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Synx Tuto Bunker

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Apr 15th, 2011
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  1. Tuto Bunker
  2. Author: Satan Inside » Fri Mar 18, 2011 12:44 am
  3.  
  4. First, DDL this folder
  5. http://rapidshare.com/files/453108949/M ... r_Bots.rar
  6. Extract with Win.rar And placed where you want
  7. Now, to see if it actually works, run MW2, go in private match, chose one map and start one game
  8. Lets run the game, go on your desk, open the folder ModsLoader, press click right on LoaderX and open it as administrator.
  9. When LoaderX run, press auto inject, now go on the window of MW2,use the console window and type inside map_restart
  10. When the map restart and the game beging you are supposed to be in zombie mod
  11. Actually,when you press R thats show you coordinate.
  12.  
  13. What do I do with the coordinate??? IMPORTANT LINK READ CARREFULLY
  14. Exemple:
  15. (1050, -1343, 34) Where i put????
  16. http://mpgh.net/forum/323-call-duty-mw2 ... nkers.html
  17. All differente code are wrote on this link.
  18.  
  19. Now you know your coordinates and which code to use but now where i put this code????
  20. Go in your folder ModLoader/QCZM4.5/maps/mp/gametypes
  21. Now, to edit a map, go MapEdit.gsc Open up as notepad and go at the end of the file
  22. ((MapEdit file already contains bunker, they are at the end of the file, I advise you to delete them to insert your own))
  23. Be very careful with the transcript in the file, an extra space and the map does not reboot, look carefully at how other code have been write
  24.  
  25.  
  26. !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  27. Dont die when you play,if you die one time,after your respawn no coordinate can be saw
  28. Make many try hahahahahah
  29. Dont ask idiot question,just because you to lazzy for seach a little bit,but
  30. If someone need help pm me,thanks and have fun
  31.  
  32.  
  33. Synx Edit: What What with the 2 topics? Btw You missed this part out
  34.  
  35. In the file RoundSystem change the number for have all time to search all coordinate
  36. Me i put 5000 and 6000 you have the choice
  37. wait 5000;
  38. level thread doZombieTimer();
  39. VisionSetNaked("icbm", 5);
  40. }
  41.  
  42. doStartTimer()
  43. {
  44. level.counter = 6000;
  45. level.TimerText destroy();
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