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- <?xml version="1.0"?>
- <spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
- <config debug="false"/>
- <sets>
- <group name="Corsair|COR" default="yes">
- <!-- Idle and Resting Gear -->
- <set name="idle">
- <ammo>remove</ammo>
- <main>Vulcan's Staff</main>
- <sub>Axe grip</sub>
- <head>Navarch's Tricorne +1</head>
- <neck>Twilight torque</neck>
- <body>Navarch's frac +1</body>
- <hands>Navarch's gants +1</hands>
- <back>Navarch's Mantle</back>
- <waist>Impulse Belt</waist>
- <legs>Navarch's culottes +1</legs>
- <lear>Volley earring</lear>
- <rear>Navarch's earring</rear>
- <lring>Arewe ring</lring>
- <rring>Arewe ring</rring>
- <feet>Navarch's bottes +1</feet>
- </set>
- <set name="healing">
- <main>Pluto's Staff</main>
- <sub>Ariesian Grip</sub>
- </set>
- <!-- Quick Draw Gear focused on Magic Attack Bonus -->
- <set name="QDmab">
- <ammo>Oberon's bullet</ammo>
- <main>Vulcan's Staff</main>
- <feet>Navarch's bottes +1</feet>
- <lear>Hecate's earring</lear>
- <body>Mirke wardecors</body>
- <head>Corsair's tricorne</head>
- <hands>Rover's gloves</hands>
- <legs>Denali Kecks</legs>
- <lring>Omega ring</lring>
- <rring>Balrahns ring</rring>
- <back>Forban cape</back>
- <feet>Navarch's bottes +1</feet>
- <waist>Aquiline belt</waist>
- <neck>Uggalepih pendant</neck>
- <rear>Moldavite earring</rear>
- </set>
- <!-- Melee and TP Gear -->
- <set name="Melee">
- <ammo>remove</ammo>
- <main>Vulcan's Staff</main>
- <sub>Axe grip</sub>
- <head>Walahra Turban</head>
- <neck>Spectacles</neck>
- <lear>Volley earring</lear>
- <rear>Brutal earring</rear>
- <body>Aurore doublet</body>
- <hands>Enkidu's Mittens</hands>
- <lring>Sniper's ring</lring>
- <rring>Rajas Ring</rring>
- <back>Atheling mantle</back>
- <waist>Twilight Belt</waist>
- <legs>Aurore brais</legs>
- <feet></feet>
- </set>
- <set name="MeleeSTR" baseset="Melee">
- <head>Corsair's tricorne</head>
- <body>Mirke Wardecors</body>
- <waist>Warwolf belt</waist>
- <legs>Denali kecks</legs>
- <feet>Creek F Clomps</feet>
- </set>
- <!-- Ranged Attack Gearsets -->
- <set name="RAacc" baseset="idle">
- <main>Vulcan's staff</main>
- <sub>Axe grip</sub>
- <head>Navarch's Tricorne +1</head>
- <neck>Faith Torque</neck>
- <body>Navarch's frac +1</body>
- <hands>Navarch's gants +1</hands>
- <lring>Arewe ring</lring>
- <rring>Arewe ring</rring>
- <back>Navarch's Mantle</back>
- <waist>Impulse Belt</waist>
- <legs>Navarch's culottes +1</legs>
- <feet>Mavarch's Bottes +1</feet>
- <lear>Volley earring</lear>
- <rear>Navarch's earring</rear>
- </set>
- <set name="RAnorm" baseset="RAacc">
- <head>Corsair's Tricorne</head>
- <feet>Creek F Clomps</feet>
- <rring>Rajas ring</rring>
- </set>
- <set name="RAstr" baseset="RAacc">
- <lring>Flame ring</lring>
- <back>Amemet mantle +1</back>
- <feet>Marine M Boots</feet>
- <neck>Faith torque</neck>
- <head>Corsair's tricorne</head>
- <waist>Buccaneer's belt</waist>
- <rring>Rajas Ring</rring>
- <rear>Navarch's earring</rear>
- <hands>Alkyoneus's bracelets</hands>
- <body>Navarch's frac +1</body>
- </set>
- <!-- Ranged Weaponskill Gear focused on AGI -->
- <set name="WSagi" baseset="QDmab">
- <neck>Arctier's Torque</neck>
- <body>Denali Jacket</body>
- <waist>Crudelis belt</waist>
- <hands>Trigger Gloves</hands>
- <feet>Navarch's bottes +1</feet>
- <head>Navarch's tricorne +1</head>
- <back>Amemet Mantle +1</back>
- </set>
- <!-- Casting Gearsets -->
- <set name="casting" baseset="idle">
- <head>Walahra Turban</head>
- <hands>Dusk Gloves</hands>
- <waist>twilight belt</waist>
- <legs>Aurore brais</legs>
- </set>
- <set name="whmbuff" baseset="casting">
- <main>Neptune's Staff</main>
- </set>
- <set name="whmcure" baseset="casting">
- <main>Apollo's Staff</main>
- <sub>Light Grip</sub>
- </set>
- </group>
- </sets>
- <variables>
- <var name="DiceVar">init</var>
- <var name="Luzaf">1</var>
- <var name="RAtype">RAacc</var>
- <var name="TPLock">20</var>
- <var name="RollType">ALL</var>
- </variables>
- <rules>
- <if spell="ranged">
- <action type="precastdelay" delay="1"/>
- <equip when="precast" set="$RAtype">
- <ammo>Bullet</ammo>
- </equip>
- <action type="aftercastdelay" delay="5"/>
- <equip when="aftercast">
- <ammo>remove</ammo>
- </equip>
- </if>
- <if BuffActive="Triple Shot" >
- <equip when="aftercast|idle|rest|engaged" >
- <main lock="yes">Vulcan's Staff</main>
- <sub lock="yes">Axe grip</sub>
- <head lock="yes">Navarch's Tricorne +1</head>
- <neck lock="yes">Faith Torque</neck>
- <body lock="yes">Navarch's frac +1</body>
- <hands lock="yes">Navarch's gants +1</hands>
- <lring lock="yes">Sniper's ring</lring>
- <rring lock="yes">Scorpion ring +1</rring>
- <back lock="yes">Navarch's Mantle</back>
- <legs lock="yes">Navarch's culottes +1</legs>
- <feet lock="yes">Mavarch's Bottes +1</feet>
- </equip>
- </if>
- <if spell="Triple Shot" >
- <equip set="RAacc" when="precast" />
- </if>
- <!-- Autoset, PrevGear and Variable Changes -->
- <equip when="idle" set="idle" />
- <equip when="engaged" set="Melee" />
- <equip when="healing" set="healing" />
- <if status="engaged">
- <equip when="AfterCast" set="Melee"/>
- </if>
- <else status="idle">
- <equip when="AfterCast" set="idle"/>
- </else>
- <if TPGT="$TPLock">
- <action type="equip" when="precast">
- <main lock="t" />
- <sub lock="t" />
- <range lock="t" />
- </action>
- <action type="equip" when="midcast">
- <main lock="t" />
- <sub lock="t" />
- <range lock="t" />
- </action>
- <action type="equip" when="aftercast">
- <main lock="t" />
- <sub lock="t" />
- <range lock="t" />
- </action>
- </if>
- <if type="CorsairRoll">
- <command>sc var set DiceVar %spell</command>
- <if spell="Corsair's Roll">
- <addtochat>Luzaf's Ring is ACTIVE for %spell only: Lucky 5 - Unlucky 9</addtochat>
- <command>sc var set RollType CORROLL</command>
- <equip when="PreCast">
- <rring>Luzaf's Ring</rring>
- </equip>
- <equip when="AfterCast">
- <rring>Rajas Ring</rring>
- </equip>
- </if>
- <else spell="Choral*|Samurai*|Scholar*|Magus*|Healer*|Monk*|Drachen*|Gallant*|Dancer*|Ninja*|Hunter*|Chaos*|Puppet*|Beast*|Warlock*|Wizard*|Evoker*|Fighter*|Rogue*">
- <command>sc var set RollType ALL</command>
- <if advanced='"$Luzaf"=="1"'>
- <if spell="Choral*|Samurai*|Scholar*|Magus*">
- <addtochat>Luzaf's Ring is ACTIVE for %spell: Lucky 2 - Unlucky 6</addtochat>
- </if>
- <elseif spell="Healer*|Monk*|Drachen*|Gallant*|Dancer*">
- <addtochat>Luzaf's Ring is ACTIVE for %spell: Lucky 3 - Unlucky 7</addtochat>
- </elseif>
- <elseif spell="Bolter*|Courser*">
- <addtochat>Luzaf's Ring is ACTIVE for %spell: Lucky 3 - Unlucky 9</addtochat>
- </elseif>
- <elseif spell="Caster*">
- <addtochat>Luzaf's Ring is ACTIVE for %spell: Lucky 2 - Unlucky 7</addtochat>
- </elseif>
- <elseif spell="Blitzer*">
- <addtochat>Luzaf's Ring is ACTIVE for %spell: Lucky 4 - Unlucky 9</addtochat>
- </elseif>
- <elseif spell="Tactician*">
- <addtochat>Luzaf's Ring is ACTIVE for %spell: Lucky 5 - Unlucky 8</addtochat>
- </elseif>
- <elseif spell="Allies*">
- <addtochat>Luzaf's Ring is ACTIVE for %spell: Lucky 3 - Unlucky 10</addtochat>
- </elseif>
- <elseif spell="Ninja*|Hunter*|Chaos*|Puppet*|Beast*|Warlock*">
- <addtochat>Luzaf's Ring is ACTIVE for %spell: Lucky 4 - Unlucky 8</addtochat>
- </elseif>
- <else spell="Wizard*|Evoker*|Fighter*|Rogue*">
- <addtochat>Luzaf's Ring is ACTIVE for %spell: Lucky 5 - Unlucky 9</addtochat>
- </else>
- <equip when="PreCast">
- <rring>Luzaf's Ring</rring>
- </equip>
- <equip when="AfterCast">
- <rring>Rajas Ring</rring>
- </equip>
- </if>
- <else advanced='"$Luzaf"=="0"'>
- <if spell="Choral*|Samurai*|Scholar*|Magus*">
- <addtochat>Luzaf's Ring is NOT ACTIVE for %spell: Lucky 2 - Unlucky 6</addtochat>
- </if>
- <elseif spell="Healer*|Monk*|Drachen*|Gallant*|Dancer*">
- <addtochat>Luzaf's Ring is NOT ACTIVE for %spell: Lucky 3 - Unlucky 7</addtochat>
- </elseif>
- <elseif spell="Ninja*|Hunter*|Chaos*|Puppet*|Beast*|Warlock*">
- <addtochat>Luzaf's Ring is NOT ACTIVE for %spell: Lucky 4 - Unlucky 8</addtochat>
- </elseif>
- <else spell="Wizard*|Evoker*|Fighter*|Rogue*">
- <addtochat>Luzaf's Ring is NOT ACTIVE for %spell: Lucky 5 - Unlucky 9</addtochat>
- </else>
- <equip when="PreCast">
- <rring>Rajas Ring</rring>
- </equip>
- </else>
- </else>
- </if>
- <if spell="Double*">
- <if advanced='"$Luzaf"=="1"'>
- <addtochat>Luzaf's Ring is ACTIVE for $DiceVar.</addtochat>
- <equip when="PreCast">
- <rring>Luzaf's Ring</rring>
- </equip>
- <equip when="AfterCast">
- <rring>Rajas Ring</rring>
- </equip>
- </if>
- <else advanced='"$Luzaf"=="0"'>
- <if advanced='"$RollType"=="CORROLL"'>
- <addtochat>Luzaf's Ring is ACTIVE for $DiceVar only.</addtochat>
- <equip when="PreCast">
- <rring>Luzaf's Ring</rring>
- </equip>
- <equip when="AfterCast">
- <rring>Rajas Ring</rring>
- </equip>
- </if>
- <elseif advanced='"$RollType"=="ALL"'>
- <addtochat>Luzaf's Ring is NOT ACTIVE for $DiceVar.</addtochat>
- <equip when="PreCast">
- <rring>Rajas Ring</rring>
- </equip>
- </elseif>
- <else>
- <addtochat>Luzaf's Ring is NOT ACTIVE for $DiceVar.</addtochat>
- <equip when="PreCast">
- <rring>Rajas Ring</rring>
- </equip>
- </else>
- </else>
- </if>
- <if type="Weaponskill">
- <if spell="Slug Shot|*Shot">
- <equip when="PreCast" set="RAstr" />
- <equip when="PreCast">
- <ammo>steel bullet</ammo>
- </equip>
- <equip when="aftercast">
- <ammo>remove</ammo>
- </equip>
- </if>
- <elseif spell="Detonator">
- <equip when="PreCast" set="WSagi" />
- <equip when="PreCast">
- <ammo>steel bullet</ammo>
- </equip>
- <equip when="aftercast">
- <ammo>remove</ammo>
- </equip>
- </elseif>
- <elseif spell="Leaden Salute">
- <equip when="PreCast" set="QDmab" />
- <equip when="PreCast">
- <ammo>bullet</ammo>
- <neck>Uggalepih pendant</neck>
- </equip>
- <equip when="aftercast">
- <ammo>remove</ammo>
- </equip>
- </elseif>
- <else spell="*Blade|Spirits Within">
- <equip when="PreCast" set="MeleeSTR" />
- </else>
- </if>
- <if type="CorsairShot">
- <!-- Update your NQ/HQ Elemental Staves below -->
- <if tplt="20">
- <if spell="Light*|Dark*">
- <equip when="PreCast" set="QDmab" />
- <if spell="Light Shot">
- <equip when="PreCast">
- <main>Apollo's Staff</main>
- <sub>Light Grip</sub>
- </equip>
- </if>
- <else spell="Dark Shot">
- <equip when="PreCast">
- <main>Pluto's Staff</main>
- <sub>Dark Grip</sub>
- </equip>
- </else>
- </if>
- </if>
- <else spell="Ice*|Wind*|Earth*|Thunder*|Water*|Fire*">
- <equip when="PreCast" set="QDmab" />
- <if tplt="20">
- <if spell="Ice Shot">
- <equip when="PreCast">
- <main>Aquilo's Staff</main>
- <sub>Ice Grip</sub>
- </equip>
- </if>
- <elseif spell="Wind Shot">
- <equip when="PreCast">
- <main>Auster's Staff</main>
- <sub>Wind Grip</sub>
- </equip>
- </elseif>
- <elseif spell="Earth Shot">
- <equip when="PreCast">
- <main>Terra's Staff</main>
- <sub>Earth Grip</sub>
- </equip>
- </elseif>
- <elseif spell="Thunder Shot">
- <equip when="PreCast">
- <main>Jupiter's Staff</main>
- <sub>Thunder Grip</sub>
- </equip>
- </elseif>
- <elseif spell="Water Shot">
- <equip when="PreCast">
- <main>Neptune's Staff</main>
- <sub>Water Grip</sub>
- </equip>
- </elseif>
- <else spell="Fire Shot">
- <equip when="PreCast">
- <main>Vulcan's Staff</main>
- <sub>Fire Grip</sub>
- </equip>
- </else>
- </if>
- </else>
- </if>
- <if type="WhiteMagic">
- <if spell="Bar*|Prot*|Shell*|Stoneskin|Blink|Aquaveil|Slow|Paralyze|Silence">
- <equip when="PreCast" set="whmbuff" />
- </if>
- <elseif spell="Cur*">
- <equip when="PreCast" set="whmcure" />
- </elseif>
- <else>
- <equip when="PreCast" set="casting"/>
- </else>
- </if>
- <if type="Ninjutsu">
- <equip when="PreCast" set="casting"/>
- </if>
- </rules>
- </spellcast>
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