Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [9087.82] JoinGame: Waiting for more players to add reservations
- [9088.30] JoinGame: Waiting for more players to add reservations
- [9088.76] JoinGame: Waiting for more players to add reservations
- [9096.48] JoinGame: Starting join countdown
- [9099.50] Log: LoadMap: JoinGameTransition?Name=Shaquille+O%27Wheelz?game=TAGame.GameInfo_Transition_TA
- [9099.50] Log: --- LOADING MOVIE START ---
- [9099.50] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [9099.71] DevOnline: Send Reconnect Message to 213.163.80.93:7710
- [9099.71] NetComeGo: Close TcpNetDriver_13 TcpipConnection_13 213.163.80.93:7710 23/03/2017 21:19:16 'Control channel cleanup'
- [9099.76] Exit: TcpNetDriver_13 shut down
- [9099.77] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it's added to the GameArchetypes list in DefaultEngine.ini
- [9099.77] Log: Game class is 'GameInfo_Transition_TA'
- [9099.80] Log: Bringing World joingametransition.TheWorld up for play (0) at 2017.03.23-21.19.16
- [9099.81] Log: Bringing up level for play took: 0.035052
- [9099.81] DevOnline: Remote talker is being re-registered
- [9099.81] JoinGame: CheckAllLocalPlayersHaveJoined OpeningLoadingScreen 1/1
- [9099.81] JoinGame: Loaded into empty map, so we can join new server 31.204.146.27:7805
- [9099.81] JoinGame: Joining New Server, sending command open 31.204.146.27:7805?Name=Shaquille+O%27Wheelz
- [9099.81] Log: ########### Finished loading level: 0.307600 seconds
- [9099.81] Log: Using Secure UDP
- [9100.12] Log: Flushing async loaders.
- [9100.14] Log: Flushed async loaders.
- [9100.14] Log: LoadMap: 31.204.146.27:7805/stadium_foggy_p?Name=Shaquille+O%27Wheelz?game=TAGame.GameInfo_Soccar_TA
- [9100.17] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GameInfo_Soccar_SF.upk
- [9101.15] Log: Octree Warning (AddPrimitive): StaticMeshActor_SMC_288 (Owner: stadium_foggy_p.TheWorld:PersistentLevel.MeshCollector1) Outside World.
- [9101.15] Log: Octree Warning (AddPrimitive): StaticMeshActor_SMC_290 (Owner: stadium_foggy_p.TheWorld:PersistentLevel.MeshCollector1) Outside World.
- [9101.45] Log: Bringing World stadium_foggy_p.TheWorld up for play (0) at 2017.03.23-21.19.18
- [9101.45] Log: Bringing up level for play took: 0.301780
- [9101.45] JoinGame: CheckAllLocalPlayersHaveJoined JoiningNewServer 1/1
- [9101.45] JoinGame: OnJoinGameComplete bSuccess:'True' FailReason:'' BugItReason:''
- [9101.45] ScriptLog: GFxData_OnlineMatchStatus_TA_0 StatusOwner is now StatusOwner_None
- [9101.53] Log: ########### Finished loading level: 1.393381 seconds
- [9101.54] Warning: Warning, Failed to load 'SwfMovie GFX_Hud.Hud': Failed to find object 'SwfMovie GFX_Hud.Hud'
- [9101.96] DevOnline: RegisterLocalTalker(0) returned 0x80004005
- [9101.96] DevOnline: Remote talker is being re-registered
- [9101.96] DevOnline: RegisterRemoteTalker(0x01100001048274FA) returned 0x00000000
- [9101.96] DevOnline: Set rich presence to: Standard in DFH Stadium (Stormy) data: Playlist-13
- [9102.03] Replay: ReplayDirector OnSoccarGameSet GameEvent_Soccar_TA_14
- [9102.03] Muting: ClientMutePlayer Shaquille O'Wheelz ??? bAddToMuteList=False
- [9102.03] Loadout: PRI_TA_75 BIZKIT OnLoadoutsSetInternal GameEvent_Soccar_TA_14
- [9102.04] Log: FSaveDataExportTask(0) wrote 514552 bytes to memory
- [9102.08] Log: SaveDataExport(0): Mount
- [9102.08] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198052303704_1.save
- [9102.08] Log: SaveDataExport(0): Finished - File:[(null)] Result:[284471040]
- [9102.08] Log: Flushing async loaders.
- [9102.09] Log: Flushed async loaders.
- [9102.11] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9102.11] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9102.18] Muting: ClientUnmutePlayer Shaquille O'Wheelz ???
- [9102.18] DevOnline: RegisterRemoteTalker(0x01100001099EAB69) returned 0x00000000
- [9102.18] Loadout: PRI_TA_74 Shaquille O'Wheelz OnLoadoutsSetInternal GameEvent_Soccar_TA_14
- [9102.31] DevOnline: RegisterRemoteTalker(0x01100001026B9765) returned 0x00000000
- [9102.31] Loadout: PRI_TA_77 DaXeno OnLoadoutsSetInternal None
- [9102.48] DevOnline: RegisterRemoteTalker(0x011000010113BDF2) returned 0x00000000
- [9102.59] Loadout: PRI_TA_78 GrOOvKe_be OnLoadoutsSetInternal GameEvent_Soccar_TA_14
- [9102.60] DevOnline: RegisterRemoteTalker(0x011000010576C6C3) returned 0x00000000
- [9102.60] Loadout: PRI_TA_79 Fizdol OnLoadoutsSetInternal None
- [9103.54] Loadout: PRI_TA_76 GToast OnLoadoutsSetInternal GameEvent_Soccar_TA_14
- [9167.16] DevOnline: Gamepad text: not running in big picture mode.
- [9180.63] DevOnline: Gamepad text: not running in big picture mode.
- [9368.42] Party: HandlePlayerInvited bAccepted:'False' InLobbyId:'Steam-0xba8e375b' FriendId:'Steam|76561198070334048|0'
- [9373.62] DevOnline: Steam GameOverlayActivated: 1
- [9374.18] DevOnline: Steam GameOverlayActivated: 0
- [9384.04] DevOnline: Steam GameOverlayActivated: 1
- [9386.85] DevOnline: Steam GameOverlayActivated: 0
- [9386.85] Party: HandlePlayerInvited bAccepted:'True' InLobbyId:'Steam-0xba8e375b' FriendId:'Steam|76561198070334048|0'
- [9386.85] ScriptLog: (GFxData_Party_TA_0) GFxData_Party_TA::None:OnPlayerInvited FriendId:'Steam|76561198070334048|0'
- [9386.85] Online: TryToPlayOnline ControllerID:'-1'
- [9386.85] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_43.CheckPrivilege'
- [9386.85] Online: CheckPrivilege Privilege:'FP_BrowseInternet'
- [9386.85] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_BrowseInternet' Level:'FPL_Enabled'
- [9386.85] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_43.CheckInternet'
- [9386.85] Online: CheckInternet
- [9386.85] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_43.CheckPsyNet'
- [9386.85] Online: CheckPsyNet
- [9386.85] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_43.CheckPrivilege'
- [9386.85] Online: CheckPrivilege Privilege:'FP_OnlinePlay'
- [9386.85] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_OnlinePlay' Level:'FPL_Enabled'
- [9386.85] Online: StartNextCheck OnFinished
- [9386.85] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction:'False'
- [9387.09] DevOnline: Steam GameOverlayActivated: 1
- [9387.20] DevOnline: SteamLobbyEnterResponse: LobbyUID: 109775244047038299, EnterResult: 1, UserPermissions: 0, bInviteOnly: 1
- [9387.20] Party: HandleJoinLobby bWasSuccessful:'True' LobbyUID:'Steam-0xba8e375b' Error:''
- [9387.20] Party: BroadcastMatchmakingAvailability PartyMemberID:'Steam|76561198052303704|0' MatchmakeRestrictions:'0'
- [9387.20] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198052303704|0' MatchmakeRestrictions:'0'
- [9387.20] Party: BroadcastDisableCrossPlay PartyMemberID:'Steam|76561198052303704|0' PartyMembers[ PartyMemberIndex ].bDisableCrossPlay:'False'
- [9387.20] Matchmaking: Cancel matchmaking because party size changed from 1 to 3
- [9387.20] ScriptLog: (GFxData_Party_TA_0) GFxData_Party_TA::None:RebuildPartyData
- [9387.20] Error: Can't destroy a null online session
- [9387.20] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775244047038299, MemberUID: 109775244047038299, bUpdateSuccess: 1
- [9387.26] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e375b MemberIndex:'0' PlayerUID=Steam|76561198070334048|0 Data.Length:'102'
- [9387.26] Party: HandleSearchStatus StatusMessage.SearchState:'OnlineGameMatchmaking_X' StatusMessage.bIsSearching:'False'
- [9387.55] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e375b MemberIndex:'1' PlayerUID=Steam|76561197996006846|0 Data.Length:'433'
- [9387.55] Party: HandleLoadoutMessage MemberID=Steam|76561197996006846|0
- [9387.55] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e375b MemberIndex:'1' PlayerUID=Steam|76561197996006846|0 Data.Length:'117'
- [9387.55] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561197996006846|0' MatchmakeRestrictions:'4'
- [9387.55] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e375b MemberIndex:'1' PlayerUID=Steam|76561197996006846|0 Data.Length:'110'
- [9387.59] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e375b MemberIndex:'2' PlayerUID=Steam|76561198052303704|0 Data.Length:'452'
- [9387.59] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e375b MemberIndex:'2' PlayerUID=Steam|76561198052303704|0 Data.Length:'117'
- [9387.59] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e375b MemberIndex:'2' PlayerUID=Steam|76561198052303704|0 Data.Length:'110'
- [9387.59] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e375b MemberIndex:'0' PlayerUID=Steam|76561198070334048|0 Data.Length:'447'
- [9387.59] Party: HandleLoadoutMessage MemberID=Steam|76561198070334048|0
- [9387.59] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e375b MemberIndex:'0' PlayerUID=Steam|76561198070334048|0 Data.Length:'117'
- [9387.59] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198070334048|0' MatchmakeRestrictions:'4'
- [9387.59] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e375b MemberIndex:'0' PlayerUID=Steam|76561198070334048|0 Data.Length:'110'
- [9387.59] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775244047038299, MemberUID: 109775244047038299, bUpdateSuccess: 1
- [9387.70] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e375b MemberIndex:'2' PlayerUID=Steam|76561198052303704|0 Data.Length:'120'
- [9387.80] DevOnline: Steam GameOverlayActivated: 0
- [9388.10] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e375b MemberIndex:'0' PlayerUID=Steam|76561198070334048|0 Data.Length:'119'
- [9388.10] Party: Handle PartyMessage_LocalPlayers_X: IsPartyLeader=False bFromLeader=True IsPrimaryPlayer=True
- [9388.10] ScriptLog: (GFxData_Party_TA_0) GFxData_Party_TA::None:RebuildPartyData
- [9393.61] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775244047038299, MemberUID: 109775244047038299, bUpdateSuccess: 1
- [9393.71] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e375b MemberIndex:'0' PlayerUID=Steam|76561198070334048|0 Data.Length:'87'
- [9393.71] Party: HandleSearchStatus StatusMessage.SearchState:'Searching' StatusMessage.bIsSearching:'True'
- [9393.71] ScriptLog: GFxData_OnlineMatchStatus_TA_0 StatusOwner is now StatusOwner_None
- [9395.41] DevOnline: Stored steam user stats.
- [9395.41] DevOnline: Stored steam user stats.
- [9418.91] Warning: Warning, Failed to load 'SwfMovie GFX_MidGameMenu.MidGameMenu': Failed to find object 'SwfMovie GFX_MidGameMenu.MidGameMenu'
- [9423.04] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775244047038299, MemberUID: 109775244047038299, bUpdateSuccess: 1
- [9423.13] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e375b MemberIndex:'0' PlayerUID=Steam|76561198070334048|0 Data.Length:'85'
- [9423.13] Party: HandleSearchStatus StatusMessage.SearchState:'Joining' StatusMessage.bIsSearching:'True'
- [9423.84] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e375b MemberIndex:'0' PlayerUID=Steam|76561198070334048|0 Data.Length:'188'
- [9423.84] Party: HandlePartyJoinGame BeaconIP:'ip213-163-80-91.datahound.com:7717
- [9423.84] JoinGame: StartJoin ip213-163-80-91.datahound.com:7717 JoinSettings.PlaylistID:'23' JoinSettings.bFriendJoin:'False' JoinSettings.bMigration:'False' JoinSettings.MatchType:'JMT_Public'
- [9423.84] DevOnline: Successfully set the friend join URL:
- [9423.84] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198052303704 -SteamConnectIP=ip213-163-80-91.datahound.com:7717
- [9423.84] Online: TryToPlayOnline ControllerID:'-1'
- [9423.84] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_44.CheckPrivilege'
- [9423.84] Online: CheckPrivilege Privilege:'FP_BrowseInternet'
- [9423.84] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_BrowseInternet' Level:'FPL_Enabled'
- [9423.84] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_44.CheckInternet'
- [9423.84] Online: CheckInternet
- [9423.84] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_44.CheckPsyNet'
- [9423.84] Online: CheckPsyNet
- [9423.84] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_44.CheckPrivilege'
- [9423.84] Online: CheckPrivilege Privilege:'FP_OnlinePlay'
- [9423.84] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_OnlinePlay' Level:'FPL_Enabled'
- [9423.84] Online: StartNextCheck OnFinished
- [9423.84] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction:'False'
- [9424.01] Log: FJsonStructReader - could not find property bServerKey in struct RPC_GenerateKeys_X.
- [9424.01] JoinGame: Sending Reservation to server
- [9424.01] Log: Using Secure Websockets
- [9424.55] JoinGame: Starting join countdown
- [9427.58] Log: LoadMap: JoinGameTransition?Name=Shaquille+O%27Wheelz?game=TAGame.GameInfo_Transition_TA
- [9427.58] Log: --- LOADING MOVIE START ---
- [9427.58] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [9427.83] DevOnline: Send Reconnect Message to 31.204.146.27:7805
- [9427.83] NetComeGo: Close TcpNetDriver_14 TcpipConnection_14 31.204.146.27:7805 23/03/2017 21:24:44 'Control channel cleanup'
- [9427.88] Exit: TcpNetDriver_14 shut down
- [9427.89] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it's added to the GameArchetypes list in DefaultEngine.ini
- [9427.89] Log: Game class is 'GameInfo_Transition_TA'
- [9427.93] Log: Bringing World joingametransition.TheWorld up for play (0) at 2017.03.23-21.24.44
- [9427.93] Log: Bringing up level for play took: 0.039916
- [9427.93] DevOnline: Remote talker is being re-registered
- [9427.93] JoinGame: CheckAllLocalPlayersHaveJoined OpeningLoadingScreen 1/1
- [9427.93] JoinGame: Loaded into empty map, so we can join new server 213.163.80.91:7758
- [9427.93] JoinGame: Joining New Server, sending command open 213.163.80.91:7758?Name=Shaquille+O%27Wheelz
- [9427.93] Log: ########### Finished loading level: 0.346565 seconds
- [9427.93] Log: Using Secure UDP
- [9428.20] Log: Flushing async loaders.
- [9428.22] Log: Flushed async loaders.
- [9428.22] Log: LoadMap: 213.163.80.91:7758/ShatterShot_P?Name=Shaquille+O%27Wheelz?game=TAGame.GameInfo_Breakout_TA
- [9428.32] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GameInfo_Breakout_SF.upk
- [9428.82] Log: Bringing World ShatterShot_P.TheWorld up for play (0) at 2017.03.23-21.24.45
- [9428.82] Log: Bringing up level for play took: 0.082188
- [9428.82] JoinGame: CheckAllLocalPlayersHaveJoined JoiningNewServer 1/1
- [9428.82] JoinGame: OnJoinGameComplete bSuccess:'True' FailReason:'' BugItReason:''
- [9428.90] Log: ########### Finished loading level: 0.679557 seconds
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.90] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 246: Actor::setAngularDamping: Actor must be dynamic!
- [9428.91] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 225: Actor::setLinearDamping: Actor must be dynamic!
- [9428.91] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e375b MemberIndex:'0' PlayerUID=Steam|76561198070334048|0 Data.Length:'181'
- [9428.91] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775244047038299, MemberUID: 109775244047038299, bUpdateSuccess: 1
- [9428.91] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e375b MemberIndex:'0' PlayerUID=Steam|76561198070334048|0 Data.Length:'102'
- [9428.91] Party: HandleSearchStatus StatusMessage.SearchState:'OnlineGameMatchmaking_X' StatusMessage.bIsSearching:'False'
- [9428.91] ScriptLog: GFxData_OnlineMatchStatus_TA_0 StatusOwner is now StatusOwner_None
- [9428.91] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e375b MemberIndex:'1' PlayerUID=Steam|76561197996006846|0 Data.Length:'181'
- [9428.91] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775244047038299, MemberUID: 109775244047038299, bUpdateSuccess: 1
- [9428.91] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e375b MemberIndex:'0' PlayerUID=Steam|76561198070334048|0 Data.Length:'117'
- [9428.91] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198070334048|0' MatchmakeRestrictions:'0'
- [9428.91] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775244047038299, MemberUID: 109775244047038299, bUpdateSuccess: 1
- [9428.91] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e375b MemberIndex:'1' PlayerUID=Steam|76561197996006846|0 Data.Length:'117'
- [9428.91] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561197996006846|0' MatchmakeRestrictions:'0'
- [9428.93] Warning: Warning, Failed to load 'SwfMovie GFX_Hud.Hud': Failed to find object 'SwfMovie GFX_Hud.Hud'
- [9429.12] Party: BroadcastMatchmakingAvailability PartyMemberID:'Steam|76561198052303704|0' MatchmakeRestrictions:'0'
- [9429.12] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198052303704|0' MatchmakeRestrictions:'0'
- [9429.12] DevOnline: RegisterLocalTalker(0) returned 0x80004005
- [9429.12] DevOnline: Remote talker is being re-registered
- [9429.13] Replay: ReplayDirector OnSoccarGameSet GameEvent_Breakout_TA_0
- [9429.14] Log: FSaveDataExportTask(0) wrote 514648 bytes to memory
- [9429.15] Log: SaveDataExport(0): Mount
- [9429.15] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198052303704_2.save
- [9429.15] Log: Flushing async loaders.
- [9429.16] Log: SaveDataExport(0): Finished - File:[(null)] Result:[1061248768]
- [9429.16] Log: Flushed async loaders.
- [9429.17] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e375b MemberIndex:'2' PlayerUID=Steam|76561198052303704|0 Data.Length:'181'
- [9429.18] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9429.18] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9429.47] DevOnline: RegisterRemoteTalker(0x01100001068F8260) returned 0x00000000
- [9429.47] Loadout: PRI_TA_81 Koaku OnLoadoutsSetInternal None
- [9429.50] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e375b MemberIndex:'2' PlayerUID=Steam|76561198052303704|0 Data.Length:'117'
- [9429.54] DevOnline: RegisterRemoteTalker(0x0110000102215DBE) returned 0x00000000
- [9429.54] Loadout: PRI_TA_82 noided OnLoadoutsSetInternal None
- [9429.59] DevOnline: RegisterRemoteTalker(0x01100001140E3681) returned 0x00000000
- [9429.59] Loadout: PRI_TA_83 Zelli0n OnLoadoutsSetInternal None
- [9429.61] DevOnline: RegisterRemoteTalker(0x011000010F5F7FE4) returned 0x00000000
- [9429.61] Loadout: PRI_TA_84 Shimada OnLoadoutsSetInternal None
- [9429.61] DevOnline: RegisterRemoteTalker(0x011000010A2532CA) returned 0x00000000
- [9429.61] Loadout: PRI_TA_85 SniffleZ OnLoadoutsSetInternal None
- [9430.03] DevOnline: Set rich presence to: DropShot in Core 707 data: Playlist-23
- [9430.06] Log: Flushing async loaders.
- [9430.12] Log: Flushed async loaders.
- [9430.13] Warning: Warning, Failed to load 'SwfMovie GFX_Hud.Hud': Failed to find object 'SwfMovie GFX_Hud.Hud'
- [9430.17] Loadout: PRI_TA_80 Shaquille O'Wheelz OnLoadoutsSetInternal GameEvent_Breakout_TA_0
- [9430.38] DevOnline: Gamepad text: not running in big picture mode.
- [9434.99] Warning: Warning, Failed to load 'SwfMovie GFX_MidGameMenu.MidGameMenu': Failed to find object 'SwfMovie GFX_MidGameMenu.MidGameMenu'
- [9441.71] Log: Failed; returning to Entry
- [9441.72] Log: LoadMap: MENU_Main_p?closed?Name=Shaquille+O%27Wheelz
- [9441.72] Log: --- LOADING MOVIE START ---
- [9441.72] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
- [9441.98] DevOnline: Send Reconnect Message to 213.163.80.91:7758
- [9441.98] NetComeGo: Close TcpNetDriver_15 TcpipConnection_15 213.163.80.91:7758 23/03/2017 21:24:58 ''
- [9441.98] Exit: TcpNetDriver_15 shut down
- [9442.12] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GameInfo_GFxMenu_SF.upk
- [9442.13] Log: Game class is 'GameInfo_GFxMenu_TA'
- [9442.38] Log: Bringing World menu_main_p.TheWorld up for play (0) at 2017.03.23-21.24.59
- [9442.38] Party: BroadcastMatchmakingAvailability PartyMemberID:'Steam|76561198052303704|0' MatchmakeRestrictions:'4'
- [9442.38] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198052303704|0' MatchmakeRestrictions:'4'
- [9442.38] DevOnline: Successfully set the friend join URL:
- [9442.38] DevOnline: UnregisterLocalTalker(0) returned 0x00000000
- [9442.38] Log: Bringing up level for play took: 0.251639
- [9442.38] DevOnline: Remote talker is being re-registered
- [9442.45] Error: StopLocalVoiceProcessing: Ignoring stop request for non-owning user
- [9442.45] DevOnline: Set rich presence to: Main Menu data: Menu
- [9442.45] Log: ########### Finished loading level: 0.732674 seconds
- [9442.45] Log: Flushing async loaders.
- [9442.82] Log: Flushed async loaders.
- [9442.84] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e375b MemberIndex:'2' PlayerUID=Steam|76561198052303704|0 Data.Length:'146'
- [9442.84] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e375b MemberIndex:'2' PlayerUID=Steam|76561198052303704|0 Data.Length:'117'
- [9442.84] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e375b MemberIndex:'2' PlayerUID=Steam|76561198052303704|0 Data.Length:'146'
- [9442.86] Log: FSaveDataExportTask(0) wrote 514648 bytes to memory
- [9442.95] Log: SaveDataExport(0): Mount
- [9442.95] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9442.95] Log: SaveDataExport(0): Finished - File:[(null)] Result:[1061242624]
- [9442.95] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9442.95] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9443.00] Warning: Warning, Failed to load 'SwfMovie GFX_MainMenu.MainMenu': Failed to find object 'SwfMovie GFX_MainMenu.MainMenu'
- [9444.76] Log: FSaveDataExportTask(0) wrote 514584 bytes to memory
- [9444.80] Log: SaveDataExport(0): Mount
- [9444.80] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198052303704_1.save
- [9444.80] Log: SaveDataExport(0): Finished - File:[(null)] Result:[799397120]
- [9444.80] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9444.80] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9444.83] Log: FSaveDataExportTask(0) wrote 514584 bytes to memory
- [9444.83] Log: SaveDataExport(0): Mount
- [9444.85] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198052303704_2.save
- [9444.85] Log: SaveDataExport(0): Finished - File:[(null)] Result:[1061246336]
- [9444.85] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9444.85] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9444.95] Log: Using Secure Websockets
- [9444.95] Log: Using Secure Websockets
- [9444.95] Log: Using Secure Websockets
- [9444.95] Log: Using Secure Websockets
- [9444.95] Log: Using Secure Websockets
- [9444.95] Log: Using Secure Websockets
- [9444.95] Log: Using Secure Websockets
- [9444.95] Log: Using Secure Websockets
- [9445.27] Matchmaking: Ping Received EU 0.3174
- [9445.84] Matchmaking: Ping Received USE 0.8896
- [9445.88] Matchmaking: Ping Received ME 0.9336
- [9446.02] Matchmaking: Ping Received USW 1.0684
- [9446.30] Matchmaking: Ping Received SAM 1.3545
- [9446.67] Matchmaking: Ping Received JPN 1.7178
- [9446.68] Matchmaking: Ping Received OCE 1.7314
- [9446.70] Matchmaking: Ping Received ASC 1.7471
- [9446.70] Matchmaking: All Regions Pinged: ASC (0.5787), EU (0.1398), JPN (0.5497), ME (0.3865), OCE (0.6367), SAM (0.5123), USE (0.2645), USW (0.3759)
- [9452.28] Log: FSaveDataExportTask(0) wrote 514568 bytes to memory
- [9452.30] Log: SaveDataExport(0): Mount
- [9452.30] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9452.30] Log: SaveDataExport(0): Finished - File:[(null)] Result:[799384960]
- [9452.30] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9452.30] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9452.32] Log: FSaveDataExportTask(0) wrote 514568 bytes to memory
- [9452.33] Log: SaveDataExport(0): Mount
- [9452.34] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198052303704_1.save
- [9452.34] Log: SaveDataExport(0): Finished - File:[(null)] Result:[799394304]
- [9452.34] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9452.34] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9452.84] Log: FSaveDataExportTask(0) wrote 514584 bytes to memory
- [9452.84] Log: SaveDataExport(0): Mount
- [9452.85] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198052303704_2.save
- [9452.85] Log: SaveDataExport(0): Finished - File:[(null)] Result:[799397120]
- [9452.86] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9452.86] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9452.88] Log: FSaveDataExportTask(0) wrote 514584 bytes to memory
- [9452.89] Log: SaveDataExport(0): Mount
- [9452.90] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9452.90] Log: SaveDataExport(0): Finished - File:[(null)] Result:[1061268992]
- [9452.90] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9452.90] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9454.35] Log: FSaveDataExportTask(0) wrote 514568 bytes to memory
- [9454.35] Log: SaveDataExport(0): Mount
- [9454.36] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198052303704_1.save
- [9454.36] Log: SaveDataExport(0): Finished - File:[(null)] Result:[799384960]
- [9454.37] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9454.37] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9454.40] Log: FSaveDataExportTask(0) wrote 514568 bytes to memory
- [9454.40] Log: SaveDataExport(0): Mount
- [9454.41] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198052303704_2.save
- [9454.41] Log: SaveDataExport(0): Finished - File:[(null)] Result:[1061272064]
- [9454.41] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9454.41] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9455.38] Log: FSaveDataExportTask(0) wrote 514584 bytes to memory
- [9455.38] Log: SaveDataExport(0): Mount
- [9455.39] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9455.39] Log: SaveDataExport(0): Finished - File:[(null)] Result:[1061246336]
- [9455.39] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9455.39] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9455.42] Log: FSaveDataExportTask(0) wrote 514584 bytes to memory
- [9455.42] Log: SaveDataExport(0): Mount
- [9455.44] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198052303704_1.save
- [9455.44] Log: SaveDataExport(0): Finished - File:[(null)] Result:[1061272064]
- [9455.44] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9455.44] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9459.42] Matchmaking: Cancel matchmaking because party size changed from 3 to 1
- [9459.42] Party: Back down to one player, start party timeout
- [9459.42] ScriptLog: (GFxData_Party_TA_0) GFxData_Party_TA::None:RebuildPartyData
- [9459.42] Matchmaking: Cancel matchmaking because party was destroyed
- [9459.46] Log: FSaveDataExportTask(0) wrote 514584 bytes to memory
- [9459.46] Log: SaveDataExport(0): Mount
- [9459.47] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198052303704_2.save
- [9459.47] Log: SaveDataExport(0): Finished - File:[(null)] Result:[1061250432]
- [9459.48] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9459.48] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9463.46] Log: FSaveDataExportTask(0) wrote 514584 bytes to memory
- [9463.46] Log: SaveDataExport(0): Mount
- [9463.47] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9463.47] Log: SaveDataExport(0): Finished - File:[(null)] Result:[799397120]
- [9463.48] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9463.48] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\76561198052303704.save
- [9464.63] DevOnline: Steam GameOverlayActivated: 1
- [9466.79] DevOnline: Steam GameOverlayActivated: 0
- [9468.18] DevOnline: Steam GameOverlayActivated: 1
- [9494.34] DevOnline: Steam GameOverlayActivated: 0
- [9495.75] DevOnline: Steam GameOverlayActivated: 1
- [9506.47] DevOnline: Steam GameOverlayActivated: 0
- [9638.93] DevOnline: RichPresenceJoinRequest: FriendUID: 76561198070334048, ConnectURL: -SteamConnectID=76561198070334048 -SteamConnectIP=ip213-163-80-91.datahound.com:7717
- [9638.93] GameInvite: Game invite found for IP 'ip213-163-80-91.datahound.com:7717' From player Steam|76561198070334048|0 ErrorString:''
- [9638.93] JoinGame: StartJoin ip213-163-80-91.datahound.com:7717 JoinSettings.PlaylistID:'0' JoinSettings.bFriendJoin:'True' JoinSettings.bMigration:'False' JoinSettings.MatchType:'JMT_Public'
- [9638.93] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198052303704 -SteamConnectIP=ip213-163-80-91.datahound.com:7717
- [9638.93] Online: TryToPlayOnline ControllerID:'-1'
- [9638.93] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_45.CheckPrivilege'
- [9638.93] Online: CheckPrivilege Privilege:'FP_BrowseInternet'
- [9638.93] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_BrowseInternet' Level:'FPL_Enabled'
- [9638.93] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_45.CheckInternet'
- [9638.93] Online: CheckInternet
- [9638.93] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_45.CheckPsyNet'
- [9638.93] Online: CheckPsyNet
- [9638.93] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_45.CheckPrivilege'
- [9638.93] Online: CheckPrivilege Privilege:'FP_OnlinePlay'
- [9638.93] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_OnlinePlay' Level:'FPL_Enabled'
- [9638.93] Online: StartNextCheck OnFinished
- [9638.93] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction:'False'
- [9639.20] Log: FJsonStructReader - could not find property bServerKey in struct RPC_GenerateKeys_X.
- [9639.20] JoinGame: Sending Reservation to server
- [9639.20] Log: Using Secure Websockets
- [9639.20] ScriptWarning: ScriptWarning, Accessed None 'Playlist'
- OnlinePlayer_TA Transient.GameEngine_TA_0:LocalPlayer_TA_0.OnlinePlayer_TA_0
- Function TAGame.OnlinePlayer_TA:GetPlayersLikesDislikes:0122
- Script call stack:
- Function ProjectX.OnlineGameJoinGame_X:ReservingServer.BeginState
- Function ProjectX.OnlineGameJoinGame_X:ReservingServer.SendReservation
- Function ProjectX.OnlineGameJoinGame_X:ReservingServer.SendReservationMessage
- Function TAGame.OnlineGameJoinGame_TA:ReservingServerForMatchmaking.CreateReservationMessage
- Function ProjectX.OnlineGameJoinGame_X:ReservingServerForMatchmaking.CreateReservationMessage
- Function ProjectX.AddReservationMessagePublic_X:AddPlayers
- Function ProjectX.AddReservationMessagePublic_X:SetPlayerPref
- Function TAGame.OnlinePlayer_TA:GetPlayersLikesDislikes
- [9639.63] JoinGame: Game full
- [9639.63] JoinGame: OnJoinGameComplete bSuccess:'False' FailReason:'Game server is full. (Error: 63)' BugItReason:''
- [9639.63] DevOnline: Successfully set the friend join URL:
- [9730.06] DevOnline: Steam GameOverlayActivated: 1
- [9730.86] DevOnline: RichPresenceJoinRequest: FriendUID: 76561198070334048, ConnectURL: -SteamConnectID=76561198070334048 -SteamConnectIP=ip213-163-80-91.datahound.com:7717
- [9730.86] GameInvite: Game invite found for IP 'ip213-163-80-91.datahound.com:7717' From player Steam|76561198070334048|0 ErrorString:''
- [9730.86] JoinGame: StartJoin ip213-163-80-91.datahound.com:7717 JoinSettings.PlaylistID:'0' JoinSettings.bFriendJoin:'True' JoinSettings.bMigration:'False' JoinSettings.MatchType:'JMT_Public'
- [9730.86] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198052303704 -SteamConnectIP=ip213-163-80-91.datahound.com:7717
- [9730.86] Online: TryToPlayOnline ControllerID:'-1'
- [9730.86] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_46.CheckPrivilege'
- [9730.86] Online: CheckPrivilege Privilege:'FP_BrowseInternet'
- [9730.86] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_BrowseInternet' Level:'FPL_Enabled'
- [9730.86] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_46.CheckInternet'
- [9730.86] Online: CheckInternet
- [9730.86] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_46.CheckPsyNet'
- [9730.86] Online: CheckPsyNet
- [9730.86] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_46.CheckPrivilege'
- [9730.86] Online: CheckPrivilege Privilege:'FP_OnlinePlay'
- [9730.86] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_OnlinePlay' Level:'FPL_Enabled'
- [9730.86] Online: StartNextCheck OnFinished
- [9730.86] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction:'False'
- [9731.10] Log: FJsonStructReader - could not find property bServerKey in struct RPC_GenerateKeys_X.
- [9731.10] JoinGame: Sending Reservation to server
- [9731.10] Log: Using Secure Websockets
- [9731.11] ScriptWarning: ScriptWarning, Accessed None 'Playlist'
- OnlinePlayer_TA Transient.GameEngine_TA_0:LocalPlayer_TA_0.OnlinePlayer_TA_0
- Function TAGame.OnlinePlayer_TA:GetPlayersLikesDislikes:0122
- Script call stack:
- Function ProjectX.OnlineGameJoinGame_X:ReservingServer.BeginState
- Function ProjectX.OnlineGameJoinGame_X:ReservingServer.SendReservation
- Function ProjectX.OnlineGameJoinGame_X:ReservingServer.SendReservationMessage
- Function TAGame.OnlineGameJoinGame_TA:ReservingServerForMatchmaking.CreateReservationMessage
- Function ProjectX.OnlineGameJoinGame_X:ReservingServerForMatchmaking.CreateReservationMessage
- Function ProjectX.AddReservationMessagePublic_X:AddPlayers
- Function ProjectX.AddReservationMessagePublic_X:SetPlayerPref
- Function TAGame.OnlinePlayer_TA:GetPlayersLikesDislikes
- [9731.56] JoinGame: Game full
- [9731.56] JoinGame: OnJoinGameComplete bSuccess:'False' FailReason:'Game server is full. (Error: 63)' BugItReason:''
- [9731.56] DevOnline: Successfully set the friend join URL:
- [9731.62] DevOnline: Steam GameOverlayActivated: 0
- [9732.36] DevOnline: Steam GameOverlayActivated: 1
- [9733.21] DevOnline: Steam GameOverlayActivated: 0
- [9734.89] Online: TryToPlayOnline ControllerID:'-1'
- [9734.89] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_47.CheckPrivilege'
- [9734.89] Online: CheckPrivilege Privilege:'FP_BrowseInternet'
- [9734.89] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_BrowseInternet' Level:'FPL_Enabled'
- [9734.89] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_47.CheckInternet'
- [9734.89] Online: CheckInternet
- [9734.89] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_47.CheckPsyNet'
- [9734.89] Online: CheckPsyNet
- [9734.89] Online: StartNextCheck NextFunc:'Transient.PrivilegeCheck_X_47.CheckPrivilege'
- [9734.89] Online: CheckPrivilege Privilege:'FP_OnlinePlay'
- [9734.89] Online: HandlePrivilege LocalUserNum:'0' Privilege:'FP_OnlinePlay' Level:'FPL_Enabled'
- [9734.89] Online: StartNextCheck OnFinished
- [9734.89] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction:'False'
- [9734.89] Online: HandlePrivilegeCheck PrivilegeCheck.bHasRestriction:'False'
- [9734.89] DevOnline: Creating lobby of type 2 with a maximum of 8 members
- [9735.27] DevOnline: SteamLobbyCreated: Result: '1' k_EResultOK (success), LobbyId: 109775244047054558
- [9735.27] Party: OnPartyCreated bWasSuccessful:'True' InPartyId:'Steam-0xba8e76de' Error:''
- [9735.27] Party: ShowInviteUI
- [9735.27] DevOnline: UOnlineLobbyInterfaceSteamworks::ShowInviteUI: 109775244047054558
- [9735.27] DevOnline: SteamLobbyEnterResponse: LobbyUID: 109775244047054558, EnterResult: 1, UserPermissions: 0, bInviteOnly: 1
- [9735.27] Party: HandleJoinLobby bWasSuccessful:'True' LobbyUID:'Steam-0xba8e76de' Error:''
- [9735.27] Party: BroadcastMatchmakingAvailability PartyMemberID:'Steam|76561198052303704|0' MatchmakeRestrictions:'4'
- [9735.27] Party: SetAvailableForMatchmakingForMember PartyMemberID:'Steam|76561198052303704|0' MatchmakeRestrictions:'4'
- [9735.27] Party: BroadcastDisableCrossPlay PartyMemberID:'Steam|76561198052303704|0' PartyMembers[ PartyMemberIndex ].bDisableCrossPlay:'False'
- [9735.27] ScriptLog: (GFxData_Party_TA_0) GFxData_Party_TA::None:RebuildPartyData
- [9735.27] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775244047054558, MemberUID: 109775244047054558, bUpdateSuccess: 1
- [9735.32] DevOnline: Steam GameOverlayActivated: 1
- [9735.62] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e76de MemberIndex:'0' PlayerUID=Steam|76561198052303704|0 Data.Length:'452'
- [9735.62] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e76de MemberIndex:'0' PlayerUID=Steam|76561198052303704|0 Data.Length:'117'
- [9735.62] Party: HandleLobbyReceiveBinaryData LobbyUID=Steam-0xba8e76de MemberIndex:'0' PlayerUID=Steam|76561198052303704|0 Data.Length:'110'
- [9735.72] DevOnline: SteamLobbyDataUpdate: LobbyUID: 109775244047054558, MemberUID: 109775244047054558, bUpdateSuccess: 1
- [9735.77] Party: Ha
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement