Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- <CUnit id="Liberator">
- ...
- <Sight value="10"/>
- ...
- </CUnit>
- <CUnit id="LiberatorAG">
- ...
- <Sight value="13"/>
- ...
- </CUnit>
- <CAbilEffectTarget id="LiberatorAGTarget">
- <Arc value="0"/>
- <Range index="0" value="5"/>
- <CmdButtonArray index="Execute" Requirements=""/>
- </CAbilEffectTarget>
- <CWeaponLegacy id="LiberatorAGWeapon">
- <Range value="15"/>
- </CWeaponLegacy>
- <CUpgrade id="LiberatorAGRangeUpgrade">
- ...
- <EffectArray Reference="Abil,LiberatorAGTarget,Range[0]" Value="4"/>
- <EffectArray Reference="Weapon,LiberatorAGWeapon,Range" Value="3"/>
- <EffectArray Reference="Unit,LiberatorAG,Sight" Value="4"/>
- ...
- </CUpgrade>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement