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Crown of Thorns-A Jumpchain Project

Jun 13th, 2015
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  1. Crown of Thorns-A Jumpchain Project
  2.  
  3. "I wear this crown of thorns
  4. Upon my liar's chair
  5. Full of broken thoughts
  6. I cannot repair
  7. Beneath the stains of time
  8. The feelings disappear
  9. You are someone else
  10. I am still right here"
  11.  
  12. Johnny Cash, Hurt
  13.  
  14. The Thorn Forged to Kill Kings is a superweapon designed to bypass the absolute immunity of Guardians by manipulating Shinshoo, the "basis of all energy" in Tower of God roughly analogous to chi given it is essential for life. Sohon is a semi-spiritual form of nanotechnology. The goal of this project is to both enhance and replicate the Thorn's properties to significantly enhance its ability to control energy in a given area.
  15.  
  16. There are two chief components to this project: The first is the creation of structures mimicking the Thorn's functionality. Each section of the plan is predicated by a list of components and principles applied to enable them
  17.  
  18. 1. Elimination Infrastructure-Artificial Thorns
  19.  
  20. The Laws Are Mine (Van Helsing)
  21. Reverse Engineering (Sekirei)
  22. Reverse Engineering (XCOM)
  23. Artificial Alloys (Anno 2070)
  24. Built To Last (Assassin's Creed)
  25. Forging (Bionicle)
  26. Master Builder (Transformers)
  27. That Undefinable Thing (Tales of Symphonia)
  28. Putting It All Together (Tales of Vesparia)
  29. Thorn Forged To Kill Kings/A Monster's Strength (Tower of God); Suspendium samples also acquired
  30. Copycat Technique (Ranma 1/2)
  31. Lore (FF6)
  32. Blessing of Daundr (Banner Saga)
  33. Demigod Atelier (Asura's Wrath)
  34. Reality Hacker (Webmage)
  35. Chi Channeling/Focus/Spirit Theft/Tempest (Jade Empire)
  36. Temple of Thought (Binbougami-ga)
  37. Elven Enchantment (LOTR)
  38. Metaphysical Biology PhD (Evangelion)
  39. Tech Tree (Civilisation)
  40. Remember That Time You Blew Up A Sun? (Stargate)
  41. Sweet Dreams (Dishonored)
  42. Unknown Resources (Kim Possible)
  43. Tweedlified (Through The Looking Glass)
  44. Strong Spark (Girl Genius)
  45. Path to Victory (Worm)
  46. Perfected ZOS/Energy Conservation Policies/Temporal Analysis/Wave-Particle Dualities (Zoids Legacy)
  47. Arcana of Authority/Pillar of Authority (Endless Legend)
  48. Song Science (Ar Tonelico)
  49. Necrodermis/Fleshmetal (Light of Terra)
  50. Adaptability (Wuxia)
  51. Inventor (Futurama)
  52. Cyberdidact (40K)
  53. Double Deity (F13-3) empowered with the Ira (Fall From Heaven)
  54. Octarine (Discworld)
  55.  
  56. The first step is determining how the Thorn functions lies in experiencing its effects first hand-specifically, by using Tweedlified to attack ourself with the Thorn's effects and studying its shinshoo transmission method with Copycat Technique, Lore and A Monster's Strength. Through this we will attain a rough approximation of the effect's mechanism, and from then on be able to conceptualise ways to mimic it. The second step is to use Suspendium in order to create a structure or object capable of mimicking its functions; in canon a false thorn was created as a "bowl" for the real one and research was carried out to create living Ignition Weapons apparently in a bid to harness it. The creation of a spiritual siphon mimicking the effects of the Thorn will likely require extremely esoteric forms of study apart from mere intellectual capacity, including consultations with the Outsider, use of Path to Victory for determining the optimal construction methodology, use of Tech Tree to substitute PtV's effects with regards to research and increasing the probability of our research's success by virtue of how unlikely it is.
  57.  
  58. However, it is unlikely that we will able to wholly replicate the Thorn. Therefore, Temple of Thought will be used to meld Mantra and Shinshoo, thus enabling the construction of cybernetics running on Shinshoo and vast structures which harvest and concentrate Shinshoo akin to the Brahmastra; several trials will likely be required in order to develop a working form of this technology. Once it is viable, we shall use the HYDRA device to combine it with Songstone circuitry, Precursortech, transformium, protodermis, Fleshmetal, Necrodermis, Dust Pillar schematics, the collective brainwave charger's schematics and RPIP, with Ichor Omega being used to integrate even more technologies on a submolecular level. The sheer number of these subsystems will necessitate the artificial Thorns to be extremely vast superstructures. The end goal is to mimic the Thorn's constant growth by integrating processes into the structures which can enable them to adapt and grow to improve their own functions, each artificial thorn equipped with arcane programs which can manipulate Shinshoo in a manner similar to how the Song Towers create energy fields, convert matter into data and extract souls-and ensuring the artificial Thorns can be controlled and empowered by our own brainwaves, or be as it may the ambient radiation caused by our world-self's metaphysiological processes. Each artificial Thorn will be imbued with a Machine Spirit via Cyberdidact; given stacked technopathy/AI charisma perks it is all but guaranteed that not only is there 0% risk of rebellion, but the AIs will be extremely eager to earn our approval. Last but not least the principles of Technomancy will be used to hybridise the principles of soul-based EVA unit construction with the concept of an object imbued with a soul in order to "graft" our soul upon the Thorns, to enable their manipulation through High Energy Reaction's metaphysical constructs as well as to saturate them with corruption perks. This feature will also apply to the other aspects of this project, effectively rendering it a hybrid horcrux/EVA superstructure complex.
  59.  
  60. For additional security, Elodie's energy wavelength will be studied in order to use magitech, Wave Particle Dualities and Artificer to reverse engineer the energy-matter phase state of a Servant. By integrating our soul into these structures the phenomena of Solipsistic Integrity should be imbued in them, enabling eventual reconstruction from physical damage. This safeguard will be applied to all components of this project.
  61.  
  62. The artificial Thorns will be constructed in a rough ring, and be constructed with improved ZOS technology such that they may continuously generate duplicates of themselves which can use the Song Science/mantra aspects of technology in order to amplify/integrate with each others' effects, increasing the range and intensity of energy creation.
  63.  
  64. When this infrastructure is actually used, the Jade Empire martial arts listed in order to enhance the rate of transfer of life energy into ourself will be used in tandem with the Double Deity to attain greater control over the rate of energy transfer, with Temple of Thought syncretising the techniques with Deja Fu to siphon energy retroactively.
  65.  
  66. 2. Logistical Infrastructure-Spiritual particle accelerator, alternate energy siphons, reality assimilation protocals
  67.  
  68. Overcoming Sample Bias/The Maddest Science Yet (Tenchi Muyo)
  69. Newton Is Rolling In His Grave (Johnny Test)
  70. The Laws Are Mine (Van Helsing); conservation of mass no longer applies
  71. Lambda Drive (Full Metal Panic)
  72. High Energy Reaction/Metaphysical Biology PhD (Evangelion)
  73. Super Spin/Twisting Palms/Golden Rotation (JoJo)
  74. Sufficiently Analysed Magic (FF8)
  75. Artificer (Tsukihime)
  76. Thaumaturgical Focus: Boundary Fields (Fate/Jumpchain)
  77. Full Circle (DA:I)
  78. Hard Science (Raildex)
  79. Pre-Fall Science (Commoragh)
  80. The Plecian Tome/Alpha Psyker/Various studies into Necron science (Light of Terra); Psyker ability upgraded through training with the Emperor in 40K
  81. Perfected ZOS/Energy Conservation Policies/Temporal Analysis (Zoids Legacy)
  82. Built to Last/Enlightened (Assassin's Creed)
  83. Architect's Eye/Crystal Rewiring (Spyro)
  84. Groupthink/Unity of Spirit/Ascent to Transcendence (Alpha Centauri)
  85. Mage (Blazblue)
  86. Elven Enchantment/Dwarven Craft (LOTR)
  87. Altar of Spellmaking/Spellmaker (Elder Scrolls)
  88. Legacy of Use/MonsterX2 (Smite)
  89. Antimatter Manipulation Principle (FF13)
  90. Not A Stupid Grunt (Mass Effect)
  91. Perpetual Energy Machine/Time-Stasis Field (Invader Zim)
  92. Antimatter Temporal/Genesis Principle (FF13-3)
  93. Black Moon Crystal (Skies of Arcadia)
  94. Crystal Working (Geneforge)
  95. Crystal Magic (Avernum)
  96. Master Builder/Cybertronian Forge (Transformers)
  97. Master Builder (LEGO)
  98. Pre-Fall Science (Commoragh)
  99. Antimatter Genesis/Temporal Principle (FF13-3)
  100. Antimatter Manipulation Principles (FF13)
  101. Reverse Engineering (Sekirei); applied to Necron weapons systems
  102. Cryptarch's Teaching (Destiny)
  103. Valkyrian Science/Manufacturing Line (Valkyria Chronicles)
  104. Equipment Engineer/Cyber-Competencies/Ciel's Colleague (MMZ)
  105. Psycho-Science/Psychonautics (Psychonauts)
  106. Alpha-Technological Skill (PS238)
  107. Chosen of Death (Lord of Light)
  108. Asgardian Tech Cache (acquired in MCU)
  109. HYDRA Blueprints (MCU)
  110. Genius (DC)
  111. Brains (Marvel)
  112. Temple of Thought (Binbougami-ga)
  113. Crimson Saint (Mayou Hero and Demon King)
  114. Simple Formulae/Advanced Formulae/Alkahestry (FMA)
  115. Equivalent Exchange/Thaumcraft/Lore of Alex (Minecraft)
  116. Trigram Knowledge and Manipulation (Journey to the West)
  117. Basic Alchemies/Physical Alchemies/Advanced Alchemies/Expert Alchemies (Etrian Odyssey)
  118. Magitech (Thundercats)
  119. 0-D For Dummies (Megas XLR)
  120. Incubator Technology cache (Madoka); part of contract
  121. Nanomaster (Iji)
  122. Nano-technician/Nanoforge (Red Faction)
  123. Dust Attunement/Arcana of Authority/Pillar of Authority (Endless Legend)
  124. Conjoined Conjures (Cardcaptor Sakura)
  125. You Can Have Both, You Know (Generic Sugar Bowl)
  126. Pollution StandardsX4 (Tropico)
  127. Inner Universe (MGNQ)
  128. Magitech (Banjo Kazooie)
  129. Solar Harnessing (Mysterious Cities of Gold)
  130. That Undefinable Thing (Tales of Symphonia)
  131. Light of the Orokin (Warframe)
  132. Wizard/Octarine (Discworld)
  133. Orgel of Origins (Ar Tonelico)
  134. Pandemonium (Touhou)
  135. All-AGE (Gundam)
  136. Dark Matter (FF9)
  137. Ruby of Grief/Synthetic Duplication (FF13-2)
  138. Via Salvatio (FF13-3)
  139.  
  140. Universal Adaptor/Arcane Interface/We did the Mash/Wireless Interface (Storm Hawks)
  141. Collective Brainwave Charger/Brainwave Translation Assembly/Superstructure Dynamics/Reload (Biomega)
  142. Super Spin (JoJo)
  143. Sufficiently Analysed Magic (FF8)
  144. Sohon (Posleen Wars)
  145. Ichor Omega
  146.  
  147. This component is a hyperdimensional superstructure interlocking with the artificial Thorns and ourself based upon Mantra cybernetic principles applied as a massive scale, in order to both integrate the towers with each other via eldritch hardware to enable improve energy transmission accuracy, break laws on the conservation of energy to exponentially increase the beneficial energy gained from this project and supply the artificial Thorns with more energy from abstract sympathetic magic based infrastructure. Effectively, it is a hybrid supercollider/mass productions facility large enough to encircle much of our world-self.
  148.  
  149. Right off the bat, HYDRA Blueprints will be used to device a means of combining the principles of the Perpetual Energy Machine with those of the artificial Thorns listed above, in order for the supercollider to interface successfully with the artificial Thorns. Again, the use of Temple of Thought to syncretise Mantra and Shinshoo will be used to enable Shinshoo's manipulation through mechanical constructs. Erudite and Not A Stupid Grunt will enables the construction of energy emitters with a baseline capacity akin to the Mass Relays in order to transmit the energy. Construction will then take place in a manner such that the supercollider will move particles in accordance to the Golden Ratio to generate an incredible amount of kinetic energy as the Thorns absorb it from the environment and transmit it via crystal leylines into the supercollider. For this reason, the use of Dark Matter and Precursor construction techniques will be crucial to insure the infrastructure is capable of withstanding extreme conditions. Additionally, our knowledge of metaphysical physiology will aid us in attuning the energy wavelength of our soul-gestalt with that of this machine, essentially making it a pseudo-Evangelion/horcrux with a spiritual presence. As with most of our projects, Ichor Omega will be used to saturate the supercollider to reinforce it and imbue it with other capabilities.
  150.  
  151. The application of "magic proofing" technology and a united formula of alchemy will be crucial in then installing millions of Universal Adaptor-derived convertor units to transform the kinetic energy into shinshoo-or into whatever form of energy is required upon releasing it. Not only will these take physical forms as engines/stations/production plants littered upon the supercollider's complex, but through nanomachine technology massive and complex alchemy symbols will be traced upon the structure to enable the engines to enact alchemy on a grand scale by altering the leylines via specific ES spells. Arcane/Wireless interface s Each station will also be equipped with altars based on the Altar of Spellmaking so that the Thorns' AIs can use them to devise and develop new ways to harness the flow of energy better.
  152.  
  153. These are not, however, the only enhancements. A cohesive antimatter principle will enable the manipulation of constants such as gravity and time in order to guarantee optimal conditions for the energy reactions, and in the case of antimatter genesis principle repair or construct new components. ZOS/Temporal Analysis-based technology will be used to create and sustain dopplegangers of all forms of infrastructure herein, both to expand the facilities and to provide redundant systems. An All-AGE will be integrated into the megastructure to conduct adaptive improvements in accordance to its overall status. Via Salvatio will similarly replicate spiritual components, while Synthetic Duplication shall be applied mainly to physical aspects/data banks. By combining the principles of Conjoined Conjures, Crimson Saint and Sufficiently Analysed Science we intend to use Mage to convert the entire structure into an Artificial Causality Phenomena Weapon. Unlike canon examples of such however, instead of relying on something as inefficient as atomic power we intend to base the subsystem off the Sankishin, which draw power from the Boundary itself. Specifically, using Mage, Thaumcraft and Equivalent Exchange as well as Pandemonium we intend to create a high-density concentration of seithr similar to the Azure Grimoire-and prevent it from influenceing our thoughts by developing seithr based paramagic to regulate its output, instead channelling its power into the supercollider to enhance its functions. As Mages yank Seithr from the Boundary we shall thus use an extremely advanced alchemic formulae and the principles of sympathetic magic to use the pseudo-Grimoire as an intermediary to siphon energy directly from the true Azure within the Boundary. While the goal is to emulate the Sankishin, it may also be possible that after becoming a multiverse as a consequence our Mage ability has blossomed into an Azure unto itself from the massive expansion of our metaphysical clout affecting our personal seithr output; but the validity of this theory is unclear. Similarly, we intend to utilise HYDRA Blueprints in order to integrate the schematics of Psycho-Science with Orokin Tech and Solar Harnessing in order to build a different subsystem to collect the power of the Orokin Void for integration into the supercollider; as the link to the Void is described as mental, Psycho-Science will be invaluable for accessing the Void's power. Additionally using Ruby of Grief, Temple of Thought, HYDRA Blueprints, Crimson Saint and [REDACTED] we will construct emotional energy collecting units, using various research perks and Demigod Atelier to enable the collection of energy from the full spectrum of emotion, and adapting a mechanism for automatically releasing collected energy into the supercollider; as we are an immensely powerful psyker it is thus hoped that this methodology will enable to create a positive feedback loop of energy. These emotion nodes will be further integrated using Fulmigati's work and magitech integration with Precursortech and Biomega's brainwave harvesting technology to further enable the collection of brainwaves from explicitly deterministic settings-and theoretically, even more abstract energy wavelengths. Again-the integration of RPIP into the structure will enhance Ichor Omega's ability to adapt and modify it. Last but not least, conversion engines will be intermediately placed in order to harvest the clouds of Dust we attract for storage or redundant energy systems for the reactor. Last but not least, to stabilise the entire structure Artificer, our Boundary Field specialisation will be used to embed a nanite Mystic Code sustaining a Boundary Field powered by our own Aspect of Eternity and Boundaries to prevent lasting harm from befouling it.
  154.  
  155. To optimise a machine of this scale, we must also enable it to harness conceptual sources of energy. To that end, we intend to use Temple of Thought to integrate Sohon with shonshoo energy siphoning, and then use Crimson Saint in tandem with Conjoined Conjures to enable the construction of magitech which can harvest magic from DC sympathetic magic principles, using Discworld magic as an intermedietary. Once these blueprints are designed, we shall combined them to create a form of nanotechnology which can accrete energy by creating abstract phenomena when ensconced into reality, which carry out automated rituals in order to harvest the magic of sympathies. To transmit this energy a massive crystal network will be constructed throughout the supercollider, most notable the Black Moon Crystal in order to reverse physical laws to convert sympathetic magic into a conceptually tangible form. Similarly Inner Universe will assist Sohon with constructing the phenomena. The setup is akin to Hex from Unseen University, but applied on a universal scale by insinuating nanomachines into all aspects of reality through the integration of Dark Matter into the nanites being applied, so that the nanites react to ambient arcane flows. Once a sufficient source of energy has been detected, the principles of Equivalent Exchange and Thaumcraft will be used to create an elaborate apparatus through Inner Universe emulating the Universal Adaptor's properties on the site.
  156.  
  157. Lastly, the Bastion's properties will also be crucial in harmonising ambient reality with our world-self in order to impose our own metaphysics upon reality, enabling a smoother energy transfer. Essentially, the Bastion's schematics will be integrated via HYDRA Blueprints into Sohon and Psychonauts technology modified such that it records and projects our universe-self onto reality. The complexity of this apparatus, which "resets" reality to a prerecorded state, is such that the procedure for studying and reverse engineering/integrating it requires its own methology detailed below-both for reverse engineering the Bastion and for optimising its subsystems for copying our metaphysical structure.
  158.  
  159. Putting It All Together (Tales of Vesparia)
  160. Magitech (Thundercats)
  161. Magitech (Banjo Kazooie)
  162. Fulmigati's Magnum Opus (Van Helsing)
  163. Gadget Master (James Bond)
  164. STC Printer (40K)
  165. Crimson Saint (Mayou Hero and Demon King)
  166. Necromancy (Geneforge)
  167. Manufacturing Line (Valkyria Chronicles)
  168. Psychonautics/Psycho-Science (Psychonauts)
  169. Spirit of Intellect (Dresden Files)
  170. Accelerated Arcanum (Neopets); doubles learning rate
  171. Reality Hacker/WebGoblin/Retro Hacker (Webmage)
  172. Conjoined Conjures (Cardcaptor Sakura)
  173. Song Science/Hardened Cosmosphere/Song Magic/TOWER CONNECT (Ar Tonelico)
  174. Full Circle/Beautiful Mind (DA:I)
  175. Archive/Territory (Fairy Tail)
  176. Arcane (Smite)
  177. Shadow Amplifier Schematics/Super Portal Blueprints (Spyro Classic)
  178. Thaumaturgical Focus: Time Alter (Fate)
  179. Archive/Factotum (Forgotten Realms)
  180. Stacked (Lone Wolf)
  181. Synthetic Duplication (FF13-2)
  182. Via Salvatio (FF13-3)
  183. Temporal Analysis (Zoids Legacy)
  184. Antimatter Temporal Principle (FF13-3)
  185. Technomancy/Wand of Elder (Harry Potter)
  186. We Must Do Research (Jackie Chan Adventures)
  187. Corruptive Influence (Ghostbusters)
  188. That Undefinable Thing (Tales of Symphonia)
  189. Reverse Engineering (XCOM)
  190. Reverse Engineering (Sekirei)
  191. Corrupting Corruption That Corrupts (Obsidian Trilogy)
  192. Extranormal senses (Evangelion)
  193. Lore/Magitek Mastery (FF6); the latter acquired by request from a companion
  194. Principle of Innovation
  195. Sonic Module Weirding Screwdriver; components include Sonic Screwdriver, Weirding Module, Wand of Elder, Iji Scanner, Fyora's Wand, Nanoforge, Blinker Stone, Scepter of Power, Nanoha Device-based magitech
  196.  
  197. The primary obstacle of this project is simply the time lapse of fully analysing a Bastion. Fortunately Stacked greatly increases our multitasking capabilities. It is known that Spirits of Intellect are capable of apparently unlimited information storage and processing with regards to arcane lore, and that they take on aspects of their owner's personality. Also coordinating analysis is our Sonic Module Weirding Screwdriver, which at this point is also an Artifact Spirit and in all likelihood rivals or exceeds our Spirit of Intellect's arcane study abilities, and the Principles of Innovation which as described in another project are specifically designed to optimise magitech we own. To this end the first step of the research project will be to repeatedly clone multiple Spirits of Intellect using three distinct methodologies in order to increase available magical processing power: Eradia constructs through Via Salvatio, synthetic duplicates and reverse engineering temporal analysis-based dopplegangers through Crimson Saint. The duplicates will be corrupted such that their free will is entirely suborned by the original Spirit of Intellect and their ability to research magic is maximised. The WebGoblin will be similarly duplicated. Each spirit will then be imbued with a custom analysis spell created by combining DF magic with Archive and allowing them to analyse the subsequent conjoined enchantment. After that, DF magic will be conjoined with Webmage's hacking magic in order to further endow them with a custom program specifically designed to analyse the workings of complex magitech, crossreference and archive information learned as well as calculate probabilities to ascertain the likelihood of a given research outcome. Furthermore DF magic will be conjoined with the Time Alter technique in order to equip the spirits with a means of accelerating their personal time.
  198.  
  199. We shall then procede to construct two interlocking boundaries around the Bastion. The first will be a Time-Stasis field to increase the relative time within the field, effectively boosting research speed. The second will be a Territory conjoined with Archive to enable our own means of studying the Bastion and coordinating with spirits within, effectively a sort of magical "radar" that pings off its internal dimensional to expedite research with our own arcane expertise.
  200.  
  201. Archmage (Neopets)
  202. Softcap/Circulation Magic (Elona)
  203. Magic Circles (Tales of Symphonia)
  204. Magic Circles (Mayou Hero and Demon King)
  205. Gift of the Thousand Master (Negima)
  206. Natural Magic (Avernum)
  207. Books of Kylorin (Fall From Heaven)
  208. The One Power (Wheel of Time)
  209. Mage (Blazblue)
  210. Forbidden Magicks (Magicka)
  211. Sorcery Savant (Buffy)
  212. Chain Weaving (Familiar of Zero)
  213. Conjoined Conjures (Cardcaptor Sakura)
  214. Spellmaker/Altar of Spellmaking (Elder Scrolls)
  215.  
  216. Given the Bastion's complexity, as research continue we may require devising more complex, customised analyses program-spells by creating more esoteric forms of analysis using Spellmaker or Magicks due to increasing difficulty in replicating the Bastion. These magics will likely relate to the concept of Intellectus: Omniscience pertaining to objects in a given territory. These spells will be developed in parallel, and be transmitted through conjuration with DF magic to the spirits in order to enhance information gathering, or conjoined with our own analysis spells to aid our own studies into the Bastion. The final stage of construction will involve the integration of the Shadow Amplifier Schematics and Super Portal Blueprints in order to facilitate the osmosis of metaphysical constants.
  217.  
  218. Path to Victory (Worm)
  219. Thank God For Me (Youtube)
  220. Geass: Precognition (Code Geass)
  221. Precognition (Kara no Kyoukai)
  222. Precognition (Danny Phantom)
  223. App Master (Soul Hackers)
  224. Paradox Scope/Eyes of the Goddess (FF13-2)
  225. Read Ahead/Pencil Whip (Lone Wolf)
  226. Melodic expectation (Aquaria)
  227. Pool of Visions (Spyro)
  228. Scarlet Destiny (Touhou)
  229. Strategic Prognostication (MGNQ)
  230. Emotional Distance (Invader Zim)
  231. Attitude (Power Rangers)
  232.  
  233. In order to avoid false leads, Path to Victory will be harnessed to scan futures where we succeed at fully understanding the Bastion and Core/Shard/Conductor technology; Emotional Distance and Attitude will be used to avoid emotional bias for the purposes of this project. Given the existence of Soft Cap and that it has been centuries since Worm, the walkthrough provided by Worm is likely to be incredibly detailed and comprehensive, but other forms of precognition will be employed nonetheless to fill in any gaps of information the Path lacks.
  234.  
  235. Cyberdidact (40K)
  236. Technopathy (Buffy)
  237. Technopathy (Teen Titans)
  238. Technomancy (Harry Potter)
  239. Knowledge is Numbers/Similar Subsystems/Word of Flynn (Generic Virtual World)
  240. Fastest Fingers (Evangelion)
  241. Artificial Friend (Posleen Wars)
  242. Artificial Friend Friend (Invader Zim)
  243. Will of the User/Administrator Acces (Kid Radd)
  244. Mind/Machine Interface (Megas XLR)
  245. Flawless Interface Final Five'ish (Battlestar Gallactica)
  246. Orb Design Plans (Swat Katz)
  247.  
  248. Additionally, we intend to use Cyberdidact to grant the Bastion a machine spirit. This will enable us to use various technology communication perks to simply ask it questions about its subsystems, and otherwise query it on suggestions on how to reverse engineer it. The end goal of this research is, once the principles of the Bastion are fully understood, to reverse engineer and integrate its workings into Sohon (aided by Nanomaster, Nano-Technician, Nanotech Wizard etc), the STC Printer and an Ar Tonelico Song Tower and Psychonauts-native science such that the remote controlled infrastructure may spawn replicant Bastion-hybrid technology to assist in energy collection by aligning a world's metaphysics with our own. Towards the end of the research we intend to grant the machine spirit in our first Bastion the hardware for a Micro-Brain Repair Unit such that it can continue to aid us in innovating its hardware.
  249.  
  250. 3. Command and Control Infrastructure-Portal network, Arcane Administrator
  251.  
  252. Chi Channeling/Focus/Spirit Theft/Tempest (Jade Empire)
  253. Sufficiently Advanced EtherScience (Gunnerkrigg Court)
  254. Wireless/Arcane Interface (Storm Hawks)
  255. Knowledge is Numbers/Similar Subsystems (Generic Virtual World)
  256. Spirit of Intellect (Dresden Files)
  257. Altar of Spellmaking/Spellmaker (Elder Scrolls)
  258. Fulmigati's magnum opus (Van Helsing)
  259. Forbidden Lore (Magicka); Grimnir's notes and knowledge stolen during the jump
  260. App Master (Soul Hackers)
  261. Reality Hacker (Webmage)
  262. Song Science/Hardened Comosphere/Creative Composition (Ar Tonelico)
  263. Nullspace Computer (Megas XLR)
  264. Motherbox (DC)
  265. Master Builder (Lego)
  266. (Worm); Dimensional Breach Controller schematics acquired as part of Cauldron membership
  267. Transerver Plans (MMZ)
  268. Master Builder (Transformers)
  269. Master Builder (LEGO)
  270. Shadow Amplifier Schematics (Spyro Classic)
  271. Round Telephone (Stargate)
  272. HYDRA Blueprints (MCU)
  273. Eliatrope (Wakfu)
  274. Portamancy (Shadow Ops)
  275. Crimson Saint (Mayou Hero and Demon King)
  276. Temple of Thought (Binbougami-ga)
  277.  
  278. The question must then be asked-how can one manage these processes simultaneously? For us, the answer lies in delegation-using Knowledge is Numbers we shall compress all the data relating to the superstructure's arcane processes into a magic program, which we shall then conjoin conjure with DF magic in order to feed our friendly Spirit of Intellect the inforamtion, empowering it into an administrator of the arcane. It should be noted that at this point, the spirit is supersaturated with our corruptive influence and has itself explored multiple avenues of transcendence, including AIM paramagic and a replicant Darkhallow. So charged we shall use the Altar and Magicka creation techniques with Conjoined Conjures in combination with Fulmigati's work to effectively grant the spirit administrator access to the operations of the supercollider and artificial Thorns, endowing it with reality weaponing harnessing the fundamental forces, creating new laws of magic with the boundaries of the infrastructures and effectively attaining administrator access over the setup.
  279.  
  280. The spirit will lack a central hub, instead overseeing the computational processes of the Thorns and assessing the machine spirits' performance; the hardware within the Thorns will be reverse engineered from various computing systems. However it will have access to a unique form of infrastructure hybridising portal/teleportation techniques from half a dozen worlds and/or replicating through science/magic forms of portal opening thought unusable under normal circumstances. This will enable the spirit to decide when and where it should extrude infrastructure upon reality in order to commence harvesting. More importantly, by regulating the network of alchemic magitech routers and adaptors the spirit can regulate how much of which form of energy we acquire from the artificial Thorns by transmuting one type into another and funnelling it along appropriate transmission vector from the reactor into our world-self.
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