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- DoomRL Arsenal Unique Modpack Effects
- >Grammatron Cleric Beretta
- Firestorm: increases rate of fire
- Nano: chance of not using ammo when reloading
- Sniper: burst mode fires three shots at the same time, full-auto mode dumps the entire clip in a single shotgun-like blast
- >Anti-Freak Jackal
- Firestorm: bullets explode with a blue flame and deal plasma damage
- Nano: clip size becomes 666
- Sniper: perfect accuracy
- >Unknown Herald
- Firestorm: fires double the amount of rockets in two parallel lines
- Nano: rockets split in mid-air
- Sniper: fires single extremely accurate rockets
- >Trigun
- Firestorm: +500% damage
- Nano: bullets penetrate multiple targets
- Sniper: fires a spread of pellets instead of a single bullet
- >Mysterious Magnum
- Firestorm: always changes the type of shot after each reload
- Nano: chance of changing the fire mode after every shot
- Sniper: increases damage, no more change
- >Frag Shotgun
- Firestorm: becomes rapidfiring, uses only 1 ammo per shot
- Nano: chance of not using ammo when firing, inversely proportional to health
- Sniper: increases damage and pellet count
- >Quad Shotgun
- Firestorm: damage bonus at point blank, gibs enemies
- Nano: infinite ammo, never reloads, fires one barrel at a time instead of all four
- Sniper: almost perfect accuracy
- >Jackhammer
- Firestorm: becomes rapidfiring
- Nano: chance of not using ammo when reloading
- Sniper: reduces spread
- >Revenant Launcher
- Firestorm: fires two missiles at once
- Nano: all missiles are homing
- Sniper: all missiles are fast
- >Quantum Tantrum Cannon
- Firestorm: the pulse explodes twice as often
- Nano: fires three pulses
- Sniper: pulses bounce more and get faster each time
- >Lightweaver
- Firestorm: damages nearby enemies while reloading
- Nano: create energy cells when reloading
- Sniper: alt-fire becomes a fast projectile that deals immense damage in a small area
- >Railgun
- Firestorm: orange beam that explodes on contact with walls
- Nano: each shot uses only 2 cells
- Sniper: large beam with high knockback
- >Church's Null Pointer
- Firestorm: creates mini-fields that trap all enemies in front of you
- Nano: reduced dispersion
- Sniper: the field becomes a physical projectile
- >BFG 10k
- Firestorm: becomes rapidfiring
- Nano: no self-damage
- Sniper: perfect accuracy
- >Particle Beam Cannon
- Firestorm: becomes rapidfiring
- Nano: quickly regenerates ammo when not firing, can no longer reload
- Sniper: fires a single obscenely powerful beam that consumes the entire clip (90 cells)
- >Judge of the Dead
- Firestorm: rockets spiral and turn in mid-air at random
- Nano: can fire thrice before reloading at no additional ammo cost
- Sniper: becomes hitscan
- >Hurricane Cannon
- Firestorm: increases rate of fire to rapidfire levels, reduces accuracy
- Nano: chance to gain a rocket instead of using one each time it fires
- Sniper: fires bigger and stronger rockets
- >Neurostunner
- Firestorm: projectile explodes on impact, deals double damage and stuns more
- Nano: projectile draws enemies to it
- Sniper: projectile becomes a hitscan beam
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