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Mar 16th, 2015
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  1. Project: M Ruleset
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  3. * Player's Choice Clause: You may play by a rule outside of this ruleset if your opponent agrees to it as long as it does not deliberately delay the tournament process.
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  5. * 4 stock, 8:00 minute timer
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  7. * Items OFF and set to NONE
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  9. * Buffer OFF
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  11. * Double elim. Best of 3 except Winners’ Finals, Losers’ Finals and Grand Finals matches which will be best of 5 format.
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  13. * Ties after the time limit are determined by stocks, then by percentage.
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  15. * If a match ends with both players dying at the same time resulting in Sudden Death, a 1-stock rematch will be played out on the same stage.
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  17. * If each player has one stock remaining and the match ends due to a suicide move (Ganon's side-B, DDD's swallow, holding someone in a grab on a platform as it moves out of the boundaries, etc.), the player who initiated the move wins.
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  19. * Any action that can prevent the game from continuing (freezing, disappearing characters, game reset, etc.) will result in forfeiture of the match for the player that initiated the action. You are responsible for knowing your own character and must be wary about accidentally triggering one of these effects.
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  21. * Starter stages (Singles): Battlefield, Dream Land 64, Pokemon Stadium 2, Smashville, Yoshi's Story (Melee)
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  23. * Counter-pick Stages (Singles): Final Destination, Fountain of Dreams, Yoshi’s Island (Brawl), Wario Ware, Green Hill Zone
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  25. * First stage is decided by banning from the Starter Stages in P1-P2-P2-P1 order.
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  27. * Following stages decided by winner banning TWO stages and then loser choosing.
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  29. * Winning player is not locked into the same character for the next match, but has to pick before loser selects character.
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  31. * You may not choose a stage you have already won on unless mutually agreed to.
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  33. *In the event that the game crashes or the TV/Wii loses power in the middle of a match, that match will be restarted from the beginning with the same characters and stage. If a player uses a known glitch to intentionally crash the game or otherwise make it unfinishable, that player may be forced to forfeit the match or be DQed at the TO’s discretion.
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