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- #-------------------------------------------------------------------------------
- # Non-Combat Menu Addon
- #-- Single Item Tab v1.0
- #-- By mjshi
- #-------------------------------------------------------------------------------
- # Installation: Put below the Non-Combat Menu.
- #-------------------------------------------------------------------------------
- class Window_ItemList
- def initialize(x, y, width, height)
- super
- @category = :item if NonCombatMenu::SHOW_CONSUMABLES
- @category = :key_item if NonCombatMenu::SHOW_KEY_ITEMS
- @category = :weapon if NonCombatMenu::SHOW_WEAPONS
- @category = :armor if NonCombatMenu::SHOW_ARMORS
- @data = []
- self.activate
- select(0)
- end
- def category=(category)
- @category = :item if NonCombatMenu::SHOW_CONSUMABLES
- @category = :key_item if NonCombatMenu::SHOW_KEY_ITEMS
- @category = :weapon if NonCombatMenu::SHOW_WEAPONS
- @category = :armor if NonCombatMenu::SHOW_ARMORS
- refresh
- self.oy = 0
- end
- end
- class Window_ItemCategory
- def initialize
- super(0, 0)
- self.unselect
- self.deactivate
- end
- end
- class Scene_Item
- alias old_create_item_window create_item_window
- def create_item_window
- old_create_item_window
- @item_window.set_handler(:cancel, method(:return_scene))
- @item_window.update_help if @item_window.y != 0
- end
- end
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