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- private uint GetNativeAdress_Hash2(uint NativeName)
- {
- uint str = NativeName;
- uint Address = GetNativeFunctionAddr(str);
- uint real_addr = getNativeFuncNew(str);
- PS3_WriteUInt32(0x10030000, real_addr);
- textBox13.Text = "0x" + PS3.Extension.ReadInt32(0x10030000).ToString("X2");
- return real_addr;
- }
- and its just the normal get native address and etc
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