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itsmods challenges

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Nov 13th, 2010
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  1. Call of Duty Black Ops
  2. Full dump of dvars (unlocked completely, that's why it's not showing Cheat, Archive, etc)
  3.  
  4. ]dvarlist
  5. S             acousticSpikeMaxRange "200"
  6. S             acousticSpikeMinRadius "0.0001"
  7. S             acousticSpikeMinRange "0"
  8. S             acousticSpikeRingSize "20"
  9. S             acousticSpikeSize "10"
  10. S             actionSlotsHide "0"
  11. S             activeAction ""
  12. S             ai_corpseCount "5"
  13. S             ai_debugMeleeAttackSpots "0"
  14. S             ai_debugThreatSelection "0"
  15. S             allEmblemsPurchased "0"
  16. S             allEmblemsUnlocked "0"
  17. S             allItemsPurchased "0"
  18. S             allItemsUnlocked "0"
  19. S             ammoCounterHide "0"
  20. S             arcademode "0"
  21. S             attachmentFilter "0"
  22. S             band_12players "384000"
  23. S             band_18players "580000"
  24. S             band_2players "64000"
  25. S             band_4players "128000"
  26. S             band_6players "192000"
  27. S             band_8players "256000"
  28. S             band_dedicated "2048000"
  29. S             band_demosystem "64000"
  30. S             band_lotsplayers "900000"
  31. S             bandwidth_retry_interval "180000"
  32. S             barebones_class_mode "0"
  33. S             basicTrainingFatal "1"
  34. S             bg_aimSpreadMoveSpeedThreshold "11"
  35. S             bg_blendTimeOverride "-1"
  36. S             bg_bobMax "8"
  37. S             bg_disableWeaponPlantingInWater "1"
  38. S             bg_drawGrenadeInHand "0"
  39. S             bg_enableIKActiveFix "1"
  40. S             bg_fallDamageMaxHeight "300"
  41. S             bg_fallDamageMinHeight "128"
  42. S             bg_foliagesnd_fastinterval "500"
  43. S             bg_foliagesnd_maxspeed "180"
  44. S             bg_foliagesnd_minspeed "40"
  45. S             bg_foliagesnd_resetinterval "500"
  46. S             bg_foliagesnd_slowinterval "1500"
  47. S             bg_forceDurationOverride "-1"
  48. S             bg_forceExplosiveBullets "0"
  49. S             bg_freeCamClipToHeliPatch "1"
  50. S             bg_gravity "800"
  51. S             bg_gunXOffset "0"
  52. S             bg_ladder_yawcap "100"
  53. S             bg_legYawCrouchTolerance "40"
  54. S             bg_legYawProneTolerance "20"
  55. S             bg_legYawTolerance "40"
  56. S             bg_lowGravity "400"
  57. S             bg_maxGrenadeIndicatorSpeed "100"
  58. S             bg_maxWeaponAnimScale "0.66"
  59. S             bg_plantInWaterDepth "5"
  60. S             bg_playStandToCrouchAnims "0"
  61. S             bg_prone_yawcap "45"
  62. S             bg_proneSwingSpeed "0.08"
  63. S             bg_shock_animation "0"
  64. S             bg_shock_lookControl "1"
  65. S             bg_shock_lookControl_fadeTime "2"
  66. S             bg_shock_lookControl_maxpitchspeed "90"
  67. S             bg_shock_lookControl_maxyawspeed "90"
  68. S             bg_shock_lookControl_mousesensitivityscale "0.5"
  69. S             bg_shock_movement "1"
  70. S             bg_shock_screenBlurBlendFadeTime "1"
  71. S             bg_shock_screenBlurBlendTime "0.4"
  72. S             bg_shock_screenFlashShotFadeTime "1"
  73. S             bg_shock_screenFlashWhiteFadeTime "1"
  74. S             bg_shock_screenType "blurred"
  75. S             bg_shock_sound "1"
  76. S             bg_shock_soundDryLevel "1"
  77. S             bg_shock_soundEnd "shellshock_end"
  78. S             bg_shock_soundEndAbort "shellshock_end_abort"
  79. S             bg_shock_soundFadeInTime "0.25"
  80. S             bg_shock_soundFadeOutTime "2.5"
  81. S             bg_shock_soundLoop "shellshock_loop"
  82. S             bg_shock_soundLoopEndDelay "-3"
  83. S             bg_shock_soundLoopFadeTime "1.5"
  84. S             bg_shock_soundLoopSilent "shellshock_loop_silent"
  85. S             bg_shock_soundModEndDelay "2"
  86. S             bg_shock_soundRoomType "default"
  87. S             bg_shock_soundSnapshot "default"
  88. S             bg_shock_soundWetLevel "0.5"
  89. S             bg_shock_viewKickFadeTime "3"
  90. S             bg_shock_viewKickPeriod "0.75"
  91. S             bg_shock_viewKickRadius "0.05"
  92. S             bg_shock_visionset_inTime "0"
  93. S             bg_shock_visionset_name ""
  94. S             bg_shock_visionset_outTime "0"
  95. S             bg_slopeFrames "10"
  96. S             bg_swingSpeed "0.15"
  97. S             bg_teleportAlignTime "500"
  98. S             bg_viewBobAmplitudeBase "0.16"
  99. S             bg_viewBobAmplitudeDtp "0.002 0.002"
  100. S             bg_viewBobAmplitudeDucked "0.0075 0.0075"
  101. S             bg_viewBobAmplitudeDuckedAds "0.0075 0.0075"
  102. S             bg_viewBobAmplitudeProne "0.08 0.04"
  103. S             bg_viewBobAmplitudeRoll "1.5"
  104. S             bg_viewBobAmplitudeSprinting "0.02 0.014"
  105. S             bg_viewBobAmplitudeStanding "0.007 0.007"
  106. S             bg_viewBobAmplitudeStandingAds "0.007 0.007"
  107. S             bg_viewBobAmplitudeSwimming "3 2"
  108. S             bg_viewKickMax "90"
  109. S             bg_viewKickMin "0.5"
  110. S             bg_viewKickRandom "0.4"
  111. S             bg_viewKickScale "0.2"
  112. S             bg_vsmode_hud "0"
  113. S             bg_weaponBobAmplitudeBase "0.16"
  114. S             bg_weaponBobAmplitudeDtp "0.002 0.002"
  115. S             bg_weaponBobAmplitudeDucked "0.045 0.025"
  116. S             bg_weaponBobAmplitudeProne "0.02 0.005"
  117. S             bg_weaponBobAmplitudeRoll "1.5"
  118. S             bg_weaponBobAmplitudeSprinting "0.02 0.014"
  119. S             bg_weaponBobAmplitudeStanding "0.055 0.025"
  120. S             bg_weaponBobAmplitudeSwimming "4 4"
  121. S             bg_weaponBobFrequencySwimming "0.1"
  122. S             bg_weaponBobHeavyWeaponScalar "1.5"
  123. S             bg_weaponBobLag "0.25"
  124. S             bg_weaponBobMax "8"
  125. S             bg_weaponleftbone "tag_weapon_left"
  126. S             bg_weaponrightbone "tag_weapon_right"
  127. S             blackopsmode "0"
  128. S             bodyTypeFromGun "0"
  129. S             bot_difficulty "normal"
  130. S             bot_enemies "6"
  131. S             bot_friends "6"
  132. S             bot_tips "1"
  133. S             bullet_penetrationMinFxDist "30"
  134. S             bulletrange "8192"
  135. S             category "0"
  136. S             categoryPlaylist "0"
  137. S             cg_adsZoomToggleStyle "1"
  138. S             cg_adsZScaleMax "1.25"
  139. S             cg_allow_mature "1"
  140. S             cg_allPlayerNamesVisible "0"
  141. S             cg_artilleryKillCamBackDist "30"
  142. S             cg_artilleryKillCamFov "30"
  143. S             cg_artilleryKillCamGroundBackDist "30"
  144. S             cg_artilleryKillCamGroundUpDist "15"
  145. S             cg_artilleryKillCamUpDist "3"
  146. S             cg_artilleryKillCamWallOutDist "10"
  147. S             cg_artilleryKillCamWallSideDist "30"
  148. S             cg_blood "1"
  149. S             cg_brass "1"
  150. S             cg_bulletlength "80"
  151. S             cg_bulletwidth "2"
  152. S             cg_cameraSpikeEnemyColor "1 0 0 1"
  153. S             cg_cameraSpikeHighlightBrightness "5"
  154. S             cg_cameraVehicleExitTweenTime "0.4"
  155. S             cg_cameraWaterClip "4.5"
  156. S             cg_canSeeFriendlyFrustumExpand "-30"
  157. S             cg_canSeeFriendlyFrustumMinDistance "100"
  158. S             cg_canSeeFriendlyFrustumUpdateInterval "250"
  159. S             cg_centertime "5"
  160. S             cg_chatHeight "5"
  161. S             cg_chatTime "12000"
  162. S             cg_cinematicFullscreen "1"
  163. S             cg_connectionIconSize "5"
  164. S             cg_constantSizeHeadIcons "0"
  165. S             cg_corpseHighlightFadeTime "2"
  166. S             cg_crosshairAlpha "1"
  167. S             cg_crosshairAlphaMin "0.5"
  168. S             cg_crosshairDynamic "0"
  169. S             cg_crosshairEnemyColor "1"
  170. S             cg_cursorHints "4"
  171. S             cg_debug_overlay_viewport "0"
  172. S             cg_debug_triggers "0"
  173. S             cg_debugDrawSafeAreas "0"
  174. S             cg_debugevents "0"
  175. S             cg_debugInfoCornerOffset "0 0"
  176. S             cg_debugMounting "0"
  177. S             cg_debugposition "0"
  178. S             cg_descriptiveText "1"
  179. S             cg_destructibleKillCamCloseXYDist "24"
  180. S             cg_destructibleKillCamCloseZDist "24"
  181. S             cg_destructibleKillCamFarBlur "2"
  182. S             cg_destructibleKillCamFarBlurDist "300"
  183. S             cg_destructibleKillCamFarBlurStart "100"
  184. S             cg_destructibleKillCamFov "50"
  185. S             cg_destructibleKillCamNearBlur "4"
  186. S             cg_destructibleKillCamNearBlurEnd "100"
  187. S             cg_destructibleKillCamNearBlurStart "0"
  188. S             cg_destructibleKillCamRegularHeight "90"
  189. S             cg_destructibleKillCamZIncrease "15"
  190. S             cg_development "0"
  191. S             cg_dogKillCamDistFromEyes "20"
  192. S             cg_dogKillCamForwardDist "-40"
  193. S             cg_dogKillCamFov "90"
  194. S             cg_dogKillCamSideDist "0"
  195. S             cg_dogKillCamUpDist "30"
  196. S             cg_dogKillMinDistFromTarget "100"
  197. S             cg_draw2D "1"
  198. S             cg_drawBreathHint "1"
  199. S             cg_drawCrosshair "1"
  200. S             cg_drawCrosshair3D "1"
  201. S             cg_drawCrosshairNames "1"
  202. S             cg_drawCrosshairNamesPosX "300"
  203. S             cg_drawCrosshairNamesPosY "180"
  204. S             cg_drawErrorMessages "1"
  205. S             cg_drawFPS "Off"
  206. S             cg_drawFPSLabels "1"
  207. S             cg_drawFPSOnly "0"
  208. S             cg_drawFPSScale "0"
  209. S             cg_drawFriendlyNames "1"
  210. S             cg_drawGun "1"
  211. S             cg_drawHealth "0"
  212. S             cg_drawHoldBreathHint "1"
  213. S             cg_drawMantleHint "1"
  214. S             cg_drawMaterial "Off"
  215. S             cg_drawModelAxis "-1"
  216. S             cg_drawpaused "1"
  217. S             cg_drawScriptUsage "0"
  218. S             cg_drawShellshock "1"
  219. S             cg_drawSnapshot "0"
  220. S             cg_drawSnapshotTime "1"
  221. S             cg_drawThroughWalls "0"
  222. S             cg_drawTurretCrosshair "1"
  223. S             cg_drawVersion "0"
  224. S             cg_drawVersionX "50"
  225. S             cg_drawVersionY "18"
  226. S             cg_dumpAnims "-1"
  227. S             cg_enemyNameFadeIn "250"
  228. S             cg_enemyNameFadeOut "250"
  229. S             cg_errordecay "100"
  230. S             cg_explosiveKillCamBackDist "150"
  231. S             cg_explosiveKillCamGroundBackDist "30"
  232. S             cg_explosiveKillCamGroundUpDist "15"
  233. S             cg_explosiveKillCamStopDecelDist "100"
  234. S             cg_explosiveKillCamStopDist "200"
  235. S             cg_explosiveKillCamUpDist "10"
  236. S             cg_explosiveKillCamWallOutDist "10"
  237. S             cg_explosiveKillCamWallSideDist "30"
  238. S             cg_fakefireWizbyChance "0.2"
  239. S             cg_firstPersonTracerChance "0"
  240. S             cg_flareVisionSetFadeDuration "2000"
  241. S             cg_footprints "1"
  242. S             cg_footprintsDebug "0"
  243. S             cg_footprintsDistortWater "0"
  244. S             cg_footsteps "1"
  245. S             cg_fov "65"
  246. S             cg_fov_default "65"
  247. S             cg_fov_default_thirdperson "40"
  248. S             cg_fovCompMax "85"
  249. S             cg_fovExtraCam "30"
  250. S             cg_fovMin "10"
  251. S             cg_fovScale "1"
  252. S             cg_friendlyNameFadeIn "0"
  253. S             cg_friendlyNameFadeOut "1500"
  254. S             cg_fuelHudVersion "1"
  255. S             cg_gameBoldMessageWidth "390"
  256. S             cg_gameMessageWidth "455"
  257. S             cg_gun_fovcomp_x "-2"
  258. S             cg_gun_fovcomp_y "0"
  259. S             cg_gun_fovcomp_z "0"
  260. S             cg_gun_move_f "0"
  261. S             cg_gun_move_minspeed "0"
  262. S             cg_gun_move_r "0"
  263. S             cg_gun_move_rate "0"
  264. S             cg_gun_move_u "0"
  265. S             cg_gun_ofs_f "0"
  266. S             cg_gun_ofs_r "0"
  267. S             cg_gun_ofs_u "0"
  268. S             cg_gun_x "0"
  269. S             cg_gun_y "0"
  270. S             cg_gun_z "0"
  271. S             cg_headIconMinScreenRadius "0.025"
  272. S             cg_heliKillCamFarBlur "2"
  273. S             cg_heliKillCamFarBlurDist "300"
  274. S             cg_heliKillCamFarBlurStart "100"
  275. S             cg_heliKillCamFov "15"
  276. S             cg_heliKillCamNearBlur "4"
  277. S             cg_heliKillCamNearBlurEnd "100"
  278. S             cg_heliKillCamNearBlurStart "0"
  279. S             cg_hintFadeTime "100"
  280. S             cg_hudChatIntermissionPosition "5 90"
  281. S             cg_hudChatPosition "5 200"
  282. S             cg_hudDamageDirectionalIconTime "1000"
  283. S             cg_hudDamageIconHeight "64"
  284. S             cg_hudDamageIconInScope "0"
  285. S             cg_hudDamageIconOffset "128"
  286. S             cg_hudDamageIconTime "2000"
  287. S             cg_hudDamageIconWidth "128"
  288. S             cg_hudGrenadeIconEnabledFlash "0"
  289. S             cg_hudGrenadeIconHeight "25"
  290. S             cg_hudGrenadeIconInScope "0"
  291. S             cg_hudGrenadeIconMaxHeight "104"
  292. S             cg_hudGrenadeIconMaxRangeFlash "500"
  293. S             cg_hudGrenadeIconMaxRangeFrag "250"
  294. S             cg_hudGrenadeIconOffset "50"
  295. S             cg_hudGrenadeIconWidth "25"
  296. S             cg_hudGrenadeIndicatorFadeUp "0"
  297. S             cg_hudGrenadeIndicatorStartColor "1 1 1 1"
  298. S             cg_hudGrenadeIndicatorTargetColor "1 1 1 1"
  299. S             cg_hudGrenadePointerHeight "12"
  300. S             cg_hudGrenadePointerPivot "12 27"
  301. S             cg_hudGrenadePointerPulseFreq "1.7"
  302. S             cg_hudGrenadePointerPulseMax "1.85"
  303. S             cg_hudGrenadePointerPulseMin "0.3"
  304. S             cg_hudGrenadePointerWidth "25"
  305. S             cg_hudlegacysplitscreenscale "2"
  306. S             cg_hudMapBorderWidth "2"
  307. S             cg_hudMapFriendlyHeight "15"
  308. S             cg_hudMapFriendlyWidth "15"
  309. S             cg_hudMapPlayerHeight "20"
  310. S             cg_hudMapPlayerWidth "20"
  311. S             cg_hudMapRadarLineThickness "0.15"
  312. S             cg_hudObjectiveTextScale "0.3"
  313. S             cg_hudProneY "-160"
  314. S             cg_hudSayPosition "5 180"
  315. S             cg_hudsplitscreencompassscale "1.5"
  316. S             cg_hudsplitscreenstancescale "2"
  317. S             cg_hudStanceFlash "1 1 1 1"
  318. S             cg_hudStanceHintPrints "0"
  319. S             cg_hudVotePosition "5 220"
  320. S             cg_infraredBlurTime "250"
  321. S             cg_infraredHighlightOffset "0.75"
  322. S             cg_infraredHighlightScale "200"
  323. S             cg_invalidCmdHintBlinkInterval "600"
  324. S             cg_invalidCmdHintDuration "1800"
  325. S             cg_laserEndOffset "0.5"
  326. S             cg_laserFlarePct "0.2"
  327. S             cg_laserForceOn "0"
  328. S             cg_laserLight "1"
  329. S             cg_laserLightBeginOffset "13"
  330. S             cg_laserLightBodyTweak "15"
  331. S             cg_laserLightEndOffset "-3"
  332. S             cg_laserLightRadius "3"
  333. S             cg_laserRadius "0.8"
  334. S             cg_laserRange "1500"
  335. S             cg_laserRangePlayer "1500"
  336. S             cg_mapLocationSelectionCursorSpeed "0.6"
  337. S             cg_mapLocationSelectionRotationSpeed "3"
  338. S             cg_marks_ents_player_only "0"
  339. S             cg_mature "1"
  340. S             cg_MaxDownedPulseRate "4"
  341. S             cg_MinDownedPulseRate "1"
  342. S             cg_motionblur_duration "2500"
  343. S             cg_motionblur_fadeout "500"
  344. S             cg_nopredict "0"
  345. S             cg_overheadIconSize "0.7"
  346. S             cg_overheadNamesFarDist "512"
  347. S             cg_overheadNamesFarScale "0.7"
  348. S             cg_overheadNamesFont "2"
  349. S             cg_overheadNamesGlow "0 0 0 1"
  350. S             cg_overheadNamesMaxDist "10000"
  351. S             cg_overheadNamesNearDist "64"
  352. S             cg_overheadNamesSize "0.5"
  353. S             cg_overheadNamesTagUpdateInterval "1"
  354. S             cg_overheadRankSize "0.5"
  355. S             cg_playerFrustumHalfHeight "36"
  356. S             cg_playerHighlightBlinkTime "1250"
  357. S             cg_playerHighlightBrightness "3"
  358. S             cg_playerHighlightEnemyColor "1 0.101961 0.101961 1"
  359. S             cg_playerHighlightMinFade "0.4"
  360. S             cg_playerHighlightTargetSize "750"
  361. S             cg_predictItems "1"
  362. S             cg_proneFeetCollisionHull "1"
  363. S             cg_readTitleStorageLocally "0"
  364. S             cg_retrieveHintTime "0"
  365. S             cg_retrieveHintTimeStuck "2000"
  366. S             cg_rocketKillCamBackDist "70"
  367. S             cg_rocketKillCamUpDist "10"
  368. S             cg_scoreboardBannerHeight "35"
  369. S             cg_scoreboardFont "3"
  370. S             cg_scoreboardHeaderFontScale "0.315"
  371. S             cg_scoreboardHeight "435"
  372. S             cg_scoreboardItemHeight "18"
  373. S             cg_scoreboardMyColor "1 0.8 0.4 1"
  374. S             cg_scoreboardPingGraph "0"
  375. S             cg_scoreboardPingHeight "0.7"
  376. S             cg_scoreboardPingText "1"
  377. S             cg_scoreboardPingWidth "0.036"
  378. S             cg_scoreboardQuarterscreenWidth "395"
  379. S             cg_scoreboardRankFontScale "0.26"
  380. S             cg_scoreboardScrollStep "3"
  381. S             cg_scoreboardSplitscreenWidth "700"
  382. S             cg_scoreboardTextOffset "0.6"
  383. S             cg_scoreboardWidth "500"
  384. S             cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
  385. S             cg_ScoresPing_HighColor "0.8 0 0 1"
  386. S             cg_ScoresPing_Interval "1"
  387. S             cg_ScoresPing_LowColor "0 0.74902 0 1"
  388. S             cg_ScoresPing_MaxBars "4"
  389. S             cg_ScoresPing_MedColor "0.8 0.8 0 1"
  390. S             cg_scriptedKillCamCloseXYDist "24"
  391. S             cg_scriptedKillCamCloseZDist "24"
  392. S             cg_scriptedKillCamFarBlur "2"
  393. S             cg_scriptedKillCamFarBlurDist "300"
  394. S             cg_scriptedKillCamFarBlurStart "100"
  395. S             cg_scriptedKillCamFov "50"
  396. S             cg_scriptedKillCamNearBlur "4"
  397. S             cg_scriptedKillCamNearBlurEnd "100"
  398. S             cg_scriptedKillCamNearBlurStart "0"
  399. S             cg_scriptIconSize "5"
  400. S             cg_seatHintFadeTime "2000"
  401. S             cg_showmiss "0"
  402. S             cg_showZombieControls "0"
  403. S             cg_showZombieMap "1"
  404. S             cg_spectateThirdPerson "0"
  405. S             cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
  406. S             cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
  407. S             cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
  408. S             cg_subtitleMinTime "3"
  409. S             cg_subtitles "1"
  410. S             cg_subtitleWidthStandard "520"
  411. S             cg_subtitleWidthWidescreen "520"
  412. S             cg_teamChatsOnly "0"
  413. S             cg_thirdPerson "0"
  414. S             cg_thirdPersonAngle "354"
  415. S             cg_thirdPersonFocusDist "512"
  416. S             cg_thirdPersonMode "Fixed"
  417. S             cg_thirdPersonRange "120"
  418. S             cg_timedDamageDuration "500"
  419. S             cg_tracerchance "0.2"
  420. S             cg_tracerlength "100"
  421. S             cg_tracerNoDrawTime "0"
  422. S             cg_tracerScale "1"
  423. S             cg_tracerScaleDistRange "25000"
  424. S             cg_tracerScaleMinDist "5000"
  425. S             cg_tracerScrewDist "100"
  426. S             cg_tracerScrewRadius "0.15"
  427. S             cg_tracerSpeed "7500"
  428. S             cg_tracerwidth "3"
  429. S             cg_treadmarks "0"
  430. S             cg_turretBipodOffset "17"
  431. S             cg_turretKillCamBackOffset "0"
  432. S             cg_turretKillCamCloseXYDist "24"
  433. S             cg_turretKillCamCloseZDist "24"
  434. S             cg_turretKillCamDistanceIncrease "100"
  435. S             cg_turretKillCamFarBlur "2"
  436. S             cg_turretKillCamFarBlurDist "300"
  437. S             cg_turretKillCamFarBlurStart "100"
  438. S             cg_turretKillCamFov "100"
  439. S             cg_turretKillCamHeightIncrease "60"
  440. S             cg_turretKillCamNearBlur "4"
  441. S             cg_turretKillCamNearBlurEnd "25"
  442. S             cg_turretKillCamNearBlurStart "0"
  443. S             cg_turretKillCamSideOffset "0"
  444. S             cg_ufo_scaler "6"
  445. S             cg_use_colored_smoke "0"
  446. S             cg_usingClientScripts "1"
  447. S             cg_viewVehicleInfluenceGunner "1 1 1"
  448. S             cg_viewVehicleInfluenceGunnerFiring "0 0 0"
  449. S             cg_viewZSmoothingMax "16"
  450. S             cg_viewZSmoothingMin "1"
  451. S             cg_viewZSmoothingTime "0.1"
  452. S             cg_visionSetLerpMaxDecreasePerFrame "0.01"
  453. S             cg_visionSetLerpMaxIncreasePerFrame "0.02"
  454. S             cg_voiceIconSize "0"
  455. S             cg_watersheeting "1"
  456. S             cg_waterTrailRippleFrequency "400"
  457. S             cg_waterTrailRippleVariance "200"
  458. S             cg_weaponCycleDelay "0"
  459. S             cg_weaponHintsCoD1Style "1"
  460. S             cg_youInKillCamSize "11"
  461. S             cl_allowDownload "1"
  462. S             cl_analog_attack_threshold "0.8"
  463. S             cl_anglespeedkey "1.5"
  464. S             cl_avidemo "0"
  465. S             cl_bypassMouseInput "0"
  466. S             cl_clientDemoCoolMomentExtendEnabled "0"
  467. S             cl_clientDemoCoolMomentExtendTime "3"
  468. S             cl_clientDemoMaxRecordTime "10"
  469. S             cl_clientDemoName ""
  470. S             cl_clientDemoRequestPingTime "6"
  471. S             cl_clientDemoType "0"
  472. S             cl_clientDemoUseMemoryBuffer "0"
  473. S             cl_connectionAttempts "10"
  474. S             cl_connectTimeout "200"
  475. S             cl_dblTapMaxDelayTime "500"
  476. S             cl_dblTapMaxHoldTime "500"
  477. S             cl_demoFFSpeed "0"
  478. S             cl_demoLiveStreaming "0"
  479. S             cl_demoSkipToTime "0"
  480. S             cl_dtpHoldTime "200"
  481. S             cl_findsessions_timeout "30"
  482. S             cl_forceavidemo "0"
  483. S             cl_freelook "1"
  484. S             cl_freezeDemo "0"
  485. S             cl_hudDrawsBehindUI "1"
  486. S             cl_ingame "0"
  487. S             cl_inputTimeScaleFrac "0"
  488. S             cl_maxpackets "30"
  489. S             cl_maxPing "800"
  490. S             cl_maxppf "5"
  491. S             cl_motdString ""
  492. S             cl_mouseAccel "0"
  493. S             cl_network_warning "0"
  494. S             cl_nodelta "0"
  495. S             cl_noprint "0"
  496. S             cl_packetdup "1"
  497. S             cl_paused "0"
  498. S             cl_pitchspeed "140"
  499. S             cl_punkbuster "0"
  500. S             cl_serverchallenge "0"
  501. S             cl_serverStatusResendTime "750"
  502. S             cl_showmouserate "0"
  503. S             cl_shownet "0"
  504. S             cl_shownuments "0"
  505. S             cl_showSend "0"
  506. S             cl_showServerCommands "0"
  507. S             cl_showTimeDelta "0"
  508. S             cl_socketpool_enabled "0"
  509. S             cl_socketpool_size "10"
  510. S             cl_stanceHoldTime "300"
  511. S             cl_talking "0"
  512. S             cl_timeout "40"
  513. S             cl_voice "1"
  514. S             cl_wadefps "0"
  515. S             cl_wasconnected "0"
  516. S             cl_wwwDownload "1"
  517. S             cl_yawspeed "140"
  518. S             clancard_clanid "0"
  519. S             clanMessageLastFetchTime "0"
  520. S             clanName ""
  521. S             codMessageLastFetchTime "0"
  522. S             collectors "0"
  523. S             com_animCheck "0"
  524. S             com_desiredMenu "0"
  525. S             com_filter_output "0"
  526. S             com_first_time "0"
  527. S             com_first_time_pc "1"
  528. S             com_freemoveScale "1"
  529. S             com_introPlayed "1"
  530. S             com_maxclients "32"
  531. S             com_maxfps "85"
  532. S             com_maxFrameTime "100"
  533. S             com_movieIsPlaying "0"
  534. S             com_recommendedSet "1"
  535. S             com_startupIntroPlayed "1"
  536. S             com_statmon "0"
  537. S             com_timescale "1"
  538. S             com_voip_bandwidth_restricted "1"
  539. S             com_voip_disable_threshold "1200"
  540. S             com_voip_resume_time "0"
  541. S             compass "1"
  542. S             compassClampIcons "1"
  543. S             compassCoords "740 3590 400"
  544. S             compassECoordCutoff "37"
  545. S             compassEnemyFootstepEnabled "0"
  546. S             compassEnemyFootstepMaxRange "500"
  547. S             compassEnemyFootstepMaxZ "100"
  548. S             compassEnemyFootstepMinSpeed "140"
  549. S             compassForcePlayerIcon "0"
  550. S             compassFriendlyHeight "18.75"
  551. S             compassFriendlyWidth "18.75"
  552. S             compassGridAlign "0"
  553. S             compassGridCols "5"
  554. S             compassGridEnabled "1"
  555. S             compassGridRows "5"
  556. S             compassLocalRadarRadius "700"
  557. S             compassLocalRadarUpdateTime "2.25"
  558. S             compassMaxRange "2500"
  559. S             compassMinRadius "0.0001"
  560. S             compassMinRange "0.0001"
  561. S             compassObjectiveArrowHeight "20"
  562. S             compassObjectiveArrowOffset "2"
  563. S             compassObjectiveArrowRotateDist "5"
  564. S             compassObjectiveArrowWidth "20"
  565. S             compassObjectiveDetailDist "10"
  566. S             compassObjectiveDrawLines "1"
  567. S             compassObjectiveHeight "20"
  568. S             compassObjectiveIconHeight "18"
  569. S             compassObjectiveIconHeightZombie "16"
  570. S             compassObjectiveIconWidth "18"
  571. S             compassObjectiveIconWidthZombie "16"
  572. S             compassObjectiveMaxHeight "70"
  573. S             compassObjectiveMaxRange "2048"
  574. S             compassObjectiveMinAlpha "1"
  575. S             compassObjectiveMinDistRange "1"
  576. S             compassObjectiveMinHeight "-70"
  577. S             compassObjectiveNearbyDist "4"
  578. S             compassObjectiveNumRings "10"
  579. S             compassObjectiveRingSize "80"
  580. S             compassObjectiveRingTime "10000"
  581. S             compassObjectiveTextHeight "18"
  582. S             compassObjectiveTextScale "0.3"
  583. S             compassObjectiveWidth "20"
  584. S             compassPartialType "0"
  585. S             compassPlayerHeight "18.75"
  586. S             compassPlayerWidth "18.75"
  587. S             compassRadarLineThickness "0.4"
  588. S             compassRadarPingFadeTime "4"
  589. S             compassRadarUpdateFastTime "2"
  590. S             compassRadarUpdateTime "4"
  591. S             compassRotation "1"
  592. S             compassSatellitePingFadeTime "10"
  593. S             compassSatelliteScanTime "1000"
  594. S             compassSatelliteStaticImageFadeTime "0"
  595. S             compassScaleDiff "0"
  596. S             compassScaleDuration "0"
  597. S             compassScaleReset "0"
  598. S             compassScaleTimer "0"
  599. S             compassShowEnemies "1"
  600. S             compassSize "1"
  601. S             compassSoundPingFadeTime "2"
  602. S             compassSpectatorsSeeEnemies "0"
  603. S             compassStaticImageUpdateTime "5000"
  604. S             compassTickertapeStretch "0.5"
  605. S             con_default_console_filter "*"
  606. S             con_errormessagetime "8"
  607. S             con_gameMsgWindow0FadeInTime "0.25"
  608. S             con_gameMsgWindow0FadeOutTime "0.5"
  609. S             con_gameMsgWindow0Filter "gamenotify obituary"
  610. S             con_gameMsgWindow0LineCount "4"
  611. S             con_gameMsgWindow0MsgTime "5"
  612. S             con_gameMsgWindow0ScrollTime "0.25"
  613. S             con_gameMsgWindow0SplitscreenScale "1.5"
  614. S             con_gameMsgWindow1FadeInTime "0.25"
  615. S             con_gameMsgWindow1FadeOutTime "0.01"
  616. S             con_gameMsgWindow1Filter "boldgame"
  617. S             con_gameMsgWindow1LineCount "1"
  618. S             con_gameMsgWindow1MsgTime "8"
  619. S             con_gameMsgWindow1ScrollTime "0.25"
  620. S             con_gameMsgWindow1SplitscreenScale "1.5"
  621. S             con_gameMsgWindow2FadeInTime "0.75"
  622. S             con_gameMsgWindow2FadeOutTime "0.5"
  623. S             con_gameMsgWindow2Filter "subtitle"
  624. S             con_gameMsgWindow2LineCount "7"
  625. S             con_gameMsgWindow2MsgTime "5"
  626. S             con_gameMsgWindow2ScrollTime "0.25"
  627. S             con_gameMsgWindow2SplitscreenScale "1.5"
  628. S             con_inputBoxColor "0.25 0.25 0.2 1"
  629. S             con_inputHintBoxColor "0.4 0.4 0.35 1"
  630. S             con_matchPrefixOnly "1"
  631. S             con_minicon "0"
  632. S             con_miniconlines "5"
  633. S             con_minicontime "4"
  634. S             con_outputBarColor "1 1 0.95 0.6"
  635. S             con_outputSliderColor "0.15 0.15 0.1 0.6"
  636. S             con_outputWindowColor "0.35 0.35 0.3 0.75"
  637. S             con_typewriterColorBase "1 1 1"
  638. S             con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
  639. S             con_typewriterColorGlowCompleted "0 0.3 0.8 1"
  640. S             con_typewriterColorGlowFailed "0.8 0 0 1"
  641. S             con_typewriterColorGlowUpdated "0 0.6 0.18 1"
  642. S             con_typewriterDecayDuration "1000"
  643. S             con_typewriterDecayStartTime "4000"
  644. S             con_typewriterEnabledSounds "0"
  645. S             con_typewriterPrintSpeed "40"
  646. S             counterDownloadInterval "15"
  647. S             counterUploadInterval "15"
  648. S             custom_class_create_enabled "1"
  649. S             custom_class_damage "2"
  650. S             custom_class_explosive_damage "2"
  651. S             custom_class_health "100"
  652. S             custom_class_health_regen "4"
  653. S             custom_class_health_vampirism "0"
  654. S             custom_class_mode "0"
  655. S             custom_class_speed "3"
  656. S             custom_class_sprint_speed "1"
  657. S             custom_class_team "1"
  658. S             custom_killstreak_1 "0"
  659. S             custom_killstreak_1_kills "0"
  660. S             custom_killstreak_2 "0"
  661. S             custom_killstreak_2_kills "0"
  662. S             custom_killstreak_3 "0"
  663. S             custom_killstreak_3_kills "0"
  664. S             custom_killstreak_mode "0"
  665. S             custom_killstreak_numkills "1"
  666. S             custom_perks_allow_pro "0"
  667. S             customclass1 "CUSTOM 1"
  668. S             customclass2 "CUSTOM 2"
  669. S             customclass3 "CUSTOM 3"
  670. S             customclass4 "CUSTOM 4"
  671. S             customclass5 "CUSTOM 5"
  672. S             customGameMode "0"
  673. S             ddl_verbose "0"
  674. S             debug_rope "0"
  675. S             debug_trace "0"
  676. S             DebugFireManager "0"
  677. S             debugRenderBrushes "0"
  678. S             debugRenderBulletMeshes "0"
  679. S             debugRenderCollisionDistance "800"
  680. S             debugRenderColoredPatches "0"
  681. S             debugRenderEntityBrushes "0"
  682. S             debugRenderGjkTraceGeom "0"
  683. S             debugRenderMask "All"
  684. S             debugRenderPatches "0"
  685. S             debugRenderPlayerCollision "0"
  686. S             debugRenderStaticModelsBounds "0"
  687. S             debugStats "1"
  688. S             dec20_Enabled "0"
  689. S             dedicated "listen server"
  690. S             defaultDamageDuration "300"
  691. S             defaultDamageInterval "300"
  692. S             defaultHitDamage "5"
  693. S             demo_bookmarkEventThresholdTime "2"
  694. S             demo_bytesPerSecondMax "8192"
  695. S             demo_bytesPerSecondMin "2048"
  696. S             demo_client "0"
  697. S             demo_cmdnum "0"
  698. S             demo_controllerConfig "0"
  699. S             demo_debug "0"
  700. S             demo_defaultSegmentTag ""
  701. S             demo_drawdebuginformation "0"
  702. S             demo_enabled "1"
  703. S             demo_errormessage ""
  704. S             demo_errortitle ""
  705. S             demo_filesizeLimit "10"
  706. S             demo_keyframerate "10"
  707. S             demo_packetsPerSecondMax "10"
  708. S             demo_packetsPerSecondMin "2"
  709. S             demo_pause "0"
  710. S             demo_recordBasicTraining "0"
  711. S             demo_recordingrate "100"
  712. S             demo_recordPrivateMatch "0"
  713. S             demo_save_smp "0"
  714. S             demo_selectedSegmentIndex "0"
  715. S             demo_timescale "1"
  716. S             demo_timeScaleRate "4"
  717. S             demo_usefilesystem "0"
  718. S             developer "0"
  719. S             developer_script "0"
  720. S             disconnected_ctrls ""
  721. S             dive2swim "200"
  722. S             dive_recharge "1000"
  723. S             dog_debug "1"
  724. S             dog_MeleeDamage "150"
  725. S             dog_turn180_angle "135"
  726. S             dog_turn90_angle "70"
  727. S             dog_turn_min_goal_dist "40"
  728. S             door_breach_weapondrop "1"
  729. S             doublesided_raycasts "0"
  730. S             drawEntityCount "0"
  731. S             drawEntityCountPos "-55 -180"
  732. S             drawEntityCountSize "32"
  733. S             drawKillcamData "0"
  734. S             drawKillcamDataPos "-55 -230"
  735. S             drawKillcamDataSize "32"
  736. S             drawLagometer "0"
  737. S             drawServerBandwidth "0"
  738. S             drawServerBandwidthPos "-55 -280"
  739. S             drew_notes "4"
  740. S             dtp "1"
  741. S             dtp_exhaustion_window "1500"
  742. S             dtp_fall_damage_max_height "200"
  743. S             dtp_fall_damage_min_height "65"
  744. S             dtp_max_apex_duration "400"
  745. S             dtp_max_slide_addition "0"
  746. S             dtp_max_slide_duration "300"
  747. S             dtp_min_speed "3.16"
  748. S             dtp_new_trajectory "1"
  749. S             dtp_new_trajectory_multiplier "2"
  750. S             dtp_post_move_pause "100"
  751. S             dtp_startup_delay "250"
  752. S             dumpStaticModels "0"
  753. S             dw_active "1"
  754. S             dw_dupe_key "0"
  755. S             dw_loggedin "1"
  756. S             dw_numaccounts "-1"
  757. S             dw_popup "Logged in OK"
  758. S             dw_user0 ""
  759. S             dw_user1 ""
  760. S             dw_user2 ""
  761. S             dw_user3 ""
  762. S             dw_user4 ""
  763. S             dwFileFetchTryIntervalBase "2"
  764. S             dwFileFetchTryIntervalMax "30"
  765. S             dwFileFetchTryMaxAttempts "30"
  766. S             dynEnt_bulletForce "800"
  767. S             dynEnt_explodeForce "12500"
  768. S             dynEnt_explodeMaxEnts "20"
  769. S             dynEnt_explodeMinForce "40"
  770. S             dynEnt_explodeSpinScale "4"
  771. S             dynEnt_explodeUpbias "0.5"
  772. S             dynEnt_sentientAutoActivate "1"
  773. S             dynEnt_spawnedLimit "50"
  774. S             dynEntPieces_angularVelocity "0 0 0"
  775. S             dynEntPieces_impactForce "1000"
  776. S             dynEntPieces_velocity "0 0 0"
  777. S             emblem_scroll_delay_first "150"
  778. S             emblem_scroll_delay_rest "50"
  779. S             enable_global_wind "0"
  780. S             enable_grass_wind "0"
  781. S             enable_moving_paths "1"
  782. S             enable_new_prone_check "0"
  783. S             eventMessageLastFetchTime "0"
  784. S             facepaintLodDist "1250"
  785. S             fire_audio_random_max_duration "1000"
  786. S             fire_audio_repeat_duration "1500"
  787. S             fire_burn_time "3000"
  788. S             fire_world_damage "5"
  789. S             fire_world_damage_duration "5"
  790. S             fire_world_damage_rate "1"
  791. S             fixedtime "0"
  792. S             flame_config_valid "0"
  793. S             flame_debug_render "0"
  794. S             flame_kick_offset "-2 0 -0.5"
  795. S             flame_kick_recover_speed "4"
  796. S             flame_kick_speed "4"
  797. S             flame_render "1"
  798. S             flame_team_damage "0"
  799. S             flame_test "0"
  800. S             flame_use_dvars "0"
  801. S             flameVar_editingFlameTable "none"
  802. S             flameVar_lastFlameTable "none"
  803. S             flareDisableEffects "0"
  804. S             footstep_sounds_cutoff "1000"
  805. S             friction "5.5"
  806. S             friendsNewsLastFetchTime "2170"
  807. S             fs_basegame ""
  808. S             fs_basepath "c:\program files (x86)\steam\steamapps\common\call of duty black ops"
  809. S             fs_cdpath ""
  810. S             fs_copyfiles "0"
  811. S             fs_debug "0"
  812. S             fs_game ""
  813. S             fs_homepath "c:\program files (x86)\steam\steamapps\common\call of duty black ops"
  814. S             fs_ignoreLocalized "0"
  815. S             fs_restrict "0"
  816. S             fs_usedevdir "0"
  817. S             fs_userDocuments "*snip*"
  818. S             fs_usermapdir ""
  819. S             fsDebugRatingValue "0"
  820. S             fshDebugFileList "0"
  821. S             fshLiveBlurb ""
  822. S             fshOldItemColor "1 1 1 0.2"
  823. S             fshSearchTaskDelay "1200"
  824. S             fshSelectFirstSlotRow "0"
  825. S             fshSelectLastSlotRow "0"
  826. S             fsIsSelectedFileDescriptionModified "0"
  827. S             fsIsSelectedFileNameModified "0"
  828. S             fsMaxPrivateSlotRowsOther "2"
  829. S             fsOtherUserPrivateSlotCol "0"
  830. S             fsOtherUserSlotSelected "0"
  831. S             fsPrivateSlotCol "0"
  832. S             fsRecents "7"
  833. S             fsRecentsCount "100"
  834. S             fsSearchFileType "1"
  835. S             fsSearchRowText1 "@MENU_FILESHARE_MOSTRECENT"
  836. S             fsSearchRowText2 "@MENU_ALL"
  837. S             fsSearchRowText3 "@MENU_ALL"
  838. S             fsSearchRowText4 "@MENU_ALL"
  839. S             fsSearchRowText5 "@MENU_ALL"
  840. S             fsSearchRowText6 "@MENU_ALL"
  841. S             fsSearchRowValue1 "0"
  842. S             fsSearchRowValue2 "0"
  843. S             fsSearchRowValue3 "0"
  844. S             fsSearchRowValue4 "0"
  845. S             fsSearchRowValue5 "0"
  846. S             fsSearchRowValue6 "0"
  847. S             fsSearchSelectedRow "0"
  848. S             fsSelectedFileDescription ""
  849. S             fsSelectedFileID ""
  850. S             fsSelectedFileName ""
  851. S             fsSelectedFileTagIndex "0"
  852. S             fsShowStreamingGraph "0"
  853. S             fsSlotEmptyHiddenColor "0 0 0 0"
  854. S             fsSlotEmptyMainColor "0.25 0.25 0.25 0.95"
  855. S             fsSlotEmptyNotSubscribedColor "0.36 0.36 0.36 0.95"
  856. S             fsSlotEmptyShowColor "0 0 0 0.8"
  857. S             fsSlotEmptyShowColorBg "0.4 0.4 0.4 0.5"
  858. S             fsSlotHighlightedColor "0.5 1 0.5 0.8"
  859. S             fsSlotHighlightedColorNoSel "1 1 1 0.9"
  860. S             fsSlotMainColor "1 1 1 1"
  861. S             fsSlotNumMainColor "0.8 0.8 0.8 0.9"
  862. S             fsSlotNumNoSubsribeColor "0 0 0 0.3"
  863. S             fsStarAvgColor "0.7 0.2 0.2 0.8"
  864. S             fsStarHighlightColor "0.7 0.7 0.1 0.8"
  865. S             fsStarPreviewColor "1 1 1 0.5"
  866. S             fx_marks "1"
  867. S             fx_marks_ents "1"
  868. S             fx_marks_smodels "1"
  869. S             fxfrustumCutoff "1000"
  870. S             g_allowvote "1"
  871. S             g_banIPs ""
  872. S             g_clonePlayerMaxVelocity "80"
  873. S             g_compassShowEnemies "0"
  874. S             g_connectpaths "0"
  875. S             g_deadChat "0"
  876. S             g_debugLocHit "0"
  877. S             g_debugLocHitTime "500"
  878. S             g_dropForwardSpeed "10"
  879. S             g_dropHorzSpeedRand "100"
  880. S             g_dropUpSpeedBase "10"
  881. S             g_dropUpSpeedRand "5"
  882. S             g_gametype "tdm"
  883. S             g_loadScripts "1"
  884. S             g_log "games_mp.log"
  885. S             g_logSync "0"
  886. S             g_logTimeStampInSeconds "0"
  887. S             g_oldVoting "1"
  888. S             g_playerCollisionEjectSpeed "25"
  889. S             g_pregame_enabled "0"
  890. S             g_redCrosshairs "1"
  891. S             g_ScoresColor_Allies "0.0901961 0.458824 0.0705882 1"
  892. S             g_ScoresColor_Axis "0.690196 0.0705882 0.0509804 1"
  893. S             g_ScoresColor_EnemyTeam "0.690196 0.0705882 0.0509804 1"
  894. S             g_ScoresColor_Free "0.760784 0.780392 0.101961 1"
  895. S             g_ScoresColor_MyTeam "0.25098 0.721569 0.25098 1"
  896. S             g_ScoresColor_Spectator "0.25098 0.25098 0.25098 1"
  897. S             g_synchronousClients "0"
  898. S             g_TeamColor_Allies "0.6 0.639216 0.690196 1"
  899. S             g_TeamColor_Axis "0.65098 0.568627 0.411765 1"
  900. S             g_TeamColor_EnemyTeam "1 0.313726 0.34902 1"
  901. S             g_TeamColor_EnemyTeamAlt "1 0.501961 0 1"
  902. S             g_TeamColor_Free "0.74902 0.25098 0.25098 1"
  903. S             g_TeamColor_MyTeam "0.4 0.701961 0.4 1"
  904. S             g_TeamColor_MyTeamAlt "0.34902 1 1 1"
  905. S             g_TeamColor_Spectator "0.25098 0.25098 0.25098 1"
  906. S             g_TeamColor_Squad "0.25098 0.25098 0.74902 1"
  907. S             g_TeamName_Allies "GAME_ALLIES"
  908. S             g_TeamName_Axis "GAME_AXIS"
  909. S             g_useGear "0"
  910. S             g_useholdspawndelay "500"
  911. S             g_voiceChatTalkingDuration "500"
  912. S             g_voteAbstainWeight "0.5"
  913. S             gpad_button_deadzone "0.13"
  914. S             gpad_button_lstick_deflect_max "1"
  915. S             gpad_button_rstick_deflect_max "1"
  916. S             gpad_buttonsConfig "buttons_default"
  917. S             gpad_debug "0"
  918. S             gpad_enabled "0"
  919. S             gpad_menu_scroll_delay_first "420"
  920. S             gpad_menu_scroll_delay_rest "210"
  921. S             gpad_present "0"
  922. S             gpad_rumble "1"
  923. S             gpad_stick_deadzone_max "0.01"
  924. S             gpad_stick_deadzone_min "0.2"
  925. S             gpad_stick_pressed "0.4"
  926. S             gpad_stick_pressed_hysteresis "0.1"
  927. S             gpad_sticksConfig "thumbstick_default"
  928. S             heatMapLoadDelay "2000"
  929. S             hiDef "1"
  930. S             highlightedPlayerClanTag ""
  931. S             highlightedPlayerName ""
  932. S             highlightedPlayerXuid ""
  933. S             hud_deathQuoteFadeTime "1000"
  934. S             hud_enable "1"
  935. S             hud_fade_ammodisplay "0"
  936. S             hud_fade_compass "0"
  937. S             hud_fade_healthbar "2"
  938. S             hud_fade_offhand "0"
  939. S             hud_fade_sprint "1.7"
  940. S             hud_fade_stance "1.7"
  941. S             hud_fade_vehiclecontrols "4"
  942. S             hud_fadeout_speed "0.1"
  943. S             hud_flash_period_offhand "0.5"
  944. S             hud_flash_time_offhand "2"
  945. S             hud_health_pulserate_critical "0.5"
  946. S             hud_health_pulserate_injured "1"
  947. S             hud_health_startpulse_critical "0.33"
  948. S             hud_health_startpulse_injured "1"
  949. S             hudElemPausedBrightness "0.4"
  950. S             ik_actor_tracking_scale "1"
  951. S             ik_ai_hand_offset_vec "0 0 0"
  952. S             ik_ai_hand_rotation_vec "0 0 0"
  953. S             ik_ai_hand_tuning "0"
  954. S             ik_debug "0"
  955. S             ik_dvar_lookatentity_notorso "0"
  956. S             ik_enable "1"
  957. S             ik_enable_ai_hand "0"
  958. S             ik_enable_ai_terrain "2"
  959. S             ik_enable_player_hand "1"
  960. S             ik_enable_player_terrain "1"
  961. S             ik_foot_test "0"
  962. S             ik_hand_test "0"
  963. S             ik_left_hand_lerp_test "0"
  964. S             ik_paranoid_matrix_checks "0"
  965. S             ik_pelvis_test "0"
  966. S             ik_pitch_limit_max "60"
  967. S             ik_pitch_limit_thresh "10"
  968. S             ik_right_hand_lerp_test "0"
  969. S             ik_roll_limit_max "100"
  970. S             ik_roll_limit_thresh "30"
  971. S             ik_yaw_limit_max "90"
  972. S             ik_yaw_limit_thresh "10"
  973. S             in_mouse "1"
  974. S             input_invertPitch "0"
  975. S             input_viewSensitivity "1"
  976. S             invite_waitPeriod "30000"
  977. S             inviteText ""
  978. S             itemSellFactor "0.5"
  979. S             jump_height "39"
  980. S             jump_ladderPushVel "128"
  981. S             jump_slowdownEnable "1"
  982. S             jump_spreadAdd "64"
  983. S             jump_stepSize "18"
  984. S             koth_autodestroytime "60"
  985. S             koth_capturetime "20"
  986. S             koth_delayPlayer "0"
  987. S             koth_destroytime "10"
  988. S             koth_kothmode "0"
  989. S             koth_spawnDelay "60"
  990. S             koth_spawntime "45"
  991. S             language "english"
  992. S             lb_escrowRefresh "1200"
  993. S             lb_escrowTimeout "1200"
  994. S             lb_filter "none"
  995. S             lb_forceLbWrite "0"
  996. S             lb_LastFetchTime "0"
  997. S             lb_maxrows "50"
  998. S             lb_minrefresh "0"
  999. S             lb_prestige "0"
  1000. S             lb_type "tdm"
  1001. S             lb_typeByResetPeriod "all_time"
  1002. S             legacy_zombiemode "0"
  1003. S             live_service "1"
  1004. S             liveNewsMaxCounters "10"
  1005. S             loc_forceEnglish "0"
  1006. S             loc_language "0"
  1007. S             loc_translate "1"
  1008. S             loc_warnings "0"
  1009. S             loc_warningsAsErrors "0"
  1010. S             log_append "0"
  1011. S             logfile "2"
  1012. S             long_blocking_call "0"
  1013. S             lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8"
  1014. S             lowAmmoWarningColor2 "1 1 1 1"
  1015. S             lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8"
  1016. S             lowAmmoWarningNoAmmoColor2 "1 0 0 1"
  1017. S             lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8"
  1018. S             lowAmmoWarningNoReloadColor2 "1 1 0 1"
  1019. S             lowAmmoWarningPulseFreq "1.7"
  1020. S             lowAmmoWarningPulseMax "1.5"
  1021. S             lowAmmoWarningPulseMin "0"
  1022. S             m_filter "0"
  1023. S             m_forward "0.25"
  1024. S             m_pitch "0.022"
  1025. S             m_side "0.25"
  1026. S             m_yaw "0.022"
  1027. S             mantle_check_angle "60"
  1028. S             mantle_check_glass_extra_range "10"
  1029. S             mantle_check_radius "0.1"
  1030. S             mantle_check_range "20"
  1031. S             mantle_debug "0"
  1032. S             mantle_enable "1"
  1033. S             mantle_view_yawcap "60"
  1034. S             mantle_weapon_anim_height "32"
  1035. S             mantle_weapon_height "39"
  1036. S             mapname ""
  1037. S             matchmaking_debug "1"
  1038. S             maxAttachmentsPerWeapon "2"
  1039. S             maxreservedslots "6"
  1040. S             maxStatsBackupInterval "1"
  1041. S             metPlayerListUpdateInterval "10000"
  1042. S             metPlayerListUploadInterval "60000"
  1043. S             minDelayForOtherPlayerStatsFetch "300000"
  1044. S             monkeytoy "0"
  1045. S             mortarStrikesLeft "0"
  1046. S             motd "Multiplayer. Free with every copy of Call of Duty: Black Ops."
  1047. S             msg_dumpEnts "0"
  1048. S             msg_hudelemspew "0"
  1049. S             msg_printEntityNums "0"
  1050. S             msg_zlibCompress "0"
  1051. S             msg_zlibCompressOutput "0"
  1052. S             name "_YOU_ARE_A_FAG"
  1053. S             net_ip "localhost"
  1054. S             net_lanauthorize "0"
  1055. S             net_minigraph "0"
  1056. S             net_noudp "0"
  1057. S             net_port "3074"
  1058. S             net_profile "0"
  1059. S             net_showprofile "0"
  1060. S             net_socksEnabled "0"
  1061. S             net_socksPassword ""
  1062. S             net_socksPort "1080"
  1063. S             net_socksServer ""
  1064. S             net_socksUsername ""
  1065. S             nextdemo ""
  1066. S             nextmap ""
  1067. S             nightVisionDisableEffects "0"
  1068. S             nightVisionFadeInOutTime "0.1"
  1069. S             nightVisionPowerOnTime "0.3"
  1070. S             notice_onEscArg ""
  1071. S             onlinegame "1"
  1072. S             overrideNVGModelWithKnife "0"
  1073. S             packetDebug "0"
  1074. S             party_linearMapCycle "0"
  1075. S             party_linearMapCycleRandom "0"
  1076. S             party_maxplayers "18"
  1077. S             party_minplayers "2"
  1078. S             party_simulateLongQoS "0"
  1079. S             password ""
  1080. S             pc_newversionavailable "0"
  1081. S             penetrationCount "5"
  1082. S             penetrationCount_allies "5"
  1083. S             penetrationCount_axis "5"
  1084. S             perk_armorPiercing "40"
  1085. S             perk_blackbirdShowsGpsJammer "1"
  1086. S             perk_bulletPenetrationMultiplier "2"
  1087. S             perk_damageKickReduction "0.2"
  1088. S             perk_deathStreakCountRequired "5"
  1089. S             perk_delayExplosiveTime "0.2"
  1090. S             perk_disarmExplosiveTime "2"
  1091. S             perk_dogsAttackGhost "1"
  1092. S             perk_extraBreath "5"
  1093. S             perk_extraMoneyMultiplier "2"
  1094. S             perk_fireproof "95"
  1095. S             perk_flakJacket "35"
  1096. S             perk_flakJacket_hardcore "9"
  1097. S             perk_grenadeDeath "frag_grenade_short_mp"
  1098. S             perk_grenadeTossBackTimer "2500"
  1099. S             perk_healthRegenMultiplier "1.5"
  1100. S             perk_interactSpeedMultiplier "1.15"
  1101. S             perk_killstreakReduction "1"
  1102. S             perk_mantleReduction "0.5"
  1103. S             perk_shellShockReduction "0.5"
  1104. S             perk_speedMultiplier "1.07"
  1105. S             perk_sprintMultiplier "2"
  1106. S             perk_sprintRecoveryMultiplier "0.6"
  1107. S             perk_throwbackInnerRadius "120"
  1108. S             perk_weapAdsMultiplier "0.5"
  1109. S             perk_weapMeleeMultiplier "0.5"
  1110. S             perk_weapRateMultiplier "0.75"
  1111. S             perk_weapReloadMultiplier "0.5"
  1112. S             perk_weapSpreadMultiplier "0.65"
  1113. S             perk_weapSwitchMultiplier "0.5"
  1114. S             phys_ai_collision_mode "1"
  1115. S             phys_bulletSpinScale "3"
  1116. S             phys_bulletUpBias "0.5"
  1117. S             phys_buoyancy "0"
  1118. S             phys_buoyancyDistanceCutoff "2500"
  1119. S             phys_buoyancyFastComputation "0"
  1120. S             phys_buoyancyRippleFrequency "3000"
  1121. S             phys_buoyancyRippleVariance "2000"
  1122. S             phys_debugBigQueries "0"
  1123. S             phys_debugCallback "0"
  1124. S             phys_debugDangerousRigidBodies "1"
  1125. S             phys_debugExpensivePushout "1"
  1126. S             phys_dragAngular "0.5"
  1127. S             phys_dragLinear "0.03"
  1128. S             phys_drawCollisionObj "0"
  1129. S             phys_drawcontacts "0"
  1130. S             phys_drawNitrousVehicle "0"
  1131. S             phys_drawNitrousVehicleEffects "0"
  1132. S             phys_entityCollision "1"
  1133. S             phys_floatTimeVariance "10000"
  1134. S             phys_fluid "0"
  1135. S             phys_gravity "-800"
  1136. S             phys_gravity_dir "0 0 1"
  1137. S             phys_heavyTankSwitch "0"
  1138. S             phys_impact_distance_cutoff "800"
  1139. S             phys_impact_fx "1"
  1140. S             phys_impact_intensity_limit "50"
  1141. S             phys_impact_max_pfx_per_frame "10"
  1142. S             phys_impact_max_sfx_per_frame "10"
  1143. S             phys_impact_render "0"
  1144. S             phys_impact_silence_window "0.3"
  1145. S             phys_maxFloatTime "30000"
  1146. S             phys_msecstep "0"
  1147. S             phys_piecesSpawnDistanceCutoff "1000"
  1148. S             phys_player_collision_adjust_height "0"
  1149. S             phys_player_collision_mode "1"
  1150. S             phys_ragdoll_buoyancy "0"
  1151. S             phys_ragdoll_joint_damp_scale "0.04"
  1152. S             phys_reeval_frequency "2"
  1153. S             phys_userRigidBodies "1"
  1154. S             phys_vehicleDamageFroceScale "0.3"
  1155. S             phys_vehicleFriction "0.1"
  1156. S             phys_vehicleGravityMultiplier "1"
  1157. S             phys_vehicleUsePredictedPosition "0"
  1158. S             phys_vehicleWheelEntityCollision "1"
  1159. S             phys_waterDragAngular "-2"
  1160. S             phys_waterDragLinear "-1"
  1161. S             player_adsExitDelay "0"
  1162. S             player_AimBlend_Back_Low "0 0.3 0.5"
  1163. S             player_AimBlend_Back_Mid "0.1 0.2 0.5"
  1164. S             player_AimBlend_Back_Up "0.5 0.1 -0.6"
  1165. S             player_AimBlend_Head "0 0 0"
  1166. S             player_AimBlend_Neck "0.3 0.3 0"
  1167. S             player_AimBlend_Pelvis "0.4 0.4 0"
  1168. S             player_AimBlend_Shoulder "1 1 1"
  1169. S             player_animRunThreshhold "140"
  1170. S             player_animWalkThreshhold "30"
  1171. S             player_backSpeedScale "0.7"
  1172. S             player_bayonetLaunchDebugging "0"
  1173. S             player_bayonetLaunchProof "1"
  1174. S             player_bayonetLaunchZCap "300"
  1175. S             player_bayonetRange "85"
  1176. S             player_bayonetTargetDist "65"
  1177. S             player_breath_fire_delay "0"
  1178. S             player_breath_gasp_lerp "6"
  1179. S             player_breath_gasp_scale "4.5"
  1180. S             player_breath_gasp_time "1"
  1181. S             player_breath_hold_lerp "1"
  1182. S             player_breath_hold_time "4.5"
  1183. S             player_breath_snd_delay "1"
  1184. S             player_breath_snd_lerp "2"
  1185. S             player_burstFireCooldown "0.2"
  1186. S             player_clipSizeMultiplier "1"
  1187. S             player_debugHealth "0"
  1188. S             player_disableWeaponsInWater "1"
  1189. S             player_dmgtimer_flinchTime "500"
  1190. S             player_dmgtimer_maxTime "750"
  1191. S             player_dmgtimer_minScale "0"
  1192. S             player_dmgtimer_stumbleTime "500"
  1193. S             player_dmgtimer_timePerPoint "100"
  1194. S             player_enableShuffleAnims "0"
  1195. S             player_enduranceSpeedScale "1.7"
  1196. S             player_floatSpeed "20"
  1197. S             player_footstepsThreshhold "10"
  1198. S             player_forceRedCrosshair "0"
  1199. S             player_knockbackMoveThreshhold "60"
  1200. S             player_lastStandBleedoutTime "30"
  1201. S             player_lastStandBleedoutTimeNoRevive "10"
  1202. S             player_lastStandHealthOverlayTime "8"
  1203. S             player_lean_rotate "1.25 1.25"
  1204. S             player_lean_rotate_crouch "1 1"
  1205. S             player_lean_shift "5 2.5"
  1206. S             player_lean_shift_crouch "12.5 2.5"
  1207. S             player_meleeHeight "10"
  1208. S             player_meleeRange "64"
  1209. S             player_meleeWidth "10"
  1210. S             player_move_factor_on_torso "0"
  1211. S             player_moveThreshhold "2"
  1212. S             player_revivePlayerListCycleTime "2"
  1213. S             player_reviveTriggerRadius "64"
  1214. S             player_runbkThreshhold "60"
  1215. S             player_runThreshhold "110"
  1216. S             player_scopeExitOnDamage "0"
  1217. S             player_sliding_friction "1.5"
  1218. S             player_sliding_velocity_cap "500"
  1219. S             player_sliding_wishspeed "4000"
  1220. S             player_slopeAnimAngle "30"
  1221. S             player_spectateSpeedScale "1"
  1222. S             player_sprintCameraBob "0.5"
  1223. S             player_sprintForwardMinimum "105"
  1224. S             player_sprintMinTime "1"
  1225. S             player_sprintRechargePause "0"
  1226. S             player_sprintSpeedScale "1.5"
  1227. S             player_sprintStrafeSpeedScale "0.667"
  1228. S             player_sprintThreshhold "185"
  1229. S             player_sprintTime "4"
  1230. S             player_sprintUnlimited "0"
  1231. S             player_strafeAnimCosAngle "0.5"
  1232. S             player_strafeSpeedScale "0.8"
  1233. S             player_sustainAmmo "0"
  1234. S             player_swimDamage "15"
  1235. S             player_swimDamagerInterval "1"
  1236. S             player_swimTime "16"
  1237. S             player_topDownCamAngles "75 0 0"
  1238. S             player_topDownCamCenterPos "-7926 -2838 -88"
  1239. S             player_topDownCamMode "0"
  1240. S             player_topDownCamOffset "0 0 500"
  1241. S             player_topDownCursorDist "250"
  1242. S             player_topDownCursorPos "0 0"
  1243. S             player_turnAnims "1"
  1244. S             player_turnRateScale "1"
  1245. S             player_useSlopeAnims "1"
  1246. S             player_view_pitch_down "85"
  1247. S             player_view_pitch_up "85"
  1248. S             player_viewLockEnt "0"
  1249. S             player_viewRateScale "0"
  1250. S             player_waterSpeedScale "1.3"
  1251. S             playerPushAmount "0"
  1252. S             playlist "1"
  1253. S             playlist_enabled "0"
  1254. S             playlist_entry "0"
  1255. S             playlist_excludeGametype ""
  1256. S             playlist_excludeGametypeMap ""
  1257. S             playlist_excludeMap ""
  1258. S             playlist_next "1"
  1259. S             popInLetterFXTime "40"
  1260. S             presell "0"
  1261. S             prestigeclass1 "CUSTOM 6"
  1262. S             prestigeclass2 "CUSTOM 7"
  1263. S             prestigeclass3 "CUSTOM 8"
  1264. S             prestigeclass4 "CUSTOM 9"
  1265. S             prestigeclass5 "CUSTOM 10"
  1266. S             primaryWeaponOffset "0"
  1267. S             profile_physics "0"
  1268. S             prone_bipod_enable "1"
  1269. S             protocol "1044"
  1270. S             quickmatch_fullnessweight "1"
  1271. S             quickmatch_minslots "2"
  1272. S             quickmatch_pingweight "100"
  1273. S             quickmatch_resultspercent "75"
  1274. S             r_aaAlpha "dither (fast)"
  1275. S             r_aaSamples "4"
  1276. S             r_allow_intz "1"
  1277. S             r_allow_null_rt "1"
  1278. S             r_aspectRatio "auto"
  1279. S             r_autopriority "0"
  1280. S             r_backBufferSize "960"
  1281. S             r_backBufferSizeY "544"
  1282. S             r_bloomBlurRadius "1.75"
  1283. S             r_bloomColorScale "0 0 0 0"
  1284. S             r_bloomCurveBreakpoint "1 1 1 1"
  1285. S             r_bloomCurveHiBlack "0 0 0 0"
  1286. S             r_bloomCurveHiGamma "1 1 1 1"
  1287. S             r_bloomCurveHiRemapBlack "0 0 0 0"
  1288. S             r_bloomCurveHiRemapWhite "1 1 1 1"
  1289. S             r_bloomCurveHiWhite "1 1 1 1"
  1290. S             r_bloomCurveLoBlack "0 0 0 0"
  1291. S             r_bloomCurveLoGamma "1 1 1 1"
  1292. S             r_bloomCurveLoRemapBlack "0 0 0 0"
  1293. S             r_bloomCurveLoRemapWhite "1 1 1 1"
  1294. S             r_bloomCurveLoWhite "1 1 1 1"
  1295. S             r_bloomExpansionControl "0.5 0.5 0.5 0.5"
  1296. S             r_bloomExpansionSource "0"
  1297. S             r_bloomExpansionWeights "0 0 0 0"
  1298. S             r_bloomPersistence "0"
  1299. S             r_bloomStreakXInnerTint "1 1 1"
  1300. S             r_bloomStreakXLevels0 "0.25 0.5 0.25 1"
  1301. S             r_bloomStreakXLevels1 "0 1 0 1"
  1302. S             r_bloomStreakXOuterTint "1 1 1"
  1303. S             r_bloomStreakXTint "0 0 0"
  1304. S             r_bloomStreakXTintControl "0.25 0.5 0.25 1"
  1305. S             r_bloomStreakYInnerTint "1 1 1"
  1306. S             r_bloomStreakYLevels0 "0.25 0.5 0.25 1"
  1307. S             r_bloomStreakYLevels1 "0 1 0 1"
  1308. S             r_bloomStreakYOuterTint "1 1 1"
  1309. S             r_bloomStreakYTint "0 0 0"
  1310. S             r_bloomStreakYTintControl "0.25 0.5 0.25 1"
  1311. S             r_bloomTintScale "0 0 0 1"
  1312. S             r_bloomTintWeights "0.25 0.5 0.25 0"
  1313. S             r_bloomTweaks "0"
  1314. S             r_blur "0"
  1315. S             r_blur_allowed "1"
  1316. S             r_brightness "0"
  1317. S             r_brushLimit "512"
  1318. S             r_burnedDestructibleColor "0.4"
  1319. S             r_cacheModelLighting "1"
  1320. S             r_cacheSModelLighting "1"
  1321. S             r_clear "blink"
  1322. S             r_clearColor "0 0 0 0"
  1323. S             r_clearColor2 "0 0 0 0"
  1324. S             r_clipCodec "MJPEG"
  1325. S             r_clipFPS "24"
  1326. S             r_clipSize "360"
  1327. S             r_collectActiveMaterials "0"
  1328. S             r_colorMap "Unchanged"
  1329. S             r_contrast "1"
  1330. S             r_convergence "6.06253"
  1331. S             r_customMode ""
  1332. S             r_debugHDRdlight "0"
  1333. S             r_debugHDRdlight_color "0.25 0.8 1"
  1334. S             r_debugHDRdlight_distance "250"
  1335. S             r_debugHDRdlight_radius "150"
  1336. S             r_debugHDRdlight_scale "1"
  1337. S             r_debugLayers "0"
  1338. S             r_debugLineWidth "1"
  1339. S             r_debugShader "none"
  1340. S             r_debugShowCoronas "0"
  1341. S             r_debugShowDynamicLights "0"
  1342. S             r_debugShowPrimaryLights "0"
  1343. S             r_depthPrepass "0"
  1344. S             r_desaturation "1"
  1345. S             r_diffuseColorScale "1"
  1346. S             r_displayRefresh "60 Hz"
  1347. S             r_distortion "1"
  1348. S             r_dlightLimit "4"
  1349. S             r_dlightMaxFullScreenRadius "200"
  1350. S             r_dlightMaxNonFullScreenRadius "200"
  1351. S             r_dobjLimit "512"
  1352. S             r_dof_bias "0.5"
  1353. S             r_dof_enable "1"
  1354. S             r_dof_farBlur "1.8"
  1355. S             r_dof_farEnd "7000"
  1356. S             r_dof_farStart "1000"
  1357. S             r_dof_nearBlur "6"
  1358. S             r_dof_nearEnd "60"
  1359. S             r_dof_nearStart "10"
  1360. S             r_dof_showdebug "0"
  1361. S             r_dof_tweak "0"
  1362. S             r_dof_viewModelEnd "8"
  1363. S             r_dof_viewModelStart "2"
  1364. S             r_dpvs_useCellForceInvisibleBits "1"
  1365. S             r_drawDebugFogParams "0"
  1366. S             r_drawWater "1"
  1367. S             r_enableDlights "1"
  1368. S             r_enableFlashlight "0"
  1369. S             r_enableOccluders "1"
  1370. S             r_enablePlayerShadow "0"
  1371. S             r_envMapExponent "5"
  1372. S             r_envMapMaxIntensity "0.5"
  1373. S             r_envMapMinIntensity "0.2"
  1374. S             r_envMapOverride "0"
  1375. S             r_envMapSpecular "1"
  1376. S             r_envMapSunIntensity "2"
  1377. S             r_exposureTweak "0"
  1378. S             r_exposureValue "1"
  1379. S             r_extracam_custom_aspectratio "-1"
  1380. S             r_extracam_shadowmap_enable "0"
  1381. S             r_fastSkin "0"
  1382. S             r_filmCurveSoftClip "1"
  1383. S             r_filmLut "-1"
  1384. S             r_filmTweakBleach "0 0 0"
  1385. S             r_filmTweakBrightness "0"
  1386. S             r_filmTweakColorTemp "6500 6500 6500"
  1387. S             r_filmTweakContrast "1 1 1"
  1388. S             r_filmTweakDarkFeather "0"
  1389. S             r_filmTweakDarkTint "1 1 1"
  1390. S             r_filmTweakDesaturation "0.2"
  1391. S             r_filmTweakEnable "0"
  1392. S             r_filmTweakHue "0 0 0"
  1393. S             r_filmTweakInvert "0"
  1394. S             r_filmTweakLightFeather "0"
  1395. S             r_filmTweakLightTint "1 1 1"
  1396. S             r_filmTweakLut "-1"
  1397. S             r_filmTweakMidEnd "0.75"
  1398. S             r_filmTweakMidStart "0.25"
  1399. S             r_filmTweakMidTint "1 1 1"
  1400. S             r_filmTweakRangeDebug "0"
  1401. S             r_filmTweakSaturation "1 1 1"
  1402. S             r_filmUseTweaks "0"
  1403. S             r_finalShiftX "0 0 0"
  1404. S             r_finalShiftY "0 0 0"
  1405. S             r_flame_allowed "1"
  1406. S             r_flameFX_distortionScaleFactor "0 1 1 0.511918"
  1407. S             r_flameFX_enable "0"
  1408. S             r_flameFX_fadeDuration "0.5"
  1409. S             r_flameFX_FPS "15"
  1410. S             r_flameFX_magnitude "0.0215147"
  1411. S             r_flashLightBobAmount "0 0 0"
  1412. S             r_flashLightBobRate "0 0.2 0.3"
  1413. S             r_flashLightBrightness "10"
  1414. S             r_flashLightColor "1 1 1"
  1415. S             r_flashLightEndRadius "300"
  1416. S             r_flashLightFlickerAmount "0"
  1417. S             r_flashLightFlickerRate "65"
  1418. S             r_flashLightFovInnerFraction "0.7"
  1419. S             r_flashLightOffset "0 2 1"
  1420. S             r_flashLightRange "350"
  1421. S             r_flashLightShadows "1"
  1422. S             r_flashLightSpecularScale "1"
  1423. S             r_flashLightStartRadius "0"
  1424. S             r_flimCurveBlack "0"
  1425. S             r_flimCurveWhite "8"
  1426. S             r_floatz "1"
  1427. S             r_fog "1"
  1428. S             r_fog_disable "0"
  1429. S             r_forceLod "none"
  1430. S             r_fovScaleThresholdRigid "2.4"
  1431. S             r_fovScaleThresholdSkinned "2.4"
  1432. S             r_fullbright "0"
  1433. S             r_fullHDRrendering "0"
  1434. S             r_fullscreen "1"
  1435. S             r_gamma "1"
  1436. S             r_genericFilter_enable "0"
  1437. S             r_gfxopt_dynamic_foliage "1"
  1438. S             r_gfxopt_water_simulation "1"
  1439. S             r_glow_allowed "1"
  1440. S             r_gpuSync "adaptive"
  1441. S             r_grassBurn "0"
  1442. S             r_grassEnable "1"
  1443. S             r_grassWindForceEnable "1"
  1444. S             r_heroLightColorTemp "6500"
  1445. S             r_heroLighting "1"
  1446. S             r_heroLightSaturation "1"
  1447. S             r_heroLightScale "1 1 1"
  1448. S             r_highLodDist "-1"
  1449. S             r_ignore "0"
  1450. S             r_ignorehwgamma "0"
  1451. S             r_inGameVideo "1"
  1452. S             r_lightConflicts "0"
  1453. S             r_lightGridContrast "0"
  1454. S             r_lightGridEnableTweaks "0"
  1455. S             r_lightGridIntensity "1"
  1456. S             r_lightGridUseTweakedValues "1"
  1457. S             r_lightMap "Unchanged"
  1458. S             r_lightTweakAmbient "0"
  1459. S             r_lightTweakAmbientColor "1 0 0 1"
  1460. S             r_lightTweakDiffuseFraction "0"
  1461. S             r_lightTweakSunColor "0.991101 0.982251 0.955973"
  1462. S             r_lightTweakSunDiffuseColor "0 0 0 1"
  1463. S             r_lightTweakSunDirection "10.7 -244.3 0"
  1464. S             r_lightTweakSunLight "16"
  1465. S             r_loadForRenderer "1"
  1466. S             r_lockPvs "0"
  1467. S             r_lodBiasRigid "0"
  1468. S             r_lodBiasSkinned "0"
  1469. S             r_lodScaleRigid "1"
  1470. S             r_lodScaleSkinned "1"
  1471. S             r_logFile "0"
  1472. S             r_lowestLodDist "-1"
  1473. S             r_lowLodDist "-1"
  1474. S             r_lutvar_0 "0 0 0 1"
  1475. S             r_lutvar_1 "0 0 0 1"
  1476. S             r_lutvar_10 "0 0 0 1"
  1477. S             r_lutvar_11 "0 0 0 1"
  1478. S             r_lutvar_12 "0 0 0 1"
  1479. S             r_lutvar_13 "0 0 0 1"
  1480. S             r_lutvar_14 "0 0 0 1"
  1481. S             r_lutvar_15 "0 0 0 1"
  1482. S             r_lutvar_2 "0 0 0 1"
  1483. S             r_lutvar_3 "0 0 0 1"
  1484. S             r_lutvar_4 "0 0 0 1"
  1485. S             r_lutvar_5 "0 0 0 1"
  1486. S             r_lutvar_6 "0 0 0 1"
  1487. S             r_lutvar_7 "0 0 0 1"
  1488. S             r_lutvar_8 "0 0 0 1"
  1489. S             r_lutvar_9 "0 0 0 1"
  1490. S             r_materialXYZ "3.86 3.98 4.55"
  1491. S             r_mediumLodDist "-1"
  1492. S             r_missile_cam_debug_display "0"
  1493. S             r_mode "1920x1080"
  1494. S             r_modelLimit "1024"
  1495. S             r_modelVertColor "1"
  1496. S             r_monitor "0"
  1497. S             r_motionblur_blurOrigin "0.5 0.5 0 1"
  1498. S             r_motionblur_directionFactor "0.001"
  1499. S             r_motionblur_enable "0"
  1500. S             r_motionblur_frameBased_enable "0"
  1501. S             r_motionblur_maxblur "30"
  1502. S             r_motionblur_numberOfSamples "1"
  1503. S             r_motionblur_positionFactor "0.01"
  1504. S             r_multiGpu "1"
  1505. S             r_multithreaded_device "1"
  1506. S             r_norefresh "0"
  1507. S             r_normalMap "Unchanged"
  1508. S             r_num_viewports "0"
  1509. S             r_offscreenCasterLodScale "2.5"
  1510. S             r_open_automate "0"
  1511. S             r_outdoorAwayBias "32"
  1512. S             r_outdoorDownBias "0"
  1513. S             r_outdoorFeather "8"
  1514. S             r_picmip "0"
  1515. S             r_picmip_bump "0"
  1516. S             r_picmip_manual "1"
  1517. S             r_picmip_spec "0"
  1518. S             r_picmip_water "1"
  1519. S             r_poisonFX_blurMax "4"
  1520. S             r_poisonFX_blurMin "0"
  1521. S             r_poisonFX_debug_amount "1"
  1522. S             r_poisonFX_debug_enable "0"
  1523. S             r_poisonFX_dvisionA "0"
  1524. S             r_poisonFX_dvisionX "0"
  1525. S             r_poisonFX_dvisionY "0"
  1526. S             r_poisonFX_pulse "1.1"
  1527. S             r_poisonFX_warpX "0.2"
  1528. S             r_poisonFX_warpY "-0.15"
  1529. S             r_polygonOffsetBias "-1"
  1530. S             r_polygonOffsetScale "-1"
  1531. S             r_portalBevels "0.7"
  1532. S             r_portalBevelsOnly "0"
  1533. S             r_portalMinClipArea "0.02"
  1534. S             r_portalMinRecurseDepth "2"
  1535. S             r_portalWalkLimit "0"
  1536. S             r_pretess "1"
  1537. S             r_primaryLightTweakDiffuseStrength "1"
  1538. S             r_primaryLightTweakSpecularStrength "1"
  1539. S             r_primaryLightUseTweaks "0"
  1540. S             r_reflectionProbeGenerate "0"
  1541. S             r_reflectionProbeGenerateExit "0"
  1542. S             r_reflectionProbeRegenerateAll "0"
  1543. S             r_remotescreen_renderlastframe "1"
  1544. S             r_rendererPreference "Default"
  1545. S             r_resampleScene "1"
  1546. S             r_reviveFX_debug "0"
  1547. S             r_reviveFX_edgeAmount "0"
  1548. S             r_reviveFX_edgeColorTemp "6500"
  1549. S             r_reviveFX_edgeContrast "1 1 1"
  1550. S             r_reviveFX_edgeMaskAdjust "0"
  1551. S             r_reviveFX_edgeOffset "0 0 0"
  1552. S             r_reviveFX_edgeSaturation "1"
  1553. S             r_reviveFX_edgeScale "1 1 1"
  1554. S             r_reviveFX_fadeDuration "5"
  1555. S             r_scaleViewport "1"
  1556. S             r_sCurveEnable "1"
  1557. S             r_sCurveLinearAngle "0.125"
  1558. S             r_sCurveLinearStrength "0.5"
  1559. S             r_sCurveShoulderStrength "0.1"
  1560. S             r_sCurveToeDenominator "0.575"
  1561. S             r_sCurveToeNumerator "0.01"
  1562. S             r_sCurveToeStrength "0.1"
  1563. S             r_seethru_decal_enable "0"
  1564. S             r_setFrameBufferAlpha "0"
  1565. S             r_shader_constant_set_debug_range "-1"
  1566. S             r_shader_constant_set_enable "1"
  1567. S             r_showFbColorDebug "None"
  1568. S             r_showFloatZDebug "0"
  1569. S             r_showForcedInvisibleCells "0"
  1570. S             r_showHDRalpha "0"
  1571. S             r_showLightGrid "0"
  1572. S             r_showLightingOrigins "0"
  1573. S             r_showMissingLightGrid "0"
  1574. S             r_showOutdoorVolumeDebug "0"
  1575. S             r_showPenetration "off"
  1576. S             r_showPixelCost "off"
  1577. S             r_showPortals "0"
  1578. S             r_showSunDirectionDebug "0"
  1579. S             r_singleCell "0"
  1580. S             r_skinCache "1"
  1581. S             r_skipPvs "0"
  1582. S             r_sky_intensity_angle0 "90"
  1583. S             r_sky_intensity_angle1 "90"
  1584. S             r_sky_intensity_factor0 "1"
  1585. S             r_sky_intensity_factor1 "1"
  1586. S             r_sky_intensity_showDebugDisplay "0"
  1587. S             r_sky_intensity_useDebugValues "0"
  1588. S             r_skyColorTemp "6500"
  1589. S             r_skyTransition "0"
  1590. S             r_smc_enable "1"
  1591. S             r_smp_backend "1"
  1592. S             r_smp_worker "1"
  1593. S             r_smp_worker_thread0 "1"
  1594. S             r_smp_worker_thread1 "1"
  1595. S             r_smp_worker_threads "2"
  1596. S             r_specular "1"
  1597. S             r_specularColorScale "1"
  1598. S             r_specularRoughnessMap "Unchanged"
  1599. S             r_spotLightBrightness "14"
  1600. S             r_spotLightEndRadius "196"
  1601. S             r_spotLightEntityShadows "1"
  1602. S             r_spotLightFovInnerFraction "0.7"
  1603. S             r_spotLightShadows "1"
  1604. S             r_spotLightSModelShadows "1"
  1605. S             r_spotLightStartRadius "36"
  1606. S             r_sse_skinning "1"
  1607. S             r_stereoTurretShift "0"
  1608. S             r_stream "7"
  1609. S             r_streamClear "0"
  1610. S             r_streamDebug "0"
  1611. S             r_streamFakeLagMsec "0"
  1612. S             r_streamFreezeState "0"
  1613. S             r_streamFull "0"
  1614. S             r_streamHiddenPush "4"
  1615. S             r_streamLog "0"
  1616. S             r_streamLowDetail "1"
  1617. S             r_streamMaxDist "600"
  1618. S             r_streamShowList "0"
  1619. S             r_streamShowStats "0"
  1620. S             r_streamSize "0"
  1621. S             r_streamTaint "0"
  1622. S             r_sun_from_dvars "0"
  1623. S             r_sun_fx_position "0 0 0"
  1624. S             r_sunblind_fadein "0.5"
  1625. S             r_sunblind_fadeout "3"
  1626. S             r_sunblind_max_angle "5"
  1627. S             r_sunblind_max_darken "0.75"
  1628. S             r_sunblind_min_angle "30"
  1629. S             r_sunflare_fadein "1"
  1630. S             r_sunflare_fadeout "1"
  1631. S             r_sunflare_max_alpha "1"
  1632. S             r_sunflare_max_angle "2"
  1633. S             r_sunflare_max_size "2500"
  1634. S             r_sunflare_min_angle "45"
  1635. S             r_sunflare_min_size "0"
  1636. S             r_sunflare_shader "sun_flare"
  1637. S             r_sunglare_fadein "0.5"
  1638. S             r_sunglare_fadeout "3"
  1639. S             r_sunglare_max_angle "5"
  1640. S             r_sunglare_max_lighten "0.75"
  1641. S             r_sunglare_min_angle "30"
  1642. S             r_sunsprite_shader "sun"
  1643. S             r_sunsprite_size "16"
  1644. S             r_superFlare_debug "0"
  1645. S             r_superFlare_enable "1"
  1646. S             r_swrk_override_characterCharredAmount "0"
  1647. S             r_swrk_override_characterDissolveColor "0 0 0 0"
  1648. S             r_swrk_override_enable "0"
  1649. S             r_swrk_override_wetness "0"
  1650. S             r_tension_enable "1"
  1651. S             r_testScale "0"
  1652. S             r_texFilterAnisoMax "16"
  1653. S             r_texFilterAnisoMin "16"
  1654. S             r_texFilterDisable "0"
  1655. S             r_texFilterMipBias "0"
  1656. S             r_texFilterMipMode "Force Trilinear"
  1657. S             r_treeScale "0"
  1658. S             r_ui3d_debug_display "0"
  1659. S             r_ui3d_h "1"
  1660. S             r_ui3d_use_debug_values "-1"
  1661. S             r_ui3d_w "1"
  1662. S             r_ui3d_x "0"
  1663. S             r_ui3d_y "0"
  1664. S             r_use_driver_convergence "0"
  1665. S             r_use_separate_char_tech "0"
  1666. S             r_useLayeredMaterials "0"
  1667. S             r_vc_makelog "0"
  1668. S             r_vc_showlog "0"
  1669. S             r_vsync "0"
  1670. S             r_warm_bsp "0"
  1671. S             r_warm_dobj "0"
  1672. S             r_warm_dpvs "0"
  1673. S             r_warm_static "0"
  1674. S             r_warningRepeatDelay "5"
  1675. S             r_waterFogTest "0"
  1676. S             r_waterSheetingFX_allowed "1"
  1677. S             r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0"
  1678. S             r_waterSheetingFX_enable "0"
  1679. S             r_waterSheetingFX_fadeDuration "2"
  1680. S             r_waterSheetingFX_magnitude "0.0655388"
  1681. S             r_waterSheetingFX_radius "4.44051"
  1682. S             r_watersim_curlAmount "0.5"
  1683. S             r_watersim_curlMax "0.4"
  1684. S             r_watersim_curlReduce "0.95"
  1685. S             r_watersim_debug "0"
  1686. S             r_watersim_enabled "0"
  1687. S             r_watersim_flatten "0"
  1688. S             r_watersim_foamAppear "20"
  1689. S             r_watersim_foamDisappear "0.78"
  1690. S             r_watersim_minShoreHeight "0.04"
  1691. S             r_watersim_particleGravity "0.03"
  1692. S             r_watersim_particleLength "0.03"
  1693. S             r_watersim_particleLimit "2.5"
  1694. S             r_watersim_particleWidth "2"
  1695. S             r_watersim_scroll "0 0"
  1696. S             r_watersim_waveSeedDelay "500"
  1697. S             r_watersim_windAmount "0.02"
  1698. S             r_watersim_windDir "45"
  1699. S             r_watersim_windMax "0.4"
  1700. S             r_waterWaveAmplitude "0 0 0 0"
  1701. S             r_waterWaveAngle "0 0 0 0"
  1702. S             r_waterWavePhase "0 0 0 0"
  1703. S             r_waterWaveSpeed "1 1 1 1"
  1704. S             r_waterWaveSteepness "0 0 0 0"
  1705. S             r_waterWaveWavelength "1 1 1 1"
  1706. S             r_worldLod "0"
  1707. S             r_zfar "0"
  1708. S             r_zfeather "1"
  1709. S             r_znear "4"
  1710. S             r_znear_depthhack "0.1"
  1711. S             ragdoll_baselerp_time "1000"
  1712. S             ragdoll_bullet_force "500"
  1713. S             ragdoll_bullet_upbias "0.5"
  1714. S             ragdoll_debug "0"
  1715. S             ragdoll_dump_anims "0"
  1716. S             ragdoll_enable "1"
  1717. S             ragdoll_explode_force "18000"
  1718. S             ragdoll_explode_upbias "0.8"
  1719. S             ragdoll_fps "20"
  1720. S             ragdoll_jitter_scale "1"
  1721. S             ragdoll_jointlerp_time "3000"
  1722. S             ragdoll_max_life "9000"
  1723. S             ragdoll_max_simulating "16"
  1724. S             ragdoll_reactivation_cutoff "1200"
  1725. S             ragdoll_rotvel_scale "1"
  1726. S             ragdoll_self_collision_scale "1.2"
  1727. S             rate "25000"
  1728. S             rcon_password ""
  1729. S             recordPointsSpent "1"
  1730. S             redactionDisplayTime "50"
  1731. S             redactionFadeDuration "6500"
  1732. S             redactionStartStrokeTime "1000"
  1733. S             redactionStrokeTime "1000"
  1734. S             reliableResendTime "300"
  1735. S             reliableTimeoutTime "20000"
  1736. S             render_actor_collision "0"
  1737. S             render_bpi_env_collision "0"
  1738. S             render_player_collision "0"
  1739. S             revive_time_taken "1.15"
  1740. S             scr_allowannouncer "1"
  1741. S             scr_allowbattlechatter "1"
  1742. S             scr_bot_difficulty ""
  1743. S             scr_codPointsCap "0"
  1744. S             scr_codpointsmatchscale "0.1"
  1745. S             scr_codpointsperchallenge "0.1"
  1746. S             scr_codpointsxpscale "0.1"
  1747. S             scr_cp_pointsperkill "10"
  1748. S             scr_ctf_enemycarriervisible "0"
  1749. S             scr_ctf_flagrespawntime "0"
  1750. S             scr_ctf_globalbattlechatterprobability "0"
  1751. S             scr_ctf_idleflagreturntime "30"
  1752. S             scr_ctf_numlives "0"
  1753. S             scr_ctf_playerrespawndelay "0"
  1754. S             scr_ctf_roundlimit "3"
  1755. S             scr_ctf_roundswitch "1"
  1756. S             scr_ctf_scorelimit "3"
  1757. S             scr_ctf_timelimit "5"
  1758. S             scr_ctf_touchreturn "1"
  1759. S             scr_ctf_waverespawndelay "15"
  1760. S             scr_dem_bombtimer "45"
  1761. S             scr_dem_defusetime "5"
  1762. S             scr_dem_extratime "3"
  1763. S             scr_dem_globalbattlechatterprobability "0"
  1764. S             scr_dem_numlives "0"
  1765. S             scr_dem_planttime "5"
  1766. S             scr_dem_roundlimit "0"
  1767. S             scr_dem_roundswitch "1"
  1768. S             scr_dem_scorelimit "2"
  1769. S             scr_dem_timelimit "2.5"
  1770. S             scr_disable_air_death_ragdoll "0"
  1771. S             scr_disable_attachments "0"
  1772. S             scr_disable_cac "0"
  1773. S             scr_disable_contracts "0"
  1774. S             scr_disable_equipment "0"
  1775. S             scr_disable_tacinsert "0"
  1776. S             scr_disable_weapondrop "0"
  1777. S             scr_dm_bonus_leader "0"
  1778. S             scr_dm_globalbattlechatterprobability "100"
  1779. S             scr_dm_numlives "0"
  1780. S             scr_dm_playerrespawndelay "0"
  1781. S             scr_dm_roundlimit "1"
  1782. S             scr_dm_score_assist "0"
  1783. S             scr_dm_score_death "0"
  1784. S             scr_dm_score_headshot "0"
  1785. S             scr_dm_score_kill "50"
  1786. S             scr_dm_score_suicide "0"
  1787. S             scr_dm_scorelimit "1500"
  1788. S             scr_dm_timelimit "10"
  1789. S             scr_dm_waverespawndelay "0"
  1790. S             scr_dog_count "8"
  1791. S             scr_dog_health "100"
  1792. S             scr_dog_max_at_once "4"
  1793. S             scr_dog_time "60"
  1794. S             scr_dom_flagcapturetime "10"
  1795. S             scr_dom_globalbattlechatterprobability "0"
  1796. S             scr_dom_numlives "0"
  1797. S             scr_dom_playerrespawndelay "0"
  1798. S             scr_dom_roundlimit "1"
  1799. S             scr_dom_scorelimit "200"
  1800. S             scr_dom_timelimit "0"
  1801. S             scr_dom_waverespawndelay "0"
  1802. S             scr_drawfriend "0"
  1803. S             scr_fog_disable "0"
  1804. S             scr_game_allowfinalkillcam "1"
  1805. S             scr_game_allowkillcam "1"
  1806. S             scr_game_bulletdamage "1.0"
  1807. S             scr_game_deathpointloss "0"
  1808. S             scr_game_forceradar "0"
  1809. S             scr_game_graceperiod "0"
  1810. S             scr_game_hardpoints "1"
  1811. S             scr_game_killstreaks "1"
  1812. S             scr_game_onlyheadshots "0"
  1813. S             scr_game_perks "1"
  1814. S             scr_game_prematchperiod "15"
  1815. S             scr_game_spectatetype "1"
  1816. S             scr_game_suicidepointloss "0"
  1817. S             scr_gun_game_spectatetype "3"
  1818. S             scr_hardcore "0"
  1819. S             scr_hardpoint_allowairstrike "1"
  1820. S             scr_hardpoint_allowartillery "1"
  1821. S             scr_hardpoint_allowauto_turret "1"
  1822. S             scr_hardpoint_allowcounteruav "1"
  1823. S             scr_hardpoint_allowdogs "1"
  1824. S             scr_hardpoint_allowhelicopter_comlink "1"
  1825. S             scr_hardpoint_allowhelicopter_gunner "1"
  1826. S             scr_hardpoint_allowhelicopter_player "1"
  1827. S             scr_hardpoint_allowmortar "1"
  1828. S             scr_hardpoint_allownapalm "1"
  1829. S             scr_hardpoint_allowradar "1"
  1830. S             scr_hardpoint_allowradardirection "1"
  1831. S             scr_hardpoint_allowrcbomb "1"
  1832. S             scr_hardpoint_allowsupply "1"
  1833. S             scr_hardpoint_allowuav "1"
  1834. S             scr_hlnd_game_spectatetype "3"
  1835. S             scr_intermission_time "15"
  1836. S             scr_kick_time "60"
  1837. S             scr_killstreak_stacking "0"
  1838. S             scr_koth_globalbattlechatterprobability "0"
  1839. S             scr_koth_numlives "0"
  1840. S             scr_koth_playerrespawndelay "0"
  1841. S             scr_koth_roundlimit "1"
  1842. S             scr_koth_roundswitch "1"
  1843. S             scr_koth_scorelimit "250"
  1844. S             scr_koth_timelimit "15"
  1845. S             scr_koth_waverespawndelay "0"
  1846. S             scr_min_prestige "0"
  1847. S             scr_motd "Message of the Day"
  1848. S             scr_oic_game_spectatetype "3"
  1849. S             scr_oldschool "0"
  1850. S             scr_player_allowrevive "1"
  1851. S             scr_player_forcerespawn "1"
  1852. S             scr_player_healthregentime "5"
  1853. S             scr_player_maxhealth "100"
  1854. S             scr_player_numlives "0"
  1855. S             scr_player_respawndelay "0"
  1856. S             scr_player_sprinttime "4"
  1857. S             scr_player_suicidespawndelay "0"
  1858. S             scr_rankXpCap "0"
  1859. S             scr_rcbomb_notimeout "0"
  1860. S             scr_rocket_event "percent"
  1861. S             scr_rocket_event_off "0"
  1862. S             scr_rocket_event_trigger1 "50"
  1863. S             scr_sab_bombtimer "30"
  1864. S             scr_sab_defusetime "5"
  1865. S             scr_sab_globalbattlechatterprobability "0"
  1866. S             scr_sab_hotpotato "0"
  1867. S             scr_sab_numlives "0"
  1868. S             scr_sab_planttime "2.5"
  1869. S             scr_sab_playerrespawndelay "7.5"
  1870. S             scr_sab_roundlimit "1"
  1871. S             scr_sab_roundswitch "1"
  1872. S             scr_sab_scorelimit "1"
  1873. S             scr_sab_timelimit "10"
  1874. S             scr_sab_waverespawndelay "0"
  1875. S             scr_sd_bombtimer "45"
  1876. S             scr_sd_defusetime "5"
  1877. S             scr_sd_game_spectatetype "3"
  1878. S             scr_sd_globalbattlechatterprobability "0"
  1879. S             scr_sd_multibomb "0"
  1880. S             scr_sd_numlives "1"
  1881. S             scr_sd_planttime "5"
  1882. S             scr_sd_playerrespawndelay "0"
  1883. S             scr_sd_roundlimit "0"
  1884. S             scr_sd_roundswitch "3"
  1885. S             scr_sd_scorelimit "4"
  1886. S             scr_sd_timelimit "2.5"
  1887. S             scr_sd_waverespawndelay "0"
  1888. S             scr_shrp_game_spectatetype "3"
  1889. S             scr_sideBetTimer "0"
  1890. S             scr_tdm_bonus_leader "0"
  1891. S             scr_tdm_globalbattlechatterprobability "0"
  1892. S             scr_tdm_numlives "0"
  1893. S             scr_tdm_playerrespawndelay "0"
  1894. S             scr_tdm_roundlimit "1"
  1895. S             scr_tdm_score_assist "50"
  1896. S             scr_tdm_score_death "0"
  1897. S             scr_tdm_score_headshot "0"
  1898. S             scr_tdm_score_kill "100"
  1899. S             scr_tdm_score_suicide "0"
  1900. S             scr_tdm_scorelimit "7500"
  1901. S             scr_tdm_timelimit "10"
  1902. S             scr_tdm_waverespawndelay "0"
  1903. S             scr_team_allowHardpointStreakAfterDeath "0"
  1904. S             scr_team_artilleryTeamKillPenalty "0.25"
  1905. S             scr_team_fftype "0"
  1906. S             scr_team_kickteamkillers "0"
  1907. S             scr_team_mortarTeaTeamKillPenalty "0.25"
  1908. S             scr_team_respawntime "0"
  1909. S             scr_team_teamkillerplaylistbanpenalty "0"
  1910. S             scr_team_teamkillerplaylistbanquantum "0"
  1911. S             scr_team_teamkillpointloss "1"
  1912. S             scr_team_teamkillspawndelay "20"
  1913. S             scr_teambalance "0"
  1914. S             scr_teamKillPunishCount "4"
  1915. S             scr_twar_globalbattlechatterprobability "0"
  1916. S             scr_twar_timelimit "10"
  1917. S             scr_vehicles_enabled "1"
  1918. S             scr_wager_defaultScore "0"
  1919. S             scr_wager_firstPayout "0"
  1920. S             scr_wager_firstPlayer "0"
  1921. S             scr_wager_secondPayout "0"
  1922. S             scr_wager_secondPlayer "0"
  1923. S             scr_wager_thirdPayout "0"
  1924. S             scr_wager_thirdPlayer "0"
  1925. S             scr_wagerBet "100"
  1926. S             scr_wagerPool "0"
  1927. S             scr_wagerSideBet "0"
  1928. S             scr_writeConfigStrings "0"
  1929. S             scr_xpcollectorsscale "1"
  1930. S             scr_xpscale "1"
  1931. S             scr_xpzmscale "1"
  1932. S             script_debugger_smoke_test "0"
  1933. S             sd_can_switch_device "1"
  1934. S             sd_xa2_device_guid "{}"
  1935. S             sd_xa2_device_name "Speakers (Creative SB X-Fi)"
  1936. S             sd_xa2_num_devices "2"
  1937. S             selectedFriendClanTag ""
  1938. S             selectedFriendIndex "0"
  1939. S             selectedFriendName ""
  1940. S             selectedGroupIndex "0"
  1941. S             selectedMenuItemIndex "0"
  1942. S             selectedPlayerClanName ""
  1943. S             selectedPlayerXuid ""
  1944. S             selectedStoreItemIndex "0"
  1945. S             sensitivity "5"
  1946. S             server1 ""
  1947. S             server10 ""
  1948. S             server11 ""
  1949. S             server12 ""
  1950. S             server13 ""
  1951. S             server14 ""
  1952. S             server15 ""
  1953. S             server16 ""
  1954. S             server2 ""
  1955. S             server3 ""
  1956. S             server4 ""
  1957. S             server5 ""
  1958. S             server6 ""
  1959. S             server7 ""
  1960. S             server8 ""
  1961. S             server9 ""
  1962. S             session_nonblocking "1"
  1963. S             shortversion "7"
  1964. S             show_reticle_during_swimming "0"
  1965. S             show_tty_timestamps "0"
  1966. S             showdrop "0"
  1967. S             showpackets "0"
  1968. S             showVisionSetDebugInfo "-1"
  1969. S             skills "0"
  1970. S             sm_enable "1"
  1971. S             sm_fastSunShadow "1"
  1972. S             sm_fullResSpotShadowEnable "0"
  1973. S             sm_lightScore_eyeProjectDist "64"
  1974. S             sm_lightScore_spotProjectFrac "0.125"
  1975. S             sm_maxLights "4"
  1976. S             sm_polygonOffsetBias "10"
  1977. S             sm_polygonOffsetScale "2"
  1978. S             sm_qualitySpotShadow "1"
  1979. S             sm_spotEnable "1"
  1980. S             sm_spotShadowFadeTime "1"
  1981. S             sm_spotShadowLargeRadiusScale "1"
  1982. S             sm_strictCull "1"
  1983. S             sm_sunAlwaysCastsShadow "0"
  1984. S             sm_sunEnable "1"
  1985. S             sm_sunSampleSizeNear "0.25"
  1986. S             sm_sunShadowCenter "0 0 0"
  1987. S             sm_sunShadowScale "1"
  1988. S             sm_sunShadowSmallEnable "0"
  1989. S             snaps "20"
  1990. S             snd_always_log "0"
  1991. S             snd_assert_on_enqueue ""
  1992. S             snd_assert_on_play ""
  1993. S             snd_assert_on_stop ""
  1994. S             snd_auto_random "0"
  1995. S             snd_autoSim "1"
  1996. S             snd_autosim_window "1"
  1997. S             snd_boat_current_rpm "2.5"
  1998. S             snd_boat_engine_off "0.0015"
  1999. S             snd_boat_lerp_rpm "0.8"
  2000. S             snd_boat_pitch_high_max "1.15"
  2001. S             snd_boat_pitch_high_min "0.87"
  2002. S             snd_boat_pitch_idle_max "1.13"
  2003. S             snd_boat_pitch_idle_min "0.89"
  2004. S             snd_boat_pitch_low_max "1.19"
  2005. S             snd_boat_pitch_low_min "0.95"
  2006. S             snd_boat_pitch_med_max "1.08"
  2007. S             snd_boat_pitch_med_min "0.84"
  2008. S             snd_boat_rpm_high_fin_end "1.19"
  2009. S             snd_boat_rpm_high_start "0.6"
  2010. S             snd_boat_rpm_idle_end "0.46"
  2011. S             snd_boat_rpm_idle_fout_start "0.17"
  2012. S             snd_boat_rpm_low_end "0.95"
  2013. S             snd_boat_rpm_low_fin_end "0.42"
  2014. S             snd_boat_rpm_low_fout_start "0.71"
  2015. S             snd_boat_rpm_low_start "0.05"
  2016. S             snd_boat_rpm_med_end "1.22"
  2017. S             snd_boat_rpm_med_fin_end "0.66"
  2018. S             snd_boat_rpm_med_fout_start "0.95"
  2019. S             snd_boat_rpm_med_start "0.36"
  2020. S             snd_boat_rpm_scalar "1.25"
  2021. S             snd_boat_using_lerp_rpm "0"
  2022. S             snd_boat_water_fast_min "19.42"
  2023. S             snd_boat_water_idle_max "12.05"
  2024. S             snd_boat_water_pitch_max "1.31"
  2025. S             snd_boat_water_slow_max "25.21"
  2026. S             snd_boat_water_slow_min "1"
  2027. S             snd_debug_snapshot ""
  2028. S             snd_debugAlias ""
  2029. S             snd_debugReplace "0"
  2030. S             snd_dlpf_attenuation "-30"
  2031. S             snd_dlpf_max_distance "3000"
  2032. S             snd_dlpf_min_distance "800"
  2033. S             snd_dopplerRate "2.75"
  2034. S             snd_dopplerScale "10"
  2035. S             snd_draw3D "Off"
  2036. S             snd_drawInfo "None"
  2037. S             snd_drawSort "priority"
  2038. S             snd_dry_scale "1"
  2039. S             snd_dsp_drc "0"
  2040. S             snd_dsp_drc_ratio "20"
  2041. S             snd_dsp_drc_threshold "-3"
  2042. S             snd_dsp_futz "1"
  2043. S             snd_enable_pitch "1"
  2044. S             snd_enableEq "0"
  2045. S             snd_entityRandomize "1"
  2046. S             snd_flux_separation "0.3"
  2047. S             snd_futz "0"
  2048. S             snd_futz_blend "0"
  2049. S             snd_futz_bpf_f "1454.24"
  2050. S             snd_futz_bpf_q "1.781"
  2051. S             snd_futz_clip_post "1.78198"
  2052. S             snd_futz_clip_pre "0.996363"
  2053. S             snd_futz_distortion "0.3"
  2054. S             snd_futz_force "0"
  2055. S             snd_futz_ls_f "483.25"
  2056. S             snd_futz_ls_g "-10.44"
  2057. S             snd_futz_ls_q "10"
  2058. S             snd_futz_min "900"
  2059. S             snd_futz_postg "0.14267"
  2060. S             snd_futz_preg "0.247529"
  2061. S             snd_futz_tg "0.29"
  2062. S             snd_futz_th "0.0122727"
  2063. S             snd_global_pitch "1"
  2064. S             snd_hdr "0"
  2065. S             snd_hdr_channel_threshold "0.5"
  2066. S             snd_hdr_maximum_priority "80"
  2067. S             snd_hdr_minimum_level "0"
  2068. S             snd_hdr_minimum_priority "60"
  2069. S             snd_hdr_rate "5"
  2070. S             snd_isbig_distance "1000"
  2071. S             snd_khz "44"
  2072. S             snd_levelFadeTime "250"
  2073. S             snd_losOcclusion "1"
  2074. S             snd_master_override ""
  2075. S             snd_menu_center_channel "1"
  2076. S             snd_menu_cinematic "1"
  2077. S             snd_menu_left_channel "1"
  2078. S             snd_menu_left_surround "1"
  2079. S             snd_menu_lfe "1"
  2080. S             snd_menu_listen_level "1"
  2081. S             snd_menu_master "1"
  2082. S             snd_menu_music "1"
  2083. S             snd_menu_right_channel "1"
  2084. S             snd_menu_right_surround "1"
  2085. S             snd_menu_sfx "1"
  2086. S             snd_menu_speaker_setup "1"
  2087. S             snd_menu_voice "1"
  2088. S             snd_minigun_loop_start "0.12"
  2089. S             snd_minigun_pitch_end "1"
  2090. S             snd_minigun_pitch_start "0.69"
  2091. S             snd_mute_alias_substring ""
  2092. S             snd_occlusion_attenuation "-35"
  2093. S             snd_occlusion_cull_distance "2000"
  2094. S             snd_occlusion_rate "6"
  2095. S             snd_omnidirectionalPercentage "0"
  2096. S             snd_pan_filter "1"
  2097. S             snd_pitch_timescale "0.25"
  2098. S             snd_playing_priority_boost "3"
  2099. S             snd_priority_rate "40"
  2100. S             snd_priority_window "35"
  2101. S             snd_proximity_enable "1"
  2102. S             snd_proximity_filter "0.1"
  2103. S             snd_proximity_max_dist "400"
  2104. S             snd_proximity_max_late_cut "-20"
  2105. S             snd_proximity_min_dist "20"
  2106. S             snd_ps3_vol_occlusion_attenuation_dry "-20"
  2107. S             snd_ps3_vol_occlusion_attenuation_wet "-10"
  2108. S             snd_radverb_matrix "0"
  2109. S             snd_realDelay "0.5"
  2110. S             snd_reverb_override ""
  2111. S             snd_reverb_proximity_distance "0"
  2112. S             snd_skip_muted_sounds "0"
  2113. S             snd_slaveFadeInTime "0.15"
  2114. S             snd_slaveFadeOutTime "0.25"
  2115. S             snd_solo_alias_substring ""
  2116. S             snd_speakerConfiguration "5.1"
  2117. S             snd_start_alias ""
  2118. S             snd_stereo_3d "1"
  2119. S             snd_stop_alias ""
  2120. S             snd_test_verb "1"
  2121. S             snd_throttle_reduce_vol "0.4"
  2122. S             snd_throttle_time_held_down "4000"
  2123. S             snd_timescale_filter "0.07"
  2124. S             snd_touchStreamFilesOnLoad "0"
  2125. S             snd_trace_master "0"
  2126. S             snd_trace_reverb "0"
  2127. S             snd_trace_voice "0"
  2128. S             snd_water_occlusion_attenuation "-30"
  2129. S             snd_water_occlusion_distance "60"
  2130. S             snd_water_occlusion_minimum "-8"
  2131. S             snd_water_omni_amount "0.5"
  2132. S             snd_water_omni_distance "60"
  2133. S             snd_water_pitch_amount "0.9"
  2134. S             snd_water_pitch_distance "30"
  2135. S             snd_wet_scale "1"
  2136. S             spawnsystem_weapon_influencer_min_length "0.1"
  2137. S             spawnsystem_weapon_influencer_update_interval "151"
  2138. S             splitscreen_lobbyPlayerCount ""
  2139. S             splitscreen_partyPlayerCount ""
  2140. S             spmode "0"
  2141. S             stat_version "10"
  2142. S             stats_backup "1"
  2143. S             stats_version_check "1"
  2144. S             statusinfo_onEscArg ""
  2145. S             steamid "*SNIPPED*"
  2146. S             stopspeed "100"
  2147. S             sv_allowAnonymous "0"
  2148. S             sv_allowDownload "1"
  2149. S             sv_allowedClan1 ""
  2150. S             sv_allowedClan2 ""
  2151. S             sv_assistWorkers "0"
  2152. S             sv_authenticating "0"
  2153. S             sv_botAllowGrenades "1"
  2154. S             sv_botCloseDistance "256"
  2155. S             sv_botCrouchDistance "32"
  2156. S             sv_botFov "65"
  2157. S             sv_botGoalRadius "128"
  2158. S             sv_botMaxAdsTime "1500"
  2159. S             sv_botMaxCrouchTime "4000"
  2160. S             sv_botMaxDeathTime "1000"
  2161. S             sv_botMaxFireTime "600"
  2162. S             sv_botMaxGrenadeTime "1000"
  2163. S             sv_botMaxPitchTime "1000"
  2164. S             sv_botMaxReactionTime "1000"
  2165. S             sv_botMaxStrafeTime "6000"
  2166. S             sv_botMinAdsTime "1000"
  2167. S             sv_botMinCrouchTime "2000"
  2168. S             sv_botMinDeathTime "500"
  2169. S             sv_botMinFireTime "400"
  2170. S             sv_botMinGrenadeTime "500"
  2171. S             sv_botMinPitchTime "500"
  2172. S             sv_botMinReactionTime "500"
  2173. S             sv_botMinStrafeTime "3000"
  2174. S             sv_botPitchDown "20"
  2175. S             sv_botPitchSpeed "2"
  2176. S             sv_botPitchSpeedAds "5"
  2177. S             sv_botPitchUp "-10"
  2178. S             sv_botSprintDistance "512"
  2179. S             sv_botStrafeChance "0.1"
  2180. S             sv_botTargetLeadBias "4"
  2181. S             sv_botUseFriendNames "1"
  2182. S             sv_botYawSpeed "4"
  2183. S             sv_botYawSpeedAds "5"
  2184. S             sv_cheats "0"
  2185. S             sv_clientArchive "1"
  2186. S             sv_clientside "0"
  2187. S             sv_clientSideBullets "1"
  2188. S             sv_clientSideVehicles "1"
  2189. S             sv_connectTimeout "80"
  2190. S             sv_debugRate "0"
  2191. S             sv_debugReliableCmds "0"
  2192. S             sv_dedicatedmaxclients "32"
  2193. S             sv_disableClientConsole "0"
  2194. S             sv_dwlsgerror "0"
  2195. S             sv_FFCheckSums ""
  2196. S             sv_FFNames ""
  2197. S             sv_floodprotect "4"
  2198. S             sv_fps "20"
  2199. S             sv_hostname "BlackOpsPublic"
  2200. S             sv_iwdNames ""
  2201. S             sv_iwds ""
  2202. S             sv_keywords ""
  2203. S             sv_kickBanTime "300"
  2204. S             sv_mapRotation "“map mp_array map mp_cracked map mp_crisis map mp_firingrange map mp_duga map mp_hanoi map mp_cairo map mp_havoc map mp_cosmodrome map mp_nuked map mp_radiation map mp_mountain map mp_villa map mp_russianbase”"
  2205. S             sv_mapRotationCurrent ""
  2206. S             sv_maxclients "30"
  2207. S             sv_maxPing "0"
  2208. S             sv_maxRate "5000"
  2209. S             sv_minPing "0"
  2210. S             sv_network_fps "100"
  2211. S             sv_network_warning "0"
  2212. S             sv_noname "Unknown Soldier"
  2213. S             sv_packet_info "0"
  2214. S             sv_padPackets "0"
  2215. S             sv_paused "0"
  2216. S             sv_playlistFetchInterval "3600"
  2217. S             sv_privateClients "0"
  2218. S             sv_privatePassword ""
  2219. S             sv_punkbuster "0"
  2220. S             sv_pure "1"
  2221. S             sv_ranked "0"
  2222. S             sv_reconnectlimit "3"
  2223. S             sv_referencedFFCheckSums ""
  2224. S             sv_referencedFFNames ""
  2225. S             sv_referencedIwdNames ""
  2226. S             sv_referencedIwds ""
  2227. S             sv_restoreDvars "1"
  2228. S             sv_running "0"
  2229. S             sv_security "1"
  2230. S             sv_showAverageBPS "0"
  2231. S             sv_showPingSpam "0"
  2232. S             sv_smp "1"
  2233. S             sv_timeout "240"
  2234. S             sv_vac "0"
  2235. S             sv_voice "0"
  2236. S             sv_voiceQuality "3"
  2237. S             sv_writeConfigStrings "0"
  2238. S             sv_wwwBaseURL ""
  2239. S             sv_wwwDlDisconnected "0"
  2240. S             sv_wwwDownload "0"
  2241. S             sv_zombietime "2"
  2242. S             sys_configSum "160007939"
  2243. S             sys_configureGHz "0.0175208"
  2244. S             sys_cpuGHz "0.00391125"
  2245. S             sys_cpuName "Intel(R) Core(TM)2 Quad CPU    Q9650  @ 3.00GHz"
  2246. S             sys_gpu "ATI Radeon HD 4870 X2 "
  2247. S             sys_lockThreads "0"
  2248. S             sys_smp_allowed "1"
  2249. S             sys_SSE "1"
  2250. S             sys_sysMB "1024"
  2251. S             systemUiActive "0"
  2252. S             team_indicator "0"
  2253. S             teamsplitter_verbose "0"
  2254. S             tickerHeaderWidth "43"
  2255. S             tickerStandardWidth "300"
  2256. S             tickerWidescreenWidth "405"
  2257. S             timescale "1"
  2258. S             tree_bend "1"
  2259. S             tree_frequency "2"
  2260. S             tree_random "0.1"
  2261. S             turret_placement_debug "0"
  2262. S             turret_placement_feet_offset "17 20 10"
  2263. S             turret_placement_feet_trace_dist_z "20"
  2264. S             turret_placement_trace_dist "42"
  2265. S             turret_placement_trace_maxs "30"
  2266. S             turret_placement_trace_min_normal "0.7"
  2267. S             turret_placement_trace_mins "-30"
  2268. S             turret_placement_trace_pitch "20"
  2269. S             turret_placement_trace_radius_canon_safety "5"
  2270. S             twar_captureAccelBonus "35"
  2271. S             twar_captureAccelLimit "50"
  2272. S             twar_captureTime "40"
  2273. S             twar_finalFightTimeLimit "5"
  2274. S             twar_momentumArtillery "10"
  2275. S             twar_momentumBlitzkriegTime "30"
  2276. S             twar_momentumDogs "10"
  2277. S             twar_momentumEnabled "1"
  2278. S             twar_momentumFlagCap "25"
  2279. S             twar_momentumKamikaze "10"
  2280. S             twar_momentumKillPlayer "5"
  2281. S             twar_momentumMax "70"
  2282. S             twar_momentumMaxMultiplier "3"
  2283. S             twar_momentumMultiplierBonus "25"
  2284. S             twar_momentumMultiplierBonusLimit "75"
  2285. S             twar_momentumRadar "10"
  2286. S             twar_neutralFlagLockTime "0"
  2287. S             typeWriterCod7LetterFXTime "50"
  2288. S             ui_allow_classchange "0"
  2289. S             ui_allow_controlschange "1"
  2290. S             ui_allow_teamchange "0"
  2291. S             ui_allowConsole "1"
  2292. S             ui_allowFov "0"
  2293. S             ui_ammo_stock_width "0"
  2294. S             ui_animSpeedScale "1"
  2295. S             ui_bg_image ""
  2296. S             ui_bigFont "0.4"
  2297. S             ui_blurAmount "4"
  2298. S             ui_blurDarkenAmount "0.28"
  2299. S             ui_borderLowLightScale "0.35"
  2300. S             ui_browserDedicatedServerCount ""
  2301. S             ui_browserFriendlyfire "-1"
  2302. S             ui_browserGameMode "0"
  2303. S             ui_browserHardcore "-1"
  2304. S             ui_browserKillcam "-1"
  2305. S             ui_browserMap "All"
  2306. S             ui_browserMod "-2"
  2307. S             ui_browserPlayerCount ""
  2308. S             ui_browserShowDedicated "0"
  2309. S             ui_browserShowEmpty "0"
  2310. S             ui_browserShowFull "0"
  2311. S             ui_browserShowInfo "0"
  2312. S             ui_browserShowMapTip "0"
  2313. S             ui_browserShowPassword "-1"
  2314. S             ui_browserShowPunkBuster "-1"
  2315. S             ui_browserShowPure "0"
  2316. S             ui_browserShowToolTip "0"
  2317. S             ui_browserToolTip ""
  2318. S             ui_browserVoiceChat "-1"
  2319. S             ui_buildLocation "-60 460"
  2320. S             ui_buildSize "0.2"
  2321. S             ui_challengeGameMode ""
  2322. S             ui_challengeSort "3"
  2323. S             ui_cinematicsTimestamp "0"
  2324. S             ui_clancardOpen "0"
  2325. S             ui_clanCountNotZero "0"
  2326. S             ui_clanDescription ""
  2327. S             ui_clanName ""
  2328. S             ui_clanRecommendationCount "0"
  2329. S             ui_clantag_new ""
  2330. S             ui_classesCurrentItemEquippedIn ""
  2331. S             ui_closeAfterPurchase "0"
  2332. S             ui_combatComparisonModeOn "0"
  2333. S             ui_combatCurrView "SUMMARY_CAPS"
  2334. S             ui_combatCurrViewNum "0"
  2335. S             ui_combatHistogramCurrGametype "0"
  2336. S             ui_combatOtherPlayerStatsAvailable "1"
  2337. S             ui_combatRecordOpen "0"
  2338. S             ui_connectScreenTextGlowColor "0 0 0 1"
  2339. S             ui_currentMap "0"
  2340. S             ui_currentNetMap "0"
  2341. S             ui_currentRecentPlayer "0"
  2342. S             ui_currentWeaponOptionGroup "0"
  2343. S             ui_custom_newname ""
  2344. S             ui_customClassName ""
  2345. S             ui_customModeDesc ""
  2346. S             ui_customModeEditDesc ""
  2347. S             ui_customModeEditName ""
  2348. S             ui_customModeIndex "0"
  2349. S             ui_customModeName ""
  2350. S             ui_dedicated "0"
  2351. S             ui_demoname ""
  2352. S             ui_drawCrosshair "1"
  2353. S             ui_dropdownButtonOffset "0"
  2354. S             ui_dropdownListMax "0"
  2355. S             ui_dropdownMax "0"
  2356. S             ui_dropdownOffset "0"
  2357. S             ui_ethernetLinkActive "1"
  2358. S             ui_flyoutHasFocus "0"
  2359. S             ui_friendCountNotZero "0"
  2360. S             ui_friendNameNew ""
  2361. S             ui_friendPendingSelectedInd "0"
  2362. S             ui_friendsCombatRecordOpen "0"
  2363. S             ui_friendSelectedInd "0"
  2364. S             ui_friendsListOpen "0"
  2365. S             ui_gametype "tdm"
  2366. S             ui_groupsCountNotZero "0"
  2367. S             ui_gv_reloadSpeedModifier "0"
  2368. S             ui_gv_rulecount "0"
  2369. S             ui_heatMapColor "1 0 0 1"
  2370. S             ui_heatMapColorForPlayer "1 1 0 1"
  2371. S             ui_hud_hardcore "0"
  2372. S             ui_hud_obituaries "1"
  2373. S             ui_hud_showobjicons "1"
  2374. S             ui_hud_visible "1"
  2375. S             ui_ignoreMousePos "0"
  2376. S             ui_incomingProposalCount "0"
  2377. S             ui_incomingProposalCountNotZero "0"
  2378. S             ui_inviteScreen "0"
  2379. S             ui_inviteSelectedInd "0"
  2380. S             ui_isClanMember "0"
  2381. S             ui_items_no_cost "0"
  2382. S             ui_joinGametype "0"
  2383. S             ui_leaderboardFeederCountNotZero "0"
  2384. S             ui_leaderboardOpen "0"
  2385. S             ui_listboxIndex "0"
  2386. S             ui_lobbyLeaderBoard "0"
  2387. S             ui_map_killstreak ""
  2388. S             ui_mapCount "14"
  2389. S             ui_mapname "mp_array"
  2390. S             ui_menuLvlNotify "0"
  2391. S             ui_mousePitch "0"
  2392. S             ui_mpTheaterEnabled "1"
  2393. S             ui_mpWagerMatchEnabled "1"
  2394. S             ui_multiplayer "1"
  2395. S             ui_netGametype "0"
  2396. S             ui_netGametypeName "dm"
  2397. S             ui_netSource "1"
  2398. S             ui_numPersonalBests "3"
  2399. S             ui_onCloseArgs ""
  2400. S             ui_onlineClanCount "0"
  2401. S             ui_options_open "0"
  2402. S             ui_party_download_bar_color "0.7 0.7 0.7 0.2"
  2403. S             ui_party_download_bar_height "14"
  2404. S             ui_playercardOpen "0"
  2405. S             ui_playerListOpen "0"
  2406. S             ui_pregame "0"
  2407. S             ui_prevTextEntryBox "-1"
  2408. S             ui_radar_client "0"
  2409. S             ui_ranked "0"
  2410. S             ui_readingSaveDevice "0"
  2411. S             ui_recentPlayerCountNotZero "0"
  2412. S             ui_recommendedCountNotZero "0"
  2413. S             ui_right_ammo_width "0"
  2414. S             ui_serverBrowserMenu "server_browser_ranked"
  2415. S             ui_serverStatusTimeOut "7000"
  2416. S             ui_showEndOfGame "0"
  2417. S             ui_showList "0"
  2418. S             ui_showmap "1"
  2419. S             ui_showMenuOnly ""
  2420. S             ui_showShadowOptions "1"
  2421. S             ui_signedInToProfile "0"
  2422. S             ui_smallFont "0.25"
  2423. S             ui_storeOfferCountNotZero "0"
  2424. S             ui_totalClanMemberCount "0"
  2425. S             ui_useCustomClassInfo "0"
  2426. S             ui_version_show "0"
  2427. S             uiscript_debug "0"
  2428. S             uiViewer_allowPitch "0"
  2429. S             uiViewer_attachment "0"
  2430. S             uiViewer_customname ""
  2431. S             uiViewer_equipWeapon "primary"
  2432. S             uiViewer_fov "65"
  2433. S             uiViewer_heroHighlight "1"
  2434. S             uiviewer_highlightColor1 "0 0 1 1"
  2435. S             uiviewer_highlightColor2 "1 1 1 1"
  2436. S             uiViewer_ingame "0"
  2437. S             uiViewer_lightMultiplier "1"
  2438. S             uiViewer_loaded "1"
  2439. S             uiViewer_mode "player"
  2440. S             uiViewer_pitchRange "-15 30"
  2441. S             uiViewer_playerCamera ""
  2442. S             uiViewer_sceneOrigin "0 0 0"
  2443. S             uiViewer_show "0"
  2444. S             uiViewer_streaming "0"
  2445. S             uiViewer_weapon "0"
  2446. S             useFastFile "1"
  2447. S             vehanim_debug "0"
  2448. S             vehanim_enable "1"
  2449. S             vehControlMode "1"
  2450. S             vehicle_perk_boost_duration_seconds "0.74"
  2451. S             vehicle_piece_damagesfx_threshold "10"
  2452. S             vehicle_push_during_mantle "1"
  2453. S             vehicle_riding "1"
  2454. S             vehicle_selfCollision "0"
  2455. S             vehicle_sounds_cutoff "3000"
  2456. S             vehLocationalVehicleSeatEntry "1"
  2457. S             vehLockTurretToPlayerView "0"
  2458. S             vehRecenterDelay "3000"
  2459. S             version "Call of Duty Multiplayer - Ship COD_T5_S MP build 7.0.31 CL(795652) CODPCAB-V64 CEG Wed Nov 10 21:52:43 2010 win-x86"
  2460. S             vid_xpos "3"
  2461. S             vid_ypos "22"
  2462. S             voice_deadChat "0"
  2463. S             voice_global "0"
  2464. S             voice_localEcho "0"
  2465. S             wager_firstplaylist "26"
  2466. S             wager_lastplaylist "29"
  2467. S             wager_maxping "999"
  2468. S             wagerCategory "0"
  2469. S             wagerCategoryPlaylist "0"
  2470. S             waitForStreamer "1"
  2471. S             waitOnStatsTimeout "15"
  2472. S             waterbrush_entity "-1"
  2473. S             waypointDebugDraw "0"
  2474. S             waypointDistFade "300"
  2475. S             waypointDistScaleRangeMax "3000"
  2476. S             waypointDistScaleRangeMin "1000"
  2477. S             waypointDistScaleSmallest "0.8"
  2478. S             waypointIconHeight "36"
  2479. S             waypointIconWidth "36"
  2480. S             waypointOffscreenCornerRadius "105"
  2481. S             waypointOffscreenDistanceThresholdAlpha "30"
  2482. S             waypointOffscreenPadBottom "30"
  2483. S             waypointOffscreenPadLeft "103"
  2484. S             waypointOffscreenPadRight "0"
  2485. S             waypointOffscreenPadTop "0"
  2486. S             waypointOffscreenPointerDistance "20"
  2487. S             waypointOffscreenPointerHeight "12"
  2488. S             waypointOffscreenPointerWidth "25"
  2489. S             waypointOffscreenRoundedCorners "1"
  2490. S             waypointOffscreenScaleLength "500"
  2491. S             waypointOffscreenScaleSmallest "1"
  2492. S             waypointPlayerOffsetCrouch "56"
  2493. S             waypointPlayerOffsetProne "30"
  2494. S             waypointPlayerOffsetRevive "64"
  2495. S             waypointPlayerOffsetStand "74"
  2496. S             waypointSplitscreenScale "1.8"
  2497. S             waypointTimeFade "500"
  2498. S             waypointTweakY "-17"
  2499. S             weaponCamoLodDist "1250"
  2500. S             weaponClanTagLodDist "300"
  2501. S             weaponEmblemLodDist "300"
  2502. S             wideScreen "1"
  2503. S             wind_debug_display "0"
  2504. S             wind_global_hi_altitude "0"
  2505. S             wind_global_low_altitude "0"
  2506. S             wind_global_low_strength_percent "1"
  2507. S             wind_global_vector "1 0 0"
  2508. S             wind_grass_gust_distance "2000"
  2509. S             wind_grass_gust_radius "400"
  2510. S             wind_grass_gust_speed "1"
  2511. S             wind_grass_gust_strength "0.5"
  2512. S             wind_grass_gustinterval "250"
  2513. S             wind_grass_scale "10000"
  2514. S             wind_grass_tension "0.001"
  2515. S             wind_leaf_scale "176"
  2516. S             wind_local_amplitude "1 1 1 0"
  2517. S             wind_local_frequency "6 6 6"
  2518. S             wind_local_gust_radius "1000"
  2519. S             wind_local_gust_strength "0.8"
  2520. S             wind_local_vector "0 1 0 0"
  2521. S             winvoice_mic_mute "1"
  2522. S             winvoice_mic_reclevel "65535"
  2523. S             winvoice_mic_scaler "1"
  2524. S             winvoice_save_voice "0"
  2525. S             xblive_basictraining "0"
  2526. S             xblive_basictraining_popup "0"
  2527. S             xblive_clanListChanged "0"
  2528. S             xblive_clanmatch "0"
  2529. S             xblive_hostingprivateparty "0"
  2530. S             xblive_loggedin "1"
  2531. S             xblive_mappacks "0"
  2532. S             xblive_matchEndingSoon "0"
  2533. S             xblive_privatematch "0"
  2534. S             xblive_privatepartyclient "0"
  2535. S             xblive_rankedmatch "0"
  2536. S             xblive_showmarketplace "0"
  2537. S             xblive_theater "0"
  2538. S             xblive_wagermatch "0"
  2539. S             xenon_maxVoicePacketsPerSec "100"
  2540. S             xenon_maxVoicePacketsPerSecForServer "20"
  2541. S             xenon_voiceDebug "0"
  2542. S             xenon_voiceDegrade "0"
  2543. S             zombiefive_discovered "0"
  2544. S             zombiefive_norandomchar "0"
  2545. S             zombiemode "0"
  2546. S             zombieStopSplitScreen "0"
  2547. S             zombietron "0"
  2548. S             zombietron_discovered "0"
  2549.  
  2550. 2544 total dvars
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