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- [URL]
- Protocol=unreal
- Name=Player
- Map=Entry
- LocalMap=Entry
- TransitionMap=Entry
- MapExt=xcmap
- EXEName=XGame.exe
- DebugEXEName=DEBUG-XGame.exe
- SaveExt=usa
- Port=7777
- GameName=Icarus
- GameNameShort=Icarus
- [Engine.Engine]
- AnimCacheSectionCount=128
- GCShouldFlushAsyncLoading=FALSE
- NetworkDevice=OnlineSubsystemSteamworks.IpNetDriverSteamworks
- ConsoleClassName=XCore.XConsole
- GameViewportClientClassName=XCore.XGameViewportClient
- LocalPlayerClassName=XCore.XLocalPlayer
- StorageDeviceManagerClassName=Engine.StorageDeviceManager
- Language=INT
- bAllowMatureLanguage=FALSE
- GameEngine=XCore.XGameEngine
- EditorEngine=UnrealEd.EditorEngine
- UnrealEdEngine=XEditor.XEEditorEngine
- Client=WinDrv.WindowsClient
- Render=Render.Render
- Input=Engine.Input
- Canvas=Engine.Canvas
- TinyFontName=EngineFonts.TinyFont
- SmallFontName=EngineFonts.SmallFont
- MediumFontName=EngineFonts.SmallFont
- LargeFontName=EngineFonts.SmallFont
- SubtitleFontName=EngineFonts.SmallFont
- WireframeMaterialName=EngineDebugMaterials.WireframeMaterial
- DefaultMaterialName=EngineMaterials.DefaultMaterial
- DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial
- DefaultTextureName=EngineMaterials.DefaultDiffuse
- EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial
- GeomMaterialName=EngineDebugMaterials.GeomMaterial
- DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial
- TickMaterialName=EditorMaterials.Tick_Mat
- CrossMaterialName=EditorMaterials.Cross_Mat
- SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial
- SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial
- ScreenDoorNoiseTextureName=EngineMaterials.ScreenDoorNoiseTexture
- WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture
- LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid
- LightMapDensityNormalName=EngineMaterials.DefaultNormal
- LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial
- LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial
- LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs
- ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterial
- ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterial
- RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial
- VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial
- VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_ColorOnly
- VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMode_AlphaAsColor
- VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_RedOnly
- VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_GreenOnly
- VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_BlueOnly
- HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial
- BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial
- TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial
- EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial
- DefaultPhysMaterialName=Arc_XEngine.Default
- TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst
- ProcBuildingSimpleMaterialName=EngineBuildings.ProcBuildingSimpleMaterial
- ExperimentalProcBuildingSimpleMaterialName=XBuildingMaterials.BuildingLowLODMaterial
- BuildingQuadStaticMeshName=EngineBuildings.BuildingQuadMesh
- ProcBuildingLODColorTexelsPerWorldUnit=0.075
- ProcBuildingLODLightingTexelsPerWorldUnit=0.015
- MaxProcBuildingLODColorTextureSize=1024
- MaxProcBuildingLODLightingTextureSize=1024
- UseProcBuildingLODTextureCropping=True
- ForcePowerOfTwoProcBuildingLODTextures=True
- BeginUPTryCount=200000
- bStaticDecalsEnabled=True
- bDynamicDecalsEnabled=True
- LightingOnlyBrightness=(R=0.5,G=0.5,B=0.5,A=1.0)
- LightComplexityColors=(R=0,G=0,B=0,A=1)
- LightComplexityColors=(R=0,G=255,B=0,A=1)
- LightComplexityColors=(R=63,G=191,B=0,A=1)
- LightComplexityColors=(R=127,G=127,B=0,A=1)
- LightComplexityColors=(R=191,G=63,B=0,A=1)
- LightComplexityColors=(R=255,G=0,B=0,A=1)
- ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0)
- ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
- ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0)
- ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0)
- ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0)
- ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
- ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0)
- ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
- ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
- MaxPixelShaderAdditiveComplexityCount=900
- TimeBetweenPurgingPendingKillObjects=30
- bUseTextureStreaming=True
- bUseBackgroundLevelStreaming=True
- bSubtitlesEnabled=True
- bSubtitlesForcedOff=FALSE
- DefaultPostProcessName=XPostProcess.X_Default_postprocess
- ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
- ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
- ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
- bOnScreenKismetWarnings=true
- bEnableKismetLogging=True
- bAllowDebugViewmodesOnConsoles=false
- CameraRotationThreshold=45.0
- CameraTranslationThreshold=10000
- PrimitiveProbablyVisibleTime=8.0
- PercentUnoccludedRequeries=0.125
- MaxOcclusionPixelsFraction=0.001
- MinTextureDensity=1
- IdealTextureDensity=5.7
- MaxTextureDensity=20
- MinForegroundTextureDensity=1.0
- IdealForegroundTextureDensity=13.0
- MaxForegroundTextureDensity=55.0
- NonShadowCastingLightingExpenseCost=.15
- NonMovingShadowCastingLightingExpenseCost=.2
- MovingShadowCastingLightingExpenseCost=.4
- LightingExpenseYellowThreshold=.5
- LightingExpenseRedThreshold=.7
- MinLightMapDensity=0.0
- IdealLightMapDensity=1.0
- MaxLightMapDensity=3.0
- RenderLightMapDensityGrayscaleScale=1.0
- RenderLightMapDensityColorScale=1.0
- bRenderLightMapDensityGrayscale=true
- LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
- LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
- bPauseOnLossOfFocus=TRUE
- MaxFluidNumVerts=1048576
- FluidSimulationTimeLimit=30.0
- MaxParticleResize=0
- MaxParticleResizeWarn=0
- bCheckParticleRenderSize=True
- MaxParticleVertexMemory=131972
- NetClientTicksPerSecond=200
- MaxTrackedOcclusionIncrement=0.10
- TrackedOcclusionStepSize=0.10
- MipFadeInSpeed0=0.3
- MipFadeOutSpeed0=0.1
- MipFadeInSpeed1=2.0
- MipFadeOutSpeed1=1.0
- StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),
- (In=45.0,Out=(G=255))))
- StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=
- (R=255,G=255)),(In=33.0,Out=(R=255))))
- StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),
- (In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
- bShouldGenerateSimpleLightmaps=FALSE
- bSmoothFrameRate=TRUE
- MinSmoothedFrameRate=75
- MaxSmoothedFrameRate=75
- DefaultSelectedMaterialColor=(R=0.04,G=0.02,B=0.24,A=1.0)
- bEnableOnScreenDebugMessages=true
- AllowNvidiaStereo3d=False
- IgnoreSimulatedFuncWarnings=Tick
- AnimCacheSectionCount4KB=32
- AnimCacheSectionCount8KB=32
- UseStreaming=True
- SymbolPaths=N:\2kgbos\dev\SS\BS
- DebugVisualizationMaterialName=XEngineDebugMaterials.DebugVisualizationMaterial
- DebugVisualizationMaterialSolidName=XEngineDebugMaterials.DebugVisualizationMaterialSolid
- BrushVisualizationMaterialName=XEngineDebugMaterials.BrushVisualizationMaterial
- OccluderGeometryVisualizationMaterialName=XEngineDebugMaterials.DebugVisualizationMaterial
- OccluderGeometryVisualizationColor=(R=255,G=128,B=128,A=96)
- OccluderGeometryVisualizationWireframeColor=(R=255,G=128,B=128,A=255)
- FallbackCubeMapProbeTextureName=XEngineMaterials.FallbackProbeTexture
- MaxDeltaTime=0.1
- InputDeviceMetadataClassName=XCore.XInputDeviceMetadataManager
- InputAliasesArchetypeName=arc_xinput.InputAliases
- UserKeyMappingsManagerArchetypeName=Arc_XInput.UserKeyMappingsManager
- bOffscreenHUDMarkersEnabled=FALSE
- DefaultOnlineSubsystemName=OnlineSubsystemSteamworks.OnlineSubsystemSteamworks
- [Engine.StreamingMovies]
- SuspendGameIO=True
- [Engine.ISVHacks]
- DisableATITextureFilterOptimizationChecks=True
- UseMinimalNVIDIADriverShaderOptimization=True
- PumpWindowMessagesWhenRenderThreadStalled=False
- [Engine.GameEngine]
- MaxDeltaTime=0
- [Engine.PackagesToAlwaysCook]
- Package=XEntry_p
- Package=Master_P
- SeekFreePackage=Arc_AutomatedTest
- SeekFreePackage=GlobalXItemDatabase
- SeekFreePackage=S_BW_P_Loading
- SeekFreePackage=S_BW2_P_Loading
- SeekFreePackage=S_BW3_P_Loading
- SeekFreePackage=S_Chu_P_Loading
- SeekFreePackage=S_DCom_P_Loading
- SeekFreePackage=S_Emp_P_Loading
- SeekFreePackage=S_Emp2_P_Loading
- SeekFreePackage=S_Fink_P_Loading
- SeekFreePackage=S_Fink2_P_Loading
- SeekFreePackage=S_Fink3_P_Loading
- SeekFreePackage=S_Fink4_P_Loading
- SeekFreePackage=S_Light_P_Loading
- SeekFreePackage=S_LizT_P_Loading
- SeekFreePackage=S_Lut_P_Loading
- SeekFreePackage=S_ReturnToMain_Loading
- SeekFreePackage=S_Twn_P_Loading
- SeekFreePackage=S_Twn2_P_Loading
- SeekFreePackage=S_Twn3_P_Loading
- SeekFreePackage=CheckPointImages
- SeekFreePackage=ControllerPreview_Xbox
- [Engine.StartupPackages]
- bSerializeStartupPackagesFromMemory=TRUE
- bFullyCompressStartupPackages=TRUE
- Package=EngineFonts
- Package=DefaultUIEffects_AlwaysLoaded
- Package=XPostProcess
- Package=GlobalAudioEventIDs
- NotForShippingPackage=EngineDebugMaterials
- NotForShippingPackage=XEngineDebugMaterials
- Package=VoiceChatAudioEventIDs
- [Engine.PackagesToForceCookPerMap]
- [Core.System]
- MaxObjectsNotConsideredByGC=50500
- SizeOfPermanentObjectPool=5767168
- StaleCacheDays=30
- MaxStaleCacheSize=10
- MaxOverallCacheSize=30
- PackageSizeSoftLimit=300
- AsyncIOBandwidthLimit=0
- CachePath=..\..\XGame\Cache
- CacheExt=.uxx
- Paths=..\..\Engine\Content
- ScriptPaths=..\Script
- FRScriptPaths=..\ScriptFinalRelease
- MobileScriptPaths=..\..\XGame\ScriptMobile
- CutdownPaths=..\..\XGame\CutdownPackages
- CutdownPaths=..\..\XGame\Script
- ScreenShotPath=..\..\XGame\ScreenShots
- LocalizationPaths=..\..\Engine\Localization
- Extensions=upk
- Extensions=u
- TextureFileCacheExtension=tfc
- Suppress=Dev
- Suppress=DevAudio
- Suppress=DevAudioVerbose
- Suppress=DevBind
- Suppress=DevBsp
- Suppress=DevCollision
- Suppress=DevCompile
- Suppress=DevComponents
- Suppress=DevCooking
- Suppress=DevGarbage
- Suppress=DevKill
- Suppress=DevLoad
- Suppress=DevNetTraffic
- Suppress=DevPath
- Suppress=DevReplace
- Suppress=DevSave
- Suppress=DevSound
- Suppress=DevStats
- Suppress=DevTick
- Suppress=DevUI
- Suppress=DevGFxUI
- Suppress=DevMVTDebug
- Suppress=DevHDDCaching
- Suppress=Init
- Suppress=Input
- Suppress=Inventory
- Suppress=Localization
- Suppress=LocalizationWarning
- Suppress=PlayerMove
- Suppress=DevSHA
- Suppress=DevAnim
- Suppress=DevDecals
- Suppress=RON_DEBUG
- Suppress=DevShaders
- Suppress=DevShadersDetailed
- Suppress=GameStats
- Suppress=DevLightmassSolver
- Suppress=DevFaceFX
- Suppress=DevCrossLevel
- Suppress=DevMovie
- Suppress=DevConfig
- Suppress=PlayerManagement
- Suppress=DevCamera
- Suppress=DevAbsorbFuncs
- Suppress=DevAssetDataBase
- Suppress=DevLevelTools
- Suppress=MorphemeCacheMonitor
- Suppress=MorphemeCacheMonitorHit
- Paths=..\..\XGame\Content
- Paths=..\..\XGame\__Trashcan
- LocalizationPaths=..\..\XGame\Localization
- AdditionalLocalizationPaths=..\..\XGame\Content\Archetypes
- AdditionalLocalizationPaths=..\..\XGame\Content\ScriptReferenced
- AdditionalLocalizationPaths=..\..\XGame\Content\Maps\SP_Lighthouse
- AdditionalLocalizationPaths=..\..\XGame\Content\Maps\SP_Town
- AdditionalLocalizationPaths=..\..\XGame\Content\Maps\SP_LizTower
- AdditionalLocalizationPaths=..\..\XGame\Content\Maps\SP_OfficeFlashback
- AdditionalLocalizationPaths=..\..\XGame\Content\Maps\SP_Boardwalk
- AdditionalLocalizationPaths=..\..\XGame\Content\Maps\SP_Finkton
- AdditionalLocalizationPaths=..\..\XGame\Content\Maps\SP_Emporia
- AdditionalLocalizationPaths=..\..\XGame\Content\Maps\SP_DarkComstock
- AdditionalLocalizationPaths=..\..\XGame\Content\Maps\SP_Church
- AdditionalLocalizationPaths=..\..\XGame\Content\Maps\SP_LuteceTower
- ItemDatabasePath=..\..\XGame\Content\GlobalXItemDatabase.upk
- SavePath=..\..\XGame\Save
- Extensions=xcmap
- Extensions=upkx
- SeekFreePCPaths=..\..\XGame\CookedPC
- SeekFreePCExtensions=xxx
- Suppress=DevMegaVolumeTexture
- Suppress=FlashTrace
- Suppress=DevActionGraph
- Suppress=DevSpeechManager
- Suppress=DevSpeechManagerEvents
- Suppress=DevAimAssist
- Suppress=DevXHttp
- Suppress=DevWeapon
- Suppress=DevMorphemeAction
- Suppress=DevDeathAnims
- Suppress=DevAttackAnims
- Suppress=DevFidgetAnims
- Suppress=DevBehaviorTreeTraversal
- Suppress=AutomatedTest
- Suppress=XDynamicGameplayAttributes
- Suppress=DevAnimationMotions
- Suppress=DevCombatMath
- Suppress=Kynapse
- Suppress=KynapseError
- Suppress=XDevNetVoice
- Suppress=XDevJumpPathObjects
- Suppress=DevAnimationSelection
- Suppress=DevHitAnimationSelection
- Suppress=DevTBarReplication
- Suppress=DevGFxWidgetBinding
- Suppress=DevGFxTextureAtlassing
- Suppress=DevFlinchAnimationSelection
- Suppress=DevMultipartReloading
- Suppress=DevEmotion
- Suppress=DevTBars
- Suppress=DevHandymanJumpGen
- Suppress=XDevPatternMatcher
- Suppress=DevAIDiag
- Suppress=DevUIDataStore
- Suppress=DevUIScreenManager
- Suppress=DevGFxValues
- Suppress=DevGameplayProcs
- Suppress=DevCorpseReaping
- Suppress=DevDataStoreSuppressedDuplicate
- Suppress=DDA
- Suppress=DevMissingAnims
- Suppress=DevTauntAnims
- Suppress=XDevSoundProp
- Suppress=DevReactiveActor
- Suppress=DevPMS
- Suppress=DevSubtitles
- Suppress=SubtitlesDisplay
- Suppress=DevWeaponModelPostLoadGSAConversion
- Suppress=DevLizToss
- Suppress=DevPatternDispatchBucket
- Suppress=DevLootBasics
- Suppress=DevLootTables
- Suppress=DevLootDetail
- [Engine.Client]
- DisplayGamma=2.2
- MinDesiredFrameRate=75.000000
- InitialButtonRepeatDelay=0.2
- ButtonRepeatDelay=0.1
- XFloatingWorldTuningScale=1
- [WinDrv.WindowsClient]
- AudioDeviceClass=Class'XCore.XAKAudioDevice'
- MinAllowableResolutionX=0
- MinAllowableResolutionY=0
- MaxAllowableResolutionX=0
- MaxAllowableResolutionY=0
- MinAllowableRefreshRate=0
- MaxAllowableRefreshRate=0
- ParanoidDeviceLostChecking=1
- AllowJoystickInput=1
- StartupFullscreen=False
- CheckForStaleCachedStatesPeriod=60
- MaxCachedStateObjects=2048
- XFloatingWorldTuningScale=1.000000
- ButtonRepeatDelay=0.100000
- InitialButtonRepeatDelay=0.200000
- MinDesiredFrameRate=35.000000
- DisplayGamma=2.200000
- [Engine.Player]
- ConfiguredInternetSpeed=10000
- ConfiguredLanSpeed=20000
- PP_DesaturationMultiplier=1.0
- PP_HighlightsMultiplier=1.0
- PP_MidTonesMultiplier=1.0
- PP_ShadowsMultiplier=1.0
- [IpDrv.TcpNetDriver]
- AllowDownloads=True
- ConnectionTimeout=30.0
- InitialConnectTimeout=45.0
- AckTimeout=1.0
- KeepAliveTime=0.2
- MaxClientRate=15000
- MaxInternetClientRate=10000
- RelevantTimeout=5.0
- SpawnPrioritySeconds=1.0
- ServerTravelPause=4.0
- NetServerMaxTickRate=30
- LanServerMaxTickRate=35
- DownloadManagers=IpDrv.HTTPDownload
- DownloadManagers=Engine.ChannelDownload
- NetConnectionClassName=IpDrv.TcpipConnection
- [IpServer.UdpServerQuery]
- GameName=ut
- [IpDrv.UdpBeacon]
- DoBeacon=True
- BeaconTime=0.50
- BeaconTimeout=5.0
- BeaconProduct=ut
- ServerBeaconPort=8777
- BeaconPort=9777
- [TextureStreaming]
- PoolSize=1024
- MemoryMargin=20
- MemoryLoss=0
- StopIncreasingLimit=12
- MinEvictSize=10
- MinRequestedMipsToConsider=11
- MinTimeToGuaranteeMinMipCount=2
- MaxTimeToGuaranteeMinMipCount=12
- UseTextureFileCache=TRUE
- LoadMapTimeLimit=5.0
- LightmapStreamingFactor=0.04
- ShadowmapStreamingFactor=0.08
- MaxLightMapRadius=4096
- MaxShadowmapRadius=4096
- AllowStreamingLightmaps=true
- TextureFileCacheBulkDataAlignment=1
- UseDynamicStreaming=True
- bEnableAsyncDefrag=False
- bEnableAsyncReallocation=False
- MaxDefragRelocations=256
- MaxDefragDownShift=128
- BoostPlayerTextures=3.0
- TexturePoolSizeReductionMB=40
- LowPCTexturePoolSizeMB=256
- [StreamByURL]
- PostLoadPause=6.0
- [UnrealEd.EditorEngine]
- LocalPlayerClassName=XEditor.XEditorPlayer
- bSubtitlesEnabled=True
- GridEnabled=True
- SnapScaleEnabled=True
- ScaleGridSize=5
- SnapVertices=False
- SnapDistance=10.000000
- GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
- RotGridEnabled=True
- RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
- GameCommandLine=-log
- FOVAngle=70.000000
- GodMode=True
- AutoSaveDir=..\..\XGame\Content\Maps\Autosaves
- InvertWidgetZAxis=True
- UseAxisIndicator=True
- MatineeCurveDetail=0.1
- Client=WinDrv.WindowsClient
- CurrentGridSz=4
- bUseMayaCameraControls=True
- bPrefabsLocked=True
- EditorOnlyContentPackages=EditorMeshes
- EditorOnlyContentPackages=EditorMaterials
- EditorOnlyContentPackages=BeastResources
- EditorOnlyContentPackages=XEditorMaterials
- EditorOnlyContentPackages=EditorResources
- EditPackagesInPath=..\..\Development\Src
- EditPackages=Core
- EditPackages=Engine
- EditPackages=GFxUI
- EditPackages=KynapseEngine
- EditPackages=UnrealEd
- EditPackages=GFxUIEditor
- EditPackages=KynapseEditor
- EditPackages=IpDrv
- EditPackages=OnlineSubsystemLive
- EditPackages=OnlineSubsystemSteamworks
- bBuildReachSpecs=FALSE
- MobileScriptOutputPath=..\..\XGame\ScriptMobile
- EditPackagesOutPath=..\Script
- FRScriptOutputPath=..\ScriptFinalRelease
- EditPackages=XCore
- EditPackages=XEditor
- EditPackages=XOnlineSubsystemPSN
- InEditorGameURLOptions=
- XJobExportedClassDirectory=..\Intermediate\XJobUnrealClasses\Source\Classes
- XJobExportedClassesVerificationCodePath=..\Intermediate\XJobUnrealClasses\Verification
- [UnrealEd.UnrealEdEngine]
- AutoSaveIndex=0
- PackagesToBeFullyLoadedAtStartup=EditorMaterials
- PackagesToBeFullyLoadedAtStartup=EditorMeshes
- PackagesToBeFullyLoadedAtStartup=EditorResources
- PackagesToBeFullyLoadedAtStartup=EngineMaterials
- PackagesToBeFullyLoadedAtStartup=EngineFonts
- PackagesToBeFullyLoadedAtStartup=EngineResources
- PackagesToBeFullyLoadedAtStartup=KismetLogViewerResources
- BrowserManagerClassName=XEditor.XEBrowserManager
- PackagesToBeFullyLoadedAtStartup=Arc_XKynapse
- PackagesToBeFullyLoadedAtStartup=Arc_XAIRoles
- PackagesToBeFullyLoadedAtStartup=Arc_XSmartTerrainTags
- PackagesToBeFullyLoadedAtStartup=Arc_XAISmartActionTags
- PackagesToBeFullyLoadedAtStartup=Arc_XAIBehaviorTags
- PackagesToBeFullyLoadedAtStartup=Arc_PhysicalMaterials
- PackagesToBeFullyLoadedAtStartup=XEngineMaterials
- PackagesToBeFullyLoadedAtStartup=Arc_XGameConfig
- [DevOptions.Shaders]
- AutoReloadChangedShaders=True
- bAllowMultiThreadedShaderCompile=True
- bAllowDistributedShaderCompile=False
- NumUnusedShaderCompilingThreads=1
- ThreadedShaderCompileThreshold=1
- MaxShaderJobBatchSize=30
- bDumpShaderPDBs=False
- bPromptToRetryFailedShaderCompiles=True
- [DevOptions.Debug]
- ShowSelectedLightmap=False
- [StatNotifyProviders]
- BinaryFileStatNotifyProvider=true
- XmlStatNotifyProvider=false
- CsvStatNotifyProvider=false
- StatsNotifyProvider_UDP=true
- PIXNamedCounterProvider=false
- [StatNotifyProviders.StatNotifyProvider_UDP]
- ListenPort=13000
- [RemoteControl]
- SuppressRemoteControlAtStartup=False
- [LogFiles]
- PurgeLogsDays=3
- LogTimes=True
- [AnimationCompression]
- CompressCommandletVersion=1 // Bump this up to trigger full recompression. Otherwise only new animations
- imported will be recompressed.
- DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_BitwiseCompressOnly
- TranslationCompressionFormat=0
- RotationCompressionFormat=1
- AlternativeCompressionThreshold=1.f
- ForceRecompression=False
- bOnlyCheckForMissingSkeletalMeshes=False
- [IpDrv.OnlineSubsystemCommonImpl]
- MaxLocalTalkers=1
- MaxRemoteTalkers=16
- [IpDrv.OnlineGameInterfaceImpl]
- LanAnnouncePort=14001
- LanQueryTimeout=5.0
- LanPacketPlatformMask=5
- [OnlineSubsystemLive.OnlineSubsystemLive]
- LiveSystemLinkPort=14000
- LanAnnouncePort=14001
- VoiceNotificationDelta=0.2
- [Engine.StaticMeshCollectionActor]
- bCookOutStaticMeshActors=TRUE
- MaxStaticMeshComponents=100
- [Engine.StaticLightCollectionActor]
- MaxLightComponents=100
- [LiveSock]
- bUseVDP=True
- bUseSecureConnections=False
- MaxDgramSockets=64
- MaxStreamSockets=16
- DefaultRecvBufsizeInK=256
- DefaultSendBufsizeInK=256
- [CustomStats]
- LD=Streaming fudge factor
- LD=FrameTime
- LD=Decal Render Time
- LD=Foliage Instances
- LD=Decal Triangles
- LD=Decal Draw Calls
- LD=Static Mesh Tris
- LD=Skel Mesh Tris
- LD=Skel Verts CPU Skin
- LD=Skel Verts GPU Skin
- LD=30+ FPS
- LD=Total CPU rendering time
- LD=Total GPU rendering time
- LD=Occluded primitives
- LD=Projected shadows
- LD=Visible static mesh elements
- LD=Visible dynamic primitives
- LD=Texture Pool Size
- LD=Physical Memory Used
- LD=Virtual Memory Used
- LD=Audio Memory Used
- LD=Texture Memory Used
- LD=360 Texture Memory Used
- LD=Animation Memory
- LD=Vertex Lighting Memory
- LD=StaticMesh Vertex Memory
- LD=StaticMesh Index Memory
- LD=SkeletalMesh Vertex Memory
- LD=SkeletalMesh Index Memory
- LD=Decal Vertex Memory
- LD=Decal Index Memory
- LD=Decal Interaction Memory
- MEMLEAN=Virtual Memory Used
- MEMLEAN=Audio Memory Used
- MEMLEAN=Animation Memory
- MEMLEAN=FaceFX Cur Mem
- MEMLEAN=Vertex Lighting Memory
- MEMLEAN=StaticMesh Vertex Memory
- MEMLEAN=StaticMesh Index Memory
- MEMLEAN=SkeletalMesh Vertex Memory
- MEMLEAN=SkeletalMesh Index Memory
- MEMLEAN=Decal Vertex Memory
- MEMLEAN=Decal Index Memory
- MEMLEAN=Decal Interaction Memory
- MEMLEAN=VertexShader Memory
- MEMLEAN=PixelShader Memory
- GameThread=Async Loading Time
- GameThread=Audio Update Time
- GameThread=FrameTime
- GameThread=HUD Time
- GameThread=Input Time
- GameThread=Kismet Time
- GameThread=Move Actor Time
- GameThread=RHI Game Tick
- GameThread=RedrawViewports
- GameThread=Script time
- GameThread=Tick Time
- GameThread=Update Components Time
- GameThread=World Tick Time
- GameThread=Async Work Wait
- GameThread=PerFrameCapture
- GameThread=DynamicLightEnvComp Tick
- [MemorySplitClassesToTrack]
- Class=AnimSequence
- Class=AudioComponent
- Class=AudioDevice
- Class=BrushComponent
- Class=CylinderComponent
- Class=DecalComponent
- Class=DecalManager
- Class=DecalMaterial
- Class=Font
- Class=Level
- Class=Material
- Class=MaterialInstanceConstant
- Class=MaterialInstanceRandomConstant
- Class=MaterialInstanceTimeVarying
- Class=Model
- Class=ModelComponent
- Class=NavigationMeshBase
- Class=ParticleModule
- Class=ParticleSystemComponent
- Class=PathNode
- Class=ProcBuilding_SimpleLODActor
- Class=RB_BodyInstance
- Class=RB_BodySetup
- Class=ReachSpec
- Class=Sequence
- Class=SkeletalMesh
- Class=SkeletalMeshComponent
- Class=StaticMesh
- Class=StaticMeshActor
- Class=StaticMeshCollectionActor
- Class=StaticMeshComponent
- Class=Texture2D
- Class=UIRoot
- [MemLeakCheckExtraExecsToRun]
- Cmd=obj list class=StaticMesh -Alphasort -DetailedInfo
- Cmd=obj list class=StaticMeshActor -ALPHASORT -DetailedInfo
- Cmd=obj list class=StaticMeshCollectionActor -ALPHASORT -DetailedInfo
- Cmd=obj list class=TextureMovie -Alphasort -DetailedInfo
- Cmd=obj list class=Level -ALPHASORT -DetailedInfo
- Cmd=lightenv list volumes
- Cmd=lightenv list transition
- Cmd=ListThreads
- [ConfigCoalesceFilter]
- FilterOut=XEngine.ini
- FilterOut=XEditor.ini
- FilterOut=XInput.ini
- FilterOut=XLightmass.ini
- FilterOut=XGame.ini
- FilterOut=XGameDedicatedServer.ini
- FilterOut=XUI.ini
- FilterOut=XCompat.ini
- FilterOut=XEngineG4WLive.ini
- FilterOut=XEngineG4WLiveDedicatedServer.ini
- FilterOut=XEngineNoLive.ini
- FilterOut=XEngineNoLiveDedicatedServer.ini
- FilterOut=XEditorKeyBindings.ini
- FilterOut=XEditorUserSettings.ini
- FilterOut=XUserOptions.ini
- FilterOut=Descriptions.int
- FilterOut=Editor.int
- FilterOut=EditorTips.int
- FilterOut=UnrealEd.int
- FilterOut=WinDrv.int
- FilterOut=XWindow.int
- FilterOut=XRunGameTestEngine.ini
- FilterOut=XEditor.int
- FilterOut=ClassHelp.int
- FilterOut=XBeast.ini
- FilterOut=XHttp.int
- FilterOut=XGame.int
- [TaskPerfTracking]
- bUseTaskPerfTracking=FALSE
- RemoteConnectionIP=10.1.10.83
- ConnectionString=Provider=sqloledb;Data Source=production-db;Initial
- Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2
- RemoteConnectionStringOverride=Data Source=production-db;Initial Catalog=EngineTaskPerf;Integrated
- Security=True;Pooling=False;Asynchronous Processing=True;Network Library=dbmssocn
- [TaskPerfMemDatabase]
- bUseTaskPerfMemDatabase=FALSE
- RemoteConnectionIP=10.1.10.83
- ConnectionString=Provider=sqloledb;Data Source=dev-db;Initial Catalog=PerfMem;Trusted_Connection=Yes;Connection
- Timeout=2
- RemoteConnectionStringOverride=Data Source=dev-db;Initial Catalog=PerfMem;Integrated
- Security=True;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
- [MemoryPools]
- FLightPrimitiveInteractionInitialBlockSize=512
- FModShadowPrimitiveInteractionInitialBlockSize=512
- [SystemSettings]
- bUseMaxQualityMode=False
- StaticDecals=True
- DynamicDecals=True
- UnbatchedDecals=True
- DecalCullDistanceScale=1.000000
- DynamicShadows=True
- DirectionalLightmaps=True
- MotionBlur=False
- MotionBlurPause=True
- DepthOfField=false
- DiffusionDepthOfField=true
- SM5DiffusionNearBlurScale=0.600000
- SM5DiffusionFarBlurScale=0.350000
- BokehDepthOfField=False
- AmbientOcclusion=false
- Bloom=false
- UseHighQualityBloom=True
- Distortion=True
- FilteredDistortion=True
- DropParticleDistortion=False
- bAllowDownsampledTranslucency=True
- OnlyStreamInTextures=False
- LensFlares=True
- OneFrameThreadLag=True
- UseVsync=true
- VsyncTo60WhenUnder30=True
- UpscaleScreenPercentage=True
- DisplayMode=1
- AllowD3D10=False
- AllowD3D11=True
- AllowRadialBlur=True
- EnableSoftwareOcclusion=False
- EnableGPUOcclusionQueries=True
- EnableDepthPrePass=False
- EnableScreenSpaceAmbientShadows=True
- EnableSPUScreenSpaceAmbientShadows=True
- UseHighQualityLightShaftRendering=True
- EnableHDAO=False
- HDAOHighQuality=True
- DisableAOFiltering=False
- EnableSM5ShadowSystem=True
- EnableSM5ShadowBlur=True
- SM5ShadowSunWidth=0.100000
- SM5ShadowSunWidthWorstCase=50.000000
- NewShadowPenumbra=8.000000
- NewShadowSplitPenumbraScale=0.500000
- NewShadowFilterWidth=2.000000
- ShadowCascadeScale=1.000000
- NewCSMSoftTransitionDistance=600.000000
- NewNonCSMSoftTransitionDistance=60.000000
- EnableLightShafts=True
- EnableFXAA=false
- EnableSM5FXAA=False
- UseLowPrecisionColorBuffer=False
- UseHalfResAmbientShadows=False
- UseComputeShaderAmbientShadows=True
- DynamicShadowsLevel=5
- TextureDetailLevel=4
- AmbientOcclusionLevel=4
- LODDistanceBiasLevel=4
- GraphicsQualityLevel=5
- MassiveLODDistanceBias=0.100000
- StaticMeshLODDistanceBias=0.100000
- SkeletalMeshLODDistanceBias=0.100000
- ParticleSystemLODDistanceBias=0.100000
- CullDistanceBias=0.100000
- PostProcessingLevel=0
- OverallTextureStreamingBias=1.500000
- ParticleCountHardLimitScaleFactor=10.000000
- MaxDistanceToApplyOcclusionRotationalScaling=5000.000000
- TextureFilteringLevel=3
- bInitializeShadersOnDemand=False
- MaxPrecachePrimitivesPerFrame=300
- SkeletalMeshLODBias=0
- ParticleLODBias=0
- DetailMode=2
- ShadowFilterQualityBias=3
- MaxAnisotropy=16
- MaxMultisamples=1
- MinShadowResolution=64
- MinPreShadowResolution=8
- MaxShadowResolution=2048
- MaxPerObjectShadowResolution=2048
- CullCastersSmallerThanTexels=0
- ShadowFadeResolution=128
- PreShadowFadeResolution=16
- ShadowFadeExponent=0.700000
- DistortionFadeResolution=1.000000
- DistortionMinResolution=0.000000
- LightFadeResolution=0
- LightMinResolution=0
- LightFadeExponent=1.000000
- ResX=1280
- ResY=1024
- ScreenPercentage=100.000000
- SceneCaptureStreamingMultiplier=1.000000
- ShadowTexelsPerPixel=1.273240
- PreShadowResolutionFactor=.5
- bEnableVSMShadows=False
- bAllowHardwareShadowFiltering=False
- bAllowBetterModulatedShadows=False
- bAllowWholeSceneDominantShadows=True
- ShadowDepthBias=0.012000
- ShadowDepthBiasWorstCase=0.003000
- CSMSplitSoftTransitionDistanceScale=4.000000
- CSMSplitDepthBiasScale=0.500000
- UnbuiltWholeSceneDynamicShadowRadius=20000.000000
- UnbuiltNumWholeSceneDynamicShadowCascades=3
- bForceCPUAccessToGPUSkinVerts=false
- bDisableSkeletalInstanceWeights=false
- ApexClothingAvgSimFrequencyWindow=60
- ApexLODResourceBudget=1000000020040877300000.000000
- ApexDestructionMaxChunkIslandCount=2147483647
- ApexDestructionMaxShapeCount=2147483647
- ApexDestructionMaxChunkSeparationLOD=1.000000
- bEnableParallelAPEXClothingFetch=False
- TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=4096,LODBias=-
- 5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-
- 5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=-
- 5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
- TEXTUREGROUP_WorldSpecularColor=(MinLODSize=1,MaxLODSize=4096,LODBias=-
- 5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
- TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4096,LODBias=-
- 5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-
- 5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=-
- 5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
- TEXTUREGROUP_CharacterSpecularColor=(MinLODSize=1,MaxLODSize=4096,LODBias=-
- 5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
- TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=4096,LODBias=-
- 5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=4096,LODBias=-
- 5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=4096,LODBias=-
- 5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
- TEXTUREGROUP_WeaponSpecularColor=(MinLODSize=1,MaxLODSize=4096,LODBias=-
- 5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
- TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=4096,LODBias=-
- 5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
- TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=4096,LODBias=-
- 5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen3)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=4096,LODBias=-
- 5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen3)
- TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=4096,LODBias=-
- 5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen0)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=4096,LODBias=-
- 5,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_Sharpen0)
- TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=-
- 5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen1)
- TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=4096,LODBias=-
- 5,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=3,MipGenSettings=TMGS_Sharpen1)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=-
- 5,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Sharpen0)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=-
- 5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=-
- 5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=1024,LODBias=-
- 5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen1)
- TEXTUREGROUP_Gobo=(MinLODSize=64,MaxLODSize=4096,LODBias=-
- 5,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
- TEXTUREGROUP_SceneCapture=(MinLODSize=1,MaxLODSize=4096,LODBias=-
- 1,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
- TEXTUREGROUP_WorldGround=(MinLODSize=1,MaxLODSize=4096,LODBias=-
- 5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen5)
- TEXTUREGROUP_WorldGroundNormal=(MinLODSize=1,MaxLODSize=4096,LODBias=-
- 5,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Sharpen0)
- TEXTUREGROUP_ColorLookupTable=
- (MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [SystemSettingsEditor]
- [SystemSettingsSplitScreen2]
- bAllowWholeSceneDominantShadows=False
- [Engine.OnlineSubsystem]
- +NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList")
- AsyncMinCompletionTime=0.0
- [Engine.OnlineRecentPlayersList]
- MaxRecentPlayers=100
- MaxRecentParties=5
- [VoIP]
- VolumeThreshold=0.1
- bHasVoiceEnabled=true
- MaxCompressedSampleSize=720
- [FullScreenMovie]
- bForceNoMovies=FALSE
- StartupMovies=2KLogoSweep720p2997
- StartupMovies=IrrationalLogoTest
- StartupMovies=UE3AnimatedLogo_ProRes
- SkippableMovies=2KLogoSweep720p2997
- SkippableMovies=IrrationalLogoTest
- SkippableMovies=UE3AnimatedLogo_ProRes
- SkippableAfterFiveSecondsMovies=BioshockInfinite_Credits
- MoviesThatDisableBackgroundAudio=2KLogoSweep720p2997
- MoviesThatDisableBackgroundAudio=IrrationalLogoTest
- MoviesThatDisableBackgroundAudio=BSI_AnimatedLogo_720p2997
- MoviesThatDisableBackgroundAudio=BSI_AttractMovie
- MoviesThatDisableBackgroundAudio=BioshockInfinite_Credits
- StartupMovies=AMDLogo720p
- StartupMovies=LoopingMovieUntilStartupFinishes
- SkippableMovies=AMDLogo720p
- MoviesThatDisableBackgroundAudio=AMDLogo720p
- [IPDrv.WebConnection]
- MaxValueLength=512
- MaxLineLength=4096
- [IPDrv.WebServer]
- ApplicationPaths[0]=/ServerAdmin
- ApplicationPaths[1]=/images
- ListenPort=80
- MaxConnections=18
- ExpirationSeconds=86400
- bEnabled=false
- [IPDrv.WebResponse]
- IncludePath=/Web
- CharSet=iso-8859-1
- [TextureTracking]
- #TextureName=T_GD_Traffic_Crosswalk_01
- [AnimNotify]
- Trail_MaxSampleRate=200.0
- [Engine.UIDataStore_OnlinePlayerData]
- PartyChatProviderClassName=Engine.UIDataProvider_OnlinePartyChatList
- [MobileSupport]
- bShouldCachePVRTCTextures=False
- bShouldFlattenMaterials=False
- FlattenedTextureResolutionBias=1
- [Engine.GameViewportClient]
- bDebugNoGFxUI=FALSE
- [Configuration]
- [BugSubmission]
- ProxyURL=http://test.iga.local/general/TestTrackProxy/TestTrackProxy.php
- ServerSoapClientUrl=http://64.167.75.22/ttsoapcgi.wsdl
- FogBugzURL=http://2kgbosfbz1/fogbugz/default.asp?command=new&pg=pgEditBug
- FogBugzBranchName=MAIN
- FogBugzProjectNumber=146
- FogBugzAreaNumber=460
- FogBugzAssigneeNumber=1106
- [Engine.AdditionalPersistentPackages]
- Package=GlobalXItemDatabase
- [XEditor.XEEditorEngine]
- bUseCompressionForPackageSaving=false
- bForceUnCompressedPackageSaving=false
- bEscapeClosesPIE=true
- bAutoBuildGameplayOnLaunchPIE=true
- bPlayOnConsoleUsesSLC=false
- TechToMainAnimSeqRemaps=
- (SourceAnimPackage="Gen_Animations_Tech",SourceAnimSet="Gen_Animations_Tech.GenericHuman_Tech_AnimSet",SourceAn
- imSequence="SS01HitF_ChestLight_untitled",DestAnimPackage="Gen_Animations",DestAnimSet="Gen_Animations.GenericH
- uman_HitReacts_AnimSet",RefSkelMeshName="malebody_suit.MaleBodySUIT_RIG")
- TechToMainAnimSeqRemaps=
- (SourceAnimPackage="Gen_Animations_Tech",SourceAnimSet="Gen_Animations_Tech.GenericHuman_Tech_AnimSet",SourceAn
- imSequence="SS01HitB_ChestLight_untitled",DestAnimPackage="Gen_Animations",DestAnimSet="Gen_Animations.GenericH
- uman_HitReacts_AnimSet",RefSkelMeshName="malebody_suit.MaleBodySUIT_RIG")
- TechToMainAnimSeqRemaps=
- (SourceAnimPackage="Gen_Animations_Tech",SourceAnimSet="Gen_Animations_Tech.GenericHuman_Tech_AnimSet",SourceAn
- imSequence="SS01HitL_ChestLight_untitled",DestAnimPackage="Gen_Animations",DestAnimSet="Gen_Animations.GenericH
- uman_HitReacts_AnimSet",RefSkelMeshName="malebody_suit.MaleBodySUIT_RIG")
- TechToMainAnimSeqRemaps=
- (SourceAnimPackage="Gen_Animations_Tech",SourceAnimSet="Gen_Animations_Tech.GenericHuman_Tech_AnimSet",SourceAn
- imSequence="SS01HitR_ChestLight_untitled",DestAnimPackage="Gen_Animations",DestAnimSet="Gen_Animations.GenericH
- uman_HitReacts_AnimSet",RefSkelMeshName="malebody_suit.MaleBodySUIT_RIG")
- TechToMainAnimSeqRemaps=
- (SourceAnimPackage="Gen_Animations_Tech",SourceAnimSet="Gen_Animations_Tech.GenericHuman_Tech_AnimSet",SourceAn
- imSequence="MG_HitF_ChestLight_untitled",DestAnimPackage="Gen_Animations",DestAnimSet="Gen_MG_Animations.Generi
- cHuman_MG_HitReacts_AnimSet",RefSkelMeshName="malebody_suit.MaleBodySUIT_RIG")
- TechToMainAnimSeqRemaps=
- (SourceAnimPackage="Gen_Animations_Tech",SourceAnimSet="Gen_Animations_Tech.GenericHuman_Tech_AnimSet",SourceAn
- imSequence="MG_HitB_ChestLight_untitled",DestAnimPackage="Gen_Animations",DestAnimSet="Gen_MG_Animations.Generi
- cHuman_MG_HitReacts_AnimSet",RefSkelMeshName="malebody_suit.MaleBodySUIT_RIG")
- TechToMainAnimSeqRemaps=
- (SourceAnimPackage="Gen_Animations_Tech",SourceAnimSet="Gen_Animations_Tech.GenericHuman_Tech_AnimSet",SourceAn
- imSequence="MG_HitL_ChestLight_untitled",DestAnimPackage="Gen_Animations",DestAnimSet="Gen_MG_Animations.Generi
- cHuman_MG_HitReacts_AnimSet",RefSkelMeshName="malebody_suit.MaleBodySUIT_RIG")
- TechToMainAnimSeqRemaps=
- (SourceAnimPackage="Gen_Animations_Tech",SourceAnimSet="Gen_Animations_Tech.GenericHuman_Tech_AnimSet",SourceAn
- imSequence="MG_HitR_ChestLight_untitled",DestAnimPackage="Gen_Animations",DestAnimSet="Gen_MG_Animations.Generi
- cHuman_MG_HitReacts_AnimSet",RefSkelMeshName="malebody_suit.MaleBodySUIT_RIG")
- [Engine.AudioDevice]
- [AKAudio.XAKAudioDevice]
- LowerEngineDefaultPoolMB=4
- DefaultPoolMB=10
- DefaultPoolMBNONSeekFree=20
- PrepareEventPoolKB=46080
- PrepareEventPoolKBNONSeekFree=81920
- LowLevelIOKB=2048
- PauseGameStartedEventName=GlobalAudioEventIDs.PauseGameStarted
- PauseGameFinishedEventName=GlobalAudioEventIDs.PauseGameFinished
- LostFocusEventName=GlobalAudioEventIDs.GameLostFocus
- GainedFocusEventName=GlobalAudioEventIDs.GameGainedFocus
- GlobalMeterEnvironmentName=Wwise_Meter_Liz_Booker_Dialog_Env
- AudioMixWartapeEventName=GlobalAudioEventIDs.WarTapeOn
- AudioMixNormalEventName=GlobalAudioEventIDs.WarTapeOff
- LoadingScreenStartedEventName=GlobalAudioEventIDs.LoadingScreenStartedID
- LoadingScreenStoppedEventName=GlobalAudioEventIDs.LoadingScreenStoppedID
- MasterVolumeRTPC=Master_Volume
- VOIPVolumeRTPC=VOIP_Volume
- MusicVolumeRTPC=Music_Volume
- SFXVolumeRTPC=SFX_Volume
- VOVolumeRTPC=VO_Volume
- MultiListenerScheme=1
- AudioPauseBufferingEnabled=True
- PacksLocation=Content\Audio\Packed\%s\Packs\
- SoundBanksLocation=Content\Audio\Packed\%s\Banks\
- UnpackedSoundbanksLocation=Content\Audio\Generated\%s\
- SLCPacksLocation=Content\SLC\Audio\Packed\%s\Packs\
- SLCSoundBanksLocation=SLC\%s\Audio\
- SLCUnpackedSoundbanksLocation=Content\SLC\Audio\Generated\%s\
- [Windows.StandardUser]
- MyDocumentsSubDirName=BioShock Infinite
- [XCore.XUIEffects]
- DefaultUIEffectsArchetypePath=DefaultUIEffects_AlwaysLoaded.DefaultUIEffects
- [XJob.XJobRuntimeSpurs]
- RenderThreadJobQueuePriority=7
- ImmediateJobQueuePriority=3
- DispatchJobQueuePriority=5
- NextFrameJobQueuePriority=13
- [XJob.XJobRuntimeCPU]
- NumJobExecutionThreads=0
- ScratchMemorySizeInBytes=0
- [TaskCookTimeMetrics]
- bStoreCookTimeMetrics=TRUE
- bLogAllExecMsgs=FALSE
- MaxTimeForDataUploadInSeconds=2.0
- RemoteConnectionIP=10.24.48.53
- RemoteConnectionIPAUS=10.25.48.211
- RemoteConnectionIPBOS=10.24.48.53
- ConnectionString=Data Source=2kgbosbldx2;Initial Catalog=PerfMem;Trusted_Connection=Yes
- RemoteConnectionStringOverride=Data Source=2kgbosbldx2;Initial Catalog=PerfMem;Integrated
- Security=True;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
- [Engine.SkeletalMeshComponent]
- FaceFXDistanceUpdateFactor=0.15
- FaceFXChumpMinDistanceFactor=0.06
- [XCore.XLevelStateManager]
- bEnabled=true
- UpdateAsyncSaveTime=0.001
- MaxInflightCompressions=16
- [ResourceAnalysis]
- CPUBudgetMB=140
- GPUBudgetMB=140
- TexturePoolBudgetMB=55
- PropertiesToIgnore=Engine.MaterialInterface.FlattenedTexture
- [XCore.MapDefinitionList]
- MapDefinitionListObjectPath=Arc_XMapDefinitions.MapDefinitionList
- [ResourceAnalysisObjectCategory]
- Engine.AnimNode=RC_Animation
- Engine.AnimNotify=RC_Animation
- Engine.DamageType=RC_Gameplay
- Engine.Font=RC_UI
- Engine.InterpCurveEdSetup=RC_Gameplay
- Engine.InterpGroup=RC_Kismet
- Engine.InterpGroupInst=RC_Kismet
- Engine.InterpTrack=RC_Kismet
- Engine.InterpTrackInst=RC_Kismet
- Engine.KynapseObject=RC_AI
- Engine.LensFlare=RC_FX
- Engine.LevelDataContainer=RC_Gameplay
- Engine.LevelStreaming=RC_Kismet
- Engine.LightFunction=RC_Lighting
- Engine.ParticleEmitter=RC_FX
- Engine.ParticleLODLevel=RC_FX
- Engine.ParticleModule=RC_FX
- Engine.ParticleSystem=RC_FX
- Engine.PhysicalMaterial=RC_Materials
- Engine.PhysicsAsset=RC_SkeletalMesh
- Engine.PhysicsAssetInstance=RC_PhysX
- Engine.Polys=RC_Actors
- Engine.PostProcessEffect=RC_FX
- Engine.Prefab=RC_Archetypes
- Engine.RB_BodyInstance=RC_PhysX
- Engine.RB_ConstraintInstance=RC_PhysX
- Engine.RB_ConstraintSetup=RC_SkeletalMesh
- Engine.SequenceObject=RC_Kismet
- Engine.ShaderCache=RC_Materials
- Engine.ShadowMap2D=RC_Lighting
- Engine.SkelControlBase=RC_Animation
- Engine.SkeletalMeshSocket=RC_SkeletalMesh
- Engine.SmartTerrain=RC_AI
- Engine.World=RC_Gameplay
- Engine.XActorAttachmentSet=RC_SkeletalMesh
- Engine.XEffect=RC_FX
- Engine.XLevelStreamingGroup=RC_Kismet
- GfxUI.GFxMoviePlayer=RC_UI
- GFxUI.GFxObject=RC_UI
- GfxUI.SwfMovie=RC_UI
- XCore.XActionGraph=RC_Animation
- XCore.XActionGraphInstanceData=RC_Gameplay
- XCore.XActionGraphNode=RC_Animation
- XCore.XActionModel=RC_Animation
- XCore.XAdaptiveTrainingMessage=RC_Gameplay
- XCore.XAIAccuracyModel=RC_AI
- XCore.XAIAppearanceOverride=RC_AI
- XCore.XAIBehaviorBase=RC_AI
- XCore.XAIBehaviorNode=RC_AI
- XCore.XAIBehaviorTree=RC_AI
- XCore.XAIBehaviorTreeInstanceData=RC_AI
- XCore.XAIChangeFocusParameters=RC_AI
- XCore.XAIGammaDespawningParameters=RC_AI
- XCore.XAIGammaEventDetector=RC_AI
- XCore.XAIInterestMetadata=RC_AI
- XCore.XAITargetSelector=RC_AI
- XCore.XAimAssistParameters=RC_Gameplay
- XCore.XAimAssistTargetInfo=RC_Gameplay
- XCore.XAIMovementModel=RC_AI
- XCore.XAIOccupancyMap=RC_AI
- XCore.XAIOpportunity=RC_AI
- XCore.XAIPerceptionModel=RC_AI
- XCore.XAIPerceptionSensor=RC_AI
- XCore.XAIPerceptionSensorSoundType=RC_AI
- XCore.XAIPerceptionState=RC_AI
- XCore.XAISmartActionTag=RC_AI
- XCore.XAITargetLocationPredictionModel=RC_AI
- XCore.XAKAudioID=RC_Gameplay
- XCore.XAnimationParamFilterBase=RC_Animation
- XCore.XAnimationSelection=RC_Animation
- XCore.XAnimationTrackerBase=RC_Animation
- XCore.XBaseHardcoreRule=RC_Gameplay
- XCore.XBinkMovieSubtitleSet=RC_UI
- XCore.XCameraMode=RC_Gameplay
- XCore.XCheckpointDisplayInfo=RC_Gameplay
- XCore.XClikFloatingCombatNumber=RC_UI
- XCore.XClikFloatingCombatText=RC_UI
- XCore.XClikWidget=RC_UI
- XCore.XDifficultyRuleSet=RC_Gameplay
- XCore.XEAIBehaviorTreeDefinition=RC_AI
- XCore.XFactionTable=RC_AI
- XCore.XForceFeedbackWaveform=RC_Gameplay
- XCore.XGameplayConfigurationData=RC_Gameplay
- XCore.XGameplayProc=RC_Gameplay
- XCore.XGearComponent=RC_Gameplay
- XCore.XGearVisualsRuleSet=RC_Gameplay
- XCore.XGlobalAudioSettings=RC_Gameplay
- XCore.XHardcoreModeRuleset=RC_Gameplay
- XCore.XInputAliasConditionalResult=RC_Gameplay
- XCore.XInputAliases=RC_Gameplay
- XCore.XInputContext=RC_Gameplay
- XCore.XInputDeviceMetadata=RC_Gameplay
- XCore.XIntensityRuleSet=RC_Gameplay
- XCore.XItem=RC_Gameplay
- XCore.XItemDatabase=RC_Gameplay
- XCore.XJumpSelector=RC_Gameplay
- XCore.XKynapsePathData=RC_AI
- XCore.XKynapseWorldServiceMapBuilder=RC_AI
- XCore.XLootDropDefinition=RC_Gameplay
- XCore.XMorphemeAction=RC_Animation
- XCore.XMorphemeNetworkSet=RC_Animation
- XCore.XOptionsTabBase=RC_UI
- XCore.XPatternAtom=RC_Gameplay
- XCore.XPatternContainer=RC_Gameplay
- XCore.XPatternInstanceData=RC_Gameplay
- XCore.XPatternMatcher=RC_Gameplay
- XCore.XPawnEmotionState=RC_AI
- XCore.XPawnMovementAdjustment=RC_AI
- XCore.XPlayerHitEffectSelection=RC_Gameplay
- XCore.XPlayerInput=RC_Gameplay
- XCore.XProximityManager=RC_Gameplay
- XCore.XQuest=RC_Gameplay
- XCore.XQuestCompletionComponent=RC_Gameplay
- XCore.XScreenFlow=RC_UI
- XCore.XScreenFlowNode=RC_UI
- XCore.XSmartTerrainTag=RC_Gameplay
- XCore.XSpeechGroupTag=RC_Gameplay
- XCore.XSpeechState=RC_Gameplay
- XCore.XSpeechVoiceType=RC_Gameplay
- XCore.XSpeechVoiceTypeCollection=RC_Gameplay
- XCore.XSubtitleSet=RC_UI
- XCore.XSubtitledSpeaker=RC_UI
- XCore.XTrackerTargetController=RC_Animation
- XCore.XUIEffects=RC_UI
- Engine.Actor=RC_Actors
- Core.Component=RC_Actors
- [ResourceAnalysisIgnoreClasses]
- Engine.StaticMeshActor=
- Engine.AnimSequence=
- [XCore.SkylineParams]
- NumSplineSegmentsPerShadowGroup=2
- [XPrimeDirectory]
- BaseFilenameSuffix=Prm
- [XCore.XPCBenchmarkCoordinator]
- SecondsBetweenCollectingStats=0.5
- BenchmarkOutputPath=..\..\Benchmarks
- [XCore.XOnlineGameSearch]
- TierSearchStepWidth=1
- MaxTierSearchRange=3
- [XOnlineSubsystemPSN.XOnlineSubsystemPSN]
- MaxQoSWaitTime=5.0f
- [XCore.XSubtitleManager]
- MaxQueuedSubtitles=12
- DefaultSubtitleTime=5.0
- DefaultAudioLogTime=10.0
- MaxDistance=3000.0
- MaxCachedAKAudioDurations=40
- FadeOutTime=1.0
- AudioLogColor=(R=128,G=128,B=255,A=255)
- AudioLogPriority=4
- DistancePriorityThreshold=1
- ExpirationPriorityThreshold=0
- RequireFullLengthDisplayThreshhold=0;
- ProximityPreemptionTuningPercent=0.80
- MinimumSubtitleDisplayTime=0.7
- [XCore.XDebugRenderModuleGPU]
- SolidObjectBudgetMS=16.0
- LightingBudgetMS=6.0
- DecalsBudgetMS=0.5
- TranslucentBudgetMS=3.0
- OcclusionBudgetMS=0.2
- FogBudgetMS=1.0
- DistortionBudgetMS=1.1
- RadialBlurBudgetMS=0.0
- LightShaftsBudgetMS=1.0
- PostProcessBudgetMS=4.5
- PrimitiveBudget=50000
- RenderedPrimitiveBudget=300
- TriangleBudget=500000
- LightCountBudget=1000
- NumActiveParticleSystemsBudget=1000
- [XCore.XPatternMatcher]
- MaxInstancesBeforeShowingDevWarning=60
- [Stereoscopic3D]
- bShowStereoscopic3DInGraphicsOptionsMenu=false
- [AltTabAllowed]
- bAllowAltTabToSwitchBetweenWindowedAndFullscreen=FALSE
- [OnlineSubsystemSteamworks.IpNetDriverSteamworks]
- NetConnectionClassName=OnlineSubsystemSteamworks.IpNetConnectionSteamworks
- [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks]
- bUseVAC=true
- GameDir=unrealtest
- GameVersion=1.0.0.0
- Region=255
- CurrentNotificationPosition=2
- ResetStats=0
- SteamGameName=unreleasedtitle
- QueryPort=27015
- [OnlineSubsystemSteamworks.OnlineGameInterfaceSteamworks]
- MaxLobbySearchResults=10
- [IniVersion]
- 0=1364222972.000000
- 1=1364222974.000000
- 2=1364222974.000000
- [AppCompat]
- MeasuredCPUScore=277.135437
- CompatLevelComposite=2
- CompatLevelCPU=2
- CompatLevelGPU=4
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