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- NOTE: This is note my cfg I have just modified viNeZ.cfg
- //_______________________________________________________________________
- //________________________________________________________________________________ _____________________
- // DONT TOUCH UNLESS YOU KNOW WHAT YOURE DOING
- // NET ___________________________________________
- fov_desired "90"
- sv_unlag "1"
- cl_predictweapons "1"
- cl_resend "6"
- cl_timeout "30"
- net_maxfragments "1280"
- rate "30000"
- cl_allowdownload "0"
- cl_allowupload "0"
- adsp_debug "0"
- blink_duration "0"
- budget_averages_window "0"
- budget_background_alpha "0"
- budget_history_numsamplesvisible "0"
- budget_history_range_ms "5"
- budget_peaks_window "0"
- budget_show_averages "0"
- budget_show_history "0"
- budget_show_peaks "0"
- cl_autohelp "0"
- con_enable 1
- cl_deathicon_bg_alpha 0
- cl_deathicon_height 20
- cl_deathicon_width 20
- cl_showpos 0
- cl_restrict_server_commands 0
- cl_cmdrate "66"
- cl_lagcomp_errorcheck "1"
- cl_lagcompensation "1"
- cl_updaterate "66"
- cl_smooth "0"
- cl_smoothtime ".01"// Smooth client's view after prediction error over this many seconds
- cl_interp_threadmodeticks "1"
- cl_pred_optimize "2" //Optimize for not copying data if didn't receive a network update (1), and also for not repredicting if there were no errors (2)
- cl_interp_ratio "1"
- cl_interp_all "1"
- cl_interp_npcs "1"
- cl_interp "0.0152"
- mat_qeue_mode "2"
- fps_max "101"
- cl_forcepreload "1"
- snd_mix_async "1"
- cl_predictweapons "1"
- hud_fastswitch "1"
- net_showevents "0"
- cl_downloadfilter "nosounds"
- zoom_sensitivity_ratio .9
- // VOICE & SOUND _________________________________
- voice_forcemicrecord "0"
- voice_enable "0"
- voice_scale "1"
- voice_modenable "1"
- snd_mixahead "0.1"
- dsp_enhance_stereo "0"
- dsp_volume "1"
- dsp_spatial "40"
- dsp_speaker "50"
- dsp_water "14"
- soundscape_flush "1" // Flushes the server & client side soundscapes
- // GIBS __________________________________________
- violence_agibs "1" // Show alien gib entities
- violence_hgibs "1" // Show human gib entities
- violence_hblood "1" // Draw human blood
- violence_ablood "1" // Draw alien blood
- // _Set various settings _________________________
- sv_forcepreload "1" // forces preload to help increase performance
- jpeg_quality "100" // jpeg screenshot quality.
- mat_monitorgamma "1.7" // monitor gamma (typically 2.2 for CRT and 1.7 for LCD)
- // _Set processing settings_
- // _transfers load from GPU to CPU to boost performance
- r_mmx "1"
- r_3dnow "1"
- r_sse "1"
- r_sse2 "1"
- // r_sse3 "1"
- dsp_slow_cpu "1"
- // Mini Map Settings
- overview_health 1
- overview_names 0
- overview_path 0
- overview_locked 1
- overview_zoom 1.5
- // Other Settings
- hud_takesshots 1
- cl_enabledeatheffects 0
- cl_enabledeathfilmgrain 0
- cl_enablespectatoreffects 0
- cl_deatheffect_always_on 0
- hud_classautokill 0
- hud_centerid 1 // _centers player IDs
- // Remove Ragdolls
- alias ragdolls_on "cl_ragdoll_collide 1; cl_ragdoll_fade_time 15; cl_ragdoll_physics_enable 1; cl_ragdoll_forcefade 0"
- alias ragdolls_off "ragdoll_sleepaftertime 10; cl_ragdoll_collide 0; cl_ragdoll_physics_enable 1; cl_ragdoll_fade_time 0.0F; g_ragdoll_fadespeed 0.0f; g_ragdoll_important_maxcount 10; g_ragdoll_lvfadespeed 10; g_ragdoll_maxcount 10"
- ragdolls_off
- //Blood settings
- violence_ablood 1
- violence_agibs 1
- violence_hblood 1
- violence_hgibs 1
- echo Airshotnic's Config Loaded!
- *****************************************
- echo " ___ "
- echo "| _|_ __"
- echo "| _| |_| |"
- echo "|_| |_____|"
- echo "m0re's config loaded"
- echo "#etf2l @ qnet"
- echo Airshotnic's Config Loaded!
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