Guest User

Untitled

a guest
Jan 3rd, 2016
94
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.84 KB | None | 0 0
  1. Why every time I have to look very long animations, as I sit down in the seat, as I get up from the seat, as I go into the ship and go out of him?
  2. It looks beautiful and cinematic. It is interesting to see once or twice. It's a little realistic. But we should remember, that we are playing a game in which there are a variety of situations. In these situations, we often sit down on the seat, to go into the ship, sit in the turret. The process significantly and unnecessarily delayed due to a long animation of these actions.
  3.  
  4. For example, I go to Aurora for 5 seconds. I sit down in the seat for 14 seconds. Are you kidding me?
  5.  
  6.  
  7. - John! John! Urgent arrives, I attacked.
  8. - I'm on my way!
  9.  
  10. - John! Hurry!
  11. - I watch like I'm pathetic I go into the ship.
  12.  
  13. - John! Where are you?!
  14. - I watch like I'm at ease sit down in a chair.
  15.  
  16. - John!!!
  17. - I still watch like I sit down gracefully into a chair.
  18. - Jopshshshrshshrshrshrrshshshshsh...
  19.  
  20.  
  21. But this is a rare situation.
  22. And if you regularly carry out the mission and the landing on the planet? Half of the playing time will be spent on the animation banal action. And if the pirates take me aboard and I need to get up from his chair to defend himself? Animation so long that as long as I get up from the chair, the pirates manage to attack me, to open the door, to take out all of the goods, to rape me, to kill me and to throw the body into space.
  23.  
  24.  
  25. For comparison, I suggest a little-known game Outerwilds. The ship as a small room, very cozy. I feel safe in it. And when I left the ship, I know that in an emergency I can quickly run into the ship, sit in a chair and fly. I just went up to the chair, I press the button and in a moment I'm in the chair. This happens very quickly, in a split second.
  26. Look at 1:13.
  27. http://www.youtube.com/watch?v=PatJZ__PJGI
  28.  
  29. Time between how you stand outside, and the actual flight is not determined by the duration of the animation. Everything depends on me, on my mouse movements and keystrokes.
  30.  
  31.  
  32. Perhaps an instant one-click execution of actions, it is too primitive. And from the outside it will look like teleportation into the seat.
  33. Maybe make a few mouse movements? Or a few clicks one or two buttons in a certain order? And then animation speed will depend on how quickly I press the button or move the mouse. The launch ship systems is also performed using the buttons or the manipulation of the mouse/joystick.
  34.  
  35. I think it's much better with the basic concept of the game, according to which the effectiveness of a character depends on the skills of the user.
  36.  
  37. The survey refers to those parts of animation that the character carries his arms and legs.
  38.  
  39.  
  40. How to "sit on the seat?"
  41. Like now. Within 10-15 seconds. I like everything.
  42. Instantly. At the touch of a button. I do not like a long animation.
  43. In a few keystrokes or mouse movements. I'll sit down as quickly as I can.
Advertisement
Add Comment
Please, Sign In to add comment