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Deceitful_Chester

chestarz sword guyd

Jan 30th, 2015
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  1. Swordfighting strategy guide.
  2.  
  3. Almost all of my characters have a set swordfighting pattern.
  4. This guide will show the stances and what happen when they are launched.
  5. My character only attacks when the opposing character attempts, much like Liam from Gods_Will_be_Watching
  6.  
  7. 1) Lowered sword - Preparing to kick. Go for a chesthigh block with your hands or a shield.
  8. 2) Raised sword - Preparing for a slash, try dodging to the side or landing a punch with a HALIMS powerglove (If you own one) *Potentially fatal if slash is where aimed for, which is the neck and higher chest, but damage can be reduced if it hits somewhere else like arms*
  9. 3) Sword behind and poised downwards - Preparing for a sweepkick + stab combo. Fatal 100% time. learn this, because if you know what happens what I am doing is not considered godmod/powergame. (This will not be used in ATF)
  10. 4) Sword lowered, fist raised, VSF/HALIMS powergauntlet glowing yellow (exclusive move for Crow, Velka and Prussiark + Zeryk):
  11. A temporary higher-chest concentrated (but still covers low body and head) super shield, to which a powerglove move is the only option to break through.
  12. Contact with flesh or metal will render it unusable (Will burn flesh and melt metal to the point where the metal weapon is too distorted to use)
  13. 5) Sword behind and poised upwards - A chest-concentrated stab, reccomended course of action: Duck. (Dont follow up with an attack, because char will jump back or duck)
  14. 5) Sword behind and poised with tip facing enemy. - A stab in any random location. Reccomended course of action: Jump back before it can happpen.
  15.  
  16. More later.
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