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- package net.crackhd.bettwars.shop;
- import java.util.ArrayList;
- import java.util.List;
- import net.crackhd.handlerframe.plugin.items.item.ItemBuilder;
- import org.bukkit.Material;
- import org.bukkit.enchantments.Enchantment;
- import org.bukkit.entity.Player;
- import org.bukkit.inventory.Inventory;
- import org.bukkit.inventory.ItemStack;
- import org.bukkit.inventory.meta.ItemMeta;
- import net.crackhd.bettwars.APIs.ItemCreator;
- /**
- * Created by DeadlySinChaos on 21.01.2017.
- */
- public class Old_ShopManager {
- //
- public static Inventory MainInv;
- public static Inventory WaffenInv;
- public static Inventory BogenInv;
- public static Inventory BlöckeInv;
- public static Inventory Spitzhacken;
- public static Inventory Tränke;
- public static Inventory Spezial;
- public static Inventory EssenInv;
- public static Inventory RüstungInv;
- public static Inventory Chest;
- public static void openShopInv(Player p){
- Inventory inv = MainInv;
- inv.setItem(0,new ItemBuilder(Material.HARD_CLAY).setDisplayName("§6> Blöcke").build());
- inv.setItem(10,new ItemBuilder(Material.IRON_PICKAXE).setDisplayName("§5> Spitzhacken").build());
- inv.setItem(2,new ItemBuilder(Material.DIAMOND_SWORD).setDisplayName("§3> Waffen").build());
- inv.setItem(12,new ItemBuilder(Material.BOW).setDisplayName("§9> Bögen").build());
- inv.setItem(4,new ItemBuilder(Material.CHAINMAIL_CHESTPLATE).setDisplayName("§8> Rüstung").build());
- inv.setItem(13,new ItemBuilder(Material.POTION).setDisplayName("§a> Tränke").build());
- inv.setItem(8,new ItemBuilder(Material.CHEST).setDisplayName("§2> Kisten").build());
- inv.setItem(15,new ItemBuilder(Material.FIREWORK).setDisplayName("§3§k:: §fSpezial §3§k::").build());
- /* inv.setItem(0, ItemCreator.CreateItemwithMaterial(Material.HARD_CLAY, 0, 1, "§6> Blöcke", null));
- inv.setItem(10, ItemCreator.CreateItemwithMaterial(Material.IRON_PICKAXE, 0, 1, "§5> Spitzhacken", null));
- inv.setItem(2, ItemCreator.CreateItemwithMaterial(Material.DIAMOND_SWORD, 0, 1, "§3> Waffen", null));
- inv.setItem(12, ItemCreator.CreateItemwithMaterial(Material.BOW, 0, 1, "§9> Bögen", null));
- inv.setItem(4, ItemCreator.CreateItemwithMaterial(Material.CHAINMAIL_CHESTPLATE, 0, 1, "§8> Rüstung", null));
- inv.setItem(13, ItemCreator.CreateItemwithID(373, 8235, 1,"§a> Tränke" , null));
- inv.setItem(8, ItemCreator.CreateItemwithMaterial(Material.CHEST, 0, 1, "§2> Kisten", null));
- inv.setItem(15, ItemCreator.CreateItemwithMaterial(Material.FIREWORK, 0, 1, "§3§k:: §fSpezial §3§k::", null));
- */
- p.openInventory(inv);
- }
- public static void openBlöcke(Player p){
- Inventory inv = BlöckeInv;
- inv.setItem(0, ItemCreator.CreateItemwithMaterial(Material.HARD_CLAY, 0, 1, "§6> Harter Clay", null));
- inv.setItem(2, ItemCreator.CreateItemwithMaterial(Material.ENDER_STONE, 0, 1, "§5> Endstein", null));
- inv.setItem(4, ItemCreator.CreateItemwithMaterial(Material.GLASS, 0, 1, "§3> Glass", null));
- inv.setItem(6, ItemCreator.CreateItemwithMaterial(Material.GLOWSTONE, 0, 1, "§9> Glowstone", null));
- inv.setItem(8, ItemCreator.CreateItemwithMaterial(Material.IRON_BLOCK, 0, 1, "§8> Eisenblock", null));
- p.openInventory(inv);
- }
- public static void openPickaxe(Player p){
- Inventory inv = Spitzhacken;
- inv.setItem(2, ItemCreator.CreateItemwithMaterial(Material.WOOD_PICKAXE, 0, 1, "§6> Holzspitzhacke", null));
- inv.setItem(4, ItemCreator.CreateItemwithMaterial(Material.STONE_PICKAXE, 0, 1, "§5> Steinspitzhacke", null));
- inv.setItem(6, ItemCreator.CreateItemwithMaterial(Material.IRON_PICKAXE, 0, 1, "§3> Eisenspitzhacke", null));
- p.openInventory(inv);
- }
- public static void openWaffe(Player p){
- Inventory inv = WaffenInv;
- inv.setItem(1, ItemCreator.CreateItemwithMaterial(Material.STICK, 0, 1, "§6> KnockbackStick", null));
- inv.setItem(3, ItemCreator.CreateItemwithMaterial(Material.GOLD_SWORD, 0, 1, "§5> Schwert Lvl.1", null));
- inv.setItem(5, ItemCreator.CreateItemwithMaterial(Material.GOLD_SWORD, 0, 1, "§3> Schwert Lvl.2", null));
- inv.setItem(7, ItemCreator.CreateItemwithMaterial(Material.IRON_SWORD, 0, 1, "§3> Schwert Lvl.3", null));
- p.openInventory(inv);
- }
- public static void openBogen(Player p){
- Inventory inv = BogenInv;
- ItemStack Bogen1 = new ItemStack(Material.BOW);
- Bogen1.addUnsafeEnchantment(Enchantment.ARROW_INFINITE, 1);
- ItemMeta bm1 = Bogen1.getItemMeta();
- bm1.setDisplayName("§3> Bogen Lvl.1");
- Bogen1.setItemMeta(bm1);
- ItemStack Bogen11 = new ItemStack(Material.BOW);
- Bogen11.addUnsafeEnchantment(Enchantment.ARROW_INFINITE, 1);
- Bogen11.addUnsafeEnchantment(Enchantment.ARROW_DAMAGE, 1);
- ItemMeta bm11 = Bogen11.getItemMeta();
- bm11.setDisplayName("§3> Bogen Lvl.2");
- Bogen11.setItemMeta(bm11);
- ItemStack Bogen111 = new ItemStack(Material.BOW);
- Bogen111.addUnsafeEnchantment(Enchantment.ARROW_INFINITE, 1);
- Bogen111.addUnsafeEnchantment(Enchantment.ARROW_DAMAGE, 1);
- Bogen111.addUnsafeEnchantment(Enchantment.ARROW_KNOCKBACK, 1);
- ItemMeta bm111 = Bogen111.getItemMeta();
- bm111.setDisplayName("§3> Bogen Lvl.3");
- Bogen111.setItemMeta(bm111);
- ItemStack A = new ItemStack(Material.ARROW);
- ItemMeta am = A.getItemMeta();
- am.setDisplayName("§3> Pfeil");
- A.setItemMeta(am);
- inv.setItem(1, Bogen1);
- inv.setItem(3, Bogen11);
- inv.setItem(5, Bogen111);
- inv.setItem(7, A);
- p.openInventory(inv);
- }
- public static void openRüstung(Player p){
- Inventory inv = RüstungInv;
- ItemStack Bogen1 = new ItemStack(Material.LEATHER_LEGGINGS);
- ItemMeta bm1 = Bogen1.getItemMeta();
- bm1.setDisplayName("§bLeder-Hose");
- Bogen1.setItemMeta(bm1);
- ItemStack Bogen11 = new ItemStack(Material.LEATHER_BOOTS);
- ItemMeta bm11 = Bogen11.getItemMeta();
- bm11.setDisplayName("§bLeder-Schuhe");
- Bogen11.setItemMeta(bm11);
- ItemStack Bogen111 = new ItemStack(Material.LEATHER_HELMET);
- ItemMeta bm111 = Bogen111.getItemMeta();
- bm111.setDisplayName("§bLeder-Helm");
- Bogen111.setItemMeta(bm111);
- ItemStack Bogen1111 = new ItemStack(Material.CHAINMAIL_CHESTPLATE);
- Bogen1111.addUnsafeEnchantment(Enchantment.DURABILITY, 30);
- Bogen1111.addUnsafeEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 1);
- ItemMeta bm1111 = Bogen1111.getItemMeta();
- bm1111.setDisplayName("§bBrustPanzer Lvl.1");
- Bogen1111.setItemMeta(bm1111);
- ItemStack Bogen11111 = new ItemStack(Material.CHAINMAIL_CHESTPLATE);
- Bogen11111.addUnsafeEnchantment(Enchantment.DURABILITY, 30);
- Bogen11111.addUnsafeEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 1);
- Bogen11111.addUnsafeEnchantment(Enchantment.PROTECTION_PROJECTILE, 1);
- ItemMeta bm11111 = Bogen11111.getItemMeta();
- bm11111.setDisplayName("§bBrustPanzer Lvl.2");
- Bogen11111.setItemMeta(bm11111);
- ItemStack Bogen111111 = new ItemStack(Material.CHAINMAIL_CHESTPLATE);
- Bogen111111.addUnsafeEnchantment(Enchantment.DURABILITY, 30);
- Bogen11111.addUnsafeEnchantment(Enchantment.PROTECTION_ENVIRONMENTAL, 2);
- Bogen111111.addUnsafeEnchantment(Enchantment.PROTECTION_PROJECTILE, 1);
- ItemMeta bm111111 = Bogen111111.getItemMeta();
- bm111111.setDisplayName("§bBrustPanzer Lvl.3");
- Bogen111111.setItemMeta(bm111111);
- inv.setItem(0, Bogen11);
- inv.setItem(1, Bogen1);
- inv.setItem(2, Bogen111);
- inv.setItem(6, Bogen1111);
- inv.setItem(7, Bogen11111);
- inv.setItem(8, Bogen111111);
- p.openInventory(inv);
- }
- public static void openTränke(Player p){
- ItemStack Bogen1 = new ItemStack(373,1,(short)8261);
- ItemMeta bm1 = Bogen1.getItemMeta();
- bm1.setDisplayName("§bHeil-Trank");
- Bogen1.setItemMeta(bm1);
- ItemStack Bogen11 = new ItemStack(373,1,(short)8257);
- ItemMeta bm11 = Bogen11.getItemMeta();
- bm11.setDisplayName("§bRegenerations-Trank");
- Bogen11.setItemMeta(bm11);
- ItemStack Bogen111 = new ItemStack(373,1,(short)8194);
- ItemMeta bm111 = Bogen111.getItemMeta();
- bm111.setDisplayName("§bSchnelligkeits-Trank");
- Bogen111.setItemMeta(bm111);
- ItemStack Bogen1111 = new ItemStack(373,1,(short)8201);
- ItemMeta bm1111 = Bogen1111.getItemMeta();
- bm1111.setDisplayName("§bStärke-Trank");
- Bogen1111.setItemMeta(bm1111);
- ItemStack Bogen11111 = new ItemStack(373,1,(short)8235);
- ItemMeta bm11111 = Bogen11111.getItemMeta();
- bm11111.setDisplayName("§bJump-Trank");
- Bogen11111.setItemMeta(bm11111);
- Inventory inv = Tränke;
- ItemStack i = new ItemStack(Material.REDSTONE_BLOCK);
- ItemMeta im = i.getItemMeta();
- im.setDisplayName("§3§k> §4Zurück §3§k<");
- i.setItemMeta(im);
- inv.setItem(13, i);
- inv.setItem(1, Bogen1);
- inv.setItem(3, Bogen11);
- inv.setItem(5, Bogen111);
- inv.setItem(7, Bogen1111);
- inv.setItem(4, Bogen11111);
- p.openInventory(Tränke);
- }
- public static void openChest(Player p){
- Inventory inv = Chest;
- inv.setItem(3, ItemCreator.CreateItemwithMaterial(Material.CHEST, 0, 1, "§6> Kiste", null));
- inv.setItem(6, ItemCreator.CreateItemwithMaterial(Material.ENDER_CHEST, 0, 1, "§5> TeamKiste", null));
- p.openInventory(inv);
- }
- public static void openEssen(Player p){
- Inventory inv = EssenInv;
- // Nach dem Essen noch einmal schauen
- inv.setItem(2, ItemCreator.CreateItemwithMaterial(Material.COOKIE, 0, 1, "§6> Cookie", null));
- inv.setItem(4, ItemCreator.CreateItemwithMaterial(Material.COOKED_BEEF, 0, 1, "§5> Steak", null));
- inv.setItem(6, ItemCreator.CreateItemwithMaterial(Material.GOLDEN_APPLE, 0, 1, "§6> Goldener Apfel", null));
- p.openInventory(inv);
- }
- }
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