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- [14/02/2016 14:28:44.940] Started new log on 14/02/2016 14:28:44.940
- [14/02/2016 14:28:44.942] ====================================================================================================
- [14/02/2016 14:28:44.919] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
- [14/02/2016 14:28:44.943] Log verbosity: Verbose
- [14/02/2016 14:28:44.945] Initializing input system
- [14/02/2016 14:28:44.950] Initializing game console
- [14/02/2016 14:28:44.957] Console key has been set to F4 (key code: 115)
- [14/02/2016 14:28:45.023] Initializing console variable "SkipGameIntro".
- [14/02/2016 14:28:45.024] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [14/02/2016 14:28:45.027] Read value: <null>
- [14/02/2016 14:28:45.027] Initializing console variable "DisableRenderVersionText".
- [14/02/2016 14:28:45.027] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [14/02/2016 14:28:45.033] Read value: True
- [14/02/2016 14:28:45.034] Setting value of console variable "DisableRenderVersionText" to stored value.
- [14/02/2016 14:28:45.034] Initializing console variable "ConsoleKey".
- [14/02/2016 14:28:45.034] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [14/02/2016 14:28:45.035] Read value: F4
- [14/02/2016 14:28:45.035] Setting value of console variable "ConsoleKey" to stored value.
- [14/02/2016 14:28:45.036] Console key has been set to F4 (key code: 115)
- [14/02/2016 14:28:45.036] Initializing console variable "PluginTimeoutThreshold".
- [14/02/2016 14:28:45.036] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [14/02/2016 14:28:45.037] Read value: 10000
- [14/02/2016 14:28:45.037] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [14/02/2016 14:28:45.038] Initializing console variable "AlwaysShowConsoleOutput".
- [14/02/2016 14:28:45.038] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [14/02/2016 14:28:45.039] Read value: <null>
- [14/02/2016 14:28:45.039] Initializing console variable "StartWithDeveloperModeEnabledId".
- [14/02/2016 14:28:45.040] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
- [14/02/2016 14:28:45.040] Read value: <null>
- [14/02/2016 14:28:45.040] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [14/02/2016 14:28:45.041] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [14/02/2016 14:28:45.041] Read value: False
- [14/02/2016 14:28:45.042] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value.
- [14/02/2016 14:28:45.042] Initializing console variable "ShowOnScreenWarnings".
- [14/02/2016 14:28:45.043] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [14/02/2016 14:28:45.043] Read value: <null>
- [14/02/2016 14:28:45.044] Console initialized
- [14/02/2016 14:28:45.044] Initializing forms manager
- [14/02/2016 14:28:45.047] Version: RAGE Plugin Hook v0.36.877.6833 PUBLIC ALPHA for Grand Theft Auto V
- [14/02/2016 14:28:45.054] ================ RAGE Plugin Hook ================
- [14/02/2016 14:28:45.063] Checking game support
- [14/02/2016 14:28:45.192] Product name: Grand Theft Auto V
- [14/02/2016 14:28:45.193] Product version: 1.0.617.1
- [14/02/2016 14:28:45.193] Is steam version: True
- [14/02/2016 14:28:45.194] Initializing DirectX
- [14/02/2016 14:28:45.196] Initializing Direct3D
- [14/02/2016 14:28:45.197] Loading C:\Windows\system32\d3d11.dll
- [14/02/2016 14:28:45.197] Loaded at 0x7FEF8530000
- [14/02/2016 14:28:45.198] D3D11CreateDeviceAndSwapChain at 0x7FEF85500F8
- [14/02/2016 14:28:45.198] Creating Direct3D 11 device and swap chain
- [14/02/2016 14:28:45.211] Swap Chain created: 0x51EDB930
- [14/02/2016 14:28:45.212] Swap Chain VTable: 0x51EDB930
- [14/02/2016 14:28:45.212] Swap Chain VTable_2: 0x7FEF9D55AE0
- [14/02/2016 14:28:45.213] 0x4856410368554DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000
- [14/02/2016 14:28:45.213] D3D11Present: 0x7FEF9D7B2F8
- [14/02/2016 14:28:45.213] D3D11ResizeBuffers: 0x7FEF9D7F97C
- [14/02/2016 14:28:45.214] D3D11ResizeTarget: 0x7FEF9D807D8
- [14/02/2016 14:28:45.214] D3D11SetFullscreenState: 0x7FEF9D80B64
- [14/02/2016 14:28:45.223] Direct3D initialized
- [14/02/2016 14:28:45.223] Initialized DirectX
- [14/02/2016 14:28:45.224] Direct3D watcher thread spawned
- [14/02/2016 14:28:45.428] PTR: 0x1427653E0
- [14/02/2016 14:28:45.587] Getting device
- [14/02/2016 14:28:45.588] Retrieved device
- [14/02/2016 14:28:45.588] Creating wrapper
- [14/02/2016 14:28:45.682] Wrapper created
- [14/02/2016 14:28:45.688] Effect created
- [14/02/2016 14:28:45.689] Creating buffer
- [14/02/2016 14:28:45.689] Created buffer
- [14/02/2016 14:28:45.690] Creating blend state
- [14/02/2016 14:28:45.690] Created blend state
- [14/02/2016 14:28:45.691] Done with creation
- [14/02/2016 14:28:45.740] Initializing texture system.
- [14/02/2016 14:28:45.741] Initializing texture system; phase 1
- [14/02/2016 14:28:45.742] Initializing texture system; phase 2
- [14/02/2016 14:28:45.750] Initializing texture system; phase 3
- [14/02/2016 14:28:45.751] Initializing texture system; phase 4
- [14/02/2016 14:28:45.763] Initializing texture system; phase 5
- [14/02/2016 14:28:45.765] Initializing texture system; phase 6
- [14/02/2016 14:28:45.766] Initializing texture system; phase 7
- [14/02/2016 14:28:45.769] Initializing texture system; phase 8
- [14/02/2016 14:28:45.771] Initializing texture system; phase 9
- [14/02/2016 14:28:45.773] Initializing texture system; phase 10
- [14/02/2016 14:28:45.777] Initializing texture system; phase 11
- [14/02/2016 14:28:45.778] Initializing texture system; phase 12
- [14/02/2016 14:28:45.780] Initializing texture system; phase 13
- [14/02/2016 14:28:45.780] Initializing texture system; phase 14
- [14/02/2016 14:28:50.225] Direct3D watcher thread ended
- [14/02/2016 14:29:39.247] Initializing game support
- [14/02/2016 14:29:39.992] Compatibility level: 0
- [14/02/2016 14:29:39.992] Supported version detected
- [14/02/2016 14:29:39.993] ==================================================
- [14/02/2016 14:29:40.243] Patched IsDebuggerPresent
- [14/02/2016 14:29:40.494] Waiting for game initialization
- [14/02/2016 14:29:40.855] Initializing hook
- [14/02/2016 14:29:41.107] Completing interoperability
- [14/02/2016 14:29:41.107] Initialization code 1.
- [14/02/2016 14:29:41.108] Initialization code 2.
- [14/02/2016 14:29:41.108] Initialization code 3.
- [14/02/2016 14:29:41.121] 1 Address: 0x0000000140361314
- [14/02/2016 14:29:41.129] Calling func 1
- [14/02/2016 14:29:41.160] 2 Address: 0x0000000140E175BE
- [14/02/2016 14:29:41.164] 3 Address: 0x000000013F995C36
- [14/02/2016 14:29:41.203] Address: 0x0000000140E1755C
- [14/02/2016 14:29:41.205] Unknown var: 0x0000000141CE3B70
- [14/02/2016 14:29:41.205] Initialization code 4.
- [14/02/2016 14:29:41.206] Completing interoperability, phase 1
- [14/02/2016 14:29:41.206] Completing interoperability, phase 2
- [14/02/2016 14:29:41.207] Completing interoperability, phase 3
- [14/02/2016 14:29:41.207] Completing interoperability, phase 4
- [14/02/2016 14:29:41.208] Completing interoperability, phase 5
- [14/02/2016 14:29:41.209] Completing interoperability, phase 6
- [14/02/2016 14:29:41.209] Completing interoperability, phase 7
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