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- # Default Dwarves vs Zombies config.yml
- # To configure Dwarf classes look into classes.yml
- # To configure Monster classes look into monsters.yml
- # To configure Dragon/Attacks look into dragons.yml
- # ----------------------------------------------------------------------------------
- # ----------------------------------------------------------------------------------
- # Game config(0=disabled, 1=old/standart dvz, 2=not implemented
- # ----------------------------------------------------------------------------------
- game0: 1
- game1: 0
- game2: 0
- game3: 0
- game4: 0
- game5: 0
- game6: 0
- game7: 0
- game8: 0
- game9: 0
- # ----------------------------------------------------------------------------------
- # Commands(Lists, do NOT include the beginning /)
- # ----------------------------------------------------------------------------------
- # Example:
- # commands_onEnd:
- # - "say A game has been finished!"
- commands_onStart: []
- commands_onEnd: []
- # ----------------------------------------------------------------------------------
- # Disabled Items to craft(ID) - List
- # ----------------------------------------------------------------------------------
- disables_crafts:
- - 298
- - 299
- - 300
- - 301
- - 302
- - 303
- - 304
- - 305
- - 306
- - 307
- - 308
- - 309
- - 310
- - 311
- - 312
- - 313
- - 314
- - 315
- - 316
- - 317
- - 267
- - 268
- - 272
- - 276
- - 283
- # ----------------------------------------------------------------------------------
- # Misc
- # ----------------------------------------------------------------------------------
- friendly_fire: false
- # No PvP around Spawn(Range) 0=disabled
- spawn_nopvp: 0
- # WARNING: (Only when set to 1)This uses the Enderchest and deletes everything that is inside!
- # 0: disabled - 1: per Player - 2: One chest per game(for all dwarves, currently not saved)
- crystal_storage: 0
- autoadd_players: true
- # Automatically add all Players again when a game ends
- auto_rejoin: true
- monster_invulnarable: 30
- monster_suizidepill: true
- set_to_day: true
- # Enable this if you want to use the Server only for DvZ
- dedicated_mode: true
- # Only diable the check if you have disguisecraft installed, but it somehow doesn't detect it.
- disable_dcraft_check: false
- # Warning! Some texts are also located in the other .yml files
- language: en_EN
- world_prefix: DvZ_
- new_classselection: false
- # Chat messages by Players in a game can only be seen by Players in the same game or OPs
- dedicated_chat: true
- # Monster have to wait until Assasins are choosen or /dvz_release was used
- need_release: false
- # Time(in Minutes) until monsters are released(0=disabled - WARNING: if you have need_release=true and time_release=0 you HAVE TO use /dvz_release or the monsters cann't do anything)
- time_release: 1
- dwarf_potion_exp: 2
- change_death_message: true
- # Track some stats on items(currently only monsters killed)
- item_stats: true
- show_game_id: true
- # ----------------------------------------------------------------------------------
- # Lobby/Autostarting the Game
- # ----------------------------------------------------------------------------------
- # Whether to use a new world for the Lobby
- use_lobby: true
- # Players needed to automatically start the game(0 to disable)
- lobby_players: 2
- lobby_starttime: 60
- # 0=no assasins
- lobby_playerperassasin: 0
- # Minutes until assasins "spawn"
- lobby_assasintime: 30
- # Max Deaths -> More Deaths -> No Assasins
- lobby_assasindeath: 2
- # ----------------------------------------------------------------------------------
- # Spell wait times
- # ----------------------------------------------------------------------------------
- spelltime_teleport: 15
- # ----------------------------------------------------------------------------------
- # Outdated and not used config Options
- # ----------------------------------------------------------------------------------
- # MOVED TO CLASSES.YML AND MONSTERS.YML
- # spelltime_builder: 30
- # spelltime_alchemy: 30
- # spelltime_blacksmith: 30
- # spelltime_tailor: 30
- # spelltime_creeper: 10
- # spelltime_spiderbite1: 0
- # spelltime_spiderbite2: 0
- # spelltime_ironsmash: 1
- # spelltime_ironjump: 30
- # spelltime_snowgolem: 60
- # spelltime_snowgolemthrow: 0
- # spelltime_broodlay: 3
- # spelltime_broodroar: 3
- # spelltime_enderblink: 18
- # spelltime_enderportal: 10
- # spelltime_reinforceenderportal: 3
- # spelltime_disableportal: 3
- # spelltime_drain_hunger: 2
- # spelltime_steal_weapon: 2
- #
- # MOVED TO CLASSES.YML AND MONSTERS.YML
- # chance_builder: 100
- # chance_alchemy: 20
- # chance_blacksmith: 20
- # chance_tailor: 20
- # chance_zombie: 100
- # chance_skeleton: 75
- # chance_creeper: 50
- # chance_wolf: 25
- # chance_spider: 25
- # chance_irongolem: 5
- # chance_snowgolem: 5
- # chance_broodmother: 5
- # chance_enderman: 5
- # chance_cat: 5
- # chance_hungrypig: 5
- #
- # CHANGED TO MONSTERS.YML
- # Hint: You should also change the name in the language file!
- # change_golem_to_blaze: false
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