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Jan 1st, 2013
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  1. "TriggerData":
  2. [
  3. {
  4. "Uid": "1",
  5. "Conditions":
  6. [
  7. {
  8. "Type": "PlayerUnitAttacked",
  9. "Inputs":
  10. [
  11. {"Name": "player", "Value": "1"}
  12. ],
  13. "Outputs":
  14. [
  15. {"Name": "attacker", "Key": "attacker"}
  16. ]
  17. }
  18. ],
  19. "Effects":
  20. [
  21. {
  22. "Type": "DebugWarning",
  23. "Inputs":
  24. [
  25. {"Name": "message", "Value": "Player 1 is under attack!"}
  26. ]
  27. }
  28. ]
  29. }
  30. ]
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