - Zeroes you in on your target, reducing their evasion by 20% for 20 seconds.
  370. Crew Bonus: Rapid Reload - Secondary weapon reload and cooldown times reduced by 8%.
  371. Weapon_Reload_Time: -0.08 (PercentOfCurrent)
  372. Crew Bonus: Improved Kill Zone - Firing arc increased by 2 degrees.
  373. Weapon_Firing_Arc: 2 (AddToCurrent)
  374. Crew Position: Offensive
  375. Crew Position: CoPilot
  376.  
  377. Name: Akaavi Spar
  378. Faction: Republic
  379. Co-Pilot Ability: Wingman - Accuracy increased by 20% over 20 seconds. Effect additionally applied to 2 nearby allies while they remain within 1000m of your ship.
  380. Crew Bonus: Comm Boost - Communication range increased by 5000m.
  381. Sensor_Communication_Range: 50 (AddToCurrent)
  382. Crew Bonus: Silent Running - Sensor dampening increased by 4000m.
  383. Sensor_Dampening: 40 (AddToCurrent)
  384. Crew Position: Tactical
  385. Crew Position: CoPilot
  386.  
  387. Name: Guss Tuno
  388. Faction: Republic
  389. Co-Pilot Ability: Lockdown - Target's engine power immediately reduced by 40%.
  390. Crew Bonus: Structural Support - Damage reduction increased by 9%
  391. Ship_Damage_Reduction: 0.09 (AddToCurrent)
  392. Crew Bonus: Quick Recharge - Shield power regeneration increased by 15%
  393. Power_Shield_Regen_Rate: 0.15 (PercentOfCurrent)
  394. Power_Shield_Regen_Rate_(when_Recently_Consumed): 0.15 (PercentOfCurrent)
  395. Crew Position: Defensive
  396. Crew Position: CoPilot
  397.  
  398. Name: Treek
  399. Faction: Imperial
  400. Co-Pilot Ability: Running Interference - Evasion increased by 15% over 20 seconds. Effect additionally applied to 2 nearby allies while they remain within 1000m of your ship.
  401. Crew Bonus: Peripheral Vision - Sensor radius increased by 2500m.
  402. Sensor_Detection_Radius: 25 (AddToCurrent)
  403. Crew Bonus: Silent Running - Sensor dampening increased by 4000m.
  404. Sensor_Dampening: 40 (AddToCurrent)
  405. Crew Position: Tactical
  406. Crew Position: CoPilot
  407.  
  408. Name: Aven Geth
  409. Faction: Imperial
  410. Co-Pilot Ability: In Your Sights - Zeroes you in on your target, reducing their evasion by 20% for 20 seconds.
  411. Crew Bonus: Power to Blasters - Blaster power pool increased by 10%
  412. Weapon_Max_Power: 0.1 (PercentOfCurrent)
  413. Crew Bonus: Efficient Maneuvers - The cost of using engine component abilities, maneuvers, and boosting is reduced by 13%
  414. Ability_Engine_Cost: -0.13 (PercentOfBase)
  415. Booster_Activation_Power_Cost: -0.13 (PercentOfCurrent)
  416. Booster_Power_Per-Second_Consumption: -0.13 (PercentOfCurrent)
  417. Crew Position: Engineering
  418. Crew Position: CoPilot
  419.  
  420. Name: Sergeant Rusk
  421. Faction: Republic
  422. Co-Pilot Ability: Lingering Effect - Target will receive additional 115 damage over 6 seconds the next time their ship is hit.
  423. Crew Bonus: Spare Ammo - Ammo capacity increased by 25%
  424. Ammo_Pool_Size: 0.25 (PercentOfCurrent)
  425. Crew Bonus: Rapid Reload - Secondary weapon reload and cooldown times reduced by 8%.
  426. Weapon_Reload_Time: -0.08 (PercentOfCurrent)
  427. Crew Position: Offensive
  428. Crew Position: CoPilot
  429.  
  430. Name: Khem Val
  431. Faction: Imperial
  432. Co-Pilot Ability: Bypass - Increases shield piercing on all weapons by 35% for 15 seconds.
  433. Crew Bonus: Spare Ammo - Ammo capacity increased by 25%
  434. Ammo_Pool_Size: 0.25 (PercentOfCurrent)
  435. Crew Bonus: Improved Kill Zone - Firing arc increased by 2 degrees.
  436. Weapon_Firing_Arc: 2 (AddToCurrent)
  437. Crew Position: Offensive
  438. Crew Position: CoPilot
  439.  
  440. Name: Gault
  441. Faction: Imperial
  442. Co-Pilot Ability: Concentrated Fire - Attacks have a 45% increased chance to do critical damage for the next 6 seconds.
  443. Crew Bonus: Rapid Reload - Secondary weapon reload and cooldown times reduced by 8%.
  444. Weapon_Reload_Time: -0.08 (PercentOfCurrent)
  445. Crew Bonus: Pinpointing - Weapon accuracy increased by 6%
  446. Weapon_Base_Accuracy: 0.06 (AddToCurrent)
  447. Crew Position: Offensive
  448. Crew Position: CoPilot
  449.  
  450. Name: Kendra Novar
  451. Faction: Republic
  452. Co-Pilot Ability: Running Interference - Evasion increased by 15% over 20 seconds. Effect additionally applied to 2 nearby allies while they remain within 1000m of your ship.
  453. Crew Bonus: Depth of Field - Sensor focus range increased by 2500m.
  454. Sensor_Focused_Detection_Range: 25 (AddToCurrent)
  455. Crew Bonus: Comm Boost - Communication range increased by 5000m.
  456. Sensor_Communication_Range: 50 (AddToCurrent)
  457. Crew Position: Tactical
  458. Crew Position: CoPilot
  459.  
  460. Name: B-3G9
  461. Faction: Republic
  462. Co-Pilot Ability: Hydro Spanner - Repairs your ship's hull for 245 over 6 seconds.
  463. Crew Bonus: Rapid Reload - Secondary weapon reload and cooldown times reduced by 8%.
  464. Weapon_Reload_Time: -0.08 (PercentOfCurrent)
  465. Crew Bonus: Pinpointing - Weapon accuracy increased by 6%
  466. Weapon_Base_Accuracy: 0.06 (AddToCurrent)
  467. Crew Position: Offensive
  468. Crew Position: CoPilot
  469.  
  470. Name: Ensign Temple
  471. Faction: Imperial
  472. Co-Pilot Ability: Slicer's Loop - Target enemy's computer is caught in an infinite loop and cannot regen energy for 6 seconds.
  473. Crew Bonus: Power to Engines - Engine power pool increased by 10%
  474. Engines_Max_Power: 0.1 (PercentOfCurrent)
  475. Crew Bonus: Efficient Fire - The cost of using blasters is reduced by 13%
  476. Weapon_Power_Draw: -0.13 (PercentOfCurrent)
  477. Crew Position: Engineering
  478. Crew Position: CoPilot
  479.  
  480. Name: Andronikos Revel
  481. Faction: Imperial
  482. Co-Pilot Ability: Lockdown - Target's engine power immediately reduced by 40%.
  483. Crew Bonus: Power to Blasters - Blaster power pool increased by 10%
  484. Weapon_Max_Power: 0.1 (PercentOfCurrent)
  485. Crew Bonus: Power to Engines - Engine power pool increased by 10%
  486. Engines_Max_Power: 0.1 (PercentOfCurrent)
  487. Crew Position: Engineering
  488. Crew Position: CoPilot
  489.  
  490. Name: Tharan Cedrax
  491. Faction: Republic
  492. Co-Pilot Ability: Slicer's Loop - Target enemy's computer is caught in an infinite loop and cannot regen energy for 6 seconds.
  493. Crew Bonus: Power to Engines - Engine power pool increased by 10%
  494. Engines_Max_Power: 0.1 (PercentOfCurrent)
  495. Crew Bonus: Efficient Fire - The cost of using blasters is reduced by 13%
  496. Weapon_Power_Draw: -0.13 (PercentOfCurrent)
  497. Crew Position: Engineering
  498. Crew Position: CoPilot
  499.  
  500. Name: HK-51
  501. Faction: Imperial
  502. Co-Pilot Ability: Concentrated Fire - Attacks have a 45% increased chance to do critical damage for the next 6 seconds.
  503. Crew Bonus: Rapid Reload - Secondary weapon reload and cooldown times reduced by 8%.
  504. Weapon_Reload_Time: -0.08 (PercentOfCurrent)
  505. Crew Bonus: Improved Kill Zone - Firing arc increased by 2 degrees.
  506. Weapon_Firing_Arc: 2 (AddToCurrent)
  507. Crew Position: Offensive
  508. Crew Position: CoPilot
  509.  
  510. Name: Bowdaar
  511. Faction: Republic
  512. Co-Pilot Ability: Supression - Target's accuracy is reduced by 25% for 20 seconds.
  513. Crew Bonus: Structural Support - Damage reduction increased by 9%
  514. Ship_Damage_Reduction: 0.09 (AddToCurrent)
  515. Crew Bonus: Response Tuning - Evasion increased by 6%
  516. Ship_Evasion: 0.06 (AddToCurrent)
  517. Crew Position: Defensive
  518. Crew Position: CoPilot
  519.  
  520. Name: T7-O1
  521. Faction: Republic
  522. Co-Pilot Ability: Hydro Spanner - Repairs your ship's hull for 245 over 6 seconds.
  523. Crew Bonus: Power to Blasters - Blaster power pool increased by 10%
  524. Weapon_Max_Power: 0.1 (PercentOfCurrent)
  525. Crew Bonus: Efficient Fire - The cost of using blasters is reduced by 13%
  526. Weapon_Power_Draw: -0.13 (PercentOfCurrent)
  527. Crew Position: Engineering
  528. Crew Position: CoPilot
  529.  
  530. Name: Oro Wogawa
  531. Faction: Republic
  532. Co-Pilot Ability: Servo Jammer - Enemy target's maneuvering decreased by 20% for 20 seconds.
  533. Crew Bonus: Response Tuning - Evasion increased by 6%
  534. Ship_Evasion: 0.06 (AddToCurrent)
  535. Crew Bonus: Quick Recharge - Shield power regeneration increased by 15%
  536. Power_Shield_Regen_Rate: 0.15 (PercentOfCurrent)
  537. Power_Shield_Regen_Rate_(when_Recently_Consumed): 0.15 (PercentOfCurrent)
  538. Crew Position: Defensive
  539. Crew Position: CoPilot
  540.  
  541. Name: HK-51
  542. Faction: Republic
  543. Co-Pilot Ability: Concentrated Fire - Attacks have a 45% increased chance to do critical damage for the next 6 seconds.
  544. Crew Bonus: Rapid Reload - Secondary weapon reload and cooldown times reduced by 8%.
  545. Weapon_Reload_Time: -0.08 (PercentOfCurrent)
  546. Crew Bonus: Improved Kill Zone - Firing arc increased by 2 degrees.
  547. Weapon_Firing_Arc: 2 (AddToCurrent)
  548. Crew Position: Offensive
  549. Crew Position: CoPilot
  550.  
  551. Name: HK-51
  552. Faction:
  553. Co-Pilot Ability: -
  554.  
  555. Name: Yuun
  556. Faction: Republic
  557. Co-Pilot Ability: Slicer's Loop - Target enemy's computer is caught in an infinite loop and cannot regen energy for 6 seconds.
  558. Crew Bonus: Efficient Fire - The cost of using blasters is reduced by 13%
  559. Weapon_Power_Draw: -0.13 (PercentOfCurrent)
  560. Crew Bonus: Efficient Maneuvers - The cost of using engine component abilities, maneuvers, and boosting is reduced by 13%
  561. Ability_Engine_Cost: -0.13 (PercentOfBase)
  562. Booster_Activation_Power_Cost: -0.13 (PercentOfCurrent)
  563. Booster_Power_Per-Second_Consumption: -0.13 (PercentOfCurrent)
  564. Crew Position: Engineering
  565. Crew Position: CoPilot
  566.  
  567. Name: Xalek
  568. Faction: Imperial
  569. Co-Pilot Ability: Supression - Target's accuracy is reduced by 25% for 20 seconds.
  570. Crew Bonus: Structural Support - Damage reduction increased by 9%
  571. Ship_Damage_Reduction: 0.09 (AddToCurrent)
  572. Crew Bonus: Power to Shields - Shield power pool increased by 10%
  573. Shields_Max_Power_(Capacity): 0.1 (PercentOfCurrent)
  574. Crew Position: Defensive
  575. Crew Position: CoPilot
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement