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  1. Silverlight AppDomainAssertAssertion Failed
  2. at DefaultTraceListener.AssertFailure(String File, Int32 Line, String Expr)
  3. at DefaultTraceListener.Fail(String message, String detailMessage)
  4. at DefaultTraceListener.Fail(String message)
  5. at TraceInternal.Fail(String message)
  6. at TraceInternal.Assert(Boolean condition)
  7. at Debug.Assert(Boolean condition)
  8. at ContactSolver.Reset(Contact[] contacts, Int32 contactCount, Single impulseRatio, Boolean warmstarting)
  9. at Island.Solve(TimeStep& step, Vector2& gravity)
  10. at World.Solve(TimeStep& step)
  11. at World.Step(Single dt)
  12. at PhysicsGameScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)
  13. at LabyrinthDemo.Update(GamStep into: Stepping over method without symbols 'FarseerPhysics.Dynamics.Contacts.ContactSolver.Reset'
  14. Silverlight AppDomainAssertAssertion Failed
  15. at DefaultTraceListener.AssertFailure(String File, Int32 Line, String Expr)
  16. at DefaultTraceListener.Fail(String message, String detailMessage)
  17. at DefaultTraceListener.Fail(String message)
  18. at TraceInternal.Fail(String message)
  19. at TraceInternal.Assert(Boolean condition)
  20. at Debug.Assert(Boolean condition)
  21. at ContactSolver.Reset(Contact[] contacts, Int32 contactCount, Single impulseRatio, Boolean warmstarting)
  22. at Island.Solve(TimeStep& step, Vector2& gravity)
  23. at World.Solve(TimeStep& step)
  24. at World.Step(Single dt)
  25. at PhysicsGameScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)
  26. at LabyrinthDemo.Update(GamStep into: Stepping over method without symbols 'FarseerPhysics.Dynamics.Island.Solve'
  27. Silverlight AppDomainAssertAssertion Failed
  28. at DefaultTraceListener.AssertFailure(String File, Int32 Line, String Expr)
  29. at DefaultTraceListener.Fail(String message, String detailMessage)
  30. at DefaultTraceListener.Fail(String message)
  31. at TraceInternal.Fail(String message)
  32. at TraceInternal.Assert(Boolean condition)
  33. at Debug.Assert(Boolean condition)
  34. at ContactSolver.InitializeVelocityConstraints()
  35. at Island.Solve(TimeStep& step, Vector2& gravity)
  36. at World.Solve(TimeStep& step)
  37. at World.Step(Single dt)
  38. at PhysicsGameScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)
  39. at LabyrinthDemo.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveSilverlight AppDomainAssertAssertion Failed
  40. at DefaultTraceListener.AssertFailure(String File, Int32 Line, String Expr)
  41. at DefaultTraceListener.Fail(String message, String detailMessage)
  42. at DefaultTraceListener.Fail(String message)
  43. at TraceInternal.Fail(String message)
  44. at TraceInternal.Assert(Boolean condition)
  45. at Debug.Assert(Boolean condition)
  46. at ContactSolver.InitializeVelocityConstraints()
  47. at Island.Solve(TimeStep& step, Vector2& gravity)
  48. at World.Solve(TimeStep& step)
  49. at World.Step(Single dt)
  50. at PhysicsGameScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)
  51. at LabyrinthDemo.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveSilverlight AppDomainAssertAssertion Failed
  52. at DefaultTraceListener.AssertFailure(String File, Int32 Line, String Expr)
  53. at DefaultTraceListener.Fail(String message, String detailMessage)
  54. at DefaultTraceListener.Fail(String message)
  55. at TraceInternal.Fail(String message)
  56. at TraceInternal.Assert(Boolean condition)
  57. at Debug.Assert(Boolean condition)
  58. at ContactSolver.SolveVelocityConstraints()
  59. at Island.Solve(TimeStep& step, Vector2& gravity)
  60. at World.Solve(TimeStep& step)
  61. at World.Step(Single dt)
  62. at PhysicsGameScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)
  63. at LabyrinthDemo.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredBySilverlight AppDomainAssertAssertion Failed
  64. at DefaultTraceListener.AssertFailure(String File, Int32 Line, String Expr)
  65. at DefaultTraceListener.Fail(String message, String detailMessage)
  66. at DefaultTraceListener.Fail(String message)
  67. at TraceInternal.Fail(String message)
  68. at TraceInternal.Assert(Boolean condition)
  69. at Debug.Assert(Boolean condition)
  70. at ContactSolver.SolveVelocityConstraints()
  71. at Island.Solve(TimeStep& step, Vector2& gravity)
  72. at World.Solve(TimeStep& step)
  73. at World.Step(Single dt)
  74. at PhysicsGameScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)
  75. at LabyrinthDemo.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredBySilverlight AppDomainAssertAssertion Failed
  76. at DefaultTraceListener.AssertFailure(String File, Int32 Line, String Expr)
  77. at DefaultTraceListener.Fail(String message, String detailMessage)
  78. at DefaultTraceListener.Fail(String message)
  79. at TraceInternal.Fail(String message)
  80. at TraceInternal.Assert(Boolean condition)
  81. at Debug.Assert(Boolean condition)
  82. at ContactSolver.SolveVelocityConstraints()
  83. at Island.Solve(TimeStep& step, Vector2& gravity)
  84. at World.Solve(TimeStep& step)
  85. at World.Step(Single dt)
  86. at PhysicsGameScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)
  87. at LabyrinthDemo.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredBySilverlight AppDomainAssertAssertion Failed
  88. at DefaultTraceListener.AssertFailure(String File, Int32 Line, String Expr)
  89. at DefaultTraceListener.Fail(String message, String detailMessage)
  90. at DefaultTraceListener.Fail(String message)
  91. at TraceInternal.Fail(String message)
  92. at TraceInternal.Assert(Boolean condition)
  93. at Debug.Assert(Boolean condition)
  94. at ContactSolver.SolveVelocityConstraints()
  95. at Island.Solve(TimeStep& step, Vector2& gravity)
  96. at World.Solve(TimeStep& step)
  97. at World.Step(Single dt)
  98. at PhysicsGameScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)
  99. at LabyrinthDemo.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredBySilverlight AppDomainAssertAssertion Failed
  100. at DefaultTraceListener.AssertFailure(String File, Int32 Line, String Expr)
  101. at DefaultTraceListener.Fail(String message, String detailMessage)
  102. at DefaultTraceListener.Fail(String message)
  103. at TraceInternal.Fail(String message)
  104. at TraceInternal.Assert(Boolean condition)
  105. at Debug.Assert(Boolean condition)
  106. at ContactSolver.SolveVelocityConstraints()
  107. at Island.Solve(TimeStep& step, Vector2& gravity)
  108. at World.Solve(TimeStep& step)
  109. at World.Step(Single dt)
  110. at PhysicsGameScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)
  111. at LabyrinthDemo.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredBySilverlight AppDomainAssertAssertion Failed
  112. at DefaultTraceListener.AssertFailure(String File, Int32 Line, String Expr)
  113. at DefaultTraceListener.Fail(String message, String detailMessage)
  114. at DefaultTraceListener.Fail(String message)
  115. at TraceInternal.Fail(String message)
  116. at TraceInternal.Assert(Boolean condition)
  117. at Debug.Assert(Boolean condition)
  118. at ContactSolver.SolveVelocityConstraints()
  119. at Island.Solve(TimeStep& step, Vector2& gravity)
  120. at World.Solve(TimeStep& step)
  121. at World.Step(Single dt)
  122. at PhysicsGameScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)
  123. at LabyrinthDemo.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredBySilverlight AppDomainAssertAssertion Failed
  124. at DefaultTraceListener.AssertFailure(String File, Int32 Line, String Expr)
  125. at DefaultTraceListener.Fail(String message, String detailMessage)
  126. at DefaultTraceListener.Fail(String message)
  127. at TraceInternal.Fail(String message)
  128. at TraceInternal.Assert(Boolean condition)
  129. at Debug.Assert(Boolean condition)
  130. at ContactSolver.SolveVelocityConstraints()
  131. at Island.Solve(TimeStep& step, Vector2& gravity)
  132. at World.Solve(TimeStep& step)
  133. at World.Step(Single dt)
  134. at PhysicsGameScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)
  135. at LabyrinthDemo.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredBySilverlight AppDomainAssertAssertion Failed
  136. at DefaultTraceListener.AssertFailure(String File, Int32 Line, String Expr)
  137. at DefaultTraceListener.Fail(String message, String detailMessage)
  138. at DefaultTraceListener.Fail(String message)
  139. at TraceInternal.Fail(String message)
  140. at TraceInternal.Assert(Boolean condition)
  141. at Debug.Assert(Boolean condition)
  142. at ContactSolver.SolveVelocityConstraints()
  143. at Island.Solve(TimeStep& step, Vector2& gravity)
  144. at World.Solve(TimeStep& step)
  145. at World.Step(Single dt)
  146. at PhysicsGameScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)
  147. at LabyrinthDemo.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredBySilverlight AppDomainAssertAssertion Failed
  148. at DefaultTraceListener.AssertFailure(String File, Int32 Line, String Expr)
  149. at DefaultTraceListener.Fail(String message, String detailMessage)
  150. at DefaultTraceListener.Fail(String message)
  151. at TraceInternal.Fail(String message)
  152. at TraceInternal.Assert(Boolean condition)
  153. at Debug.Assert(Boolean condition)
  154. at ContactSolver.SolveVelocityConstraints()
  155. at Island.Solve(TimeStep& step, Vector2& gravity)
  156. at World.Solve(TimeStep& step)
  157. at World.Step(Single dt)
  158. at PhysicsGameScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)
  159. at LabyrinthDemo.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredBySilverlight AppDomainAssertAssertion Failed
  160. at DefaultTraceListener.AssertFailure(String File, Int32 Line, String Expr)
  161. at DefaultTraceListener.Fail(String message, String detailMessage)
  162. at DefaultTraceListener.Fail(String message)
  163. at TraceInternal.Fail(String message)
  164. at TraceInternal.Assert(Boolean condition)
  165. at Debug.Assert(Boolean condition)
  166. at ContactSolver.SolveVelocityConstraints()
  167. at Island.Solve(TimeStep& step, Vector2& gravity)
  168. at World.Solve(TimeStep& step)
  169. at World.Step(Single dt)
  170. at PhysicsGameScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)
  171. at LabyrinthDemo.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredBySilverlight AppDomainAssertAssertion Failed
  172. at DefaultTraceListener.AssertFailure(String File, Int32 Line, String Expr)
  173. at DefaultTraceListener.Fail(String message, String detailMessage)
  174. at DefaultTraceListener.Fail(String message)
  175. at TraceInternal.Fail(String message)
  176. at TraceInternal.Assert(Boolean condition)
  177. at Debug.Assert(Boolean condition)
  178. at ContactSolver.SolveVelocityConstraints()
  179. at Island.Solve(TimeStep& step, Vector2& gravity)
  180. at World.Solve(TimeStep& step)
  181. at World.Step(Single dt)
  182. at PhysicsGameScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)
  183. at LabyrinthDemo.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredBySilverlight AppDomainAssertAssertion Failed
  184. at DefaultTraceListener.AssertFailure(String File, Int32 Line, String Expr)
  185. at DefaultTraceListener.Fail(String message, String detailMessage)
  186. at DefaultTraceListener.Fail(String message)
  187. at TraceInternal.Fail(String message)
  188. at TraceInternal.Assert(Boolean condition)
  189. at Debug.Assert(Boolean condition)
  190. at ContactSolver.SolveVelocityConstraints()
  191. at Island.Solve(TimeStep& step, Vector2& gravity)
  192. at World.Solve(TimeStep& step)
  193. at World.Step(Single dt)
  194. at PhysicsGameScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)
  195. at LabyrinthDemo.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredBySilverlight AppDomainAssertAssertion Failed
  196. at DefaultTraceListener.AssertFailure(String File, Int32 Line, String Expr)
  197. at DefaultTraceListener.Fail(String message, String detailMessage)
  198. at DefaultTraceListener.Fail(String message)
  199. at TraceInternal.Fail(String message)
  200. at TraceInternal.Assert(Boolean condition)
  201. at Debug.Assert(Boolean condition)
  202. at ContactSolver.SolveVelocityConstraints()
  203. at Island.Solve(TimeStep& step, Vector2& gravity)
  204. at World.Solve(TimeStep& step)
  205. at World.Step(Single dt)
  206. at PhysicsGameScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)
  207. at LabyrinthDemo.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredBySilverlight AppDomainAssertAssertion Failed
  208. at DefaultTraceListener.AssertFailure(String File, Int32 Line, String Expr)
  209. at DefaultTraceListener.Fail(String message, String detailMessage)
  210. at DefaultTraceListener.Fail(String message)
  211. at TraceInternal.Fail(String message)
  212. at TraceInternal.Assert(Boolean condition)
  213. at Debug.Assert(Boolean condition)
  214. at ContactSolver.SolveVelocityConstraints()
  215. at Island.Solve(TimeStep& step, Vector2& gravity)
  216. at World.Solve(TimeStep& step)
  217. at World.Step(Single dt)
  218. at PhysicsGameScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)
  219. at LabyrinthDemo.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredBySilverlight AppDomainAssertAssertion Failed
  220. at DefaultTraceListener.AssertFailure(String File, Int32 Line, String Expr)
  221. at DefaultTraceListener.Fail(String message, String detailMessage)
  222. at DefaultTraceListener.Fail(String message)
  223. at TraceInternal.Fail(String message)
  224. at TraceInternal.Assert(Boolean condition)
  225. at Debug.Assert(Boolean condition)
  226. at ContactSolver.SolveVelocityConstraints()
  227. at Island.Solve(TimeStep& step, Vector2& gravity)
  228. at World.Solve(TimeStep& step)
  229. at World.Step(Single dt)
  230. at PhysicsGameScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)
  231. at LabyrinthDemo.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredBySilverlight AppDomainAssertAssertion Failed
  232. at DefaultTraceListener.AssertFailure(String File, Int32 Line, String Expr)
  233. at DefaultTraceListener.Fail(String message, String detailMessage)
  234. at DefaultTraceListener.Fail(String message)
  235. at TraceInternal.Fail(String message)
  236. at TraceInternal.Assert(Boolean condition)
  237. at Debug.Assert(Boolean condition)
  238. at ContactSolver.SolveVelocityConstraints()
  239. at Island.Solve(TimeStep& step, Vector2& gravity)
  240. at World.Solve(TimeStep& step)
  241. at World.Step(Single dt)
  242. at PhysicsGameScreen.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)
  243. at LabyrinthDemo.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByStep into: Stepping over method without symbols 'FarseerPhysics.Dynamics.World.Solve'
  244. Step into: Stepping over method without symbols 'FarseerPhysics.Dynamics.World.Step'
  245. Step into: Stepping over method without symbols 'FarseerPhysics.SamplesFramework.PhysicsGameScreen.Update'
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