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- ===============================================================================================
- Xenoblade Chronicles X Arts List version 1.0.5b by Mechathief, Primulus, and Gessenkou
- ===============================================================================================
- Special thanks to Linkums for providing a video detailing every localized name and description
- for the initial arts, and Gessenkou for providing translated information on every art from the
- Japanese release of the game.
- This guide is intended as a streamlined listing of the available arts in the game.
- For a super-detailed listing of pretty much everything Xenoblade Chronicles X, please
- check out Gessenkou's in-depth data sheets for the game:
- https://docs.google.com/spreadsheets/d/1g0YR4M8RAHiRhCbAvV4tjXXHLEhRMrARzZMYAUGmyZ4/edit#gid=0
- Additionally, Gessenkou's Translation portal features nice extras such as the translated
- versions of the short stories "24 Hour Happy People" and "Forging BLADE" found on the
- official Japanese site:
- https://docs.google.com/document/d/1vmQ7tYhSygyO1V8STQ_N9pWGEppVJUvvHz4bCAk-hSg/pub
- ===============================================================================================
- Version History
- ===============================================================================================
- Version 1.0.0 - Initial Release
- ===============================================================================================
- I. What are Arts?
- ===============================================================================================
- Arts are special attacks that are tied to their respective weapons.
- Your character can wield two weapons, one melee and one ranged.
- These weapons are tied to certain classes until you master that class,
- at which point you can use those weapons with any class.
- Classes following a progression path beyond the standard Striker,
- Commando, and Enforcer classes will often share at least one weapon.
- You may equip up to eight arts from either of your weapons.
- Arts are unlocked by increasing your class rank or by completing
- affinity quests. Arts can be leveled up with BP obtained in
- gameplay, starting at level 1 and maxing out at level 5.
- ===============================================================================================
- II. List of Initial Arts
- ===============================================================================================
- DRIFTER
- Description:
- The class you start out with.
- Offers a balanced variety of Arts,
- but provides no stat bonuses.
- Standard Arms:
- Assault Rifle
- Knife
- Skill Slots: 5
- Arts List:
- Flame Grenade
- Weapon Type: Assault Rifle
- Acquired Rank: 1
- Effect Range: Target - Single enemy
- Description: Deals thermal damage + Inflicts Blaze + VS. TOPPLED TARGETS: boosts damage
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 300%/400%/500%/600%/700% (Ranged)
- Number of Hits: 1
- Duration: 15.0s
- Special: +50%/75%/100%/125%/150% damage when enemy is toppled
- Doublecast: Increases damage
- Assault Hammer
- Weapon Type: Assault Rifle
- Acquired Rank: 1
- Effect Range: Target - Single enemy
- Description: Deals Physical damage + Inflicts Topple
- Cooldown: 50.0s/42.0s/38.0s/34.0s/30.0s
- Multiplier: 300%/375%/450%/525%/600% (Melee)
- Number of Hits: 1
- Duration: 4.0s/4.5s/5.0s/5.5s/6.0s
- Doublecast: Additional use
- Chrome Armor
- Weapon Type: Knife
- Acquired Rank: 2
- Effect Range: Target - One Ally
- Description: Grants Physical Res Up
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Duration: 15s
- Doublecast: Additional use
- Slit Edge
- Weapon Type: Knife
- Acquired Rank: 4
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + FROM THE SIDE: boosts damage
- Cooldown: 12.0s/10.1s/9.1s/8.1s/7.2s
- Multiplier: 125%/150%/175%/200%/225% (Melee)
- Number of Hits: 1
- Special: +50%/75%/100%/125%/150% damage when used from side
- Doublecast: Increases damage
- Infuriate
- Weapon Type: Assault Rifle
- Acquired Rank: 6
- Effect Range: Target - Single Enemy
- Description: Inflicts Taunt to draw the target's attacks
- Cooldown: 20.0s/16.8s/15.2s/13.6s/12.0s
- Number of Hits: 1
- Duration: 10.0s/12.0s/14.0s/16.0s/18.0s
- Doublecast: Increases damage
- Recuperate
- Weapon Type: Knife
- Acquired Rank: 8
- Effect Range: Target - Self
- Description: (TP) Boosts evasion + Continually restores HP
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Recuperate I/II/III/IV/V
- Doublecast: Increases aura level
- STRIKER
- Description:
- Choose this route if you want to go in guns
- blazing. Mixes offensive and defensive Arts,
- and provides HP and melee-attack bonuses.
- Well balanced and suited for beginners.
- Standard Arms:
- Assault Rifle
- Longsword
- Skill Slots: 1
- Arts List:
- Rising Blade
- Weapon Type: Longsword
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + WHEN TAUNTED: boosts damage
- Cooldown: 15.0s/12.6s/11.4s/10.2s/9.0s
- Multiplier: 100%/125%/150%/175%/200% (Melee)
- Number of Hits: 3
- Special: +50%/75%/100%/125%/150% damage when enemy is taunted
- Doublecast: Increases damage
- Defensive Stance
- Weapon Type: Longsword
- Acquired Rank: 2
- Effect Range: Target - Self
- Description: (TP) Reduces damage taken + Continually restores HP + Reduces total melee attack
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Defensive Stance I/II/III/IV/V
- Doublecast: Increases aura level
- Power Dive
- Weapon Type: Assault Rifle
- Acquired Rank: 3
- Effect Range: Target - Self
- Description: Grants Supercharge + Grants total evasion during execution
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 30.0s
- Doublecast: Increases buff level
- Tornado Blade
- Weapon Type: Longsword
- Acquired Rank: 4
- Effect Range: Target - Nearby Enemies
- Description: Deals weapon damage + WITH AN AURA: boosts TP
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 25%/50%/75%/100%/125% (Melee)
- Number of Hits: 4
- Special: +50/60/70/80/100 TP gain per hit if Aura is active
- Doublecast: Increases damage
- Furious Blast
- Weapon Type: Assault Rifle
- Acquired Rank: 6
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Boosts damage in melee combos
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 10%/20%/30%/40%/50% (Ranged)
- Number of Hits: 15
- Special: +100%/150%/200%/250%/300% damage in melee combo
- Doublecast: Additional TP
- Magnum Edge
- Weapon Type: Longsword
- Acquired Rank: 8
- Effect Range: Target - Enemies Ahead
- Description: Deals weapon damage + Inflicts Physical Res Down
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 200%/250%/300%/350%/400% (Melee)
- Number of Hits: 1
- Duration: 20.0s
- Doublecast: Increases debuff level
- SAMURAI GUNNER
- Description:
- The standard progression from Striker.
- Retains the mix of offensive and defensive Arts
- and the bonuses to HP and melee attack.
- Well balanced and suited for beginners.
- Standard Arms:
- Assault Rifle
- Longsword
- Skill Slots: 2
- Arts list:
- Offensive Stance
- Weapon Type: Longsword
- Acquired Rank: 1
- Effect Range: Target - Self
- Description: (TP) Boosts melee accuracy + Boosts total melee attack + Increases damage taken
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Offensive Stance I/II/III/IV/V
- Doublecast: Increases aura level
- Burst Grenade
- Weapon Type: Assault Rifle
- Acquired Rank: 1
- Effect Range: Target - Enemy Vicinity
- Description: (TP) Deals thermal damage + Inflicts Blaze + VS. TOPPLED TARGETS: boosts damage
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 750%/900%/1050%/1200%/1350% (Ranged)
- Number of Hits: 1
- Duration: 15.0s
- Special: +200%/225%/250%/275%/300% damage when enemy is toppled
- Doublecast: Increases damage
- Decoy Round
- Weapon Type: Assault Rifle
- Acquired Rank: 2
- Effect Range: Target - Single Enemy
- Description: Inflicts Taunt + WITH MORALE: boosts TP
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Number of Hits: 1
- Duration: 10.0s/12.0s/14.0s/16.0s/18.0s
- Special: Gain +100/150/200/250/300 TP per morale level
- Doublecast: Additional use
- Flash Grenade
- Weapon Type: Assault Rifle
- Acquired Rank: 3
- Effect Range: Target - Enemy Vicinity
- Description: Deals electric damage + Inflicts Blackout
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 20%/25%/30%/35%/40% (Ranged)
- Number of Hits: 1
- Duration: 5.0s
- Doublecast: Additional use
- Medic Free
- Weapon Type: Assault Rifle
- Acquired Rank: 4
- Effect Range: Target - Self
- Description: (TP) Boosts debuff resistance + Auto-revives on incapacitation
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Medic Free I/II/III/IV/V
- Doublecast: Increases aura level
- Assault Breaker
- Weapon Type: Assault Rifle
- Acquired Rank: 6
- Effect Range: Target - Single Enemy
- Description: Deals physical damage + FROM BEHIND: Inflicts Stun
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 200%/250%/300%/350%/400% (Melee)
- Number of Hits: 1
- Doublecast: Additional use
- Burning Slash
- Weapon Type: Longsword
- Acquired Rank: 8
- Effect Range: Target - Enemies Ahead
- Description: Deals thermal damage + Inflicts Thermal Res Down
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 125%/150%/175%/200%/225% (Melee)
- Number of Hits: 2
- Duration: 20.0s
- Doublecast: Increases damage
- DUELIST
- Description:
- An advanced Samurai Gunner. Shifts the focus
- more toward offense. Provides bonuses to HP
- and melee attack.
- Standard Arms:
- Assault Rifle
- Longsword
- Skill Slots: 3
- Arts list:
- Incendiary Edge
- Weapon Type: Longsword
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: (TP) Deals thermal damage + Boosts damage in melee combos
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 300%/400%/500%/600%/700%
- Number of Hits: 3
- Special: +100%/125%/150%/175%/200% damage in melee combo
- Doublecast: Increases damage
- Gunforce
- Weapon Type: Assault Rifle
- Acquired Rank: 2
- Effect Range: Target - Self
- Description: (TP) Boosts ranged attack + Boosts critical chance + Reduces secondary cooldown
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Gun Force I/II/III/IV/V
- Doublecast: Increases aura level
- Takedown Shot
- Weapon Type: Assault Rifle
- Acquired Rank: 4
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Inflicts Topple on mechanoids
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Multiplier: 50%/75%/100%/125%/150%
- Number of Hits: 6
- Doublecast: Additional use
- Samurai Soul
- Weapon Type: Longsword
- Acquired Rank: 6
- Effect Range: Target - Self
- Description: (TP) Adds AOE to melee AAs + Boosts AAs upon taking damage + Reduces secondary CD
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Samurai Soul I/II/III/IV/V
- Doublecast: Increases aura level
- Last Stand
- Weapon Type: Assault Rifle
- Acquired Rank: 8
- Effect Range: Target - Other Allies
- Description: (TP) Boosts allies' TP
- Cooldown: 90.0s/75.6s/68.4s/61.2s/54.0s
- Special: Grant 1000/1250/1500/1750/2000 TP to all allies
- Doublecast: Additional TP
- Shield Trooper
- Description:
- An alternate progression from Striker with
- new weapons and a focus on defense.
- Greatly improves HP and melee attack.
- Standard Arms:
- Gatling Gun
- Shield
- Skill Slots: 3
- Arts list:
- Wild Down
- Weapon Type: Shield
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: (TP) Deals weapon damage + Inflicts Topple
- Cooldown: 50.0s/42.0s/38.0s/34.0s/30.0s
- Multiplier: 150%/200%/250%/300%/350% (Melee)
- Number of Hits: 1
- Duration: 4.0s/4.5s/5.0s/5.5s/6.0s
- Doublecast: Additional use
- Missile Volley
- Weapon Type: Gatling Gun
- Acquired Rank: 1
- Effect Range: Target - Enemies Ahead
- Description: Deals thermal damage + Inflicts Thermal Res Down
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 200%/250%/300%/350%/400%
- Number of Hits: 6
- Duration: 20.0s
- Doublecast: Increases damage
- Flame Cloak
- Weapon Type: Shield
- Acquired Rank: 2
- Effect Range: Target - Nearby Allies
- Description: Grants Thermal Res Up
- Cooldown: 45.0s/37.8s/34.2s/30.6s/27.0s
- Duration: 15.0s
- Doublecast: Increases buff level
- Iron Prison
- Weapon Type: Shield
- Acquired Rank: 3
- Effect Range: Target - Self
- Description: (TP) Grants Physical Res Up + Enables proximity spike damage
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Iron Prison I/II/III/IV/V
- Doublecast: Increases aura level
- Wild Smash
- Weapon Type: Shield
- Acquired Rank: 4
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + VS. TOPPLED TARGETS: boosts damage
- Cooldown: 20.0s/16.8s/15.2s/13.6s/12.0s
- Multiplier: 50%/75%/100%/125%/150% (Melee)
- Number of Hits: 3
- Duration: 15.0s
- Special: +25%/50%/75%/100%/125% damage when enemy is toppled
- Doublecast: Increases damage
- Trash Talk
- Weapon Type: Shield
- Acquired Rank: 5
- Effect Range: Target - Nearby Enemies
- Description: Inflicts Taunt + WITH MORALE: boosts TP
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Number of Hits: 1
- Duration: 10.0s/10.0s/12.0s/12.0s/14.0s
- Special: Gain +100/125/150/175/200 TP per morale level
- Doublecast: Additional use
- Bullet Storm
- Weapon Type: Gatling Gun
- Aqcuired Rank: 7
- Effect Range: Target - Enemies Ahead
- Description: Deals weapon damage + Inflicts Flinch on humanoids
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 80%/100%/120%/140%/160%
- Number of Hits: 1
- Special: 20/25/30/40/50% chance of Flinch I/I/II/II/III on humanoid enemies
- Doublecast: Additional TP
- BASTION WARRIOR
- Description:
- An advanced Shield Trooper that increases
- attribute resistance in addition to defense.
- Greatly improves HP and melee attack.
- Standard Arms:
- Gatling Gun
- Shield
- Skill Slots: 4
- Arts list:
- Hellfire
- Weapon Type: Gatling Gun
- Acquired Rank: 1
- Effect Range: Target - Enemies Ahead
- Description: (TP) Deals weapon damage + WITH AN AURA: boosts damage
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 200%/250%/300%/350%/400% (Ranged)
- Number of Hits: 12
- Special: +100%/125%/150%/175%/200% damage during aura
- Doublecast: Increases damage
- Shield Wall
- Weapon Type: Shield
- Acquired Rank: 2
- Effect Range: Target - Nearby Allies
- Description: Grants Barrier
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 30.0s
- Special: Barrier I/II/III/IV/V
- Doublecast: Additional use
- Enhanced Stand
- Weapon Type: Gatling Gun
- Acquired Rank: 2
- Effect Range: Target - Self
- Description: (TP) Boosts auto-attack damage + Continually restores HP
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Enhanced Stand I/II/III/IV/V
- Doublecast: Increases aura level
- Reality Rift
- Weapon Type: Shield
- Acquired Rank: 3
- Effect Range: Target - Enemies Ahead
- Description: Deals weapon damage + Inflicts Slow Arts
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 125%/150%/175%/200%/225% (Melee)
- Number of Hits: 1
- Duration: 20.0s
- Doublecast: Increases damage
- Thermal Payload
- Weapon Type: Assault Rifle
- Acquired Rank: 4
- Effect Range: Target - Single enemy
- Description: (TP) Deals thermal damage + VS. TOPPLED TARGETS: boosts damage
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 500%/600%/700%/800%/900% Ranged
- Number of Hits: 1
- Duration: 15.0s
- Special: +100%/125%/150%/175%/200% damage when enemy is toppled
- Doublecast: Increases damage
- Bombardier
- Weapon Type: Shield
- Acquired Rank: 6
- Effect Range: Target - Nearby Enemies
- Description: Deals thermal damage + Inflicts Blaze
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 125%/150%/175%/200%/225% Melee
- Number of Hits: 1
- Duration: 15.0s
- Special: Blaze I/II/III/IV/V
- Doublecast: Increases damage
- Cool Off
- Weapon Type: Gatling Gun
- Acquired Rank: 7
- Effect Range: Target - Self
- Description: Removes debuffs + WITH AN AURA: consumes aura to yield TP
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Special: Gain 1000/1250/1500/1750/2000 TP when aura ends
- Doublecast: Additional use
- Supershield
- Weapon Type: Shield
- Acquired Rank: 8
- Effect Range: Target - Self
- Description: (TP) Reflects physical attacks + Reduces damage taken + Nullifies Stun
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 10.0s/12.0s/14.0s/16.0s/18.0s
- Aura: Supershield I/II/III/IV/V
- Doublecast: Increases aura level
- COMMANDO
- Description:
- Choose this route if you want to rack
- up damage. Focuses on skillful application of
- damage buffs, and provides bonuses to melee
- accuracy, ranged accuracy, and evasion.
- Standard Arms:
- Dual Guns
- Dual Swords
- Skill Slots: 2
- Arts list:
- Back Slash
- Weapon Type: Dual Swords
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + FROM BEHIND: boosts damage
- Cooldown: 15.0s/12.6s/11.4s/10.2s/9.0s
- Multiplier: 200%/250%/300%/350%/400% Melee
- Number of Hits: 1
- Special: +200%/225%/250%/275%/300% damage when used on enemy from behind
- Doublecast: Increases damage
- Early Bird
- Weapon Type: Dual Guns
- Acquired Rank: 1
- Effect Range: Target - Self
- Description: (TP) Raises Cricial Power tier + Boosts critical chance + Boosts evasion
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Early Bird I/II/III/IV/V
- Doublecast: Increases aura level
- Stream Edge
- Weapon Type: Dual Swords
- Acquired Rank: 2
- Effect Range: Target - Single Enemy
- Description: (TP) Deals weapon damage + Boosts damage in ranged combos
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 200%/250%/300%/350%/400% (Melee)
- Number of Hits: 6
- Special: +100%/125%/150%/175%/200% damage when used in ranged combo
- Doublecast: Increases damage
- Sliding Slinger
- Weapon Type: Dual Guns
- Acquired Rank: 2
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + FROM THE SIDE: boosts TP
- Cooldown: 20.0s/16.8s/15.2s/13.6s/12.0s
- Multiplier: 50%/75%/100%/125%/150%
- Number of Hits: 6
- Special: +10/15/20/25/30 TP per hit when used from side
- Doublecast: Additional TP
- Upper Hand
- Weapon Type: Dual Swords
- Acquired Rank: 4
- Effect Range: Target - Self
- Description: Grants Critical Power
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Duration: 20.0s
- Doublecast: Extra use
- Shadowrunner
- Weapon Type: Dual Swords
- Acquired Rank: 6
- Effect Range: Target - Self
- Description: (TP) Boosts potential + FROM BEHIND: boosts damage + Disables enemy detection
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Shadowrunner I/II/III/IV/V
- Doublecast: Increases aura level
- WINGED VIPER
- Description:
- The standard progression from Commando.
- Improves your damage-dealing capabilities
- and retains the bonuses to melee accuracy,
- ranged accuracy, and evasion.
- Standard Arms:
- Dual Guns
- Dual Swords
- Skill Slots: 3
- Arts list:
- Side Slash
- Weapon Type: Dual Swords
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Inflicts Fatigue + FROM THE SIDE: boosts damage
- Cooldown: 20.0s/16.8s/15.2s/13.6s/12.0s
- Multiplier: 150%/200%/250%/300%/350%
- Number of Hits: 2
- Duration: 20.0s
- Special: +50%/75%/100%/125%/150% damage when used from side
- Doublecast: Increases damage
- Thirsty Edge
- Weapon Type: Dual Swords
- Acquired Rank: 2
- Effect Range: Target - Self
- Description: (TP) Restores HP when landing melee attacks
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Thirsty Edge I/II/III/IV/V
- Doublecast: Increases aura level
- Violent Streak
- Weapon Type: Dual Guns
- Acquired Rank: 3
- Effect Range: Target - Nearby Enemies
- Description: Deals weapon damage + Boosts TP with cricials
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 150%/200%/250%/300%/350% (Ranged)
- Number of Hits: 5
- Special: +50/60/70/80/100 TP per hit if critical hit
- Doublecast: Additional TP
- Blood Sacrifice
- Weapon Type: Dual Swords
- Acquired Rank: 4
- Effect Range: Target - Self
- Description: Halves current HP to boost TP by 1000
- Cooldown: 45.0s/37.8s/34.2s/30.6s/27.0s
- Doublecast: Additional use
- Killing Machine
- Weapon Type: Dual Swords
- Acquired Rank: 6
- Effect Range: Target - Self
- Description: (TP) Boosts melee accuracy + Boosts melee attack + Boosts potential
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Killing Machine I/II/III/IV/V
- Doublecast: Increases aura level
- Primer
- Weapon Type: Dual Guns
- Acquired Rank: 8
- Effect Range: Target - Self
- Description: Grants Critical Power + Boosts TP
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Duration: 20.0s
- Special: Gain 200 TP
- Doublecast: Additional use
- FULL METAL JAGUAR
- Description:
- An advanced Winged Viper that features tricky
- offensive Arts and offers bonuses to melee
- accuracy, ranged accuracy, and evasion.
- Standard Arms:
- Dual Guns
- Dual Swords
- Skill Slots: 4
- Arts list:
- Electric Surge
- Weapon Type: Dual Swords
- Acquired Rank: 1
- Effect Range: Target - Enemies Ahead
- Description: Deals ether damage. Lower HP = Higher damage
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 150%/175%/200%/225%/250% (Melee)
- Number of Hits: 3
- Doublecast: Increases damage
- Ghostwalker
- Weapon Type: Dual Guns
- Acquired Rank: 2
- Effect Range: Target - Self
- Description: Grants Decoy
- Cooldown: 90.0s/75.6s/68.4s/61.2s/54.0s
- Duration: 30.0s
- Doublecast: Increases buff level
- Executioner
- Weapon Type: Dual Guns
- Acquired Rank: 4
- Effect Range: Target - Single Enemy
- Description: (TP) Deals weapon damage + Boosts damage in ranged combos
- Cooldown: 45.0s/37.8s/34.2s/30.6s/27.0s
- Multiplier: 100%/150%/200%/250%/300% (Ranged)
- Number of Hits: 12
- Special: +100%/125%/150%/175%/200% damage when used in ranged combo
- Doublecast: Increases damage
- Combat Limbo
- Weapon Type: Dual Guns
- Acquired Rank: 6
- Effect Range: Target - Self
- Description: Grants Effect Stasis
- Cooldown: 120.0s/100.8s/91.2s/81.6s/72.0s
- Duration: 10.0s/12.0s/14.0s/16.0s/18.0s
- Doublecast: Increases buff level
- Hundred Shells
- Weapon Type: Dual Swords
- Acquired Rank: 8
- Effect Range: Target - Single Enemy
- Description: (TP) Deals weapon damage + FROM BEHIND: boosts damage
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 50%/75%/100%/125%/150% Melee
- Number of Hits: 14
- Special: +100%/125%/150%/175%/200% damage when used on enemy from behind
- Doublecast: Increases damage
- PARTISAN EAGLE
- Description:
- An alternate progression from Commando with
- new weapons and an emphasis on ranged
- attacks. Provides bonuses to ranged power
- and accuracy.
- Standard Arms:
- Sniper Rifle
- Javelin
- Skill Slots: 3
- Arts list:
- Arcing Horn
- Weapon Type: Javelin
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: Deals electric damage + Inflicts Electric Res Down
- Cooldown: 20.0s/16.8s/15.2s/13.6s/12.0s
- Multiplier: 250%/300%/350%/400%/450% (Melee)
- Number of Hits: 1
- Duration: 20.0s
- Doublecast: Increases damage
- Shrapnel
- Weapon Type: Sniper Rifle
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Boosts appendage damage
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 500%/600%/700%/800%/900% (Ranged)
- Number of Hits: 1
- Special: +100%/125%/150%/175%/200% damage when used against enemy appendages
- Doublecast: Increases damage
- Eagle Eye
- Weapon Type: Sniper Rifle
- Acquired Rank: 2
- Effect Range: Target - Nearby Allies
- Description: Grants Ranged Accuracy Up + Grants Ranged Attack Up
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Duration: 20.0s
- Doublecast: Increases buff level
- Raijin
- Weapon Type: Javelin
- Acquired Rank: 3
- Effect Range: Target - Self
- Description: (TP) Boosts cricial chance + Restores HP when using Arts + Reflects electric attacks
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 10.0s/12.0s/14.0s/16.0s/18.0s
- Aura: Raijin I/II/III/IV/V
- Doublecast: Increases aura level
- First Down
- Weapon Type: Sniper Rifle
- Acquired Rank: 4
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Inflicts Topple on humanoids
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Multiplier: 300%/400%/500%/600%/700% (Ranged)
- Number of Hits: 1
- Duration: 15.0s
- Doublecast: Additional use
- Spiral Horn
- Weapon Type: Javelin
- Acquired Rank: 6
- Effect Range: Target - Enemies Ahead
- Description: Deals weapon damage + Inflicts Physical Res Down + Boosts damage in melee combos
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 50%/75%/100%/125%/150% (Melee)
- Number of Hits: 1
- Duration: 20.0s
- Special: Physical Resistance Down I/II/III/IV/V; +25%/50%/75%/100%/150% damage in melee combo
- Doublecast: Increases damage
- Intercept
- Weapon Type: Sniper Rifle
- Acquired Rank: 8
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Inflicts Stun
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 200%/250%/300%/350%/400% (Ranged)
- Number of Hits: 1
- Duration: 2.0s/2.5s/3.0s/3.5s/4.0s
- Doublecast: Additional use
- ASTRAL CRUSADER
- Description:
- An advanced Partisan Eagle that continues
- to be centered on ranged attacks and provide
- bonuses to ranged attack and accuracy.
- Standard Arms:
- Sniper Rifle
- Javelin
- Skill Slots: 4
- Arts list:
- Overwhelm
- Weapon Type: Javelin
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Inflicts Fatigue + Higher HP = higher damage
- Cooldown: 20.0s/16.8s/15.2s/13.6s/12.0s
- Multiplier: 50%/75%/100%/125%/150% (Melee)
- Number of Hits: 3
- Duration: 20.0s
- Special: Higher HP = higher damage
- Doublecast: Increases damage
- Hawkeye
- Weapon Type: Sniper Rifle
- Acquired Rank: 1
- Effect Range: Target - Self
- Description: Grants Critical Power
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Duration: 20.0s
- Doublecast: Increases damage
- Speed Demon
- Weapon Type: Javelin
- Acquired Rank: 2
- Effect Range: Target - Self
- Description: (TP) Reduces cooldown when sprinting + Restores HP
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: <unknown>
- Aura: Speed Demon I/II/III/IV/V
- Doublecast: Increases aura level
- Sidewinder
- Weapon Type: Sniper Rifle
- Acquired Rank: 3
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Inflicts Debuff Res Down
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 500%/600%/700%/800%/900% Ranged
- Number of Hits: 1
- Duration: 20.0s
- Doublecast: Increases damage
- Hair Trigger
- Weapon Type: Javelin
- Acquired Rank: 4
- Effect Range: Target - Self
- Description: Grants Supercharge
- Cooldown: 45.0s/37.8s/34.2s/30.6s/27.0s
- Duration: 30.0s
- Doublecast: Additional use
- Ghost Sniper
- Weapon Type: Sniper Rifle
- Acquired Rank: 6
- Effect Range: Target - Self
- Description: (TP) Boosts critical chance + Boosts TP with criticals + Boosts ranged accuracy
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Ghost Sniper I/II/III/IV/V
- Doublecast: Increases aura level
- Trident Buster
- Weapon Type: Javelin
- Acquired Rank: 8
- Effect Range: Target - Enemies Ahead
- Description: (TP) Deals electric damage + Inflicts Shock + Boosts damage in ranged combos
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 300%/350%/400%/450%/500% (Melee)
- Number of Hits: 1
- Duration: 10.0s
- Special: +100%/125%/150%/175%/200% damage when used in ranged combo
- Doublecast: Increases damage
- ENFORCER
- Description:
- Choose this route if you want to provide
- support from afar. Offers many Ranged Arts
- and bonuses to ranged power and potential.
- Tricky to master and suited for professionals.
- Standard Arms:
- Raygun
- Knife
- Skill Slots: 2
- Arts list:
- Beam Barrage
- Weapon Type: Raygun
- Acquired Rank: 1
- Effect Range: Target - Enemies Ahead
- Description: Deals weapon damage + WITH AN AURA: deals bonus damage
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 100%/125%/150%/175%/200% (Ranged)
- Number of Hits: 5
- Special: +50%/75%/100%/125%/150% damage when used during aura
- Doublecast: Increases damage
- Repair
- Weapon Type: Knife
- Acquired Rank: 3
- Effect Range: Target - One Ally
- Description: Removes debuffs + Restores HP
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Special: 5%/6%/7%/8%/9% of HP recovered
- Doublecast: Additional use
- Myopic Screen
- Weapon Type: Raygun
- Acquired Rank: 5
- Effect Range: Target - Enemies Ahead
- Description: Deals weapon damage + Inflicts Blackout
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 100%/125%/150%/175%/200% (Ranged)
- Number of Hits: 3
- Duration: 5.0s
- Doublecast: Increases debuff level
- Full Specs
- Weapon Type: Knife
- Acquired Rank: 7
- Effect Range: Target - Self
- Description: (TP) Boosts potential + Boosts ranged attack + Boosts ether resistance
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Full Specs I/II/III/IV/V
- Doublecast: Increases aura level
- PSYCORRUPTOR
- Description:
- The standard progression from Enforcer.
- Weaken the enemy using debuffs and gain
- bonuses to ranged attack and potential.
- Tricky to master and suited for professionals.
- Standard Arms:
- Raygun
- Knife
- Skill Slots: 3
- Arts list:
- Screamer
- Weapon Type: Knife
- Acquired Rank: 1
- Effect Range: Target - Enemy Vicinity
- Description: Inflicts Sleep
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Number of Hits: 1
- Duration: 10.0s/10.0s/12.0s/12.0s/14.0s
- Doublecast: Additional use
- Subterfuge
- Weapon Type: Raygun
- Acquired Rank: 2
- Effect Range: Target - Enemies Ahead
- Description: Inflicts Debuff Res Down
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Number of Hits: 3
- Duration: 20.0s
- Doublecast: Increases debuff level
- Absorber Skin
- Weapon Type: Knife
- Acquired Rank: 3
- Effect Range: Target - One Ally
- Description: Grants Barrier
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Duration: 30.0s
- Doublecast: Additional use
- Ether Blast
- Weapon Type: Raygun
- Acquired Rank: 5
- Effect Range: Target - Enemies Ahead
- Description: (TP) Deals ether damage + WITH AN AURA: boosts damage
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 200%/300%/400%/500%/600% (Ranged)
- Number of Hits: 3
- Duration: 20.0s
- Special: +100%/125%/150%/175%/200% damage if used during aura
- Doublecast: Increases damage
- Brainjack
- Weapon Type: Knife
- Acquired Rank: 7
- Effect Range: Target - Single Enemy
- Description: (TP) Siezes control of the targeted enemy and turns it into an ally
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Number of Hits: 3
- Duration: 20.0s/30.0s/40.0s/50.0s/60.0s
- Doublecast: Additional use
- MASTERMIND
- Description:
- An advanced Psycorruptor that adds ally
- support Arts to the mix of enemy debuffs.
- Improves ranged attack and potential.
- Standard Arms:
- Raygun
- Knife
- Skill Slots: 4
- Arts list:
- Dispel
- Weapon Type: Knife
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: (TP) Deals ether damage + Randomly removes one buff from the target
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 200%/250%/300%/350%/400% (Melee)
- Number of Hits: 1
- Duration: 20.0s
- Doublecast: Increases damage
- Gravity Blast
- Weapon Type: Raygun
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: Deals gravity damage + Inflicts Topple
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Multiplier: 300%/350%/400%/450%/500% (Ranged)
- Number of Hits: 1
- Duration: 4.0s/4.5s/5.0s/5.5s/6.0s
- Doublecast: Increases damage
- Gravity Cloak
- Weapon Type: Raygun
- Acquired Rank: 2
- Effect Range: Target - Nearby Allies
- Description: Grants Gravity Res Up
- Cooldown: 45.0s/37.8s/34.2s/30.6s/27.0s
- Duration: 15.0s
- Doublecast: Increases buff level
- Servant Sacrifice
- Weapon Type: Knife
- Acquired Rank: 3
- Effect Range: Target - Self
- Description: Boosts HP and TP when controlling a target + Sometimes destroys the target
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Special: Restores 10%/20%/30%/40%/50% HP and TP
- Doublecast: Additional use
- Energy Source
- Weapon Type: Knife
- Acquired Rank: 4
- Effect Range: Target - One Ally
- Description: (TP) Boosts TP + Boosts potential
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s
- Special: +1000 TP to target
- Doublecast: Additional use
- Black Butterfly
- Weapon Type: Knife
- Acquired Rank: 6
- Effect Range: Target - Single Enemy
- Description: Deals ether damage + Inflicts Ether Res Down + Shortens aura effect time
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 100%/150%/200%/250%/300% (Melee)
- Number of Hits: 4
- Duration: 20.0s
- Special: Each hit reduces Target's Aura duration by 1s/1s/2s/2s/3s
- Doublecast: Increases damage
- Pathogen Blast
- Weapon Type: Raygun
- Acquired Rank: 8
- Effect Range: Target - Enemies Ahead
- Description: Inflicts Virus
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Number of Hits: 1
- Duration: 20.0s
- Special: Virus disables enemy ranged attacks from being used
- Doublecast: Increases debuff level
- BLAST FENCER
- Description:
- An alternate progression from Enforcer with
- new weapons and a balanced offense and
- defense. Provides bonuses to both melee and
- ranged attack.
- Standard Arms:
- Psycho Launchers
- Photon Saber
- Skill Slots: 3
- Arts list:
- Starfall Blade
- Weapon Type: Photon Saber
- Acquired Rank: 1
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Boosts damage in melee combos
- Cooldown: 15.0s/12.6s/11.4s/10.2s/9.0s
- Multiplier: 100%/125%/150%/175%/200% (Melee)
- Number of Hits: 3
- Special: +25%/50%/75%/100%/125% damage when used in melee combo
- Doublecast: Increases damage
- Stellar Ray
- Weapon Type: Psycho Launchers
- Acquired Rank: 1
- Effect Range: Target - Nearby Enemies
- Description: Deals weapon damage + Inflicts Beam Res Down + WITH AN AURA: boosts damage
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 100%/150%/200%/250%/300% (Ranged)
- Number of Hits: 5
- Duration: 20.0s
- Special: +50%/75%/100%/125%/150% damage when used during aura
- Doublecast: Increases damage
- Geolibrium
- Weapon Type: Photon Saber
- Acquired Rank: 2
- Effect Range: Target - Self
- Description: (TP) Boosts beam resistance + Continually restores HP + Nullifies terrain effects
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Geolibrium I/II/III/IV/V
- Doublecast: Increases aura level
- Lightning Cloak
- Weapon Type: Psycho Launchers
- Acquired Rank: 2
- Effect Range: Target - Nearby Allies
- Description: Grants Electric Res Up
- Cooldown: 45.0s/37.8s/34.2s/30.6s/27.0s
- Duration: 15.0s
- Doublecast: Increases buff level
- Starfall Rondo
- Weapon Type: Photon Saber
- Acquired Rank: 3
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Boosts damage in melee combos
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 50%/100%/150%/200%/250% (Melee)
- Number of Hits: 5
- Special: +25%/50%/75%/100%/125% damage if used in melee combo
- Doublecast: Increases damage
- Jetstream
- Weapon Type: Psycho Launchers
- Acquired Rank: 4
- Effect Range: Target - Enemies Ahead
- Description: Deals ether damage + Inflicts Stun
- Cooldown: 50.0s/42.0s/38.0s/34.0s/30.0s
- Multiplier: 200%/250%/300%/350%/400% (Ranged)
- Number of Hits: 1
- Duration: 2.0s/2.0s/2.5s/2.5s/3.0s
- Doublecast: Additional use
- Astrolibrium
- Weapon Type: Photon Saber
- Acquired Rank: 6
- Effect Range: Target - Self
- Description: (TP) Reflects beam attacks + Boosts beam damage
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 10.0s/12.0s/14.0s/16.0s/18.0s
- Aura: Astrolibrium I/II/III/IV/V
- Doublecast: Increases aura level
- Shooting Star
- Weapon Type: Psycho Launchers
- Acquired Rank: 8
- Effect Range: Target - Enemies Ahead
- Description: Deals electric damage + Inflicts Shock
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 600%/700%/800%/900%/1000% (Ranged)
- Number of Hits: 1
- Duration: 10.0s
- Doublecast: Increases damage
- GALACTIC KNIGHT
- Description:
- An advanced Blast Fencer that adds recovery
- Arts to its even mix of offense and defense.
- Improves melee and ranged attack.
- Standard Arms:
- Psycho Launchers
- Photon Saber
- Skill Slots: 4
- Arts list:
- Astral Heal
- Weapon Type: Photon Saber
- Acquired Rank: 1
- Effect Range: Target - One Ally
- Description: (TP) Restores HP + WHEN IN SKELL: restores appendage HP
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: Potential * [10/12.5/15/17.5/20] HP
- Special: Skell target recovers 10%/12%/16%/18%/20% appendage HP
- Doublecast: Additional use
- Astral Protection
- Weapon Type: Psycho Launchers
- Acquired Rank: 1
- Effect Range: Target - Self
- Description: (TP) Boosts all attribute resistances + Restores HP when using Arts
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Astral Protection I/II/III/IV/V
- Doublecast: Increases aura level
- Starfall Blossom
- Weapon Type: Photon Saber
- Acquired Rank: 2
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + FROM THE FRONT: boosts TP
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 50%/75%/100%/125%/150% (Melee)
- Number of Hits: 4
- Special: +40/50/60/70/80 TP per hit when used from front
- Doublecast: Increases damage
- Astral Purge
- Weapon Type: Photon Saber
- Acquired Rank: 3
- Effect Range: Target - One Ally
- Description: Removes Debuffs
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Doublecast: Additional use
- Novalibrium
- Weapon Type: Photon Saber
- Acquired Rank: 4
- Effect Range: Target - Self
- Description: (TP) Grants Supercharge upon taking damage + Enables counter spike damage
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Novalibrium I/II/III/IV/V
- Doublecast: Increases aura level
- Starlight Kick
- Weapon Type: Psycho Launchers
- Acquired Rank: 6
- Effect Range: Target - Single Enemy
- Description: (TP) Deals gravity damage + Inflicts Topple
- Cooldown: 80.0s/67.2s/60.8s/54.4s/48.0s
- Multiplier: 800%/1000%/1200%/1400%/1600% (Melee)
- Number of Hits: 1
- Duration: 4.0s/4.5s/5.0s/5.5s/6.0s
- Doublecast: Additional use
- Astral Horizon
- Weapon Type: Photon Saber
- Acquired Rank: 7
- Effect Range: Target - Self
- Description: (TP) Grants Astral Heal and Astral Purge to all allies + Expands area-of-effect attack range
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 20.0s/22.0s/24.0s/26.0s/28.0s
- Aura: Astral Horizon I/II/III/IV/V
- Doublecast: Increases aura level
- Galactic Cataclysm
- Weapon Type: Photon Saber
- Acquired Rank: 8
- Effect Range: Target - Enemies Ahead
- Description: (TP) Deals beam damage + WITH AN AURA: boosts damage
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 500%/700%/900%/1100%/1300% (Melee)
- Number of Hits: 1
- Special: +200%/225%/250%/275%/300% damage when used during aura
- Doublecast: Increases damage
- ===============================================================================================
- III. List of Additional Arts Gained From Affinity Missions
- ===============================================================================================
- NOTICE: Many of these arts do not have known localized names yet, nor localized names for the quests that unlocks them. Such names will be noted by [brackets].
- Shadow Strike
- Weapon Type: Dual Swords
- Acquired Quest: [Former Soldier]
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Inflicts Break + FROM BEHIND: boosts damage
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 150%/187%/225%/262%/300% (Melee)
- Number of Hits: 1
- Duration: 5.0s/6.0s/7.0s/8.0s/9.0s
- Special: +200%/250%/300%/350%/400% damage when used on enemy from behind
- Doublecast: Increases damage
- Ghost Factory
- Weapon Type: Dual Guns
- Acquired Quest: [Past and Present]
- Effect Range: Target - Nearby Allies
- Description: Grants Decoy
- Cooldown: 45.0s/37.8s/34.2s/30.6s/27.0s
- Duration: 30.0s
- Doublecast: Increases buff level
- Fire Carnival
- Weapon Type: Gatling Gun
- Acquired Quest: [Lin and Elma]
- Effect Range: Target - Single Enemy
- Description: Deals thermal damage
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 50%/100%/150%/200%/250% (Ranged)
- Number of Hits: 10
- Doublecast: Increases damage
- Drum Roll
- Weapon Type: Shield
- Acquired Quest: [Collecting Alien Recipes!]
- Effect Range: Target - Single enemy
- Description: (TP) Deals weapon damage + Inflicts Physical Res Down + Boosts damage in melee combos
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 150%/200%/250%/300%/350% (Melee)
- Number of Hits: 8
- Duration: 20.0s
- Special: +100%/125%/150%/175%/200% damage when used in melee combo
- Doublecast: Increases damage
- Smooth Recovery
- Weapon Type: Knife
- Acquired Quest: [Refresh]
- Effect Range: Target - Nearby Allies
- Description: Restores HP + Boosts evasion
- Cooldown: 45.0s/37.8s/34.2s/30.6s/27.0s
- Multiplier: Potential * [5/6/7/8/10] HP
- Duration: 20.0s
- Doublecast: Additional use
- Quick Cannon
- Weapon Type: Assault Rifle
- Acquired Quest: [Parent and Child]
- Effect Range: Target - Enemy Vicinity
- Description: Deals thermal damage + Inflicts Blaze + Boosts damage in melee combos
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 1000%/1100%/1200%/1300%/1400% (Ranged)
- Number of Hits: 1
- Duration: 15.0s
- Special: +50%/75%/100%/125%/150% damage when used in melee combo
- Doublecast: Increases damage
- Ultra Slash
- Weapon Type: Longsword
- Acquired Quest: [BLADE's Job]
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + FROM BEHIND: boosts damage
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 200%/250%/300%/350%/400% (Melee)
- Number of Hits: 1
- Special: +200%/250%/300%/350%/400% damage when used on enemy from behind
- Doublecast: Increases damage
- Grenade Blitz
- Weapon Type: Assault Rifle
- Acquired Quest: [Person He Wants To Protect]
- Effect Range: Target - Nearby Enemies
- Description: Deals thermal damage
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 300%/350%/400%/450%/500% (Ranged)
- Number of Hits: 3
- Doublecast: Increases damage
- Starlight Duster
- Weapon Type: Photon Saber
- Acquired Quest: [Sworn Friend]
- Effect Range: Target - Single Enemy
- Description: (TP) Deals weapon damage + Inflicts Gravity Res Down + Boosts damage in melee combos
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Multiplier: 100%/150%/200%/250%/300% (Melee)
- Number of Hits: 9
- Duration: 20.0s
- Special: +25%/50%/75%/100%/125% damage when used in melee combo
- Doublecast: Increases damage
- Phenomenon
- Weapon Type: Photon Saber
- Acquired Quest: [The Harrier]
- Effect Range: Target - Nearby Enemies
- Description: Deals ether damage + Inflicts Ether Res Down
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 200%/250%/300%/350%/400% (Melee)
- Number of Hits: 1
- Duration: 20.0s
- Doublecast: Increases debuff level
- [Afterburner]
- Weapon Type: Sniper Rifle
- Acquired Quest: [Growth of the Heart]
- Effect Range: Target - Enemy Vicinity
- Description: (TP) Deals weapon damage + Boosts damage in ranged combos
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 500%/600%/700%/800%/900% (Melee)
- Number of Hits: 5
- Duration: 10.0s
- Special: +100%/125%/150%/175%/200% damage when used in ranged combo
- Doublecast: Increases damage
- Balance Breaker
- Weapon Type: Javelin
- Acquired Quest: [Pathfinder]
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Inflicts Break in melee combos
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 200%/250%/300%/350%/400% (Melee)
- Number of Hits: 1
- Doublecast: Increases damage
- Mindstorm
- Weapon Type: Shield
- Acquired Quest: [L's Troubles]
- Effect Range: Target - Nearby Allies
- Description: Restores HP + Boosts potential
- Cooldown: 45.0s/37.8s/34.2s/30.6s/27.0s
- Multiplier: Potential * [5/6/7/8/10] HP
- Duration: 20.0s
- Doublecast: Increases buff level
- [Second Dive]
- Weapon Type: Psycho Launchers
- Acquired Quest: [Guardian of Mira]
- Effect Range: Target - Self
- Description: (TP) Boosts total melee attack + boosts total ranged attack + boost potential
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 15.0s/18.0s/21.0s/24.0s/27.0s
- Aura: [Second Dive] I/II/III/IV/V
- Doublecast: Increases aura level
- [Blade Cyclone]
- Weapon Type: Gatling Gun
- Acquired Quest: ?
- Effect Range: Target - Nearby Enemies
- Description: Deals weapon damage + WITH AN AURA: boosts TP
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 100%/150%/200%/250%/300% (Ranged)
- Number of Hits: 8
- Special: +20/30/40/50/60 TP per hit if Aura is active
- Doublecast: Increases damage
- [Titan Reload]
- Weapon Type: Gatling Gun
- Acquired Quest: ?
- Effect Range: Target - Self
- Description: (TP) Negate reflect + improved secondary cooldown + heal when aura ends
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 15.0s/18.0s/21.0s/24.0s/27.0s
- Aura: [Titan Reload] I/II/III/IV/V
- Doublecast: Increases aura level
- [Crisis Zone]
- Weapon Type: Dual Swords
- Acquired Quest: ?
- Effect Range: Target - Self
- Description: (TP) Increases auto-attack speed + take damage + outgoing damage increases with lower HP
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 15.0s/18.0s/21.0s/24.0s/27.0s
- Aura: [Crisis Zone] I/II/III/IV/V
- Doublecast: Increases aura level
- [Rising Sky]
- Weapon Type: Dual Guns
- Acquired Quest: ?
- Effect Range: Target - Single enemy
- Description: Deals weapon damage + Inflicts Stun + Boosts damage in ranged combos
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 150%/200%/250%/300%/350% (Ranged)
- Number of Hits: 4
- Duration: 2.0s/2.5s/3.0s/3.5s/4.0s
- Special: +25%/50%/75%/100%/125% damage when used in ranged combo
- Doublecast: Increases damage
- [Second Mind]
- Weapon Type: Knife
- Acquired Quest: [Missing Person Search]
- Effect Range: Target - Self
- Description: (TP) Improved secondary cooldown + Increases auto-attack speed
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 15.0s/18.0s/21.0s/24.0s/27.0s
- Aura: [Second Mind] I/II/III/IV/V
- Doublecast: Increases aura level
- [Silent Voice]
- Weapon Type: Psycho Launcher
- Acquired Quest: [Present for Himeri]
- Effect Range: Target - Enemies Ahead
- Description: Inflicts Virus
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Number of Hits: 1
- Duration: 20.0s
- Special: Virus disables enemy ranged attacks from being used
- Doublecast: Increases debuff level
- [Gravity Accel]
- Weapon Type: Psycho Launcher
- Acquired Quest: [On This Planet...]
- Effect Range: Target - Single Enemy
- Description: (TP) Deals gravity damage + Inflicts Topple + Boosts damage in melee combos
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 100%/150%/200%/250%/300% (Melee)
- Number of Hits: 10
- Duration: 4.0s
- Special: +100%/125%/150%/175%/200% damage when used in melee combo
- Doublecast: Increases damage
- [Seventh Edge]
- Weapon Type: Dual Swords
- Acquired Quest: [Even Though I...]
- Effect Range: Target - Nearby Enemies
- Description: Deals weapon damage + Boosts TP in ranged combos
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 50%/100%/150%/200%/250% (Melee)
- Number of Hits: 6
- Special: +20/30/40/50/60 TP per hit when used in melee combo
- Doublecast: Increases damage
- Blossom Dance
- Weapon Type: Longsword
- Acquired Quest: [The Mission]
- Effect Range: Target - Single Enemy
- Description: (TP) Deals weapon damage + Ignores enemy resist + Inflicts Break
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 300%/400%/500%/600%/700% (Melee)
- Number of Hits: 6
- Duration: 5.0s/6.0s/7.0s/8.0s/9.0s
- Doublecast: Increases damage
- [Roaring Blade Cyclone]
- Weapon Type: Longsword
- Acquired Quest: [MIA]
- Effect Range: Target - Nearby Enemies
- Description: Deals weapon damage + WITH MORALE: boosts TP
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 50%/100%/150%/200%/250% (Melee)
- Number of Hits: 5
- Special: +40/60/80/100/120 TP per hit if morale is 1 or higher
- Doublecast: Increases damage
- [Zero Zero]
- Weapon Type: Dual Guns
- Acquired Quest: [Friendship]
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Boosts TP in ranged combos
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 100%/125%/150%/175%/200% (Ranged)
- Number of Hits: 10
- Special: +20/30/40/50/60 TP per hit when used in ranged combo
- Doublecast: Increases damage
- [Noir Count]
- Weapon Type: Knife
- Acquired Quest: [Their Circumstances]
- Effect Range: Target - Single Enemy
- Description: Deals ether damage + additional damage per debuff on target
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 200%/250%/300%/350%/400% (Melee)
- Number of Hits: 1
- Special: +100%/150%/200%/250%/300% damage each debuff on target
- Doublecast: Increases damage
- [Clear Ray]
- Weapon Type: Raygun
- Acquired Quest: [Mia's Familial Duty]
- Effect Range: Target - Nearby Allies
- Description: Removes debuffs + Increases Ether Res
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Duration: 15.0s
- Doublecast: Increases buff level
- [Beam Bomber]
- Weapon Type: Raygun
- Acquired Quest: [Mia's Familial Duty]
- Effect Range: Target - Enemies Ahead
- Description: Deals weapon damage + WITH AN AURA: boosts damage
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 300%/350%/400%/450%/500% (Ranged)
- Number of Hits: 6
- Special: +50%/75%/100%/125%/150% damage when used during an aura
- Doublecast: Increases damage
- [Atomic Bash]
- Weapon Type: Shield
- Acquired Quest: [Tyrant of Terror]
- Effect Range: Target - Single enemy
- Description: Deals weapon damage + Boosts appendage damage
- Cooldown: 30.0s/25.2s/22.8s/20.4s/18.0s
- Multiplier: 200%/300%/400%/500%/600% (Melee)
- Number of Hits: 1
- Special: +100%/125%/150%/175%/200% damage when used on enemy appendages
- Doublecast: Increases damage
- [Flame Hand]
- Weapon Type: Shield
- Acquired Quest: [The Wall I Must Scale]
- Effect Range: Target - Self
- Description: (TP) Increases debuff res + Enables counter spike damage + immunity to terrain damage
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 15.0s/18.0s/21.0s/24.0s/27.0s
- Aura: [Flame Hand] I/II/III/IV/V
- Doublecast: Increases aura level
- [Spirited Charge]
- Weapon Type: Photon Saber
- Acquired Quest: [What Yelv Seeks]
- Effect Range: Target - Self
- Description: Swaps HP with TP
- Cooldown: 90.0s/75.6s/68.4s/61.2s/54.0s
- Doublecast: Additional use
- [Powered Gunner]
- Weapon Type: Raygun
- Acquired Quest: [Yelv's Partner]
- Effect Range: Target - Self
- Description: (TP) Boosts ranged total attack + Boosts potential + Boosts appendage damage
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 15.0s/18.0s/21.0s/24.0s/27.0s
- Aura: [Powered Gunner] I/II/III/IV/V
- Doublecast: Increases aura level
- [Over Spec]
- Weapon Type: Assault Rifle
- Acquired Quest: [Strange Nova]
- Effect Range: Target - Self
- Description: (TP) Restores HP when using arts + boosts skell fuel recovery rate
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Duration: 15.0s/18.0s/21.0s/24.0s/27.0s
- Aura: [Over Spec] I/II/III/IV/V
- Doublecast: Increases aura level
- [Voltage Max]
- Weapon Type: Javelin
- Acquired Quest: [Love Big Bang]
- Effect Range: Target - Single enemy
- Description: (TP) Deals weapon damage + Boosts damage if Skell has been destroyed
- Cooldown: 60.0s/50.4s/45.6s/40.8s/36.0s
- Multiplier: 50%/100%/150%/200%/250% (Melee)
- Number of Hits: 12
- Special: +600%/650%/700%/750%/800% damage when Skell has been destroyed
- Doublecast: Increases damage
- [Vortex]
- Weapon Type: Javelin
- Acquired Quest: [Boze's Personal Dogma]
- Effect Range: Target - Nearby Enemies
- Description: Deals electric damage + Inflicts Stun in melee combos
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 150%/200%/250%/300%/350% (Melee)
- Number of Hits: 1
- Doublecast: Increases damage
- [Bayonette Arts]
- Weapon Type: Sniper Rifle
- Acquired Quest: ?
- Effect Range: Target - Single Enemy
- Description: Deals weapon damage + Boost damage in melee combos
- Cooldown: 40.0s/33.6s/30.4s/27.2s/24.0s
- Multiplier: 300%/400%/500%/600%/700% (Melee)
- Number of Hits: 3
- Special: +25%/50%/75%/100%/125% when used in melee combo
- Doublecast: Increases damage
- ===============================================================================================
- IV. What are Skills?
- ===============================================================================================
- Skills are passive abilities that are not tied to any weapon types.
- Your character can equip as many skills as your character's current
- class allows. These skills are unlocked by advancing to the prerequisite
- class listed, but can be equipped by any other class once unlocked.
- Skills are leveled up like arts, beginning at level 1 and becoming
- maxed at level 5. All skills are upgraded with BP.
- ===============================================================================================
- V. Skills
- ===============================================================================================
- NOTICE: Many of these skills do not have known localized names yet. Such names will be noted by [brackets].
- STRIKER
- Skill list:
- [Steel Body]
- Acquired Rank: 2
- Description: Increases maximum HP by 10%/15%/20%/25%/30%
- [Braveheart]
- Acquired Rank: 3
- Description: Increases accuracy of melee attacks by 12%/14%/16%/18%/20%
- [Flame Trigger]
- Acquired Rank: 5
- Description: Increases Blaze damage by 12%/14%/16%/18%/20%
- [Muscle Arm]
- Acquired Rank: 7
- Description: Increases melee total attack by 10%/15%/20%/25%/30%
- [Battle Essence]
- Acquired Rank: 9
- Description: Increases duration of Taunt by 10s/12s/14s/16s/18s
- [Parts Break]
- Acquired Rank: 10
- Description: 25%/30%/35%/40%/45% chance for melee arts to do an additional 50%/75%/100%/125%/150% damage to enemy appendages per hit
- SAMURAI GUNNER
- Skill list:
- [CQC Blade Arts]
- Acquired Rank: 2
- Description: Increases critical rate by 30%/35%/40%/45%/50% during melee combos
- [AT Blade Attack]
- Acquired Rank: 3
- Description: Increases auto-attack damage by 30%/35%/40%/45%/50%
- [Iron Knuckle]
- Acquired Rank: 4
- Description: Increases physical damage by 30%/35%/40%/45%/50%
- [Aura Heal]
- Acquired Rank: 5
- Description: Recovers 12%/14%/16%/18%/20% HP whenever an aura is used
- [Weapon Guard]
- Acquired Rank: 6
- Description: Increases Physical Res by 12%/14%/16%/18%/20% while melee weapon is active
- [AT Flame]
- Acquired Rank: 7
- Description: Grants melee auto attacks a 10%/12%/14%/16%/18% chance to inflict Blaze I per hit
- [Beast Killer]
- Acquired Rank: 9
- Description: Increases damage against [beast] type monsters by 30%/35%/40%/45%/50%
- [Yamato Soul]
- Acquired Rank: 10
- Description: Gain 20/30/40/50/60 TP when melee arts are used + IN AN AURA: double effect
- DUELIST
- Skill list:
- [Banishing Edge]
- Acquired Rank: 2
- Description: Increases thermal damage by 10%/20%/30%/40%/50%
- [Strike Charge]
- Acquired Rank: 3
- Description: Increases melee damage against taunted enemies by 20%/40%/60%/80%/100%
- [Battle Body]
- Acquired Rank: 5
- Description: Increases maximum HP by 30%/35%/40%/45%/50%
- [Grand March]
- Acquired Rank: 7
- Description: All allies gain 300/350/400/450/500 TP when you use Overdrive
- SHIELD TROOPER
- Skill list:
- [Heat Shield]
- Acquired Rank: 2
- Description: Increases Thermal Res by 12%/14%/16%/18%/20% while melee weapon is active
- [Down Shaver]
- Acquired Rank: 3
- Description: Reduces enemy Topple resistance by 10%/15%/20%/25%/30%
- [Strong Guard]
- Acquired Rank: 4
- Description: Decreases damage taken while Shield is equipped and active by 10%/15%/20%/25%/30%
- [Raise Heal]
- Acquired Rank: 5
- Description: Recover an additional 10%/15%/20%/25%/30% HP when revived by an ally
- [Over Down]
- Acquired Rank: 6
- Description: Increases duration of Topple by 1s/2s/3s/4s/5s
- [Counter Soul]
- Acquired Rank: 8
- Description: Gain 15% chance to gain 50/75/100/125/150 TP when taking damage
- [Down Fighter]
- Acquired Rank: 9
- Description: Increases melee arts damage against toppled enemies by 20%/40%/60%/80%/100%
- [Last Stand]
- Acquired Rank: 10
- Description: Raises Break, Topple, Knockback and Blowdown resistance by 20/40/60/80/100 when Shield equipped and active
- BASTION WARRIOR
- Skill list:
- [Machine Gun Soldier]
- Acquired Rank: 2
- Description: Increases ranged damage by 20%/40%/60%/80%/100% when in battle against two or more enemies
- [Battlefield]
- Acquired Rank: 5
- Description: Increases critical rate against enemies afflicted by Blaze by 50%/60%/70%/80%/90%
- [Double Spike]
- Acquired Rank: 9
- Description: Increases spike damage by 20%/40%/60%/80%/100%
- [Double Revenge]
- Acquired Rank: 10
- Description: Increases reflected damage by 20%/40%/60%/80%/100%
- COMMANDO
- Skill list:
- [Guns Circle]
- Acquired Rank: 2
- Description: Increases evasion by 12%/14%/16%/18%/20% when ranged weapon is active
- [Focus Hand]
- Acquired Rank: 3
- Description: Increases accuracy of ranged attacks by 12%/14%/16%/18%/20%
- [Bullet Up]
- Acquired Rank: 4
- Description: Increases ranged total attack by 10%/15%/20%/25%/30%
- [Back Blade]
- Acquired Rank: 5
- Description: Increases the damage of melee arts performed from behind by 25%/50%/75%/100%/125%
- [Gun Combo]
- Acquired Rank: 7
- Description: Increases damage during ranged combos by 25%/50%/75%/100%/125%
- [Third Eye]
- Acquired Rank: 8
- Description: Gain 20/30/40/50/60 TP when ranged arts are used + IN AN AURA: double effect
- [Master Edge]
- Acquired Rank: 9
- Description: Increases critical rate by 5%/6%/7%/8%/9% when melee weapon is active
- [Aura Burst]
- Acquired Rank: 10
- Description: Extends duration of auras by 4s/5s/6s/7s/8s
- WINGED VIPER
- Skill list:
- [Deep Fang]
- Acquired Rank: 2
- Description: Reduces enemy debuff resistance by 10%/15%/20%/25%/30% when attacking from the side
- [Mortal Enemy]
- Acquired Rank: 3
- Description: Increases damage against humanoid enemies by 30%/35%/40%/45%/50%
- [Speed Trigger]
- Acquired Rank: 5
- Description: Arts cooldown reduced by 30%/35%/40%/45%/50% during ranged combos
- [Life Kit]
- Acquired Rank: 7
- Description: Automatically recover 10%/15%/20%/25%/30% HP if you use an aura while below half HP
- [Deep Mind]
- Acquired Rank: 9
- Description: Increases maximum TP by 500/750/1000/1250/1500
- [Hound Dog]
- Acquired Rank: 10
- Description: Extends time in Overdrive by 5s/6s/7s/8s/10s
- FULL METAL JAGUAR
- Skill list:
- [Night Scope]
- Acquired Rank: 2
- Description: Increases damage dealt by 20%/40%/60%/80%/100% during night
- [Zero Breath]
- Acquired Rank: 3
- Description: Increases melee auto attack speed by 30%/35%/40%/45%/50%
- [Red Zone]
- Acquired Rank: 5
- Description: Increases critical rate by 20%/25%/30%/35%/40% during Overdrive
- [Crisis Beat]
- Acquired Rank: 7
- Description: Increases critical rate by 10%/15%/20%/25%/30% when at half HP + doubled bonus at one quarter HP
- [Blood Carnival]
- Acquired Rank: 9
- Description: Gain 5%/10%/15%/20%/25% chance to recover 4%/6/%/8%/10%/12% of damage per hit from melee auto attacks
- [Phantom Count]
- Acquired Rank: 10
- Description: Increases counter by 4/6/8/10/12 when initiating Overdrive
- PARTISAN EAGLE
- Skill list:
- [Iron Sight]
- Acquired Rank: 2
- Description: Increases critical rate of ranged auto attacks by 5%/6%/7%/8%/10%
- [Thunder Guard]
- Acquired Rank: 3
- Description: Increases Electric Res by 12%/14%/16%/18%/20% while melee weapon is active
- [Burst Thunder]
- Acquired Rank: 5
- Description: Increases electric damage by 30%/35%/40%/45%/50%
- [Impact Thunder]
- Acquired Rank: 7
- Description: Grants melee auto attacks a 10%/12%/14%/16%/18% chance to inflict Shock I per hit
- [Quick Move]
- Acquired Rank: 9
- Description: Increases evasion by 10%/15%/20%/25%/30% while melee weapon is active
- [Flight Killer]
- Acquired Rank: 10
- Description: Increases damage against [megafly] enemies by 30%/35%/40%/45%/50%
- ASTRAL CRUSADER
- Skill list:
- [Long Shot]
- Acquired Rank: 2
- Description: Increases maximum ranged attack range by 5m/10m/15m/20m/25m
- [Nonstop]
- Acquired Rank: 3
- Description: Increases Break, Topple, Knockback and Blowdown Res by 20/40/60/80/100 while sprinting
- [Quick Reload]
- Acquired Rank: 5
- Description: Increases ranged auto attack speed by 30%/35%/40%/45%/50%
- [Enchant Bolt]
- Acquired Rank: 7
- Description: Increases electric damage against enemies afflicted with Shock by 200%/225%/250%/275%/300%
- [Electric Body]
- Acquired Rank: 9
- Description: Gain 10%/15%/20%/25%/30% chance to inflict electric spike damage
- [High Tension Gear]
- Acquired Rank: 10
- Description: Gain 100/110/120/130/150 TP when using an art during Overdrive
- ENFORCER
- Skill list:
- [Mind Seek]
- Acquired Rank: 2
- Description: Increases potential by 12%/14%/16%/18%/20%
- [Beam Burst]
- Acquired Rank: 4
- Description: Increases beam damage by 30%/35%/40%/45%/50%
- [Beam Guard]
- Acquired Rank: 6
- Description: Increases Beam Res by 12%/14%/16%/18%/20% while melee weapon is active
- [Buff Heal]
- Acquired Rank: 8
- Description: Automatically restore 100/200/300/400/500 HP when you receive a buff
- [Mind Hand]
- Acquired Rank: 9
- Description: Restores an additional 30%/35%/40%/45%/50% HP to allies when reviving them
- [High Tension]
- Acquired Rank: 10
- Description: Increases maximum TP by 500/750/1000/1250/1500
- PSYCORRUPTOR
- Skill list:
- [Sleep Time]
- Acquired Rank: 2
- Description: Increases the duration of sleep by 10s/12s/14s/16s/18s
- [Brain Wall]
- Acquired Rank: 3
- Description: Increases Sleep, Mind Control and Arts Slow Res by 20/40/60/80/100 when ranged weapon is active
- [Breeze Shot]
- Acquired Rank: 4
- Description: Auto attacks gain 50%/60%/70%/80%/100% chance of inflicting sleep
- [King Order]
- Acquired Rank: 5
- Description: Reduces(?) proc rate of Mind Control by 10%/15%/20%/25%/30% and raises its debuff level by 1
- [Over Armor]
- Acquired Rank: 6
- Description: Increases absorption rate of Barrier by 3%/6%/9%/12%/15%
- [Feather Touch]
- Acquired Rank: 8
- Description: Arts gain 80%/85%/90%/95%/100% chance of not waking enemy from sleep
- [Morning Star]
- Acquired Rank: 9
- Description: Increases damage dealt to sleeping enemies by 50%/75%/100%/125%/150%
- [Inside Breaker]
- Acquired Rank: 10
- Description: Ether damage does not damage appendages, instead deals an additional 50%/75%/100%/125%/150% damage to main body
- MASTERMIND
- Skill list:
- [Ether Guard]
- Acquired Rank: 1
- Description: Increases Ether Res by 12%/14%/16%/18%/20% while ranged weapon is active
- [Graviton]
- Acquired Rank: 3
- Description: Increases gravity damage by 30%/35%/40%/45%/50%
- [Weathered]
- Acquired Rank: 4
- Description: Gain 200/225/250/275/300 TP each time you take damage from a weather effect
- [Parts Erosion]
- Acquired Rank: 5
- Description: Increases damage to enemy appendages by 10%/20%/30%/40%/50% for each debuff they have
- [Resist Body]
- Acquired Rank: 6
- Description: Increases resistance to all debuffs by 12%/15%/18%/21%/24%
- [Analyzer]
- Acquired Rank: 7
- Description: Reduce enemy debuff resistance by 12%/15%/18%/21%/24% when dealing damage
- [King Gift]
- Acquired Rank: 9
- Description: Increases all stats to an enemy that is under mind control
- [Double Accel]
- Acquired Rank: 10
- Description: Reduce secondary cooldown by 10%/20%/30%/40%/50%
- BLAST FENCER
- Skill list:
- [Burst Ether]
- Acquired Rank: 1
- Description: Increases ether damage by 30%/35%/40%/45%/50%
- [Machine Killer]
- Acquired Rank: 3
- Description: Increases damage against mechanical enemies by 30%/35%/40%/45%/50%
- [Knight Soul]
- Acquired Rank: 5
- Description: Increases maximum TP by 500/750/1000/1250/1500
- [Battle Fencer]
- Acquired Rank: 7
- Description: Increases melee and ranged total attack by 10%/15%/20%/25%/30% during aura
- [Extend Buff]
- Acquired Rank: 9
- Description: Increases the duration of buffs by 5s/6s/7s/8s/10s
- [Sword Arts]
- Acquired Rank: 10
- Description: Increases damage during melee combos by 20%/40%/60%/80%/100%
- GALACTIC KNIGHT
- Skill list:
- [Gravity Guard]
- Acquired Rank: 2
- Description: Increases Gravity Res by 12%/14%/16%/18%/20% while ranged weapon is active
- [Speed Gimmick]
- Acquired Rank: 5
- Description: Arts cooldown reduced by 30%/35%/40%/45%/50% during melee combos
- [Star Ride]
- Acquired Rank: 9
- Description: Gain 1000/1250/1500/1750/2000 TP if you board a skell while in overdrive
- [One Mind]
- Acquired Rank: 10
- Description: Increases melee and ranged total attack, evasion, accuracy and potential by 4%/6%/8%/10%/12% when piloting a skell
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