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ROTa Cidade

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Oct 31st, 2014
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  1. if(IniciarBus[playerid] == 1) { IniciarBus[playerid] = 2; SetPlayerCheckpoint(playerid, 1752.8959,-2255.5405,-0.6412, 4); }
  2. else if(IniciarBus[playerid] == 2) { IniciarBus[playerid] = 3; SetPlayerCheckpoint(playerid, 1706.9452,-2315.6504,13.5162, 4); }
  3. else if(IniciarBus[playerid] == 3) { IniciarBus[playerid] = 4; SetPlayerCheckpoint(playerid, 1555.4479,-2283.7273,13.5163, 4); SetTimerEx("ItinerarioOnibus", 10000, false, "d", playerid); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, "~w~parada Spawn Civil", 10000, 3); }
  4. else if(IniciarBus[playerid] == 4) { IniciarBus[playerid] = 5; SetPlayerCheckpoint(playerid, 1498.8883,-2241.5098,13.5162, 4); }
  5. else if(IniciarBus[playerid] == 5) { IniciarBus[playerid] = 6; SetPlayerCheckpoint(playerid, 1426.4781,-2271.4021,13.5354, 4); }
  6. else if(IniciarBus[playerid] == 6) { IniciarBus[playerid] = 7; SetPlayerCheckpoint(playerid, 1450.8105,-2331.5186,13.5166, 4); }
  7. else if(IniciarBus[playerid] == 7) { IniciarBus[playerid] = 8; SetPlayerCheckpoint(playerid, 1472.2460,-2359.4912,13.5161, 4); }
  8. else if(IniciarBus[playerid] == 8) { IniciarBus[playerid] = 9; SetPlayerCheckpoint(playerid, 1404.7731,-2376.0159,18.5450, 4); }
  9. else if(IniciarBus[playerid] == 9) { IniciarBus[playerid] = 10; SetPlayerCheckpoint(playerid, 1291.4904,-2309.9751,13.6196, 4); }
  10. else if(IniciarBus[playerid] == 10) { IniciarBus[playerid] = 11; SetPlayerCheckpoint(playerid, 1317.6008,-2420.6072,10.8455, 4); }
  11. else if(IniciarBus[playerid] == 11) { IniciarBus[playerid] = 12; SetPlayerCheckpoint(playerid, 1227.2466,-2434.5078,9.4694, 4); }
  12. else if(IniciarBus[playerid] == 12) { IniciarBus[playerid] = 13; SetPlayerCheckpoint(playerid, 1063.9531,-1878.0918,13.4655, 4); }
  13. else if(IniciarBus[playerid] == 13) { IniciarBus[playerid] = 14; SetPlayerCheckpoint(playerid, 1128.1694,-1854.9253,13.5148, 4); }
  14. else if(IniciarBus[playerid] == 14) { IniciarBus[playerid] = 15; SetPlayerCheckpoint(playerid, 1294.5188,-1854.6196,13.5162, 4); }
  15. else if(IniciarBus[playerid] == 15) { IniciarBus[playerid] = 16; SetPlayerCheckpoint(playerid, 1314.7672,-1763.4203,13.5162, 4); }
  16. else if(IniciarBus[playerid] == 16) { IniciarBus[playerid] = 17; SetPlayerCheckpoint(playerid, 1363.9070,-1734.5781,13.5162, 4); }
  17. else if(IniciarBus[playerid] == 17) { IniciarBus[playerid] = 18; SetPlayerCheckpoint(playerid, 1508.3236,-1734.9260,13.5161, 4); }
  18. else if(IniciarBus[playerid] == 18) { IniciarBus[playerid] = 19; SetPlayerCheckpoint(playerid, 1535.9491,-1675.0051,13.5093, 4); }
  19. else if(IniciarBus[playerid] == 19) { IniciarBus[playerid] = 20; SetPlayerCheckpoint(playerid, 1531.8016,-1616.4166,13.5182, 4); SetTimerEx("ItinerarioOnibus", 10000, false, "d", playerid); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, "~w~Parada Prefeitura", 10000, 3); }
  20. else if(IniciarBus[playerid] == 20) { IniciarBus[playerid] = 21; SetPlayerCheckpoint(playerid, 1461.1794,-1590.1814,13.5162, 4); }
  21. else if(IniciarBus[playerid] == 21) { IniciarBus[playerid] = 22; SetPlayerCheckpoint(playerid, 1427.4048,-1690.6803,13.5162, 4); }
  22. else if(IniciarBus[playerid] == 22) { IniciarBus[playerid] = 23; SetPlayerCheckpoint(playerid, 1386.7562,-1772.8197,13.5168, 4); }
  23. else if(IniciarBus[playerid] == 23) { IniciarBus[playerid] = 24; SetPlayerCheckpoint(playerid, 1424.0059,-1900.1862,13.8469, 4); }
  24. else if(IniciarBus[playerid] == 24) { IniciarBus[playerid] = 25; SetPlayerCheckpoint(playerid, 1249.7795,-1916.6641,31.0598, 4); }
  25. else if(IniciarBus[playerid] == 25) { IniciarBus[playerid] = 26; SetPlayerCheckpoint(playerid, 1372.3326,-2049.3179,55.9354, 4); }
  26. else if(IniciarBus[playerid] == 26) { IniciarBus[playerid] = 27; SetPlayerCheckpoint(playerid, 1256.1664,-2059.2205,59.6760, 4); }
  27. else if(IniciarBus[playerid] == 27) { IniciarBus[playerid] = 28; SetPlayerCheckpoint(playerid, 1329.4570,-2059.3091,57.5771, 4); SetTimerEx("ItinerarioOnibus", 10000, false, "d", playerid); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, "~w~Parada Palacio do Governo", 10000, 3); }
  28. else if(IniciarBus[playerid] == 28) { IniciarBus[playerid] = 29; SetPlayerCheckpoint(playerid, 1432.5781,-1997.9628,50.5475, 4); }
  29. else if(IniciarBus[playerid] == 29) { IniciarBus[playerid] = 30; SetPlayerCheckpoint(playerid, 1256.4113,-1931.9662,30.6966, 4); }
  30. else if(IniciarBus[playerid] == 30) { IniciarBus[playerid] = 31; SetPlayerCheckpoint(playerid, 1429.1512,-1899.8047,13.8719, 4); }
  31. else if(IniciarBus[playerid] == 31) { IniciarBus[playerid] = 32; SetPlayerCheckpoint(playerid, 1600.0602,-1874.5852,13.5161, 4); }
  32. else if(IniciarBus[playerid] == 32) { IniciarBus[playerid] = 33; SetPlayerCheckpoint(playerid, 1693.0490,-1838.2292,13.5026, 4); }
  33. else if(IniciarBus[playerid] == 33) { IniciarBus[playerid] = 34; SetPlayerCheckpoint(playerid, 1691.8326,-1631.3611,13.5161, 4); SetTimerEx("ItinerarioOnibus", 10000, false, "d", playerid); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, "~w~Parada Estacao", 10000, 3); }
  34. else if(IniciarBus[playerid] == 34) { IniciarBus[playerid] = 35; SetPlayerCheckpoint(playerid, 1776.0251,-1611.4185,13.5019, 4); }
  35. else if(IniciarBus[playerid] == 35) { IniciarBus[playerid] = 36; SetPlayerCheckpoint(playerid, 1855.2462,-1411.5839,13.5239, 4); SetTimerEx("ItinerarioOnibus", 10000, false, "d", playerid); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, "~w~Parada R.O.T.A", 10000, 3); }
  36. else if(IniciarBus[playerid] == 36) { IniciarBus[playerid] = 37; SetPlayerCheckpoint(playerid, 1790.0170,-1270.5043,13.5879, 4); SetTimerEx("ItinerarioOnibus", 10000, false, "d", playerid); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, "~w~Parada Pista Skate", 10000, 3); }
  37. else if(IniciarBus[playerid] == 37) { IniciarBus[playerid] = 38; SetPlayerCheckpoint(playerid, 1712.0348,-1391.2743,13.5161, 4); SetTimerEx("ItinerarioOnibus", 10000, false, "d", playerid); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, "~w~Parada Predio residencial", 10000, 3); }
  38. else if(IniciarBus[playerid] == 38) { IniciarBus[playerid] = 39; SetPlayerCheckpoint(playerid, 1534.2528,-1437.4703,13.5162, 4); }
  39. else if(IniciarBus[playerid] == 39) { IniciarBus[playerid] = 40; SetPlayerCheckpoint(playerid, 1423.6008,-1416.4170,13.5167, 4); SetTimerEx("ItinerarioOnibus", 10000, false, "d", playerid); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, "~w~Parada HQ Segurancas", 10000, 3); }
  40. else if(IniciarBus[playerid] == 40) { IniciarBus[playerid] = 41; SetPlayerCheckpoint(playerid, 1360.0626,-1307.6077,13.4613, 4); }
  41. else if(IniciarBus[playerid] == 41) { IniciarBus[playerid] = 42; SetPlayerCheckpoint(playerid, 1359.9146,-1127.8667,23.8035, 4); }
  42. else if(IniciarBus[playerid] == 42) { IniciarBus[playerid] = 43; SetPlayerCheckpoint(playerid, 1255.8668,-922.8602,42.6797, 4); }
  43. else if(IniciarBus[playerid] == 43) { IniciarBus[playerid] = 44; SetPlayerCheckpoint(playerid, 1009.5297,-954.5718,42.0469, 4); SetTimerEx("ItinerarioOnibus", 10000, false, "d", playerid); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, "~w~Parada HQ Aztecas/ADV", 10000, 3); }
  44. else if(IniciarBus[playerid] == 44) { IniciarBus[playerid] = 45; SetPlayerCheckpoint(playerid, 960.3967,-1108.4673,23.8243, 4); SetTimerEx("ItinerarioOnibus", 10000, false, "d", playerid); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, "~w~Parada Mafia Cosa Nostra/ Policia Civil", 10000, 3); }
  45. else if(IniciarBus[playerid] == 45) { IniciarBus[playerid] = 46; SetPlayerCheckpoint(playerid, 939.3077,-1280.6033,14.9766, 4); }
  46. else if(IniciarBus[playerid] == 46) { IniciarBus[playerid] = 47; SetPlayerCheckpoint(playerid, 832.0537,-1318.6863,13.5086, 4); }
  47. else if(IniciarBus[playerid] == 47) { IniciarBus[playerid] = 48; SetPlayerCheckpoint(playerid, 799.2997,-1196.3073,19.3080, 4); }
  48. else if(IniciarBus[playerid] == 48) { IniciarBus[playerid] = 49; SetPlayerCheckpoint(playerid, 744.9687,-1053.8278,23.5074, 4); }
  49. else if(IniciarBus[playerid] == 49) { IniciarBus[playerid] = 50; SetPlayerCheckpoint(playerid, 580.7424,-1220.6376,17.7865, 4); SetTimerEx("ItinerarioOnibus", 10000, false, "d", playerid); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, "~w~Parada HQ CV", 10000, 3); }
  50. else if(IniciarBus[playerid] == 50) { IniciarBus[playerid] = 51; SetPlayerCheckpoint(playerid, 194.0025,-1481.0935,12.8127, 4); }
  51. else if(IniciarBus[playerid] == 51) { IniciarBus[playerid] = 52; SetPlayerCheckpoint(playerid, 110.5922,-1645.8566,10.1562, 4); }
  52. else if(IniciarBus[playerid] == 52) { IniciarBus[playerid] = 53; SetPlayerCheckpoint(playerid, 289.3537,-1737.9761,4.2723, 4); }
  53. else if(IniciarBus[playerid] == 53) { IniciarBus[playerid] = 54; SetPlayerCheckpoint(playerid, 341.2851,-1757.1384,4.8961, 4); }
  54. else if(IniciarBus[playerid] == 54) { IniciarBus[playerid] = 55; SetPlayerCheckpoint(playerid, 414.8899,-1776.1929,5.4165, 4); }
  55. else if(IniciarBus[playerid] == 55) { IniciarBus[playerid] = 56; SetPlayerCheckpoint(playerid, 461.0746,-1744.4137,7.4960, 4); SetTimerEx("ItinerarioOnibus", 10000, false, "d", playerid); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, "~w~Parada Mafia Russa", 10000, 3); }
  56. else if(IniciarBus[playerid] == 56) { IniciarBus[playerid] = 57; SetPlayerCheckpoint(playerid, 589.9319,-1741.5928,13.2785, 4); }
  57. else if(IniciarBus[playerid] == 57) { IniciarBus[playerid] = 58; SetPlayerCheckpoint(playerid, 638.4346,-1709.6091,14.4742, 4); }
  58. else if(IniciarBus[playerid] == 58) { IniciarBus[playerid] = 59; SetPlayerCheckpoint(playerid, 565.2851,-1667.6746,18.1864, 4);}
  59. else if(IniciarBus[playerid] == 59) { IniciarBus[playerid] = 60; SetPlayerCheckpoint(playerid, 375.2566,-1645.3453,32.8533, 4); }
  60. else if(IniciarBus[playerid] == 60) { IniciarBus[playerid] = 61; SetPlayerCheckpoint(playerid, 376.6968,-1515.1915,32.7538, 4); }
  61. else if(IniciarBus[playerid] == 61) { IniciarBus[playerid] = 62; SetPlayerCheckpoint(playerid, 578.6310,-1413.1028,14.2333, 4); SetTimerEx("ItinerarioOnibus", 10000, false, "d", playerid); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, "~w~Parada HQ B.O.P.E", 10000, 3); }
  62. else if(IniciarBus[playerid] == 62) { IniciarBus[playerid] = 63; SetPlayerCheckpoint(playerid, 774.6147,-1409.0793,13.5131, 4); }
  63. else if(IniciarBus[playerid] == 63) { IniciarBus[playerid] = 64; SetPlayerCheckpoint(playerid, 1122.4086,-1408.4022,13.5511, 4); SetTimerEx("ItinerarioOnibus", 10000, false, "d", playerid); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, "~w~Parada Marinha/Rep", 10000, 3); }
  64. else if(IniciarBus[playerid] == 64) { IniciarBus[playerid] = 65; SetPlayerCheckpoint(playerid, 1209.5321,-1356.8900,13.5153, 4); }
  65. else if(IniciarBus[playerid] == 65) { IniciarBus[playerid] = 66; SetPlayerCheckpoint(playerid, 1296.2740,-1283.2371,13.5176, 4); SetTimerEx("ItinerarioOnibus", 10000, false, "d", playerid); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, "~w~Parada Hospital/Bombeiros", 10000, 3); }
  66. else if(IniciarBus[playerid] == 66) { IniciarBus[playerid] = 67; SetPlayerCheckpoint(playerid, 1360.2257,-1204.5374,18.0501, 4); }
  67. else if(IniciarBus[playerid] == 67) { IniciarBus[playerid] = 68; SetPlayerCheckpoint(playerid, 1377.3025,-974.3201,32.7597, 4); }
  68. else if(IniciarBus[playerid] == 68) { IniciarBus[playerid] = 69; SetPlayerCheckpoint(playerid, 1517.8168,-963.4087,36.4830, 4); }
  69. else if(IniciarBus[playerid] == 69) { IniciarBus[playerid] = 70; SetPlayerCheckpoint(playerid, 1753.7943,-996.4250,37.2234, 4); }
  70. else if(IniciarBus[playerid] == 70) { IniciarBus[playerid] = 71; SetPlayerCheckpoint(playerid, 1995.7418,-1029.8972,35.1556, 4); SetTimerEx("ItinerarioOnibus", 10000, false, "d", playerid); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, "~w~Parada HQ Kamikase", 10000, 3); }
  71. else if(IniciarBus[playerid] == 71) { IniciarBus[playerid] = 72; SetPlayerCheckpoint(playerid, 2186.6824,-1111.8800,24.9238, 4); }
  72. else if(IniciarBus[playerid] == 72) { IniciarBus[playerid] = 73; SetPlayerCheckpoint(playerid, 2316.6467,-1156.6763,26.9326, 4); }
  73. else if(IniciarBus[playerid] == 73) { IniciarBus[playerid] = 74; SetPlayerCheckpoint(playerid, 2380.1995,-1099.2344,35.6299, 4); SetTimerEx("ItinerarioOnibus", 10000, false, "d", playerid); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, "~w~Parada HQ Hitmans", 10000, 3); }
  74. else if(IniciarBus[playerid] == 74) { IniciarBus[playerid] = 75; SetPlayerCheckpoint(playerid, 2594.5266,-1050.0371,69.5472, 4); }
  75. else if(IniciarBus[playerid] == 75) { IniciarBus[playerid] = 76; SetPlayerCheckpoint(playerid, 2797.1306,-1051.7646,31.4864, 4); }
  76. else if(IniciarBus[playerid] == 76) { IniciarBus[playerid] = 77; SetPlayerCheckpoint(playerid, 2848.0967,-1157.9501,25.0368, 4); }
  77. else if(IniciarBus[playerid] == 77) { IniciarBus[playerid] = 78; SetPlayerCheckpoint(playerid, 2867.4133,-1362.3059,11.0553, 4); SetTimerEx("ItinerarioOnibus", 10000, false, "d", playerid); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, "~w~Parada HQ da Vagos", 10000, 3); }
  78. else if(IniciarBus[playerid] == 78) { IniciarBus[playerid] = 79; SetPlayerCheckpoint(playerid, 2703.7307,-1655.1996,12.5992, 4); }
  79. else if(IniciarBus[playerid] == 79) { IniciarBus[playerid] = 80; SetPlayerCheckpoint(playerid, 2640.8203,-1699.6195,10.8668, 4); }
  80. else if(IniciarBus[playerid] == 80) { IniciarBus[playerid] = 81; SetPlayerCheckpoint(playerid, 2462.8311,-1729.0558,13.5418, 4); }
  81. else if(IniciarBus[playerid] == 81) { IniciarBus[playerid] = 82; SetPlayerCheckpoint(playerid, 2410.6182,-1789.8176,13.5164, 4); SetTimerEx("ItinerarioOnibus", 10000, false, "d", playerid); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, "~w~Parada HQ Grove", 10000, 3); }
  82. else if(IniciarBus[playerid] == 82) { IniciarBus[playerid] = 83; SetPlayerCheckpoint(playerid, 2417.4573,-2120.7705,13.4484, 4); }
  83. else if(IniciarBus[playerid] == 83) { IniciarBus[playerid] = 84; SetPlayerCheckpoint(playerid, 2416.0994,-2071.7839,13.4761, 4); SetTimerEx("ItinerarioOnibus", 10000, false, "d", playerid); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, "~w~Parada HQ Mecanicos", 10000, 3); }
  84. else if(IniciarBus[playerid] == 84) { IniciarBus[playerid] = 85; SetPlayerCheckpoint(playerid, 2433.8892,-1697.5671,17.7906, 4); }
  85. else if(IniciarBus[playerid] == 85) { IniciarBus[playerid] = 86; SetPlayerCheckpoint(playerid, 2374.3904,-1520.8479,23.9615, 4); }
  86. else if(IniciarBus[playerid] == 86) { IniciarBus[playerid] = 87; SetPlayerCheckpoint(playerid, 2339.9431,-1587.0720,23.8319, 4); SetTimerEx("ItinerarioOnibus", 10000, false, "d", playerid); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, "~w~Parada HQ PCC", 10000, 3); }
  87. else if(IniciarBus[playerid] == 87) { IniciarBus[playerid] = 88; SetPlayerCheckpoint(playerid, 2340.1890,-1704.7467,13.4926, 4); }
  88. else if(IniciarBus[playerid] == 88) { IniciarBus[playerid] = 89; SetPlayerCheckpoint(playerid, 2162.0793,-1750.0724,13.5172, 4); }
  89. else if(IniciarBus[playerid] == 89) { IniciarBus[playerid] = 90; SetPlayerCheckpoint(playerid, 1863.9858,-1749.7549,13.5161, 4); }
  90. else if(IniciarBus[playerid] == 90) { IniciarBus[playerid] = 91; SetPlayerCheckpoint(playerid, 1756.0769,-1730.1195,13.5178, 4); }
  91. else if(IniciarBus[playerid] == 91) { IniciarBus[playerid] = 92; SetPlayerCheckpoint(playerid, 1559.1749,-1729.8247,13.5162, 4); }
  92. else if(IniciarBus[playerid] == 92) { IniciarBus[playerid] = 93; SetPlayerCheckpoint(playerid, 1535.5057,-1675.9050,13.5313, 4); }
  93. else if(IniciarBus[playerid] == 93) { IniciarBus[playerid] = 94; SetPlayerCheckpoint(playerid, 1532.0895,-1623.2848,13.5183, 4); SetTimerEx("ItinerarioOnibus", 10000, false, "d", playerid); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, "~w~Parada Prefeitura ", 10000, 3); }
  94. else if(IniciarBus[playerid] == 94) { IniciarBus[playerid] = 95; SetPlayerCheckpoint(playerid, 1466.7853,-1589.6592,13.5161, 4); }
  95. else if(IniciarBus[playerid] == 95) { IniciarBus[playerid] = 96; SetPlayerCheckpoint(playerid, 1427.1885,-1695.3027,13.5158, 4); }
  96. else if(IniciarBus[playerid] == 96) { IniciarBus[playerid] = 97; SetPlayerCheckpoint(playerid, 1386.5195,-1788.6177,13.5162, 4); }
  97. else if(IniciarBus[playerid] == 97) { IniciarBus[playerid] = 98; SetPlayerCheckpoint(playerid, 1350.6547,-1858.9274,13.5170, 4); }
  98. else if(IniciarBus[playerid] == 98) { IniciarBus[playerid] = 99; SetPlayerCheckpoint(playerid, 1099.5413,-1849.8899,13.5162, 4); }
  99. else if(IniciarBus[playerid] == 99) { IniciarBus[playerid] = 100; SetPlayerCheckpoint(playerid, 1044.7915,-1952.0286,13.0882, 4); }
  100. else if(IniciarBus[playerid] == 100) { IniciarBus[playerid] = 101; SetPlayerCheckpoint(playerid, 1323.7017,-2466.3591,7.7895, 4); }
  101. else if(IniciarBus[playerid] == 101) { IniciarBus[playerid] = 102; SetPlayerCheckpoint(playerid, 1471.8721,-2466.7615,3.1442, 4); }
  102. else if(IniciarBus[playerid] == 102) { IniciarBus[playerid] = 103; SetPlayerCheckpoint(playerid, 1522.2983,-2326.8818,-1.6370, 4); }
  103. else if(IniciarBus[playerid] == 103) { IniciarBus[playerid] = 104; SetPlayerCheckpoint(playerid, 1558.4736,-2289.4988,-2.8589, 4); }
  104. else if(IniciarBus[playerid] == 104) { IniciarBus[playerid] = 105; SetPlayerCheckpoint(playerid, 1578.8473,-2269.0962,-2.7476, 4); SetTimerEx("ItinerarioOnibus", 10000, false, "d", playerid); TogglePlayerControllable(playerid, 0); GameTextForPlayer(playerid, "~w~Parada Final digite /finalizarbus", 10000, 3); }
  105. else if(IniciarBus[playerid] == 105)
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