Advertisement
Guest User

Untitled

a guest
Dec 21st, 2016
195
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 45.96 KB | None | 0 0
  1. <controls>
  2.  
  3. <belt_item_stack>
  4. <rect controller="ItemStack" style="itemStack, hover">
  5.  
  6. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="78" height="78" color="[black]" type="sliced" fillcenter="false" visible="false" />
  7.  
  8. <sprite depth="3" name="background" sprite="menu_empty3px" width="73" height="2" pos="0,-70" color="[darkGrey]" type="sliced" globalopacity="true" fillcenter="false"/>
  9.  
  10. <sprite depth="2" name="highlightOverlay" width="72" height="72" color="[darkGrey]" pos="0,0" type="sliced" globalopacity="true" visible="false"/>
  11.  
  12. <sprite depth="4" name="itemIcon" width="70" height="50" atlas="ItemIconAtlas" sprite="{itemicon}" pos="35,-30" pivot="center" foregroundlayer="true" color="{iconcolor}" />
  13. <sprite depth="8" name="lockTypeIcon" width="24" height="24" sprite="" pos="2,-2" foregroundlayer="true"/>
  14.  
  15. <sprite depth="3" name="durabilityBackground" width="70" height="10" sprite="menu_empty3px" color="[darkGrey]" type="sliced" pos="1, -60" foregroundlayer="true"/>
  16. <sprite depth="4" name="durability" width="70" height="10" sprite="menu_empty2px" color="[transparent]" type="filled" pos="1, -60" foregroundlayer="true"/>
  17.  
  18. <sprite depth="5" name="disabledOverlay" width="72" height="72" color="[darkGrey_half_alpha]" pos="1,-1" type="sliced" visible="false"/>
  19.  
  20. <label depth="7" name="stackValue" pos="-2,-45" width="70" height="28" text="{itemcount}" font_size="26" effect="outline" justify="center" />
  21. <label depth="7" name="timer" pos="35,-38" width="70" height="24" font_size="24" justify="center" pivot="center" effect="outline" color="[beige]"/>
  22. <sprite depth="9" name="cancel" sprite="ui_game_symbol_x" width="70" height="70" color="255,0,0,255" type="sliced" visible="false" foregroundlayer="true"/>
  23. <label depth="12" name="itemName" pos="0,0" width="0" height="0" text="" font_size="26" justify="center" overflow="resizefreely" effect="outline"/>
  24. <sprite depth="13" name="assembleIcon" size="40,40" sprite="ui_game_symbol_lock" visible="{isassemblelocked}" pos="14,-14" foregroundlayer="true" />
  25. </rect>
  26. </belt_item_stack>
  27.  
  28. <buffpopout>
  29. <rect name="hud" >
  30. <panel width="40" height="30" name="item" visible="false" disableautobackground="true" >
  31. <sprite depth="3" pos="9999,9999" name="Background" sprite="ui_game_popup" height="80" width="80" flip="Horizontally" color="[transparent]" />
  32. <sprite depth="4" name="Icon" size="27,24" pos="0,0" pivot="center" color="[transparent]"/>
  33. <label depth="6" name="TextContent" pos="9999,9999" font_size="28" color="[white]" justify="center" height="30" width="80"/>
  34. </panel>
  35. </rect>
  36. </buffpopout>
  37.  
  38. <slider>
  39. <rect depth="1" controller="Slider" height="24" style="scroll">
  40. <label depth="1" pos="0, -6" width="128" height="24" text="{name}"/>
  41. <rect pos="34,-1">
  42. <sprite depth="1" pos="100, -5" color="[mediumGrey]" width="200" height="20" type="sliced"/>
  43. <sprite depth="2" pos="100, -5" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" width="200" height="20" foregroundlayer="true"/>
  44. <sprite name="thumb" controller="SliderThumb" depth="2" pos="200, -15" color="[lightGrey]" width="16" height="30" style="press, hover, drag" pivot="center">
  45. <sprite depth="2" sprite="menu_empty3px" color="[black]" type="sliced" fillcenter="false" width="16" height="30" pivot="center"/>
  46. </sprite>
  47. <label depth="1" pos="312, -6" width="40" height="24" text="{value}" justify="center"/>
  48. </rect>
  49. </rect>
  50. </slider>
  51.  
  52. <color_picker>
  53. <rect controller="ColorPicker">
  54. <sprite depth="2" name="selectedColor" pos="212,0" style="icon30px" type="sliced"/>
  55. <texture depth="2" name="svPicker" pos="6,0" width="200" height="200" on_drag="true" on_press="true">
  56. <sprite depth="2" name="selectedColorSVPointer" pos="0,0" style="icon30px" width="21" height="21" type="sliced" pivot="center" sprite="ui_game_symbol_map_cursor"/>
  57. </texture>
  58. <texture depth="2" name="hPicker" pos="212,-33" width="30" height="167" on_drag="true" on_press="true" />
  59. </rect>
  60. </color_picker>
  61.  
  62. <hud_stat_bar_left>
  63. <rect width="168" height="43" controller="HUDStatBar" visible="{statvisible}">
  64. <sprite depth="1" name="border" color="0,0,0,100" height="43" type="sliced"/>
  65. <sprite depth="2" pos="3,-3" name="background" height="37" width="162" color="64,64,64,100" type="sliced" />
  66. <sprite depth="3" pos="3,-3" name="BarContent" sprite="{statimage|once}" type="filled" height="37" width="162" fill="{statfill}" />
  67. <sprite depth="4" name="Icon" atlas="UIAtlas" sprite="{staticon|once}" size="32,32" pos="8,-6" foregroundlayer="true"/>
  68. <label depth="6" name="TextContent" pos="0,-10" font_size="24" color="[white]" justify="center" pivot="topleft" text="{statcurrentwithmax}"/>
  69. </rect>
  70. </hud_stat_bar_left>
  71.  
  72. <hud_stat_bar_right>
  73. <rect width="168" height="43" controller="HUDStatBar" visible="{statvisible}">
  74. <sprite depth="1" name="border" color="0,0,0,100" height="43" type="sliced"/>
  75. <sprite depth="2" pos="3,-3" name="background" height="37" width="162" color="64,64,64,100" type="sliced" />
  76. <sprite depth="3" pos="3,-3" name="BarContent" sprite="{statimage}" type="filled" height="37" width="162" fill="{statfill}" flip="Horizontally" />
  77. <sprite depth="4" name="Icon" atlas="UIAtlas" sprite="{staticon|once}" size="32,32" pos="130,-6" foregroundlayer="true"/>
  78. <label depth="6" name="TextContent" pos="0,-10" font_size="24" color="[white]" justify="center" text="{statcurrentwithmax}"/>
  79. </rect>
  80. </hud_stat_bar_right>
  81.  
  82. <recipe_search>
  83. <panel depth="1" controller="TextInput" pos="22,-7" width="140" height="30" value="SEARCH"
  84. active_text_color="[white]" caret_color="[white]" selection_color="[mediumGrey_half_alpha]"
  85. character_limit="13" validation="none" backgroundcolor="[black]">
  86. <sprite depth="0" name="background" color="[black]" type="sliced"/>
  87. <label depth="1" name="text" pos="0,-2" justify="center" pivot="topleft" upper_case="false"/>
  88. </panel>
  89. </recipe_search>
  90.  
  91. <skill_search>
  92. <panel depth="3" controller="TextInput" pos="22,-7" width="120" height="30" value="SEARCH"
  93. active_text_color="[white]" caret_color="[white]" selection_color="[mediumGrey_half_alpha]"
  94. character_limit="13" validation="none" backgroundcolor="[black]">
  95. <sprite depth="1" name="background" color="[black]" type="sliced"/>
  96. <label depth="2" name="text" pos="0,-2" justify="center" pivot="topleft" upper_case="false"/>
  97. </panel>
  98. </skill_search>
  99.  
  100. <count_control_input>
  101. <panel controller="TextInput" pos="12,-6" width="30" height="28" value="1"
  102. active_text_color="[white]" caret_color="[white]" selection_color="[mediumGrey_half_alpha]"
  103. character_limit="3" validation="integer" backgroundcolor="[black]">
  104. <sprite depth="1" name="background" color="[black]" type="sliced"/>
  105. <label depth="2" name="text" pos="0,-2" font_size="26" justify="center" pivot="topleft"/>
  106. </panel>
  107. </count_control_input>
  108.  
  109. <archetype_entry>
  110. <panel height="43" style="press, hover, scroll" controller="ArchetypeEntry" disabled_font_color="[lightGrey]" enabled_font_color="[labelColor]" sound="[recipe_click]" backgroundcolor="[darkGrey]" bordercolor="[black]" borderthickness="3">
  111. <sprite depth="2" pos="3,-3" name="background" width="309" height="37" color="[darkGrey]" type="sliced" globalopacitymod="1.5" />
  112. <label depth="4" name="Name" pos="3,-8" width="309" height="30" text="{archetypename}" font_size="28" justify="center"/>
  113. </panel>
  114. </archetype_entry>
  115.  
  116. <clothing_entry>
  117. <panel height="43" style="press, hover, scroll" controller="ArchetypeClothingEntry" disabled_font_color="[lightGrey]" enabled_font_color="[labelColor]" sound="[recipe_click]" backgroundcolor="[darkGrey]" bordercolor="[black]" borderthickness="3">
  118. <sprite depth="2" pos="3,-3" name="background" width="309" height="37" color="[darkGrey]" type="sliced" globalopacitymod="1.5" />
  119. <label depth="4" name="Name" pos="3,-8" width="309" height="30" text="{meshname}" font_size="28" justify="center"/>
  120. </panel>
  121. </clothing_entry>
  122.  
  123. <recipe_entry>
  124. <rect height="43" style="press, hover, scroll" controller="RecipeEntry" disabled_font_color="[disabledLabelColor]" enabled_font_color="[labelColor]" sound="[recipe_click]" >
  125. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="396" height="49" color="[black]" type="sliced" fillcenter="false" />
  126. <sprite depth="3" name="background" width="100%" height="45" pos="0,1" color="[darkGrey]" type="sliced" />
  127. <sprite depth="4" name="Icon" atlas="ItemIconAtlas" sprite="{recipeicon}" color="{recipeicontint}" size="52,38" pos="8,-3" foregroundlayer="true"/>
  128. <label depth="4" name="Name" pos="195,-19" width="250" height="30" text="{recipename}" font_size="28" color="{hasingredientsstatecolor}" justify="center" pivot="center"/>
  129. <sprite depth="5" name="Favorite" sprite="server_favorite" size="14,14" pos="6,-4" visible="{isfavorite}" foregroundlayer="true"/>
  130. <sprite depth="4" name="Unlocked" sprite="{unlockicon}" size="24,24" pos="352,-10" visible="{isunlockable}" color="{unlockstatecolor}" foregroundlayer="true" />
  131. </rect>
  132. </recipe_entry>
  133.  
  134. <item_action_entry>
  135. <rect height="43" controller="ItemActionEntry" disabled_font_color="[disabledLabelColor]" default_font_color="[labelColor]" default_background_color="[mediumGrey]" >
  136. <sprite depth="3" name="background" color="[mediumGrey]" type="sliced" on_press="true" on_hover="true" width="147"/>
  137. <sprite depth="4" name="Icon" sprite="{actionicon}" size="24,24" color="{statuscolor}" pos="2,-10" foregroundlayer="true"/>
  138. <label depth="4" name="Name" pos="35,-10" width="100" height="32" text="{actionname}" font_size="26" color="{statuscolor}" effect="shadow" />
  139. </rect>
  140. </item_action_entry>
  141.  
  142. <skill_action_entry>
  143. <rect height="43" controller="ItemActionEntry" disabled_font_color="[disabledLabelColor]" default_font_color="[labelColor]" default_background_color="[mediumGrey]" >
  144. <sprite depth="3" name="background" color="[mediumGrey]" type="sliced" on_press="true" on_hover="true" />
  145. <sprite depth="4" name="Icon" sprite="{actionicon}" size="24,24" color="{statuscolor}" pos="8,-10" foregroundlayer="true"/>
  146. <label depth="4" name="Name" pos="35,-10" width="100" height="32" text="{actionname}" font_size="26" color="{statuscolor}" effect="shadow" />
  147. </rect>
  148. </skill_action_entry>
  149.  
  150. <ingredient_header>
  151. <rect name="header" width="447" height="43">
  152. <rect depth="2" width="65" height="43">
  153. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="71" height="47" color="[black]" type="sliced" fillcenter="false" />
  154. <sprite color="[darkGrey]" type="sliced" />
  155. <label depth="3" text="ITEM" pos="32,-20" height="26" font_size="26" justify="center" pivot="center"/>
  156. </rect>
  157. <rect depth="2" width="236" height="43" pos="68,0">
  158. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="242" height="47" color="[black]" type="sliced" fillcenter="false" />
  159. <sprite color="[darkGrey]" type="sliced" />
  160. <label depth="3" text="NAME" pos="117,-20" width="230" height="26" font_size="26" justify="center" pivot="center"/>
  161. </rect>
  162. <rect depth="2" width="64" height="43" pos="307,0">
  163. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="69" height="47" color="[black]" type="sliced" fillcenter="false" />
  164. <sprite color="[darkGrey]" type="sliced" />
  165. <label depth="3" text="NEED" pos="32,-20" width="64" height="26" font_size="26" justify="center" pivot="center"/>
  166. </rect>
  167. <rect depth="2" width="75" height="43" pos="373,0">
  168. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="80" height="47" color="[black]" type="sliced" fillcenter="false" />
  169. <sprite color="[darkGrey]" type="sliced" />
  170. <label depth="3" text="HAVE" pos="35,-20" width="69" height="26" font_size="26" justify="center" pivot="center"/>
  171. </rect>
  172. </rect>
  173. </ingredient_header>
  174.  
  175. <ingredient_row>
  176. <rect name="row" width="447" height="44" controller="IngredientEntry">
  177. <rect depth="2" width="65" height="43">
  178. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,2" width="71" height="47" color="[black]" type="sliced" fillcenter="false" />
  179.  
  180. <sprite color="[lightGrey]" type="sliced" />
  181. <sprite depth="2" name="icon" width="56" height="40" atlas="ItemIconAtlas" sprite="{itemicon}" pos="30,-20" pivot="center" foregroundlayer="true"/>
  182. </rect>
  183. <rect depth="2" width="236" height="43" pos="68,0">
  184. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,2" width="242" height="47" color="[black]" type="sliced" fillcenter="false" />
  185. <sprite color="[lightGrey]" type="sliced" />
  186. <label depth="3" name="name" pos="117,-20" width="230" height="26" font_size="26" color="[labelColor]" justify="center" pivot="center" text="{itemname}"/>
  187. </rect>
  188. <rect depth="2" width="64" height="43" pos="307,0">
  189. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,2" width="69" height="47" color="[black]" type="sliced" fillcenter="false" />
  190. <sprite color="[lightGrey]" type="sliced" />
  191. <label depth="3" name="needCount" pos="32,-20" width="64" height="26" font_size="26" color="[labelColor]" justify="center" pivot="center" text="{needcount}"/>
  192. </rect>
  193. <rect depth="2" width="75" height="43" pos="373,0">
  194. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,2" width="80" height="47" color="[black]" type="sliced" fillcenter="false" />
  195. <sprite color="[lightGrey]" type="sliced" />
  196. <label depth="3" name="haveCount" pos="35,-20" width="69" height="26" font_size="26" color="[labelColor]" justify="center" pivot="center" text="{havecount}"/>
  197. </rect>
  198. </rect>
  199. </ingredient_row>
  200.  
  201. <item_stack>
  202. <rect controller="ItemStack" style="itemStack, hover">
  203. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="78" height="78" color="[black]" type="sliced" fillcenter="false" />
  204. <sprite depth="3" name="background" sprite="menu_empty3px" width="73" height="73" color="[darkGrey]" type="sliced" globalopacity="true" fillcenter="false"/>
  205. <sprite depth="2" name="highlightOverlay" width="72" height="72" color="[darkGrey]" pos="0,0" type="sliced" globalopacity="true"/>
  206.  
  207. <sprite depth="4" name="itemIcon" width="70" height="50" atlas="ItemIconAtlas" sprite="{itemicon}" pos="35,-30" pivot="center" foregroundlayer="true" color="{iconcolor}" />
  208. <sprite depth="8" name="lockTypeIcon" width="24" height="24" sprite="" pos="2,-2" foregroundlayer="true"/>
  209.  
  210. <sprite depth="3" name="durabilityBackground" width="70" height="10" sprite="menu_empty3px" color="[darkGrey]" type="sliced" pos="1, -60" foregroundlayer="true"/>
  211. <sprite depth="4" name="durability" width="70" height="10" sprite="menu_empty2px" color="[transparent]" type="filled" pos="1, -60" foregroundlayer="true"/>
  212.  
  213. <sprite depth="5" name="disabledOverlay" width="72" height="72" color="[darkGrey_half_alpha]" pos="1,-1" type="sliced" visible="false"/>
  214.  
  215. <label depth="7" name="stackValue" pos="-2,-45" width="70" height="28" text="{itemcount}" font_size="26" effect="outline" justify="center" />
  216. <label depth="7" name="timer" pos="35,-38" width="70" height="24" font_size="24" justify="center" pivot="center" effect="outline" color="[beige]"/>
  217. <sprite depth="9" name="cancel" sprite="ui_game_symbol_x" width="70" height="70" color="255,0,0,255" type="sliced" visible="false" foregroundlayer="true"/>
  218. <label depth="12" name="itemName" pos="0,0" width="0" height="0" text="" font_size="26" justify="center" overflow="resizefreely" effect="outline"/>
  219. <sprite depth="13" name="assembleIcon" size="40,40" sprite="ui_game_symbol_lock" visible="{isassemblelocked}" pos="14,-14" foregroundlayer="true" />
  220. </rect>
  221. </item_stack>
  222.  
  223. <required_item_stack>
  224. <rect controller="RequiredItemStack" style="itemStack, hover">
  225. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="78" height="78" color="[black]" type="sliced" fillcenter="false" />
  226. <sprite depth="3" name="background" sprite="menu_empty3px" width="73" height="73" color="[darkGrey]" type="sliced" globalopacity="true" fillcenter="false"/>
  227. <sprite depth="2" name="highlightOverlay" width="72" height="72" color="[darkGrey]" pos="0,0" type="sliced" globalopacity="true"/>
  228.  
  229. <sprite depth="4" name="itemIcon" width="70" height="50" atlas="ItemIconAtlas" sprite="{itemicon}" pos="35,-30" pivot="center" foregroundlayer="true" color="{iconcolor}" />
  230. <sprite depth="8" name="lockTypeIcon" width="24" height="24" sprite="" pos="2,-2" foregroundlayer="true"/>
  231.  
  232. <sprite depth="3" name="durabilityBackground" width="70" height="10" sprite="menu_empty3px" color="[darkGrey]" type="sliced" pos="1, -60" foregroundlayer="true"/>
  233. <sprite depth="4" name="durability" width="70" height="10" sprite="menu_empty2px" color="[transparent]" type="filled" pos="1, -60" foregroundlayer="true"/>
  234.  
  235. <sprite depth="5" name="disabledOverlay" width="72" height="72" color="[darkGrey_half_alpha]" pos="1,-1" type="sliced" visible="false"/>
  236.  
  237. <label depth="7" name="stackValue" pos="-2,-45" width="70" height="28" text="{itemcount}" font_size="26" effect="outline" justify="right" />
  238. <label depth="7" name="timer" pos="35,-38" width="70" height="24" font_size="24" justify="center" pivot="center" effect="outline" color="[beige]"/>
  239. <sprite depth="9" name="cancel" sprite="ui_game_symbol_x" width="70" height="70" color="255,0,0,255" type="sliced" visible="false" foregroundlayer="true"/>
  240. <label depth="12" name="itemName" pos="0,0" width="0" height="0" text="" font_size="26" justify="center" overflow="resizefreely" effect="outline"/>
  241. <sprite depth="13" name="assembleIcon" size="40,40" sprite="ui_game_symbol_lock" visible="{isassemblelocked}" pos="14,-14" foregroundlayer="true" />
  242. </rect>
  243. </required_item_stack>
  244.  
  245. <creative_stack>
  246. <rect controller="CreativeStack" style="itemStack, hover, scroll">
  247. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="78" height="78" color="[black]" type="sliced" fillcenter="false" />
  248. <sprite depth="3" name="background" sprite="menu_empty3px" width="73" height="73" color="[darkGrey]" type="sliced" globalopacity="true" fillcenter="false"/>
  249. <sprite depth="2" name="highlightOverlay" width="72" height="72" color="[darkGrey]" pos="0,0" type="sliced" globalopacity="true"/>
  250. <sprite depth="4" name="itemIcon" width="70" height="50" atlas="ItemIconAtlas" sprite="campfire" pos="35,-30" pivot="center" foregroundlayer="true"/>
  251.  
  252. <sprite depth="3" name="durabilityBackground" width="70" height="10" sprite="menu_empty3px" color="[darkGrey]" type="sliced" pos="1, -60" foregroundlayer="true"/>
  253. <sprite depth="4" name="durability" width="70" height="10" sprite="menu_empty2px" color="[transparent]" type="filled" pos="1, -60" foregroundlayer="true"/>
  254.  
  255. <label depth="7" name="stackValue" pos="0,-48" width="70" height="28" text="Test" effect="outline" font_size="26" justify="center"/>
  256. <label depth="12" name="itemName" pos="0,0" width="0" height="0" text="" font_size="26" justify="center" overflow="resizefreely" effect="outline"/>
  257. </rect>
  258. </creative_stack>
  259.  
  260. <equipment_stack>
  261. <rect depth="1" controller="EquipmentStack" style="itemStack, hover" tooltip="test">
  262. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="73" height="73" color="[black]" type="sliced" fillcenter="false" />
  263. <sprite depth="3" name="background" sprite="menu_empty3px" width="68" height="68" color="[mediumGrey]" type="sliced" fillcenter="false"/>
  264. <sprite depth="2" name="highlightOverlay" width="66" height="66" color="[mediumGrey]" pos="1,-1" type="sliced" globalopacity="true"/>
  265. <sprite depth="4" name="itemIcon" width="58" height="50" atlas="ItemIconAtlas" sprite="campfire" pos="34,-30" pivot="center" foregroundlayer="true"/>
  266.  
  267. <sprite depth="3" name="durabilityBackground" height="10" width="64" color="[darkGrey]" type="sliced" pos="2, -56" foregroundlayer="true"/>
  268. <sprite depth="4" name="durability" height="10" width="64" color="[transparent]" type="filled" pos="2, -56" foregroundlayer="true"/>
  269.  
  270. <label depth="7" name="stackValue" pos="0,-45" width="68" height="28" text="" font_size="26" justify="center"/>
  271. <label depth="12" name="itemName" pos="0,0" width="0" height="0" text="" font_size="26" justify="center" overflow="resizefreely" effect="outline"/>
  272. </rect>
  273. </equipment_stack>
  274.  
  275. <drag_item_stack>
  276. <rect controller="ItemStack" width="86" height="86" pos="-43,43" disableautobackground="true">
  277. <sprite depth="2" name="background" width="1" height="1" color="[transparent]" type="sliced" globalopacity="true"/>
  278. <sprite depth="4" name="itemIcon" width="86" height="60" atlas="ItemIconAtlas" sprite="{itemicon}" pos="0,-10" pivot="topleft" foregroundlayer="true" color="{iconcolor}"/>
  279. <sprite depth="3" name="durabilityBackground" height="10" color="64,64,64,0" type="sliced" pos="0, -76" foregroundlayer="true"/>
  280. <sprite depth="4" name="durability" height="10" color="[transparent]" type="filled" pos="0, -76" foregroundlayer="true"/>
  281. <label depth="5" name="stackValue" pos="6,-60" width="72" height="28" text="{itemcount}" effect="outline" justify="center" font_size="26" />
  282. </rect>
  283. </drag_item_stack>
  284.  
  285. <recipe_stack>
  286. <rect controller="RecipeStack" width="72" height="72">
  287. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="78" height="78" color="[black]" type="sliced" fillcenter="false" />
  288. <sprite name="background" color="[mediumGrey]" type="sliced" style="press" on_hover="true"/>
  289. <sprite depth="1" name="itemIcon" width="72" height="50" atlas="ItemIconAtlas" sprite="" pos="0,-10" pivot="topleft" foregroundlayer="true"/>
  290. <sprite depth="4" name="lockIcon" width="24" height="24" sprite="ui_game_symbol_hammer" pos="2,-2" visible="false" foregroundlayer="true"/>
  291. <label depth="4" name="count" pos="0,-50" width="70" height="26" text="Test" font_size="24" justify="right" effect="outline" />
  292. <label depth="4" name="timer" pos="36,-36" width="70" height="26" font_size="24" justify="center" pivot="center" color="[beige]"/>
  293. <sprite depth="2" name="overlay" width="72" height="72" color="32,32,32,128" type="sliced"/>
  294. <sprite depth="3" name="cancel" sprite="ui_game_symbol_x" width="72" height="72" color="255,0,0,255" type="sliced" visible="false" foregroundlayer="true"/>
  295. </rect>
  296. </recipe_stack>
  297.  
  298. <category_icon>
  299. <rect depth="1" size="43,43" controller="CategoryEntry" sound="[paging_click]" >
  300. <button name="categoryIcon" depth="1" size="28,28" pos="21, -14" sprite="{categoryicon|once}" tooltip="{categorydisplayname|once}" pivot="center" />
  301. </rect>
  302. </category_icon>
  303.  
  304. <active_buff_entry>
  305. <panel height="43" controller="ActiveBuffEntry" width="314" style="press" sound="[recipe_click]" on_hover="true" disableautobackground="true" on_scroll="true" >
  306. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="320" height="49" color="[black]" type="sliced" fillcenter="false" />
  307. <sprite depth="0" name="background" color="[darkGrey]" type="sliced" height="45" width="316" pos="-1,1" />
  308. <sprite depth="2" name="Icon" sprite="{bufficon|once}" style="icon32px" pos="5,-5"/>
  309. <label depth="2" pos="45,-8" width="280" height="30" text="{buffname|once} [DECEA3]{buffdisplayinfo}[-]" font_size="28" pivot="topleft"/>
  310. </panel>
  311. </active_buff_entry>
  312.  
  313. <buff_item>
  314. <rect controller="BuffItemEntry" height="72" width="72">
  315. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="78" height="78" color="[black]" type="sliced" fillcenter="false" />
  316. <sprite depth="3" name="background" sprite="menu_empty2px" width="72" height="72" color="[mediumGrey]" type="sliced" globalopacity="true" fillcenter="false"/>
  317. <sprite depth="2" name="highlightOverlay" width="70" height="70" color="[mediumGrey]" pos="1,-1" type="sliced" globalopacity="true" />
  318. <sprite depth="4" name="itemIcon" width="70" height="50" atlas="{itematlas}" sprite="{itemicon}" pos="35,-30" pivot="center" on_hover="true" tooltip="{itemname}" foregroundlayer="true"/>
  319. <sprite depth="8" width="24" height="24" sprite="{typeicon}" pos="2,-2" foregroundlayer="true"/>
  320. </rect>
  321. </buff_item>
  322.  
  323. <map_popup_sub_line>
  324. <rect depth="3" height="43">
  325. <sprite depth="3" color="[darkGrey]" type="sliced" style="press" on_hover="true" on_scroll="false" disabled_font_color="148,148,148,255" controller="MapSubPopupEntry" sound="[craft_click]" />
  326. <sprite depth="4" name="Icon" sprite="ui_game_symbol_map_waypoint_set" style="icon32px" pos="8,-3" />
  327. </rect>
  328. </map_popup_sub_line>
  329.  
  330. <waypoint_input>
  331. <panel controller="TextInput" pos="0,0" width="140" height="30" value="SEARCH" active_text_color="[white]" caret_color="[darkGrey]" selection_color="[mediumGrey_half_alpha]" character_limit="13" validation="none" backgroundcolor="[black]">
  332. <sprite depth="0" name="background" color="[black]" type="sliced"/>
  333. <label depth="1" name="text" pos="0,-2" justify="center" pivot="topleft" upper_case="false"/>
  334. </panel>
  335. </waypoint_input>
  336.  
  337. <waypoint_search>
  338. <panel controller="TextInput" pos="0,0" width="100" height="30" value="SEARCH" active_text_color="[white]" caret_color="[white]" selection_color="[mediumGrey_half_alpha]" character_limit="13" validation="none" backgroundcolor="[black]">
  339. <sprite depth="0" name="background" color="[black]" type="sliced"/>
  340. <label depth="1" name="text" pos="0,-2" justify="center" pivot="topleft" upper_case="false"/>
  341. </panel>
  342. </waypoint_search>
  343.  
  344. <waypoint_entry>
  345. <rect width="248" height="43" pos="6,-98" controller="MapWaypointListEntry" >
  346. <sprite depth="3" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="254" height="49" color="[black]" type="sliced" fillcenter="false" />
  347. <sprite depth="1" name="background" pos="-1,1" height="45" width="250" color="[darkGrey]" type="sliced" on_hover="true" style="press" sound="[recipe_click]"/>
  348. <sprite depth="4" name="Icon" sprite="ui_game_symbol_pen" style="icon32px" pos="8,-3" foregroundlayer="true"/>
  349. <sprite depth="4" name="Tracking" sprite="ui_game_symbol_check" style="icon32px" pos="48,-3" foregroundlayer="true"/>
  350. <label depth="4" name="Name" pos="110,-20" width="140" height="30" text="Name" font_size="28" justify="center" pivot="center"/>
  351. <label depth="4" name="Distance" pos="212,-20" width="60" height="30" text="0.7KM" font_size="28" justify="center" pivot="center"/>
  352.  
  353. </rect>
  354. </waypoint_entry>
  355.  
  356. <invites_entry>
  357. <rect controller="MapInvitesListEntry" width="248" height="43" pos="6,-98" >
  358. <sprite depth="3" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="254" height="49" color="[black]" type="sliced" fillcenter="false" />
  359. <sprite depth="1" name="background" pos="-1,1" height="45" width="250" color="[darkGrey]" type="sliced" on_hover="true" style="press" sound="[recipe_click]"/>
  360. <sprite depth="4" name="Icon" sprite="ui_game_symbol_pen" style="icon32px" pos="8,-3" foregroundlayer="true"/>
  361. <label depth="4" name="Name" pos="110,-20" width="140" height="28" text="Name" font_size="28" justify="center" pivot="center"/>
  362. <label depth="4" name="Distance" pos="212,-20" width="60" height="28" text="0.7KM" font_size="28" justify="center" pivot="center"/>
  363. </rect>
  364. </invites_entry>
  365.  
  366. <players_entry>
  367. <rect depth="1" width="1128" height="43" pos="6,-6" disabled_color="[disabledLabelColor]" controller="PlayersListEntry">
  368. <sprite name="background" color="[darkGrey]" height="46" width="1125" pos="-2,2" type="sliced" />
  369. <rect depth="1" name="steamId" width="154" height="43" pos="0,0" color="[darkGrey]" type="sliced">
  370. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="160" height="49" color="[black]" type="sliced" fillcenter="false" />
  371.  
  372. <label depth="1" name="steamIdText" pos="0,-10" width="150" height="28" text="" font_size="26" justify="center"/>
  373. </rect>
  374.  
  375. <rect depth="1" name="zombieKills" width="70" height="43" pos="157,0" color="[darkGrey]" type="sliced">
  376. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="76" height="49" color="[black]" type="sliced" fillcenter="false" />
  377.  
  378. <label depth="1" name="zombieKillsText" pos="0,-10" height="28" text="" font_size="26" justify="center"/>
  379. </rect>
  380.  
  381. <rect depth="1" name="playerKills" width="70" height="43" pos="230,0" color="[darkGrey]" type="sliced">
  382. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="76" height="49" color="[black]" type="sliced" fillcenter="false" />
  383.  
  384. <label depth="1" name="playerKillsText" pos="0,-10" height="28" text="" font_size="26" justify="center"/>
  385. </rect>
  386.  
  387. <rect depth="1" name="deaths" width="70" height="43" pos="303,0" color="[darkGrey]" type="sliced">
  388. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="76" height="49" color="[black]" type="sliced" fillcenter="false" />
  389.  
  390. <label depth="1" name="deathsText" pos="0,-10" height="28" text="" font_size="26" justify="center"/>
  391. </rect>
  392.  
  393. <rect depth="1" name="level" width="80" height="43" pos="376,0" color="[darkGrey]" type="sliced">
  394. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="86" height="49" color="[black]" type="sliced" fillcenter="false" />
  395.  
  396. <label depth="1" name="levelText" pos="0,-10" height="28" text="" font_size="26" justify="center"/>
  397. </rect>
  398.  
  399. <rect depth="1" name="score" width="80" height="43" pos="459,0" color="[darkGrey]" type="sliced">
  400. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="86" height="49" color="[black]" type="sliced" fillcenter="false" />
  401.  
  402. <label depth="1" name="scoreText" pos="0,-10" height="28" text="" font_size="26" justify="center"/>
  403. </rect>
  404.  
  405. <rect depth="1" name="ping" width="60" height="43" pos="542,0" color="[darkGrey]" type="sliced">
  406. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="66" height="49" color="[black]" type="sliced" fillcenter="false" />
  407.  
  408. <label depth="1" name="pingText" pos="0,-10" height="28" text="" font_size="26" justify="center"/>
  409. </rect>
  410.  
  411. <rect depth="1" name="status" width="100" height="43" pos="605,0" color="[darkGrey]" type="sliced">
  412. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="106" height="49" color="[black]" type="sliced" fillcenter="false" />
  413.  
  414. <sprite depth="1" name="iconStatus" style="icon32px" pos="34,-6" sprite="ui_game_symbol_allies" />
  415. <label depth="1" name="labelStatus" pos="0,-10" height="28" text="" font_size="26" justify="center"/>
  416. </rect>
  417.  
  418. <rect depth="1" name="allies" width="80" height="43" pos="708,0" color="[darkGrey]" type="sliced">
  419. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="86" height="49" color="[black]" type="sliced" fillcenter="false" />
  420.  
  421. <label depth="1" name="sendInvite" pos="0,0" width="30" height="40" text="+" font_size="40" justify="center" on_hover="true" style="press" sound="[craft_click]"/>
  422. <label depth="1" name="removeInvite" pos="40,0" width="30" height="40" text="-" font_size="40" justify="center" on_hover="true" style="press" sound="[craft_click]"/>
  423. </rect>
  424.  
  425. <rect depth="1" name="voice" width="80" height="43" pos="791,0" color="[darkGrey]" type="sliced">
  426. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="86" height="49" color="[black]" type="sliced" fillcenter="false" />
  427.  
  428. <sprite depth="1" name="iconVoice" style="icon32px" pos="24,-6" sprite="ui_game_symbol_mic" color="[lightGrey]" />
  429. </rect>
  430.  
  431. <rect depth="1" name="map" width="80" height="43" pos="874,0" color="[darkGrey]" type="sliced">
  432. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="86" height="49" color="[black]" type="sliced" fillcenter="false" />
  433.  
  434. <label depth="1" name="labelShowOnMap" pos="0,-12" height="28" text="SHOW" font_size="26" justify="center" on_hover="true" style="press" sound="[craft_click]"/>
  435. </rect>
  436.  
  437. <rect depth="1" name="track" width="80" height="43" pos="957,0" color="[darkGrey]" type="sliced">
  438. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="86" height="49" color="[black]" type="sliced" fillcenter="false" />
  439.  
  440. <sprite depth="1" name="iconTrackBG" style="icon32px, press" pos="24,-22" color="[black]" foregroundlayer="false" sound="[craft_click]" pivot="left"/>
  441. <sprite depth="2" name="iconTrack" style="icon32px, press" pos="24,-22" color="[green]" sprite="ui_game_symbol_check" on_hover="true" sound="[craft_click]" pivot="left" />
  442. </rect>
  443.  
  444. <rect depth="1" name="km" width="80" height="43" pos="1040,0" color="[darkGrey]" type="sliced">
  445. <sprite depth="0" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="86" height="49" color="[black]" type="sliced" fillcenter="false" />
  446.  
  447. <label depth="1" name="labelDistanceWalked" pos="0,-10" height="28" text="12 KM" font_size="26" justify="center"/>
  448. </rect>
  449. </rect>
  450. </players_entry>
  451.  
  452. <vehicle_part_slot>
  453. <rect controller="VehiclePartStack" style="vehicleStack, hover" >
  454. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="380" height="63" color="[black]" type="sliced" fillcenter="false" />
  455. <sprite name="background" color="[darkGrey]" height="59" pos="0,1" type="sliced"/>
  456. <label depth="4" pos="16,-10" width="250" height="28" text="{partname}" font_size="26" justify="left" />
  457. <label depth="4" pos="230,-10" width="50" height="28" text="{partquality}" font_size="26" justify="right" />
  458.  
  459. <sprite depth="2" width="265" pos="15, -37" height="10" type="sliced" color="[black]" visible="{partvisible}" foregroundlayer="true" />
  460. <sprite depth="2" width="263" pos="16, -38" height="8" type="sliced" color="[mediumGrey]" visible="{partvisible}" foregroundlayer="true" />
  461. <sprite depth="2" name="sprFill" width="263" pos="16, -38" height="8" type="filled" color="{partcolor}" fill="{partfill}" visible="{partvisible}" foregroundlayer="true" />
  462.  
  463. <sprite name="itemIcon" depth="4" width="70" height="50" atlas="{partatlas}" sprite="{particon}" pos="330,-30" pivot="center" color="{particoncolor}" foregroundlayer="true" />
  464. </rect>
  465. </vehicle_part_slot>
  466.  
  467. <item_part_slot>
  468. <rect controller="ItemPartStack" style="itemPartStack, hover" >
  469. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="380" height="63" color="[black]" type="sliced" fillcenter="false" />
  470. <sprite name="background" color="[darkGrey]" height="59" pos="0,1" type="sliced"/>
  471. <label depth="4" pos="16,-10" width="250" height="28" text="{partname}" font_size="26" justify="left" />
  472. <label depth="4" pos="230,-10" width="50" height="28" text="{partquality}" font_size="26" justify="right" />
  473.  
  474. <sprite depth="2" width="265" pos="15, -37" height="10" type="sliced" color="[black]" visible="{partvisible}" foregroundlayer="true" />
  475. <sprite depth="2" width="263" pos="16, -38" height="8" type="sliced" color="[mediumGrey]" visible="{partvisible}" foregroundlayer="true" />
  476. <sprite depth="2" name="sprFill" width="263" pos="16, -38" height="8" type="filled" color="{partcolor}" fill="{partfill}" visible="{partvisible}" foregroundlayer="true" />
  477.  
  478. <sprite name="itemIcon" depth="4" width="70" height="50" atlas="{partatlas}" sprite="{particon}" color="{particoncolor}" pos="330,-30" pivot="center" foregroundlayer="true" />
  479. </rect>
  480. </item_part_slot>
  481.  
  482. <forge_material>
  483. <table depth="1" columns="2">
  484. <label depth="2" name="material" style="workstation.reserve.name"/>
  485. <label depth="2" name="weight" style="workstation.reserve.weight"/>
  486. </table>
  487. </forge_material>
  488.  
  489. <popup_menu_item>
  490. <rect depth="15" height="43" style="press, hover" disabled_font_color="148,148,148,255" controller="PopupMenuItem" sound="[craft_click]">
  491. <sprite name="background" type="sliced" color="64,64,64,255" />
  492. <sprite depth="4" style="icon32px" pos="8,-3" sprite="{menuicon}" color="{statuscolor}" />
  493. <label name="lblText" depth="4" pos="50,-8" width="{backgroundwidth}" height="28" text="{menutext}" font_size="22" color="{statuscolor}" justify="left" />
  494. </rect>
  495. </popup_menu_item>
  496.  
  497. <radial_entry>
  498. <rect depth="15" height="75" width="75" style="hover" on_press="true" highlight_color="[lightGrey]" pivot="center" controller="RadialEntry">
  499. <sprite depth="1" height="79" width="79" name="border" sprite="ui_game_filled_circle" color="0,0,0,128" pivot="center"/>
  500. <sprite depth="2" name="background" sprite="ui_game_filled_circle" color="96,96,96,192" pivot="center"/>
  501. <sprite depth="3" height="56" width="56" name="icon" atlas="UIAtlas" color="255,255,255,255" pivot="center" foregroundlayer="true"/>
  502. <label depth="4" name="text" width="48" height="48" pos="-15,15" font_size="28" color="[white]" justify="center" effect="outline" pivot="center" visible="false"/>
  503. </rect>
  504. </radial_entry>
  505.  
  506. <skill_entry>
  507. <panel disableautobackground="true" depth="2" width="645" height="46" controller="SkillEntry" style="press, hover, scroll" enabled_color="[iconColor]" disabled_color="[disabledLabelColor]" row_color="[darkGrey]" hover_color="[mediumGrey]" sound="[recipe_click]">
  508. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,2" width="647" height="48" color="[black]" type="sliced" fillcenter="false" />
  509.  
  510. <sprite depth="1" color="{rowstatecolor}" sprite="{rowstatesprite}" width="644" height="45" type="sliced" />
  511.  
  512. <sprite depth="2" sprite="{groupicon}" style="icon32px" pos="6, -3" color="{statuscolor}" foregroundlayer="true"/>
  513.  
  514. <sprite depth="3" pos="0,-39" height="3" width="640" color="[lightGrey]" foregroundlayer="true" visible="{skillpercentshouldshow}" type="sliced" />
  515. <sprite depth="3" pos="0,-39" height="3" width="640" color="[red]" foregroundlayer="true" type="filled" fill="{skillpercentthislevel}" visible="{skillpercentshouldshow}" />
  516.  
  517. <label width="386" pos="44,-7" depth="2" text="{groupname}" color="{statuscolor}"/>
  518.  
  519. <sprite depth="2" pos="386,-19" sprite="ui_game_symbol_lock" visible="{islocked}" style="icon32px" pivot="center" color="{statuscolor}" foregroundlayer="true"/>
  520. <label width="125" pos="386,-19" depth="2" text="{grouplevel}" visible="{isnotlocked}" pivot="center" justify="center" color="{statuscolor}"/>
  521.  
  522. <sprite pos="492,-19" depth="2" sprite="{grouptypeicon}" style="icon32px" pivot="center" color="{statuscolor}" foregroundlayer="true"/>
  523.  
  524. <label width="90" pos="593,-19" depth="2" text="{grouppointcost}" upper_case="true" pivot="center" justify="center" color="{statuscolor}"/>
  525. </panel>
  526. </skill_entry>
  527.  
  528. <skill_requirement>
  529. <rect controller="SkillRequirementEntry">
  530. <sprite depth="2" style="icon30px" pos="5,-2" color="{requirementcolor}" sprite="{skillicon}" visible="{hasrequirement}" />
  531. <label depth="1" pos="0,-4" text="{requirementtext}" upper_case="true" font_size="26" visible="{hasrequirement}" height="43" width="300" color="{requirementcolor}" justify="center" />
  532. </rect>
  533. </skill_requirement>
  534.  
  535. <skill_attribute>
  536. <rect controller="SkillAttributeEntry">
  537. <label depth="1" pos="0,-4" text="{attribute}" upper_case="true" font_size="26" visible="{hasattribute}" height="43" width="300" color="{lockedcolor}" justify="left" />
  538. </rect>
  539. </skill_attribute>
  540.  
  541. <quest_entry>
  542. <rect width="450" height="43" controller="QuestEntry" style="press, hover, scroll" enabled_color="[iconColor]" disabled_color="[disabledLabelColor]" failed_color="255,0,0,255" row_color="[darkGrey]" hover_color="[mediumGrey]" sound="[recipe_click]" failed_icon="ui_game_symbol_x" >
  543. <sprite depth="3" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="450" height="49" color="[black]" type="sliced" fillcenter="false" />
  544. <sprite depth="1" name="background" pos="-1,1" height="45" width="446" color="{rowstatecolor}" sprite="{rowstatesprite}" type="sliced" />
  545. <sprite depth="5" name="Icon" style="icon32px" pos="8,-3" foregroundlayer="true" sprite="{questicon}" color="{iconcolor}" />
  546. <sprite depth="4" name="Tracking" sprite="ui_game_symbol_check" style="icon32px" pos="48,-3" foregroundlayer="true" visible="{istracking}"/>
  547. <label depth="4" name="Name" pos="102,-8" width="330" height="30" text="{questname}" color="{textstatecolor}" />
  548. <label depth="4" name="Distance" pos="340,-8" width="100" height="30" text="{distance}" justify="right" />
  549. </rect>
  550. </quest_entry>
  551.  
  552. <quest_objective_entry>
  553. <rect width="300" height="43" controller="QuestObjectiveEntry" complete_icon="ui_game_symbol_check" incomplete_icon="ui_game_symbol_x" complete_color="[green]" incomplete_color="[red]" visible="{hasobjective}" >
  554.  
  555. <sprite depth="2" name="iconTrack" style="icon22px" pos="4,0" color="{objectivecompletecolor}" sprite="{objectivecompletesprite}" />
  556.  
  557. <!-- <sprite depth="0" name="Icon" sprite="ui_game_symbol_pen" style="icon32px" pos="8,-3" foregroundlayer="true" visible="false"/> -->
  558. <label depth="4" name="Description" pos="30,2" width="250" height="28" text="{objectiveoptional}{objectivedescription} [DECEA3]{objectivestate}[-]" upper_case="true" font_size="26" />
  559. </rect>
  560. </quest_objective_entry>
  561.  
  562. <quest_objective_tracker_entry>
  563. <rect width="300" height="26" controller="QuestTrackerObjectiveEntry" visible="{hasobjective}" >
  564.  
  565. <sprite depth="2" name="iconTrack" style="icon22px" pos="280,0" color="{objectivecompletecolor}" sprite="{objectivecompletesprite}" visible="{objectiveshowicon}" />
  566.  
  567. <label depth="1" pos="0,4" text="{objectiveoptional}{objectivedescription} [{objectivecompletehexcolor}]{objectivestate}[-]" upper_case="true" font_size="26" justify="right" visible="{hasobjective}" width="{objectivetextwidth}" />
  568. </rect>
  569. </quest_objective_tracker_entry>
  570.  
  571.  
  572. <quest_reward_entry>
  573. <rect width="625" height="43" controller="QuestRewardEntry" visible="{hasreward}" >
  574. <sprite depth="0" name="Icon" sprite="{rewardicon}" style="icon22px" pos="4,0" foregroundlayer="true" UIAtlas="{rewardiconatlas}"/>
  575. <label depth="4" name="Description" pos="30,0" width="600" height="28" text="{rewardtype}: {rewarddescription}: [DECEA3]{rewardvalue}[-]" upper_case="true" font_size="26" />
  576. </rect>
  577. </quest_reward_entry>
  578.  
  579. <quest_search>
  580. <panel controller="TextInput" pos="0,0" width="100" height="30" value="SEARCH" active_text_color="[white]" caret_color="[white]" selection_color="[mediumGrey_half_alpha]" character_limit="13" validation="none" backgroundcolor="[black]">
  581. <sprite depth="0" name="background" color="[black]" type="sliced"/>
  582. <label depth="1" name="text" pos="0,-2" justify="center" pivot="topleft" upper_case="false"/>
  583. </panel>
  584. </quest_search>
  585.  
  586. <journal_entry>
  587. <rect width="450" height="43" controller="JournalEntry" style="press, hover, scroll" enabled_color="[iconColor]" disabled_color="[disabledLabelColor]" failed_color="255,0,0,255" row_color="[darkGrey]" hover_color="[mediumGrey]" sound="[recipe_click]" failed_icon="ui_game_symbol_x" >
  588. <sprite depth="3" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="450" height="49" color="[black]" type="sliced" fillcenter="false" />
  589. <sprite depth="1" name="background" pos="-1,1" height="45" width="446" color="{rowstatecolor}" sprite="{rowstatesprite}" type="sliced" />
  590. <sprite depth="5" name="Icon" style="icon32px" pos="8,-3" foregroundlayer="true" sprite="{entryicon}" color="{iconcolor}" />
  591. <label depth="4" name="Name" pos="45,-8" width="330" height="30" text="{entrytitle}" color="{textstatecolor}" />
  592. </rect>
  593. </journal_entry>
  594.  
  595. <trader_item>
  596. <rect height="43" style="press, hover, scroll" controller="TraderItemEntry" disabled_font_color="[disabledLabelColor]" enabled_font_color="[labelColor]" sound="[recipe_click]" >
  597. <sprite depth="2" name="backgroundMain" sprite="menu_empty3px" pos="-3,3" width="645" height="49" color="[black]" type="sliced" fillcenter="false" />
  598. <sprite depth="3" name="background" width="100%" height="45" pos="0,1" color="[darkGrey]" type="sliced" />
  599. <sprite depth="4" name="Icon" atlas="ItemIconAtlas" sprite="{itemicon}" color="{itemicontint}" size="52,38" pos="8,-3" foregroundlayer="true"/>
  600.  
  601. <label depth="4" name="Name" pos="70,-6" width="325" height="30" text="{itemname}" font_size="28" color="{statecolor}" justify="left" />
  602.  
  603. <sprite depth="3" name="durabilityBackground" width="50" height="6" sprite="menu_empty3px" color="[black_half_alpha]" type="sliced" pos="455, -36" foregroundlayer="true" visible="{hasdurability}"/>
  604. <sprite depth="4" name="durabilityBar" height="6" width="50" color="{durabilitycolor}" type="filled" fill="{durabilityfill}" pos="455, -36" visible="{hasdurability}" />
  605. <label depth="4" name="durabilityValue" height="28" width="120" text="{durabilityvalue}" font_size="28" justify="center" pos="420,-6" />
  606.  
  607. <label depth="4" name="price" height="30" text="{itemprice}" font_size="28" width="100" justify="center" pos="542,-6" color="{pricecolor}" />
  608. </rect>
  609. </trader_item>
  610.  
  611.  
  612. <text_area>
  613. <panel depth="1" controller="TextInput" pos="6,-6" width="250" height="120" value="SEARCH"
  614. active_text_color="[white]" caret_color="[white]" selection_color="[mediumGrey_half_alpha]" on_return="NewLine"
  615. character_limit="100" validation="none" backgroundcolor="[black]">
  616. <sprite depth="0" name="background" color="[transparent]" type="sliced"/>
  617. <label depth="1" name="text" pos="0,-2" justify="center" pivot="topleft" upper_case="false"/>
  618. </panel>
  619. </text_area>
  620.  
  621. <sign_text_area>
  622. <rect depth="1" controller="TextInput" pos="6,-6" width="294" height="120" value="SEARCH"
  623. active_text_color="[white]" caret_color="[white]" selection_color="[mediumGrey_half_alpha]" on_return="NewLine"
  624. character_limit="100" validation="none">
  625. <sprite depth="0" name="background" color="[transparent]" type="sliced"/>
  626. <label depth="1" name="text" pos="0,-2" justify="center" pivot="topleft" upper_case="false" font_size="46"/>
  627. </rect>
  628. </sign_text_area>
  629.  
  630. </controls>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement