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May 7th, 2016
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  1. [controls]
  2. easymove=1
  3. holdmove=0
  4. attackmove=0
  5. controls=0
  6. wheelzoom=1
  7. noreload=1
  8. reshoot=false
  9. stop_on_attack=false
  10. avoid_negative_ap_reload=false
  11. avoid_negative_ap_reload_retry=false
  12. avoid_negative_ap_deploy=false
  13. avoid_negative_ap_deploy_retry=false
  14. easymove_mid_click=false
  15. turn_off_dev_panel=false
  16. avoid_melee_attacks=false
  17. display_melee_mode=false
  18. direct_self_heal_only=false
  19. hex_shoot_critter=false
  20. hold_shoot=false
  21. free_shoot=true
  22. talk_fast_activation=false
  23. talk_previous_channel=false
  24. talk_stop_on_enter=false
  25. free_hex_shoot=false
  26. mid_click_easymove=false
  27. mid_click_turn_to_cursor=false
  28. hex_shoot_no_modifier=false
  29. rts_alternative_controls=false
  30. avoid_unarmed_attacks=false
  31. free_hex_shoot_no_modifier=false
  32.  
  33. [interface]
  34. hideinvdesc=0
  35. roof=0
  36. hide_item_description=false
  37. exp_interval=1
  38. combatlog=false
  39. combatlog_x=0
  40. combatlog_y=0
  41. combatlog_width=400
  42. combatlog_height=400
  43. show_npc_names=false
  44. hide_combat_msg=true
  45. display_melee_mode=false
  46. display_distance=0
  47. display_lack_ap=false
  48. display_broken_arms=false
  49. display_hex_cone=0
  50. display_gradient_hitchance=false
  51. gradient_hitchance_eff_color=2147483647
  52. gradient_hitchance_zero_color=16777215
  53. display_aoe_guide=true
  54. FOVHexShow=0
  55.  
  56. [combat_log]
  57. hide_combat_msg=false
  58. combatlog=false
  59. combatlog_x=0
  60. combatlog_y=0
  61. combatlog_width=400
  62. combatlog_height=400
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