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- package com.heating.mod.armor;
- import net.minecraft.item.ItemArmor;
- import net.minecraft.item.ItemStack;
- import com.heating.mod.Heating;
- import com.sun.xml.internal.stream.Entity;
- public class HeatTreatedArmor extends ItemArmor{
- public HeatTreatedArmor(ArmorMaterial material, int id,
- int slot) {
- super(material, id, slot);
- this.setCreativeTab(Heating.heatingTab);
- if (slot == 0) {
- this.setTextureName(Heating.modid + ":HeatTreatedIronHelm");
- }else if (slot == 1) {
- this.setTextureName(Heating.modid + ":HeatTreatedIronChest");
- }else if (slot == 2) {
- this.setTextureName(Heating.modid + ":HeatTreatedIronLegs");
- }else if (slot == 3) {
- this.setTextureName(Heating.modid + ":HeatTreatedIronBoots");
- }
- }
- public String getArmorTexture(ItemStack itemstack, Entity entity, int slot, String type) {
- if (itemstack.getItem() == Heating.armorHeatTreatedIronHelm || itemstack.getItem() == Heating.armorHeatTreatedIronChest || itemstack.getItem() == Heating.armorHeatTreatedIronBoots) {
- return Heating.modid + ":HeatTreatedIronArmor_layer_1.png";
- }else if (itemstack.getItem() == Heating.armorHeatTreatedIronLegs) {
- return Heating.modid + ":HeatTreatedIronArmor_layer_2.png";
- }else{
- return null;
- }
- }
- }
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