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May 15th, 2015
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  1. #Name of the main GUI
  2. shopMenuName: "&3&lShop menu"
  3. #Size of the main GUI, valid values are 9, 18, 27, 36, 45 and 54
  4. shopMenuSize: 9
  5. #Define whether selling all with middle mouse button is enabled
  6. enableSellAll: true
  7. #Define whether the buy GUI with option to select quantity is enabled
  8. enableBuyGUI: true
  9. #Define whether the sell GUI with option to select quantity is enabled
  10. enableSellGUI: true
  11. #Define whether sell all button in SellGUI is enabled (enableSellGUI has to be enabled too)
  12. enableSellGUISellAll: true
  13. #Define whether after closing/buying/selling the shop GUI should be opened again
  14. returnToShop: true
  15. #Define whether lines containing the %buy% placeholder should be hidden for unbuyable items
  16. hideBuyPriceForUnbuyable: true
  17. #Define whether lines containing the %sell% placeholder should be hidden for unsellable items
  18. hideSellPriceForUnsellable: true
  19. #Format of item lores in shops, %buy% will be replaced with the buy price and %sell% with sell price
  20. shopItemLoreFormat:
  21.  #This lore will be applied to items
  22.   item:
  23.     - "&7Buy price: &c%buy%$"
  24.     - "&7Sell price: &a%sell%$"
  25.     - "&9Click with MMB to sell all"
  26.   #This lore will be applied to items in the buy GUI (when enableBuyGUI is set to true)
  27.   itemBuyGUI:
  28.     - "&7Buy price: &c%buy%$"  
  29.   #This lore will be applied to items in the sell GUI (when enableSellGUI is set to true)
  30.   itemSellGUI:
  31.     - "&7Sell price: &a%sell%$"
  32.   #This lore will be applied to the sell all button in the sell GUI (when enableSellGUI and enableSellGUISellAll are set to true)
  33.   itemSellGUISellAll:
  34.     - "&7Sell all for: &a%sell%$"
  35.   #This one to permissions
  36.   permission:
  37.     - "&7Buy price: &c%buy%$"
  38.   #And this one to enchantments
  39.   enchantment:
  40.     - "&7Buy price: &c%buy%$"
  41.   #And the last one to commands
  42.   command:
  43.     - "&7Buy price: &c%buy%$"
  44.  
  45. #Define whether go back button is enabled in shops
  46. goBackButton:
  47.   enable: true
  48.   item:
  49.    #Material name, full list can be found here: http://wiki.brcdev.net/Materials
  50.     material: NETHER_STAR
  51.     #Amount of the item
  52.     amount: 1
  53.     #(optional) Data value, for example 1 for WOOD:1 means spruce wood planks
  54.     damage: 0
  55.     #(optional) Custom name
  56.     name: "&cBack to categories"
  57.     #(optional) Lore, can contain multiple lines
  58.     lore:
  59.       - "&aClick here to return to the main menu"
  60.   #Slot in each shop's GUI
  61.   slot: 49
  62.  
  63. #Elements of the buy/sell GUI
  64. amountSelectionGUIItems:
  65.  #"Remove 1" button
  66.   remove1:
  67.       material: STAINED_GLASS_PANE
  68.       quantity: 1
  69.       damage: 14
  70.       name: "&c&lRemove 1"
  71.   #"Remove 10" button
  72.   remove10:
  73.       material: STAINED_GLASS_PANE
  74.       quantity: 10
  75.       damage: 14
  76.       name: "&c&lRemove 10"
  77.   #"Add 1" button
  78.   add1:
  79.       material: STAINED_GLASS_PANE
  80.       quantity: 1
  81.       damage: 5
  82.       name: "&a&lAdd 1"
  83.   #"Add 10" button
  84.   add10:
  85.       material: STAINED_GLASS_PANE
  86.       quantity: 10
  87.       damage: 5
  88.       name: "&a&lAdd 10"
  89.   #"Confirm" button
  90.   confirm:
  91.       material: STAINED_GLASS
  92.       quantity: 1
  93.       damage: 5
  94.       name: "&a&lConfirm"  
  95.   #"Cancel" button      
  96.   cancel:
  97.       material: STAINED_GLASS
  98.       quantity: 1
  99.       damage: 14
  100.       name: "&c&lCancel"      
  101.   #"Sell all" button
  102.   sellAll:
  103.       material: STAINED_GLASS
  104.       quantity: 1
  105.       damage: 5
  106.       name: "&a&lSell all"      
  107.      
  108. shopMenuItems:
  109.  #Has to be unique, value doesn't matter
  110.   1:
  111.     item:
  112.      #The same rules apply for material, amount, damage and lore as for goBackButton
  113.       material: CAKE
  114.       quantity: 1
  115.       damage: 0
  116.       name: "&aFood"
  117.       lore:
  118.        - "&7Get some yummy food here!"
  119.     #Shop ID from shops.yml
  120.     shop: "food"
  121.     #Slot in shops menu, counting from 0 to 53
  122.     slot: 0
  123.   2:
  124.     item:
  125.       material: DIAMOND_PICKAXE
  126.       quantity: 1
  127.       damage: 0
  128.       name: "&2Mining"
  129.       lore:
  130.        - "&7Get your mining gear here!"
  131.       enchantments:
  132.        - DIG_SPEED:1
  133.         - DURABILITY:2
  134.     shop: "mining"
  135.     slot: 1
  136.   3:
  137.     item:
  138.       material: IRON_HOE
  139.       quantity: 1
  140.       damage: 0
  141.       name: "&eFarming"
  142.       lore:
  143.        - "&7Grow your crops easily with these seeds!"
  144.         - "&7Sale!"
  145.     shop: "farming"
  146.     slot: 2
  147.   4:
  148.     item:
  149.       material: WOOL
  150.       quantity: 64
  151.       damage: 4
  152.       name: "&bWool Shop"
  153.     shop: "wool"
  154.     slot: 3
  155.   5:
  156.     item:
  157.       material: REDSTONE
  158.       quantity: 1
  159.       name: "&3Permissions"
  160.     shop: "permissions"
  161.     slot: 4
  162.   6:
  163.     item:
  164.       material: DIAMOND_SWORD
  165.       enchantments:
  166.        - KNOCKBACK:1
  167.       quantity: 1
  168.       name: "&6Enchantments"
  169.     shop: "enchantments"
  170.     slot: 5
  171.   7:
  172.     item:
  173.       material: DIAMOND_BLOCK
  174.       quantity: 1
  175.       name: "&7Commands"
  176.     shop: "commands"
  177.     slot: 6
  178.   8:
  179.     item:
  180.       material: FIREWORK
  181.       quantity: 1
  182.       name: "&cFireworks"
  183.     shop: "fireworks"
  184.     slot: 7
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