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- Sableye @ Sablenite
- Ability: Prankster
- EVs: 252 HP / 252 Def / 4 SpD
- Bold Nature
- IVs: 0 Atk
- - Calm Mind
- - Will-O-Wisp
- - Snarl
- - Recover
- Jellicent @ Leftovers
- Ability: Water Absorb
- EVs: 252 HP / 4 SpA / 252 SpD
- Calm Nature
- IVs: 0 Atk
- - Recover
- - Scald
- - Will-O-Wisp
- - Hex
- Gourgeist-Super @ Leftovers
- Ability: Frisk
- EVs: 252 HP / 4 Atk / 252 SpD
- Careful Nature
- - Leech Seed
- - Will-O-Wisp
- - Shadow Sneak
- - Protect
- Chandelure @ Choice Scarf
- Ability: Flash Fire
- EVs: 252 SpA / 4 SpD / 252 Spe
- Timid Nature
- IVs: 0 Atk
- - Fire Blast
- - Shadow Ball
- - Energy Ball
- - Trick
- Golurk @ Focus Sash
- Ability: No Guard
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Stealth Rock
- - Dynamic Punch
- - Earthquake
- - Stone Edge
- Shedinja @ Safety Goggles
- Ability: Wonder Guard
- EVs: 252 Atk / 4 Def / 252 Spe
- Jolly Nature
- - Swords Dance
- - Will-O-Wisp
- - Shadow Sneak
- - X-Scissor
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