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- Poisoned - Phyisical abilities and max health slowly deteriorate until healed by a nurse, but it cannot kill. (Infinite duration)
- Cursed - Renamed to Weak, otherwise same
- On Fire! - Same (Debuff needs to be fixed to not be inflicted while submerged in water)
- Tipsy - Increased Melee abilities, lowered Speed and Max Health.
- Bleeding - Losing health at a rapid rate, cannot kill.
- Slow - Movement Speed is reduced, and the effects of Hermes Boots are unable to be used.
- Weak - Renamed to Sick, Physical abilities are decreased and you cannot regenerate health.
- Cursed Inferno - Slowly drains mana and carries onto health afterwards, cannot use Mana potions.
- Notes: "Phyisical Abilities" do not include Defense, fucking stupid redigit.
- Obsidian Skin - Renamed to Heat Resistant, otherwise same.
- Gills - Turns the character into merfolk.
- Invisibility - Fucking _works_
- Archery - Renamed to Ranged Proficiency, increases gun damage/speed by 20% as well
- Well Fed - Renamed to Healthy
- Pet Bunny - Remove this fucker or make it useful
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