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retropikachu

Retro's Cards Vol. 4

Jul 21st, 2016
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  1. Retro's Cards Volume 4:
  2.  
  3. Name: Zero Z
  4. Core: Laser
  5. Health: 130
  6. Attack 1: Z Saber
  7. Attack 1 Description: This attack does 20 laser and cutter damage. Z Saber now does 20 more damage for the rest of the fight. Effect stacks, but caps at +80 damage (100 damage total).
  8. Attack 2: Saber Combo
  9. Attack 2 Description: Flip coins until you get tails or 3 consecutive heads. For each heads, this attack does 40 laser and cutter damage. If Z Saber is at maximum power (100 damage), this attack does 60 damage for each heads instead of 40.
  10. Attack 3: Shield Boomerang
  11. Attack 3 Description: Takes 1 turn to charge. During charge state, attacks do 20 less damage to Zero Z. When the attack is used again, this attack does 70 laser and shield damage.
  12. Weakness: Cutter
  13. Resistance: Shadow
  14.  
  15. Name: Beck
  16. Core: Copy
  17. Health: 140
  18. Power: RefleXion
  19. Power Description: If Beck has defeated a foe with Xel Dash, he may use any of the victim's attacks for the rest of the battle.
  20. Attack 2: Buster Shot
  21. Attack 2 Description: Roll a die. Multiply the result by 10, and do that amount of neutral damage to the foe.
  22. Attack 3: Xel Dash
  23. Attack 3 Description: This attack does 10 swift and copy damage. If the foe has 40 or less HP, this attack does 40 damage, ignores resistance, activates RefleXion, and Beck is healed by 40 HP.
  24. Name: Power Change
  25. Core: Neutral
  26. Description: If your current robot has a Power, you may change that power for another robot's power from your deck.
  27.  
  28. Name: Eclipse
  29. Core: Shadow
  30. Description: The target's HP is halved, rounded up (70 -> 40). If the target has a weakness to Shadow, the target's HP is reduced to 10. If the target has a resistance to Shadow, the target's HP is unaffected. If the target already has 10 HP, this does 10 damage.
  31.  
  32. Name: Curaga
  33. Core: Energy
  34. Description: Heals your current Robot by 90
  35.  
  36. Name: Restore
  37. Core: Energy
  38. Description: Removes all status conditions (both positive and negative). Can be used on you or opponenent.
  39.  
  40. Name: System Reset
  41. Core: Energy
  42. Description: Removes all status conditions (both positive and negative) and fully heals both you and your opponent.
  43.  
  44. Name: Victory Star
  45. Core: Neutral
  46. Description: You may use this support card after a coin flip or dice roll. Redo your coin flip or dice roll, and pick the better result of the two. If you pick the original result, this support card goes right back into your deck.
  47.  
  48. Name: Eddie Call
  49. Core: Neutral
  50. Description: Roll a die. If...
  51. - 1: Heal your robot by 30
  52. - 2: Heal your robot by 60
  53. - 3: Heal your robot by 90
  54. - 4: Heal your robot by 120
  55. - 5: Damage foe by 30
  56. - 6: Damage foe by 70
  57.  
  58. Name: Weakness Change
  59. Core: Neutral
  60. Description: Change the weakness of either your robot or your opponent's robot for 3 turns. Must be a "Legal" core type (i.e. no Cossack or Weapons).
  61.  
  62. Name: Resistance Change
  63. Core: Neutral
  64. Description: Change the resistance of either your robot or your opponent's robot for 3 turns. Must be a "Legal" core type (i.e. no Cossack or Weapons).
  65.  
  66. Name: Regen
  67. Core: Energy
  68. Description: Heals your robot by 30 HP for 4 turns.
  69.  
  70. Name: AntiField
  71. Core: Shadow
  72. Description: Immediately removes the current field in play.
  73.  
  74. Name: Field Reverse
  75. Core: Empty
  76. Description: The Increases and Decreases of the current field in play are reversed (i.e. -10 flame becomes +10 flame)
  77.  
  78. Name: Azura's Song
  79. Core: Water
  80. Description: Flip a coin. If heads, you can use 2 attacks on this turn. If tails, nothing occurs and this card is wasted.
  81.  
  82. Name: Roar
  83. Core: Neutral
  84. Description: Forces the opponent to switch out their current Robot Master with another card of YOUR choice.
  85.  
  86. Name: DarkChip
  87. Core: Shadow
  88. Description: Increases the power of your attacks by 50, but reduces both current and maximum HP by 50% (rounded down). Buff lasts until card is switched out or defeated, but Debuffs last until defeated.
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