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- feral(tank):
- 1:
- each stack of lacerate reduces dmg taken by 5%
- 2:
- Protector of the Pack now also reduces spell damage taken
- 3:
- faerie fire(feral) now hits all targets around you and does x% more dmg
- 4:
- your bear form now increases your stamina by 33/40%
- 5:
- getting hit for more than 50% of your life makes you regain 30% of your life (x sec cd)
- 2p:
- everytime you cast mangle you get shielded for x amount scaling with 4x your attack power
- 4p
- for every x rage you spend you get shielded for half the amount of mangle scaling with 4x of your attack power
- Feral(DPS)
- 1:
- Rake can crit now every critical tick of Rake has a 100% chance to restore 5/10 energy
- 2:
- your swipe(cat) now can generate combo points
- 3:
- your finishing moves now have a 50/100% chance to hit all targets in xyards for 50% of their dmg:
- 4:
- every item you wear increases your bleed damage done by 5%
- 5:
- you get healed for x% of your bleed damage done
- 2p:
- you can now use healing touch in cat form while predatory strikes is up
- 4p
- after you use healing touch the dmg of your next 2 special ability is increased by 40%
- Holy Priest:
- Holy
- 1:
- Increases the amount of ticks of Renew per duration and increases the effect by X amount.
- 2:
- Critical heals have a 10% chance to make your next cast instant and have no cooldown.
- 3:
- Increase the number of time Circle of Healing heals the target by X amount
- 4:
- Gives Greater Heal a chance to proc a Power Word: Shield on the target
- 5:
- Gives Guardian Spirit a 66% chance (100% if legendary) to not proc its cooldown when used.
- 2P:
- When Circle of light is casted Renew is put on all targets hit.
- 4P:
- Healing spells have a 50% chance to reduce the cooldown on Divine Hymn by 5secs (Its a 8 minute cooldown)
- Paladin(Prot):
- 1:
- for each set piece youre wearing improved righteous furys effect is increased by 5%
- 2:
- your avengers shield now hits every target in a 10 yard radius
- 3:
- your hammer of the righteous and shield bash now have a chance to reset the cooldown of avengers shield
- 4:
- when divine plea is active you get 30% more blockvalue
- 5:
- for each different judgement you use you get a stacking buff that reduces spelldamage taken by 5% (max stacks 3 lasts 10 seconds)
- 2p:
- [Reckoning] chance to procc is increased by 30% and each extra hit heals you for x amount
- 4p:
- increases the amount healed by [Reckoning] by x% and makes it scale with spellpower
- Warrior(Prot):
- 1:
- reduces dmg taken by 5% for each set piece equipped
- 2:
- revenge now can hit every target in a 10 yard radius
- 3:
- last stand now also gets applied to your group
- 4:
- reduces the cooldown of shieldblock by 50%
- 5:
- if you successfully reflect a spell with spell relflect you take 15-20% less magic damage for the next 25 seconds
- 2p:
- victory rush can now be used in def stance. if used it heals you forx value, it also proccs when you block or parry
- 4p:
- increases the healing done by victory rush by 300% and makes it scale with attackpower.
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