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  1. //Name: bot_AutoConnectDefault
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  19. //Name: drawEntityCountSize
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  28. //Name: cg_hudSplitscreenStanceScale
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  43. //Name: useRelativeTeamColors
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  46. //Name: cg_turretKillCamBackDist
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  761. //Type: 0x0
  762.  
  763. //Name: fx_profile
  764. //Type: 0x5
  765.  
  766. //Name: fx_mark_profile
  767. //Type: 0x5
  768.  
  769. //Name: fx_drawClouds
  770. //Type: 0x0
  771.  
  772. //Name: fx_deferelem
  773. //Type: 0x0
  774.  
  775. //Name: fx_draw_simd
  776. //Type: 0x0
  777.  
  778. //Name: fx_killEffectOnRewind
  779. //Type: 0x0
  780.  
  781. //Name: fx_alphaThreshold
  782. //Type: 0x5
  783.  
  784. //Name: glass_break
  785. //Type: 0x0
  786.  
  787. //Name: glass_edge_angle
  788. //Type: 0x2
  789.  
  790. //Name: glass_fall_ratio
  791. //Type: 0x2
  792.  
  793. //Name: glass_fall_delay
  794. //Type: 0x2
  795.  
  796. //Name: glass_fx_chance
  797. //Type: 0x1
  798.  
  799. //Name: glass_hinge_friction
  800. //Type: 0x1
  801.  
  802. //Name: glass_max_pieces_per_frame
  803. //Type: 0x5
  804.  
  805. //Name: glass_max_shatter_fx_per_frame
  806. //Type: 0x5
  807.  
  808. //Name: glass_shard_maxsize
  809. //Type: 0x1
  810.  
  811. //Name: glass_fringe_maxsize
  812. //Type: 0x1
  813.  
  814. //Name: glass_fringe_maxcoverage
  815. //Type: 0x1
  816.  
  817. //Name: glass_trace_interval
  818. //Type: 0x5
  819.  
  820. //Name: glass_physics_chance
  821. //Type: 0x1
  822.  
  823. //Name: glass_physics_maxdist
  824. //Type: 0x1
  825.  
  826. //Name: glass_shattered_scale
  827. //Type: 0x1
  828.  
  829. //Name: glass_crack_pattern_scale
  830. //Type: 0x1
  831.  
  832. //Name: glass_fall_gravity
  833. //Type: 0x1
  834.  
  835. //Name: glass_linear_vel
  836. //Type: 0x2
  837.  
  838. //Name: glass_angular_vel
  839. //Type: 0x2
  840.  
  841. //Name: r_rimLight0Pitch
  842. //Type: 0x1
  843.  
  844. //Name: r_rimLight0Heading
  845. //Type: 0x1
  846.  
  847. //Name: r_rimLight0Color
  848. //Type: 0x9
  849.  
  850. //Name: r_rimLightDiffuseIntensity
  851. //Type: 0x1
  852.  
  853. //Name: r_rimLightSpecIntensity
  854. //Type: 0x1
  855.  
  856. //Name: r_rimLightBias
  857. //Type: 0x1
  858.  
  859. //Name: r_rimLightPower
  860. //Type: 0x1
  861.  
  862. //Name: r_rimLightUseTweaks
  863. //Type: 0x0
  864.  
  865. //Name: r_ssrPositionCorrection
  866. //Type: 0x1
  867.  
  868. //Name: r_ssrFadeInDuration
  869. //Type: 0x1
  870.  
  871. //Name: r_hudOutlineEnable
  872. //Type: 0x0
  873.  
  874. //Name: r_hudOutlinePostMode
  875. //Type: 0x6
  876.  
  877. //Name: r_hudOutlineWhen
  878. //Type: 0x6
  879.  
  880. //Name: r_hudOutlineWidth
  881. //Type: 0x1
  882.  
  883. //Name: r_hudOutlineAlpha0
  884. //Type: 0x1
  885.  
  886. //Name: r_hudOutlineAlpha1
  887. //Type: 0x1
  888.  
  889. //Name: r_hudOutlineHaloWhen
  890. //Type: 0x6
  891.  
  892. //Name: r_hudOutlineHaloBlurRadius
  893. //Type: 0x1
  894.  
  895. //Name: r_hudOutlineHaloLumScale
  896. //Type: 0x1
  897.  
  898. //Name: r_hudOutlineHaloDarkenScale
  899. //Type: 0x1
  900.  
  901. //Name: r_hudOutlineCurvyWhen
  902. //Type: 0x6
  903.  
  904. //Name: r_hudOutlineCurvyBlurRadius
  905. //Type: 0x1
  906.  
  907. //Name: r_hudOutlineCurvyWidth
  908. //Type: 0x1
  909.  
  910. //Name: r_hudOutlineCurvyDepth
  911. //Type: 0x1
  912.  
  913. //Name: r_hudOutlineCurvyLumScale
  914. //Type: 0x1
  915.  
  916. //Name: r_hudOutlineCurvyDarkenScale
  917. //Type: 0x1
  918.  
  919. //Name: r_useShadowGeomOpt
  920. //Type: 0x0
  921.  
  922. //Name: r_fastModelPrimaryLightCheck
  923. //Type: 0x6
  924.  
  925. //Name: r_fastModelPrimaryLightLink
  926. //Type: 0x0
  927.  
  928. //Name: cg_brass
  929. //Type: 0x0
  930.  
  931. //Name: fx_marks
  932. //Type: 0x0
  933.  
  934. //Name: ui_gametype
  935. //Type: 0x7
  936.  
  937. //Name: ui_mapname
  938. //Type: 0x7
  939.  
  940. //Name: ui_borderLowLightScale
  941. //Type: 0x1
  942.  
  943. //Name: ui_hud_hardcore
  944. //Type: 0x0
  945.  
  946. //Name: ui_customModeName
  947. //Type: 0x7
  948.  
  949. //Name: ui_customModeEditName
  950. //Type: 0x7
  951.  
  952. //Name: ui_customClassName
  953. //Type: 0x7
  954.  
  955. //Name: g_allowvote
  956. //Type: 0x0
  957.  
  958. //Name: cg_brass
  959. //Type: 0x0
  960.  
  961. //Name: fx_marks
  962. //Type: 0x0
  963.  
  964. //Name: server1
  965. //Type: 0x7
  966.  
  967. //Name: server2
  968. //Type: 0x7
  969.  
  970. //Name: server3
  971. //Type: 0x7
  972.  
  973. //Name: server4
  974. //Type: 0x7
  975.  
  976. //Name: server5
  977. //Type: 0x7
  978.  
  979. //Name: server6
  980. //Type: 0x7
  981.  
  982. //Name: server7
  983. //Type: 0x7
  984.  
  985. //Name: server8
  986. //Type: 0x7
  987.  
  988. //Name: server9
  989. //Type: 0x7
  990.  
  991. //Name: server10
  992. //Type: 0x7
  993.  
  994. //Name: server11
  995. //Type: 0x7
  996.  
  997. //Name: server12
  998. //Type: 0x7
  999.  
  1000. //Name: server13
  1001. //Type: 0x7
  1002.  
  1003. //Name: server14
  1004. //Type: 0x7
  1005.  
  1006. //Name: server15
  1007. //Type: 0x7
  1008.  
  1009. //Name: server16
  1010. //Type: 0x7
  1011.  
  1012. //Name: ui_netSource
  1013. //Type: 0x5
  1014.  
  1015. //Name: ui_smallFont
  1016. //Type: 0x1
  1017.  
  1018. //Name: ui_bigFont
  1019. //Type: 0x1
  1020.  
  1021. //Name: ui_extraBigFont
  1022. //Type: 0x1
  1023.  
  1024. //Name: ui_currentMap
  1025. //Type: 0x5
  1026.  
  1027. //Name: ui_gametype
  1028. //Type: 0x7
  1029.  
  1030. //Name: ui_mapname
  1031. //Type: 0x7
  1032.  
  1033. //Name: ui_mapvote_entrya_mapname
  1034. //Type: 0x7
  1035.  
  1036. //Name: ui_mapvote_entryb_mapname
  1037. //Type: 0x7
  1038.  
  1039. //Name: ui_mapvote_entrya_gametype
  1040. //Type: 0x7
  1041.  
  1042. //Name: ui_mapvote_entryb_gametype
  1043. //Type: 0x7
  1044.  
  1045. //Name: ui_onlineRequired
  1046. //Type: 0x0
  1047.  
  1048. //Name: ui_currentFeederMapIndex
  1049. //Type: 0x5
  1050.  
  1051. //Name: ui_selectedFeederMap
  1052. //Type: 0x7
  1053.  
  1054. //Name: ui_missingMapName
  1055. //Type: 0x7
  1056.  
  1057. //Name: ui_serverStatusTimeOut
  1058. //Type: 0x5
  1059.  
  1060. //Name: ui_buildLocation
  1061. //Type: 0x2
  1062.  
  1063. //Name: ui_buildSize
  1064. //Type: 0x1
  1065.  
  1066. //Name: ui_showList
  1067. //Type: 0x0
  1068.  
  1069. //Name: ui_showMenuOnly
  1070. //Type: 0x7
  1071.  
  1072. //Name: ui_playlistCategoryDisabledColor
  1073. //Type: 0x8
  1074.  
  1075. //Name: ui_playlistCategoryEnabledColor
  1076. //Type: 0x8
  1077.  
  1078. //Name: ui_playlistActionButtonAlpha
  1079. //Type: 0x1
  1080.  
  1081. //Name: ui_playerPartyColor
  1082. //Type: 0x8
  1083.  
  1084. //Name: ui_inactiveBaseColor
  1085. //Type: 0x8
  1086.  
  1087. //Name: ui_inactivePartyColor
  1088. //Type: 0x8
  1089.  
  1090. //Name: ui_myPartyColor
  1091. //Type: 0x8
  1092.  
  1093. //Name: lobby_searchingPartyColor
  1094. //Type: 0x8
  1095.  
  1096. //Name: ui_partyFull
  1097. //Type: 0x0
  1098.  
  1099. //Name: lobby_numAnimationFrames
  1100. //Type: 0x5
  1101.  
  1102. //Name: lobby_animationSpeed
  1103. //Type: 0x5
  1104.  
  1105. //Name: lobby_animationTilesWide
  1106. //Type: 0x5
  1107.  
  1108. //Name: lobby_animationTilesHigh
  1109. //Type: 0x5
  1110.  
  1111. //Name: ui_borderLowLightScale
  1112. //Type: 0x1
  1113.  
  1114. //Name: ui_cinematicsTimestamp
  1115. //Type: 0x0
  1116.  
  1117. //Name: ui_connectScreenTextGlowColor
  1118. //Type: 0x4
  1119.  
  1120. //Name: ui_drawCrosshair
  1121. //Type: 0x0
  1122.  
  1123. //Name: ui_debugMode
  1124. //Type: 0x0
  1125.  
  1126. //Name: ui_hud_hardcore
  1127. //Type: 0x0
  1128.  
  1129. //Name: ui_textScrollSpeed
  1130. //Type: 0x1
  1131.  
  1132. //Name: ui_textScrollPauseStart
  1133. //Type: 0x1
  1134.  
  1135. //Name: ui_textScrollPauseEnd
  1136. //Type: 0x1
  1137.  
  1138. //Name: ui_textScrollFadeTime
  1139. //Type: 0x1
  1140.  
  1141. //Name: ui_sliderSteps
  1142. //Type: 0x1
  1143.  
  1144. //Name: ui_showDLCMaps
  1145. //Type: 0x0
  1146.  
  1147. //Name: ui_multiplayer
  1148. //Type: 0x0
  1149.  
  1150. //Name: uiscript_debug
  1151. //Type: 0x5
  1152.  
  1153. //Name: g_gametype
  1154. //Type: 0x7
  1155.  
  1156. //Name: g_hardcore
  1157. //Type: 0x0
  1158.  
  1159. //Name: r_sunsprite_shader
  1160. //Type: 0x7
  1161.  
  1162. //Name: r_sunsprite_size
  1163. //Type: 0x1
  1164.  
  1165. //Name: r_sunflare_shader
  1166. //Type: 0x7
  1167.  
  1168. //Name: r_sunflare_min_size
  1169. //Type: 0x1
  1170.  
  1171. //Name: r_sunflare_min_angle
  1172. //Type: 0x1
  1173.  
  1174. //Name: r_sunflare_max_size
  1175. //Type: 0x1
  1176.  
  1177. //Name: r_sunflare_max_angle
  1178. //Type: 0x1
  1179.  
  1180. //Name: r_sunflare_max_alpha
  1181. //Type: 0x1
  1182.  
  1183. //Name: r_sunflare_fadein
  1184. //Type: 0x1
  1185.  
  1186. //Name: r_sunflare_fadeout
  1187. //Type: 0x1
  1188.  
  1189. //Name: r_sunblind_min_angle
  1190. //Type: 0x1
  1191.  
  1192. //Name: r_sunblind_max_angle
  1193. //Type: 0x1
  1194.  
  1195. //Name: r_sunblind_max_darken
  1196. //Type: 0x1
  1197.  
  1198. //Name: r_sunblind_fadein
  1199. //Type: 0x1
  1200.  
  1201. //Name: r_sunblind_fadeout
  1202. //Type: 0x1
  1203.  
  1204. //Name: r_sunglare_min_angle
  1205. //Type: 0x1
  1206.  
  1207. //Name: r_sunglare_max_angle
  1208. //Type: 0x1
  1209.  
  1210. //Name: r_sunglare_max_lighten
  1211. //Type: 0x1
  1212.  
  1213. //Name: r_sunglare_fadein
  1214. //Type: 0x1
  1215.  
  1216. //Name: r_sunglare_fadeout
  1217. //Type: 0x1
  1218.  
  1219. //Name: r_sun_fx_position
  1220. //Type: 0x3
  1221.  
  1222. //Name: r_ignore
  1223. //Type: 0x5
  1224.  
  1225. //Name: r_ignoref
  1226. //Type: 0x1
  1227.  
  1228. //Name: r_gamma
  1229. //Type: 0x1
  1230.  
  1231. //Name: r_ignorehwgamma
  1232. //Type: 0x0
  1233.  
  1234. //Name: r_blacklevel
  1235. //Type: 0x1
  1236.  
  1237. //Name: r_texFilterAnisoMax
  1238. //Type: 0x5
  1239.  
  1240. //Name: r_texFilterDisable
  1241. //Type: 0x0
  1242.  
  1243. //Name: r_texFilterAnisoMin
  1244. //Type: 0x5
  1245.  
  1246. //Name: r_texFilterMipMode
  1247. //Type: 0x6
  1248.  
  1249. //Name: r_texShowMipMode
  1250. //Type: 0x6
  1251.  
  1252. //Name: r_texFilterMipBias
  1253. //Type: 0x1
  1254.  
  1255. //Name: r_texFilterProbeBilinear
  1256. //Type: 0x0
  1257.  
  1258. //Name: r_subwindow
  1259. //Type: 0x4
  1260.  
  1261. //Name: r_znear
  1262. //Type: 0x1
  1263.  
  1264. //Name: r_zfar
  1265. //Type: 0x1
  1266.  
  1267. //Name: r_fog
  1268. //Type: 0x0
  1269.  
  1270. //Name: r_fog_depthhack_scale
  1271. //Type: 0x1
  1272.  
  1273. //Name: r_polygonOffsetScale
  1274. //Type: 0x1
  1275.  
  1276. //Name: r_polygonOffsetBias
  1277. //Type: 0x1
  1278.  
  1279. //Name: r_artUseTweaks
  1280. //Type: 0x0
  1281.  
  1282. //Name: r_skyFogUseTweaks
  1283. //Type: 0x0
  1284.  
  1285. //Name: r_sky_fog_min_angle
  1286. //Type: 0x1
  1287.  
  1288. //Name: r_sky_fog_max_angle
  1289. //Type: 0x1
  1290.  
  1291. //Name: r_sky_fog_intensity
  1292. //Type: 0x1
  1293.  
  1294. //Name: r_lightMap
  1295. //Type: 0x6
  1296.  
  1297. //Name: r_colorMap
  1298. //Type: 0x6
  1299.  
  1300. //Name: r_detailMap
  1301. //Type: 0x6
  1302.  
  1303. //Name: r_displacementMap
  1304. //Type: 0x6
  1305.  
  1306. //Name: r_normalMap
  1307. //Type: 0x6
  1308.  
  1309. //Name: r_specularMap
  1310. //Type: 0x6
  1311.  
  1312. //Name: r_primaryLightUseTweaks
  1313. //Type: 0x0
  1314.  
  1315. //Name: r_primaryLightTweakDiffuseStrength
  1316. //Type: 0x1
  1317.  
  1318. //Name: r_primaryLightTweakSpecularStrength
  1319. //Type: 0x1
  1320.  
  1321. //Name: r_charLightAmbient
  1322. //Type: 0x9
  1323.  
  1324. //Name: r_primaryLightUseTweaks_NG
  1325. //Type: 0x0
  1326.  
  1327. //Name: r_primaryLightTweakDiffuseStrength_NG
  1328. //Type: 0x1
  1329.  
  1330. //Name: r_primaryLightTweakSpecularStrength_NG
  1331. //Type: 0x1
  1332.  
  1333. //Name: r_charLightAmbient_NG
  1334. //Type: 0x9
  1335.  
  1336. //Name: r_viewModelPrimaryLightUseTweaks
  1337. //Type: 0x0
  1338.  
  1339. //Name: r_viewModelPrimaryLightTweakDiffuseStrength
  1340. //Type: 0x1
  1341.  
  1342. //Name: r_viewModelPrimaryLightTweakSpecularStrength
  1343. //Type: 0x1
  1344.  
  1345. //Name: r_viewModelLightAmbient
  1346. //Type: 0x9
  1347.  
  1348. //Name: r_viewModelPrimaryLightUseTweaks_NG
  1349. //Type: 0x0
  1350.  
  1351. //Name: r_viewModelPrimaryLightTweakDiffuseStrength_NG
  1352. //Type: 0x1
  1353.  
  1354. //Name: r_viewModelPrimaryLightTweakSpecularStrength_NG
  1355. //Type: 0x1
  1356.  
  1357. //Name: r_viewModelLightAmbient_NG
  1358. //Type: 0x9
  1359.  
  1360. //Name: r_resampleScene
  1361. //Type: 0x0
  1362.  
  1363. //Name: r_debugLineWidth
  1364. //Type: 0x1
  1365.  
  1366. //Name: r_clampLodScale
  1367. //Type: 0x1
  1368.  
  1369. //Name: r_vc_makelog
  1370. //Type: 0x5
  1371.  
  1372. //Name: r_vc_showlog
  1373. //Type: 0x5
  1374.  
  1375. //Name: r_showLightGrid
  1376. //Type: 0x5
  1377.  
  1378. //Name: r_showMissingLightGrid
  1379. //Type: 0x0
  1380.  
  1381. //Name: r_showReflectionProbeSelection
  1382. //Type: 0x6
  1383.  
  1384. //Name: r_cacheSModelLighting
  1385. //Type: 0x0
  1386.  
  1387. //Name: r_cacheModelLighting
  1388. //Type: 0x0
  1389.  
  1390. //Name: r_lightGridUseTweakedValues
  1391. //Type: 0x0
  1392.  
  1393. //Name: r_heroLighting
  1394. //Type: 0x0
  1395.  
  1396. //Name: r_lightCacheLessFrequentPeriod
  1397. //Type: 0x5
  1398.  
  1399. //Name: r_lightCacheLessFrequentMaxDistance
  1400. //Type: 0x1
  1401.  
  1402. //Name: r_showModelLightingLowWaterMark
  1403. //Type: 0x0
  1404.  
  1405. //Name: r_envMapOverride
  1406. //Type: 0x0
  1407.  
  1408. //Name: r_envMapMinIntensity
  1409. //Type: 0x1
  1410.  
  1411. //Name: r_envMapMaxIntensity
  1412. //Type: 0x1
  1413.  
  1414. //Name: r_envMapExponent
  1415. //Type: 0x1
  1416.  
  1417. //Name: r_envMapSunIntensity
  1418. //Type: 0x1
  1419.  
  1420. //Name: r_flushAfterExecute
  1421. //Type: 0x0
  1422.  
  1423. //Name: r_scaleViewport
  1424. //Type: 0x1
  1425.  
  1426. //Name: r_smp_backend
  1427. //Type: 0x0
  1428.  
  1429. //Name: r_smp_worker
  1430. //Type: 0x0
  1431.  
  1432. //Name: r_smp_worker_thread0
  1433. //Type: 0x0
  1434.  
  1435. //Name: r_smp_worker_thread1
  1436. //Type: 0x0
  1437.  
  1438. //Name: r_smp_worker_thread2
  1439. //Type: 0x0
  1440.  
  1441. //Name: r_cmdbuf_worker
  1442. //Type: 0x0
  1443.  
  1444. //Name: r_cmdbuf_handoff
  1445. //Type: 0x0
  1446.  
  1447. //Name: r_vsync
  1448. //Type: 0x0
  1449.  
  1450. //Name: r_clear
  1451. //Type: 0x6
  1452.  
  1453. //Name: r_clearColor
  1454. //Type: 0x8
  1455.  
  1456. //Name: r_clearColor2
  1457. //Type: 0x8
  1458.  
  1459. //Name: r_dlightLimit
  1460. //Type: 0x5
  1461.  
  1462. //Name: r_spotLightShadows
  1463. //Type: 0x0
  1464.  
  1465. //Name: r_spotLightEntityShadows
  1466. //Type: 0x0
  1467.  
  1468. //Name: r_drawWater
  1469. //Type: 0x0
  1470.  
  1471. //Name: r_lockPvs
  1472. //Type: 0x0
  1473.  
  1474. //Name: r_skipPvs
  1475. //Type: 0x0
  1476.  
  1477. //Name: r_portalBevels
  1478. //Type: 0x1
  1479.  
  1480. //Name: r_portalBevelsOnly
  1481. //Type: 0x0
  1482.  
  1483. //Name: r_singleCell
  1484. //Type: 0x0
  1485.  
  1486. //Name: r_portalWalkLimit
  1487. //Type: 0x5
  1488.  
  1489. //Name: r_portalMinClipArea
  1490. //Type: 0x1
  1491.  
  1492. //Name: r_portalMinRecurseDepth
  1493. //Type: 0x5
  1494.  
  1495. //Name: r_showFloatZDebug
  1496. //Type: 0x5
  1497.  
  1498. //Name: r_showFbColorDebug
  1499. //Type: 0x6
  1500.  
  1501. //Name: r_depthPrepass
  1502. //Type: 0x6
  1503.  
  1504. //Name: r_highLodDist
  1505. //Type: 0x1
  1506.  
  1507. //Name: r_mediumLodDist
  1508. //Type: 0x1
  1509.  
  1510. //Name: r_lowLodDist
  1511. //Type: 0x1
  1512.  
  1513. //Name: r_lowestLodDist
  1514. //Type: 0x1
  1515.  
  1516. //Name: r_forceLod
  1517. //Type: 0x6
  1518.  
  1519. //Name: sm_enable
  1520. //Type: 0x0
  1521.  
  1522. //Name: sm_sunEnable
  1523. //Type: 0x0
  1524.  
  1525. //Name: sm_spotEnable
  1526. //Type: 0x0
  1527.  
  1528. //Name: sm_spotLimit
  1529. //Type: 0x5
  1530.  
  1531. //Name: sm_maxLightsWithShadows
  1532. //Type: 0x5
  1533.  
  1534. //Name: sm_minSpotLightScore
  1535. //Type: 0x1
  1536.  
  1537. //Name: sm_spotShadowFadeTime
  1538. //Type: 0x1
  1539.  
  1540. //Name: sm_dynlightAllSModels
  1541. //Type: 0x0
  1542.  
  1543. //Name: sm_lightScore_eyeProjectDist
  1544. //Type: 0x1
  1545.  
  1546. //Name: sm_lightScore_spotProjectFrac
  1547. //Type: 0x1
  1548.  
  1549. //Name: sm_cameraOffset
  1550. //Type: 0x1
  1551.  
  1552. //Name: sm_polygonOffsetScale
  1553. //Type: 0x1
  1554.  
  1555. //Name: sm_polygonOffsetBias
  1556. //Type: 0x1
  1557.  
  1558. //Name: sm_sunShadowCenter
  1559. //Type: 0x3
  1560.  
  1561. //Name: sm_sunShadowCenterMode
  1562. //Type: 0x0
  1563.  
  1564. //Name: sm_strictCull
  1565. //Type: 0x0
  1566.  
  1567. //Name: sm_spotDistCull
  1568. //Type: 0x0
  1569.  
  1570. //Name: sm_fastSunShadow
  1571. //Type: 0x0
  1572.  
  1573. //Name: sm_qualitySpotShadow
  1574. //Type: 0x0
  1575.  
  1576. //Name: r_screenFilterQuads
  1577. //Type: 0x5
  1578.  
  1579. //Name: r_blur
  1580. //Type: 0x1
  1581.  
  1582. //Name: r_distortion
  1583. //Type: 0x0
  1584.  
  1585. //Name: r_globalGenericMaterialScale
  1586. //Type: 0x1
  1587.  
  1588. //Name: r_glow_allowed_script_forced
  1589. //Type: 0x0
  1590.  
  1591. //Name: r_glow_allowed
  1592. //Type: 0x0
  1593.  
  1594. //Name: r_glow
  1595. //Type: 0x0
  1596.  
  1597. //Name: r_glowUseTweaks
  1598. //Type: 0x0
  1599.  
  1600. //Name: r_glowTweakEnable
  1601. //Type: 0x0
  1602.  
  1603. //Name: r_glowTweakUseAltCutoff
  1604. //Type: 0x0
  1605.  
  1606. //Name: r_glowTweakAltColorScaleR
  1607. //Type: 0x1
  1608.  
  1609. //Name: r_glowTweakAltColorScaleG
  1610. //Type: 0x1
  1611.  
  1612. //Name: r_glowTweakAltColorScaleB
  1613. //Type: 0x1
  1614.  
  1615. //Name: r_glowTweakAltCutoff
  1616. //Type: 0x1
  1617.  
  1618. //Name: r_glowTweakRadius0
  1619. //Type: 0x1
  1620.  
  1621. //Name: r_glowTweakBloomIntensity0
  1622. //Type: 0x1
  1623.  
  1624. //Name: r_glowTweakBloomCutoff
  1625. //Type: 0x1
  1626.  
  1627. //Name: r_glowTweakBloomDesaturation
  1628. //Type: 0x1
  1629.  
  1630. //Name: r_glowTweakBloomPinch
  1631. //Type: 0x1
  1632.  
  1633. //Name: r_filmUseTweaks
  1634. //Type: 0x0
  1635.  
  1636. //Name: r_filmAltShader
  1637. //Type: 0x0
  1638.  
  1639. //Name: r_filmTweakEnable
  1640. //Type: 0x0
  1641.  
  1642. //Name: r_filmTweakContrast
  1643. //Type: 0x1
  1644.  
  1645. //Name: r_contrast
  1646. //Type: 0x1
  1647.  
  1648. //Name: r_brightness
  1649. //Type: 0x1
  1650.  
  1651. //Name: r_desaturation
  1652. //Type: 0x1
  1653.  
  1654. //Name: r_filmTweakBrightness
  1655. //Type: 0x1
  1656.  
  1657. //Name: r_filmTweakDesaturation
  1658. //Type: 0x1
  1659.  
  1660. //Name: r_filmTweakDesaturationDark
  1661. //Type: 0x1
  1662.  
  1663. //Name: r_filmTweakInvert
  1664. //Type: 0x0
  1665.  
  1666. //Name: r_filmTweakDarkTint
  1667. //Type: 0x9
  1668.  
  1669. //Name: r_filmTweakMediumTint
  1670. //Type: 0x9
  1671.  
  1672. //Name: r_filmTweakLightTint
  1673. //Type: 0x9
  1674.  
  1675. //Name: r_dof_enable
  1676. //Type: 0x0
  1677.  
  1678. //Name: r_dof_tweak
  1679. //Type: 0x6
  1680.  
  1681. //Name: r_dof_nearBlur
  1682. //Type: 0x1
  1683.  
  1684. //Name: r_dof_farBlur
  1685. //Type: 0x1
  1686.  
  1687. //Name: r_dof_viewModelStart
  1688. //Type: 0x1
  1689.  
  1690. //Name: r_dof_viewModelEnd
  1691. //Type: 0x1
  1692.  
  1693. //Name: r_dof_nearStart
  1694. //Type: 0x1
  1695.  
  1696. //Name: r_dof_nearEnd
  1697. //Type: 0x1
  1698.  
  1699. //Name: r_dof_farStart
  1700. //Type: 0x1
  1701.  
  1702. //Name: r_dof_farEnd
  1703. //Type: 0x1
  1704.  
  1705. //Name: r_dof_bias
  1706. //Type: 0x1
  1707.  
  1708. //Name: r_cc_toneBias1
  1709. //Type: 0x3
  1710.  
  1711. //Name: r_cc_contrastScale1
  1712. //Type: 0x3
  1713.  
  1714. //Name: r_cc_contrastPow1
  1715. //Type: 0x3
  1716.  
  1717. //Name: r_cc_desaturation1
  1718. //Type: 0x1
  1719.  
  1720. //Name: r_cc_toneBias2
  1721. //Type: 0x3
  1722.  
  1723. //Name: r_cc_contrastScale2
  1724. //Type: 0x3
  1725.  
  1726. //Name: r_cc_contrastPow2
  1727. //Type: 0x3
  1728.  
  1729. //Name: r_cc_desaturation2
  1730. //Type: 0x1
  1731.  
  1732. //Name: r_cc_lerp1
  1733. //Type: 0x1
  1734.  
  1735. //Name: r_cc_lerp2
  1736. //Type: 0x1
  1737.  
  1738. //Name: r_cc_mode
  1739. //Type: 0x6
  1740.  
  1741. //Name: r_pixelShaderGPRReallocation
  1742. //Type: 0x5
  1743.  
  1744. //Name: r_showPIPTexture
  1745. //Type: 0x0
  1746.  
  1747. //Name: r_showBlurSceneScissor
  1748. //Type: 0x0
  1749.  
  1750. //Name: r_showCharacterSceneTexture
  1751. //Type: 0x0
  1752.  
  1753. //Name: r_showBlurScene
  1754. //Type: 0x0
  1755.  
  1756. //Name: r_outdoorFeather
  1757. //Type: 0x1
  1758.  
  1759. //Name: r_sun_from_dvars
  1760. //Type: 0x0
  1761.  
  1762. //Name: r_atlasAnimFPS
  1763. //Type: 0x5
  1764.  
  1765. //Name: developer
  1766. //Type: 0x5
  1767.  
  1768. //Name: r_thermalColorScale
  1769. //Type: 0x1
  1770.  
  1771. //Name: r_thermalColorOffset
  1772. //Type: 0x1
  1773.  
  1774. //Name: r_thermalDetailScale
  1775. //Type: 0x1
  1776.  
  1777. //Name: r_thermalFadeControl
  1778. //Type: 0x6
  1779.  
  1780. //Name: r_thermalFadeColor
  1781. //Type: 0x8
  1782.  
  1783. //Name: r_thermalFadeMin
  1784. //Type: 0x1
  1785.  
  1786. //Name: r_thermalFadeMax
  1787. //Type: 0x1
  1788.  
  1789. //Name: fx_enable
  1790. //Type: 0x0
  1791.  
  1792. //Name: fx_draw
  1793. //Type: 0x0
  1794.  
  1795. //Name: fx_draw_spotLight
  1796. //Type: 0x0
  1797.  
  1798. //Name: fx_draw_omniLight
  1799. //Type: 0x0
  1800.  
  1801. //Name: fx_cull_elem_spawn
  1802. //Type: 0x0
  1803.  
  1804. //Name: fx_cull_elem_draw
  1805. //Type: 0x0
  1806.  
  1807. //Name: fx_marks
  1808. //Type: 0x0
  1809.  
  1810. //Name: fx_marks_smodels
  1811. //Type: 0x0
  1812.  
  1813. //Name: fx_marks_ents
  1814. //Type: 0x0
  1815.  
  1816. //Name: fx_marks_nearlimit
  1817. //Type: 0x5
  1818.  
  1819. //Name: fx_freeze
  1820. //Type: 0x0
  1821.  
  1822. //Name: fx_debugBolt
  1823. //Type: 0x1
  1824.  
  1825. //Name: fx_count
  1826. //Type: 0x0
  1827.  
  1828. //Name: fx_visMinTraceDist
  1829. //Type: 0x1
  1830.  
  1831. //Name: fx_profileSort
  1832. //Type: 0x6
  1833.  
  1834. //Name: fx_profileSkip
  1835. //Type: 0x5
  1836.  
  1837. //Name: fx_profileFilter
  1838. //Type: 0x7
  1839.  
  1840. //Name: fx_profileFilterElemCountZero
  1841. //Type: 0x0
  1842.  
  1843. //Name: fx_profile
  1844. //Type: 0x5
  1845.  
  1846. //Name: fx_mark_profile
  1847. //Type: 0x5
  1848.  
  1849. //Name: fx_drawClouds
  1850. //Type: 0x0
  1851.  
  1852. //Name: fx_deferelem
  1853. //Type: 0x0
  1854.  
  1855. //Name: fx_draw_simd
  1856. //Type: 0x0
  1857.  
  1858. //Name: fx_killEffectOnRewind
  1859. //Type: 0x0
  1860.  
  1861. //Name: fx_alphaThreshold
  1862. //Type: 0x5
  1863.  
  1864. //Name: glass_break
  1865. //Type: 0x0
  1866.  
  1867. //Name: glass_edge_angle
  1868. //Type: 0x2
  1869.  
  1870. //Name: glass_fall_ratio
  1871. //Type: 0x2
  1872.  
  1873. //Name: glass_fall_delay
  1874. //Type: 0x2
  1875.  
  1876. //Name: glass_fx_chance
  1877. //Type: 0x1
  1878.  
  1879. //Name: glass_hinge_friction
  1880. //Type: 0x1
  1881.  
  1882. //Name: glass_max_pieces_per_frame
  1883. //Type: 0x5
  1884.  
  1885. //Name: glass_max_shatter_fx_per_frame
  1886. //Type: 0x5
  1887.  
  1888. //Name: glass_shard_maxsize
  1889. //Type: 0x1
  1890.  
  1891. //Name: glass_fringe_maxsize
  1892. //Type: 0x1
  1893.  
  1894. //Name: glass_fringe_maxcoverage
  1895. //Type: 0x1
  1896.  
  1897. //Name: glass_trace_interval
  1898. //Type: 0x5
  1899.  
  1900. //Name: glass_physics_chance
  1901. //Type: 0x1
  1902.  
  1903. //Name: glass_physics_maxdist
  1904. //Type: 0x1
  1905.  
  1906. //Name: glass_shattered_scale
  1907. //Type: 0x1
  1908.  
  1909. //Name: glass_crack_pattern_scale
  1910. //Type: 0x1
  1911.  
  1912. //Name: glass_fall_gravity
  1913. //Type: 0x1
  1914.  
  1915. //Name: glass_linear_vel
  1916. //Type: 0x2
  1917.  
  1918. //Name: glass_angular_vel
  1919. //Type: 0x2
  1920.  
  1921. //Name: r_rimLight0Pitch
  1922. //Type: 0x1
  1923.  
  1924. //Name: r_rimLight0Heading
  1925. //Type: 0x1
  1926.  
  1927. //Name: r_rimLight0Color
  1928. //Type: 0x9
  1929.  
  1930. //Name: r_rimLightDiffuseIntensity
  1931. //Type: 0x1
  1932.  
  1933. //Name: r_rimLightSpecIntensity
  1934. //Type: 0x1
  1935.  
  1936. //Name: r_rimLightBias
  1937. //Type: 0x1
  1938.  
  1939. //Name: r_rimLightPower
  1940. //Type: 0x1
  1941.  
  1942. //Name: r_rimLightUseTweaks
  1943. //Type: 0x0
  1944.  
  1945. //Name: r_ssrPositionCorrection
  1946. //Type: 0x1
  1947.  
  1948. //Name: r_ssrFadeInDuration
  1949. //Type: 0x1
  1950.  
  1951. //Name: r_hudOutlineEnable
  1952. //Type: 0x0
  1953.  
  1954. //Name: r_hudOutlinePostMode
  1955. //Type: 0x6
  1956.  
  1957. //Name: r_hudOutlineWhen
  1958. //Type: 0x6
  1959.  
  1960. //Name: r_hudOutlineWidth
  1961. //Type: 0x1
  1962.  
  1963. //Name: r_hudOutlineAlpha0
  1964. //Type: 0x1
  1965.  
  1966. //Name: r_hudOutlineAlpha1
  1967. //Type: 0x1
  1968.  
  1969. //Name: r_hudOutlineHaloWhen
  1970. //Type: 0x6
  1971.  
  1972. //Name: r_hudOutlineHaloBlurRadius
  1973. //Type: 0x1
  1974.  
  1975. //Name: r_hudOutlineHaloLumScale
  1976. //Type: 0x1
  1977.  
  1978. //Name: r_hudOutlineHaloDarkenScale
  1979. //Type: 0x1
  1980.  
  1981. //Name: r_hudOutlineCurvyWhen
  1982. //Type: 0x6
  1983.  
  1984. //Name: r_hudOutlineCurvyBlurRadius
  1985. //Type: 0x1
  1986.  
  1987. //Name: r_hudOutlineCurvyWidth
  1988. //Type: 0x1
  1989.  
  1990. //Name: r_hudOutlineCurvyDepth
  1991. //Type: 0x1
  1992.  
  1993. //Name: r_hudOutlineCurvyLumScale
  1994. //Type: 0x1
  1995.  
  1996. //Name: r_hudOutlineCurvyDarkenScale
  1997. //Type: 0x1
  1998.  
  1999. //Name: r_useShadowGeomOpt
  2000. //Type: 0x0
  2001.  
  2002. //Name: r_fastModelPrimaryLightCheck
  2003. //Type: 0x6
  2004.  
  2005. //Name: r_fastModelPrimaryLightLink
  2006. //Type: 0x0
  2007.  
  2008. //Name: ui_customModeName
  2009. //Type: 0x7
  2010.  
  2011. //Name: ui_customModeEditName
  2012. //Type: 0x7
  2013.  
  2014. //Name: ui_customClassName
  2015. //Type: 0x7
  2016.  
  2017. //Name: g_allowvote
  2018. //Type: 0x0
  2019.  
  2020. //Name: cg_brass
  2021. //Type: 0x0
  2022.  
  2023. //Name: fx_marks
  2024. //Type: 0x0
  2025.  
  2026. //Name: server1
  2027. //Type: 0x7
  2028.  
  2029. //Name: server2
  2030. //Type: 0x7
  2031.  
  2032. //Name: server3
  2033. //Type: 0x7
  2034.  
  2035. //Name: server4
  2036. //Type: 0x7
  2037.  
  2038. //Name: server5
  2039. //Type: 0x7
  2040.  
  2041. //Name: server6
  2042. //Type: 0x7
  2043.  
  2044. //Name: server7
  2045. //Type: 0x7
  2046.  
  2047. //Name: server8
  2048. //Type: 0x7
  2049.  
  2050. //Name: server9
  2051. //Type: 0x7
  2052.  
  2053. //Name: server10
  2054. //Type: 0x7
  2055.  
  2056. //Name: server11
  2057. //Type: 0x7
  2058.  
  2059. //Name: server12
  2060. //Type: 0x7
  2061.  
  2062. //Name: server13
  2063. //Type: 0x7
  2064.  
  2065. //Name: server14
  2066. //Type: 0x7
  2067.  
  2068. //Name: server15
  2069. //Type: 0x7
  2070.  
  2071. //Name: server16
  2072. //Type: 0x7
  2073.  
  2074. //Name: ui_netSource
  2075. //Type: 0x5
  2076.  
  2077. //Name: ui_smallFont
  2078. //Type: 0x1
  2079.  
  2080. //Name: ui_bigFont
  2081. //Type: 0x1
  2082.  
  2083. //Name: ui_extraBigFont
  2084. //Type: 0x1
  2085.  
  2086. //Name: ui_currentMap
  2087. //Type: 0x5
  2088.  
  2089. //Name: ui_gametype
  2090. //Type: 0x7
  2091.  
  2092. //Name: ui_mapname
  2093. //Type: 0x7
  2094.  
  2095. //Name: ui_mapvote_entrya_mapname
  2096. //Type: 0x7
  2097.  
  2098. //Name: ui_mapvote_entryb_mapname
  2099. //Type: 0x7
  2100.  
  2101. //Name: ui_mapvote_entrya_gametype
  2102. //Type: 0x7
  2103.  
  2104. //Name: ui_mapvote_entryb_gametype
  2105. //Type: 0x7
  2106.  
  2107. //Name: ui_onlineRequired
  2108. //Type: 0x0
  2109.  
  2110. //Name: ui_currentFeederMapIndex
  2111. //Type: 0x5
  2112.  
  2113. //Name: ui_selectedFeederMap
  2114. //Type: 0x7
  2115.  
  2116. //Name: ui_missingMapName
  2117. //Type: 0x7
  2118.  
  2119. //Name: ui_serverStatusTimeOut
  2120. //Type: 0x5
  2121.  
  2122. //Name: ui_buildLocation
  2123. //Type: 0x2
  2124.  
  2125. //Name: ui_buildSize
  2126. //Type: 0x1
  2127.  
  2128. //Name: ui_showList
  2129. //Type: 0x0
  2130.  
  2131. //Name: ui_showMenuOnly
  2132. //Type: 0x7
  2133.  
  2134. //Name: ui_playlistCategoryDisabledColor
  2135. //Type: 0x8
  2136.  
  2137. //Name: ui_playlistCategoryEnabledColor
  2138. //Type: 0x8
  2139.  
  2140. //Name: ui_playlistActionButtonAlpha
  2141. //Type: 0x1
  2142.  
  2143. //Name: ui_playerPartyColor
  2144. //Type: 0x8
  2145.  
  2146. //Name: ui_inactiveBaseColor
  2147. //Type: 0x8
  2148.  
  2149. //Name: ui_inactivePartyColor
  2150. //Type: 0x8
  2151.  
  2152. //Name: ui_myPartyColor
  2153. //Type: 0x8
  2154.  
  2155. //Name: lobby_searchingPartyColor
  2156. //Type: 0x8
  2157.  
  2158. //Name: ui_partyFull
  2159. //Type: 0x0
  2160.  
  2161. //Name: lobby_numAnimationFrames
  2162. //Type: 0x5
  2163.  
  2164. //Name: lobby_animationSpeed
  2165. //Type: 0x5
  2166.  
  2167. //Name: lobby_animationTilesWide
  2168. //Type: 0x5
  2169.  
  2170. //Name: lobby_animationTilesHigh
  2171. //Type: 0x5
  2172.  
  2173. //Name: ui_borderLowLightScale
  2174. //Type: 0x1
  2175.  
  2176. //Name: ui_cinematicsTimestamp
  2177. //Type: 0x0
  2178.  
  2179. //Name: ui_connectScreenTextGlowColor
  2180. //Type: 0x4
  2181.  
  2182. //Name: ui_drawCrosshair
  2183. //Type: 0x0
  2184.  
  2185. //Name: ui_debugMode
  2186. //Type: 0x0
  2187.  
  2188. //Name: ui_hud_hardcore
  2189. //Type: 0x0
  2190.  
  2191. //Name: ui_textScrollSpeed
  2192. //Type: 0x1
  2193.  
  2194. //Name: ui_textScrollPauseStart
  2195. //Type: 0x1
  2196.  
  2197. //Name: ui_textScrollPauseEnd
  2198. //Type: 0x1
  2199.  
  2200. //Name: ui_textScrollFadeTime
  2201. //Type: 0x1
  2202.  
  2203. //Name: ui_sliderSteps
  2204. //Type: 0x1
  2205.  
  2206. //Name: ui_showDLCMaps
  2207. //Type: 0x0
  2208.  
  2209. //Name: ui_multiplayer
  2210. //Type: 0x0
  2211.  
  2212. //Name: uiscript_debug
  2213. //Type: 0x5
  2214.  
  2215. //Name: ui_customModeName
  2216. //Type: 0x7
  2217.  
  2218. //Name: ui_customModeEditName
  2219. //Type: 0x7
  2220.  
  2221. //Name: ui_customClassName
  2222. //Type: 0x7
  2223.  
  2224. //Name: g_allowvote
  2225. //Type: 0x0
  2226.  
  2227. //Name: cg_brass
  2228. //Type: 0x0
  2229.  
  2230. //Name: fx_marks
  2231. //Type: 0x0
  2232.  
  2233. //Name: server1
  2234. //Type: 0x7
  2235.  
  2236. //Name: server2
  2237. //Type: 0x7
  2238.  
  2239. //Name: server3
  2240. //Type: 0x7
  2241.  
  2242. //Name: server4
  2243. //Type: 0x7
  2244.  
  2245. //Name: server5
  2246. //Type: 0x7
  2247.  
  2248. //Name: server6
  2249. //Type: 0x7
  2250.  
  2251. //Name: server7
  2252. //Type: 0x7
  2253.  
  2254. //Name: server8
  2255. //Type: 0x7
  2256.  
  2257. //Name: server9
  2258. //Type: 0x7
  2259.  
  2260. //Name: server10
  2261. //Type: 0x7
  2262.  
  2263. //Name: server11
  2264. //Type: 0x7
  2265.  
  2266. //Name: server12
  2267. //Type: 0x7
  2268.  
  2269. //Name: server13
  2270. //Type: 0x7
  2271.  
  2272. //Name: server14
  2273. //Type: 0x7
  2274.  
  2275. //Name: server15
  2276. //Type: 0x7
  2277.  
  2278. //Name: server16
  2279. //Type: 0x7
  2280.  
  2281. //Name: ui_netSource
  2282. //Type: 0x5
  2283.  
  2284. //Name: ui_smallFont
  2285. //Type: 0x1
  2286.  
  2287. //Name: ui_bigFont
  2288. //Type: 0x1
  2289.  
  2290. //Name: ui_extraBigFont
  2291. //Type: 0x1
  2292.  
  2293. //Name: ui_currentMap
  2294. //Type: 0x5
  2295.  
  2296. //Name: ui_gametype
  2297. //Type: 0x7
  2298.  
  2299. //Name: ui_mapname
  2300. //Type: 0x7
  2301.  
  2302. //Name: ui_mapvote_entrya_mapname
  2303. //Type: 0x7
  2304.  
  2305. //Name: ui_mapvote_entryb_mapname
  2306. //Type: 0x7
  2307.  
  2308. //Name: ui_mapvote_entrya_gametype
  2309. //Type: 0x7
  2310.  
  2311. //Name: ui_mapvote_entryb_gametype
  2312. //Type: 0x7
  2313.  
  2314. //Name: ui_onlineRequired
  2315. //Type: 0x0
  2316.  
  2317. //Name: ui_currentFeederMapIndex
  2318. //Type: 0x5
  2319.  
  2320. //Name: ui_selectedFeederMap
  2321. //Type: 0x7
  2322.  
  2323. //Name: ui_missingMapName
  2324. //Type: 0x7
  2325.  
  2326. //Name: ui_serverStatusTimeOut
  2327. //Type: 0x5
  2328.  
  2329. //Name: ui_buildLocation
  2330. //Type: 0x2
  2331.  
  2332. //Name: ui_buildSize
  2333. //Type: 0x1
  2334.  
  2335. //Name: ui_showList
  2336. //Type: 0x0
  2337.  
  2338. //Name: ui_showMenuOnly
  2339. //Type: 0x7
  2340.  
  2341. //Name: ui_playlistCategoryDisabledColor
  2342. //Type: 0x8
  2343.  
  2344. //Name: ui_playlistCategoryEnabledColor
  2345. //Type: 0x8
  2346.  
  2347. //Name: ui_playlistActionButtonAlpha
  2348. //Type: 0x1
  2349.  
  2350. //Name: ui_playerPartyColor
  2351. //Type: 0x8
  2352.  
  2353. //Name: ui_inactiveBaseColor
  2354. //Type: 0x8
  2355.  
  2356. //Name: ui_inactivePartyColor
  2357. //Type: 0x8
  2358.  
  2359. //Name: ui_myPartyColor
  2360. //Type: 0x8
  2361.  
  2362. //Name: lobby_searchingPartyColor
  2363. //Type: 0x8
  2364.  
  2365. //Name: ui_partyFull
  2366. //Type: 0x0
  2367.  
  2368. //Name: lobby_numAnimationFrames
  2369. //Type: 0x5
  2370.  
  2371. //Name: lobby_animationSpeed
  2372. //Type: 0x5
  2373.  
  2374. //Name: lobby_animationTilesWide
  2375. //Type: 0x5
  2376.  
  2377. //Name: lobby_animationTilesHigh
  2378. //Type: 0x5
  2379.  
  2380. //Name: ui_borderLowLightScale
  2381. //Type: 0x1
  2382.  
  2383. //Name: ui_cinematicsTimestamp
  2384. //Type: 0x0
  2385.  
  2386. //Name: ui_connectScreenTextGlowColor
  2387. //Type: 0x4
  2388.  
  2389. //Name: ui_drawCrosshair
  2390. //Type: 0x0
  2391.  
  2392. //Name: ui_debugMode
  2393. //Type: 0x0
  2394.  
  2395. //Name: ui_hud_hardcore
  2396. //Type: 0x0
  2397.  
  2398. //Name: ui_textScrollSpeed
  2399. //Type: 0x1
  2400.  
  2401. //Name: ui_textScrollPauseStart
  2402. //Type: 0x1
  2403.  
  2404. //Name: ui_textScrollPauseEnd
  2405. //Type: 0x1
  2406.  
  2407. //Name: ui_textScrollFadeTime
  2408. //Type: 0x1
  2409.  
  2410. //Name: ui_sliderSteps
  2411. //Type: 0x1
  2412.  
  2413. //Name: ui_showDLCMaps
  2414. //Type: 0x0
  2415.  
  2416. //Name: ui_multiplayer
  2417. //Type: 0x0
  2418.  
  2419. //Name: uiscript_debug
  2420. //Type: 0x5
  2421.  
  2422. //Name: LUI_WorkerCmdGC
  2423. //Type: 0x5
  2424.  
  2425. //Name: LUI_MemErrorsFatal
  2426. //Type: 0x0
  2427.  
  2428. //Name: sv_maxclients
  2429. //Type: 0x5
  2430.  
  2431. //Name: g_gametype
  2432. //Type: 0x7
  2433.  
  2434. //Name: g_hardcore
  2435. //Type: 0x0
  2436.  
  2437. //Name: sv_maxclients
  2438. //Type: 0x5
  2439.  
  2440. //Name: g_allowVote
  2441. //Type: 0x0
  2442.  
  2443. //Name: scr_team_fftype
  2444. //Type: 0x5
  2445.  
  2446. //Name: scr_game_allowkillcam
  2447. //Type: 0x5
  2448.  
  2449. //Name: vehHelicopterMaxYawRate
  2450. //Type: 0x1
  2451.  
  2452. //Name: cSplineDebugRender
  2453. //Type: 0x0
  2454.  
  2455. //Name: cSplineDebugRenderData
  2456. //Type: 0x0
  2457.  
  2458. //Name: cSplineDebugRenderCorridor
  2459. //Type: 0x0
  2460.  
  2461. //Name: cSplineDebugRenderSplineId
  2462. //Type: 0x5
  2463.  
  2464. //Name: bg_swingSpeed
  2465. //Type: 0x1
  2466.  
  2467. //Name: bg_idleSwingSpeed
  2468. //Type: 0x1
  2469.  
  2470. //Name: bg_torsoSwingSpeed
  2471. //Type: 0x1
  2472.  
  2473. //Name: bg_bulletExplDmgFactor
  2474. //Type: 0x1
  2475.  
  2476. //Name: bg_bulletExplRadius
  2477. //Type: 0x1
  2478.  
  2479. //Name: player_breath_snd_lerp
  2480. //Type: 0x1
  2481.  
  2482. //Name: player_breath_snd_delay
  2483. //Type: 0x1
  2484.  
  2485. //Name: bg_shock_soundLoop
  2486. //Type: 0x7
  2487.  
  2488. //Name: bg_shock_soundLoopSilent
  2489. //Type: 0x7
  2490.  
  2491. //Name: bg_shock_soundEnd
  2492. //Type: 0x7
  2493.  
  2494. //Name: bg_shock_soundEndAbort
  2495. //Type: 0x7
  2496.  
  2497. //Name: bg_shock_screenType
  2498. //Type: 0x6
  2499.  
  2500. //Name: bg_shock_screenBlurBlendTime
  2501. //Type: 0x1
  2502.  
  2503. //Name: bg_shock_screenBlurBlendFadeTime
  2504. //Type: 0x1
  2505.  
  2506. //Name: bg_shock_screenFlashWhiteFadeTime
  2507. //Type: 0x1
  2508.  
  2509. //Name: bg_shock_screenFlashShotFadeTime
  2510. //Type: 0x1
  2511.  
  2512. //Name: bg_shock_viewKickPeriod
  2513. //Type: 0x1
  2514.  
  2515. //Name: bg_shock_viewKickRadius
  2516. //Type: 0x1
  2517.  
  2518. //Name: bg_shock_viewKickFadeTime
  2519. //Type: 0x1
  2520.  
  2521. //Name: bg_shock_sound
  2522. //Type: 0x0
  2523.  
  2524. //Name: bg_shock_soundFadeInTime
  2525. //Type: 0x1
  2526.  
  2527. //Name: bg_shock_soundFadeOutTime
  2528. //Type: 0x1
  2529.  
  2530. //Name: bg_shock_soundLoopFadeTime
  2531. //Type: 0x1
  2532.  
  2533. //Name: bg_shock_soundLoopEndDelay
  2534. //Type: 0x1
  2535.  
  2536. //Name: bg_shock_soundRoomType
  2537. //Type: 0x6
  2538.  
  2539. //Name: bg_shock_soundDryLevel
  2540. //Type: 0x1
  2541.  
  2542. //Name: bg_shock_soundWetLevel
  2543. //Type: 0x1
  2544.  
  2545. //Name: bg_shock_soundModEndDelay
  2546. //Type: 0x1
  2547.  
  2548. //Name: bg_shock_volume_physics
  2549. //Type: 0x1
  2550.  
  2551. //Name: bg_shock_volume_ambdist1
  2552. //Type: 0x1
  2553.  
  2554. //Name: bg_shock_volume_ambdist2
  2555. //Type: 0x1
  2556.  
  2557. //Name: bg_shock_volume_alarm
  2558. //Type: 0x1
  2559.  
  2560. //Name: bg_shock_volume_auto
  2561. //Type: 0x1
  2562.  
  2563. //Name: bg_shock_volume_auto2
  2564. //Type: 0x1
  2565.  
  2566. //Name: bg_shock_volume_auto2d
  2567. //Type: 0x1
  2568.  
  2569. //Name: bg_shock_volume_autodog
  2570. //Type: 0x1
  2571.  
  2572. //Name: bg_shock_volume_explosiondist1
  2573. //Type: 0x1
  2574.  
  2575. //Name: bg_shock_volume_explosiondist2
  2576. //Type: 0x1
  2577.  
  2578. //Name: bg_shock_volume_explosiveimpact
  2579. //Type: 0x1
  2580.  
  2581. //Name: bg_shock_volume_element
  2582. //Type: 0x1
  2583.  
  2584. //Name: bg_shock_volume_element_int
  2585. //Type: 0x1
  2586.  
  2587. //Name: bg_shock_volume_element_ext
  2588. //Type: 0x1
  2589.  
  2590. //Name: bg_shock_volume_foley_plr_mvmt
  2591. //Type: 0x1
  2592.  
  2593. //Name: bg_shock_volume_foley_plr_weap
  2594. //Type: 0x1
  2595.  
  2596. //Name: bg_shock_volume_foley_npc_mvmt
  2597. //Type: 0x1
  2598.  
  2599. //Name: bg_shock_volume_foley_npc_weap
  2600. //Type: 0x1
  2601.  
  2602. //Name: bg_shock_volume_foley_dog_mvmt
  2603. //Type: 0x1
  2604.  
  2605. //Name: bg_shock_volume_element_lim
  2606. //Type: 0x1
  2607.  
  2608. //Name: bg_shock_volume_element2d
  2609. //Type: 0x1
  2610.  
  2611. //Name: bg_shock_volume_voice_dog_dist
  2612. //Type: 0x1
  2613.  
  2614. //Name: bg_shock_volume_bulletflesh1npc_npc
  2615. //Type: 0x1
  2616.  
  2617. //Name: bg_shock_volume_bulletflesh2npc_npc
  2618. //Type: 0x1
  2619.  
  2620. //Name: bg_shock_volume_bulletimpact
  2621. //Type: 0x1
  2622.  
  2623. //Name: bg_shock_volume_bulletflesh1npc
  2624. //Type: 0x1
  2625.  
  2626. //Name: bg_shock_volume_bulletflesh2npc
  2627. //Type: 0x1
  2628.  
  2629. //Name: bg_shock_volume_bulletflesh1
  2630. //Type: 0x1
  2631.  
  2632. //Name: bg_shock_volume_bulletflesh2
  2633. //Type: 0x1
  2634.  
  2635. //Name: bg_shock_volume_vehicle
  2636. //Type: 0x1
  2637.  
  2638. //Name: bg_shock_volume_vehiclelimited
  2639. //Type: 0x1
  2640.  
  2641. //Name: bg_shock_volume_menu
  2642. //Type: 0x1
  2643.  
  2644. //Name: bg_shock_volume_menulim1
  2645. //Type: 0x1
  2646.  
  2647. //Name: bg_shock_volume_menulim2
  2648. //Type: 0x1
  2649.  
  2650. //Name: bg_shock_volume_bulletwhizbyin
  2651. //Type: 0x1
  2652.  
  2653. //Name: bg_shock_volume_bulletwhizbyout
  2654. //Type: 0x1
  2655.  
  2656. //Name: bg_shock_volume_body
  2657. //Type: 0x1
  2658.  
  2659. //Name: bg_shock_volume_body2d
  2660. //Type: 0x1
  2661.  
  2662. //Name: bg_shock_volume_reload
  2663. //Type: 0x1
  2664.  
  2665. //Name: bg_shock_volume_reload2d
  2666. //Type: 0x1
  2667.  
  2668. //Name: bg_shock_volume_foley_plr_step
  2669. //Type: 0x1
  2670.  
  2671. //Name: bg_shock_volume_foley_plr_step_unres
  2672. //Type: 0x1
  2673.  
  2674. //Name: bg_shock_volume_foley_npc_step
  2675. //Type: 0x1
  2676.  
  2677. //Name: bg_shock_volume_foley_dog_step
  2678. //Type: 0x1
  2679.  
  2680. //Name: bg_shock_volume_item
  2681. //Type: 0x1
  2682.  
  2683. //Name: bg_shock_volume_weapon_drone
  2684. //Type: 0x1
  2685.  
  2686. //Name: bg_shock_volume_explosion1
  2687. //Type: 0x1
  2688.  
  2689. //Name: bg_shock_volume_explosion2
  2690. //Type: 0x1
  2691.  
  2692. //Name: bg_shock_volume_explosion3
  2693. //Type: 0x1
  2694.  
  2695. //Name: bg_shock_volume_explosion4
  2696. //Type: 0x1
  2697.  
  2698. //Name: bg_shock_volume_explosion5
  2699. //Type: 0x1
  2700.  
  2701. //Name: bg_shock_volume_effects1
  2702. //Type: 0x1
  2703.  
  2704. //Name: bg_shock_volume_effects2
  2705. //Type: 0x1
  2706.  
  2707. //Name: bg_shock_volume_effects3
  2708. //Type: 0x1
  2709.  
  2710. //Name: bg_shock_volume_effects2d1
  2711. //Type: 0x1
  2712.  
  2713. //Name: bg_shock_volume_effects2d2
  2714. //Type: 0x1
  2715.  
  2716. //Name: bg_shock_volume_norestrict
  2717. //Type: 0x1
  2718.  
  2719. //Name: bg_shock_volume_norestrict2d
  2720. //Type: 0x1
  2721.  
  2722. //Name: bg_shock_volume_aircraft
  2723. //Type: 0x1
  2724.  
  2725. //Name: bg_shock_volume_vehicle2d
  2726. //Type: 0x1
  2727.  
  2728. //Name: bg_shock_volume_weapon_dist
  2729. //Type: 0x1
  2730.  
  2731. //Name: bg_shock_volume_weapon_mid
  2732. //Type: 0x1
  2733.  
  2734. //Name: bg_shock_volume_weapon
  2735. //Type: 0x1
  2736.  
  2737. //Name: bg_shock_volume_weapon2d
  2738. //Type: 0x1
  2739.  
  2740. //Name: bg_shock_volume_nonshock
  2741. //Type: 0x1
  2742.  
  2743. //Name: bg_shock_volume_nonshock2
  2744. //Type: 0x1
  2745.  
  2746. //Name: bg_shock_volume_effects2dlim
  2747. //Type: 0x1
  2748.  
  2749. //Name: bg_shock_volume_voice_dog
  2750. //Type: 0x1
  2751.  
  2752. //Name: bg_shock_volume_music_emitter
  2753. //Type: 0x1
  2754.  
  2755. //Name: bg_shock_volume_voice_dog_attack
  2756. //Type: 0x1
  2757.  
  2758. //Name: bg_shock_volume_voice
  2759. //Type: 0x1
  2760.  
  2761. //Name: bg_shock_volume_local
  2762. //Type: 0x1
  2763.  
  2764. //Name: bg_shock_volume_local2
  2765. //Type: 0x1
  2766.  
  2767. //Name: bg_shock_volume_local3
  2768. //Type: 0x1
  2769.  
  2770. //Name: bg_shock_volume_ambient
  2771. //Type: 0x1
  2772.  
  2773. //Name: bg_shock_volume_plr_weap_fire_2d
  2774. //Type: 0x1
  2775.  
  2776. //Name: bg_shock_volume_plr_weap_mech_2d
  2777. //Type: 0x1
  2778.  
  2779. //Name: bg_shock_volume_hurt
  2780. //Type: 0x1
  2781.  
  2782. //Name: bg_shock_volume_player1
  2783. //Type: 0x1
  2784.  
  2785. //Name: bg_shock_volume_player2
  2786. //Type: 0x1
  2787.  
  2788. //Name: bg_shock_volume_music
  2789. //Type: 0x1
  2790.  
  2791. //Name: bg_shock_volume_musicnopause
  2792. //Type: 0x1
  2793.  
  2794. //Name: bg_shock_volume_mission
  2795. //Type: 0x1
  2796.  
  2797. //Name: bg_shock_volume_missionfx
  2798. //Type: 0x1
  2799.  
  2800. //Name: bg_shock_volume_announcer
  2801. //Type: 0x1
  2802.  
  2803. //Name: bg_shock_volume_shellshock
  2804. //Type: 0x1
  2805.  
  2806. //Name: bg_shock_lookControl
  2807. //Type: 0x0
  2808.  
  2809. //Name: bg_shock_lookControl_maxpitchspeed
  2810. //Type: 0x1
  2811.  
  2812. //Name: bg_shock_lookControl_maxyawspeed
  2813. //Type: 0x1
  2814.  
  2815. //Name: bg_shock_lookControl_mousesensitivityscale
  2816. //Type: 0x1
  2817.  
  2818. //Name: bg_shock_lookControl_fadeTime
  2819. //Type: 0x1
  2820.  
  2821. //Name: bg_shock_movement
  2822. //Type: 0x0
  2823.  
  2824. //Name: useTagFlashSilenced
  2825. //Type: 0x0
  2826.  
  2827. //Name: bg_shieldHitEncodeWidthWorld
  2828. //Type: 0x2
  2829.  
  2830. //Name: bg_shieldHitEncodeHeightWorld
  2831. //Type: 0x2
  2832.  
  2833. //Name: bg_shieldHitEncodeWidthVM
  2834. //Type: 0x2
  2835.  
  2836. //Name: bg_shieldHitEncodeHeightVM
  2837. //Type: 0x2
  2838.  
  2839. //Name: missileRemoteSteerPitchRange
  2840. //Type: 0x2
  2841.  
  2842. //Name: missileRemoteSteerPitchRate
  2843. //Type: 0x1
  2844.  
  2845. //Name: missileRemoteSteerYawRate
  2846. //Type: 0x1
  2847.  
  2848. //Name: perk_weapSpreadMultiplier
  2849. //Type: 0x1
  2850.  
  2851. //Name: perk_weapReloadMultiplier
  2852. //Type: 0x1
  2853.  
  2854. //Name: perk_weapRateMultiplier
  2855. //Type: 0x1
  2856.  
  2857. //Name: perk_extraBreath
  2858. //Type: 0x1
  2859.  
  2860. //Name: perk_improvedExtraBreath
  2861. //Type: 0x1
  2862.  
  2863. //Name: perk_bulletPenetrationMultiplier
  2864. //Type: 0x1
  2865.  
  2866. //Name: perk_grenadeDeath
  2867. //Type: 0x7
  2868.  
  2869. //Name: perk_parabolicRadius
  2870. //Type: 0x1
  2871.  
  2872. //Name: perk_parabolicAngle
  2873. //Type: 0x1
  2874.  
  2875. //Name: perk_parabolicIcon
  2876. //Type: 0x7
  2877.  
  2878. //Name: perk_sprintMultiplier
  2879. //Type: 0x1
  2880.  
  2881. //Name: perk_extendedMagsRifleAmmo
  2882. //Type: 0x5
  2883.  
  2884. //Name: perk_extendedMagsRifleAmmo
  2885. //Type: 0x5
  2886.  
  2887. //Name: perk_extendedMagsMGAmmo
  2888. //Type: 0x5
  2889.  
  2890. //Name: perk_extendedMagsSMGAmmo
  2891. //Type: 0x5
  2892.  
  2893. //Name: perk_extendedMagsSpreadAmmo
  2894. //Type: 0x5
  2895.  
  2896. //Name: perk_extendedMagsPistolAmmo
  2897. //Type: 0x5
  2898.  
  2899. //Name: perk_lightWeightViewBobScale
  2900. //Type: 0x1
  2901.  
  2902. //Name: perk_quickDrawSpeedScale
  2903. //Type: 0x1
  2904.  
  2905. //Name: perk_fastSnipeScale
  2906. //Type: 0x1
  2907.  
  2908. //Name: perk_sprintRecoveryMultiplierActual
  2909. //Type: 0x1
  2910.  
  2911. //Name: perk_sprintRecoveryMultiplierVisual
  2912. //Type: 0x1
  2913.  
  2914. //Name: perk_footstepVolumePlayer
  2915. //Type: 0x1
  2916.  
  2917. //Name: perk_footstepVolumeAlly
  2918. //Type: 0x1
  2919.  
  2920. //Name: perk_footstepVolumeEnemy
  2921. //Type: 0x1
  2922.  
  2923. //Name: bg_underbarrelWeaponEnabled
  2924. //Type: 0x0
  2925.  
  2926. //Name: sentry_placement_debug
  2927. //Type: 0x0
  2928.  
  2929. //Name: sentry_placement_feet_offset
  2930. //Type: 0x3
  2931.  
  2932. //Name: sentry_placement_feet_trace_dist_z
  2933. //Type: 0x1
  2934.  
  2935. //Name: sentry_placement_trace_radius
  2936. //Type: 0x1
  2937.  
  2938. //Name: sentry_placement_trace_radius_canon_safety
  2939. //Type: 0x1
  2940.  
  2941. //Name: sentry_placement_trace_dist
  2942. //Type: 0x1
  2943.  
  2944. //Name: sentry_placement_trace_pitch
  2945. //Type: 0x1
  2946.  
  2947. //Name: sentry_placement_trace_min_normal
  2948. //Type: 0x1
  2949.  
  2950. //Name: scr_war_scorelimit
  2951. //Type: 0x5
  2952.  
  2953. //Name: scr_war_roundlimit
  2954. //Type: 0x5
  2955.  
  2956. //Name: mapname
  2957. //Type: 0x7
  2958.  
  2959. //Name: con_gameMsgWindow0Filter
  2960. //Type: 0x7
  2961.  
  2962. //Name: con_gameMsgWindow1Filter
  2963. //Type: 0x7
  2964.  
  2965. //Name: con_gameMsgWindow2Filter
  2966. //Type: 0x7
  2967.  
  2968. //Name: con_gameMsgWindow3Filter
  2969. //Type: 0x7
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