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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class RoomScript : MonoBehaviour
- {
- public int directionFromSpawn;
- public GameObject[] roomConnections;
- public roomCheck[] rCheck;
- public bool[] connectionsEnabled;
- public bool[] connectionsConnected;
- public bool[] connectionsAvailable;
- }
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