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Masse is a Pig

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Jul 28th, 2016
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  1. comment "Exported from Arsenal by [CPT] A. Trueblood";
  2.  
  3. waitUntil {!isNull player};
  4.  
  5. _unit = _this select 0;
  6.  
  7. comment "Remove existing items";
  8. removeAllWeapons _unit;
  9. removeAllItems _unit;
  10. removeAllAssignedItems _unit;
  11. removeUniform _unit;
  12. removeVest _unit;
  13. removeBackpack _unit;
  14. removeHeadgear _unit;
  15. removeGoggles _unit;
  16.  
  17. comment "Add containers";
  18. _unit forceAddUniform "rhs_uniform_g3_mc";
  19. _unit addItemToUniform "ACE_EarPlugs";
  20. for "_i" from 1 to 2 do {_unit addItemToUniform "ACE_tourniquet";};
  21. _unit addItemToUniform "ACE_Flashlight_MX991";
  22. for "_i" from 1 to 5 do {_unit addItemToUniform "ACE_CableTie";};
  23. for "_i" from 1 to 10 do {_unit addItemToUniform "ACE_packingBandage";};
  24. _unit addItemToUniform "rhsusf_patrolcap_ocp";
  25. _unit addItemToUniform "ACE_MapTools";
  26. for "_i" from 1 to 5 do {_unit addItemToUniform "ACE_quikclot";};
  27. for "_i" from 1 to 5 do {_unit addItemToUniform "ACE_elasticBandage";};
  28. _unit addVest "rhsusf_spcs_ocp";
  29. _unit addItemToVest "rhsusf_ANPVS_15";
  30. for "_i" from 1 to 2 do {_unit addItemToVest "ACE_epinephrine";};
  31. for "_i" from 1 to 2 do {_unit addItemToVest "ACE_morphine";};
  32. for "_i" from 1 to 10 do {_unit addItemToVest "rhs_mag_30Rnd_556x45_Mk318_Stanag";};
  33. for "_i" from 1 to 2 do {_unit addItemToVest "ACE_HandFlare_Green";};
  34. _unit addItemToVest "rhs_mag_an_m14_th3";
  35. for "_i" from 1 to 4 do {_unit addItemToVest "SmokeShellPurple";};
  36. _unit addBackpack "tf_rt1523g_rhs";
  37. _unit addItemToBackpack "ACE_personalAidKit";
  38. _unit addHeadgear "rhsusf_hgu56p";
  39.  
  40. comment "Add weapons";
  41. _unit addWeapon "rhs_weap_m4a1_carryhandle";
  42. _unit addWeapon "Binocular";
  43.  
  44. comment "Add items";
  45. _unit linkItem "ItemMap";
  46. _unit linkItem "ItemCompass";
  47. _unit linkItem "ItemWatch";
  48. _unit linkItem "ItemRadio";
  49. _unit linkItem "ItemcTab";
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