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danhezee

Marquee pseudo code v.2

Nov 27th, 2012
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  1. Marquee script
  2.  
  3. #-----------------------------------------------
  4. # It would be based off of Hompy's marker script
  5. # each letter is 5 blocks wide by 7 blocks deep
  6. # with one empty block of space between each letter 10 letters would fit in one grid cell
  7. # if we implement rows there would be up to 8 rows as well, for 80 letters per grid cell
  8. # -----------------------------------------------
  9.  
  10. WriteToMarquee(message, cell, row, direction, color):
  11.    
  12.     #-------------------------------------------
  13.     # message is the message you want to display
  14.     # cell is the starting grid coordinate location for the message
  15.     # each grid cell is offset by 64 blocks
  16.     # direction is the way the player will face in order to read the message
  17.     #   north east south west
  18.     # color of the text
  19.     #
  20.     # EXAMPLE
  21.     #
  22.     # WriteToMarquee("Danhezee has the intel!", "B3", 1, "east", enemy.color):
  23.     #
  24.     # The example above would write "DANHEZEE HAS THE INTEL" begining
  25.     # in cell B3 on the upper most row and continue through to the next two grid cells.
  26.     #--------------------------------------------
  27.  
  28. EraseMarquee(cell, row):
  29.  
  30.     #------------------------------------
  31.     # Erases messages line by line
  32.     # by drawing a line 64 blocks long
  33.     # through the row appropiate row
  34.     # and breaking a block
  35.     #------------------------------------
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