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Apr 7th, 2014
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  1. //Event Handler + other global variables
  2. var bindEvt = (function () {
  3.     "use strict";
  4.     if (document.addEventListener) {
  5.         return function (element, event, handler) {
  6.             element.addEventListener(event, handler, false);
  7.         };
  8.     }
  9.     return function (element, event, handler) {
  10.         element.attachEvent('on' + event, handler);
  11.     };
  12. }()),
  13. timeset,
  14. countdown,
  15. start,
  16. pause,
  17. reset;
  18.  
  19. //Convert seconds to time
  20. function dhms(s, f) {
  21.     var d = h = m = 0;
  22.     switch (true) {
  23.         case (s > 86400):
  24.             d = Math.floor(s / 86400);
  25.             s -= d * 86400;
  26.         case (s > 3600):
  27.             h = Math.floor(s / 3600);
  28.             s -= h * 3600;
  29.         case (s > 60):
  30.             m = Math.floor(s / 60);
  31.             s -= m * 60;
  32.     }
  33.     if (f != null) {
  34.         var f = f.replace('dd', (d < 10) ? "0" + d : d);
  35.         f = f.replace('d', d);
  36.         f = f.replace('hh', (h < 10) ? "0" + h : h);
  37.         f = f.replace('h', h);
  38.         f = f.replace('mm', (m < 10) ? "0" + m : m);
  39.         f = f.replace('m', m);
  40.         f = f.replace('ss', (s < 10) ? "0" + s : s);
  41.         f = f.replace('s', s);
  42.     }
  43.     else {
  44.         f = d + ':' + h + ':' + m + ':' + s;
  45.     }
  46.     return f;
  47. }
  48.  
  49.  
  50.  
  51. //set timer
  52. function starttimer() {
  53.     if (timeset == null) { timeset = document.getElementById('timerange').value * 60; };
  54.     function startcounting() {
  55.         document.getElementById('fulltime').innerHTML = dhms(timeset, 'hh:mm:ss');
  56.         timeset -= 1;
  57.     }
  58.     startcounting();
  59.     countdown = setInterval(startcounting, 1000);
  60.    
  61. }
  62. function pausetimer() {
  63.     window.clearInterval(countdown)
  64. }
  65.  
  66. function resettimer() {
  67.     window.clearInterval(countdown)
  68.     timeset = null;
  69.     document.getElementById('fulltime').innerHTML = "";
  70. }
  71.  
  72. //detect interactions
  73. function runtimer() {
  74.     start = document.getElementById('start');
  75.     pause = document.getElementById('pause');
  76.     reset = document.getElementById('reset');
  77.     bindEvt(start, "click", starttimer);
  78.     bindEvt(pause, "click", pausetimer);
  79.     bindEvt(reset, "click", resettimer);
  80. }
  81.  
  82. //onload event
  83. bindEvt(window, "load", runtimer);
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