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- [SOUND] loading from /data/sound/actions/levelup.ogg :=: sound "/data/sound/actions/levelup.ogg" : <static>
- [LOG] Drakk hits Kormak the ... yaech for #YELLOW#67 mind#LAST# damage.
- [LOG] #{bold}#Drakk killed Kormak the ... yaech!#{normal}#
- [LOG] Drakk hits yaech diver for #YELLOW#95 mind#LAST# damage.
- [LOG] #{bold}#Drakk killed yaech diver!#{normal}#
- checkHit 58 50
- => chance to hit 70
- [LOG] Drakk is no longer suffering from insomnia.
- removeTempVal sleep_immune 0.2 :=: 4674
- {[2]=2.000000 , [347]=1.000000 , [3899]=0.100000 , [3051]={[6]=4.000000 , } , [352]=1.000000 , [4627]=13.720363 , [93]=0.200000 , [92]=-20.000000 , n=4674.000000 , [1782]=10.000000 , [94]=20.000000 , [4628]=1.000000 , [4601]=2.000000 , [91]=1.000000 , [1789]={[7]=10.000000 , [11]=10.000000 , [6]=10.000000 , } , [1785]=10.000000 , [1781]=40.000000 , [4629]=32.241586 , [4621]=0.550000 , [1173]={["T_SHADOWSTEP"]=1.000000 , } , [1169]=-7.000000 , [3664]=7.000000 , [1784]={[7]=30.000000 , } , [3660]=4.000000 , [4603]=5.000000 , [4623]=11.930000 , [4622]=25.790000 , [4620]=0.550000 , [3897]=0.150000 , [689]=0.300000 , [4516]=-2.000000 , [3049]={["T_CLINCH"]=2.000000 , } , [4604]=3.000000 , [4607]=3.000000 , [4605]=0.120000 , [4602]=3.000000 , [350]=0.060000 , [1171]=25.000000 , [1787]=15.000000 , [1783]={[6]=5.000000 , [4]=4.000000 , } , [3665]={[4]=15.000000 , } , [6]=1.000000 , [3661]=1.000000 , [4624]=-10.000000 , [4608]=7.000000 , [3048]=8.000000 , [1170]=6.000000 , [1172]={[1]=5.000000 , } , [688]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [4606]={[1]=2.000000 , [2]=3.000000 , [4]=3.000000 , [5]=3.000000 , } , [3898]={[1]=2.000000 , [3]=12.000000 , } , [1790]=10.000000 , [1786]=10.000000 , [1788]=5.000000 , [3050]=0.300000 , [3046]=0.400000 , [864]=6.000000 , [4625]=-10.000000 , [4609]={[1]=4.000000 , [6]=5.000000 , } , [353]=0.050000 , [1791]={[47]=20.000000 , [53]=20.000000 , } , [1174]={[5]=6.000000 , } , [1168]=13.000000 , [3663]={[7]=10.000000 , [4]=20.000000 , } , [690]={[4]=3.000000 , } , [863]=1.000000 , [3047]={["apr"]=1.000000 , ["dammod"]={["str"]=-0.600000 , ["cun"]=0.400000 , ["dex"]=0.400000 , } , ["physcrit"]=7.000000 , ["dam"]=18.000000 , } , [3666]={[1]=4.000000 , [2]=4.000000 , [5]=4.000000 , } , [3678]={[11]=5.000000 , [10]=5.000000 , } , [4674]=0.200000 , [3662]=1.000000 , [4626]={[4]=16.294831 , } , [4610]=5.000000 , [351]=2.000000 , [348]=0.100000 , [349]=1.000000 , [346]=0.110000 , }
- delTmpVal sleep_immune 0.2 add
- yaech hunter 6086 dumb ai talents can use Mindhook T_MINDHOOK
- dumb ai uses T_MINDHOOK
- yaech hunter 6581 dumb ai talents can use Mindhook T_MINDHOOK
- dumb ai uses T_MINDHOOK
- [USERCHAT] channel talk codemastergh tome he just got smart
- Server latency 167
- Using cached font /data/font/DroidSansMono.ttf 14
- Loading entities file from memory /data/general/objects/objects.lua
- Loading entities file from memory /data/general/objects/money.lua
- Loading entities file from memory /data/general/objects/gem.lua
- Loading entities file from memory /data/general/objects/lites.lua
- Loading entities file from memory /data/general/objects/potions.lua
- Loading entities file from memory /data/general/objects/scrolls.lua
- Loading entities file from memory /data/general/objects/rods.lua
- Loading entities file from memory /data/general/objects/wands.lua
- Loading entities file from memory /data/general/objects/totems.lua
- Loading entities file from memory /data/general/objects/torques.lua
- Loading entities file from memory /data/general/objects/digger.lua
- Loading entities file from memory /data/general/objects/misc-tools.lua
- Loading entities file from memory /data/general/objects/jewelry.lua
- Loading entities file from memory /data/general/objects/staves.lua
- Loading entities file from memory /data/general/objects/mindstars.lua
- Loading entities file from memory /data/general/objects/knifes.lua
- Loading entities file from memory /data/general/objects/whips.lua
- Loading entities file from memory /data/general/objects/swords.lua
- Loading entities file from memory /data/general/objects/2hswords.lua
- Loading entities file from memory /data/general/objects/maces.lua
- Loading entities file from memory /data/general/objects/2hmaces.lua
- Loading entities file from memory /data/general/objects/axes.lua
- Loading entities file from memory /data/general/objects/2haxes.lua
- Loading entities file from memory /data/general/objects/2htridents.lua
- Loading entities file from memory /data/general/objects/bows.lua
- Loading entities file from memory /data/general/objects/slings.lua
- Loading entities file from memory /data/general/objects/shields.lua
- Loading entities file from memory /data/general/objects/cloth-armors.lua
- Loading entities file from memory /data/general/objects/light-armors.lua
- Loading entities file from memory /data/general/objects/heavy-armors.lua
- Loading entities file from memory /data/general/objects/massive-armors.lua
- Loading entities file from memory /data/general/objects/leather-caps.lua
- Loading entities file from memory /data/general/objects/helms.lua
- Loading entities file from memory /data/general/objects/wizard-hat.lua
- Loading entities file from memory /data/general/objects/leather-boots.lua
- Loading entities file from memory /data/general/objects/heavy-boots.lua
- Loading entities file from memory /data/general/objects/gloves.lua
- Loading entities file from memory /data/general/objects/gauntlets.lua
- Loading entities file from memory /data/general/objects/cloak.lua
- Loading entities file from memory /data/general/objects/leather-belt.lua
- Loading entities file from memory /data/general/objects/lore/spellhunt.lua
- Loading entities file from memory /data/general/objects/lore/fun.lua
- Loading entities file from memory /data/general/objects/lore/misc.lua
- Loading entities file from memory /data/general/objects/world-artifacts.lua
- Importing Lisiwen the pouch of dwarven-steel shots into world artifacts
- Importing Undeathsin the pair of dwarven-steel boots into world artifacts
- Importing Emagawe the cured leather sling into world artifacts
- Importing dwarven-steel battleaxe 'Unruzilarig' into world artifacts
- Importing Eilinuwen the hardened leather belt into world artifacts
- Importing Zubygann into world artifacts
- Importing Velanne the elven-wood longbow into world artifacts
- Importing Armygomas the steel torque of charged psionic shield into world artifacts
- Importing Zubita the ash wand of conjuration into world artifacts
- Importing Phoenixsorrow into world artifacts
- Importing Unrulatharan the gold ring into world artifacts
- Importing Elita into world artifacts
- Importing Halarin the hardened leather armour into world artifacts
- Importing Beramarin into world artifacts
- Importing Samabers the Murkdeath into world artifacts
- Importing Smolderglean into world artifacts
- Importing dwarven-steel plate armour 'Lustreseam' into world artifacts
- Importing Gloritha into world artifacts
- Importing Scorchnigh the quiver of ash arrows into world artifacts
- Importing steel shield 'Blackvault' into world artifacts
- Importing quiver of yew arrows 'Koruziladas' into world artifacts
- Importing Glarebender into world artifacts
- Importing Bethugatha the Pitchgasher into world artifacts
- Importing Glarevalor the drakeskin leather gloves into world artifacts
- Importing Relguyachak into world artifacts
- Importing Torchschism the dwarven-steel gauntlets into world artifacts
- Importing Lightningradiance the steel shield into world artifacts
- Importing voratun greatsword 'Glorytira' into world artifacts
- Importing yew starstaff 'Yarytobers' into world artifacts
- Importing Velatha the stralite greatsword into world artifacts
- Importing cashmere robe 'Erelalin' into world artifacts
- Importing living mindstar 'Blazepyre' into world artifacts
- Importing Mayoma into world artifacts
- Importing stralite longsword 'Blindhunt' into world artifacts
- Importing Boryhell the voratun greatmaul into world artifacts
- Importing Zuberavena the cured leather sling into world artifacts
- Importing Blazepython the voratun greatsword into world artifacts
- Importing voratun mail armour 'Falilatharim' into world artifacts
- Importing Fuligalestir the yew totem of cure illness into world artifacts
- Importing elven-silk wizard hat 'Blazerazor' into world artifacts
- Importing Fulirin the stralite ring into world artifacts
- Importing Festertrencher into world artifacts
- Importing Velariadavea the Stokesteel into world artifacts
- Importing voratun greatsword 'Tulygas' into world artifacts
- Importing ash starstaff 'Blastglamour' into world artifacts
- Importing Urydunaleg the Dimpall into world artifacts
- Importing Yvyrivena the Shimmertickler into world artifacts
- Importing Zubutira the Starlore into world artifacts
- Importing reinforced leather armour 'Relgurestir' into world artifacts
- Importing dwarven-steel battleaxe 'Islowen' into world artifacts
- Loading entities file from memory /data/general/objects/quest-artifacts.lua
- Loading entities file from memory /data/general/objects/special-artifacts.lua
- Loading entities file from memory /data/general/objects/boss-artifacts.lua
- [BIRTHER] checking allowance for Maj'Eyal world :: permadeath=true difficulty=true subclass=true class=true subrace=true race=true
- [BIRTHER] checking allowance for Tutorial difficulty :: permadeath=true subclass=true class=true subrace=true race=true
- [BIRTHER] checking allowance for Easy difficulty :: permadeath=true subclass=true class=true subrace=true race=true
- [BIRTHER] checking allowance for Normal difficulty :: permadeath=true subclass=true class=true subrace=true race=true
- [BIRTHER] checking allowance for Insane difficulty :: permadeath=true subclass=true class=true subrace=true race=true
- [BIRTHER] checking allowance for Exploration permadeath :: subrace=true class=true subclass=true race=true
- [BIRTHER] checking allowance for Adventure permadeath :: subrace=true class=true subclass=true race=true
- [BIRTHER] checking allowance for Roguelike permadeath :: subrace=true class=true subclass=true race=true
- [BIRTHER] set descriptor base base
- Missing world
- [BIRTHER] set descriptor world Maj'Eyal
- Missing difficulty
- [BIRTHER] set descriptor difficulty Normal
- Missing permadeath
- [BIRTHER] set descriptor permadeath Adventure
- Missing race
- [BIRTHER] set descriptor sex Female
- Missing race
- [BIRTHER] checking allowance for Human race :: subclass=true class=true
- [BIRTHER] test against Maj'Eyal => never false
- [BIRTHER] test against Normal => nil false
- [BIRTHER] checking allowance for Orc race :: subclass=true class=true
- [BIRTHER] test against Maj'Eyal => allow true
- [BIRTHER] test against Normal => nil true
- [BIRTHER] checking allowance for Warrior class :: subclass=true
- [BIRTHER] test against base => nil true
- [BIRTHER] test against Maj'Eyal => allow true
- [BIRTHER] test against Normal => nil true
- [BIRTHER] checking allowance for Berserker subclass :: class=true subclass=true
- [BIRTHER] checking allowance for Berserker subclass :: class=true
- [BIRTHER] test against Maj'Eyal => nil true
- [BIRTHER] checking allowance for Bulwark subclass :: class=true subclass=true
- [BIRTHER] checking allowance for Bulwark subclass :: class=true
- [BIRTHER] test against Maj'Eyal => nil true
- [BIRTHER] checking allowance for Archer subclass :: class=true subclass=true
- [BIRTHER] checking allowance for Archer subclass :: class=true
- [BIRTHER] test against Maj'Eyal => nil true
- [BIRTHER] checking allowance for Arcane Blade subclass :: class=true subclass=true
- [BIRTHER] checking allowance for Arcane Blade subclass :: class=true
- [BIRTHER] test against Maj'Eyal => nil true
- [BIRTHER] checking allowance for Brawler subclass :: class=true subclass=true
- [BIRTHER] checking allowance for Brawler subclass :: class=true
- [BIRTHER] test against Maj'Eyal => nil true
- [BIRTHER] checking allowance for Wilder class :: subclass=true
- [BIRTHER] test against base => nil true
- [BIRTHER] test against Maj'Eyal => allow true
- [BIRTHER] test against Normal => nil true
- [BIRTHER] checking allowance for Summoner subclass :: class=true subclass=true
- [BIRTHER] checking allowance for Summoner subclass :: class=true
- [BIRTHER] test against Maj'Eyal => nil true
- [BIRTHER] checking allowance for Wyrmic subclass :: class=true subclass=true
- [BIRTHER] checking allowance for Wyrmic subclass :: class=true
- [BIRTHER] test against Maj'Eyal => nil true
- [BIRTHER] checking allowance for Oozemancer subclass :: class=true subclass=true
- [BIRTHER] checking allowance for Defiler class :: subclass=true
- [BIRTHER] test against base => nil true
- [BIRTHER] test against Maj'Eyal => allow true
- [BIRTHER] test against Normal => nil true
- [BIRTHER] checking allowance for Reaver subclass :: class=true subclass=true
- [BIRTHER] checking allowance for Reaver subclass :: class=true
- [BIRTHER] test against Maj'Eyal => nil true
- [BIRTHER] checking allowance for Corruptor subclass :: class=true subclass=true
- [BIRTHER] checking allowance for Corruptor subclass :: class=true
- [BIRTHER] test against Maj'Eyal => nil true
- [BIRTHER] checking allowance for Afflicted class :: subclass=true
- [BIRTHER] test against base => nil true
- [BIRTHER] test against Maj'Eyal => allow true
- [BIRTHER] test against Normal => nil true
- [BIRTHER] checking allowance for Cursed subclass :: class=true subclass=true
- [BIRTHER] checking allowance for Cursed subclass :: class=true
- [BIRTHER] test against Maj'Eyal => nil true
- [BIRTHER] checking allowance for Doomed subclass :: class=true subclass=true
- [BIRTHER] checking allowance for Doomed subclass :: class=true
- [BIRTHER] test against Maj'Eyal => nil true
- Missing race
- [BIRTHER] set descriptor sex Male
- Missing race
- [BIRTHER] set descriptor race Orc
- Missing subrace
- [BIRTHER] set descriptor subrace Orc
- Missing class
- Loading tile player/orc/base_shadow_01.png
- Loading tile player/orc/base_01.png
- Loading tile player/orc/lower_body_08.png
- Loading tile player/orc/upper_body_25.png
- Loading tile player/orc/right_hand_04.png
- [BIRTHER] set descriptor race Orc
- Missing class
- [BIRTHER] set descriptor subrace Orc
- Missing class
- [BIRTHER] checking allowance for Warrior class :: subclass=true
- [BIRTHER] test against base => nil true
- [BIRTHER] test against Maj'Eyal => allow true
- [BIRTHER] test against Normal => nil true
- [BIRTHER] checking allowance for Berserker subclass :: class=true subclass=true
- [BIRTHER] checking allowance for Berserker subclass :: class=true
- [BIRTHER] test against Maj'Eyal => nil true
- [BIRTHER] checking allowance for Bulwark subclass :: class=true subclass=true
- [BIRTHER] checking allowance for Bulwark subclass :: class=true
- [BIRTHER] test against Maj'Eyal => nil true
- [BIRTHER] checking allowance for Archer subclass :: class=true subclass=true
- [BIRTHER] checking allowance for Archer subclass :: class=true
- [BIRTHER] test against Maj'Eyal => nil true
- [BIRTHER] checking allowance for Arcane Blade subclass :: class=true subclass=true
- [BIRTHER] checking allowance for Arcane Blade subclass :: class=true
- [BIRTHER] test against Maj'Eyal => nil true
- [BIRTHER] checking allowance for Brawler subclass :: class=true subclass=true
- [BIRTHER] checking allowance for Brawler subclass :: class=true
- [BIRTHER] test against Maj'Eyal => nil true
- [BIRTHER] checking allowance for Wilder class :: subclass=true
- [BIRTHER] test against base => nil true
- [BIRTHER] test against Maj'Eyal => allow true
- [BIRTHER] test against Normal => nil true
- [BIRTHER] checking allowance for Summoner subclass :: class=true subclass=true
- [BIRTHER] checking allowance for Summoner subclass :: class=true
- [BIRTHER] test against Maj'Eyal => nil true
- [BIRTHER] checking allowance for Wyrmic subclass :: class=true subclass=true
- [BIRTHER] checking allowance for Wyrmic subclass :: class=true
- [BIRTHER] test against Maj'Eyal => nil true
- [BIRTHER] checking allowance for Oozemancer subclass :: class=true subclass=true
- [BIRTHER] checking allowance for Defiler class :: subclass=true
- [BIRTHER] test against base => nil true
- [BIRTHER] test against Maj'Eyal => allow true
- [BIRTHER] test against Normal => nil true
- [BIRTHER] checking allowance for Reaver subclass :: class=true subclass=true
- [BIRTHER] checking allowance for Reaver subclass :: class=true
- [BIRTHER] test against Maj'Eyal => nil true
- [BIRTHER] checking allowance for Corruptor subclass :: class=true subclass=true
- [BIRTHER] checking allowance for Corruptor subclass :: class=true
- [BIRTHER] test against Maj'Eyal => nil true
- [BIRTHER] checking allowance for Afflicted class :: subclass=true
- [BIRTHER] test against base => nil true
- [BIRTHER] test against Maj'Eyal => allow true
- [BIRTHER] test against Normal => nil true
- [BIRTHER] checking allowance for Cursed subclass :: class=true subclass=true
- [BIRTHER] checking allowance for Cursed subclass :: class=true
- [BIRTHER] test against Maj'Eyal => nil true
- [BIRTHER] checking allowance for Doomed subclass :: class=true subclass=true
- [BIRTHER] checking allowance for Doomed subclass :: class=true
- [BIRTHER] test against Maj'Eyal => nil true
- [BIRTHER] set descriptor class nil
- Missing class
- [BIRTHER] set descriptor subclass nil
- Missing class
- [USERCHAT] channel talk codemastergh tome he knows how to go the way im about to be at....
- [USERCHAT] channel serial data nathanv tome 456
- [USERCHAT] channel achievement nathanv tome Utterly Destroyed
- [USERCHAT] channel talk xali tome *nods* he'll do that sometimes, but he won't do it every time
- [BIRTHER] set descriptor class Warrior
- Missing subclass
- [BIRTHER] set descriptor subclass Archer
- Loading tile player/orc/lower_body_03.png
- Loading tile player/orc/upper_body_05.png
- Loading tile player/orc/right_hand_01.png
- [BIRTHER] Applying descriptor base
- [BIRTHER] Applying descriptor Maj'Eyal
- [BIRTHER] Applying descriptor Normal
- [BIRTHER] Applying descriptor Adventure
- [BIRTHER] Applying descriptor Male
- [BIRTHER] Applying descriptor Orc
- [TALENT] Kormak 15951 learning T_ORC_FURY true nil
- [BIRTHER] Applying descriptor Orc
- [BIRTHER] Applying descriptor Warrior
- [BIRTHER] Applying descriptor Archer
- [TALENT] Kormak 15951 learning T_BOW_MASTERY true nil
- [TALENT] Kormak 15951 learning T_SHOOT true nil
- [TALENT] Kormak 15951 learning T_RELOAD true nil
- [TALENT] Kormak 15951 learning T_FLARE true nil
- [TALENT] Kormak 15951 learning T_STAMINA_POOL true nil
- [TALENT] Kormak 15951 learning T_WEAPON_COMBAT true nil
- [TALENT] Kormak 15951 learning T_STEADY_SHOT true nil
- [TALENT] Kormak 15951 learning T_SLING_MASTERY true nil
- Loading savefile /save/Drakk/
- Inscribing on Kormak: INFUSION:_WILD_1
- [TALENT] Kormak 15951 learning T_INFUSION:_WILD_1 true 1
- Inscribing on Kormak: INFUSION:_REGENERATION_2
- [TALENT] Kormak 15951 learning T_INFUSION:_REGENERATION_2 true 1
- addTmpVal table: 0x157702e8 lite 2 :=: 1 1 add
- * brass lantern => no drop
- [Identify] brass lantern true
- addTmpVal table: 0x157702e8 auto_id 2 :=: 2 2 add
- [PROFILE] filtering save of artifacts to profile online
- [PROFILE] mounted online on /current-profile
- [PROFILE] unmounted online from /current-profile
- Added unique mod.class.Object/Orb of Scrying :: 1
- [Identify] Orb of Scrying true
- [Identify] pouch of iron shots true
- [Identify] rough leather sling true
- dex 11
- fight: elm longbow brass lantern :: nil MAINHAND
- * elm longbow => no drop
- [Identify] elm longbow true
- dex 11
- fight: quiver of elm arrows elm longbow :: OFFHAND QUIVER
- fight: quiver of elm arrows brass lantern :: nil QUIVER
- * quiver of elm arrows => no drop
- [Identify] quiver of elm arrows true
- str 10
- fight: rough leather armour elm longbow :: OFFHAND BODY
- fight: rough leather armour brass lantern :: nil BODY
- fight: rough leather armour quiver of elm arrows :: nil BODY
- addTmpVal table: 0x157702e8 fatigue 6 :=: 3 3 add
- addTmpVal table: 0x157702e8 combat_armor 2 :=: 4 4 add
- addTmpVal table: 0x157702e8 combat_def 1 :=: 5 5 add
- * rough leather armour => no drop
- [Identify] rough leather armour true
- [PLAYER BIRTH] resolved!
- [COROUTINE] registering savefilepipe thread: 0x12d7ba20
- Make wait background texture 1205 : 1680x1050 (2048, 2048)
- [SAVEFILE PIPE] new save running in the pipe: Kormak entity :: character.teac :: table: 0x12bd7af0 => table: 0x12dcd760 (238)
- Loading savefile /save/Kormak/
- [LOG] Saving done.
- Wait finished, counted 55, 236 ticks
- [PROFILE] filtering save of scores to profile online
- [PROFILE] mounted online on /current-profile
- [PROFILE] unmounted online from /current-profile
- [COROUTINE] registering savefilepipe thread: 0x124db6f8
- Make wait background texture 637 : 1680x1050 (2048, 2048)
- [SAVEFILE PIPE] new save running in the pipe: Drakk game :: game.teag :: table: 0x0cb56298 => table: 0x03a9bd68 (2989)
- Loading savefile /save/Drakk/
- Save MD5 6846610e-1358-4416-9386-dafef2e0729d cdfa57eb6e6964f25279d79ba8aac13b game game.teag
- [ONLINE PROFILE] saved character md5 6846610e-1358-4416-9386-dafef2e0729d game.teag cdfa57eb6e6964f25279d79ba8aac13b
- [LOG] Saving done.
- Wait finished, counted 851, 1252 ticks
- [COROUTINE] registering savefilepipe thread: 0x12769d08
- Make wait background texture 1208 : 1680x1050 (2048, 2048)
- [SAVEFILE PIPE] new save running in the pipe: world :: world.teaw :: table: 0x0d3dc628 => table: 0x126ca470 (1)
- Loading savefile /save//
- [LOG] Saving done.
- Wait finished, counted 1, 155 ticks
- removeTempVal liferegen_dur 1 :=: 4628
- {[2]=2.000000 , [347]=1.000000 , [3899]=0.100000 , [3051]={[6]=4.000000 , } , [352]=1.000000 , [4627]=13.720363 , [93]=0.200000 , [92]=-20.000000 , n=4674.000000 , [94]=20.000000 , [4628]=1.000000 , [4620]=0.550000 , [91]=1.000000 , [1791]={[47]=20.000000 , [53]=20.000000 , } , [1787]=15.000000 , [1783]={[6]=5.000000 , [4]=4.000000 , } , [4629]=32.241586 , [4602]=3.000000 , [1173]={["T_SHADOWSTEP"]=1.000000 , } , [1171]=25.000000 , [3664]=7.000000 , [3660]=4.000000 , [4603]=5.000000 , [3897]=0.150000 , [689]=0.300000 , [4516]=-2.000000 , [3049]={["T_CLINCH"]=2.000000 , } , [4604]=3.000000 , [1785]=10.000000 , [4609]={[1]=4.000000 , [6]=5.000000 , } , [1782]=10.000000 , [4601]=2.000000 , [350]=0.060000 , [3665]={[4]=15.000000 , } , [1784]={[7]=30.000000 , } , [1172]={[1]=5.000000 , } , [3661]=1.000000 , [1790]=10.000000 , [4624]=-10.000000 , [4605]=0.120000 , [1789]={[7]=10.000000 , [11]=10.000000 , [6]=10.000000 , } , [1781]=40.000000 , [4621]=0.550000 , [1786]=10.000000 , [690]={[4]=3.000000 , } , [4610]=5.000000 , [3663]={[7]=10.000000 , [4]=20.000000 , } , [3898]={[1]=2.000000 , [3]=12.000000 , } , [4622]=25.790000 , [353]=0.050000 , [1788]=5.000000 , [3050]=0.300000 , [3046]=0.400000 , [864]=6.000000 , [4625]=-10.000000 , [4606]={[1]=2.000000 , [2]=3.000000 , [4]=3.000000 , [5]=3.000000 , } , [688]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [1170]=6.000000 , [1174]={[5]=6.000000 , } , [1168]=13.000000 , [1169]=-7.000000 , [4608]=7.000000 , [863]=1.000000 , [6]=1.000000 , [3047]={["apr"]=1.000000 , ["dammod"]={["cun"]=0.400000 , ["dex"]=0.400000 , ["str"]=-0.600000 , } , ["physcrit"]=7.000000 , ["dam"]=18.000000 , } , [3666]={[1]=4.000000 , [2]=4.000000 , [5]=4.000000 , } , [3678]={[11]=5.000000 , [10]=5.000000 , } , [3048]=8.000000 , [3662]=1.000000 , [4623]=11.930000 , [4626]={[4]=16.294831 , } , [4607]=3.000000 , [351]=2.000000 , [348]=0.100000 , [349]=1.000000 , [346]=0.110000 , }
- delTmpVal liferegen_dur 1 add
- removeTempVal fungal_growth 32.241586408276 :=: 4629
- {[2]=2.000000 , [347]=1.000000 , [3899]=0.100000 , [3051]={[6]=4.000000 , } , [352]=1.000000 , [4627]=13.720363 , [93]=0.200000 , [92]=-20.000000 , n=4674.000000 , [94]=20.000000 , [4620]=0.550000 , [91]=1.000000 , [1791]={[47]=20.000000 , [53]=20.000000 , } , [1787]=15.000000 , [1783]={[6]=5.000000 , [4]=4.000000 , } , [4629]=32.241586 , [4602]=3.000000 , [1173]={["T_SHADOWSTEP"]=1.000000 , } , [1171]=25.000000 , [3664]=7.000000 , [3660]=4.000000 , [4603]=5.000000 , [3897]=0.150000 , [689]=0.300000 , [4516]=-2.000000 , [3049]={["T_CLINCH"]=2.000000 , } , [4604]=3.000000 , [1785]=10.000000 , [4609]={[1]=4.000000 , [6]=5.000000 , } , [1782]=10.000000 , [4601]=2.000000 , [350]=0.060000 , [3665]={[4]=15.000000 , } , [1784]={[7]=30.000000 , } , [1172]={[1]=5.000000 , } , [3661]=1.000000 , [1790]=10.000000 , [4624]=-10.000000 , [4605]=0.120000 , [1789]={[7]=10.000000 , [11]=10.000000 , [6]=10.000000 , } , [1781]=40.000000 , [4621]=0.550000 , [1786]=10.000000 , [690]={[4]=3.000000 , } , [4610]=5.000000 , [3663]={[7]=10.000000 , [4]=20.000000 , } , [3898]={[1]=2.000000 , [3]=12.000000 , } , [4622]=25.790000 , [353]=0.050000 , [1788]=5.000000 , [3050]=0.300000 , [3046]=0.400000 , [864]=6.000000 , [4625]=-10.000000 , [4606]={[1]=2.000000 , [2]=3.000000 , [4]=3.000000 , [5]=3.000000 , } , [688]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [1170]=6.000000 , [1174]={[5]=6.000000 , } , [1168]=13.000000 , [1169]=-7.000000 , [4608]=7.000000 , [863]=1.000000 , [6]=1.000000 , [3047]={["apr"]=1.000000 , ["dammod"]={["cun"]=0.400000 , ["dex"]=0.400000 , ["str"]=-0.600000 , } , ["physcrit"]=7.000000 , ["dam"]=18.000000 , } , [3666]={[1]=4.000000 , [2]=4.000000 , [5]=4.000000 , } , [3678]={[11]=5.000000 , [10]=5.000000 , } , [3048]=8.000000 , [3662]=1.000000 , [4623]=11.930000 , [4626]={[4]=16.294831 , } , [4607]=3.000000 , [351]=2.000000 , [348]=0.100000 , [349]=1.000000 , [346]=0.110000 , }
- delTmpVal fungal_growth 32.241586408276 add
- removeTempVal on_melee_hit table: 0x1265dff0 :=: 4626
- {[2]=2.000000 , [347]=1.000000 , [3899]=0.100000 , [3051]={[6]=4.000000 , } , [352]=1.000000 , [4627]=13.720363 , [93]=0.200000 , [92]=-20.000000 , n=4674.000000 , [94]=20.000000 , [4620]=0.550000 , [91]=1.000000 , [1791]={[47]=20.000000 , [53]=20.000000 , } , [1787]=15.000000 , [1783]={[6]=5.000000 , [4]=4.000000 , } , [4602]=3.000000 , [1173]={["T_SHADOWSTEP"]=1.000000 , } , [1171]=25.000000 , [3664]=7.000000 , [3660]=4.000000 , [4603]=5.000000 , [3897]=0.150000 , [689]=0.300000 , [4516]=-2.000000 , [3049]={["T_CLINCH"]=2.000000 , } , [4604]=3.000000 , [1785]=10.000000 , [4609]={[1]=4.000000 , [6]=5.000000 , } , [1782]=10.000000 , [4601]=2.000000 , [350]=0.060000 , [3665]={[4]=15.000000 , } , [1784]={[7]=30.000000 , } , [1172]={[1]=5.000000 , } , [3661]=1.000000 , [1790]=10.000000 , [4624]=-10.000000 , [4605]=0.120000 , [1789]={[7]=10.000000 , [11]=10.000000 , [6]=10.000000 , } , [1781]=40.000000 , [4621]=0.550000 , [1786]=10.000000 , [690]={[4]=3.000000 , } , [4610]=5.000000 , [3663]={[7]=10.000000 , [4]=20.000000 , } , [3898]={[1]=2.000000 , [3]=12.000000 , } , [4622]=25.790000 , [353]=0.050000 , [1788]=5.000000 , [3050]=0.300000 , [3046]=0.400000 , [864]=6.000000 , [4625]=-10.000000 , [4606]={[1]=2.000000 , [2]=3.000000 , [4]=3.000000 , [5]=3.000000 , } , [688]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [1170]=6.000000 , [1174]={[5]=6.000000 , } , [1168]=13.000000 , [1169]=-7.000000 , [4608]=7.000000 , [863]=1.000000 , [6]=1.000000 , [3047]={["apr"]=1.000000 , ["dammod"]={["cun"]=0.400000 , ["dex"]=0.400000 , ["str"]=-0.600000 , } , ["physcrit"]=7.000000 , ["dam"]=18.000000 , } , [3666]={[1]=4.000000 , [2]=4.000000 , [5]=4.000000 , } , [3678]={[11]=5.000000 , [10]=5.000000 , } , [3048]=8.000000 , [3662]=1.000000 , [4623]=11.930000 , [4626]={[4]=16.294831 , } , [4607]=3.000000 , [351]=2.000000 , [348]=0.100000 , [349]=1.000000 , [346]=0.110000 , }
- delTmpVal 4 16.294831311131 add
- removeTempVal combat_armor 13.720363133272 :=: 4627
- {[2]=2.000000 , [347]=1.000000 , [3899]=0.100000 , [3051]={[6]=4.000000 , } , [352]=1.000000 , [4627]=13.720363 , [93]=0.200000 , [92]=-20.000000 , n=4674.000000 , [94]=20.000000 , [4620]=0.550000 , [91]=1.000000 , [1791]={[47]=20.000000 , [53]=20.000000 , } , [1787]=15.000000 , [1783]={[6]=5.000000 , [4]=4.000000 , } , [4602]=3.000000 , [1173]={["T_SHADOWSTEP"]=1.000000 , } , [1171]=25.000000 , [3664]=7.000000 , [3660]=4.000000 , [4603]=5.000000 , [3897]=0.150000 , [689]=0.300000 , [4516]=-2.000000 , [3049]={["T_CLINCH"]=2.000000 , } , [4604]=3.000000 , [1785]=10.000000 , [4609]={[1]=4.000000 , [6]=5.000000 , } , [1782]=10.000000 , [4601]=2.000000 , [350]=0.060000 , [3665]={[4]=15.000000 , } , [1784]={[7]=30.000000 , } , [1172]={[1]=5.000000 , } , [3661]=1.000000 , [1790]=10.000000 , [4624]=-10.000000 , [4605]=0.120000 , [1789]={[7]=10.000000 , [11]=10.000000 , [6]=10.000000 , } , [1781]=40.000000 , [4621]=0.550000 , [1786]=10.000000 , [690]={[4]=3.000000 , } , [4610]=5.000000 , [3663]={[7]=10.000000 , [4]=20.000000 , } , [3898]={[1]=2.000000 , [3]=12.000000 , } , [4622]=25.790000 , [353]=0.050000 , [1788]=5.000000 , [3050]=0.300000 , [3046]=0.400000 , [864]=6.000000 , [4625]=-10.000000 , [4606]={[1]=2.000000 , [2]=3.000000 , [4]=3.000000 , [5]=3.000000 , } , [688]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [1170]=6.000000 , [1174]={[5]=6.000000 , } , [1168]=13.000000 , [1169]=-7.000000 , [4608]=7.000000 , [863]=1.000000 , [6]=1.000000 , [3047]={["apr"]=1.000000 , ["dammod"]={["cun"]=0.400000 , ["dex"]=0.400000 , ["str"]=-0.600000 , } , ["physcrit"]=7.000000 , ["dam"]=18.000000 , } , [3666]={[1]=4.000000 , [2]=4.000000 , [5]=4.000000 , } , [3678]={[11]=5.000000 , [10]=5.000000 , } , [3048]=8.000000 , [3662]=1.000000 , [4623]=11.930000 , [4607]=3.000000 , [351]=2.000000 , [348]=0.100000 , [349]=1.000000 , [346]=0.110000 , }
- delTmpVal combat_armor 13.720363133272 add
- removeTempVal stun_immune 0.55 :=: 4620
- {[2]=2.000000 , [347]=1.000000 , [3899]=0.100000 , [3051]={[6]=4.000000 , } , [352]=1.000000 , [93]=0.200000 , [92]=-20.000000 , n=4674.000000 , [94]=20.000000 , [4620]=0.550000 , [91]=1.000000 , [1791]={[47]=20.000000 , [53]=20.000000 , } , [1787]=15.000000 , [1783]={[6]=5.000000 , [4]=4.000000 , } , [4602]=3.000000 , [1173]={["T_SHADOWSTEP"]=1.000000 , } , [1171]=25.000000 , [3664]=7.000000 , [3660]=4.000000 , [4603]=5.000000 , [3897]=0.150000 , [689]=0.300000 , [4516]=-2.000000 , [3049]={["T_CLINCH"]=2.000000 , } , [4604]=3.000000 , [1785]=10.000000 , [4609]={[1]=4.000000 , [6]=5.000000 , } , [1782]=10.000000 , [4601]=2.000000 , [350]=0.060000 , [3665]={[4]=15.000000 , } , [1784]={[7]=30.000000 , } , [1172]={[1]=5.000000 , } , [3661]=1.000000 , [1790]=10.000000 , [4624]=-10.000000 , [4605]=0.120000 , [1789]={[7]=10.000000 , [11]=10.000000 , [6]=10.000000 , } , [1781]=40.000000 , [4621]=0.550000 , [1786]=10.000000 , [690]={[4]=3.000000 , } , [4610]=5.000000 , [3663]={[7]=10.000000 , [4]=20.000000 , } , [3898]={[1]=2.000000 , [3]=12.000000 , } , [4622]=25.790000 , [353]=0.050000 , [1788]=5.000000 , [3050]=0.300000 , [3046]=0.400000 , [864]=6.000000 , [4625]=-10.000000 , [4606]={[1]=2.000000 , [2]=3.000000 , [4]=3.000000 , [5]=3.000000 , } , [688]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [1170]=6.000000 , [1174]={[5]=6.000000 , } , [1168]=13.000000 , [1169]=-7.000000 , [4608]=7.000000 , [863]=1.000000 , [6]=1.000000 , [3047]={["apr"]=1.000000 , ["dammod"]={["cun"]=0.400000 , ["dex"]=0.400000 , ["str"]=-0.600000 , } , ["physcrit"]=7.000000 , ["dam"]=18.000000 , } , [3666]={[1]=4.000000 , [2]=4.000000 , [5]=4.000000 , } , [3678]={[11]=5.000000 , [10]=5.000000 , } , [3048]=8.000000 , [3662]=1.000000 , [4623]=11.930000 , [4607]=3.000000 , [351]=2.000000 , [348]=0.100000 , [349]=1.000000 , [346]=0.110000 , }
- delTmpVal stun_immune 0.55 add
- removeTempVal pin_immune 0.55 :=: 4621
- {[2]=2.000000 , [347]=1.000000 , [3899]=0.100000 , [3051]={[6]=4.000000 , } , [352]=1.000000 , [93]=0.200000 , [92]=-20.000000 , n=4674.000000 , [94]=20.000000 , [91]=1.000000 , [1791]={[47]=20.000000 , [53]=20.000000 , } , [1787]=15.000000 , [1783]={[6]=5.000000 , [4]=4.000000 , } , [4602]=3.000000 , [1173]={["T_SHADOWSTEP"]=1.000000 , } , [1171]=25.000000 , [3664]=7.000000 , [3660]=4.000000 , [4603]=5.000000 , [3897]=0.150000 , [689]=0.300000 , [4516]=-2.000000 , [3049]={["T_CLINCH"]=2.000000 , } , [4604]=3.000000 , [1785]=10.000000 , [4609]={[1]=4.000000 , [6]=5.000000 , } , [1782]=10.000000 , [4601]=2.000000 , [350]=0.060000 , [3665]={[4]=15.000000 , } , [1784]={[7]=30.000000 , } , [1172]={[1]=5.000000 , } , [3661]=1.000000 , [1790]=10.000000 , [4624]=-10.000000 , [4605]=0.120000 , [1789]={[7]=10.000000 , [11]=10.000000 , [6]=10.000000 , } , [1781]=40.000000 , [4621]=0.550000 , [1786]=10.000000 , [690]={[4]=3.000000 , } , [4610]=5.000000 , [3663]={[7]=10.000000 , [4]=20.000000 , } , [3898]={[1]=2.000000 , [3]=12.000000 , } , [4622]=25.790000 , [353]=0.050000 , [1788]=5.000000 , [3050]=0.300000 , [3046]=0.400000 , [864]=6.000000 , [4625]=-10.000000 , [4606]={[1]=2.000000 , [2]=3.000000 , [4]=3.000000 , [5]=3.000000 , } , [688]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [1170]=6.000000 , [1174]={[5]=6.000000 , } , [1168]=13.000000 , [1169]=-7.000000 , [4608]=7.000000 , [863]=1.000000 , [6]=1.000000 , [3047]={["apr"]=1.000000 , ["dammod"]={["cun"]=0.400000 , ["dex"]=0.400000 , ["str"]=-0.600000 , } , ["physcrit"]=7.000000 , ["dam"]=18.000000 , } , [3666]={[1]=4.000000 , [2]=4.000000 , [5]=4.000000 , } , [3678]={[11]=5.000000 , [10]=5.000000 , } , [3048]=8.000000 , [3662]=1.000000 , [4623]=11.930000 , [4607]=3.000000 , [351]=2.000000 , [348]=0.100000 , [349]=1.000000 , [346]=0.110000 , }
- delTmpVal pin_immune 0.55 add
- removeTempVal combat_def -10 :=: 4624
- {[2]=2.000000 , [347]=1.000000 , [3899]=0.100000 , [3051]={[6]=4.000000 , } , [352]=1.000000 , [93]=0.200000 , [92]=-20.000000 , n=4674.000000 , [94]=20.000000 , [91]=1.000000 , [1791]={[47]=20.000000 , [53]=20.000000 , } , [1787]=15.000000 , [1783]={[6]=5.000000 , [4]=4.000000 , } , [4602]=3.000000 , [1173]={["T_SHADOWSTEP"]=1.000000 , } , [1171]=25.000000 , [3664]=7.000000 , [3660]=4.000000 , [4603]=5.000000 , [3897]=0.150000 , [689]=0.300000 , [4516]=-2.000000 , [3049]={["T_CLINCH"]=2.000000 , } , [4604]=3.000000 , [1785]=10.000000 , [4609]={[1]=4.000000 , [6]=5.000000 , } , [1782]=10.000000 , [4601]=2.000000 , [350]=0.060000 , [3665]={[4]=15.000000 , } , [1784]={[7]=30.000000 , } , [1172]={[1]=5.000000 , } , [3661]=1.000000 , [1790]=10.000000 , [4624]=-10.000000 , [4605]=0.120000 , [1789]={[7]=10.000000 , [11]=10.000000 , [6]=10.000000 , } , [1781]=40.000000 , [1786]=10.000000 , [690]={[4]=3.000000 , } , [4610]=5.000000 , [3663]={[7]=10.000000 , [4]=20.000000 , } , [3898]={[1]=2.000000 , [3]=12.000000 , } , [4622]=25.790000 , [353]=0.050000 , [1788]=5.000000 , [3050]=0.300000 , [3046]=0.400000 , [864]=6.000000 , [4625]=-10.000000 , [4606]={[1]=2.000000 , [2]=3.000000 , [4]=3.000000 , [5]=3.000000 , } , [688]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [1170]=6.000000 , [1174]={[5]=6.000000 , } , [1168]=13.000000 , [1169]=-7.000000 , [4608]=7.000000 , [863]=1.000000 , [6]=1.000000 , [3047]={["apr"]=1.000000 , ["dammod"]={["cun"]=0.400000 , ["dex"]=0.400000 , ["str"]=-0.600000 , } , ["physcrit"]=7.000000 , ["dam"]=18.000000 , } , [3666]={[1]=4.000000 , [2]=4.000000 , [5]=4.000000 , } , [3678]={[11]=5.000000 , [10]=5.000000 , } , [3048]=8.000000 , [3662]=1.000000 , [4623]=11.930000 , [4607]=3.000000 , [351]=2.000000 , [348]=0.100000 , [349]=1.000000 , [346]=0.110000 , }
- delTmpVal combat_def -10 add
- removeTempVal combat_armor -10 :=: 4625
- {[2]=2.000000 , [347]=1.000000 , [3899]=0.100000 , [3051]={[6]=4.000000 , } , [352]=1.000000 , [93]=0.200000 , [92]=-20.000000 , n=4674.000000 , [94]=20.000000 , [91]=1.000000 , [1791]={[47]=20.000000 , [53]=20.000000 , } , [1787]=15.000000 , [1783]={[6]=5.000000 , [4]=4.000000 , } , [4602]=3.000000 , [1173]={["T_SHADOWSTEP"]=1.000000 , } , [1171]=25.000000 , [3664]=7.000000 , [3660]=4.000000 , [4603]=5.000000 , [3897]=0.150000 , [689]=0.300000 , [4516]=-2.000000 , [3049]={["T_CLINCH"]=2.000000 , } , [4604]=3.000000 , [1785]=10.000000 , [4609]={[1]=4.000000 , [6]=5.000000 , } , [1782]=10.000000 , [4601]=2.000000 , [350]=0.060000 , [3665]={[4]=15.000000 , } , [1784]={[7]=30.000000 , } , [1172]={[1]=5.000000 , } , [3661]=1.000000 , [1790]=10.000000 , [4605]=0.120000 , [1789]={[7]=10.000000 , [11]=10.000000 , [6]=10.000000 , } , [1781]=40.000000 , [1786]=10.000000 , [690]={[4]=3.000000 , } , [4610]=5.000000 , [3663]={[7]=10.000000 , [4]=20.000000 , } , [3898]={[1]=2.000000 , [3]=12.000000 , } , [4622]=25.790000 , [353]=0.050000 , [1788]=5.000000 , [3050]=0.300000 , [3046]=0.400000 , [864]=6.000000 , [4625]=-10.000000 , [4606]={[1]=2.000000 , [2]=3.000000 , [4]=3.000000 , [5]=3.000000 , } , [688]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [1170]=6.000000 , [1174]={[5]=6.000000 , } , [1168]=13.000000 , [1169]=-7.000000 , [4608]=7.000000 , [863]=1.000000 , [6]=1.000000 , [3047]={["apr"]=1.000000 , ["dammod"]={["cun"]=0.400000 , ["dex"]=0.400000 , ["str"]=-0.600000 , } , ["physcrit"]=7.000000 , ["dam"]=18.000000 , } , [3666]={[1]=4.000000 , [2]=4.000000 , [5]=4.000000 , } , [3678]={[11]=5.000000 , [10]=5.000000 , } , [3048]=8.000000 , [3662]=1.000000 , [4623]=11.930000 , [4607]=3.000000 , [351]=2.000000 , [348]=0.100000 , [349]=1.000000 , [346]=0.110000 , }
- delTmpVal combat_armor -10 add
- removeTempVal combat_atk 11.93 :=: 4623
- {[2]=2.000000 , [347]=1.000000 , [3899]=0.100000 , [3051]={[6]=4.000000 , } , [352]=1.000000 , [93]=0.200000 , [92]=-20.000000 , n=4674.000000 , [94]=20.000000 , [91]=1.000000 , [1791]={[47]=20.000000 , [53]=20.000000 , } , [1787]=15.000000 , [1783]={[6]=5.000000 , [4]=4.000000 , } , [4602]=3.000000 , [1173]={["T_SHADOWSTEP"]=1.000000 , } , [1171]=25.000000 , [3664]=7.000000 , [3660]=4.000000 , [4603]=5.000000 , [3897]=0.150000 , [689]=0.300000 , [4516]=-2.000000 , [3049]={["T_CLINCH"]=2.000000 , } , [4604]=3.000000 , [1785]=10.000000 , [4609]={[1]=4.000000 , [6]=5.000000 , } , [1782]=10.000000 , [4601]=2.000000 , [350]=0.060000 , [3665]={[4]=15.000000 , } , [1784]={[7]=30.000000 , } , [1172]={[1]=5.000000 , } , [3661]=1.000000 , [1790]=10.000000 , [4605]=0.120000 , [1789]={[7]=10.000000 , [11]=10.000000 , [6]=10.000000 , } , [1781]=40.000000 , [1786]=10.000000 , [690]={[4]=3.000000 , } , [4610]=5.000000 , [3663]={[7]=10.000000 , [4]=20.000000 , } , [3898]={[1]=2.000000 , [3]=12.000000 , } , [4622]=25.790000 , [353]=0.050000 , [1788]=5.000000 , [3050]=0.300000 , [3046]=0.400000 , [864]=6.000000 , [4606]={[1]=2.000000 , [2]=3.000000 , [4]=3.000000 , [5]=3.000000 , } , [688]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [1170]=6.000000 , [1174]={[5]=6.000000 , } , [1168]=13.000000 , [1169]=-7.000000 , [4608]=7.000000 , [863]=1.000000 , [6]=1.000000 , [3047]={["apr"]=1.000000 , ["dammod"]={["cun"]=0.400000 , ["dex"]=0.400000 , ["str"]=-0.600000 , } , ["physcrit"]=7.000000 , ["dam"]=18.000000 , } , [3666]={[1]=4.000000 , [2]=4.000000 , [5]=4.000000 , } , [3678]={[11]=5.000000 , [10]=5.000000 , } , [3048]=8.000000 , [3662]=1.000000 , [4623]=11.930000 , [4607]=3.000000 , [351]=2.000000 , [348]=0.100000 , [349]=1.000000 , [346]=0.110000 , }
- delTmpVal combat_atk 11.93 add
- removeTempVal combat_dam 25.79 :=: 4622
- {[2]=2.000000 , [347]=1.000000 , [3899]=0.100000 , [3051]={[6]=4.000000 , } , [352]=1.000000 , [93]=0.200000 , [92]=-20.000000 , n=4674.000000 , [94]=20.000000 , [91]=1.000000 , [1791]={[47]=20.000000 , [53]=20.000000 , } , [1787]=15.000000 , [1783]={[6]=5.000000 , [4]=4.000000 , } , [4602]=3.000000 , [1173]={["T_SHADOWSTEP"]=1.000000 , } , [1171]=25.000000 , [3664]=7.000000 , [3660]=4.000000 , [4603]=5.000000 , [3897]=0.150000 , [689]=0.300000 , [4516]=-2.000000 , [3049]={["T_CLINCH"]=2.000000 , } , [4604]=3.000000 , [1785]=10.000000 , [4609]={[1]=4.000000 , [6]=5.000000 , } , [1782]=10.000000 , [4601]=2.000000 , [350]=0.060000 , [3665]={[4]=15.000000 , } , [1784]={[7]=30.000000 , } , [1172]={[1]=5.000000 , } , [3661]=1.000000 , [1790]=10.000000 , [4605]=0.120000 , [1789]={[7]=10.000000 , [11]=10.000000 , [6]=10.000000 , } , [1781]=40.000000 , [1786]=10.000000 , [690]={[4]=3.000000 , } , [4610]=5.000000 , [3663]={[7]=10.000000 , [4]=20.000000 , } , [3898]={[1]=2.000000 , [3]=12.000000 , } , [4622]=25.790000 , [353]=0.050000 , [1788]=5.000000 , [3050]=0.300000 , [3046]=0.400000 , [864]=6.000000 , [4606]={[1]=2.000000 , [2]=3.000000 , [4]=3.000000 , [5]=3.000000 , } , [688]={[4]=20.000000 , [7]=20.000000 , [8]=20.000000 , } , [1170]=6.000000 , [1174]={[5]=6.000000 , } , [1168]=13.000000 , [1169]=-7.000000 , [4608]=7.000000 , [863]=1.000000 , [6]=1.000000 , [3047]={["apr"]=1.000000 , ["dammod"]={["cun"]=0.400000 , ["dex"]=0.400000 , ["str"]=-0.600000 , } , ["physcrit"]=7.000000 , ["dam"]=18.000000 , } , [3666]={[1]=4.000000 , [2]=4.000000 , [5]=4.000000 , } , [3678]={[11]=5.000000 , [10]=5.000000 , } , [3048]=8.000000 , [3662]=1.000000 , [4607]=3.000000 , [351]=2.000000 , [348]=0.100000 , [349]=1.000000 , [346]=0.110000 , }
- delTmpVal combat_dam 25.79 add
- [ONLINE PROFILE] saved character 6846610e-1358-4416-9386-dafef2e0729d
- [COROUTINE] registering savefilepipe thread: 0x125ac0e0
- Make wait background texture 1267 : 1680x1050 (2048, 2048)
- [SAVEFILE PIPE] new save running in the pipe: party entity :: 6846610e-1358-4416-9386-dafef2e0729d-0.9.42.charball :: table: 0x0d782f08 => table: 0x15f368f0 (192)
- Loading savefile /save/party/
- [ONLINE PROFILE] saved character charball 6846610e-1358-4416-9386-dafef2e0729d
- [LOG] Saving done.
- Wait finished, counted 48, 180 ticks
- [LOG] Saving game...
- stack traceback:
- [COROUTINE] error cannot resume dead coroutine
- [COROUTINE] dead savefilepipe
- [USERCHAT] channel talk codemastergh tome I DID IT
- Using cached font /data/font/DroidSansMono.ttf 12
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