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- Metabolic Booster [200]
- +6 Strength
- "To be a Marine you gotta get SWOL."
- Khala Stone [850]
- Metabolic Booster (200) + Temporal Plating (150)
- +10 Strength, +10 Intelligence
- [SUBSIST 1] For every 10% of Energy missing, +0.6 Health Regen and +0.3 Energy Regen.
- Pulse Hammer [1525]
- Metabolic Booster (200) + Sledgehammer (850)
- +11 Strength, +35 Weapon Damage
- [SHOCKWAVE 1] Your attacks reduce the target's Movement Speed by 20% for 2.5 seconds.
- Dominion Standard [1550]
- Graviton Booster (625) + Metabolic Booster (200)
- +10 Strength, +15% Weapon Speed
- [RALLY 1] Allies in a 10-unit radius gain +10% Weapon Speed and +10% Weapon Damage.
- Force of Entropy [3200]
- Pulse Hammer (1525) + Emerald Lotus (1100)
- +12 Strength, +480 Health, +40 Weapon Damage
- [SHOCKWAVE 2] Your attacks Slow the target by 30% for 2.5 seconds.
- Stabilizer [1850]
- +14 all stats
- [Unique] +10 Primary Attribute
- Yamato Reactor [4300]
- Stabilizer (1850) + Twin Paradox Isolator (1900)
- +15 Strength, +15 Agility, +51 Intelligence, +2.5 Energy Regen, +15% Cooldown Reduction
- [Unique] +25 Primary Attribute
- [ACTIVE: CHRONO BOOST 2] Increase your Time Scale and Spell Damage by 25% for 8 seconds. 60 second cooldown.
- Duran's Buckler [825]
- Metabolic Booster (200) x3
- +18 Strength, +2.5 Health Regen, +3 Armor
- [FORGED METALS 1] Reduce all incoming Physical Damage by 12.
- Parallax Generator [4100]
- Stabilizer (1850) + Lost Treasure (850)
- +18 all stats, +5 Health Regen, +2 Energy Regen
- [Unique] +20 Primary Attribute
- [UNIQUE] Upon receiving a Debuff, remove all Debuffs from yourself and Heal yourself for 300 Health. 30 second cooldown.
- Cybernetic Implants [925]
- +21 Strength
- "Skynet deffinitely had nothing to do with these. Probably."
- Blue Gene [4450] (Doesn't do anything)
- Power Stone (1200) + Stabilizer (1850)
- +22 Strength, +22 Agility, +22 Intelligence, +450 Health, +350 Energy
- [Unique] +30 to primary attribute.
- [Unique] Blue Gene powers up your Ultimate with additional effects.
- [Active - Recharge] Instantly recover 250 Health and 250 Energy. 20 second cooldown.
- Coat of Arms [3600]
- Miner's Goggles (750) + Khala Stone (850) + Dominion Standard (1550)
- +24 Strength, +12 Intelligence, +300 Health, +15% Cooldown Reduction, +25% Weapon Speed
- [SUBSIST 2] For every 10% of Energy missing, you gain +0.8 Health Regen and +0.4 Energy Regen.
- [RALLY 2] Allies in a 10-unit radius gain +15% Weapon Speed and +15% Weapon Damage. While your health is below 30%, the effect is doubled.
- Newtonian Armor [1750]
- Fusion Blade (175) + Cybernetic Implants (925)
- +25 Strength, +10 Agility
- [REACTIVE PLATING 1] +1 Armor for 4 seconds every time you are attacked, stacks up to 10 times.
- Electric Mantle [3500]
- +25 Strength, +4% Time Scale, +0.12 Movement Speed, +20% Spell Resist
- [ACTIVE: TRAVEL] You gain +1 Movement Speed for 12 seconds. Dispels 2 seconds after being attacked by a hero. Enemy heroes that attack you during this time take 150 Spell Damage and are stunned for 1 second. 40 second cooldown.
- Sword Breaker [2300]
- Metabolic Booster (200) + Cybernetic Implants (925) + Neosteel Vestments (650)
- +29 Strength, +6 Armor
- [PARRY 1] +25% Evasion
- [ACTIVE] Target enemy hero has their attack disabled for 3 seconds. 35 second cooldown.
- Flesh Hammer [2000]
- Metabolic Booster (200) + Cybernetic Implants (925)
- +36 Strength
- "When they said they were going to rip your leg off and beat you with it, they were serious. "
- Shadowmourne [5000]
- Flesh Hammer (2000) + Sledgehammer (850) x2
- +38 Strength, +65 Weapon Damage
- [UNIQUE] Your attacks spawn a shadow of yourself that follows and attacks the target unit for up to 3 seconds. The shadow deals 50% of your Weapon Damage and applies other on-hit effects.
- Atom Smasher [4000]
- Flesh Hammer (2000) + Ocelot's Revolver (1250)
- +41 Strength, +300 Energy, +26 Weapon Damage
- [POWERSTRIKE 3] Using an ability causes your next attack to deal [75% Intelligence] Spell Damage and slow enemies in a 2-unit area by 50% for 2 seconds.
- Darwin's Might [4300]
- Flesh Hammer (2000) + Bloodletter (700) x2
- +45 Strength, +25 Weapon Damage, +25% Lifesteal
- [ACTIVE] +100% Lifesteal for 4 seconds. 20 second cooldown.
- Organic Carapace [4000]
- Flesh Hammer (2000) + Emerald Lotus (1100)
- +45 Strength, +550 Health
- [UNIQUE] Regenerate 1% Health every second.
- Darksteel Titan [3600]
- Newtonian Armor (1750) + Duran's Buckler (825) + Cell Regenerator (425)
- +55 Strength, +12 Agility, +5.5 Health Regen, +5 Armor
- [REACTIVE PLATING 2] +1 Armor for 4 seconds every time you are attacked, stacks up to 10 times.
- [FORGED METALS 2] Reduce all incoming Physical Damage by 25.
- [Unique] Enemies that attack you lose 30% Movement Speed for 2 seconds.
- Lion's Bane [3450]
- Flesh Hammer (2000) + Cybernetic Implants (925)
- +63 Strength, +0.15 Movement Speed, +15% Cooldown Reduction
- [UNIQUE] +20% Movement Speed while within 8 units of any structure.
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