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- //Name: bot_AutoConnectDefault
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- //Type: 0x1
- //Name: ui_textScrollFadeTime
- //Type: 0x1
- //Name: ui_sliderSteps
- //Type: 0x1
- //Name: ui_showDLCMaps
- //Type: 0x0
- //Name: ui_multiplayer
- //Type: 0x0
- //Name: uiscript_debug
- //Type: 0x5
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- //Type: 0x1
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- //Type: 0x1
- //Name: r_sunflare_max_alpha
- //Type: 0x1
- //Name: r_sunflare_fadein
- //Type: 0x1
- //Name: r_sunflare_fadeout
- //Type: 0x1
- //Name: r_sunblind_min_angle
- //Type: 0x1
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- //Type: 0x1
- //Name: r_sunblind_max_darken
- //Type: 0x1
- //Name: r_sunblind_fadein
- //Type: 0x1
- //Name: r_sunblind_fadeout
- //Type: 0x1
- //Name: r_sunglare_min_angle
- //Type: 0x1
- //Name: r_sunglare_max_angle
- //Type: 0x1
- //Name: r_sunglare_max_lighten
- //Type: 0x1
- //Name: r_sunglare_fadein
- //Type: 0x1
- //Name: r_sunglare_fadeout
- //Type: 0x1
- //Name: r_sun_fx_position
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- //Type: 0x5
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- //Type: 0x0
- //Name: r_texFilterAnisoMin
- //Type: 0x5
- //Name: r_texFilterMipMode
- //Type: 0x6
- //Name: r_texShowMipMode
- //Type: 0x6
- //Name: r_texFilterMipBias
- //Type: 0x1
- //Name: r_texFilterProbeBilinear
- //Type: 0x0
- //Name: r_subwindow
- //Type: 0x4
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- //Type: 0x1
- //Name: r_zfar
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- //Name: r_polygonOffsetScale
- //Type: 0x1
- //Name: r_polygonOffsetBias
- //Type: 0x1
- //Name: r_artUseTweaks
- //Type: 0x0
- //Name: r_skyFogUseTweaks
- //Type: 0x0
- //Name: r_sky_fog_min_angle
- //Type: 0x1
- //Name: r_sky_fog_max_angle
- //Type: 0x1
- //Name: r_sky_fog_intensity
- //Type: 0x1
- //Name: r_lightMap
- //Type: 0x6
- //Name: r_colorMap
- //Type: 0x6
- //Name: r_detailMap
- //Type: 0x6
- //Name: r_displacementMap
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- //Name: r_normalMap
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- //Name: r_specularMap
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- //Name: r_primaryLightUseTweaks
- //Type: 0x0
- //Name: r_primaryLightTweakDiffuseStrength
- //Type: 0x1
- //Name: r_primaryLightTweakSpecularStrength
- //Type: 0x1
- //Name: r_charLightAmbient
- //Type: 0x9
- //Name: r_primaryLightUseTweaks_NG
- //Type: 0x0
- //Name: r_primaryLightTweakDiffuseStrength_NG
- //Type: 0x1
- //Name: r_primaryLightTweakSpecularStrength_NG
- //Type: 0x1
- //Name: r_charLightAmbient_NG
- //Type: 0x9
- //Name: r_viewModelPrimaryLightUseTweaks
- //Type: 0x0
- //Name: r_viewModelPrimaryLightTweakDiffuseStrength
- //Type: 0x1
- //Name: r_viewModelPrimaryLightTweakSpecularStrength
- //Type: 0x1
- //Name: r_viewModelLightAmbient
- //Type: 0x9
- //Name: r_viewModelPrimaryLightUseTweaks_NG
- //Type: 0x0
- //Name: r_viewModelPrimaryLightTweakDiffuseStrength_NG
- //Type: 0x1
- //Name: r_viewModelPrimaryLightTweakSpecularStrength_NG
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- //Name: r_viewModelLightAmbient_NG
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- //Name: r_cacheModelLighting
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- //Type: 0x1
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- //Type: 0x1
- //Name: r_envMapExponent
- //Type: 0x1
- //Name: r_envMapSunIntensity
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- //Name: r_lowLodDist
- //Type: 0x1
- //Name: r_lowestLodDist
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- //Name: r_forceLod
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- //Type: 0x5
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- //Type: 0x1
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- //Name: r_rimLightBias
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- //Name: r_rimLightPower
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- //Name: r_rimLightUseTweaks
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- //Name: r_hudOutlineWhen
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- //Name: r_hudOutlineWidth
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- //Name: r_hudOutlineAlpha0
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- //Name: r_hudOutlineHaloBlurRadius
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- //Name: r_hudOutlineHaloLumScale
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- //Name: r_hudOutlineHaloDarkenScale
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- //Name: ui_customModeName
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- //Name: ui_customModeEditName
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- //Name: ui_customClassName
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- //Name: ui_playerPartyColor
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- //Name: ui_inactivePartyColor
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- //Name: ui_myPartyColor
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- //Name: lobby_searchingPartyColor
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- //Name: ui_partyFull
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- //Name: lobby_animationTilesHigh
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- //Type: 0x1
- //Name: ui_sliderSteps
- //Type: 0x1
- //Name: ui_showDLCMaps
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- //Name: ui_multiplayer
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- //Name: fx_marks
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- //Type: 0x1
- //Name: ui_bigFont
- //Type: 0x1
- //Name: ui_extraBigFont
- //Type: 0x1
- //Name: ui_currentMap
- //Type: 0x5
- //Name: ui_gametype
- //Type: 0x7
- //Name: ui_mapname
- //Type: 0x7
- //Name: ui_mapvote_entrya_mapname
- //Type: 0x7
- //Name: ui_mapvote_entryb_mapname
- //Type: 0x7
- //Name: ui_mapvote_entrya_gametype
- //Type: 0x7
- //Name: ui_mapvote_entryb_gametype
- //Type: 0x7
- //Name: ui_onlineRequired
- //Type: 0x0
- //Name: ui_currentFeederMapIndex
- //Type: 0x5
- //Name: ui_selectedFeederMap
- //Type: 0x7
- //Name: ui_missingMapName
- //Type: 0x7
- //Name: ui_serverStatusTimeOut
- //Type: 0x5
- //Name: ui_buildLocation
- //Type: 0x2
- //Name: ui_buildSize
- //Type: 0x1
- //Name: ui_showList
- //Type: 0x0
- //Name: ui_showMenuOnly
- //Type: 0x7
- //Name: ui_playlistCategoryDisabledColor
- //Type: 0x8
- //Name: ui_playlistCategoryEnabledColor
- //Type: 0x8
- //Name: ui_playlistActionButtonAlpha
- //Type: 0x1
- //Name: ui_playerPartyColor
- //Type: 0x8
- //Name: ui_inactiveBaseColor
- //Type: 0x8
- //Name: ui_inactivePartyColor
- //Type: 0x8
- //Name: ui_myPartyColor
- //Type: 0x8
- //Name: lobby_searchingPartyColor
- //Type: 0x8
- //Name: ui_partyFull
- //Type: 0x0
- //Name: lobby_numAnimationFrames
- //Type: 0x5
- //Name: lobby_animationSpeed
- //Type: 0x5
- //Name: lobby_animationTilesWide
- //Type: 0x5
- //Name: lobby_animationTilesHigh
- //Type: 0x5
- //Name: ui_borderLowLightScale
- //Type: 0x1
- //Name: ui_cinematicsTimestamp
- //Type: 0x0
- //Name: ui_connectScreenTextGlowColor
- //Type: 0x4
- //Name: ui_drawCrosshair
- //Type: 0x0
- //Name: ui_debugMode
- //Type: 0x0
- //Name: ui_hud_hardcore
- //Type: 0x0
- //Name: ui_textScrollSpeed
- //Type: 0x1
- //Name: ui_textScrollPauseStart
- //Type: 0x1
- //Name: ui_textScrollPauseEnd
- //Type: 0x1
- //Name: ui_textScrollFadeTime
- //Type: 0x1
- //Name: ui_sliderSteps
- //Type: 0x1
- //Name: ui_showDLCMaps
- //Type: 0x0
- //Name: ui_multiplayer
- //Type: 0x0
- //Name: uiscript_debug
- //Type: 0x5
- //Name: LUI_WorkerCmdGC
- //Type: 0x5
- //Name: LUI_MemErrorsFatal
- //Type: 0x0
- //Name: sv_maxclients
- //Type: 0x5
- //Name: g_gametype
- //Type: 0x7
- //Name: g_hardcore
- //Type: 0x0
- //Name: sv_maxclients
- //Type: 0x5
- //Name: g_allowVote
- //Type: 0x0
- //Name: scr_team_fftype
- //Type: 0x5
- //Name: scr_game_allowkillcam
- //Type: 0x5
- //Name: vehHelicopterMaxYawRate
- //Type: 0x1
- //Name: cSplineDebugRender
- //Type: 0x0
- //Name: cSplineDebugRenderData
- //Type: 0x0
- //Name: cSplineDebugRenderCorridor
- //Type: 0x0
- //Name: cSplineDebugRenderSplineId
- //Type: 0x5
- //Name: bg_swingSpeed
- //Type: 0x1
- //Name: bg_idleSwingSpeed
- //Type: 0x1
- //Name: bg_torsoSwingSpeed
- //Type: 0x1
- //Name: bg_bulletExplDmgFactor
- //Type: 0x1
- //Name: bg_bulletExplRadius
- //Type: 0x1
- //Name: player_breath_snd_lerp
- //Type: 0x1
- //Name: player_breath_snd_delay
- //Type: 0x1
- //Name: bg_shock_soundLoop
- //Type: 0x7
- //Name: bg_shock_soundLoopSilent
- //Type: 0x7
- //Name: bg_shock_soundEnd
- //Type: 0x7
- //Name: bg_shock_soundEndAbort
- //Type: 0x7
- //Name: bg_shock_screenType
- //Type: 0x6
- //Name: bg_shock_screenBlurBlendTime
- //Type: 0x1
- //Name: bg_shock_screenBlurBlendFadeTime
- //Type: 0x1
- //Name: bg_shock_screenFlashWhiteFadeTime
- //Type: 0x1
- //Name: bg_shock_screenFlashShotFadeTime
- //Type: 0x1
- //Name: bg_shock_viewKickPeriod
- //Type: 0x1
- //Name: bg_shock_viewKickRadius
- //Type: 0x1
- //Name: bg_shock_viewKickFadeTime
- //Type: 0x1
- //Name: bg_shock_sound
- //Type: 0x0
- //Name: bg_shock_soundFadeInTime
- //Type: 0x1
- //Name: bg_shock_soundFadeOutTime
- //Type: 0x1
- //Name: bg_shock_soundLoopFadeTime
- //Type: 0x1
- //Name: bg_shock_soundLoopEndDelay
- //Type: 0x1
- //Name: bg_shock_soundRoomType
- //Type: 0x6
- //Name: bg_shock_soundDryLevel
- //Type: 0x1
- //Name: bg_shock_soundWetLevel
- //Type: 0x1
- //Name: bg_shock_soundModEndDelay
- //Type: 0x1
- //Name: bg_shock_volume_physics
- //Type: 0x1
- //Name: bg_shock_volume_ambdist1
- //Type: 0x1
- //Name: bg_shock_volume_ambdist2
- //Type: 0x1
- //Name: bg_shock_volume_alarm
- //Type: 0x1
- //Name: bg_shock_volume_auto
- //Type: 0x1
- //Name: bg_shock_volume_auto2
- //Type: 0x1
- //Name: bg_shock_volume_auto2d
- //Type: 0x1
- //Name: bg_shock_volume_autodog
- //Type: 0x1
- //Name: bg_shock_volume_explosiondist1
- //Type: 0x1
- //Name: bg_shock_volume_explosiondist2
- //Type: 0x1
- //Name: bg_shock_volume_explosiveimpact
- //Type: 0x1
- //Name: bg_shock_volume_element
- //Type: 0x1
- //Name: bg_shock_volume_element_int
- //Type: 0x1
- //Name: bg_shock_volume_element_ext
- //Type: 0x1
- //Name: bg_shock_volume_foley_plr_mvmt
- //Type: 0x1
- //Name: bg_shock_volume_foley_plr_weap
- //Type: 0x1
- //Name: bg_shock_volume_foley_npc_mvmt
- //Type: 0x1
- //Name: bg_shock_volume_foley_npc_weap
- //Type: 0x1
- //Name: bg_shock_volume_foley_dog_mvmt
- //Type: 0x1
- //Name: bg_shock_volume_element_lim
- //Type: 0x1
- //Name: bg_shock_volume_element2d
- //Type: 0x1
- //Name: bg_shock_volume_voice_dog_dist
- //Type: 0x1
- //Name: bg_shock_volume_bulletflesh1npc_npc
- //Type: 0x1
- //Name: bg_shock_volume_bulletflesh2npc_npc
- //Type: 0x1
- //Name: bg_shock_volume_bulletimpact
- //Type: 0x1
- //Name: bg_shock_volume_bulletflesh1npc
- //Type: 0x1
- //Name: bg_shock_volume_bulletflesh2npc
- //Type: 0x1
- //Name: bg_shock_volume_bulletflesh1
- //Type: 0x1
- //Name: bg_shock_volume_bulletflesh2
- //Type: 0x1
- //Name: bg_shock_volume_vehicle
- //Type: 0x1
- //Name: bg_shock_volume_vehiclelimited
- //Type: 0x1
- //Name: bg_shock_volume_menu
- //Type: 0x1
- //Name: bg_shock_volume_menulim1
- //Type: 0x1
- //Name: bg_shock_volume_menulim2
- //Type: 0x1
- //Name: bg_shock_volume_bulletwhizbyin
- //Type: 0x1
- //Name: bg_shock_volume_bulletwhizbyout
- //Type: 0x1
- //Name: bg_shock_volume_body
- //Type: 0x1
- //Name: bg_shock_volume_body2d
- //Type: 0x1
- //Name: bg_shock_volume_reload
- //Type: 0x1
- //Name: bg_shock_volume_reload2d
- //Type: 0x1
- //Name: bg_shock_volume_foley_plr_step
- //Type: 0x1
- //Name: bg_shock_volume_foley_plr_step_unres
- //Type: 0x1
- //Name: bg_shock_volume_foley_npc_step
- //Type: 0x1
- //Name: bg_shock_volume_foley_dog_step
- //Type: 0x1
- //Name: bg_shock_volume_item
- //Type: 0x1
- //Name: bg_shock_volume_weapon_drone
- //Type: 0x1
- //Name: bg_shock_volume_explosion1
- //Type: 0x1
- //Name: bg_shock_volume_explosion2
- //Type: 0x1
- //Name: bg_shock_volume_explosion3
- //Type: 0x1
- //Name: bg_shock_volume_explosion4
- //Type: 0x1
- //Name: bg_shock_volume_explosion5
- //Type: 0x1
- //Name: bg_shock_volume_effects1
- //Type: 0x1
- //Name: bg_shock_volume_effects2
- //Type: 0x1
- //Name: bg_shock_volume_effects3
- //Type: 0x1
- //Name: bg_shock_volume_effects2d1
- //Type: 0x1
- //Name: bg_shock_volume_effects2d2
- //Type: 0x1
- //Name: bg_shock_volume_norestrict
- //Type: 0x1
- //Name: bg_shock_volume_norestrict2d
- //Type: 0x1
- //Name: bg_shock_volume_aircraft
- //Type: 0x1
- //Name: bg_shock_volume_vehicle2d
- //Type: 0x1
- //Name: bg_shock_volume_weapon_dist
- //Type: 0x1
- //Name: bg_shock_volume_weapon_mid
- //Type: 0x1
- //Name: bg_shock_volume_weapon
- //Type: 0x1
- //Name: bg_shock_volume_weapon2d
- //Type: 0x1
- //Name: bg_shock_volume_nonshock
- //Type: 0x1
- //Name: bg_shock_volume_nonshock2
- //Type: 0x1
- //Name: bg_shock_volume_effects2dlim
- //Type: 0x1
- //Name: bg_shock_volume_voice_dog
- //Type: 0x1
- //Name: bg_shock_volume_music_emitter
- //Type: 0x1
- //Name: bg_shock_volume_voice_dog_attack
- //Type: 0x1
- //Name: bg_shock_volume_voice
- //Type: 0x1
- //Name: bg_shock_volume_local
- //Type: 0x1
- //Name: bg_shock_volume_local2
- //Type: 0x1
- //Name: bg_shock_volume_local3
- //Type: 0x1
- //Name: bg_shock_volume_ambient
- //Type: 0x1
- //Name: bg_shock_volume_plr_weap_fire_2d
- //Type: 0x1
- //Name: bg_shock_volume_plr_weap_mech_2d
- //Type: 0x1
- //Name: bg_shock_volume_hurt
- //Type: 0x1
- //Name: bg_shock_volume_player1
- //Type: 0x1
- //Name: bg_shock_volume_player2
- //Type: 0x1
- //Name: bg_shock_volume_music
- //Type: 0x1
- //Name: bg_shock_volume_musicnopause
- //Type: 0x1
- //Name: bg_shock_volume_mission
- //Type: 0x1
- //Name: bg_shock_volume_missionfx
- //Type: 0x1
- //Name: bg_shock_volume_announcer
- //Type: 0x1
- //Name: bg_shock_volume_shellshock
- //Type: 0x1
- //Name: bg_shock_lookControl
- //Type: 0x0
- //Name: bg_shock_lookControl_maxpitchspeed
- //Type: 0x1
- //Name: bg_shock_lookControl_maxyawspeed
- //Type: 0x1
- //Name: bg_shock_lookControl_mousesensitivityscale
- //Type: 0x1
- //Name: bg_shock_lookControl_fadeTime
- //Type: 0x1
- //Name: bg_shock_movement
- //Type: 0x0
- //Name: useTagFlashSilenced
- //Type: 0x0
- //Name: bg_shieldHitEncodeWidthWorld
- //Type: 0x2
- //Name: bg_shieldHitEncodeHeightWorld
- //Type: 0x2
- //Name: bg_shieldHitEncodeWidthVM
- //Type: 0x2
- //Name: bg_shieldHitEncodeHeightVM
- //Type: 0x2
- //Name: missileRemoteSteerPitchRange
- //Type: 0x2
- //Name: missileRemoteSteerPitchRate
- //Type: 0x1
- //Name: missileRemoteSteerYawRate
- //Type: 0x1
- //Name: perk_weapSpreadMultiplier
- //Type: 0x1
- //Name: perk_weapReloadMultiplier
- //Type: 0x1
- //Name: perk_weapRateMultiplier
- //Type: 0x1
- //Name: perk_extraBreath
- //Type: 0x1
- //Name: perk_improvedExtraBreath
- //Type: 0x1
- //Name: perk_bulletPenetrationMultiplier
- //Type: 0x1
- //Name: perk_grenadeDeath
- //Type: 0x7
- //Name: perk_parabolicRadius
- //Type: 0x1
- //Name: perk_parabolicAngle
- //Type: 0x1
- //Name: perk_parabolicIcon
- //Type: 0x7
- //Name: perk_sprintMultiplier
- //Type: 0x1
- //Name: perk_extendedMagsRifleAmmo
- //Type: 0x5
- //Name: perk_extendedMagsRifleAmmo
- //Type: 0x5
- //Name: perk_extendedMagsMGAmmo
- //Type: 0x5
- //Name: perk_extendedMagsSMGAmmo
- //Type: 0x5
- //Name: perk_extendedMagsSpreadAmmo
- //Type: 0x5
- //Name: perk_extendedMagsPistolAmmo
- //Type: 0x5
- //Name: perk_lightWeightViewBobScale
- //Type: 0x1
- //Name: perk_quickDrawSpeedScale
- //Type: 0x1
- //Name: perk_fastSnipeScale
- //Type: 0x1
- //Name: perk_sprintRecoveryMultiplierActual
- //Type: 0x1
- //Name: perk_sprintRecoveryMultiplierVisual
- //Type: 0x1
- //Name: perk_footstepVolumePlayer
- //Type: 0x1
- //Name: perk_footstepVolumeAlly
- //Type: 0x1
- //Name: perk_footstepVolumeEnemy
- //Type: 0x1
- //Name: bg_underbarrelWeaponEnabled
- //Type: 0x0
- //Name: sentry_placement_debug
- //Type: 0x0
- //Name: sentry_placement_feet_offset
- //Type: 0x3
- //Name: sentry_placement_feet_trace_dist_z
- //Type: 0x1
- //Name: sentry_placement_trace_radius
- //Type: 0x1
- //Name: sentry_placement_trace_radius_canon_safety
- //Type: 0x1
- //Name: sentry_placement_trace_dist
- //Type: 0x1
- //Name: sentry_placement_trace_pitch
- //Type: 0x1
- //Name: sentry_placement_trace_min_normal
- //Type: 0x1
- //Name: scr_war_scorelimit
- //Type: 0x5
- //Name: scr_war_roundlimit
- //Type: 0x5
- //Name: mapname
- //Type: 0x7
- //Name: con_gameMsgWindow0Filter
- //Type: 0x7
- //Name: con_gameMsgWindow1Filter
- //Type: 0x7
- //Name: con_gameMsgWindow2Filter
- //Type: 0x7
- //Name: con_gameMsgWindow3Filter
- //Type: 0x7
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