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- #include <amxmodx>
- #include <amxmisc>
- #include <cstrike>
- #include <fun>
- #include <fakemeta>
- #include <fakemeta_util>
- #include <engine>
- #include <hamsandwich>
- #include <nvault>
- #include <colorchat>
- #define PLUGIN "Call of Duty MW Mod"
- #define VERSION "0.7.9 Beta"
- #define AUTHOR "QTM_Peyote"
- #define EDITER "SNIPER"
- #define ZADATAK_POKAZI_INFORMACIJE 672
- #define ZADATAK_OZIVI 704
- #define ZADATAK_SANITARNA_OBUKA 736
- #define ZADATAK_POKAZI_POMOC 768
- #define ZADATAK_POSTAVI_BRZINU 832
- #define ZADATAK_ODBIJAJ -96
- #define TASKID_REVIVE 1337
- #define TASKID_RESPAWN 1338
- #define TASKID_CHECKRE 1339
- #define TASKID_CHECKST 13310
- #define TASKID_ORIGIN 13311
- #define TASKID_SETUSER 13312
- #define pev_zorigin pev_fuser4
- #define seconds(%1) ((1<<12) * (%1))
- #define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890
- new SyncHudObj
- new SyncHudObj2
- new SyncHudObj3
- new g_msg_screenfade
- new sprite_white
- new sprite_blast
- new sprite_nadeexp
- new sprite_smoke
- new sprite_trail
- new g_vault
- new postavljena
- new deaktivirana
- new iskustvo_za_ubistvo
- new iskustvo_za_c4
- new iskustvo_za_pobedu
- new iskustvo_za_hs
- new daj_igracu[33]
- new bool:dobio_predmet[33]
- new bool:lansirano[33][33]
- new Kamuflaza_CT[4][] = {"sas","gsg9","urban","gign"}
- new Kamuflaza_Terro[4][] = {"arctic","leet","guerilla","terror"}
- new const maxAmmo[31] = {0,52,0,90,1,32,1,100,90,1,120,100,100,90,90,90,100,120,30,120,200,32,90,120,90,2,35,90,90,0,100}
- new const maxClip[31] = {-1,13,-1,10,1,7,1,30,30,1,30,20,25,30,35,25,12,20,10,30,100,8,30,30,20,2,7,30,30,-1,50}
- new preostali_elektromagneti[33]
- new informacije_predmet_igraca[33][2]
- new const naziv_predmeta[][] ={
- "Nema", // 0
- "Necujne Cizme", // 1
- "Dupli Pancir", // 2
- "Radosna Vest", // 3
- "Veteran sa Nozem", // 4
- "Iznenadi Neprijatelja", // 5
- "Manto Partizana", // 6
- "Morfijum", // 7
- "Marincev noz", // 8
- "Prirucnik Spijuna", // 9
- "Misterija Generala", // 10
- "Nindza Beleske", // 11
- "Misterija Vojske", // 12
- "AWP Master", // 13
- "Adrenalin", // 14
- "Misterija Ramba", // 15
- "Obuka Vodja", // 16
- "NASA Prsluk", // 17
- "Obuceni Veteran", // 18
- "Komplet Za Prvu Pomoc", // 19
- "No recoil", // 20
- "Titanijumski Metci", // 21
- "Municija Pukovnika", // 22
- "Ogranicen No recoil", // 23
- "SWAT Stit", // 24
- "Obuceni Regrut", // 25
- "Nomekov Oklop", // 26
- "Beleske Kapetana", // 27
- "Jet Modul", // 28
- "Stil Jeremejskog Ratnika", // 29
- "Misterija Marinca", // 30
- "Misterija Gieki", // 31
- "Oprema Generala", // 32
- "Marincev san", // 33
- "Deagle Master", // 34
- "Sacmara Pro", // 35
- "Zastitni Prsluk" , // 36
- "MC DONALD", // 37
- "Set Lekara", // 38
- "Skakac", // 39
- "Zver", // 40
- "HP Regeneracija", // 41
- "Rucak Generala", // 42
- "Privatni Kondon", // 43
- "Auto Bhop", // 44
- "HP Restore", // 45
- "Oklop Samuraja", // 46
- "Unik Gorusia", // 47
- "Madjionicar", // 48
- "Kletva Bandita", // 49
- "Pivo Generala", // 50
- "Pomoc Cevi", // 51
- "Gordon Odbrana", // 52
- "Snajper Komplet", // 53
- "Misterija", // 54
- "Trava", // 55
- "Stil Ratnika", // 56
- "Partizanski Bron", // 57
- "Zajebi Samuraja", // 58
- "Pro Vestina", // 59
- "M4 Swatu", // 60
- "Minolovac", // 61
- "Galil Terorizma", // 62
- "Vodic Snajpera", // 63
- "Ranac Lopova", // 64
- "Opsti Haos", // 65
- "Opsti Red", // 66
- "Set Stunterra", // 67
- "Kasike MakGajvera", // 68
- "Aim Stunterra", // 69
- "Slepilo Stunterra", // 70
- "HP BOOSTER", // 71
- "SUPER AMMO", // 72
- "Usisati Zivot", // 73
- "Razbrojac", // 74
- "Rusitelj", // 75
- "Teleport", // 76
- "Okretan", // 77
- "Misterija Nindze", // 78
- "Misterija Stunterra", // 79
- "Set Stunter Gume", // 80
- "Marfi Misterija", // 81
- "Misterija Izgubljenih", // 82
- "Lastis Guma", // 83
- "Lazan C4", // 84
- "Vojni Elektromagnet", // 85
- "Radar Telegrafiste", // 86
- "Teski Oklop", // 87
- "Osveta", // 88
- "extreme-community.tk", // 89
- "Zaustavi Vreme" // 90
- }
- new const lvllog[] = "addons/amxmodx/configs/eXtreme/logs/leveli.txt"
- new const predlog[] = "addons/amxmodx/configs/eXtreme/logs/predmeti.txt" // mislim na predmet log :D
- new const opisi_predmeta[][] = {
- "Ubij nekoga da dobijes predmet", // 0
- "Necujno trcanje", // 1
- "Smanjuje Ostecenja Igracu LW", // 2
- "Smanjuje Ostecenja Igracu LW", // 3
- "Zadaje Vecu Povredu Nozem", // 4
- "Kada pogodite nekoga sa ledja povrede su 2 puta vece", // 5
- "Imate premije slepa", // 6
- "1/LW sanse za ponovno ozivljavanje", // 7
- "Instant kill nozem", // 8
- "Imate 1/LW sanse da odmah ubijete sa HE. Takodje izgledate kao neprijatelj", // 9
- "Neposredno ubijanje granatom HE. Nanesosi LW dodatne stete", // 10
- "Mozete skociti dupli skok u vazduhu", //11
- "Vase povrede su smanjene za 5. Imate sanse za zaslepite neprijatelja", // 12
- "Instant kill sa AWP", // 13
- "Za svako ubistvo dobijate 50 HP", // 14
- "Za svako ubistvo dobijate pun sarzer i +20 hp", // 15
- "Dobijate 10 HP na svaki 5 sekundi", // 16
- "Imate 500 pancira", // 17
- "Dobijate u svakoj rundi +100 HP ali se sporije krecete.", // 18
- "Koristite ga da se izlecite na maksimalni broj HP", // 19
- "Nemate sirenje oruzja (nisana)", // 20
- "Nanosite vise stete za 10", // 21
- "Nanosite vise stete za 20", // 22
- "Vase sirenje oruzja je manje", // 23
- "Ne vas ne utice nijedan predmet", // 24
- "Dobijate +50 HP na svakoj rundi, ali ste sporiji", // 25
- "Imate 1/LW sanse na oporavak oklopa", // 26
- "Otporni ste na 3 metka u svakoj rundi", // 27
- "Pritisnite CTRL i SPACE da koristite ovaj modul, obnavlja se na 2 sekunde", // 28
- "Vi ste brzi za 20, i smanjena vam je steta za 10 i dobijate do +50 hp", // 29
- "Dobijate +100hp, +20 stete, i tvoj pancir je smanjen za 30", // 30
- "+25 dmg, kamuflaza, 1/LW od HE", // 31
- "Dobijate AWP i AK, tiho kretanje i 1/1 sa AWP", // 32
- "Svake Runde Dobijate M4A1", // 33
- "1/LW sanse za instant kill sa deagle", // 34
- "1/LW sanse za instant kill sa sacmarom", // 35
- "Postavlja zeleni zastitni sloj debljine od 30 i nanosi vise stete za 9", // 36
- "Dobijate svake runde +100hp", // 37
- "Imate 5 Kompleta", // 38
- "Visok skok", // 39
- "Brze vam se puni iskustvo", // 40
- "5 sekundi regenerise po 15hp", // 41
- "Dobijate +100 HP, tiho trcanje, oduzimate vise stete za 8", // 42
- "Smanjuje ostecenja,manje stete za 10,trcite brze, +10 dmg", // 43
- "Imate auto bunny hop + 70hp", // 44
- "Jednom u toku runde mozete regenerisati u potpunosti HP", // 45
- "500 pancira, 1/LW sanse za odbijanje metka", // 46
- "20% sanse za izbegavanje rakete", // 47
- "Kada cucnete postajete nevidljivi", // 48
- "10 sekundi mozete prolaziti kroz zidove.", // 49
- "+10 dmg, tiho trcanje, brze trcanje za +50% i +100 hp", // 50
- "+5 dmg neprijatelju i -(minus)7 smanjene povrede", // 51
- "Besmrtan 5 sekundi", // 52
- "1/1 sanse za instant kill sa Awp , 1/2 sa deagle", // 53
- "Potpuno ste nevidljivi, imate necujno trcanje, gravitaciju, +40 damage ali zato samo 1HP",// 54
- "Kameleon i 1/LW sanse za instant kill sa scout", // 55
- "Dobijate m4a1 + 1/LW sanse za instant kill sa njim", // 56
- "Dobijate Ak + 1/LW sanse za instant kill sa njim", // 57
- "+20 dmg, tiho radi", // 58
- "+15 dgm, tihi koraci, 1/3 sa HE", // 59
- "Imate 1/LW sa m4a1 +oruzje", // 60
- "Dobijate 5 mine + otpornost na mine ", // 61
- "Dobijate galil + 1/LW sanse za instant kill sa njim", // 62
- "Imate ZOOM na svim oruzjima", // 63
- "Vi ste bogati", // 64
- "Vi ste imuni na HeadShot", // 65
- "Moze da vas ubije samo HeadShot", // 66
- "1/2 sanse za instant kill sa Usp, kameleon, i 1/5 sanse za instant kill sa mp5", // 67
- "Neogranicena municija", // 68
- "10% sanse za headshot sa AWP", // 69
- "Imate vece sirenje oruzja, +100 HP, povrede su smanjene za 10",// 70
- "Dobijate +100 hp i +25 hp za svako ubistvo", // 71
- "Za svako ubistvo dobijate pun sarzer", // 72
- "Ako udaris nekoga krades mu HP i uzimas ga sebi", // 73
- "Ako pitate nekoga pomaze 40 ostecenja i pada svoje oruzje", // 74
- "10 sekundi mozete da prolazite kroz zidove", // 75
- "Mozete se teleportovati na neko drugo mesto", // 76
- "Nikada vam se ne prazni sarzer", // 77
- "Smanjena gravitacija i manja vidljivost sa nozem", // 78
- "+15 dmg,veca brzina za +10%,3 mine", // 79
- "+ LW hp, dobijate M3 i 20% sanse za instant kill sa njim. ", // 80
- "-(minus) 10 primljenih dmg, +20dmg i +25hp za ubistvo", // 81
- "25 HP ukupno, nevidljiv si, 1/1 sa nozem", // 82
- "Vidljivost smanjena na 15%, 90 HP, povrede smanjene za 5", // 83
- "Mozete postaviti bombu a zatim da se lazno detonira", // 84
- "Svaki krug mozete postaviti elektro-magnet", // 85
- "Vidite neprijatelje na radaru", // 86
- "Svake 3 sekunde da mozete regenerisati energiju", // 87
- "Dobijate duplo vise HP", // 88
- "Dobijate 180% brzine, 1HP, 15HE, nevidljivost i prolazak kroz zidove na 10 sek(predmet traje jednu rundu)", //89
- "Mozete zaustaviti vreme na 3 sekunde(Predmet traje jednu rundu)" //90
- }
- new stopiraj_vreme
- new naziv_igraca[64];
- new klasa_igraca[33]
- new level_igraca[33] = 1
- new iskustvo_igraca[33]
- new nova_klasa_igraca[33]
- new const iskustvo_levelu[] = { 0,7,28,63,112,175,252,343,448,567,700,847,1008,1183,1372,1575,1792,2023,2268,2527, // 20 levela
- 2800,3087,3388,3703,4032,4375,4732,5103,5488,5887,6300,6727,7168,7623,8092,8575,9072,9583,10108,10647, // 40 levela
- 11200,11767,12348,12943,13552,14175,14812,15463,16128,16807,17500,18207,18928,19663,20412,21175,21952,22743,23548,24367, // 60 levela
- 25200,26047,26908,27783,28672,29575,30492,31423,32368,33327,34300,35287,36288,37303,38332,39375,40432,41503,42588,43687, // 80 levela
- 44800,45927,47068,48223,49392,50575,51772,52983,54208,55447,56700,57967,59248,60543,61852,63175,64512,65863,67228,68607, // 100 levela
- 70000,71407,72828,74263,75712,77175,78652,80143,81648,83167,84700,86247,87808,89383,90972,92575,94192,95823,97468,99127, // 120 levela
- 100800,102487,104188,105903,107632,109375,111132,112903,114688,116487,118300,120127,121968,123823,125692,127575,129472,131383,133308,135247, // 140 levela
- 137200,139167,141148,143143,145152,147175,149212,151263,153328,155407,157500,159607,161728,163863,166012,168175,170352,172543,174748,176967, // 160 levela
- 179200,181447,183708,185983,188272,190575,192892,195223,197568,199927,202300,204687,207088,209503,211932,214375,216832,219303,221788,224287, // 180 levela
- 226800,229327,231868,234423,236992,239575,242172,244783,247408,250047,252700,255367,258048,260743,263452,266175,268912,271663,274428,277207, // 200 levela
- 280000,282807,285628,288463,291312,294175,297052,299943,302848,305767,308700,311647,314608,317583,320572,323575,326592,329623,332668,335727, // 220 levela
- 338800,341887,344988,348103,351232,354375,357532,360703,363888,367087,370300,373527,376768,380023,383292,386575,389872,393183,396508,399847, // 240 levela
- 403200,406567,409948,413343,416752,420175,423612,427063,430528,434007,437500,441007,444528,448063,451612,455175,458752,462343,465948,469567, // 260 levela
- 473200,476847,480508,484183,487872,491575,495292,499023,502768,506527,510300,514087,517888,521703,525532,529375,533232,537103,540988,544887, // 280 levela
- 548800,552727,556668,560623,564592,568575,572572,576583,580608,584647,588700,592767,596848,600943,605052,609175,613312,617463,621628,625807, // 300 levela
- 630000,634207,638428,642663,646912,651175,655452,659743,664048,668367,672700,677047,681408,685783,690172,694575,698992,703423,707868,712327, // 320 levela
- 716800,721287,725788,730303,734832,739375,743932,748503,753088,757687,762300,766927,771568,776223,780892,785575,790272,794983,799708,804447, // 340 levela
- 809200,813967,818748,823543,828352,833175,838012,842863,847728,852607,857500,862407,867328,872263,877212,882175,887152,892143,897148,902167, // 360 levela
- 907200,912247,917308,922383,927472,932575,937692,942823,947968,953127,958300,963487,968688,973903,979132,984375,989632,994903,1000188,1005487, // 380 levela
- 1010800,1016127,1021468,1026823,1032192,1037575,1042972,1048383,1053808,1059247,1064700,1070167,1075648,1081143,1086652,1092175,1097712,1103263,1108828,1114407, // 400 levela
- 1120000,1125607,1131228,1136863,1142512,1148175,1153852,1159543,1165248,1170967,1176700,1182447,1188208,1193983,1199772,1205575,1211392,1217223,1223068,1228927, // 420 levela
- 1234800,1240687,1246588,1252503,1258432,1264375,1270332,1276303,1282288,1288287,1294300,1300327,1306368,1312423,1318492,1324575,1330672,1336783,1342908,1349047, // 440 levela
- 1355200,1361367,1367548,1373743,1379952,1386175,1392412,1398663,1404928,1411207,1417500,1423807,1430128,1436463,1442812,1449175,1455552,1461943,1468348,1474767, // 460 levela
- 1481200,1487647,1494108,1500583,1507072,1513575,1520092,1526623,1533168,1539727,1546300,1552887,1559488,1566103,1572732,1579375,1586032,1592703,1599388,1606087, // 480 levela
- 1612800,1619527,1626268,1633023,1639792,1646575,1653372,1660183,1667008,1673847,1680700,1687567,1694448,1701343,1708252,1715175,1722112,1729063,1736028,1743007, // 500 levela
- 1750000,1757007,1764028,1771063,1778112,1785175,1792252,1799343,1806448,1813567,1820700,1827847,1835008,1842183,1849372,1856575,1863792,1871023,1878268,1885527, // 520 levela
- 1892800,1900087,1907388,1914703,1922032,1929375,1936732,1944103,1951488,1958887,1966300,1973727,1981168,1988623,1996092,2003575,2011072,2018583,2026108,2033647, // 540 levela
- 2041200,2048767,2056348,2063943,2071552,2079175,2086812,2094463,2102128,2109807,2117500,2125207,2132928,2140663,2148412,2156175,2163952,2171743,2179548,2187367, // 560 levela
- 2195200,2203047,2210908,2218783,2226672,2234575,2242492,2250423,2258368,2266327,2274300,2282287,2290288,2298303,2306332,2314375,2322432,2330503,2338588,2346687, // 580 levela
- 2354800,2362927,2371068,2379223,2387392,2395575,2403772,2411983,2420208,2428447,2436700,2444967,2453248,2461543,2469852,2478175,2486512,2494863,2503228,2511607, // 600 levela
- 2520000,2528407,2536828,2545263,2553712,2562175,2570652,2579143,2587648,2596167,2604700,2613247,2621808,2630383,2638972,2647575,2656192,2664823,2673468,2682127, // 620 levela
- 2690800,2699487,2708188,2716903,2725632,2734375,2743132,2751903,2760688,2769487,2778300,2787127,2795968,2804823,2813692,2822575,2831472,2840383,2849308,2858247, // 640 levela
- 2867200,2876167,2885148,2894143,2903152,2912175,2921212,2930263,2939328,2948407,2957500,2966607,2975728,2984863,2994012,3003175,3012352,3021543,3030748,3039967, // 660 levela
- 3049200,3058447,3067708,3076983,3086272,3095575,3104892,3114223,3123568,3132927,3142300,3151687,3161088,3170503,3179932,3189375,3198832,3208303,3217788,3227287, // 680 levela
- 3236800,3246327,3255868,3265423,3274992,3284575,3294172,3303783,3313408,3323047,3332700,3342367,3352048,3361743,3371452,3381175,3390912,3400663,3410428,3420207, // 700 levela
- 3430000,3439807,3449628,3459463,3469312,3479175,3489052,3498943,3508848,3518767,3528700,3538647,3548608,3558583,3568572,3578575,3588592,3598623,3608668,3618727, // 720 levela
- 3628800,3638887,3648988,3659103,3669232,3679375,3689532,3699703,3709888,3720087,3730300,3740527,3750768,3761023,3771292,3781575,3791872,3802183,3812508,3822847, // 740 levela
- 3833200,3843567,3853948,3864343,3874752,3885175,3895612,3906063,3916528,3927007,3937500,3948007,3958528,3969063,3979612,3990175,4000752,4011343,4021948,4032567, // 760 levela
- 4043200,4053847,4064508,4075183,4085872,4096575,4107292,4118023,4128768,4139527,4150300,4161087,4171888,4182703,4193532,4204375,4215232,4226103,4236988,4247887, // 780 levela
- 4258800,4269727,4280668,4291623,4302592,4313575,4324572,4335583,4346608,4357647,4368700,4379767,4390848,4401943,4413052,4424175,4435312,4446463,4457628,4468807, // 800 levela
- 4480000,4491207,4502428,4513663,4524912,4536175,4547452,4558743,4570048,4581367,4592700,4604047,4615408,4626783,4638172,4649575,4660992,4672423,4683868,4695327, // 820 levela
- 4706800,4718287,4729788,4741303,4752832,4764375,4775932,4787503,4799088,4810687,4822300,4833927,4845568,4857223,4868892,4880575,4892272,4903983,4915708,4927447, // 840 levela
- 4939200,4950967,4962748,4974543,4986352,4998175,5010012,5021863,5033728,5045607,5057500,5069407,5081328,5093263,5105212,5117175,5129152,5141143,5153148,5165167, // 860 levela
- 5177200,5189247,5201308,5213383,5225472,5237575,5249692,5261823,5273968,5286127,5298300,5310487,5322688,5334903,5347132,5359375,5371632,5383903,5396188,5408487, // 880 levela
- 5420800,5433127,5445468,5457823,5470192,5482575,5494972,5507383,5519808,5532247,5544700,5557167,5569648,5582143,5594652,5607175,5619712,5632263,5644828,5657407, // 900 levela
- 5670000,5682607,5695228,5707863,5720512,5733175,5745852,5758543,5771248,5783967,5796700,5809447,5822208,5834983,5847772,5860575,5873392,5886223,5899068,5911927, // 920 levela
- 5924800,5937687,5950588,5963503,5976432,5989375,6002332,6015303,6028288,6041287,6054300,6067327,6080368,6093423,6106492,6119575,6132672,6145783,6158908,6172047, // 940 levela
- 6185200,6198367,6211548,6224743,6237952,6251175,6264412,6277663,6290928,6304207,6317500,6330807,6344128,6357463,6370812,6384175,6397552,6410943,6424348,6437767, // 960 levela
- 6451200,6464647,6478108,6491583,6505072,6518575,6532092,6545623,6559168,6572727,6586300,6599887,6613488,6627103,6640732,6654375,6668032,6681703,6695388,6709087, // 980 levela
- 6722800,6736527,6750268,6764023,6777792,6791575,6805372,6819183,6833008,6846847,6860700,6874567,6888448,6902343,6916252,6930175,6944112,6958063,6972028,6986007, // 1000 levela
- 7000000,7014007,7028028,7042063,7056112,7070175,7084252,7098343,7112448,7126567,7140700,7154847,7169008,7183183,7197372,7211575,7225792,7240023,7254268,7268527, // 1020 levela
- 7282800,7297087,7311388,7325703,7340032,7354375,7368732,7383103,7397488,7411887,7426300,7440727,7455168,7469623,7484092,7498575,7513072,7527583,7542108,7556647, // 1040 levela
- 7571200,7585767,7600348,7614943,7629552,7644175,7658812,7673463,7688128,7702807,7717500,7732207,7746928,7761663,7776412,7791175,7805952,7820743,7835548,7850367, // 1060 levela
- 7865200,7880047,7894908,7909783,7924672,7939575,7954492,7969423,7984368,7999327,8014300,8029287,8044288,8059303,8074332,8089375,8104432,8119503,8134588,8149687, // 1080 levela
- 8164800,8179927,8195068,8210223,8225392,8240575,8255772,8270983,8286208,8301447,8316700,8331967,8347248,8362543,8377852,8393175,8408512,8423863,8439228,8454607, // 1100 levela
- 8470000,8485407,8500828,8516263,8531712,8547175,8562652,8578143,8593648,8609167,8624700,8640247,8655808,8671383,8686972,8702575,8718192,8733823,8749468,8765127, // 1120 levela
- 8780800,8796487,8812188,8827903,8843632,8859375,8875132,8890903,8906688,8922487,8938300,8954127,8969968,8985823,9001692,9017575,9033472,9049383,9065308,9081247, // 1140 levela
- 9097200,9113167,9129148,9145143,9161152,9177175,9193212,9209263,9225328,9241407,9257500,9273607,9289728,9305863,9322012,9338175,9354352,9370543,9386748,9402967, // 1160 levela
- 9419200,9435447,9451708,9467983,9484272,9500575,9516892,9533223,9549568,9565927,9582300,9598687,9615088,9631503,9647932,9664375,9680832,9697303,9713788,9730287, // 1180 levela
- 9746800,9763327,9779868,9796423,9812992,9829575,9846172,9862783,9879408,9896047,9912700,9929367,9946048,9962743,9979452,9996175,10012912,10029663,10046428,10063207, // 1200 levela
- 10080000,10096807,10113628,10130463,10147312,10164175,10181052,10197943,10214848,10231767,10248700,10265647,10282608,10299583,10316572,10333575,10350592,10367623,10384668,10401727, // 1220 levela
- 10418800,10435887,10452988,10470103,10487232,10504375,10521532,10538703,10555888,10573087,10590300,10607527,10624768,10642023,10659292,10676575,10693872,10711183,10728508,10745847, // 1240 levela
- 10763200,10780567,10797948,10815343,10832752,10850175,10867612,10885063,10902528,10920007,10937500,10955007,10972528,10990063,11007612,11025175,11042752,11060343,11077948,11095567, // 1260 levela
- 11113200,11130847,11148508,11166183,11183872,11201575,11219292,11237023,11254768,11272527,11290300,11308087,11325888,11343703,11361532,11379375,11397232,11415103,11432988,11450887, // 1280 levela
- 11468800,11486727,11504668,11522623,11540592,11558575,11576572,11594583,11612608,11630647,11648700,11666767,11684848,11702943,11721052,11739175,11757312,11775463,11793628,11811807, // 1300 levela
- 11830000,11848207,11866428,11884663,11902912,11921175,11939452,11957743,11976048,11994367,12012700,12031047,12049408,12067783,12086172,12104575,12122992,12141423,12159868,12178327, // 1320 levela
- 12196800,12215287,12233788,12252303,12270832,12289375,12307932,12326503,12345088,12363687,12382300,12400927,12419568,12438223,12456892,12475575,12494272,12512983,12531708,12550447, // 1340 levela
- 12569200,12587967,12606748,12625543,12644352,12663175,12682012,12700863,12719728,12738607,12757500,12776407,12795328,12814263,12833212,12852175,12871152,12890143,12909148,12928167, // 1360 levela
- 12947200,12966247,12985308,13004383,13023472,13042575,13061692,13080823,13099968,13119127,13138300,13157487,13176688,13195903,13215132,13234375,13253632,13272903,13292188,13311487, // 1380 levela
- 13330800,13350127,13369468,13388823,13408192,13427575,13446972,13466383,13485808,13505247,13524700,13544167,13563648,13583143,13602652,13622175,13641712,13661263,13680828,13700407, // 1400 levela
- 13720000,13739607,13759228,13778863,13798512,13818175,13837852,13857543,13877248,13896967,13916700,13936447,13956208,13975983,13995772,14015575,14035392,14055223,14075068,14094927, // 1420 levela
- 14114800,14134687,14154588,14174503,14194432,14214375,14234332,14254303,14274288,14294287,14314300,14334327,14354368,14374423,14394492,14414575,14434672,14454783,14474908,14495047, // 1460 levela
- 14515200,14535367,14555548,14575743,14595952,14616175,14636412,14656663,14676928,14697207,14717500,14737807,14758128,14778463,14798812,14819175,14839552,14859943,14880348,14900767, // 1480 levela
- 14921200,14941647,14962108,14982583,15003072,15023575,15044092,15064623,15085168,15105727,15126300,15146887,15167488,15188103,15208732,15229375,15250032,15270703,15291388,15312087, // 1500 levela
- 15332800,15353527,15374268,15395023,15415792,15436575,15457372,15478183,15499008,15519847,15540700,15561567,15582448,15603343,15624252,15645175,15666112,15687063,15708028,15729007, // 1520 levela
- 15750000,15771007,15792028,15813063,15834112,15855175,15876252,15897343,15918448,15939567,15960700,15981847,16003008,16024183,16045372,16066575,16087792,16109023,16130268,16151527, // 1540 levela
- 16172800,16194087,16215388,16236703,16258032,16279375,16300732,16322103,16343488,16364887,16386300,16407727,16429168,16450623,16472092,16493575,16515072,16536583,16558108,16579647, // 1560 levela
- 16601200,16622767,16644348,16665943,16687552,16709175,16730812,16752463,16774128,16795807,16817500,16839207,16860928,16882663,16904412,16926175,16947952,16969743,16991548,17013367, // 1580 levela
- 17035200,17057047,17078908,17100783,17122672,17144575,17166492,17188423,17210368,17232327,17254300,17276287,17298288,17320303,17342332,17364375,17386432,17408503,17430588,17452687, // 1600 levela
- 17474800,17496927,17519068,17541223,17563392,17585575,17607772,17629983,17652208,17674447,17696700,17718967,17741248,17763543,17785852,17808175,17830512,17852863,17875228,17897607, // 1620 levela
- 17920000,17942407,17964828,17987263,18009712,18032175,18054652,18077143,18099648,18122167,18144700,18167247,18189808,18212383,18234972,18257575,18280192,18302823,18325468,18348127, // 1640 levela
- 18370800,18393487,18416188,18438903,18461632,18484375,18507132,18529903,18552688,18575487,18598300,18621127,18643968,18666823,18689692,18712575,18735472,18758383,18781308,18804247, // 1680 levela
- 18827200,18850167,18873148,18896143,18919152,18942175,18965212,18988263,19011328,19034407,19057500,19080607,19103728,19126863,19150012,19173175,19196352,19219543,19242748,19265967, // 1700 levela
- 19289200,19312447,19335708,19358983,19382272,19405575,19428892,19452223,19475568,19498927,19522300,19545687,19569088,19592503,19615932,19639375,19662832,19686303,19709788,19733287, // 1720 levela
- 19756800,19780327,19803868,19827423,19850992,19874575,19898172,19921783,19945408,19969047,19992700,20016367,20040048,20063743,20087452,20111175,20134912,20158663,20182428,20206207, // 1740 levela
- 20230000,20253807,20277628,20301463,20325312,20349175,20373052,20396943,20420848,20444767,20468700,20492647,20516608,20540583,20564572,20588575,20612592,20636623,20660668,20684727, // 1760 levela
- 20708800,20732887,20756988,20781103,20805232,20829375,20853532,20877703,20901888,20926087,20950300,20974527,20998768,21023023,21047292,21071575,21095872,21120183,21144508,21168847, // 1780 levela
- 21193200,21217567,21241948,21266343,21290752,21315175,21339612,21364063,21388528,21413007,21437500,21462007,21486528,21511063,21535612,21560175,21584752,21609343,21633948,21658567, // 1800 levela
- 21683200,21707847,21732508,21757183,21781872,21806575,21831292,21856023,21880768,21905527,21930300,21955087,21979888,22004703,22029532,22054375,22079232,22104103,22128988,22153887, // 1820 levela
- 22178800,22203727,22228668,22253623,22278592,22303575,22328572,22353583,22378608,22403647,22428700,22453767,22478848,22503943,22529052,22554175,22579312,22604463,22629628,22654807, // 1840 levela
- 22680000,22705207,22730428,22755663,22780912,22806175,22831452,22856743,22882048,22907367,22932700,22958047,22983408,23008783,23034172,23059575,23084992,23110423,23135868,23161327, // 1860 levela
- 23186800,23212287,23237788,23263303,23288832,23314375,23339932,23365503,23391088,23416687,23442300,23467927,23493568,23519223,23544892,23570575,23596272,23621983,23647708,23673447, // 1880 levela
- 23699200,23724967,23750748,23776543,23802352,23828175,23854012,23879863,23905728,23931607,23957500,23983407,24009328,24035263,24061212,24087175,24113152,24139143,24165148,24191167, // 1900 levela
- 24217200,24243247,24269308,24295383,24321472,24347575,24373692,24399823,24425968,24452127,24478300,24504487,24530688,24556903,24583132,24609375,24635632,24661903,24688188,24714487, // 1920 levela
- 24740800,24767127,24793468,24819823,24846192,24872575,24898972,24925383,24951808,24978247,25004700,25031167,25057648,25084143,25110652,25137175,25163712,25190263,25216828,25243407, // 1940 levela
- 25270000,25296607,25323228,25349863,25376512,25403175,25429852,25456543,25483248,25509967,25536700,25563447,25590208,25616983,25643772,25670575,25697392,25724223,25751068,25777927, // 1960 levela
- 25804800,25831687,25858588,25885503,25912432,25939375,25966332,25993303,26020288,26047287,26074300,26101327,26128368,26155423,26182492,26209575,26236672,26263783,26290908,26318047, // 1980 levela
- 26345200,26372367,26399548,26426743,26453952,26481175,26508412,26535663,26562928,26590207,26617500,26644807,26672128,26699463,26726812,26754175,26781552,26808943,26836348,26863767, // 2000 levela
- 26891200,26918647,26946108,26973583,27001072,27028575,27056092,27083623,27111168,27138727,27166300,27193887,27221488,27249103,27276732,27304375,27332032,27359703,27387388,27415087, // 2020 levela
- 27442800,27470527,27498268,27526023,27553792,27581575,27609372,27637183,27665008,27692847,27720700,27748567,27776448,27804343,27832252,27860175,27888112,27916063,27944028,27972007, // 2040 levela
- 28000000,28028007,28056028,28084063,28112112,28140175,28168252,28196343,28224448,28252567,28280700,28308847,28337008,28365183,28393372,28421575,28449792,28478023,28506268,28534527, // 2060 levela
- 28562800,28591087,28619388,28647703,28676032,28704375,28732732,28761103,28789488,28817887,28846300,28874727,28903168,28931623,28960092,28988575,29017072,29045583,29074108,29102647, // 2080 levela
- 29131200,29159767,29188348,29216943,29245552,29274175,29302812,29331463,29360128,29388807,29417500,29446207,29474928,29503663,29532412,29561175,29589952,29618743,29647548,29676367, // 2100 levela
- 29705200,29734047,29762908,29791783,29820672,29849575,29878492,29907423,29936368,29965327,29994300,30023287,30052288,30081303,30110332,30139375,30168432,30197503,30226588,30255687, // 2120 levela
- 30284800,30313927,30343068,30372223,30401392,30430575,30459772,30488983,30518208,30547447,30576700,30605967,30635248,30664543,30693852,30723175,30752512,30781863,30811228,30840607, // 2140 levela
- 30870000,30899407,30928828,30958263,30987712,31017175,31046652,31076143,31105648,31135167,31164700,31194247,31223808,31253383,31282972,31312575,31342192,31371823,31401468,31431127, // 2160 levela
- 31460800,31490487,31520188,31549903,31579632,31609375,31639132,31668903,31698688,31728487,31758300,31788127,31817968,31847823,31877692,31907575,31937472,31967383,31997308,32027247, // 2180 levela
- 32057200,32087167,32117148,32147143,32177152,32207175,32237212,32267263,32297328,32327407,32357500,32387607,32417728,32447863,32478012,32508175,32538352,32568543,32598748,32628967, // 2200 levela
- 32659200,32689447,32719708,32749983,32780272,32810575,32840892,32871223,32901568,32931927,32962300,32992687,33023088,33053503,33083932,33114375,33144832,33175303,33205788,33236287, // 2220 levela
- 33266800,33297327,33327868,33358423,33388992,33419575,33450172,33480783,33511408,33542047,33572700,33603367,33634048,33664743,33695452,33726175,33756912,33787663,33818428,33849207, // 2240 levela
- 33880000,33910807,33941628,33972463,34003312,34034175,34065052,34095943,34126848,34157767,34188700,34219647,34250608,34281583,34312572,34343575,34374592,34405623,34436668,34467727, // 2260 levela
- 34498800,34529887,34560988,34592103,34623232,34654375,34685532,34716703,34747888,34779087,34810300,34841527,34872768,34904023,34935292,34966575,34997872,35029183,35060508,35091847, // 2280 levela
- 35123200,35154567,35185948,35217343,35248752,35280175,35311612,35343063,35374528,35406007,35437500,35469007,35500528,35532063,35563612,35595175,35626752,35658343,35689948,35721567, // 2300 levela
- 35753200,35784847,35816508,35848183,35879872,35911575,35943292,35975023,36006768,36038527,36070300,36102087,36133888,36165703,36197532,36229375,36261232,36293103,36324988,36356887, // 2320 levela
- 36388800,36420727,36452668,36484623,36516592,36548575,36580572,36612583,36644608,36676647,36708700,36740767,36772848,36804943,36837052,36869175,36901312,36933463,36965628,36997807, // 2340 levela
- 37030000,37062207,37094428,37126663,37158912,37191175,37223452,37255743,37288048,37320367,37352700,37385047,37417408,37449783,37482172,37514575,37546992,37579423,37611868,37644327, // 2360 levela
- 37676800,37709287,37741788,37774303,37806832,37839375,37871932,37904503,37937088,37969687,38002300,38034927,38067568,38100223,38132892,38165575,38198272,38230983,38263708,38296447, // 2380 levela
- 38329200,38361967,38394748,38427543,38460352,38493175,38526012,38558863,38591728,38624607,38657500,38690407,38723328,38756263,38789212,38822175,38855152,38888143,38921148,38954167, // 2400 levela
- 38987200,39020247,39053308,39086383,39119472,39152575,39185692,39218823,39251968,39285127,39318300,39351487,39384688,39417903,39451132,39484375,39517632,39550903,39584188,39617487, // 2420 levela
- 39650800,39684127,39717468,39750823,39784192,39817575,39850972,39884383,39917808,39951247,39984700,40018167,40051648,40085143,40118652,40152175,40185712,40219263,40252828,40286407, // 2460 levela
- 40320000,40353607,40387228,40420863,40454512,40488175,40521852,40555543,40589248,40622967,40656700,40690447,40724208,40757983,40791772,40825575,40859392,40893223,40927068,40960927, // 2480 levela
- 40994800,41028687,41062588,41096503,41130432,41164375,41198332,41232303,41266288,41300287,41334300,41368327,41402368,41436423,41470492,41504575,41538672,41572783,41606908,41641047, // 2500 levela
- 41675200,41709367,41743548,41777743,41811952,41846175,41880412,41914663,41948928,41983207,42017500,42051807,42086128,42120463,42154812,42189175,42223552,42257943,42292348,42326767, // 2620 levela
- 42361200,42395647,42430108,42464583,42499072,42533575,42568092,42602623,42637168,42671727,42706300,42740887,42775488,42810103,42844732,42879375,42914032,42948703,42983388,43018087, // 2640 levela
- 43052800,43087527,43122268,43157023,43191792,43226575,43261372,43296183,43331008,43365847,43400700,43435567,43470448,43505343,43540252,43575175,43610112,43645063,43680028,43715007, // 2680 levela
- 43750000,43785007,43820028,43855063,43890112,43925175,43960252,43995343,44030448,44065567,44100700,44135847,44171008,44206183,44241372,44276575,44311792,44347023,44382268,44417527, // 2700 levela
- 44452800,44488087,44523388,44558703,44594032,44629375,44664732,44700103,44735488,44770887,44806300,44841727,44877168,44912623,44948092,44983575,45019072,45054583,45090108,45125647, // 2720 levela
- 45161200,45196767,45232348,45267943,45303552,45339175,45374812,45410463,45446128,45481807,45517500,45553207,45588928,45624663,45660412,45696175,45731952,45767743,45803548,45839367, // 2740 levela
- 45875200,45911047,45946908,45982783,46018672,46054575,46090492,46126423,46162368,46198327,46234300,46270287,46306288,46342303,46378332,46414375,46450432,46486503,46522588,46558687, // 2760 levela
- 46594800,46630927,46667068,46703223,46739392,46775575,46811772,46847983,46884208,46920447,46956700,46992967,47029248,47065543,47101852,47138175,47174512,47210863,47247228,47283607, // 2780 levela
- 47320000,47356407,47392828,47429263,47465712,47502175,47538652,47575143,47611648,47648167,47684700,47721247,47757808,47794383,47830972,47867575,47904192,47940823,47977468,48014127, // 2800 levela
- 48050800,48087487,48124188,48160903,48197632,48234375,48271132,48307903,48344688,48381487,48418300,48455127,48491968,48528823,48565692,48602575,48639472,48676383,48713308,48750247, // 2820 levela
- 48787200,48824167,48861148,48898143,48935152,48972175,49009212,49046263,49083328,49120407,49157500,49194607,49231728,49268863,49306012,49343175,49380352,49417543,49454748,49491967, // 2840 levela
- 49529200,49566447,49603708,49640983,49678272,49715575,49752892,49790223,49827568,49864927,49902300,49939687,49977088,50014503,50051932,50089375,50126832,50164303,50201788,50239287, // 2860 levela
- 50276800,50314327,50351868,50389423,50426992,50464575,50502172,50539783,50577408,50615047,50652700,50690367,50728048,50765743,50803452,50841175,50878912,50916663,50954428,50992207, // 2880 levela
- 51030000,51067807,51105628,51143463,51181312,51219175,51257052,51294943,51332848,51370767,51408700,51446647,51484608,51522583,51560572,51598575,51636592,51674623,51712668,51750727, // 2900 levela
- 51788800,51826887,51864988,51903103,51941232,51979375,52017532,52055703,52093888,52132087,52170300,52208527,52246768,52285023,52323292,52361575,52399872,52438183,52476508,52514847, // 2920 levela
- 52553200,52591567,52629948,52668343,52706752,52745175,52783612,52822063,52860528,52899007,52937500,52976007,53014528,53053063,53091612,53130175,53168752,53207343,53245948,53284567, // 2940 levela
- 53323200,53361847,53400508,53439183,53477872,53516575,53555292,53594023,53632768,53671527,53710300,53749087,53787888,53826703,53865532,53904375,53943232,53982103,54020988,54059887, // 2960 levela
- 54098800,54137727,54176668,54215623,54254592,54293575,54332572,54371583,54410608,54449647,54488700,54527767,54566848,54605943,54645052,54684175,54723312,54762463,54801628,54840807, // 2980 levela
- 54880000,54919207,54958428,54997663,55036912,55076175,55115452,55154743,55194048,55233367,55272700,55312047,55351408,55390783,55430172,55469575,55508992,55548423,55587868,55627327, // 3000 levela
- 55666800,55706287,55745788,55785303,55824832,55864375,55903932,55943503,55983088,56022687,56062300,56101927,56141568,56181223,56220892,56260575,56300272,56339983,56379708,56419447, // 3020 levela
- 56459200,56498967,56538748,56578543,56618352,56658175,56698012,56737863,56777728,56817607,56857500,56897407,56937328,56977263,57017212,57057175,57097152,57137143,57177148,57217167, // 3040 levela
- 57257200,57297247,57337308,57377383,57417472,57457575,57497692,57537823,57577968,57618127,57658300,57698487,57738688,57778903,57819132,57859375,57899632,57939903,57980188,58020487, // 3060 levela
- 58060800,58101127,58141468,58181823,58222192,58262575,58302972,58343383,58383808,58424247,58464700,58505167,58545648,58586143,58626652,58667175,58707712,58748263,58788828,58829407, // 3080 levela
- 58870000,58910607,58951228,58991863,59032512,59073175,59113852,59154543,59195248,59235967,59276700,59317447,59358208,59398983,59439772,59480575,59521392,59562223,59603068,59643927, // 3100 levela
- 59684800,59725687,59766588,59807503,59848432,59889375,59930332,59971303,60012288,60053287,60094300,60135327,60176368,60217423,60258492,60299575,60340672,60381783,60422908,60464047, // 3120 levela
- 60505200,60546367,60587548,60628743,60669952,60711175,60752412,60793663,60834928,60876207,60917500,60958807,61000128,61041463,61082812,61124175,61165552,61206943,61248348,61289767, // 3140 levela
- 61331200,61372647,61414108,61455583,61497072,61538575,61580092,61621623,61663168,61704727,61746300,61787887,61829488,61871103,61912732,61954375,61996032,62037703,62079388,62121087, // 3160 levela
- 62162800,62204527,62246268,62288023,62329792,62371575,62413372,62455183,62497008,62538847,62580700,62622567,62664448,62706343,62748252,62790175,62832112,62874063,62916028,62958007, // 3180 levela
- 63000000,63042007,63084028,63126063,63168112,63210175,63252252,63294343,63336448,63378567,63420700,63462847,63505008,63547183,63589372,63631575,63673792,63716023,63758268,63800527, // 3200 levela
- 63842800,63885087,63927388,63969703,64012032,64054375,64096732,64139103,64181488,64223887,64266300,64308727,64351168,64393623,64436092,64478575,64521072,64563583,64606108,64648647, // 3220 levela
- 64691200,64733767,64776348,64818943,64861552,64904175,64946812,64989463,65032128,65074807,65117500,65160207,65202928,65245663,65288412,65331175,65373952,65416743,65459548,65502367, // 3240 levela
- 65545200,65588047,65630908,65673783,65716672,65759575,65802492,65845423,65888368,65931327,65974300,66017287,66060288,66103303,66146332,66189375,66232432,66275503,66318588,66361687, // 3260 levela
- 66404800,66447927,66491068,66534223,66577392,66620575,66663772,66706983,66750208,66793447,66836700,66879967,66923248,66966543,67009852,67053175,67096512,67139863,67183228,67226607, // 3280 levela
- 67270000,67313407,67356828,67400263,67443712,67487175,67530652,67574143,67617648,67661167,67704700,67748247,67791808,67835383,67878972,67922575,67966192,68009823,68053468,68097127, // 3300 levela
- 68140800,68184487,68228188,68271903,68315632,68359375,68403132,68446903,68490688,68534487,68578300,68622127,68665968,68709823,68753692,68797575,68841472,68885383,68929308,68973247, // 3320 levela
- 69017200,69061167,69105148,69149143,69193152,69237175,69281212,69325263,69369328,69413407,69457500,69501607,69545728,69589863,69634012,69678175,69722352,69766543,69810748,69854967, // 3340 levela
- 69899200,69943447,69987708,70031983,70076272,70120575,70164892,70209223,70253568,70297927,70342300,70386687,70431088,70475503,70519932,70564375,70608832,70653303,70697788,70742287, // 3360 levela
- 70786800,70831327,70875868,70920423,70964992,71009575,71054172,71098783,71143408,71188047,71232700,71277367,71322048,71366743,71411452,71456175,71500912,71545663,71590428,71635207, // 3380 levela
- 71680000,71724807,71769628,71814463,71859312,71904175,71949052,71993943,72038848,72083767,72128700,72173647,72218608,72263583,72308572,72353575,72398592,72443623,72488668,72533727, // 3400 levela
- 72578800,72623887,72668988,72714103,72759232,72804375,72849532,72894703,72939888,72985087,73030300,73075527,73120768,73166023,73211292,73256575,73301872,73347183,73392508,73437847, // 3420 levela
- 73483200,73528567,73573948,73619343,73664752,73710175,73755612,73801063,73846528,73892007,73937500,73983007,74028528,74074063,74119612,74165175,74210752,74256343,74301948,74347567, // 3440 levela
- 74393200,74438847,74484508,74530183,74575872,74621575,74667292,74713023,74758768,74804527,74850300,74896087,74941888,74987703,75033532,75079375,75125232,75171103,75216988,75262887, // 3460 levela
- 75308800,75354727,75400668,75446623,75492592,75538575,75584572,75630583,75676608,75722647,75768700,75814767,75860848,75906943,75953052,75999175,76045312,76091463,76137628,76183807, // 3480 levela
- 76230000,76276207,76322428,76368663,76414912,76461175,76507452,76553743,76600048,76646367,76692700,76739047,76785408,76831783,76878172,76924575,76970992,77017423,77063868,77110327, // 3500 levela
- 77156800,77203287,77249788,77296303,77342832,77389375,77435932,77482503,77529088,77575687,77622300,77668927,77715568,77762223,77808892,77855575,77902272,77948983,77995708,78042447, // 3520 levela
- 78089200,78135967,78182748,78229543,78276352,78323175,78370012,78416863,78463728,78510607,78557500,78604407,78651328,78698263,78745212,78792175,78839152,78886143,78933148,78980167, // 3540 levela
- 79027200,79074247,79121308,79168383,79215472,79262575,79309692,79356823,79403968,79451127,79498300,79545487,79592688,79639903,79687132,79734375,79781632,79828903,79876188,79923487, // 3560 levela
- 79970800,80018127,80065468,80112823,80160192,80207575,80254972,80302383,80349808,80397247,80444700,80492167,80539648,80587143,80634652,80682175,80729712,80777263,80824828,80872407, // 3580 levela
- 80920000,80967607,81015228,81062863,81110512,81158175,81205852,81253543,81301248,81348967,81396700,81444447,81492208,81539983,81587772,81635575,81683392,81731223,81779068,81826927, // 3600 levela
- 81874800,81922687,81970588,82018503,82066432,82114375,82162332,82210303,82258288,82306287,82354300,82402327,82450368,82498423,82546492,82594575,82642672,82690783,82738908,82787047, // 3620 levela
- 82835200,82883367,82931548,82979743,83027952,83076175,83124412,83172663,83220928,83269207,83317500,83365807,83414128,83462463,83510812,83559175,83607552,83655943,83704348,83752767, // 3640 levela
- 83801200,83849647,83898108,83946583,83995072,84043575,84092092,84140623,84189168,84237727,84286300,84334887,84383488,84432103,84480732,84529375,84578032,84626703,84675388,84724087, // 3680 levela
- 84772800,84821527,84870268,84919023,84967792,85016575,85065372,85114183,85163008,85211847,85260700,85309567,85358448,85407343,85456252,85505175,85554112,85603063,85652028,85701007, // 3700 levela
- 85750000,85799007,85848028,85897063,85946112,85995175,86044252,86093343,86142448,86191567,86240700,86289847,86339008,86388183,86437372,86486575,86535792,86585023,86634268,86683527, // 3720 levela
- 86732800,86782087,86831388,86880703,86930032,86979375,87028732,87078103,87127488,87176887,87226300,87275727,87325168,87374623,87424092,87473575,87523072,87572583,87622108,87671647, // 3740 levela
- 87721200,87770767,87820348,87869943,87919552,87969175,88018812,88068463,88118128,88167807,88217500,88267207,88316928,88366663,88416412,88466175,88515952,88565743,88615548,88665367, // 3760 levela
- 88715200,88765047,88814908,88864783,88914672,88964575,89014492,89064423,89114368,89164327,89214300,89264287,89314288,89364303,89414332,89464375,89514432,89564503,89614588,89664687, // 3780 levela
- 89714800,89764927,89815068,89865223,89915392,89965575,90015772,90065983,90116208,90166447,90216700,90266967,90317248,90367543,90417852,90468175,90518512,90568863,90619228,90669607, // 3800 levela
- 90720000,90770407,90820828,90871263,90921712,90972175,91022652,91073143,91123648,91174167,91224700,91275247,91325808,91376383,91426972,91477575,91528192,91578823,91629468,91680127, // 3820 levela
- 91730800,91781487,91832188,91882903,91933632,91984375,92035132,92085903,92136688,92187487,92238300,92289127,92339968,92390823,92441692,92492575,92543472,92594383,92645308,92696247, // 3840 levela
- 92747200,92798167,92849148,92900143,92951152,93002175,93053212,93104263,93155328,93206407,93257500,93308607,93359728,93410863,93462012,93513175,93564352,93615543,93666748,93717967, // 3860 levela
- 93769200,93820447,93871708,93922983,93974272,94025575,94076892,94128223,94179568,94230927,94282300,94333687,94385088,94436503,94487932,94539375,94590832,94642303,94693788,94745287, // 3880 levela
- 94796800,94848327,94899868,94951423,95002992,95054575,95106172,95157783,95209408,95261047,95312700,95364367,95416048,95467743,95519452,95571175,95622912,95674663,95726428,95778207, // 3900 levela
- 95830000,95881807,95933628,95985463,96037312,96089175,96141052,96192943,96244848,96296767,96348700,96400647,96452608,96504583,96556572,96608575,96660592,96712623,96764668,96816727, // 3920 levela
- 96868800,96920887,96972988,97025103,97077232,97129375,97181532,97233703,97285888,97338087,97390300,97442527,97494768,97547023,97599292,97651575,97703872,97756183,97808508,97860847, // 3940 levela
- 97913200,97965567,98017948,98070343,98122752,98175175,98227612,98280063,98332528,98385007,98437500,98490007,98542528,98595063,98647612,98700175,98752752,98805343,98857948,98910567, // 3960 levela
- 98963200,99015847,99068508,99121183,99173872,99226575,99279292,99332023,99384768,99437527,99490300,99543087,99595888,99648703,99701532,99754375,99807232,99860103,99912988,99965887, // 3980 levela
- 100018800,100071727,100124668,100177623,100230592,100283575,100336572,100389583,100442608,100495647,100548700,100601767,100654848,100707943,100761052,100814175,100867312,100920463,100973628,101026807, // 4000 levela
- 101080000,101133207,101186428,101239663,101292912,101346175,101399452,101452743,101506048,101559367,101612700,101666047,101719408,101772783,101826172,101879575,101932992,101986423,102039868,102093327, // 4020 levela
- 102146800,102200287,102253788,102307303,102360832,102414375,102467932,102521503,102575088,102628687,102682300,102735927,102789568,102843223,102896892,102950575,103004272,103057983,103111708,103165447, // 4040 levela
- 103219200,103272967,103326748,103380543,103434352,103488175,103542012,103595863,103649728,103703607,103757500,103811407,103865328,103919263,103973212,104027175,104081152,104135143,104189148,104243167, // 4060 levela
- 104297200,104351247,104405308,104459383,104513472,104567575,104621692,104675823,104729968,104784127,104838300,104892487,104946688,105000903,105055132,105109375,105163632,105217903,105272188,105326487, // 4080 levela
- 105380800,105435127,105489468,105543823,105598192,105652575,105706972,105761383,105815808,105870247,105924700,105979167,106033648,106088143,106142652,106197175,106251712,106306263,106360828,106415407, // 4100 levela
- 106470000,106524607,106579228,106633863,106688512,106743175,106797852,106852543,106907248,106961967,107016700,107071447,107126208,107180983,107235772,107290575,107345392,107400223,107455068,107509927, // 4120 levela
- 107564800,107619687,107674588,107729503,107784432,107839375,107894332,107949303,108004288,108059287,108114300,108169327,108224368,108279423,108334492,108389575,108444672,108499783,108554908,108610047, // 4140 levela
- 108665200,108720367,108775548,108830743,108885952,108941175,108996412,109051663,109106928,109162207,109217500,109272807,109328128,109383463,109438812,109494175,109549552,109604943,109660348,109715767, // 4160 levela
- 109771200,109826647,109882108,109937583,109993072,110048575,110104092,110159623,110215168,110270727,110326300,110381887,110437488,110493103,110548732,110604375,110660032,110715703,110771388,110827087, // 4180 levela
- 110882800,110938527,110994268,111050023,111105792,111161575,111217372,111273183,111329008,111384847,111440700,111496567,111552448,111608343,111664252,111720175,111776112,111832063,111888028,111944007, // 4200 levela
- 112000000,1073741824};
- new kondicija_igraca[33]
- new maximalna_energija_igraca[33]
- new odbrojavanje[33]
- new koriscen_predmet[33]
- new snaga_predmeta[33]
- new poeni_igraca[8001]
- new energija_igraca[33]
- new inteligencija_igraca[33]
- new snaga_igraca[33]
- new Float:smanjene_povrede_igraca[33]
- new Float:povecan_napad_igraca[33]
- new Float:brzina_igraca[33]
- new bool:ChatPomoc[33]
- new bool:bSilent[33]
- new bool:has_weapon[33]
- new bool:reloading[33]
- new rockets[33]
- new Float:idle[33];
- new bool: ponovo
- enum {
- NONE = 0,
- Snajperista,
- Marinac,
- ProStrelac,
- Mitraljezac,
- Doktor,
- VatrenaPodrska,
- Miner,
- Demolitions,
- Rusher,
- Rambo,
- Revolveras,
- Bombarder,
- Strelac,
- Informator,
- Pukovnik,
- Pobunjenik,
- SerijskiUbica,
- Desetar,
- Vodnik,
- Kamikaza,
- Assassin,
- Major,
- Kapetan,
- Potpukovnik,
- Marsal,
- NemackiStrelac,
- RuskiPukovnik,
- PoljskaPesadija,
- Mornar,
- Napadac ,
- Legija,
- Armageddon,
- Samuraj,
- RatkoMladic,
- SWAT,
- Partizan,
- Gunner,
- Cleric,
- General,
- Terminator,
- Slayer,
- Zastavnik,
- Admiral,
- Fighter,
- Policajac,
- Specijalac,
- Predator,
- NemackiOficir,
- Cetnik,
- ProfVojnik,
- Crysis,
- ProfStrelac,
- Bazukas
- }
- new const energija_klase[] = { //Helti Klase
- 0, // Nema
- 120, // Snajperista
- 140, // Marinac
- 130, // Pro-Strelac
- 120, // Mitraljezac
- 110, // Doktor
- 100, // Vatrena Podrska
- 100, // Miner
- 110, // Demolitions
- 100, // Rusher
- 130, // Rambo
- 120, // Revolveras
- 110, // Bombarder
- 120, // Strelac
- 70, // Informator
- 110, // Pukovnik
- 150, // Pobunjenik
- 110, // Serijski ubica
- 120, // Desetar
- 110, // Vodnik
- 120, // Kamikaza
- 30, // Assassin
- 100, // Major
- 100, // Kapetan
- 100, // Potpukovnik
- 120, // Marsal
- 120, // Nemacki strelac
- 130, // Ruski pukovnik
- 100, // Poljska pesadija
- 110, // Mornar
- 150, // Napadac
- 100, // Legija
- 160, // Armageddon
- 100, // Samuraj
- 150, // Ratko Mladic
- 150, // SWAT
- 100, // Partizan
- 125, // Gunner
- 100, // Cleric
- 130, // General
- 140, // Terminator
- 80, // Slayer
- 110, // Zastavnik
- 125, // Admiral
- 150, // Fighter
- 120, // Policajac
- 110, // Specijalac
- 100, // Predator
- 105, // NemackiOficir
- 124, // Cetnik
- 130, // ProfVojnik
- 80, // Crysis
- 105, // ProfStrelac
- 120, // Bazukas
- }
- new const Float:brzina_klase[] = { //Brzina Klase
- 0.0, // None
- 1.3, // Snajperista
- 1.35, // Marinac
- 1.0, // Pro-Strelac
- 0.8, // Mitraljezac
- 1.5, // Doktor
- 1.2, // Vatrena Podrska
- 1.1, // Miner
- 1.1, // Demolitions
- 1.3, // Rusher
- 1.2, // Rambo
- 1.1, // Revolveras
- 1.1, // Bombarder
- 1.0, // Strelac
- 1.6, // Informator
- 1.1, // Pukovnik
- 1.4, // Pobunjenik
- 1.0, // Serijski ubica
- 1.0, // Desetar
- 1.1, // Vodnik
- 1.0, // Kamikaza
- 1.4, // Assassin
- 1.2, // Major
- 1.0, // Kapetan
- 1.6, // Potpukovnik
- 1.1, // Marsal
- 1.0, // Nemacki strelac
- 1.0, // Ruski pukovnik
- 1.2, // Poljska pesadija
- 0.7, // Mornar
- 1.2, // Napadac
- 1.0, // Legija
- 1.0, // Armageddon
- 1.4, // Samuraj
- 1.4, // Ratko Mladic
- 1.3, // SWAT
- 1.3, // Partizan
- 1.0, // Gunner
- 1.2, // Cleric
- 1.2, // General
- 1.4, // Terminator
- 1.6, // Slayer
- 1.4, // Zastavnik
- 1.1, // Admiral
- 1.4, // Fighter
- 1.2, // Policajac
- 1.8, // Specijalac
- 1.3, // Predator
- 1.0, // NemackiOficir
- 1.2, // Cetnik
- 1.6, // ProfVojnik
- 1.8, // Crysis
- 1.0, // ProfStrelac
- 0.9 // Bazukas
- }
- new const pancir_klase[] = { //Armor Klase
- 0, //None
- 100, //Snajperi
- 100, //Marinac
- 100, //Pro-Strelac
- 40, //Mitraljezac
- 0, //Doktor
- 0, //Vatrena Podrska
- 0, //Miner
- 100, //Demolitions
- 40, //Rusher
- 0, //Rambo
- 0, //Revolveras
- 100, //Bombarder
- 40, //Strelac
- 0, //Informator
- 0, //Pukovnik
- 150, //Pobunjenik
- 90, //Serijski ubica
- 0, //Desetar
- 200, //Vodnik
- 0, //Kamikaza
- 100, //Assassin
- 0, //Major
- 0, //Kapetan
- 200, //Potpukovnik
- 0, //Marsal
- 100, //Nemacki strelac
- 0, //Ruski pukovnik
- 0, //Poljska pesadija
- 100, //Mornar
- 0, //Napadac
- 0, //Legija
- 120, //Armageddon
- 0, //Samuraj
- 150, //Ratko Mladic
- 110, //SWAT
- 100, //Partizan
- 100, //Gunner
- 150, //Cleric
- 120, //General
- 50, //Terminator
- 120, //Slayer
- 300, //Zastavnik
- 70, //Admiral
- 100, //Fighter
- 50, //Policajac
- 0, //Specijalac
- 25, //Predator
- 80, //NemackiOficir
- 100, //Cetnik
- 90, //ProfVojnik
- 10, //Crysis
- 45, //ProfStrelac
- 120 // Bazukas
- }
- new const naziv_klase[][] = {
- "Nema", // 0
- "Snajperista", // 1
- "Marinac", // 2
- "Pro-Strelac", // 3
- "Mitraljezac", // 4
- "Doktor", // 5
- "Vatrena podrska", // 6
- "Miner", // 7
- "Demolitions", // 8
- "Rusher", // 9
- "Rambo", // 10
- "Revolveras", // 11
- "Bombarder", // 12
- "Strelac", // 13
- "Informator", // 14
- "Pukovnik", // 15
- "Pobunjenik", // 16
- "Serijski ubica", // 17
- "Desetar", // 18
- "Vodnik", // 19
- "Kamikaza", // 20
- "Assassin", // 21
- "Major", // 22
- "Kapetan", // 23
- "Potpukovnik", // 24
- "Marsal", // 25
- "Nemacki strelac", // 26
- "Ruski pukovnik", // 27
- "Poljska pesadija", // 28
- "Mornar", // 29
- "Napadac ", // 30
- "Legija", // 31
- "Armageddon", // 32
- "Samuraj", // 33
- "Ratko Mladic", // 34
- "SWAT", // 35
- "Partizan", // 36
- "Gunner", // 37
- "Cleric", // 38
- "General", // 39
- "Terminator", // 40
- "Slayer", // 41
- "Zastavnik", // 42
- "Admiral", // 43
- "Fighter", // 44
- "Policajac", // 45
- "Specijalac", // 46
- "Predator", // 47
- "Nemacki Oficir", // 48
- "Cetnik", // 49
- "Profesionalni Vojnik", // 50
- "Crysis", // 51
- "Profesionalni Strelac",// 52
- "Bazukas" // 53
- }
- new const frakcje[][] = {
- "Nema",
- "\yObicne Klase",
- "\yNove Klase",
- "\rPremium Klase"
- }
- enum {
- NONE = 0,
- obicna,
- nova,
- premium
- }
- new const pripada[] = {
- NONE, // Nema 0
- obicna, // Snajperista 1
- obicna, // Marinac 2
- obicna, // Pro Strelac 3
- obicna, // Mitraljezac 4
- obicna, // Doktor 5
- obicna, // Vatrena Podrska 6
- obicna, // Miner 7
- obicna, // Demolitions 8
- obicna, // Rusher 9
- premium, // Rambo (Premium) 10
- nova, // Revolveras 11
- obicna, // Bombarder 12
- nova, // Strelac 13
- nova, // Informator 14
- nova, // Pukovnik 15
- obicna, // Pobunjenik 16
- nova, // Serijski ubica 17
- nova, // Desetar 18
- nova, // Vodnik 18
- nova, // Kamikaza 20
- premium, // Assassin(premium) 21
- premium, // Major(premium) 22
- nova, // Kapetan 23
- nova, // Potpukovnik 24
- nova, // Marshal 25
- nova, // Nemacki Strelac 26
- nova, // Ruski pukovnik 27
- nova, // Poljska Pesadija 28
- nova, // Mornar 28
- nova, // Napadac 30
- nova, // Legija 31
- premium, // Armagedon (premium) 32
- nova, // Samuraj 33
- premium, // Ratko mladic (premium 34
- obicna, // SWAT 35
- obicna, // Partizan 36
- premium, // Gunner(premium) 37
- obicna, // Cleric 38
- premium, // General 39
- premium, // Terminator(premium) 40
- premium, // Slayer(premium) 41
- nova, // Zastavnik 42
- nova, // Admiral 43
- premium, // Fighter(premium) 44
- nova, // Policajac 45
- nova, // Specijalac 46
- nova, // Predator 47
- nova, // Nemacki oficir 48
- nova, // Cetnik 49
- nova, // Profesionalni Vojnik 50
- nova, // Crysis 51
- nova, // Profesionalni strelac 52
- nova, // Bazukas 53
- }
- new frakcija_igraca[33]
- new const opis_klase[][] = {
- "Nema", // 0
- "\rVrsta:\y Obicne Klase ^n\rOruzije:\y AWP, Deagle i Scout ^n\rEnergija:\y 120HP ^n\rPancir:\y 100AP \r^nBrzina:\y110% \r^nSpecijalne moci:\y 60% sanse za instant ubistvo nozem", // 1
- "\rVrsta:\y Obicne Klase ^n\rOruzije:\y Deagle ^n\rEnergija:\y 140HP ^n\rPancir:\y 100AP \r^nBrzina:\y135% \r^nSpecijalne moci:\yInstant kill nozem", // 2
- "\rVrsta:\y Obicne Klase ^n\rOruzije:\y AK47 i M4A1^n\rEnergija:\y 110HP ^n\rPancir:\y 100AP \r^nBrzina:\y80% \r^nSpecijalne moci:\ySmanjeno trzanje puske", // 3
- "\rVrsta:\y Obicne Klase ^n\rOruzije:\y Dobija M249, otporan na mine, ima sve bombe, 120 HP, 150 AP i 80% brzinu.", // 4
- "\rVrsta:\y Obicne Klase ^n\rOruzije:\y UMP45, komplet za prvu pomoc, 110 HP, 100 AP i 150% brzinu.", // 5
- "\rVrsta:\y Obicne Klase ^n\rOruzije:\y MP5, HE grenade, 2 rakete, 100 HP, 100 AP i 120% brzinu.", // 6
- "\rVrsta:\y Obicne Klase ^n\rOruzije:\y P90, 3 mine, 100 HP, 100 AP i 110% brzinu.", // 7
- "\rVrsta:\y Obicne Klase ^n\rOruzije:\y Aug, sve bombe, dinamit koji ubija sve u krugu od 1m, 110 HP, 100 AP i 110% brzinu.", // 8
- "\rVrsta:\y Obicne Klase ^n\rOruzije:\y M3, 100 HP, 100 AP i 130% brzinu.",
- "\rVrsta:\y Premium Klase ^n\rOruzije:\y Famas, za svako ubistvo + 20hp i pun sanzer, dupli skok, 130 HP, 150 AP i 120% brzinu.",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y Elites, 1 raketa, 120 HP, 0 AP i 110% brzinu.",
- "\rVrsta:\y Obicne Klase ^n\rOruzije:\y Dobija M4A1, Deagle, 140 HP, 100 AP i 90% brzinu.",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y Dobija XM1014, Elites, 120 HP, 40 AP i 100% brzinu.",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y MP5, 70 HP, 0 AP i 160% brzinu.",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y Famas, Deagle, 110 HP, 0 AP i 110% brzinu i 2 mine.",
- "\rVrsta:\y Obicne Klase ^n\rOruzije:\y SG552 + 1 minu + 1 HE, 100hp",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y M4A1, Smoke grenade, 110 HP, 100 AP i 100% brzinu.",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y Scout(zadaje 10% vise stete), Deagle, 120 HP, 40 AP i 100% brzinu.",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y M3, 110 Hp, 0 AP i 110% brzinu.",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y M4A1^n\rEnergija:\y 120HP^n\rPancir:\y 0AP^n\rBrzina:\y 100% ^n\rSpecijalne moci:\y Ima 2 rakete",
- "\rVrsta:\y Premium Klase ^n\rOruzije:\y Deagle, nevidljiv je, 30 HP, 0 AP i 200% brzinu.",
- "\rVrsta:\y Premium Klase ^n\rOruzije:\y Sve pistolje^n\rEnergija:\y 90HP ^n\rPancir:\y 0AP ^n\rBrzina:\y 110% ^n\rSpecijalne moci:\y ima 10 mine",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y Aug, 100 HP, 0 AP i 100% brzinu.",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y AWP+Deagle, 100 HP, 200 AP i 100% brzinu i manje je vidljiv",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y Deagle, 120 HP, 0 AP i 120% brzinu.",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y Ak47, 2 rakete, 90 HP, 100 AP i 120% brzinu.",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y M4A1, 1 minu, 130 HP, 0 AP i 70% brzinu.",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y MP5, 2 dinamita, 100 HP, 0 AP i 100% brzinu.",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y Mac10, ima 50% gravitacije, 110 HP, 100 AP i 100% brzinu i 2 mine.",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y Famas+P90, smanjena gravitacija, 150 HP, 0 AP i 250% brzinu.",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y M4A1, Deagle, 100 HP, 0 AP i 100% brzinu.",
- "\rVrsta:\y Premium Klase ^n\rOruzije:\y AK47, AUG, HE, 160 HP, 120 AP i 140% brzinui manje je vidljiv i 2 dinamita.",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y usp, 100 HP, 0 AP i 120% brzinu.",
- "\rVrsta:\y Premium Klase ^n\rOruzije:\y Scout(instant kill), Deagle, dupli skok, 140 HP, 150 AP i 130% brzinui 5 raketa.",
- "\rVrsta:\y Obicne Klase ^n\rOruzije:\y M4A1, USP, 150 HP, 110 AP i 10% brzinu.",
- "\rVrsta:\y Obicne Klase ^n\rOruzije:\y P90, Flash grenade, manje je vidljiv, 100 HP, 100 AP i 100% brzinu.",
- "\rVrsta:\y Premium Klase ^n\rOruzije:\y G3SG1, Deagle, HE grenade, 1 raketu, 125 HP, 100 AP i 120% brzinu.",
- "\rVrsta:\y Obicne Klase ^n\rOruzije:\y AK47, Elites, 100 HP, 50 AP i 120% brzinui 3 mine.",
- "\rVrsta:\y Premium Klase ^n\rOruzije:\y M4A1,P90,kamuflaza,1/10 sanse za instant ubistva DGL-om,130 HP,120 AP i 140% brzinu.",
- "\rVrsta:\y Premium Klase ^n\rOruzije:\y AK47+Deagle, 140 HP, 50 AP i 120% brzinu.",
- "\rVrsta:\y Premium Klase ^n\rOruzije:\y Famas, P90, 3 rakete, 110 HP, 120 AP i 140% brzinu.",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y M4A1, P90, Deagle, 2 rakete, 90 HP, 300 AP i 140% brzinu.",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y AK47, Famas, 125 HP, 70 AP i 110% brzinu.",
- "\rVrsta:\y Premium Klase ^n\rOruzije:\y M4A1,Scout,USP,2 dinamita,dupli skok,150 HP i 140% brzinu, 1/3 za instant kill nozem.",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y XM1014, TMP, fiveseven, 150 HP, 50 AP i 120% brzinu.",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y FAMAS, P228, , 110 HP, 0 AP i 150% brzinu.",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y sg552, glock18, smokegrenade 100 HP , 25 AP.",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y P90, glock18 smokegrenade 105 HP, 80 AP.",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y AK47, 2 HE ,2 dinamita, 124 HP , 100 AP",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y FAMAS,USP,1 raketu,130 HP , 90 AP",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y SG552,m4a1,2 rakete,80 HP,10 AP ,super speed,65% nevidljiv",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y AWP i m4a1\r^nEnergija:\y 105 HP^n\rPancir:\y 45 AP^n\rBrzina:\y 100%^n\rSpecijalne moci: Smanjeno trzanje puske",
- "\rVrsta:\y Nove KLase ^n\rOruzije:\y Bazooka\r^nEnergija:\y 120 HP^n\rPancir:\y 120 AP^n\rBrzina:\y 90%^n\rSpecijalne moci: Ima bazooku"
- }
- new broj_medkit_igraca[33]
- new broj_raketa_igraca[33]
- new Float:prethodna_raketa_igraca[33]
- new broj_mina_igraca[33]
- new broj_dinamita_igraca[33]
- new broj_skokova_igraca[33]
- new SOUND_START[] = "items/medshot4.wav"
- new SOUND_FINISHED[] = "items/smallmedkit2.wav"
- new SOUND_FAILED[] = "items/medshotno1.wav"
- enum {
- ICON_HIDE = 0,
- ICON_SHOW,
- ICON_FLASH
- }
- new bool:g_haskit[33]
- new Float:g_revive_delay[33]
- new Float:g_body_origin[33][3]
- new bool:g_wasducking[33]
- new g_msg_bartime
- new g_msg_statusicon
- new g_msg_clcorpse
- new cvar_revival_time
- new cvar_revival_health
- new cvar_revival_dis
- new bool:freezetime = true
- new hasZoom[33]
- static const CSW_to_offset[] = {0,385,378,388,381,390,382,389,386,383,382,380,380,380,382,386,377,386,379,381,380,386,378,387,384,380,378,0,383};
- new cache_trail;
- new ubistva[33],radar[33],nalot[33],predator[33],nuke[33],emp[33],uav[33], pack[33]
- new user_controll[33]
- new emp_czasowe
- new PobraneOrigin[3]
- static const COLOR[] = "^x04"
- static const CONTACT[] = ""
- new maxplayers
- new gmsgSayText
- new g_MsgSync
- public plugin_init()
- {
- register_plugin(PLUGIN, VERSION, AUTHOR);
- g_vault = nvault_open("CodMod");
- register_think("Apoteka","ApotekaThink");
- RegisterHam(Ham_TakeDamage, "player", "TakeDamage");
- RegisterHam(Ham_Spawn, "player", "Pocetak", 1);
- RegisterHam(Ham_Touch, "armoury_entity", "DotykBroni");
- RegisterHam(Ham_Touch, "weapon_shield", "DotykBroni");
- RegisterHam(Ham_Touch, "weaponbox", "DotykBroni");
- RegisterHam(Ham_Touch, "player", "pack_touch", 1);
- RegisterHam(Ham_Killed, "player", "SmrtIgraca", 1);
- RegisterHam(Ham_Item_Deploy, "weapon_p228", "Weapon_Deploy", 1);
- RegisterHam(Ham_Weapon_WeaponIdle, "weapon_p228", "Weapon_WeaponIdle");
- register_forward(FM_CmdStart, "CmdStart");
- register_forward(FM_EmitSound, "EmitSound");
- register_forward(FM_EmitSound, "fwd_emitsound")
- register_forward(FM_PlayerPostThink, "fwd_playerpostthink")
- register_forward(FM_PlayerPreThink, "forward_player_prethink" );
- register_forward(FM_TraceLine,"fw_traceline");
- register_forward(FM_Touch, "fw_Touch");
- register_forward(FM_PlayerPreThink, "player_predator");
- register_forward(FM_PlayerPreThink, "Forward_FM_PlayerPreThink")
- register_forward(FM_SetModel, "SetModel");
- register_forward(FM_ClientKill, "cmdKill")
- register_logevent("PocetakRunde", 2, "1=Round_Start");
- register_logevent("PostavljenaBomba", 3, "2=Planted_The_Bomb");
- register_event("SendAudio", "BombaPostavljena", "a", "2&%!MRAD_BOMBDEF");
- register_event("BarTime", "RozbrajaBombe", "be", "1=10", "1=5");
- register_event("DeathMsg", "Death", "ade");
- register_event("Damage", "Damage", "b", "2!=0");
- register_event("CurWeapon","CurWeapon","be", "1=1");
- register_event("DeathMsg", "event_death", "a")
- register_event("HLTV", "event_hltv", "a", "1=0", "2=0")
- register_event("HLTV", "NovaRunda", "a", "1=0", "2=0");
- register_event("ResetHUD", "ResetHUD", "abe");
- register_touch("Rocket", "*" , "DotykRakiety");
- register_touch("Mine", "player", "DotykMiny");
- register_cvar("cod_killxp", "400");
- register_cvar("cod_bombxp", "500");
- register_cvar("cod_hsexp", "500");
- register_cvar("cod_winxp", "500");
- register_cvar("cod_level_log", "1");
- register_cvar("cod_predmet_log", "1");
- register_cvar("sv_contact", CONTACT, FCVAR_SERVER)
- cvar_revival_time = register_cvar("amx_revkit_time", "4")
- cvar_revival_health = register_cvar("amx_revkit_health", "75")
- cvar_revival_dis = register_cvar("amx_revkit_distance", "100.0")
- gmsgSayText = get_user_msgid("SayText")
- register_message(get_user_msgid("Health"),"message_health");
- register_message(get_user_msgid("DeathMsg"), "message_DeathMsg")
- register_message(g_msg_clcorpse, "message_clcorpse")
- register_event("SendAudio", "PobedaTerro" , "a", "2&%!MRAD_terwin");
- register_event("SendAudio", "PobedaCT", "a", "2&%!MRAD_ctwin");
- register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
- register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
- register_clcmd("radio2", "uzmi_nagradu");
- register_clcmd("say /klasa", "IzaberiKlasu")
- register_clcmd("say /opis", "OpisKlase")
- register_clcmd("say /predmet", "OpisPredmeta")
- register_clcmd("say /item", "OpisPredmeta")
- register_clcmd("say /izbaci", "IzbaciPredmet")
- register_clcmd("say /drop", "IzbaciPredmet")
- register_clcmd("say /reset", "KomandaResetujPoene")
- register_clcmd("say /shop", "Shop")
- register_clcmd("say /pomoc", "PrikaziPomoc")
- register_clcmd("say /daj", "DajNekomPredmet")
- register_clcmd("say /prodaj", "ProdajPredmet")
- register_clcmd("say /vip","ShowMotd")
- register_clcmd("say /def","KupiDefuse")
- register_clcmd("say /komande","Komande")
- register_clcmd("fullupdate", "BlokirajKomandu");
- register_clcmd("cl_autobuy", "BlokirajKomandu");
- register_clcmd("say /molotov", "BlokirajKomandu");
- register_clcmd("say molotov", "BlokirajKomandu");
- register_clcmd("cl_rebuy", "BlokirajKomandu");
- register_clcmd("cl_setautobuy","BlokirajKomandu");
- register_clcmd("rebuy", "BlokirajKomandu");
- register_clcmd("autobuy", "BlokirajKomandu");
- register_clcmd("glock", "BlokirajKomandu");
- register_clcmd("usp", "BlokirajKomandu");
- register_clcmd("p228", "BlokirajKomandu");
- register_clcmd("deagle", "BlokirajKomandu");
- register_clcmd("elites", "BlokirajKomandu");
- register_clcmd("fn57", "BlokirajKomandu");
- register_clcmd("m3", "BlokirajKomandu");
- register_clcmd("XM1014", "BlokirajKomandu");
- register_clcmd("mac10", "BlokirajKomandu");
- register_clcmd("tmp", "BlokirajKomandu");
- register_clcmd("mp5", "BlokirajKomandu");
- register_clcmd("ump45", "BlokirajKomandu");
- register_clcmd("p90", "BlokirajKomandu");
- register_clcmd("galil", "BlokirajKomandu");
- register_clcmd("ak47", "BlokirajKomandu");
- register_clcmd("scout", "BlokirajKomandu");
- register_clcmd("sg552", "BlokirajKomandu");
- register_clcmd("awp", "BlokirajKomandu");
- register_clcmd("g3sg1", "BlokirajKomandu");
- register_clcmd("famas", "BlokirajKomandu");
- register_clcmd("m4a1", "BlokirajKomandu");
- register_clcmd("bullpup", "BlokirajKomandu");
- register_clcmd("sg550", "BlokirajKomandu");
- register_clcmd("m249", "BlokirajKomandu");
- register_clcmd("shield", "BlokirajKomandu");
- register_clcmd("hegren", "BlokirajKomandu");
- register_clcmd("sgren", "BlokirajKomandu");
- register_clcmd("flash", "BlokirajKomandu");
- register_clcmd("vest", "BlokirajKomandu");
- register_clcmd("vesthelm", "BlokirajKomandu");
- register_clcmd("say /vips", "print_adminlist")
- register_clcmd("say", "handle_say")
- register_concmd("cod_addlvl", "cmd_addlvl", ADMIN_RCON, "<name> <level>");
- register_concmd("cod_setlvl", "cmd_setlvl", ADMIN_RCON, "<name> <level>");
- register_concmd("cod_setpredmet", "cmd_setpredmet", ADMIN_RCON, "<nick> <item>");
- g_msg_screenfade = get_user_msgid("ScreenFade");
- g_msg_bartime = get_user_msgid("BarTime")
- g_msg_clcorpse = get_user_msgid("ClCorpse")
- g_msg_statusicon = get_user_msgid("StatusIcon")
- SyncHudObj = CreateHudSyncObj();
- SyncHudObj2 = CreateHudSyncObj();
- SyncHudObj3 = CreateHudSyncObj();
- iskustvo_za_ubistvo = get_cvar_num("cod_killxp");
- iskustvo_za_c4 = get_cvar_num("cod_bombxp");
- iskustvo_za_pobedu = get_cvar_num("cod_winxp");
- iskustvo_za_hs = get_cvar_num("cod_hsexp");
- register_think("magnet","MagnetThink");
- register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
- register_menucmd(register_menuid("Klasa:"), 1023, "OpisKlase");
- maxplayers = get_maxplayers()
- g_MsgSync = CreateHudSyncObj()
- gmsgSayText = get_user_msgid("SayText")
- set_task (2.0,"radar_scan2",_,_,_,"b");
- }
- public Shop(id)
- {
- new menu = menu_create("\ye\rX\ytreme \yShop:\r", "Shop_Handle");
- menu_additem(menu, "\yAspirin \r[Dodaje 50 HP] \yCena: \y$\r2000");
- menu_additem(menu, "\yMorfijum \r[Dodaje 100 HP] \yCena: \y$\r3500");
- menu_additem(menu, "\yRedBull \r[Veci Skok + Veca Brzina] \yCena: \y$\r7500");
- menu_additem(menu, "\yIskustvo \r[Dodaje Experience poene] \yCena: \y$\r5000");
- menu_additem(menu, "\ySuper iskustvo \r[Dodaje Experience poene] \yCena: \y$\r10000");
- menu_additem(menu, "\ySlucajni Izbor \r[Predmet] \yCena: \y$\r3000");
- menu_additem(menu, "\ySnaga \r[+80 Snaga Predmeta] \yCena: \r$5000");
- menu_setprop(menu, MPROP_EXITNAME, "\rIzadji");
- menu_display(id, menu);
- return PLUGIN_CONTINUE;
- }
- public Shop_Handle(id, menu, item)
- {
- client_cmd(id, "spk mw/select")
- if(!is_user_alive(id))
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Moras biti ziv da bi kupovao!");
- return PLUGIN_CONTINUE;
- }
- if(item == MENU_EXIT)
- {
- menu_destroy(menu)
- return PLUGIN_HANDLED
- }
- if(!is_user_alive(id) || !is_user_connected(id))
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Moras biti ziv da bi kupovao");
- return PLUGIN_CONTINUE;
- }
- menu_display(id, menu)
- new pare_igraca = cs_get_user_money(id)
- new hp = get_user_health(id)
- switch(item)
- {
- case 0:
- {
- new cena = 2000;
- if(pare_igraca<cena)
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Nemate dovoljno para.");
- return PLUGIN_CONTINUE;
- }
- if(hp >= maximalna_energija_igraca[id] || klasa_igraca[id] == Assassin)
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Vec imate maximalnu energiju.");
- return PLUGIN_CONTINUE;
- }
- cs_set_user_money(id, pare_igraca-cena);
- new ammount=50;
- new nova_energija = (hp+ammount<maximalna_energija_igraca[id])? hp+ammount: maximalna_energija_igraca[id];
- set_user_health(id, nova_energija);
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Kupili ste ^3Aspirin^4.");
- }
- case 1:
- {
- new cena = 3500;
- if(pare_igraca<cena)
- {
- ColorChat(id, GREEN, "^3[COD:MW3]^4 Nemate dovoljno para.");
- return PLUGIN_CONTINUE;
- }
- if(hp >= maximalna_energija_igraca[id] || klasa_igraca[id] == Assassin)
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Vec imate maximalnu energiju");
- return PLUGIN_CONTINUE;
- }
- cs_set_user_money(id, pare_igraca-cena);
- new ammount=100;
- new nova_energija = (hp+ammount<maximalna_energija_igraca[id])? hp+ammount: maximalna_energija_igraca[id];
- set_user_health(id, nova_energija);
- ColorChat(id,GREEN,"^3[COD:MW3]^4 Kupili ste ^3 Morfijum");
- }
- case 2:
- {
- new cena = 7500;
- if (pare_igraca<cena)
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Nemas dovoljno para.");
- return PLUGIN_CONTINUE;
- }
- cs_set_user_money(id, pare_igraca-cena);
- set_user_gravity(id,get_user_gravity(id) - 0.4);
- set_user_maxspeed(id,get_user_maxspeed(id) + 15.0);
- ColorChat(id,NORMAL,"^3[COD:MW3]^4 Kupio si i popio^3 RedBull");
- }
- case 3:
- {
- new cena = 5000
- if(pare_igraca<cena)
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Nemate dovoljno para.")
- return PLUGIN_CONTINUE;
- }
- cs_set_user_money(id, pare_igraca -= cena)
- new exp = random_num(400, 600);
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Dobili ste %i iskustva.", exp)
- iskustvo_igraca[id] += exp;
- ProveriNivo(id)
- }
- case 4:
- {
- new cena = 10000
- if(pare_igraca < cena)
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Imate malo novca da bi ste kupili veliki Exp.");
- return PLUGIN_CONTINUE;
- }
- cs_set_user_money(id, pare_igraca -= cena);
- new exp = random_num(800, 1200);
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Dobili ste ste %i iskustva.", exp);
- iskustvo_igraca[id] += exp;
- ProveriNivo(id)
- }
- case 5:
- {
- new cena = 3000;
- if(pare_igraca<cena)
- {
- ColorChat(id, NORMAL, "[COD:MW3]^4 Nemate dovoljno para.");
- return PLUGIN_CONTINUE;
- }
- cs_set_user_money(id, pare_igraca-cena);
- DajPredmet(id, random_num(1, sizeof naziv_predmeta-1));
- }
- case 6:
- {
- new trenutna_snaga = snaga_predmeta[id]
- new cena = 5000
- new kolicina = 80
- if(pare_igraca < cena)
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Nemate dovoljno para");
- return PLUGIN_CONTINUE;
- }
- else if(trenutna_snaga > 80)
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Morate imati 80 ili manje snage predmeta");
- return PLUGIN_CONTINUE;
- }
- cs_set_user_money(id, pare_igraca -= cena)
- snaga_predmeta[id] += kolicina
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Kupili ste +%d snagu predmeta ", kolicina);
- }
- }
- Shop(id)
- return PLUGIN_CONTINUE;
- }
- public plugin_precache()
- {
- sprite_white = precache_model("sprites/white.spr")
- sprite_blast = precache_model("sprites/dexplo.spr")
- sprite_smoke = precache_model("sprites/steam1.spr");
- sprite_nadeexp = precache_model("sprites/law_exp.spr");
- sprite_trail = precache_model("sprites/smoke.spr");
- precache_sound("mw/select.wav")
- precache_sound("mw/start.wav")
- precache_sound("mw/start2.wav")
- precache_sound("mw/levelup.wav")
- precache_model("models/w_medkit.mdl")
- precache_model("models/rpgrocket.mdl")
- precache_model("models/mine.mdl")
- precache_sound("weapons/mine_charge.wav")
- precache_sound("weapons/mine_activate.wav")
- precache_sound("weapons/mine_deploy.wav")
- precache_model("models/p_law.mdl");
- precache_model("models/w_law.mdl");
- precache_model("models/v_law.mdl");
- precache_model("models/s_grenade.mdl");
- precache_sound("weapons/law_shoot1.wav");
- precache_sound(SOUND_START)
- precache_sound(SOUND_FINISHED)
- precache_sound(SOUND_FAILED)
- cache_trail = precache_model("sprites/smoke.spr")
- precache_model("models/p_hegrenade.mdl");
- precache_model("models/cod_carepackage.mdl")
- precache_model("models/cod_plane.mdl")
- precache_model("models/cod_predator.mdl")
- precache_sound("mw/nuke_enemy1.wav")
- precache_sound("mw/jet_fly1.wav")
- precache_sound("mw/nuke_give.wav")
- precache_sound("mw/emp_effect.wav")
- precache_sound("mw/counter_enemy.wav")
- precache_sound("mw/air_give.wav")
- precache_sound("mw/predator_give.wav")
- precache_sound("mw/emp_give.wav")
- precache_sound("mw/uav_give.wav")
- }
- public CmdStart(id, uc_handle)
- {
- if(!is_user_alive(id))
- {
- return FMRES_IGNORED
- }
- if(stopiraj_vreme && stopiraj_vreme != id)
- {
- entity_set_vector(id, EV_VEC_velocity, Float:{0.0, 0.0, 0.0});
- entity_set_vector(id, EV_VEC_v_angle, Float:{0.0, 0.0, 0.0});
- entity_set_vector(id, EV_VEC_angles, Float:{0.0, 0.0, 0.0});
- entity_set_int(id, EV_INT_fixangle, 1);
- set_pdata_float(id, 83, 0.1, 5);
- set_uc(uc_handle, UC_Buttons, 0);
- new name[55];
- get_user_name(stopiraj_vreme, name, 54);
- ColorChat(1, NORMAL, "^3[COD:MW3]^4 %s je iskoristio svoj predmet na 3 sek.", name);
- }
- new button = get_uc(uc_handle, UC_Buttons);
- new oldbutton = get_user_oldbutton(id);
- new flags = get_entity_flags(id);
- if(informacije_predmet_igraca[id][0] == 11 || klasa_igraca[id] == Rambo)
- {
- if((button & IN_JUMP) && !(flags & FL_ONGROUND) && !(oldbutton & IN_JUMP) && broj_skokova_igraca[id] > 0)
- {
- broj_skokova_igraca[id]--;
- new Float:velocity[3];
- entity_get_vector(id,EV_VEC_velocity,velocity);
- velocity[2] = random_float(265.0,285.0);
- entity_set_vector(id,EV_VEC_velocity,velocity);
- }
- else if(flags & FL_ONGROUND)
- {
- broj_skokova_igraca[id] = 0
- if(informacije_predmet_igraca[id][0] == 11)
- {
- broj_skokova_igraca[id]++
- }
- if(klasa_igraca[id] == Rambo)
- {
- broj_skokova_igraca[id]++
- }
- }
- }
- if(informacije_predmet_igraca[id][0] == 48)
- {
- if(button & IN_DUCK)
- {
- set_rendering(id,kRenderFxGlowShell,0,0,0 ,kRenderTransAlpha, 8)
- }
- else
- {
- set_rendering(id,kRenderFxGlowShell,0,0,0 ,kRenderTransAlpha, 255)
- }
- }
- if(button & IN_ATTACK2 && !(pev(id, pev_oldbuttons) & IN_ATTACK2) && informacije_predmet_igraca[id][0] == 63)
- {
- new szClip, szAmmo
- new WeapID = get_user_weapon( id, szClip, szAmmo )
- if(WeapID != CSW_KNIFE && WeapID != CSW_C4 && WeapID != CSW_AWP && WeapID != CSW_SCOUT && WeapID != CSW_SG550 && WeapID != CSW_G3SG1 && !hasZoom[id])
- {
- hasZoom[id] = true;
- cs_set_user_zoom(id, CS_SET_FIRST_ZOOM, 1);
- emit_sound(id, CHAN_ITEM, "weapons/zoom.wav", 0.20, 2.40, 0, 100);
- }
- else if (hasZoom[id])
- {
- hasZoom[id] = false;
- cs_set_user_zoom(id, CS_RESET_ZOOM, 0);
- }
- }
- if(button & IN_ATTACK)
- {
- new Float:punchangle[3];
- if(informacije_predmet_igraca[id][0] == 20)
- entity_set_vector(id, EV_VEC_punchangle, punchangle);
- if(klasa_igraca[id] == ProStrelac)
- {
- entity_get_vector(id, EV_VEC_punchangle, punchangle);
- for(new i=0; i<3;i++)
- punchangle[i]*=0.5;
- entity_set_vector(id, EV_VEC_punchangle, punchangle);
- }
- if(informacije_predmet_igraca[id][0] == 23)
- {
- entity_get_vector(id, EV_VEC_punchangle, punchangle);
- for(new i=0; i<3;i++)
- punchangle[i]*=0.9;
- entity_set_vector(id, EV_VEC_punchangle, punchangle);
- }
- if(informacije_predmet_igraca[id][0] == 70)
- {
- entity_get_vector(id, EV_VEC_punchangle, punchangle);
- for(new i=0; i<3;i++)
- punchangle[i]*=1.1;
- entity_set_vector(id, EV_VEC_punchangle, punchangle);
- }
- }
- if(informacije_predmet_igraca[id][0] == 28 && button & IN_JUMP && button & IN_DUCK && flags & FL_ONGROUND && get_gametime() > informacije_predmet_igraca[id][1]+4.0)
- {
- informacije_predmet_igraca[id][1] = floatround(get_gametime())
- new Float:velocity[3]
- VelocityByAim(id, 700, velocity)
- velocity[2] = random_float(265.0,285.0)
- entity_set_vector(id, EV_VEC_velocity, velocity)
- }
- new clip, ammo, weapon = get_user_weapon(id, clip, ammo);
- if(maxClip[weapon] == -1 || !ammo)
- {
- return FMRES_IGNORED
- }
- if(informacije_predmet_igraca[id][0] == 77 && ((button & IN_RELOAD && !(oldbutton & IN_RELOAD) && !(button & IN_ATTACK)) || !clip))
- {
- cs_set_user_bpammo(id, weapon, ammo-(maxClip[weapon]-clip));
- new new_ammo = min(clip+ammo, maxClip[weapon]);
- set_user_clip(id, new_ammo);
- }
- if(weapon == 1 && has_weapon[id])
- {
- new button = get_uc(uc_handle, UC_Buttons);
- new ent = fm_find_ent_by_owner(-1, "weapon_p228", id);
- if(button & IN_ATTACK)
- {
- button &= ~IN_ATTACK;
- set_uc(uc_handle, UC_Buttons, button);
- if(!rockets[id] || reloading[id] || !idle[id])
- return FMRES_IGNORED;
- if(idle[id] && (get_gametime()-idle[id]<=0.4))
- return FMRES_IGNORED;
- new Float:Origin[3], Float:Angle[3], Float:Velocity[3];
- pev(id, pev_origin, Origin);
- pev(id, pev_v_angle, Angle);
- velocity_by_aim(id, 1000, Velocity);
- Angle[0] *= -1.0
- new ent = fm_create_entity("info_target")
- set_pev(ent, pev_classname, "rocket");
- engfunc(EngFunc_SetModel, ent, "models/s_grenade.mdl");
- set_pev(ent, pev_solid, SOLID_BBOX);
- set_pev(ent, pev_movetype, MOVETYPE_TOSS);
- set_pev(ent, pev_owner, id);
- set_pev(ent, pev_mins, Float:{-1.0, -1.0, -1.0});
- set_pev(ent, pev_maxs, Float:{1.0, 1.0, 1.0});
- set_pev(ent, pev_gravity, 0.35);
- set_pev(ent, pev_origin, Origin);
- set_pev(ent, pev_velocity, Velocity);
- set_pev(ent, pev_angles, Angle);
- message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
- write_byte(TE_BEAMFOLLOW)
- write_short(ent)
- write_short(sprite_trail)
- write_byte(6)
- write_byte(3)
- write_byte(224)
- write_byte(224)
- write_byte(255)
- write_byte(100)
- message_end()
- set_pev(id, pev_weaponanim, 7);
- new entwpn = fm_find_ent_by_owner(-1, "weapon_p228", id)
- if(entwpn)
- set_pdata_float(entwpn, 48, 1.5+3.0, 4)
- set_pdata_float(id, 83, 1.5, 4)
- reloading[id] = true;
- emit_sound(id, CHAN_WEAPON, "weapons/law_shoot1.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
- if(task_exists(id+3512))
- remove_task(id+3512)
- set_task(1.5, "task_launcher_reload", id+3512)
- rockets[id]--;
- }
- else if(button & IN_RELOAD)
- {
- button &= ~IN_RELOAD;
- set_uc(uc_handle, UC_Buttons, button);
- set_pev(id, pev_weaponanim, 0);
- set_pdata_float(id, 83, 0.5, 4);
- if(ent)
- set_pdata_float(ent, 48, 0.5+3.0, 4);
- }
- if(ent)
- cs_set_weapon_ammo(ent, -1);
- cs_set_user_bpammo(id, 1, rockets[id]);
- }
- else if(weapon != 1 && has_weapon[id])
- idle[id] = 0.0;
- return FMRES_IGNORED
- }
- public Pocetak(id)
- {
- if(!is_user_alive(id) || !is_user_connected(id))
- return PLUGIN_CONTINUE;
- if(nova_klasa_igraca[id])
- {
- klasa_igraca[id] = nova_klasa_igraca[id];
- nova_klasa_igraca[id] = 0;
- strip_user_weapons(id);
- give_item(id, "weapon_knife");
- switch(get_user_team(id))
- {
- case 1:
- {
- give_item(id, "weapon_glock18");
- }
- case 2:
- {
- give_item(id, "weapon_usp");
- }
- }
- UcitajPodatke(id, klasa_igraca[id]);
- }
- has_weapon[id] = false;
- rockets[id] = 0;
- set_user_rendering(id)
- if(!klasa_igraca[id])
- {
- IzaberiKlasu(id);
- return PLUGIN_CONTINUE;
- }
- switch(klasa_igraca[id])
- {
- case Snajperista:
- {
- give_item(id, "weapon_awp");
- give_item(id, "weapon_scout");
- give_item(id, "weapon_deagle");
- }
- case Marinac:
- {
- give_item(id, "weapon_deagle");
- }
- case ProStrelac:
- {
- give_item(id, "weapon_m4a1");
- give_item(id, "weapon_ak47");
- }
- case Mitraljezac:
- {
- give_item(id, "weapon_m249");
- give_item(id, "weapon_hegrenade");
- give_item(id, "weapon_flashbang");
- give_item(id, "weapon_smokegrenade");
- }
- case Doktor:
- {
- give_item(id, "weapon_ump45")
- broj_medkit_igraca[id] = 4
- }
- case VatrenaPodrska:
- {
- give_item(id, "weapon_mp5navy");
- broj_raketa_igraca[id] = 2;
- }
- case Miner:
- {
- give_item(id, "weapon_p90");
- broj_mina_igraca[id] = 3
- }
- case Demolitions:
- {
- give_item(id, "weapon_aug");
- give_item(id, "weapon_hegrenade");
- give_item(id, "weapon_flashbang");
- give_item(id, "weapon_smokegrenade");
- broj_dinamita_igraca[id] = 1;
- }
- case Rusher:
- {
- give_item(id, "weapon_m3");
- }
- case Rambo:
- {
- give_item(id, "weapon_famas");
- }
- case Revolveras:
- {
- give_item(id, "weapon_elite");
- broj_raketa_igraca[id] = 2;
- }
- case Bombarder:
- {
- give_item(id, "weapon_m4a1");
- give_item(id, "weapon_deagle");
- give_item(id, "weapon_hegrenade");
- cs_set_user_bpammo(id, CSW_HEGRENADE, 15);
- }
- case Strelac:
- {
- give_item(id, "weapon_xm1014");
- give_item(id, "weapon_elite");
- }
- case Informator:
- {
- give_item(id, "weapon_mp5navy");
- }
- case Pukovnik:
- {
- give_item(id, "weapon_famas");
- give_item(id, "weapon_deagle");
- broj_mina_igraca[id] = 2
- }
- case Pobunjenik:
- {
- give_item(id, "weapon_sg552");
- broj_raketa_igraca[id] = 2;
- set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransColor, 65);
- }
- case SerijskiUbica:
- {
- give_item(id, "weapon_m4a1");
- give_item(id, "weapon_smokegrenade");
- }
- case Desetar:
- {
- give_item(id, "weapon_scout");
- give_item(id, "weapon_deagle");
- }
- case Vodnik:
- {
- give_item(id, "weapon_m3");
- }
- case Kamikaza:
- {
- give_item(id, "weapon_m4a1");
- broj_raketa_igraca[id] = 2;
- }
- case Assassin:
- {
- give_item(id, "weapon_deagle");
- }
- case Major:
- {
- give_item(id, "weapon_glock18");
- give_item(id, "weapon_m4a1");
- give_item(id, "weapon_usp");
- give_item(id, "weapon_p228");
- give_item(id, "weapon_deagle");
- give_item(id, "weapon_elite");
- give_item(id, "weapon_fiveseven");
- give_item(id, "weapon_smokegrenade");
- broj_mina_igraca[id] = 10
- }
- case Kapetan:
- {
- give_item(id, "weapon_aug");
- }
- case Potpukovnik:
- {
- give_item(id, "weapon_awp");
- give_item(id, "weapon_deagle");
- set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransColor, 55);
- }
- case Marsal:
- {
- give_item(id, "weapon_deagle");
- }
- case NemackiStrelac:
- {
- give_item(id, "weapon_ak47");
- broj_raketa_igraca[id] = 2;
- }
- case RuskiPukovnik:
- {
- give_item(id, "weapon_m4a1");
- broj_mina_igraca[id] = 1
- }
- case PoljskaPesadija:
- {
- give_item(id, "weapon_mp5navy");
- broj_dinamita_igraca[id] = 2
- }
- case Mornar:
- {
- give_item(id, "weapon_mac10");
- broj_mina_igraca[id] = 2
- }
- case Napadac:
- {
- give_item(id, "weapon_famas");
- give_item(id, "weapon_p90");
- broj_dinamita_igraca[id] = 0
- }
- case Legija:
- {
- give_item(id, "weapon_m4a1");
- give_item(id, "weapon_sg552");
- give_item(id, "weapon_deagle");
- }
- case Armageddon:
- {
- give_item(id, "weapon_ak47");
- give_item(id, "weapon_aug");
- give_item(id, "weapon_hegrenade");
- broj_dinamita_igraca[id] = 3
- set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransColor, 30);
- }
- case Samuraj:
- {
- give_item(id, "weapon_usp");
- }
- case RatkoMladic:
- {
- give_item(id, "weapon_deagle");
- give_item(id, "weapon_scout");
- broj_raketa_igraca[id] = 5;
- }
- case SWAT:
- {
- give_item(id, "weapon_m4a1");
- give_item(id, "weapon_usp");
- }
- case Partizan:
- {
- give_item(id, "weapon_p90");
- give_item(id, "weapon_flashbang");
- set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransColor, 70);
- }
- case Gunner:
- {
- give_item(id, "weapon_g3sg1");
- give_item(id, "weapon_deagle");
- give_item(id, "weapon_hegrenade");
- broj_raketa_igraca[id] = 2;
- }
- case Cleric:
- {
- give_item(id, "weapon_ak47");
- give_item(id, "weapon_elite");
- broj_mina_igraca[id] = 3
- }
- case General:
- {
- give_item(id, "weapon_m4a1");
- give_item(id, "weapon_p90");
- give_item(id, "weapon_deagle");
- PromeniModel(id, 0);
- }
- case Terminator:
- {
- give_item(id, "weapon_ak47");
- give_item(id, "weapon_usp");
- broj_raketa_igraca[id] = 2;
- }
- case Slayer:
- {
- give_item(id, "weapon_famas");
- give_item(id, "weapon_p90");
- broj_raketa_igraca[id] = 3;
- }
- case Zastavnik:
- {
- give_item(id, "weapon_p90");
- give_item(id, "weapon_deagle");
- broj_raketa_igraca[id] = 2;
- }
- case Admiral:
- {
- give_item(id, "weapon_ak47");
- give_item(id, "weapon_famas");
- }
- case Fighter:
- {
- give_item(id, "weapon_mac10");
- give_item(id, "weapon_scout");
- give_item(id, "weapon_usp");
- broj_dinamita_igraca[id] = 2
- }
- case Policajac:
- {
- give_item(id, "weapon_xm1014");
- give_item(id, "weapon_tmp");
- give_item(id, "weapon_fiveseven");
- }
- case Specijalac:
- {
- give_item(id, "weapon_famas");
- give_item(id, "weapon_p228");
- give_item(id, "weapon_m3");
- }
- case Predator:
- {
- give_item(id, "weapon_sg552");
- give_item(id, "weapon_glock18");
- give_item(id, "weapon_smokegrenade");
- }
- case NemackiOficir:
- {
- give_item(id, "weapon_p90");
- give_item(id, "weapon_glock18");
- give_item(id, "weapon_smokegrenade");
- }
- case Cetnik:
- {
- give_item(id, "weapon_ak47");
- give_item(id, "weapon_hegrenade");
- give_item(id, "weapon_hegrenade");
- broj_dinamita_igraca[id] = 2
- }
- case ProfVojnik:
- {
- give_item(id, "weapon_famas");
- give_item(id, "weapon_usp");
- broj_raketa_igraca[id] = 2;
- }
- case Crysis:
- {
- give_item(id, "weapon_sg552");
- give_item(id, "weapon_m4a1");
- set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransColor, 70);
- }
- case ProfStrelac:
- {
- give_item(id, "weapon_awp");
- give_item(id, "weapon_m4a1");
- broj_raketa_igraca[id] = 2;
- }
- case Bazukas:
- {
- give_item(id, "weapon_p228")
- has_weapon[id] = true;
- rockets[id] = 15;
- }
- }
- if(poeni_igraca[id]>0)
- set_task(1.0, "DodelaPoena", id);
- new weapons[32];
- new weaponsnum;
- get_user_weapons(id, weapons, weaponsnum);
- for(new i=0; i<weaponsnum; i++)
- if(is_user_alive(id))
- if(maxAmmo[weapons[i]] > 0)
- cs_set_user_bpammo(id, weapons[i], maxAmmo[weapons[i]]);
- povecan_napad_igraca[id] = (47.3057*(1.0-floatpower( 2.7182, -0.06798*float(inteligencija_igraca[id])))/100);
- smanjene_povrede_igraca[id] = (47.3057*(1.0-floatpower( 2.7182, -0.06798*float(snaga_igraca[id])))/100);
- maximalna_energija_igraca[id] = (energija_klase[klasa_igraca[id]]+energija_igraca[id]);
- brzina_igraca[id] = (250*brzina_klase[klasa_igraca[id]]+floatround(kondicija_igraca[id]*1.2));
- set_user_armor(id, pancir_klase[klasa_igraca[id]]);
- set_user_health(id, maximalna_energija_igraca[id]);
- set_task(0.1, "PostaviAtribute", id)
- return PLUGIN_CONTINUE;
- }
- public PostaviAtribute(id)
- {
- if(!(is_user_connected(id) || is_user_alive(id)))
- return
- if(informacije_predmet_igraca[id][0] == 61)
- broj_mina_igraca[id] += 5;
- if(informacije_predmet_igraca[id][0] == 78)
- set_user_gravity(id, 0.5);
- if(informacije_predmet_igraca[id][0] == 62)
- give_item(id, "weapon_galil");
- if(informacije_predmet_igraca[id][0] == 10 || informacije_predmet_igraca[id][0] == 9 || informacije_predmet_igraca[id][0] == 59 || informacije_predmet_igraca[id][0] == 31)
- give_item(id, "weapon_hegrenade");
- if(informacije_predmet_igraca[id][0] == 56)
- give_item(id, "weapon_m4a1");
- if(informacije_predmet_igraca[id][0] == 57)
- give_item(id, "weapon_ak47");
- if(informacije_predmet_igraca[id][0] == 89)
- {
- koriscen_predmet[id]++
- if(koriscen_predmet[id] > 1)
- {
- ObrisiPredmet(id);
- koriscen_predmet[id] = 0
- }
- }
- if(informacije_predmet_igraca[id][0] == 9 || informacije_predmet_igraca[id][0] == 31 || informacije_predmet_igraca[id][0] == 55 || informacije_predmet_igraca[id][0] == 67)
- PromeniModel(id, 0);
- if(informacije_predmet_igraca[id][0] == 67)
- {
- give_item(id, "weapon_usp");
- give_item(id, "weapon_mp5navy");
- }
- if(informacije_predmet_igraca[id][0] == 1 || informacije_predmet_igraca[id][0] == 32 || informacije_predmet_igraca[id][0] == 42
- ||informacije_predmet_igraca[id][0] == 50 || informacije_predmet_igraca[id][0] == 54 || informacije_predmet_igraca[id][0] == 58
- || informacije_predmet_igraca[id][0] == 59)
- {
- set_user_footsteps(id, 1);
- }
- else
- {
- set_user_footsteps(id, 0);
- }
- if(informacije_predmet_igraca[id][0] == 13)
- give_item(id, "weapon_awp");
- if(informacije_predmet_igraca[id][0] == 33)
- give_item(id, "weapon_m4a1");
- if(informacije_predmet_igraca[id][0] == 32)
- {
- give_item(id, "weapon_ak47");
- give_item(id, "weapon_awp");
- }
- if(informacije_predmet_igraca[id][0] == 53)
- {
- give_item(id, "weapon_deagle");
- give_item(id, "weapon_awp");
- }
- if(informacije_predmet_igraca[id][0] == 33)
- give_item(id, "weapon_m4a1");
- if(informacije_predmet_igraca[id][0] == 34)
- give_item(id, "weapon_deagle");
- if(informacije_predmet_igraca[id][0] == 35)
- give_item(id, "weapon_m3");
- if(informacije_predmet_igraca[id][0] == 55)
- give_item(id, "weapon_scout");
- if(informacije_predmet_igraca[id][0] == 60)
- give_item(id, "weapon_m4a1");
- if(informacije_predmet_igraca[id][0] == 19)
- informacije_predmet_igraca[id][1] = 1;
- if(informacije_predmet_igraca[id][0] == 84 || informacije_predmet_igraca[id][0] == 75 || informacije_predmet_igraca[id][0] == 76 || informacije_predmet_igraca[id][0] == 45 || informacije_predmet_igraca[id][0] == 87)
- informacije_predmet_igraca[id][1] = 1;
- if(informacije_predmet_igraca[id][0] == 27)
- informacije_predmet_igraca[id][1] = 3;
- if(informacije_predmet_igraca[id][0] == 38)
- broj_medkit_igraca[id] = 5;
- if(informacije_predmet_igraca[id][0] == 54)
- set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 1);
- if(informacije_predmet_igraca[id][0] == 36)
- set_user_rendering(id, kRenderFxGlowShell, 0, 255, 0, kRenderGlow, 30);
- if(informacije_predmet_igraca[id][0] == 82)
- {
- maximalna_energija_igraca[id] = 25;
- set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 1);
- }
- if(informacije_predmet_igraca[id][0] == 83)
- {
- maximalna_energija_igraca[id] = 90;
- set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 15)
- }
- if(informacije_predmet_igraca[id][0] == 80)
- {
- maximalna_energija_igraca[id] += informacije_predmet_igraca[id][1];
- give_item(id, "weapon_m3");
- }
- if(informacije_predmet_igraca[id][0] == 70 || informacije_predmet_igraca[id][0] == 50 || informacije_predmet_igraca[id][0] == 71 || informacije_predmet_igraca[id][0] == 37 || informacije_predmet_igraca[id][0] == 42 || informacije_predmet_igraca[id][0] == 18 || informacije_predmet_igraca[id][0] == 30)
- maximalna_energija_igraca[id] += 100;
- if(informacije_predmet_igraca[id][0] == 18)
- brzina_igraca[id] -= 0.4;
- if(informacije_predmet_igraca[id][0] == 29)
- {
- maximalna_energija_igraca[id] += 50;
- brzina_igraca[id] += 0.2;
- }
- if(informacije_predmet_igraca[id][0] == 36)
- maximalna_energija_igraca[id] = 10;
- if(informacije_predmet_igraca[id][0] == 39)
- set_user_gravity(id, 0.5);
- if(informacije_predmet_igraca[id][0] == 54)
- set_user_gravity(id, 0.8);
- if(informacije_predmet_igraca[id][0] == 30)
- brzina_igraca[id] -= 20;
- if(informacije_predmet_igraca[id][0] == 25)
- {
- maximalna_energija_igraca[id] += 50;
- brzina_igraca[id] -= 0.3;
- }
- if(informacije_predmet_igraca[id][0] == 54)
- maximalna_energija_igraca[id] = 1;
- if(informacije_predmet_igraca[id][0] == 50)
- brzina_igraca[id] += 10;
- if(informacije_predmet_igraca[id][0] == 43)
- brzina_igraca[id] += 20;
- if(informacije_predmet_igraca[id][0] == 44)
- maximalna_energija_igraca[id] += 70;
- if(informacije_predmet_igraca[id][0] == 49)
- informacije_predmet_igraca[id][1] = 1;
- if(informacije_predmet_igraca[id][0] == 52)
- informacije_predmet_igraca[id][1] = 1;
- if(informacije_predmet_igraca[id][0] == 79)
- broj_mina_igraca[id] += 3;
- if(informacije_predmet_igraca[id][0] == 88)
- maximalna_energija_igraca[id] *= 2;
- if(informacije_predmet_igraca[id][0] == 17)
- set_user_armor(id, 500);
- if(informacije_predmet_igraca[id][0] == 46)
- set_user_armor(id, 500);
- if(informacije_predmet_igraca[id][0] == 64)
- cs_set_user_money(id,16000);
- if(ponovo)
- {
- set_task(2.5, "Pocetak", 1)
- ponovo = false
- }
- }
- public PocetakRunde(id)
- {
- ponovo = true
- freezetime = false;
- for(new id=0;id<=32;id++)
- {
- if(!is_user_alive(id))
- continue;
- set_task(0.1, "PostaviBrzinu", id+ZADATAK_POSTAVI_BRZINU);
- switch(get_user_team(id))
- {
- case 1:
- {
- client_cmd(id, "spk mw/start");
- }
- case 2:
- {
- client_cmd(id, "spk mw/start2");
- }
- }
- }
- new players[32], player, pnum;
- get_players(players, pnum, "a");
- for(new i = 0; i < pnum; i++)
- {
- player = players[i];
- if(is_user_connected(player) && get_user_flags(player) & ADMIN_LEVEL_H)
- {
- if(!is_user_hltv(player) && !is_user_bot(player))
- {
- give_item(player, "weapon_hegrenade");
- give_item(player, "weapon_flashbang");
- give_item(player, "weapon_flashbang");
- give_item(player, "weapon_smokegrenade");
- give_item(player, "item_assaultsuit");
- give_item(player, "item_thighpack");
- }
- set_task(10.0, "Showrod", player);
- }
- }
- return PLUGIN_HANDLED;
- }
- public NovaRunda()
- {
- NovaRunda_magnet();
- freezetime = true;
- new iEnt = find_ent_by_class(-1, "Mine");
- while(iEnt > 0)
- {
- remove_entity(iEnt);
- iEnt = find_ent_by_class(iEnt, "Mine");
- }
- }
- public TakeDamage(this, idinflictor, idattacker, Float:damage, damagebits)
- {
- if(!is_user_alive(this) || !is_user_connected(this) || informacije_predmet_igraca[this][0] == 24 || !is_user_connected(idattacker) || get_user_team(this) == get_user_team(idattacker) || !klasa_igraca[idattacker])
- return HAM_IGNORED;
- new health = get_user_health(this);
- new weapon = get_user_weapon(idattacker);
- if(health < 2)
- return HAM_IGNORED;
- if(informacije_predmet_igraca[this][0] == 27 && informacije_predmet_igraca[this][1]>0)
- {
- informacije_predmet_igraca[this][1]--;
- return HAM_SUPERCEDE;
- }
- if(informacije_predmet_igraca[this][0] == 83)
- damage -= floatmin(damage, 5.0);
- if(informacije_predmet_igraca[idattacker][0] == 81)
- damage += 20.0;
- if(informacije_predmet_igraca[idattacker][0] == 30)
- damage += 20.0;
- if(informacije_predmet_igraca[this][0] == 81)
- damage -= floatmin(damage, 10.0);
- if(informacije_predmet_igraca[idattacker][0] == 79)
- damage += 15.0;
- if(informacije_predmet_igraca[this][0] == 70)
- damage -= floatmin(damage, 10.0);
- if(inteligencija_igraca[idattacker]>0)
- damage += povecan_napad_igraca[this]*damage;
- if(snaga_igraca[this]>0)
- damage -= smanjene_povrede_igraca[this]*damage;
- if(informacije_predmet_igraca[this][0] == 2 || informacije_predmet_igraca[this][0] == 3)
- damage-=(float(informacije_predmet_igraca[this][1])<damage)? float(informacije_predmet_igraca[this][1]): damage;
- if(informacije_predmet_igraca[idattacker][0] == 5 && !UTIL_In_FOV(this, idattacker) && UTIL_In_FOV(idattacker, this))
- damage*=2.0;
- if(informacije_predmet_igraca[idattacker][0] == 10)
- damage+=informacije_predmet_igraca[idattacker][1];
- if(informacije_predmet_igraca[this][0] == 12)
- damage-=(5.0<damage)? 5.0: damage;
- if(informacije_predmet_igraca[this][0] == 29)
- damage-=(10.0<damage)? 10.0: damage;
- if(informacije_predmet_igraca[this][0] == 43)
- damage-=(10.0<damage)? 10.0: damage;
- if(informacije_predmet_igraca[this][0] == 51)
- damage-=(7.0<damage)? 7.0: damage;
- if(weapon == CSW_AWP && informacije_predmet_igraca[idattacker][0] == 13)
- damage=float(health);
- if(informacije_predmet_igraca[idattacker][0] == 21)
- damage+=10;
- if(informacije_predmet_igraca[idattacker][0] == 22)
- damage+=20;
- if(informacije_predmet_igraca[idattacker][0] == 31)
- damage+=25;
- if(informacije_predmet_igraca[idattacker][0] == 36)
- damage+=9;
- if(informacije_predmet_igraca[idattacker][0] == 42)
- damage+=8;
- if(informacije_predmet_igraca[idattacker][0] == 54)
- damage+=30;
- if(informacije_predmet_igraca[idattacker][0] == 43)
- damage+=10;
- if(informacije_predmet_igraca[idattacker][0] == 50)
- damage+=10;
- if(informacije_predmet_igraca[idattacker][0] == 51)
- damage+=5;
- if(informacije_predmet_igraca[idattacker][0] == 58)
- damage+=20;
- if(informacije_predmet_igraca[idattacker][0] == 59)
- damage+=15;
- if(informacije_predmet_igraca[idattacker][0] == 74 && damage >= 40.0)
- client_cmd(this, "drop");
- if(informacije_predmet_igraca[idattacker][0] == 73)
- set_user_health(idattacker, min(maximalna_energija_igraca[idattacker], get_user_health(idattacker)+floatround(damage)))
- if(idinflictor != idattacker && entity_get_int(idinflictor, EV_INT_movetype) != 5)
- {
- if(informacije_predmet_igraca[idattacker][0] == 10 || (informacije_predmet_igraca[idattacker][0] == 9 && random_num(1, informacije_predmet_igraca[idattacker][1]) == 1))
- damage = float(health);
- }
- if(weapon == CSW_SCOUT)
- {
- if(informacije_predmet_igraca[idattacker][0] == 55 && random_num(1, informacije_predmet_igraca[idattacker][1]) == 1)
- damage = float(health);
- else if(klasa_igraca[idattacker] == RatkoMladic)
- damage = float(health);
- }
- if(weapon == CSW_M4A1)
- {
- if((informacije_predmet_igraca[idattacker][0] == 56 && random_num(1, informacije_predmet_igraca[idattacker][1]) == 1))
- damage = float(health);
- }
- if(weapon == CSW_HEGRENADE)
- {
- if((informacije_predmet_igraca[idattacker][0] == 59 && random(3) == 1))
- damage = float(health);
- if(informacije_predmet_igraca[idattacker][0] == 31 && random_num(1, informacije_predmet_igraca[idattacker][1]) == 1)
- damage = float(health);
- if((klasa_igraca[idattacker] == RatkoMladic && random(2) == 1))
- damage = float(health);
- if(klasa_igraca[idattacker] == Bombarder)
- {
- give_item(idattacker, "weapon_hegrenade")
- cs_set_user_bpammo(idattacker, CSW_HEGRENADE, 15)
- }
- }
- if(weapon == CSW_AWP)
- {
- if(klasa_igraca[idattacker] == RatkoMladic)
- damage = float(health);
- }
- if(weapon == CSW_GALIL)
- {
- if((informacije_predmet_igraca[idattacker][0] == 62 && random_num(1, informacije_predmet_igraca[idattacker][1]) == 1))
- damage = float(health);
- }
- if(weapon == CSW_M4A1)
- {
- if((informacije_predmet_igraca[idattacker][0] == 60 && random_num(1, informacije_predmet_igraca[idattacker][1]) == 1))
- damage = float(health);
- }
- if(weapon == CSW_AK47)
- {
- if((informacije_predmet_igraca[idattacker][0] == 57 && random_num(1, informacije_predmet_igraca[idattacker][1]) == 1))
- damage = float(health);
- }
- if(weapon == CSW_KNIFE)
- {
- if(klasa_igraca[idattacker] == Marinac || (klasa_igraca[idattacker] == Snajperista && random_num(1,2) == 1) || klasa_igraca[idattacker] == Strelac || informacije_predmet_igraca[idattacker][0] == 8 && !(get_user_button(idattacker) & IN_ATTACK))
- {
- if(klasa_igraca[this] == SWAT)
- return HAM_IGNORED;
- else if(klasa_igraca[this] != SWAT)
- damage = float(health);
- }
- if(informacije_predmet_igraca[this][0] == 4)
- damage=damage*5.4
- if(klasa_igraca[idattacker] == Assassin && !(get_user_button(idattacker) & IN_ATTACK))
- damage = float(health);
- if(klasa_igraca[idattacker] == Samuraj && !random(3))
- damage = float(health);
- if(informacije_predmet_igraca[this][0] == 82 || informacije_predmet_igraca[this][0] == 83)
- damage = float(health);
- }
- if(weapon == CSW_DEAGLE)
- {
- if(informacije_predmet_igraca[idattacker][0] == 34 && random_num(1, informacije_predmet_igraca[idattacker][1]) == 1)
- damage = float(health);
- }
- if(weapon == CSW_DEAGLE)
- {
- if((informacije_predmet_igraca[idattacker][0] == 53 && random(2) == 1))
- damage = float(health);
- }
- if(weapon == CSW_M3)
- {
- if((informacije_predmet_igraca[idattacker][0] == 35 && random_num(2, informacije_predmet_igraca[idattacker][1]) == 2) || (informacije_predmet_igraca[idattacker][0] == 80 && !random(5)))
- damage = float(health);
- }
- if(weapon == CSW_AWP)
- {
- if(informacije_predmet_igraca[idattacker][0] == 35 && random_num(1, informacije_predmet_igraca[idattacker][1]) == 1)
- damage = float(health);
- }
- if(weapon == CSW_AWP)
- {
- if(informacije_predmet_igraca[idattacker][0] == 53)
- damage = float(health);
- }
- if(weapon == CSW_AWP)
- {
- if(informacije_predmet_igraca[idattacker][0] == 32 && random_num(1, informacije_predmet_igraca[idattacker][1]) == 1)
- damage = float(health);
- }
- if(informacije_predmet_igraca[idattacker][0] == 67)
- {
- if(weapon == CSW_USP && !random(12))
- damage = float(health);
- if(weapon == CSW_MP5NAVY && !random(35))
- damage = float(health);
- }
- if(informacije_predmet_igraca[this][0] == 26 && random_num(1, informacije_predmet_igraca[this][1]) == 1)
- {
- SetHamParamEntity(3, this);
- SetHamParamEntity(1, idattacker);
- }
- if(informacije_predmet_igraca[this][0] == 46 && random_num(1, informacije_predmet_igraca[this][1]) == 1)
- {
- SetHamParamEntity(3, this);
- SetHamParamEntity(1, idattacker);
- }
- if(informacije_predmet_igraca[this][0] == 47 && random_num(1, informacije_predmet_igraca[this][1]) == 1)
- {
- SetHamParamEntity(3, this);
- SetHamParamEntity(1, idattacker);
- }
- if(task_exists(this+ZADATAK_ODBIJAJ))
- {
- SetHamParamEntity(3, this);
- SetHamParamEntity(1, idattacker);
- }
- SetHamParamFloat(4, damage);
- return HAM_IGNORED;
- }
- public Damage(id)
- {
- new attacker = get_user_attacker(id);
- new damage = read_data(2);
- if(!is_user_alive(attacker) || !is_user_connected(attacker) || id == attacker || !klasa_igraca[attacker])
- return PLUGIN_CONTINUE;
- if(informacije_predmet_igraca[attacker][0] == 12 && random_num(1, informacije_predmet_igraca[id][1]) == 1)
- Display_Fade(id,1<<14,1<<14 ,1<<16,255,155,50,230);
- if(get_user_team(id) != get_user_team(attacker))
- {
- while(damage>20)
- {
- damage-=20;
- iskustvo_igraca[attacker]++;
- }
- }
- ProveriNivo(attacker);
- return PLUGIN_CONTINUE;
- }
- public Death()
- {
- new weaponname[20]
- new headshot = read_data(3)
- read_data(4,weaponname,31)
- new id = read_data(2);
- new attacker = read_data(1);
- if(!is_user_alive(attacker) || !is_user_connected(attacker))
- return PLUGIN_CONTINUE;
- new weapon = get_user_weapon(attacker);
- new energija_napadaca = get_user_health(attacker);
- if(informacije_predmet_igraca[id][0])
- {
- if(snaga_predmeta[id] > 0)
- snaga_predmeta[id]-=20;
- }
- if(snaga_predmeta[id] > 0)
- {
- ColorChat(id, NORMAL, "^3[COD:MW3] ^4 Snaga Predmeta:^3 %i.", snaga_predmeta[id]);
- }
- else
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Predmet: %s, je potpuno unisten.", naziv_predmeta[informacije_predmet_igraca[id][0]]);
- ObrisiPredmet(id);
- }
- if(get_user_team(id) != get_user_team(attacker) && klasa_igraca[attacker])
- {
- new novo_iskustvo = 0;
- novo_iskustvo += iskustvo_za_ubistvo;
- if(klasa_igraca[id] == Rambo && klasa_igraca[attacker] != Rambo)
- novo_iskustvo += iskustvo_za_ubistvo*2;
- if(level_igraca[id] > level_igraca[attacker])
- novo_iskustvo += level_igraca[id] - level_igraca[attacker];
- if(informacije_predmet_igraca[id][0] == 88 && !read_data(3))
- set_user_health(attacker, 1);
- if (get_user_flags(attacker) & ADMIN_LEVEL_H)
- {
- if(headshot)
- {
- new nova_energija = (energija_napadaca+30);
- set_user_health(attacker, nova_energija);
- cs_set_user_money(attacker, cs_get_user_money(attacker)+800);
- }
- else
- {
- new nova_energija = (energija_napadaca+15);
- set_user_health(attacker, nova_energija);
- cs_set_user_money(attacker, cs_get_user_money(attacker)+500);
- }
- }
- if(klasa_igraca[attacker] == Rambo || klasa_igraca[attacker] == RatkoMladic|| informacije_predmet_igraca[attacker][0] == 15 && maxClip[weapon] != -1)
- {
- new nova_energija = (energija_napadaca+20);
- set_user_clip(attacker, maxClip[weapon]);
- set_user_health(attacker, nova_energija);
- }
- if((!(klasa_igraca[attacker] == Rambo || klasa_igraca[attacker] == RatkoMladic)) && (informacije_predmet_igraca[attacker][0] == 71 || informacije_predmet_igraca[attacker][0] == 81))
- {
- new nova_energija = (energija_napadaca+25);
- set_user_health(attacker, nova_energija);
- }
- if((!(klasa_igraca[attacker] == Rambo || klasa_igraca[attacker] == RatkoMladic)) && (informacije_predmet_igraca[attacker][0] == 72 && maxClip[weapon] != -1))
- set_user_clip(attacker, maxClip[weapon]);
- if(!informacije_predmet_igraca[attacker][0])
- DajPredmet(attacker, random_num(1, sizeof naziv_predmeta-1));
- if(informacije_predmet_igraca[attacker][0] == 14)
- {
- new nova_energija = (energija_napadaca+50<maximalna_energija_igraca[attacker])? energija_napadaca+50: maximalna_energija_igraca[attacker];
- set_user_health(attacker, nova_energija);
- }
- set_hudmessage(255, 212, 0, 0.50, 0.33, 1, 6.0, 4.0);
- ShowSyncHudMsg(attacker, SyncHudObj2, "+%i", novo_iskustvo);
- iskustvo_igraca[attacker] += novo_iskustvo;
- }
- ProveriNivo(attacker);
- if(informacije_predmet_igraca[id][0] == 7 && random_num(1, informacije_predmet_igraca[id][1]) == 1)
- set_task(0.1, "Ozivi", id+ZADATAK_OZIVI);
- return PLUGIN_CONTINUE;
- }
- public client_connect(id)
- {
- ubistva[id] = 0;
- klasa_igraca[id] = 0;
- level_igraca[id] = 0;
- iskustvo_igraca[id] = 0;
- poeni_igraca[id] = 0;
- energija_igraca[id] = 0;
- inteligencija_igraca[id] = 0;
- snaga_igraca[id] = 0;
- kondicija_igraca[id] = 0;
- maximalna_energija_igraca[id] = 0;
- brzina_igraca[id] = 0.0;
- hasZoom[id] = false
- ChatPomoc[id] = false;
- get_user_name(id, naziv_igraca[id], 63);
- remove_task(id+ZADATAK_POKAZI_INFORMACIJE);
- remove_task(id+ZADATAK_POKAZI_POMOC);
- remove_task(id+ZADATAK_POSTAVI_BRZINU);
- remove_task(id+ZADATAK_OZIVI);
- remove_task(id+ZADATAK_SANITARNA_OBUKA);
- set_task(10.0, "Pomoc", id+ZADATAK_POKAZI_POMOC);
- set_task(3.0, "PokaziInformacije", id+ZADATAK_POKAZI_INFORMACIJE);
- ObrisiPredmet(id);
- }
- public client_disconnect(id)
- {
- remove_task(id+ZADATAK_POKAZI_INFORMACIJE);
- remove_task(id+ZADATAK_POKAZI_POMOC);
- remove_task(id+ZADATAK_POSTAVI_BRZINU);
- remove_task(id+ZADATAK_OZIVI);
- remove_task(id+ZADATAK_SANITARNA_OBUKA);
- hasZoom[id] = false
- SacuvajPodatke(id);
- ObrisiPredmet(id);
- client_disconnect_magnet(id);
- }
- public RozbrajaBombe(id)
- if(klasa_igraca[id])
- deaktivirana = id;
- public PostavljenaBomba()
- {
- new Players[32], playerCount, id;
- get_players(Players, playerCount, "aeh", "TERRORIST");
- if(get_playersnum() > 1)
- {
- iskustvo_igraca[postavljena] += iskustvo_za_c4;
- for (new i=0; i<playerCount; i++)
- {
- id = Players[i];
- if(!klasa_igraca[id])
- continue;
- if(id != postavljena)
- {
- iskustvo_igraca[id] += iskustvo_za_ubistvo;
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Dobio si %i zato sto je tvoj tim postavio bombu.", iskustvo_za_ubistvo);
- }
- else
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Dobio si %i zato sto si postavio bombu.", iskustvo_za_c4);
- }
- ProveriNivo(id);
- }
- }
- }
- public BombaPostavljena()
- {
- new Players[32], playerCount, id;
- get_players(Players, playerCount, "aeh", "CT");
- iskustvo_igraca[deaktivirana] += iskustvo_za_c4;
- for (new i=0; i<playerCount; i++)
- {
- id = Players[i];
- if(!klasa_igraca[id])
- continue;
- if(id != deaktivirana)
- {
- iskustvo_igraca[id]+= iskustvo_za_ubistvo;
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Dobio si %i zato sto je tvoj tim deaktivirao bombu.", iskustvo_za_ubistvo);
- }
- else
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Dobio si %i zato sto si deaktivirao bombu.",iskustvo_za_c4);
- ProveriNivo(id);
- }
- }
- public OpisKlase(id)
- {
- new menu = menu_create("\ye\rX\ytreme klase:", "OpisKlase_Handle");
- for(new i=1; i <sizeof naziv_klase; i++)
- menu_additem(menu, naziv_klase[i]);
- menu_setprop(menu, MPROP_EXITNAME, "\rIzadji");
- menu_setprop(menu, MPROP_BACKNAME, "\yPrethodna strana");
- menu_setprop(menu, MPROP_NEXTNAME, "\ySledeca strana");
- menu_display(id, menu);
- client_cmd(id, "spk mw/select");
- }
- public OpisKlase_Handle(id, menu, item)
- {
- client_cmd(id, "spk mw/select");
- if(item++ == MENU_EXIT)
- {
- menu_destroy(menu);
- return PLUGIN_CONTINUE;
- }
- new opis[512];
- format(opis, charsmax(opis), "\rKlasa:\y %s ^n\r%s", naziv_klase[item], opis_klase[item]);
- show_menu(id, 1023, opis);
- return PLUGIN_CONTINUE;
- }
- public IzaberiKlasu(id)
- {
- new menu = menu_create("\ye\rX\ytreme Izaberi Klase:", "IzaberiFrakciju_Handle");
- for(new i = 1;i<sizeof(frakcje);i++)
- {
- menu_additem(menu, frakcje[i]);
- }
- menu_display(id, menu);
- menu_setprop(menu, MPROP_EXITNAME, "\rIzadji");
- }
- public IzaberiFrakciju_Handle(id, menu2, item)
- {
- if(item == MENU_EXIT)
- {
- menu_destroy(menu2);
- return PLUGIN_CONTINUE;
- }
- item++;
- frakcija_igraca[id] = item;
- new menu = menu_create("\ye\rX\ytreme:", "IzaberiKlasu_Handle");
- new klasa[50];
- for(new i=1; i<sizeof naziv_klase; i++)
- {
- if(pripada[i] == item)
- {
- UcitajPodatke(id, i);
- format(klasa, 49, "\y%s \rLevel:\y %i", naziv_klase[i], level_igraca[id]);
- menu_additem(menu, klasa);
- }
- }
- UcitajPodatke(id, klasa_igraca[id]);
- menu_setprop(menu, MPROP_EXITNAME, "\rIzadji");
- menu_setprop(menu, MPROP_BACKNAME, "\yPredhodna Strana");
- menu_setprop(menu, MPROP_NEXTNAME, "\ySledeca Strana");
- menu_display(id, menu);
- client_cmd(id, "spk mw/select");
- return PLUGIN_CONTINUE;
- }
- public IzaberiKlasu_Handle(id, menu, item)
- {
- client_cmd(id, "spk mw/select");
- if(item == MENU_EXIT)
- {
- menu_destroy(menu);
- return PLUGIN_CONTINUE;
- }
- item++;
- new ile = 0;
- for(new i=1; i<sizeof naziv_klase; i++)
- {
- if(pripada[i] == frakcija_igraca[id])
- {
- ile++;
- }
- if(ile == item)
- {
- item = i;
- break;
- }
- }
- new Time[10];
- get_time("%H", Time, charsmax(Time));
- new DnevnoVreme = (equal(Time, "8") || equal(Time, "9") || equal(Time, "10")
- || equal(Time, "11") || equal(Time, "12") || equal(Time, "13") || equal(Time, "14")
- || equal(Time, "15") || equal(Time, "16") || equal(Time, "17") || equal(Time, "18")
- || equal(Time, "19") || equal(Time, "20") || equal(Time, "21") || equal(Time, "22"));
- if(item == klasa_igraca[id])
- return PLUGIN_CONTINUE;
- if(item == Rambo ||item == Terminator || item == Assassin || item == RatkoMladic || item == Major
- || item == Armageddon || item == General || item == Slayer || item == Fighter || item == Gunner )
- {
- if(DnevnoVreme && !(get_user_flags(id) & ADMIN_LEVEL_A))
- {
- new num = random_num(1,3);
- switch(num)
- {
- case 1:
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Nemate pristup Premium Klasi, za pristup posetite nas ^3forum");
- }
- case 2:
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Besplatne klase su od^x03 23h ^x01 do ^x03 8h ");
- }
- case 3:
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Cena svih Premium klasa je^3 250din^4 (2.4e)^3 mesecno");
- }
- }
- IzaberiKlasu(id);
- return PLUGIN_CONTINUE;
- }
- }
- if(klasa_igraca[id])
- {
- nova_klasa_igraca[id] = item;
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Klasa ce biti promenjena u sledecoj rundi.");
- }
- else
- {
- klasa_igraca[id] = item;
- UcitajPodatke(id, klasa_igraca[id]);
- if(is_user_alive(id) && is_user_connected(id))
- {
- Pocetak(id)
- }
- }
- return PLUGIN_CONTINUE;
- }
- public DodelaPoena(id)
- {
- new inteligencija[65], inteligencija10[65], inteligencijasve[65];
- new energija[60], energija10[60], energijasve[60];
- new snaga[60], snaga10[60], snagasve[60];
- new kondicija[60], kondicija10[60], kondicijasve[60];
- new naslov[25];
- format(inteligencija, 64, "\yInteligencija: \w%i \r(Povecava napad)", inteligencija_igraca[id]);
- format(energija, 59, "\yEnergija: \w%i \r(Povecaca energiju)", energija_igraca[id]);
- format(snaga, 59, "\ySnaga: \w%i \r(Smanjuje povrede)", snaga_igraca[id]);
- format(kondicija, 59, "\yKondicija: \w%i \r(Povecava tempo hodanja)", kondicija_igraca[id]);
- format(inteligencija10, 64, "\yDodaj \w10\y poena na inteligenciju");
- format(energija10, 59, "\yDodaj \w10\y poena na energiju");
- format(snaga10, 59, "\yDodaj \w10\y poena na snagu");
- format(kondicija10, 59, "\yDodaj \w10\y poena na kondiciju");
- format(inteligencijasve, 64, "\yDodaj \wsve\y poene na inteligenciju");
- format(energijasve, 59, "\yDodaj \wsve\y poene na energiju");
- format(snagasve, 59, "\yDodaj \wsve\y poene na snagu");
- format(kondicijasve, 59, "\yDodaj \wsve\y poene na kondiciju");
- format(naslov, 24, "\yJos \w%i \ypoena\r", poeni_igraca[id]);
- new menu = menu_create(naslov, "DodelaPoena_Handler");
- menu_additem(menu, inteligencija);
- menu_additem(menu, energija);
- menu_additem(menu, snaga);
- menu_additem(menu, kondicija);
- menu_additem(menu, inteligencija10);
- menu_additem(menu, energija10);
- menu_additem(menu, snaga10);
- menu_additem(menu, kondicija10);
- menu_setprop(menu, MPROP_NEXTNAME, "\ySledeca Strana");
- menu_setprop(menu, MPROP_BACKNAME, "\yPrethodna Strana");
- menu_setprop(menu, MPROP_EXITNAME, "\rIzadji");
- menu_display(id, menu);
- }
- public DodelaPoena_Handler(id, menu, item)
- {
- client_cmd(id, "spk mw/select");
- if(klasa_igraca[id] == Assassin && energija_igraca[id] >110)
- {
- energija_igraca[id] = 100
- ProveriNivo(id)
- }
- if(item == MENU_EXIT)
- {
- menu_destroy(menu);
- return PLUGIN_CONTINUE;
- }
- if(poeni_igraca[id] < 1)
- return PLUGIN_CONTINUE;
- switch(item)
- {
- case 0:
- {
- inteligencija_igraca[id]++;
- poeni_igraca[id]--;
- }
- case 1:
- {
- if(klasa_igraca[id] == Assassin && energija_igraca[id]>100)
- {
- ColorChat(id, NORMAL,"^3[COD:MW3]^4 Assassinu ne mozete nadograditi energiju vise od 100");
- if(poeni_igraca[id]>0)
- DodelaPoena(id)
- return PLUGIN_CONTINUE;
- }
- energija_igraca[id]++;
- poeni_igraca[id]--;
- }
- case 2:
- {
- snaga_igraca[id]++;
- poeni_igraca[id]--;
- }
- case 3:
- {
- kondicija_igraca[id]++;
- poeni_igraca[id]--;
- }
- case 4:
- {
- if(poeni_igraca[id] < 10)
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Nemate dovoljno poena");
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Imate %i/10", poeni_igraca[id]);
- if(poeni_igraca[id]>0)
- DodelaPoena(id)
- return PLUGIN_CONTINUE;
- }
- inteligencija_igraca[id]+=10;
- poeni_igraca[id]-=10;
- }
- case 5:
- {
- if(poeni_igraca[id] < 10)
- {
- ColorChat(id, NORMAL, "^3[COD:MW3] ^4Nemate dovoljno poena");
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Imate %i/10", poeni_igraca[id]);
- if(poeni_igraca[id]>0)
- DodelaPoena(id)
- return PLUGIN_CONTINUE;
- }
- else if(energija_igraca[id]>100 && klasa_igraca[id] == Assassin)
- {
- ColorChat(id, NORMAL,"^3[COD:MW3] ^4Assassinu ne mozete nadograditi energiju vise od 100");
- return PLUGIN_CONTINUE;
- }
- energija_igraca[id]+=10;
- poeni_igraca[id]-=10;
- }
- case 6:
- {
- if(poeni_igraca[id] < 10)
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Nemate dovoljno poena");
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Imate %i/10", poeni_igraca[id]);
- if(poeni_igraca[id]>0)
- DodelaPoena(id)
- return PLUGIN_CONTINUE;
- }
- snaga_igraca[id]+=10;
- poeni_igraca[id]-=10;
- }
- case 7:
- {
- if(poeni_igraca[id] < 10)
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Nemate dovoljno poena");
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Imate %i/10", poeni_igraca[id]);
- if(poeni_igraca[id]>0)
- DodelaPoena(id)
- return PLUGIN_CONTINUE;
- }
- kondicija_igraca[id]+=10;
- poeni_igraca[id]-=10;
- }
- case 8:
- {
- inteligencija_igraca[id]+=poeni_igraca[id]
- poeni_igraca[id]=0
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Inteligencija: %i", inteligencija_igraca[id]);
- }
- case 9:
- {
- if(klasa_igraca[id] == Assassin && energija_igraca[id]+poeni_igraca[id]>100)
- {
- new broj_poena=poeni_igraca[id]
- poeni_igraca[id]=broj_poena-100+energija_igraca[id]
- energija_igraca[id]= 100
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Imate jos %i poena", poeni_igraca[id]);
- if(poeni_igraca[id]>0)
- DodelaPoena(id)
- return PLUGIN_CONTINUE;
- }
- energija_igraca[id]+=poeni_igraca[id]
- poeni_igraca[id]=0
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Energija: %i", energija_igraca[id]);
- }
- case 10:
- {
- snaga_igraca[id]+=poeni_igraca[id]
- poeni_igraca[id]=0
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Snaga: %i", snaga_igraca[id]);
- }
- case 11:
- {
- kondicija_igraca[id]+=poeni_igraca[id]
- poeni_igraca[id]=0
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Kondicija: %i", kondicija_igraca[id]);
- }
- }
- if(poeni_igraca[id]>0)
- DodelaPoena(id);
- return PLUGIN_CONTINUE;
- }
- public ResetujPoene(id)
- {
- poeni_igraca[id] = level_igraca[id]*2-2;
- inteligencija_igraca[id] = 0;
- energija_igraca[id] = 0;
- kondicija_igraca[id] = 0;
- snaga_igraca[id] = 0;
- DodelaPoena(id)
- }
- public KomandaResetujPoene(id)
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Poeni su resetovani.");
- client_cmd(id, "spk mw/select");
- ResetujPoene(id);
- }
- public SanitarnaObuka(id)
- {
- id -= ZADATAK_SANITARNA_OBUKA;
- if(informacije_predmet_igraca[id][0] != 16 || informacije_predmet_igraca[id][0] != 41)
- return PLUGIN_CONTINUE;
- set_task(5.0, "SanitarnaObuka", id+ZADATAK_SANITARNA_OBUKA);
- if(!is_user_alive(id))
- return PLUGIN_CONTINUE;
- new health = get_user_health(id);
- set_user_health(id, min((informacije_predmet_igraca[id][0] == 16)? health+10: health+15, maximalna_energija_igraca[id]));
- return PLUGIN_CONTINUE;
- }
- public StvoriMedKit(id)
- {
- if (!broj_medkit_igraca[id])
- {
- client_print(id, print_center, "Imate samo 2 kompleta po rundi!");
- return PLUGIN_CONTINUE;
- }
- if(inteligencija_igraca[id] < 1)
- client_print(id, print_center, "Da koristite prvu pomoc morate povecati inteligenciju!");
- broj_medkit_igraca[id]--;
- new Float:origin[3];
- entity_get_vector(id, EV_VEC_origin, origin);
- new ent = create_entity("info_target");
- entity_set_string(ent, EV_SZ_classname, "Apoteka");
- entity_set_edict(ent, EV_ENT_owner, id);
- entity_set_int(ent, EV_INT_solid, SOLID_NOT);
- entity_set_vector(ent, EV_VEC_origin, origin);
- entity_set_float(ent, EV_FL_ltime, halflife_time() + 7 + 0.1);
- entity_set_model(ent, "models/w_medkit.mdl");
- set_rendering ( ent, kRenderFxGlowShell, 255,0,0, kRenderFxNone, 255 ) ;
- drop_to_floor(ent);
- entity_set_float(ent, EV_FL_nextthink, halflife_time() + 0.1);
- return PLUGIN_CONTINUE;
- }
- public ApotekaThink(ent)
- {
- new id = entity_get_edict(ent, EV_ENT_owner);
- new totem_dist = 300;
- new totem_heal = 5+floatround(inteligencija_igraca[id]*0.5);
- if (entity_get_edict(ent, EV_ENT_euser2) == 1)
- {
- new Float:forigin[3], origin[3];
- entity_get_vector(ent, EV_VEC_origin, forigin);
- FVecIVec(forigin,origin);
- new entlist[33];
- new numfound = find_sphere_class(0,"player",totem_dist+0.0,entlist, 32,forigin);
- for (new i=0; i < numfound; i++)
- {
- new pid = entlist[i];
- if (get_user_team(pid) != get_user_team(id))
- continue;
- new energija_napadaca = get_user_health(pid);
- new nova_energija = (energija_napadaca+totem_heal<maximalna_energija_igraca[pid])?energija_napadaca+totem_heal:maximalna_energija_igraca[pid];
- if (is_user_alive(pid)) set_user_health(pid, nova_energija);
- }
- entity_set_edict(ent, EV_ENT_euser2, 0);
- entity_set_float(ent, EV_FL_nextthink, halflife_time() + 1.5);
- return PLUGIN_CONTINUE;
- }
- if (entity_get_float(ent, EV_FL_ltime) < halflife_time() || !is_user_alive(id))
- {
- remove_entity(ent);
- return PLUGIN_CONTINUE;
- }
- if (entity_get_float(ent, EV_FL_ltime)-2.0 < halflife_time())
- set_rendering ( ent, kRenderFxGlowShell, 255,0,0, kRenderFxNone, 255 ) ;
- new Float:forigin[3], origin[3];
- entity_get_vector(ent, EV_VEC_origin, forigin);
- FVecIVec(forigin,origin);
- //Find people near and give them health
- message_begin( MSG_BROADCAST, SVC_TEMPENTITY, origin );
- write_byte( TE_BEAMCYLINDER );
- write_coord( origin[0] );
- write_coord( origin[1] );
- write_coord( origin[2] );
- write_coord( origin[0] );
- write_coord( origin[1] + totem_dist );
- write_coord( origin[2] + totem_dist );
- write_short( sprite_white );
- write_byte( 0 ); // startframe
- write_byte( 0 ); // framerate
- write_byte( 10 ); // life
- write_byte( 10 ); // width
- write_byte( 255 ); // noise
- write_byte( 255 ); // r, g, b
- write_byte( 100 );// r, g, b
- write_byte( 100 ); // r, g, b
- write_byte( 128 ); // brightness
- write_byte( 5 ); // speed
- message_end();
- entity_set_edict(ent, EV_ENT_euser2 ,1);
- entity_set_float(ent, EV_FL_nextthink, halflife_time() + 0.5);
- return PLUGIN_CONTINUE;
- }
- public StvoriRakete(id)
- {
- if (!broj_raketa_igraca[id])
- {
- client_print(id, print_center, "Vec ste iskoristili rakete!");
- return PLUGIN_CONTINUE;
- }
- if(prethodna_raketa_igraca[id] + 2.0 > get_gametime())
- {
- client_print(id, print_center, "Rakete mozes koristiti posle 2 sekunde!");
- return PLUGIN_CONTINUE;
- }
- if(is_user_alive(id))
- {
- if(inteligencija_igraca[id] < 10)
- client_print(id, print_center, "Da koristite rakete morate povecati inteligenciju!");
- prethodna_raketa_igraca[id] = get_gametime();
- broj_raketa_igraca[id]--;
- new Float: Origin[3], Float: vAngle[3], Float: Velocity[3];
- entity_get_vector(id, EV_VEC_v_angle, vAngle);
- entity_get_vector(id, EV_VEC_origin , Origin);
- new Ent = create_entity("info_target");
- entity_set_string(Ent, EV_SZ_classname, "Rocket");
- entity_set_model(Ent, "models/rpgrocket.mdl");
- vAngle[0] *= -1.0;
- entity_set_origin(Ent, Origin);
- entity_set_vector(Ent, EV_VEC_angles, vAngle);
- entity_set_int(Ent, EV_INT_effects, 2);
- entity_set_int(Ent, EV_INT_solid, SOLID_BBOX);
- entity_set_int(Ent, EV_INT_movetype, MOVETYPE_FLY);
- entity_set_edict(Ent, EV_ENT_owner, id);
- VelocityByAim(id, 1000 , Velocity);
- entity_set_vector(Ent, EV_VEC_velocity ,Velocity);
- }
- return PLUGIN_CONTINUE;
- }
- public StvoriDinamit(id)
- {
- if(!broj_dinamita_igraca[id])
- {
- client_print(id, print_center, "Vec ste iskoristili dinamit!");
- return PLUGIN_CONTINUE;
- }
- if(inteligencija_igraca[id] < 1)
- client_print(id, print_center, "Da koristis dinamit povecaj inteligenciju!");
- broj_dinamita_igraca[id]--;
- new Float:fOrigin[3], iOrigin[3];
- entity_get_vector( id, EV_VEC_origin, fOrigin);
- iOrigin[0] = floatround(fOrigin[0]);
- iOrigin[1] = floatround(fOrigin[1]);
- iOrigin[2] = floatround(fOrigin[2]);
- message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin);
- write_byte(TE_EXPLOSION);
- write_coord(iOrigin[0]);
- write_coord(iOrigin[1]);
- write_coord(iOrigin[2]);
- write_short(sprite_blast);
- write_byte(32);
- write_byte(20);
- write_byte(0);
- message_end();
- message_begin( MSG_BROADCAST, SVC_TEMPENTITY, iOrigin );
- write_byte( TE_BEAMCYLINDER );
- write_coord( iOrigin[0] );
- write_coord( iOrigin[1] );
- write_coord( iOrigin[2] );
- write_coord( iOrigin[0] );
- write_coord( iOrigin[1] + 300 );
- write_coord( iOrigin[2] + 300 );
- write_short( sprite_white );
- write_byte( 0 ); // startframe
- write_byte( 0 ); // framerate
- write_byte( 10 ); // life
- write_byte( 10 ); // width
- write_byte( 255 ); // noise
- write_byte( 255 ); // r, g, b
- write_byte( 100 );// r, g, b
- write_byte( 100 ); // r, g, b
- write_byte( 128 ); // brightness
- write_byte( 8 ); // speed
- message_end();
- new entlist[33];
- new numfound = find_sphere_class(id, "player", 300.0 , entlist, 32);
- for (new i=0; i < numfound; i++)
- {
- new pid = entlist[i];
- if (!is_user_alive(pid) || get_user_team(id) == get_user_team(pid) || informacije_predmet_igraca[pid][0] == 24)
- continue;
- ExecuteHam(Ham_TakeDamage, pid, 0, id, 90.0+float(inteligencija_igraca[id]) , 1);
- }
- return PLUGIN_CONTINUE;
- }
- public PostaviMine(id)
- {
- if (!broj_mina_igraca[id])
- {
- client_print(id, print_center, "Vec ste iskoristili sve mine!");
- return PLUGIN_CONTINUE;
- }
- if(inteligencija_igraca[id] < 1)
- client_print(id, print_center, "Da koristite mine,morate povecati inteligenciju!");
- broj_mina_igraca[id]--;
- new Float:origin[3];
- entity_get_vector(id, EV_VEC_origin, origin);
- new ent = create_entity("info_target");
- entity_set_string(ent ,EV_SZ_classname, "Mine");
- entity_set_edict(ent ,EV_ENT_owner, id);
- entity_set_int(ent, EV_INT_movetype, MOVETYPE_TOSS);
- entity_set_origin(ent, origin);
- entity_set_int(ent, EV_INT_solid, SOLID_BBOX);
- entity_set_model(ent, "models/mine.mdl");
- entity_set_size(ent,Float:{-16.0,-16.0,0.0},Float:{16.0,16.0,2.0});
- drop_to_floor(ent);
- entity_set_float(ent,EV_FL_nextthink,halflife_time() + 0.01) ;
- set_rendering(ent,kRenderFxNone, 0,0,0, kRenderTransTexture,50);
- return PLUGIN_CONTINUE;
- }
- public message_DeathMsg()
- {
- static killer, victim;
- killer = get_msg_arg_int(1);
- victim = get_msg_arg_int(2);
- if(lansirano[killer][victim])
- {
- lansirano[killer][victim] = false;
- set_msg_arg_string(4, "grenade");
- return PLUGIN_CONTINUE;
- }
- return PLUGIN_CONTINUE;
- }
- public DotykMiny(ent, id)
- {
- new attacker = entity_get_edict(ent, EV_ENT_owner);
- if (get_user_team(attacker) != get_user_team(id))
- {
- new Float:fOrigin[3], iOrigin[3];
- entity_get_vector( ent, EV_VEC_origin, fOrigin);
- iOrigin[0] = floatround(fOrigin[0]);
- iOrigin[1] = floatround(fOrigin[1]);
- iOrigin[2] = floatround(fOrigin[2]);
- message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin);
- write_byte(TE_EXPLOSION);
- write_coord(iOrigin[0]);
- write_coord(iOrigin[1]);
- write_coord(iOrigin[2]);
- write_short(sprite_blast);
- write_byte(32); // scale
- write_byte(20); // framerate
- write_byte(0);// flags
- message_end();
- new entlist[33];
- new numfound = find_sphere_class(ent,"player", 90.0 ,entlist, 32);
- for (new i=0; i < numfound; i++)
- {
- new pid = entlist[i];
- if (!is_user_alive(pid) || get_user_team(attacker) == get_user_team(pid) || informacije_predmet_igraca[pid][0] == 24|| informacije_predmet_igraca[pid][0] == 61 || klasa_igraca[id] == Doktor)
- continue;
- ExecuteHam(Ham_TakeDamage, pid, ent, attacker, 90.0+float(inteligencija_igraca[attacker]) , 1);
- }
- remove_entity(ent);
- }
- }
- public DotykRakiety(ent)
- {
- if ( !is_valid_ent(ent))
- return;
- new attacker = entity_get_edict(ent, EV_ENT_owner);
- new Float:fOrigin[3], iOrigin[3];
- entity_get_vector( ent, EV_VEC_origin, fOrigin);
- iOrigin[0] = floatround(fOrigin[0]);
- iOrigin[1] = floatround(fOrigin[1]);
- iOrigin[2] = floatround(fOrigin[2]);
- message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin);
- write_byte(TE_EXPLOSION);
- write_coord(iOrigin[0]);
- write_coord(iOrigin[1]);
- write_coord(iOrigin[2]);
- write_short(sprite_blast);
- write_byte(32); // scale
- write_byte(20); // framerate
- write_byte(0);// flags
- message_end();
- new entlist[33];
- new numfound = find_sphere_class(ent, "player", 230.0, entlist, 32);
- for (new i=0; i < numfound; i++)
- {
- new pid = entlist[i];
- if (!is_user_alive(pid) || get_user_team(attacker) == get_user_team(pid) || informacije_predmet_igraca[pid][0] == 24)
- continue;
- ExecuteHam(Ham_TakeDamage, pid, ent, attacker, 55.0+float(inteligencija_igraca[attacker]) , 1);
- }
- remove_entity(ent);
- }
- public CurWeapon(id)
- {
- if(freezetime || !klasa_igraca[id])
- return PLUGIN_CONTINUE;
- new weapon = read_data(2);
- if(informacije_predmet_igraca[id][0] == 68 && maxClip[weapon] != -1)
- set_user_clip(id, maxClip[weapon]);
- PostaviBrzinu(id);
- set_task(0.1, "PostaviBrzinu", id+ZADATAK_POSTAVI_BRZINU);
- if(informacije_predmet_igraca[id][0] == 82 && weapon != CSW_KNIFE)
- engclient_cmd(id, "weapon_knife");
- if(informacije_predmet_igraca[id][0] == 78 || klasa_igraca[id] == Assassin)
- {
- if(weapon == CSW_KNIFE)
- set_rendering(id,kRenderFxGlowShell,0,0,0 ,kRenderTransAlpha, 8);
- else
- set_rendering(id,kRenderFxGlowShell,0,0,0 ,kRenderTransAlpha, 255);
- }
- if(klasa_igraca[id] == Samuraj)
- {
- if(weapon == CSW_KNIFE)
- set_rendering(id,kRenderFxGlowShell,0,0,0 ,kRenderTransAlpha, 122);
- else
- set_rendering(id,kRenderFxGlowShell,0,0,0 ,kRenderTransAlpha, 255);
- }
- if(weapon == CSW_C4)
- postavljena = id;
- return PLUGIN_CONTINUE;
- }
- public EmitSound(id, iChannel, szSound[], Float:fVol, Float:fAttn, iFlags, iPitch )
- {
- if(equal(szSound, "common/wpn_denyselect.wav"))
- {
- KoristiPredmet(id);
- return FMRES_SUPERCEDE;
- }
- return FMRES_IGNORED;
- }
- public KoristiPredmet(id)
- {
- if((informacije_predmet_igraca[id][0] == 19 || informacije_predmet_igraca[id][0] == 45) && informacije_predmet_igraca[id][1]>0)
- {
- set_user_health(id, maximalna_energija_igraca[id]);
- informacije_predmet_igraca[id][1]--;
- }
- if(informacije_predmet_igraca[id][0] == 49 && informacije_predmet_igraca[id][1]>0)
- {
- set_task(0.1,"clipon",id,"",0,"a",1);
- informacije_predmet_igraca[id][1]--;
- }
- if(informacije_predmet_igraca[id][0] == 52 && informacije_predmet_igraca[id][1]>0)
- {
- set_task(0.1,"godon",id,"",0,"a",1);
- informacije_predmet_igraca[id][1]--;
- }
- if(informacije_predmet_igraca[id][1] == 1 && informacije_predmet_igraca[id][0] == 75)
- {
- set_task(0.1,"clipon",id,"",0,"a",1);
- informacije_predmet_igraca[id][1] = 0;
- }
- if(informacije_predmet_igraca[id][1] == 1 && informacije_predmet_igraca[id][0] == 89)
- {
- set_task(0.1,"clipon",id,"",0,"a",1);
- informacije_predmet_igraca[id][1] = 0;
- }
- if(informacije_predmet_igraca[id][1] == 1 && informacije_predmet_igraca[id][0] == 76)
- {
- new Origin[3], DstOrigin[3];
- get_user_origin(id, Origin);
- get_user_origin(id, DstOrigin, 3);
- DstOrigin[0] += DstOrigin[0]-Origin[0] < 0 ? 50 : -50;
- DstOrigin[1] += DstOrigin[1]-Origin[1] < 0 ? 50 : -50;
- DstOrigin[2] += DstOrigin[2]-Origin[2]-50 < 0 ? 50 : -50;
- informacije_predmet_igraca[id][1] = 0;
- set_user_origin(id, DstOrigin);
- }
- if(informacije_predmet_igraca[id][1] == 1 && informacije_predmet_igraca[id][0] == 84)
- {
- static meekstone_igraca[33];
- if(is_valid_ent(meekstone_igraca[id]))
- {
- informacije_predmet_igraca[id][1] = 0;
- new Float:fOrigin[3];
- entity_get_vector(meekstone_igraca[id], EV_VEC_origin, fOrigin);
- new iOrigin[3];
- for(new i=0;i<3;i++)
- iOrigin[i] = floatround(fOrigin[i]);
- message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin);
- write_byte(TE_EXPLOSION);
- write_coord(iOrigin[0]);
- write_coord(iOrigin[1]);
- write_coord(iOrigin[2]);
- write_short(sprite_blast);
- write_byte(32);
- write_byte(20);
- write_byte(0);
- message_end();
- message_begin( MSG_BROADCAST, SVC_TEMPENTITY, iOrigin );
- write_byte( TE_BEAMCYLINDER );
- write_coord( iOrigin[0] );
- write_coord( iOrigin[1] );
- write_coord( iOrigin[2] );
- write_coord( iOrigin[0] );
- write_coord( iOrigin[1] + 250 );
- write_coord( iOrigin[2] + 250 );
- write_short( sprite_white );
- write_byte( 0 );
- write_byte( 0 );
- write_byte( 10 );
- write_byte( 10 );
- write_byte( 255 );
- write_byte( 255 );
- write_byte( 100 );
- write_byte( 100 );
- write_byte( 128 );
- write_byte( 0 );
- message_end();
- new entlist[33];
- new numfound = find_sphere_class(meekstone_igraca[id], "player", 250.0 , entlist, 32);
- for (new i=0; i < numfound; i++)
- {
- new pid = entlist[i];
- if (is_user_alive(pid) && get_user_team(id) != get_user_team(pid))
- ExecuteHam(Ham_TakeDamage, pid, meekstone_igraca[id], id, 95.0+inteligencija_igraca[id]*0.8, 1);
- }
- remove_entity(meekstone_igraca[id]);
- return PLUGIN_CONTINUE;
- }
- new Float:origin[3];
- entity_get_vector(id, EV_VEC_origin, origin);
- meekstone_igraca[id] = create_entity("info_target");
- entity_set_string(meekstone_igraca[id], EV_SZ_classname, "meekstone");
- entity_set_edict(meekstone_igraca[id], EV_ENT_owner, id);
- entity_set_int(meekstone_igraca[id], EV_INT_movetype, MOVETYPE_TOSS);
- entity_set_origin(meekstone_igraca[id], origin);
- entity_set_int(meekstone_igraca[id], EV_INT_solid, SOLID_BBOX);
- entity_set_model(meekstone_igraca[id], "models/w_backpack.mdl");
- entity_set_size(meekstone_igraca[id], Float:{-16.0,-16.0,0.0}, Float:{16.0,16.0,2.0})
- drop_to_floor(meekstone_igraca[id])
- }
- if(informacije_predmet_igraca[id][0] == 87 && informacije_predmet_igraca[id][1])
- {
- informacije_predmet_igraca[id][1] = 0
- }
- if(informacije_predmet_igraca[id][0] == 90 && !stopiraj_vreme)
- {
- stopiraj_vreme = id
- set_task(3.0, "Pusc")
- ObrisiPredmet(id)
- }
- if(broj_medkit_igraca[id] > 0)
- {
- StvoriMedKit(id)
- }
- if(broj_raketa_igraca[id] > 0)
- {
- StvoriRakete(id)
- }
- if(broj_mina_igraca[id] > 0)
- {
- PostaviMine(id)
- }
- if(broj_dinamita_igraca[id] > 0)
- {
- StvoriDinamit(id)
- }
- return PLUGIN_HANDLED
- }
- public Pusc()
- {
- stopiraj_vreme = 0
- }
- /*public SacuvajPodatke(id)
- {
- if(!klasa_igraca[id])
- return PLUGIN_CONTINUE;
- new AuthID[33];
- new vaultkey[64],vaultdata[256];
- get_user_authid(id,AuthID,charsmax(AuthID)
- formatex(vaultkey,63,"%s-%i-cod", AuthID[id], klasa_igraca[id]);
- formatex(vaultdata,255,"#%i#%i#%i#%i#%i#%i", iskustvo_igraca[id], level_igraca[id], inteligencija_igraca[id], energija_igraca[id], snaga_igraca[id], kondicija_igraca[id]);
- nvault_set(g_vault,vaultkey,vaultdata);
- return PLUGIN_CONTINUE;
- }
- public UcitajPodatke(id, klasa)
- {
- new AuthID[33]
- get_user_authid(id,AuthID,32)
- new vaultkey[64],vaultdata[256];
- format(vaultkey,63,"%s-%i-cod", AuthID[id], klasa);
- format(vaultdata,255,"%i#%i#%i#%i#%i#%i", iskustvo_igraca[id], level_igraca[id], inteligencija_igraca[id], energija_igraca[id], snaga_igraca[id], kondicija_igraca[id]);
- nvault_get(g_vault,vaultkey,vaultdata,255);
- replace_all(vaultdata, 255, "#", " ");
- new iskustvoigraca[32], leveligraca[32], inteligencijaigraca[32], energijaigraca[32], snagaigraca[32], kondicijaigraca[32];
- parse(vaultdata, iskustvoigraca, 31, leveligraca, 31, inteligencijaigraca, 31, energijaigraca, 31, snagaigraca, 31, kondicijaigraca, 31);
- iskustvo_igraca[id] = str_to_num(iskustvoigraca);
- level_igraca[id] = str_to_num(leveligraca)>0?str_to_num(leveligraca):1;
- inteligencija_igraca[id] = str_to_num(inteligencijaigraca);
- energija_igraca[id] = str_to_num(energijaigraca);
- snaga_igraca[id] = str_to_num(snagaigraca);
- kondicija_igraca[id] = str_to_num(kondicijaigraca);
- poeni_igraca[id] = (level_igraca[id]-1)*2-inteligencija_igraca[id]-energija_igraca[id]-snaga_igraca[id]-kondicija_igraca[id];
- return PLUGIN_CONTINUE;
- } */
- public SacuvajPodatke(id)
- {
- if(!klasa_igraca[id])
- return PLUGIN_CONTINUE;
- new vaultkey[128],vaultdata[256], ID_igraca[64];
- format(vaultdata, charsmax(vaultdata),"#%i#%i#%i#%i#%i#%i", iskustvo_igraca[id], level_igraca[id], inteligencija_igraca[id], energija_igraca[id], snaga_igraca[id], kondicija_igraca[id]);
- get_user_authid(id, ID_igraca, charsmax(ID_igraca))
- format(vaultkey, charsmax(vaultkey),"%s-%i-cod", ID_igraca, klasa_igraca[id]);
- nvault_set(g_vault,vaultkey,vaultdata);
- return PLUGIN_CONTINUE;
- }
- public UcitajPodatke(id, klasa)
- {
- new vaultkey[128],vaultdata[256], ID_igraca[64];
- get_user_authid(id, ID_igraca, charsmax(ID_igraca))
- format(vaultkey, charsmax(vaultkey),"%s-%i-cod", ID_igraca, klasa);
- nvault_get(g_vault,vaultkey,vaultdata,255);
- replace_all(vaultdata, 255, "#", " ");
- new playerdata[6][32];
- parse(vaultdata, playerdata[0], 31, playerdata[1], 31, playerdata[2], 31, playerdata[3], 31, playerdata[4], 31, playerdata[5], 31);
- iskustvo_igraca[id] = str_to_num(playerdata[0]);
- level_igraca[id] = str_to_num(playerdata[1])>0?str_to_num(playerdata[1]):1;
- inteligencija_igraca[id] = str_to_num(playerdata[2]);
- energija_igraca[id] = str_to_num(playerdata[3]);
- snaga_igraca[id] = str_to_num(playerdata[4]);
- kondicija_igraca[id] = str_to_num(playerdata[5]);
- poeni_igraca[id] = (level_igraca[id]-1)*2-inteligencija_igraca[id]-energija_igraca[id]-snaga_igraca[id]-kondicija_igraca[id];
- return PLUGIN_CONTINUE;
- }
- public IzbaciPredmet(id)
- {
- if(informacije_predmet_igraca[id][0])
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Bacio si: ^3%s.", naziv_predmeta[informacije_predmet_igraca[id][0]])
- ObrisiPredmet(id)
- }
- else
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Nemate Nijedan Predmet")
- }
- }
- public ObrisiPredmet(id)
- {
- if(is_user_alive(id))
- {
- if(informacije_predmet_igraca[id][0] == 1 || informacije_predmet_igraca[id][0] == 32 || informacije_predmet_igraca[id][0] == 42 || informacije_predmet_igraca[id][0] == 50 || informacije_predmet_igraca[id][0] == 54 || informacije_predmet_igraca[id][0] == 58 || informacije_predmet_igraca[id][0] == 59)
- set_user_footsteps(id, 0);
- if((informacije_predmet_igraca[id][0] == 6 || informacije_predmet_igraca[id][0] == 54 ||informacije_predmet_igraca[id][0] == 36 ||informacije_predmet_igraca[id][0] == 25 ||
- informacije_predmet_igraca[id][0] == 83) && (klasa_igraca[id] != Partizan ||klasa_igraca[id] != Pobunjenik || klasa_igraca[id] != Potpukovnik || klasa_igraca[id] != Armageddon
- || klasa_igraca[id] != Crysis || klasa_igraca[id] != Assassin))
- {
- set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransColor, 255);
- }
- if(informacije_predmet_igraca[id][0] == 9 || informacije_predmet_igraca[id][0] == 31 ||informacije_predmet_igraca[id][0] == 55 || informacije_predmet_igraca[id][0] == 67
- && klasa_igraca[id] != General)
- PromeniModel(id, 1)
- }
- informacije_predmet_igraca[id][0] = 0
- informacije_predmet_igraca[id][1] = 0
- }
- public DajPredmet(id, predmet)
- {
- ObrisiPredmet(id)
- informacije_predmet_igraca[id][0] = predmet
- switch(predmet)
- {
- case 1:
- {
- set_user_footsteps(id, 1);
- }
- case 2:
- {
- informacije_predmet_igraca[id][1] = random_num(3,6);
- }
- case 3:
- {
- informacije_predmet_igraca[id][1] = random_num(6, 11);
- }
- case 5:
- {
- informacije_predmet_igraca[id][1] = random_num(6, 9);
- }
- case 6:
- {
- informacije_predmet_igraca[id][1] = random_num(120, 170);
- set_rendering(id,kRenderFxGlowShell,0,0,0 ,kRenderTransAlpha, informacije_predmet_igraca[id][1]);
- }
- case 7:
- {
- informacije_predmet_igraca[id][1] = random_num(2, 4);
- }
- case 8:
- {
- if(klasa_igraca[id] == Strelac)
- DajPredmet(id, random_num(1, sizeof naziv_predmeta-1));
- }
- case 9:
- {
- informacije_predmet_igraca[id][1] = random_num(1, 3);
- PromeniModel(id, 0);
- }
- case 10:
- {
- informacije_predmet_igraca[id][1] = random_num(4, 8);
- }
- case 12:
- {
- informacije_predmet_igraca[id][1] = random_num(1, 4);
- }
- case 15:
- {
- if(klasa_igraca[id] == Rambo)
- DajPredmet(id, random_num(1, sizeof naziv_predmeta-1));
- }
- case 16:
- {
- set_task(5.0, "SanitarnaObuka", id+ZADATAK_SANITARNA_OBUKA);
- }
- case 17:
- {
- set_user_armor(id, 500);
- }
- case 18:
- {
- maximalna_energija_igraca[id] += 100;
- brzina_igraca[id] -= 0.4;
- }
- case 19:
- {
- informacije_predmet_igraca[id][1] = 1;
- }
- case 25:
- {
- maximalna_energija_igraca[id] += 50;
- brzina_igraca[id] -= 0.3;
- }
- case 26:
- {
- informacije_predmet_igraca[id][1] = random_num(3, 6);
- }
- case 27:
- {
- informacije_predmet_igraca[id][1] = 3;
- }
- case 29:
- {
- maximalna_energija_igraca[id] += 50;
- brzina_igraca[id] += 0.2;
- }
- case 30:
- {
- maximalna_energija_igraca[id] += 100;
- brzina_igraca[id] -= 0.7;
- }
- case 31:
- {
- informacije_predmet_igraca[id][1] = random_num(1, 3);
- PromeniModel(id, 0);
- }
- case 32:
- {
- set_user_footsteps(id, 1);
- }
- case 34:
- {
- informacije_predmet_igraca[id][1] = random_num(2, 7);
- }
- case 35:
- {
- informacije_predmet_igraca[id][1] = random_num(3, 9);
- }
- case 36:
- {
- maximalna_energija_igraca[id] = 10;
- }
- case 37:
- {
- maximalna_energija_igraca[id] += 100;
- }
- case 38:
- {
- broj_medkit_igraca[id] = 5;
- }
- case 39:
- {
- set_user_gravity(id, 0.5);
- }
- case 40:
- {
- informacije_predmet_igraca[id][1] = 1;
- }
- case 41:
- {
- set_task(5.0, "SanitarnaObuka", id+ZADATAK_SANITARNA_OBUKA);
- }
- case 42:
- {
- set_user_footsteps(id, 1);
- maximalna_energija_igraca[id] += 100;
- }
- case 43:
- {
- brzina_igraca[id] += 0.3;
- }
- case 45:
- {
- informacije_predmet_igraca[id][1] = 1;
- }
- case 46:
- {
- informacije_predmet_igraca[id][1] = random_num(4, 9);
- set_user_armor(id, 500);
- }
- case 47:
- {
- informacije_predmet_igraca[id][1] = 5;
- }
- case 49:
- {
- informacije_predmet_igraca[id][1] = 1;
- }
- case 50:
- {
- set_user_footsteps(id, 1);
- maximalna_energija_igraca[id] += 100;
- brzina_igraca[id] += 0.4;
- }
- case 52:
- {
- informacije_predmet_igraca[id][1] = 1;
- }
- case 54:
- {
- set_user_footsteps(id, 1);
- set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 1);
- set_user_gravity(id, 0.8);
- }
- case 55:
- {
- informacije_predmet_igraca[id][1] = random_num(1, 3);
- PromeniModel(id, 0);
- }
- case 56:
- {
- informacije_predmet_igraca[id][1] = random_num(7, 11);
- }
- case 57:
- {
- informacije_predmet_igraca[id][1] = random_num(7, 11);
- }
- case 58:
- {
- set_user_footsteps(id, 1);
- }
- case 59:
- {
- set_user_footsteps(id, 1);
- }
- case 60:
- {
- informacije_predmet_igraca[id][1] = random_num(3, 7);
- }
- case 61:
- {
- if(broj_medkit_igraca[id] <=0 || broj_raketa_igraca[id]<=0 || broj_dinamita_igraca[id]<=0)
- broj_mina_igraca[id] += 5;
- }
- case 62:
- {
- informacije_predmet_igraca[id][1] = random_num(4, 8);
- }
- case 64:
- {
- cs_set_user_money(id,16000);
- }
- case 66:
- {
- snaga_predmeta[id] = 80;
- }
- case 67:
- {
- PromeniModel(id, 0);
- }
- case 75:
- {
- informacije_predmet_igraca[id][1] = 1;
- }
- case 76:
- {
- informacije_predmet_igraca[id][1] = 1;
- }
- case 78:
- {
- set_user_gravity(id, 0.5);
- }
- case 79:
- {
- brzina_igraca[id] += 10;
- broj_mina_igraca[id] += 3;
- }
- case 80:
- {
- give_item(id, "weapon_m3");
- informacije_predmet_igraca[id][1] = random_num(50, 100);
- }
- case 84:
- {
- informacije_predmet_igraca[id][1] = 1;
- }
- case 85:
- {
- ResetHUD(id);
- }
- case 86:
- {
- set_task(1.0, "radar_scan", id)
- }
- case 87:
- {
- informacije_predmet_igraca[id][1] = random_num(2, 4);
- }
- case 89:
- {
- brzina_igraca[id] *= 1.8;
- PostaviBrzinu(id);
- set_user_rendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 1);
- give_item(id, "weapon_hegrenade");
- cs_set_user_bpammo(id, CSW_HEGRENADE, 15);
- informacije_predmet_igraca[id][1] = 1;
- }
- }
- snaga_predmeta[id] = 160;
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Dobili ste^3 %s", naziv_predmeta[informacije_predmet_igraca[id][0]]);
- }
- public OpisPredmeta(id)
- {
- new opis_predmeta[128];
- new slucajne_vrednosti[3];
- num_to_str(informacije_predmet_igraca[id][1], slucajne_vrednosti, 2);
- format(opis_predmeta, 127, opisi_predmeta[informacije_predmet_igraca[id][0]]);
- replace_all(opis_predmeta, 127, "LW", slucajne_vrednosti);
- ColorChat(id, NORMAL, "^3[COD:MW3]^4Predmet: ^3%s.", naziv_predmeta[informacije_predmet_igraca[id][0]]);
- ColorChat(id, NORMAL, "^3[COD:MW3]^4Opis: ^3%s.", opis_predmeta);
- client_cmd(id, "spk mw/select");
- }
- public Ozivi(id)
- {
- id-=ZADATAK_OZIVI;
- ExecuteHamB(Ham_CS_RoundRespawn, id);
- }
- public ProveriNivo(id)
- {
- if(level_igraca[id] < 4201)
- {
- while(iskustvo_igraca[id] >= iskustvo_levelu[level_igraca[id]])
- {
- level_igraca[id]++;
- set_hudmessage(60, 200, 25, -1.0, 0.25, 0, 1.0, 2.0, 0.1, 0.2, 2);
- ShowSyncHudMsg(id, SyncHudObj3, "Dobrodosao na %i Level!", level_igraca[id]);
- client_cmd(id, "spk mw/levelup");
- }
- while(iskustvo_igraca[id] < iskustvo_levelu[level_igraca[id] - 1])
- level_igraca[id]--
- poeni_igraca[id] = (level_igraca[id]-1)*2-inteligencija_igraca[id]-energija_igraca[id]-snaga_igraca[id]-kondicija_igraca[id];
- if(poeni_igraca[id]+21<0)
- KomandaResetujPoene(id);
- }
- SacuvajPodatke(id)
- }
- public message_health(msg_id,msg_dest,msg_entity)
- {
- if(pev(msg_entity, pev_health) >= 255)
- {
- set_msg_arg_int(1, ARG_BYTE, 255)
- }
- }
- public Komande(id)
- show_menu(id, 1023, "\r/reset\y -Ponovo podeli poene^n\r/shop\y - Otvari Shop^n\r/klasa\y - Izaberi klasu^n\r/drop\y - Izbaci predmet^n\r/predmet\y - Opis tvog predmeta^n\r/opis\y -Opis svih klasa^n\rna +use \y- Koristi specijalne moci klase^n\rna (+radio2) \y- Koristi killstreak^n\r/rs\y resetuje skor^n\r/banka\y otvara banku^n\r/pomoc\y Ukljucuje/Iskljucuje pomoc u chatu^n\r/def\y Kupuje def kit", -1, "Komande");
- public PokaziInformacije(id)
- {
- id -= ZADATAK_POKAZI_INFORMACIJE;
- set_task(0.1, "PokaziInformacije", id + ZADATAK_POKAZI_INFORMACIJE);
- if(!is_user_alive(id))
- {
- new target = entity_get_int(id, EV_INT_iuser2)
- if(target == 0 || !is_user_connected(target))
- {
- return PLUGIN_CONTINUE
- }
- set_hudmessage(255, 255, 0, 0.47, 0.55, 0, 6.0, 1.0)
- ShowSyncHudMsg(id, SyncHudObj, "Klasa : %s^nIskustvo : %i / %i^nLevel : %i^nPredmet : %s ^nKillStreak: x %i", naziv_klase[klasa_igraca[target]], iskustvo_igraca[target], iskustvo_levelu[level_igraca[target]], level_igraca[target], naziv_predmeta[informacije_predmet_igraca[target][0]], ubistva[target]);
- return PLUGIN_CONTINUE
- }
- new helti_igraca = get_user_health(id)
- set_hudmessage(0, 255, 0, 0.02, 0.08, 0, 6.0, 1.0)
- ShowSyncHudMsg(id, SyncHudObj, "[Klasa : %s]^n[Iskustvo: %i / %i]^n[Level : %i]^n[Predmet: %s]^n[Snaga: %i]^n[Energija: %d]^n[KillStreak: x%i]", naziv_klase[klasa_igraca[id]], iskustvo_igraca[id], iskustvo_levelu[level_igraca[id]], level_igraca[id], naziv_predmeta[informacije_predmet_igraca[id][0]], snaga_predmeta[id], helti_igraca, ubistva[id]);
- return PLUGIN_CONTINUE
- }
- public PostaviBrzinu(id)
- {
- id -= id > 32 ? ZADATAK_POSTAVI_BRZINU : 0
- if(klasa_igraca[id])
- {
- set_user_maxspeed(id, brzina_igraca[id])
- }
- }
- public PromeniModel(id,reset)
- {
- if (id < 1 || id > 32 || !is_user_connected(id))
- return PLUGIN_CONTINUE
- if (reset)
- cs_reset_user_model(id);
- else
- {
- new num = random_num(0,3);
- switch(get_user_team(id))
- {
- case 1:
- {
- cs_set_user_model(id, Kamuflaza_CT[num]);
- }
- case 2:
- {
- cs_set_user_model(id, Kamuflaza_Terro[num]);
- }
- }
- }
- return PLUGIN_CONTINUE;
- }
- public PrikaziPomoc(id)
- {
- client_cmd(id, "spk mw/select");
- if(ChatPomoc[id] == true)
- {
- ChatPomoc[id] = false;
- client_print(id, print_center,"Iskljucili ste pomoc u chatu");
- }
- else if(ChatPomoc[id] == false)
- {
- ChatPomoc[id] = true;
- client_print(id, print_center,"Ukljucili ste pomoc u chatu");
- }
- return PLUGIN_CONTINUE;
- }
- public Pomoc(id)
- {
- id -= ZADATAK_POKAZI_POMOC
- if(ChatPomoc[id] == true)
- {
- switch(random(13))
- {
- case 0: ColorChat(id, NORMAL, "^3[COD:MW3] ^4Da resetujes poene kucaj ^3/reset.");
- case 1: ColorChat(id, NORMAL, "^3[COD:MW3] ^4Da promenis klasu kucaj ^3/klasa.");
- case 2: ColorChat(id, NORMAL, "^3[COD:MW3] ^4Da koristis predmete(mine,rakete) pritisni ^3E.");
- case 3: ColorChat(id, NORMAL, "^3[COD:MW3] ^4Da izbacis predmet kucaj ^3/izbaci.");
- case 4: ColorChat(id, NORMAL, "^3[COD:MW3] ^4Sve premium klase od^3 01 ^4do^3 08 su besplatne!");
- case 5: ColorChat(id, NORMAL, "^3[COD:MW3] ^4Da vidis opis predmeta kucaj ^3/predmet.");
- case 6: ColorChat(id, NORMAL, "^3[COD:MW3] ^4Da vidis opis klase kucaj ^3/opis.");
- case 7: ColorChat(id, NORMAL, "^3[COD:MW3] ^4Da otvoris Shop kucaj ^3/shop.");
- case 8: ColorChat(id, NORMAL, "^3[COD:MW3] ^4Da koristis killstreak kucaj ^3/ks.");
- case 9: ColorChat(id, NORMAL, "^3[COD:MW3] ^4Da resetujes skor kucaj ^3/rs.");
- case 10: ColorChat(id, NORMAL, "^3[COD:MW3] ^4Da otvoris banku kucaj ^3/banka.");
- case 11: ColorChat(id, NORMAL, "^3[COD:MW3] ^4Da iskljucis pomoc u chatu, kucaj ^3/pomoc.");
- case 12: ColorChat(id, NORMAL, "^3[COD:MW3] ^4Da kupis defuse kit, kucaj ^3/def")
- }
- set_task(7.5, "Pomoc", id+ZADATAK_POKAZI_POMOC);
- }
- else if(ChatPomoc[id] == false)
- {
- switch(random(2))
- {
- case 0: ColorChat(id, NORMAL, "^3[COD:MW3] ^4Sve premium klase od^x03 01h ^x04 do^x03 08h^x04 su besplatne!");
- case 1: ColorChat(id, NORMAL, "^3[COD:MW3] ^4Strogo je zabranjena molba i smaranje ^3HEAD ADMINA^1!");
- }
- set_task(30.0, "Pomoc", id+ZADATAK_POKAZI_POMOC);
- }
- }
- public cmd_addlvl(id, level, cid)
- {
- if(!cmd_access(id, level, cid, 3))
- return PLUGIN_HANDLED;
- new arg1[33];
- new arg2[4];
- read_argv(1, arg1, 32);
- read_argv(2, arg2, 3);
- new player = cmd_target(id, arg1, 0);
- remove_quotes(arg2);
- new lvl = str_to_num(arg2);
- if(lvl > 100)
- client_print(id, print_console, "[COD:MW3] Mozete samo da date 100 levela odjednom");
- else if(level_igraca[player] + lvl > 4200)
- client_print(id, print_console, "[COD:MW3] Uneta je prevelika vrednost (lvl igraca + vrednost < 4200)");
- else
- {
- new nivo = lvl-1;
- iskustvo_igraca[player] = iskustvo_levelu[level_igraca[player] + nivo];
- ProveriNivo(player);
- if(get_cvar_num("cod_level_log") == 1)
- {
- new vreme[9] ,authid[32], authid2[32], name2[32], name[32];
- get_user_authid(id, authid, 31);
- get_user_authid(player, authid2, 31);
- get_user_name(player, name2, 31);
- get_user_name(id, name, 31);
- get_time("%H:%M:%S", vreme, 8);
- log_amx(lvllog,"[%s] Admin: %s^"<%s>^" Komanda: cod_addlvl ^"%s<%s>^" level %d",vreme, name, authid, name2, authid2, lvl);
- }
- }
- return PLUGIN_HANDLED;
- }
- public cmd_setlvl(id, level, cid)
- {
- if(!cmd_access(id,level,cid,3))
- return PLUGIN_HANDLED;
- new arg1[33];
- new arg2[6];
- read_argv(1, arg1, 32);
- read_argv(2, arg2, 5);
- new player = cmd_target(id, arg1, 0);
- new value = str_to_num(arg2)-1;
- iskustvo_igraca[player] = iskustvo_levelu[value];
- level_igraca[player] = 0;
- ProveriNivo(player);
- if(get_cvar_num("cod_level_log") == 1)
- {
- new vreme[9] ,authid[32], authid2[32], name2[32], name[32];
- get_user_authid(id, authid, 31);
- get_user_authid(player, authid2, 31);
- get_user_name(player, name2, 31);
- get_user_name(id, name, 31);
- get_time("%H:%M:%S", vreme, 8);
- log_amx(lvllog,"[%s] Admin: %s^"<%s>^" Komanda: cod_setlvl ^"%s<%s>^" level %d",vreme, name, authid, name2, authid2, value);
- }
- return PLUGIN_HANDLED;
- }
- public DotykBroni(weapon,id)
- {
- new model[23];
- entity_get_string(weapon, EV_SZ_model, model, 22);
- if (!is_user_connected(id) || entity_get_edict(weapon, EV_ENT_owner) == id || equal(model, "models/w_backpack.mdl"))
- return HAM_IGNORED;
- return HAM_SUPERCEDE;
- }
- public BlokirajKomandu()
- return PLUGIN_HANDLED;
- stock bool:UTIL_In_FOV(id,target)
- {
- if (Find_Angle(id,target,9999.9) > 0.0)
- return true;
- return false;
- }
- stock Float:Find_Angle(Core,Target,Float:dist)
- {
- new Float:vec2LOS[2];
- new Float:flDot;
- new Float:CoreOrigin[3];
- new Float:TargetOrigin[3];
- new Float:CoreAngles[3];
- pev(Core,pev_origin,CoreOrigin);
- pev(Target,pev_origin,TargetOrigin);
- if (get_distance_f(CoreOrigin,TargetOrigin) > dist)
- return 0.0;
- pev(Core,pev_angles, CoreAngles);
- for ( new i = 0; i < 2; i++ )
- vec2LOS[i] = TargetOrigin[i] - CoreOrigin[i];
- new Float:veclength = Vec2DLength(vec2LOS);
- //Normalize V2LOS
- if (veclength <= 0.0)
- {
- vec2LOS[0] = 0.0;
- vec2LOS[1] = 0.0;
- }
- else
- {
- new Float:flLen = 1.0 / veclength;
- vec2LOS[0] = vec2LOS[0]*flLen;
- vec2LOS[1] = vec2LOS[1]*flLen;
- }
- //Do a makevector to make v_forward right
- engfunc(EngFunc_MakeVectors,CoreAngles);
- new Float:v_forward[3];
- new Float:v_forward2D[2];
- get_global_vector(GL_v_forward, v_forward);
- v_forward2D[0] = v_forward[0];
- v_forward2D[1] = v_forward[1];
- flDot = vec2LOS[0]*v_forward2D[0]+vec2LOS[1]*v_forward2D[1];
- if ( flDot > 0.5 )
- {
- return flDot;
- }
- return 0.0;
- }
- stock Float:Vec2DLength( Float:Vec[2] )
- {
- return floatsqroot(Vec[0]*Vec[0] + Vec[1]*Vec[1] );
- }
- stock Display_Fade(id,duration,holdtime,fadetype,red,green,blue,alpha)
- {
- message_begin( MSG_ONE, g_msg_screenfade,{0,0,0},id );
- write_short( duration ); // Duration of fadeout
- write_short( holdtime ); // Hold time of color
- write_short( fadetype ); // Fade type
- write_byte ( red ); // Red
- write_byte ( green ); // Green
- write_byte ( blue ); // Blue
- write_byte ( alpha ); // Alpha
- message_end();
- }
- stock set_user_clip(id, ammo)
- {
- new weaponname[32], weaponid = -1, weapon = get_user_weapon(id, _, _);
- get_weaponname(weapon, weaponname, 31);
- while ((weaponid = find_ent_by_class(weaponid, weaponname)) != 0)
- if(entity_get_edict(weaponid, EV_ENT_owner) == id)
- {
- set_pdata_int(weaponid, 51, ammo, 4);
- return weaponid;
- }
- return 0;
- }
- public client_death(killer,victim,weapon,hitplace,TK) {
- if(!killer || !victim || TK)
- return;
- if(hitplace == HIT_HEAD)
- {
- iskustvo_igraca[killer] += iskustvo_za_hs;
- ColorChat(killer, RED, "^3[COD:MW3]^4 Dobio si ^3 %i ^4 iskustvo jer si pogodio u glavu.", iskustvo_za_hs);
- }
- }
- public message_clcorpse()
- return PLUGIN_HANDLED
- public event_hltv()
- {
- remove_entity_name("fake_corpse")
- static players[32], num
- get_players(players, num, "a")
- for(new i = 0; i < num; ++i)
- reset_player(players[i])
- }
- public reset_player(id)
- {
- if(!is_user_connected(id))
- return PLUGIN_HANDLED;
- remove_task(TASKID_REVIVE + id)
- remove_task(TASKID_RESPAWN + id)
- remove_task(TASKID_CHECKRE + id)
- remove_task(TASKID_CHECKST + id)
- remove_task(TASKID_ORIGIN + id)
- remove_task(TASKID_SETUSER + id)
- msg_bartime(id, 0)
- g_revive_delay[id] = 0.0
- g_wasducking[id] = false
- g_body_origin[id] = Float:{0.0, 0.0, 0.0}
- return PLUGIN_HANDLED;
- }
- public event_death(id, attacker)
- {
- reset_player(id)
- static Float:minsize[3]
- pev(id, pev_mins, minsize)
- if(minsize[2] == -18.0)
- g_wasducking[id] = true
- else
- g_wasducking[id] = false
- set_task(0.5, "task_check_dead_flag", id)
- }
- public fwd_playerpostthink(id)
- {
- if(!is_user_connected(id) || !g_haskit[id])
- return FMRES_IGNORED
- if(!is_user_alive(id))
- {
- msg_statusicon(id, ICON_HIDE)
- return FMRES_IGNORED
- }
- new body = find_dead_body(id)
- if(is_valid_ent(body))
- {
- new lucky_bastard = pev(body, pev_owner)
- if(!is_user_connected(lucky_bastard))
- return FMRES_IGNORED
- new lb_team = get_user_team(lucky_bastard)
- new rev_team = get_user_team(id)
- if(lb_team == 1 || lb_team == 2 && lb_team == rev_team)
- msg_statusicon(id, ICON_FLASH)
- }
- else
- msg_statusicon(id, ICON_SHOW)
- return FMRES_IGNORED
- }
- public task_check_dead_flag(id)
- {
- if(!is_user_connected(id))
- return
- if(pev(id, pev_deadflag) == DEAD_DEAD)
- create_fake_corpse(id)
- else
- set_task(0.5, "task_check_dead_flag", id)
- }
- public create_fake_corpse(id)
- {
- set_pev(id, pev_effects, EF_NODRAW)
- static model[32]
- cs_get_user_model(id, model, 31)
- static player_model[64]
- format(player_model, 63, "models/player/%s/%s.mdl", model, model)
- static Float: player_origin[3]
- pev(id, pev_origin, player_origin)
- static Float:mins[3]
- mins[0] = -16.0
- mins[1] = -16.0
- mins[2] = -34.0
- static Float:maxs[3]
- maxs[0] = 16.0
- maxs[1] = 16.0
- maxs[2] = 34.0
- if(g_wasducking[id])
- {
- mins[2] /= 2
- maxs[2] /= 2
- }
- static Float:player_angles[3]
- pev(id, pev_angles, player_angles)
- player_angles[2] = 0.0
- new sequence = pev(id, pev_sequence)
- new ent = create_entity("info_target")
- if(ent)
- {
- set_pev(ent, pev_classname, "fake_corpse")
- engfunc(EngFunc_SetModel, ent, player_model)
- engfunc(EngFunc_SetOrigin, ent, player_origin)
- engfunc(EngFunc_SetSize, ent, mins, maxs)
- set_pev(ent, pev_solid, SOLID_TRIGGER)
- set_pev(ent, pev_movetype, MOVETYPE_TOSS)
- set_pev(ent, pev_owner, id)
- set_pev(ent, pev_angles, player_angles)
- set_pev(ent, pev_sequence, sequence)
- set_pev(ent, pev_frame, 9999.9)
- }
- }
- public fwd_emitsound(id, channel, sound[])
- {
- if(!is_user_alive(id) || !g_haskit[id])
- return FMRES_IGNORED
- if(!equali(sound, "common/wpn_denyselect.wav"))
- return FMRES_IGNORED
- if(task_exists(TASKID_REVIVE + id))
- return FMRES_IGNORED
- if(!(get_user_button(id) & IN_USE))
- {
- return FMRES_IGNORED
- }
- new body = find_dead_body(id)
- if(!is_valid_ent(body))
- return FMRES_IGNORED
- new lucky_bastard = pev(body, pev_owner)
- new lb_team = get_user_team(lucky_bastard)
- new rev_team = get_user_team(id)
- if(lb_team != 1 && lb_team != 2 || lb_team != rev_team)
- return FMRES_IGNORED
- static name[32]
- get_user_name(lucky_bastard, name, 31)
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Ozivljavam %s", name)
- new revivaltime = get_pcvar_num(cvar_revival_time)
- msg_bartime(id, revivaltime)
- new Float:gametime = get_gametime()
- g_revive_delay[id] = gametime + float(revivaltime) - 0.01
- emit_sound(id, CHAN_AUTO, SOUND_START, VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
- set_task(0.0, "task_revive", TASKID_REVIVE + id)
- return FMRES_SUPERCEDE
- }
- public task_revive(taskid)
- {
- new id = taskid - TASKID_REVIVE
- if(!is_user_alive(id))
- {
- failed_revive(id)
- return FMRES_IGNORED
- }
- if(!(get_user_button(id) & IN_USE))
- {
- failed_revive(id)
- return FMRES_IGNORED
- }
- new body = find_dead_body(id)
- if(!is_valid_ent(body))
- {
- failed_revive(id)
- return FMRES_IGNORED
- }
- new lucky_bastard = pev(body, pev_owner)
- if(!is_user_connected(lucky_bastard))
- {
- failed_revive(id)
- return FMRES_IGNORED
- }
- new lb_team = get_user_team(lucky_bastard)
- new rev_team = get_user_team(id)
- if(lb_team != 1 && lb_team != 2 || lb_team != rev_team)
- {
- failed_revive(id)
- return FMRES_IGNORED
- }
- static Float:velocity[3]
- pev(id, pev_velocity, velocity)
- velocity[0] = 0.0
- velocity[1] = 0.0
- set_pev(id, pev_velocity, velocity)
- new Float:gametime = get_gametime()
- if(g_revive_delay[id] < gametime)
- {
- if(findemptyloc(body, 10.0))
- {
- remove_entity(body)
- emit_sound(id, CHAN_AUTO, SOUND_FINISHED, VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
- set_task(0.1, "task_respawn", TASKID_RESPAWN + lucky_bastard)
- }
- else
- failed_revive(id)
- }
- else
- set_task(0.1, "task_revive", TASKID_REVIVE + id)
- return FMRES_IGNORED
- }
- public failed_revive(id)
- {
- msg_bartime(id, 0)
- emit_sound(id, CHAN_AUTO, SOUND_FAILED, VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
- }
- public task_origin(taskid)
- {
- new id = taskid - TASKID_ORIGIN
- engfunc(EngFunc_SetOrigin, id, g_body_origin[id])
- static Float:origin[3]
- pev(id, pev_origin, origin)
- set_pev(id, pev_zorigin, origin[2])
- set_task(0.1, "task_stuck_check", TASKID_CHECKST + id)
- }
- stock find_dead_body(id)
- {
- static Float:origin[3]
- pev(id, pev_origin, origin)
- new ent
- static classname[32]
- while((ent = find_ent_in_sphere(ent, origin, get_pcvar_float(cvar_revival_dis))) != 0)
- {
- pev(ent, pev_classname, classname, 31)
- if(equali(classname, "fake_corpse") && is_visible(id, ent))
- return ent
- }
- return 0
- }
- public Weapon_Deploy(ent)
- {
- new id = get_pdata_cbase(ent, 41, 4);
- if(has_weapon[id])
- {
- set_pev(id, pev_viewmodel2, "models/v_law.mdl");
- set_pev(id, pev_weaponmodel2, "models/p_law.mdl");
- }
- return PLUGIN_CONTINUE;
- }
- public Weapon_WeaponIdle(ent)
- {
- new id = get_pdata_cbase(ent, 41, 4);
- if(get_user_weapon(id) == 1 && has_weapon[id])
- {
- if(!idle[id])
- idle[id] = get_gametime();
- }
- }
- public task_launcher_reload(id)
- {
- id -= 3512;
- reloading[id] = false;
- set_pev(id, pev_weaponanim, 0);
- }
- stock msg_bartime(id, seconds)
- {
- if(is_user_bot(id))
- return
- message_begin(MSG_ONE, g_msg_bartime, _, id)
- write_byte(seconds)
- write_byte(0)
- message_end()
- }
- stock msg_statusicon(id, status)
- {
- if(is_user_bot(id))
- return
- message_begin(MSG_ONE, g_msg_statusicon, _, id)
- write_byte(status)
- write_string("rescue")
- write_byte(0)
- write_byte(160)
- write_byte(0)
- message_end()
- }
- public task_respawn(taskid)
- {
- new id = taskid - TASKID_RESPAWN
- set_pev(id, pev_deadflag, DEAD_RESPAWNABLE)
- dllfunc(DLLFunc_Spawn, id)
- set_pev(id, pev_iuser1, 0)
- set_task(0.1, "task_check_respawn", TASKID_CHECKRE + id)
- }
- public task_check_respawn(taskid)
- {
- new id = taskid - TASKID_CHECKRE
- if(pev(id, pev_iuser1))
- set_task(0.1, "task_respawn", TASKID_RESPAWN + id)
- else
- set_task(0.1, "task_origin", TASKID_ORIGIN + id)
- }
- public task_stuck_check(taskid)
- {
- new id = taskid - TASKID_CHECKST
- static Float:origin[3]
- pev(id, pev_origin, origin)
- if(origin[2] == pev(id, pev_zorigin))
- set_task(0.1, "task_respawn", TASKID_RESPAWN + id)
- else
- set_task(0.1, "task_setplayer", TASKID_SETUSER + id)
- }
- public task_setplayer(taskid)
- {
- new id = taskid - TASKID_SETUSER
- set_user_health(id, get_pcvar_num(cvar_revival_health))
- message_begin(MSG_ONE,g_msg_screenfade, _, id)
- write_short(seconds(2))
- write_short(seconds(2))
- write_short(0)
- write_byte(0)
- write_byte(0)
- write_byte(0)
- write_byte(255)
- message_end()
- }
- public SetModel(ent, model[])
- {
- if(!pev_valid(ent))
- return FMRES_IGNORED
- if(!equal(model, "models/w_p228.mdl"))
- return FMRES_IGNORED;
- new id = pev(ent, pev_owner);
- if(!has_weapon[id])
- return FMRES_IGNORED;
- engfunc(EngFunc_SetModel, ent, "models/w_law.mdl");
- set_pev(ent, pev_iuser4, rockets[id]);
- has_weapon[id] = false;
- return FMRES_SUPERCEDE;
- }
- stock bool:findemptyloc(ent, Float:radius)
- {
- if(!is_valid_ent(ent))
- return false
- static Float:origin[3]
- pev(ent, pev_origin, origin)
- origin[2] += 2.0
- new owner = pev(ent, pev_owner)
- new num = 0, bool:found = false
- while(num <= 100)
- {
- if(is_hull_vacant(origin))
- {
- g_body_origin[owner][0] = origin[0]
- g_body_origin[owner][1] = origin[1]
- g_body_origin[owner][2] = origin[2]
- found = true
- break
- }
- else
- {
- origin[0] += random_float(-radius, radius)
- origin[1] += random_float(-radius, radius)
- origin[2] += random_float(-radius, radius)
- num++
- }
- }
- return found
- }
- stock bool:is_hull_vacant(const Float:origin[3])
- {
- new tr = 0
- engfunc(EngFunc_TraceHull, origin, origin, 0, HULL_HUMAN, 0, tr)
- if(!get_tr2(tr, TR_StartSolid) && !get_tr2(tr, TR_AllSolid) && get_tr2(tr, TR_InOpen))
- return true
- return false
- }
- public godon(id)
- {
- set_user_godmode(id, 1)
- odbrojavanje[id] = 4
- if(task_exists(id + 3431))
- {
- remove_task(id + 3431)
- }
- set_task(1.0, "godoff", id + 3431, _, _, "b")
- return PLUGIN_CONTINUE
- }
- public godoff(task_id)
- {
- new id = task_id - 3431
- set_hudmessage(0, 255, 0, 0.03, 0.76, 2, 0.02, 1.0, 0.01)
- show_hudmessage(id, "Za %d sekundi gubite besmrtnost.", odbrojavanje[id])
- odbrojavanje[id] -= 1
- if(odbrojavanje[id] <= 0)
- {
- if(task_exists(task_id))
- {
- remove_task(task_id)
- }
- set_user_godmode(id, 0);
- }
- }
- public clipon(id)
- {
- set_user_noclip(id, 1)
- odbrojavanje[id] = 9
- if(task_exists(id + 3431))
- {
- remove_task(id + 3431)
- }
- set_task(1.0, "clipoff", id + 3431, _, _, "b")
- return PLUGIN_CONTINUE
- }
- public clipoff(task_id)
- {
- new id = task_id - 3431
- set_hudmessage(0, 255, 0, 0.03, 0.76, 2, 0.02, 1.0, 0.01)
- show_hudmessage(id, "Za %d sekundi gubite nevidljivost", odbrojavanje[id])
- odbrojavanje[id] -= 1
- if(odbrojavanje[id] <= 0)
- {
- if(task_exists(task_id))
- {
- remove_task(task_id)
- }
- set_user_noclip(id, 0);
- }
- }
- public client_PreThink(id)
- {
- if (entity_get_int(id, EV_INT_button)& 2 && informacije_predmet_igraca[id][0] == 44) {
- new flags = entity_get_int(id, EV_INT_flags)
- if(!is_user_alive(id))
- return PLUGIN_HANDLED;
- if(flags & FL_WATERJUMP)
- return PLUGIN_CONTINUE;
- if(entity_get_int(id, EV_INT_waterlevel) >= 2 )
- return PLUGIN_CONTINUE;
- if(!(flags & FL_ONGROUND))
- return PLUGIN_CONTINUE;
- new Float:velocity[3]
- entity_get_vector(id, EV_VEC_velocity, velocity)
- velocity[2] += 250.0
- entity_set_vector(id, EV_VEC_velocity, velocity)
- entity_set_int(id, EV_INT_gaitsequence, 6)
- }
- return PLUGIN_CONTINUE
- }
- public fw_traceline(Float:vecStart[3],Float:vecEnd[3],ignoreM,id,trace)
- {
- if(!is_user_connected(id))
- return;
- new hit = get_tr2(trace, TR_pHit);
- if(!is_user_connected(hit))
- return;
- new hitzone = get_tr2(trace, TR_iHitgroup);
- if((informacije_predmet_igraca[hit][0] == 65 && hitzone == HIT_HEAD) || informacije_predmet_igraca[hit][0] == 66 && hitzone != HIT_HEAD)
- set_tr2(trace, TR_iHitgroup, 8);
- if(informacije_predmet_igraca[id][0] == 69 && !random(10) && get_user_weapon(id) == CSW_AWP)
- set_tr2(trace, TR_iHitgroup, HIT_HEAD);
- }
- public PobedaTerro()
- PobednjenaRunda("TERRORIST");
- public PobedaCT()
- PobednjenaRunda("CT");
- public PobednjenaRunda(const Team[])
- {
- new Players[32], playerCount, id;
- get_players(Players, playerCount, "aeh", Team);
- if(get_playersnum() < 3)
- return;
- for (new i=0; i<playerCount; i++)
- {
- id = Players[i];
- if(!klasa_igraca[id] && !is_user_connected(id))
- continue;
- iskustvo_igraca[id] += iskustvo_za_pobedu;
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Dobio si %i iskustva za pobedjenu rundu.", iskustvo_za_pobedu);
- ProveriNivo(id);
- }
- }
- public DajNekomPredmet(id)
- {
- new menu = menu_create("\ye\rX\ytreme\w Izaberi Igraca", "DajNekomPredmet_Handle");
- new cb = menu_makecallback("DajNekomPredmet_Callback");
- new broj_predmeta;
- for(new i=0; i<=32; i++)
- {
- if(!is_user_connected(i))
- continue;
- daj_igracu[broj_predmeta++] = i;
- menu_additem(menu, naziv_igraca[i], "0", 0, cb);
- }
- menu_display(id, menu);
- }
- public DajNekomPredmet_Handle(id, menu, item)
- {
- if(item < 1 || item > 32) return PLUGIN_CONTINUE;
- if(!is_user_connected(daj_igracu[item]))
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Igrac se diskonektovao.");
- return PLUGIN_CONTINUE;
- }
- if(dobio_predmet[id])
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Morate sacekati sledecu rundu.");
- return PLUGIN_CONTINUE;
- }
- if(!informacije_predmet_igraca[id][0])
- {
- ColorChat(id, NORMAL, "$3[COD:MW3]^4 Nemate nijedan predmet.");
- return PLUGIN_CONTINUE;
- }
- if(informacije_predmet_igraca[daj_igracu[item]][0])
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Ovaj igrac vec ima predmet.");
- return PLUGIN_CONTINUE;
- }
- if(!is_user_alive(daj_igracu[item]))
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Igrac kome dajes mora biti ziv.");
- return PLUGIN_CONTINUE;
- }
- dobio_predmet[daj_igracu[item]] = true;
- DajPredmet(daj_igracu[item], informacije_predmet_igraca[id][0]);
- informacije_predmet_igraca[daj_igracu[item]][1] = informacije_predmet_igraca[id][1];
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Nagradio %s sa %s.", naziv_igraca[daj_igracu[item]], naziv_predmeta[informacije_predmet_igraca[id][0]]);
- ColorChat(daj_igracu[item], NORMAL, "^3[COD:MW3]^4 Dobio %s od %s.",naziv_predmeta[informacije_predmet_igraca[id][0]] , naziv_igraca[id]);
- ObrisiPredmet(id);
- return PLUGIN_CONTINUE;
- }
- public DajNekomPredmet_Callback(id, menu, item)
- {
- if(daj_igracu[item] == id)
- return ITEM_DISABLED;
- return ITEM_ENABLED;
- }
- public ProdajPredmet(id)
- {
- client_cmd(id, "spk mw/select");
- if(!informacije_predmet_igraca[id][0])
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Nemate Predmet.");
- return PLUGIN_CONTINUE;
- }
- ColorChat(id, NORMAL, "^3[COD:MW3] ^4Prodao si ^3%s^4 za ^3$2500", naziv_predmeta[informacije_predmet_igraca[id][0]]);
- ObrisiPredmet(id);
- cs_set_user_money(id,cs_get_user_money(id)+2500)
- return PLUGIN_CONTINUE;
- }
- public MagnetThink(ent)
- {
- if(entity_get_int(ent, EV_INT_iuser2))
- return PLUGIN_CONTINUE;
- if(entity_get_int(ent, EV_INT_iuser1))
- emit_sound(ent, CHAN_VOICE, "weapons/mine_activate.wav", 0.5, ATTN_NORM, 0, PITCH_NORM );
- entity_set_int(ent, EV_INT_iuser1, 1);
- new id = entity_get_edict(ent, EV_ENT_owner);
- new dist = 250+inteligencija_igraca[id];
- new Float:forigin[3];
- entity_get_vector(ent, EV_VEC_origin, forigin);
- new entlist[33];
- new numfound = find_sphere_class(0,"player", float(dist),entlist, 32,forigin);
- for (new i=0; i < numfound; i++)
- {
- new pid = entlist[i];
- if (get_user_team(pid) == get_user_team(id))
- continue;
- if (is_user_alive(pid))
- {
- new oruzije_igraca = entity_get_int(pid, EV_INT_weapons);
- for(new n=1; n <= 32;n++)
- {
- if(1<<n & oruzije_igraca)
- {
- new weaponname[33];
- get_weaponname(n, weaponname, 32);
- engclient_cmd(pid, "drop", weaponname);
- }
- }
- }
- }
- numfound = find_sphere_class(0,"weaponbox", float(dist)+100.0,entlist, 32,forigin);
- for (new i=0; i < numfound; i++)
- if(get_entity_distance(ent, entlist[i]) > 50.0)
- set_velocity_to_origin(entlist[i], forigin, 999.0);
- if (entity_get_float(ent, EV_FL_ltime) < halflife_time() || !is_user_alive(id))
- {
- entity_set_int(ent, EV_INT_iuser2, 1);
- return PLUGIN_CONTINUE;
- }
- new iOrigin[3];
- FVecIVec(forigin, iOrigin);
- message_begin( MSG_BROADCAST, SVC_TEMPENTITY, iOrigin );
- write_byte( TE_BEAMCYLINDER );
- write_coord( iOrigin[0] );
- write_coord( iOrigin[1] );
- write_coord( iOrigin[2] );
- write_coord( iOrigin[0] );
- write_coord( iOrigin[1] + dist );
- write_coord( iOrigin[2] + dist );
- write_short( sprite_white );
- write_byte( 0 ); // startframe
- write_byte( 0 ); // framerate
- write_byte( 10 ); // life
- write_byte( 10 ); // width
- write_byte( 255 ); // noise
- write_byte( 0 ); // r, g, b
- write_byte( 100 );// r, g, b
- write_byte( 255 ); // r, g, b
- write_byte( 6 ); // brightness
- write_byte( 0 ); // speed
- message_end();
- entity_set_float(ent, EV_FL_nextthink, halflife_time() + 0.01);
- return PLUGIN_CONTINUE;
- }
- public ResetHUD(id)
- {
- if(!is_user_connected(id))
- return PLUGIN_HANDLED;
- client_disconnect_magnet(id);
- preostali_elektromagneti[id] = 1;
- return PLUGIN_HANDLED
- }
- public client_disconnect_magnet(id)
- {
- new ent = find_ent_by_class(0, "magnet");
- while(ent > 0)
- {
- if(entity_get_edict(id, EV_ENT_owner) == id)
- remove_entity(ent);
- ent = find_ent_by_class(ent, "magnet");
- }
- }
- public NovaRunda_magnet()
- {
- new ent = find_ent_by_class(-1, "magnet");
- while(ent > 0)
- {
- remove_entity(ent);
- ent = find_ent_by_class(ent, "magnet");
- }
- }
- stock get_velocity_to_origin( ent, Float:fOrigin[3], Float:fSpeed, Float:fVelocity[3] )
- {
- new Float:fEntOrigin[3];
- entity_get_vector( ent, EV_VEC_origin, fEntOrigin );
- // Velocity = Distance / Time
- new Float:fDistance[3];
- fDistance[0] = fEntOrigin[0] - fOrigin[0];
- fDistance[1] = fEntOrigin[1] - fOrigin[1];
- fDistance[2] = fEntOrigin[2] - fOrigin[2];
- new Float:fTime = -( vector_distance( fEntOrigin,fOrigin ) / fSpeed );
- fVelocity[0] = fDistance[0] / fTime;
- fVelocity[1] = fDistance[1] / fTime;
- fVelocity[2] = fDistance[2] / fTime + 50.0;
- return ( fVelocity[0] && fVelocity[1] && fVelocity[2] );
- }
- stock set_velocity_to_origin( ent, Float:fOrigin[3], Float:fSpeed )
- {
- new Float:fVelocity[3];
- get_velocity_to_origin( ent, fOrigin, fSpeed, fVelocity )
- entity_set_vector( ent, EV_VEC_velocity, fVelocity );
- return ( 1 );
- }
- public radar_scan()
- {
- new num, players[32];
- get_players(players, num, "gh")
- for(new i=0; i<num; i++)
- {
- new id = players[i];
- if(!is_user_alive(id) || !radar[get_user_team(id) == 1? 0: 1])
- continue;
- if(!(informacije_predmet_igraca[id][0] == 86))
- continue;
- radar_continue(id)
- }
- }
- radar_continue(id)
- {
- new num, players[32], PlayerCoords[3]
- get_players(players, num, "gh")
- for(new a=0; a<num; a++)
- {
- new i = players[a]
- if(!is_user_alive(i) || get_user_team(i) == get_user_team(id))
- continue;
- get_user_origin(i, PlayerCoords)
- message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("HostagePos"), {0,0,0}, id)
- write_byte(id)
- write_byte(i)
- write_coord(PlayerCoords[0])
- write_coord(PlayerCoords[1])
- write_coord(PlayerCoords[2])
- message_end()
- message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("HostageK"), {0,0,0}, id)
- write_byte(i)
- message_end()
- }
- set_task(2.0, "radar_scan", id)
- }
- public SmrtIgraca(id, attacker, shouldgib)
- {
- if(is_user_alive(attacker) && is_user_connected(attacker))
- {
- if(get_user_team(attacker) != get_user_team(id))
- {
- new name[32]
- ubistva[attacker]++;
- get_user_name(attacker,name,31);
- if(ubistva[attacker] > 0)
- {
- set_hudmessage(255, 255, 255, -1.0, 0.33, 0, 5.0, 5.0);
- switch(ubistva[attacker])
- {
- case 4:
- {
- switch(random_num(0,1))
- {
- case 0:
- {
- pack[attacker] = true;
- show_hudmessage(0, "%s je dobio Set za prvu pomoc za KILLSTREAK x %i !", name, ubistva[attacker]);
- ColorChat(attacker, NORMAL, "^3[COD:MW3]^4 Izaberite mesto gde zelite da padne kutija i pritisnite X");
- }
- case 1:
- {
- uav[attacker] = true;
- show_hudmessage(0, "%s je dobio ANTI-UAV za KILLSTREAK x %i !", name, ubistva[attacker]);
- ColorChat(attacker, NORMAL, "^3[COD:MW3]^4 Pritisnite X da onemogucite radar neprijatelja");
- client_cmd(attacker, "spk mw/counter_enemy.wav")
- }
- }
- }
- case 6:
- {
- switch(random_num(0,1))
- {
- case 0:
- {
- predator[attacker]++;
- show_hudmessage(0, "%s Je dobio raketu na navodljenje za KILLSTREAK x %i !", name, ubistva[attacker]);
- ColorChat(attacker, NORMAL, "^3[COD:MW3]^4 Pritisnite X da aktivirate raketu na navodljenje");
- client_cmd(attacker, "spk mw/predator_give.wav")
- }
- case 1:
- {
- nalot[attacker]++;
- show_hudmessage(0, "%s Je dobio Presretaca za KILLSTREAK x %i !", name, ubistva[attacker]);
- ColorChat(attacker, NORMAL, "^3[COD:MW3]^4 Izaberite mesto i pritisnite X");
- client_cmd(attacker, "spk mw/air_give.wav")
- }
- }
- }
- case 12:
- {
- emp[attacker] = true;
- show_hudmessage(0, "%s je dobio EMP za KILLSTREAK x %i !", name, ubistva[attacker]);
- ColorChat(attacker, NORMAL, "^3[COD:MW3]^4 Pritisnite X da koristite EMP");
- client_cmd(attacker, "spk mw/emp_give.wav")
- }
- case 14:
- {
- nuke[attacker] = true;
- show_hudmessage(0, "%s je dobio atomsku bombu za KILLSTREAK x %i !", name, ubistva[attacker]);
- ColorChat(attacker, NORMAL, "^3[COD:MW3]^4 Pritisni X za upotrebu atomske bombe");
- client_cmd(attacker, "spk mw/nuke_give.wav")
- ubistva[attacker] = false;
- }
- case 15:
- {
- radar[attacker] = true;
- iskustvo_igraca[id]+=50
- set_task(2.0, "radar_scan2", id)
- show_hudmessage(0, "%s je dobio UAV za KILLSTREAK x %i !", name, ubistva[attacker]);
- ColorChat(attacker, NORMAL, "^3[COD:MW3]^4 Crvene tacke na radaru su neprijatelji");
- client_cmd(attacker, "spk mw/uav_give.wav")
- }
- }
- }
- }
- }
- if(!is_user_alive(id))
- {
- ubistva[id] = 0;
- user_controll[id] = 0
- }
- }
- public uzmi_nagradu(id)
- {
- if(!is_user_alive(id) || emp_czasowe)
- return PLUGIN_HANDLED;
- if(pack[id] > 0 && !nuke[id] && !predator[id] && !emp[id] && !nalot[id] && !uav[id] /* &&!sentry[id]*/)
- CreatePack(id)
- if(uav[id] > 0 && !nuke[id] && !predator[id] && !emp[id] && !nalot[id] /*&& !sentry[id]*/)
- CreateUAV(id)
- if(nalot[id] > 0 && !nuke[id] && !predator[id] && !emp[id])
- CreateNalot(id)
- if(predator[id] > 0 && !nuke[id] && !emp[id])
- CreatePredator(id)
- if(emp[id] > 0 && !nuke[id])
- CreateEmp(id)
- if(nuke[id] > 0)
- CreateNuke(id)
- return PLUGIN_HANDLED;
- }
- //radar
- public radar_scan2(id)
- {
- if(!is_user_connected(id))
- return PLUGIN_HANDLED;
- new PlayerCoords[3];
- for (new id=1; id<=32; id++)
- {
- if(!is_user_alive(id) || !is_user_connected(id) || !radar[id] || emp_czasowe)
- return PLUGIN_CONTINUE;
- for (new i=1;i<=32;i++)
- {
- if(!is_user_alive(i) || get_user_team(i) == get_user_team(id))
- continue;
- get_user_origin(i, PlayerCoords)
- message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("HostagePos"), {0,0,0}, id)
- write_byte(id)
- write_byte(i)
- write_coord(PlayerCoords[0])
- write_coord(PlayerCoords[1])
- write_coord(PlayerCoords[2])
- message_end()
- message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("HostageK"), {0,0,0}, id)
- write_byte(i)
- message_end()
- }
- }
- return PLUGIN_HANDLED;
- }
- public fw_Touch(ent, id)
- {
- if (!pev_valid(ent))
- return FMRES_IGNORED
- new ClassName[32]
- pev(ent, pev_classname, ClassName, charsmax(ClassName))
- if(equal(ClassName, "Bomb"))
- {
- bombs_explode(ent, 100.0, 150.0)
- set_pev(ent, pev_flags, FL_KILLME)
- return FMRES_IGNORED
- }
- if(equal(ClassName, "Predator"))
- {
- new owner = pev(ent, pev_owner)
- bombs_explode(ent, 220.0, 400.0)
- attach_view(owner, owner)
- user_controll[owner] = 0
- set_pev(ent, pev_flags, FL_KILLME)
- return FMRES_IGNORED
- }
- if(!equal(ClassName, "rocket"))
- return FMRES_IGNORED
- new attacker = pev(ent, pev_owner);
- new Float:entOrigin[3], Float:fDamage, Float:Origin[3];
- pev(ent, pev_origin, entOrigin);
- entOrigin[2] += 1.0;
- new Float:g_damage = 300.0;
- new Float:g_radius = 300.0;
- new victim = -1
- while((victim = engfunc(EngFunc_FindEntityInSphere, victim, entOrigin, g_radius)) != 0)
- {
- if(!is_user_alive(victim) || get_user_team(attacker) == get_user_team(victim))
- continue;
- pev(victim, pev_origin, Origin);
- fDamage = g_damage - floatmul(g_damage, floatdiv(get_distance_f(Origin, entOrigin), g_radius));
- fDamage *= estimate_take_hurt(entOrigin, victim, 0)
- if(fDamage>0.0)
- {
- UTIL_Kill(attacker, victim, fDamage);
- if(get_user_team(attacker)!=get_user_team(victim))
- if(pev(victim, pev_health))
- ExecuteHam(Ham_TakeDamage, victim, ent, attacker, fDamage, DMG_BULLET)
- }
- }
- message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
- write_byte(TE_EXPLOSION);
- write_coord(floatround(entOrigin[0]));
- write_coord(floatround(entOrigin[1]));
- write_coord(floatround(entOrigin[2]));
- write_short(sprite_nadeexp);
- write_byte(40);
- write_byte(30);
- write_byte(14);
- message_end();
- message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
- write_byte(TE_EXPLOSION);
- write_coord(floatround(entOrigin[0]));
- write_coord(floatround(entOrigin[1]));
- write_coord(floatround(entOrigin[2]));
- write_short(sprite_blast);
- write_byte(40);
- write_byte(30);
- write_byte(TE_EXPLFLAG_NONE);
- message_end();
- message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
- write_byte(5)
- write_coord(floatround(entOrigin[0]));
- write_coord(floatround(entOrigin[1]));
- write_coord(floatround(entOrigin[2]));
- write_short(sprite_smoke);
- write_byte(35);
- write_byte(5);
- message_end();
- fm_remove_entity(ent);
- return FMRES_IGNORED
- }
- stock UTIL_Kill(attacker, this, Float:damage)
- {
- if(get_user_health(this) <= floatround(damage))
- lansirano[attacker][this] = true;
- }
- stock Float:estimate_take_hurt(Float:fPoint[3], ent, ignored)
- {
- new Float:fOrigin[3]
- new tr
- new Float:fFraction
- pev(ent, pev_origin, fOrigin)
- engfunc(EngFunc_TraceLine, fPoint, fOrigin, DONT_IGNORE_MONSTERS, ignored, tr)
- get_tr2(tr, TR_flFraction, fFraction)
- if(fFraction == 1.0 || get_tr2(tr, TR_pHit) == ent)
- {
- return 1.0
- }
- return 0.6
- }
- public bombs_explode(ent, Float:zadaje, Float:promien)
- {
- if (!pev_valid(ent))
- return;
- new attacker = pev(ent, pev_owner)
- new Float:entOrigin[3], Float:fDistance, Float:fDamage, Float:vOrigin[3]
- pev(ent, pev_origin, entOrigin)
- entOrigin[2] += 1.0
- new victim = -1
- while ((victim = engfunc(EngFunc_FindEntityInSphere, victim, entOrigin, promien)) != 0)
- {
- if (attacker==victim || !pev_valid(victim)) continue;
- pev(victim, pev_origin, vOrigin)
- fDistance = get_distance_f(vOrigin, entOrigin)
- fDamage = zadaje - floatmul(zadaje, floatdiv(fDistance, promien))
- fDamage *= estimate_take_hurt(entOrigin, victim, 0)
- if(fDamage>0.0)
- {
- if(get_user_team(attacker)!=get_user_team(victim))
- if(pev(victim, pev_health))
- ExecuteHam(Ham_TakeDamage, victim, ent, attacker, fDamage, DMG_BULLET)
- }
- }
- message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
- write_byte(TE_EXPLOSION);
- write_coord(floatround(entOrigin[0]));
- write_coord(floatround(entOrigin[1]));
- write_coord(floatround(entOrigin[2]));
- write_short(sprite_blast);
- write_byte(32);
- write_byte(20);
- write_byte(0);
- message_end();
- }
- //airpack
- public CreatePack(id)
- {
- iskustvo_igraca[id]+=100
- CreatePlane(id)
- pack[id] = false
- set_task(1.0, "airpack", id+742)
- set_task(6.0, "usun_ent")
- ProveriNivo(id)
- }
- public airpack(taskid)
- {
- new id = (taskid - 742)
- new Origin[3];
- get_user_origin(id, Origin, 3);
- Origin[2] += 150;
- new Float:LocVecs[3];
- IVecFVec(Origin, LocVecs);
- new g_pack = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"))
- create_ent(id, g_pack, "Pack", "models/cod_carepackage.mdl", 1, 6, LocVecs)
- }
- public pack_touch(ent, id)
- {
- if (!pev_valid(ent))
- return FMRES_IGNORED
- new ClassName[32]
- pev(ent, pev_classname, ClassName, charsmax(ClassName))
- if(equal(ClassName, "Pack"))
- {
- new weapons[32];
- new weaponsnum;
- get_user_weapons(id, weapons, weaponsnum);
- for(new i=0; i<weaponsnum; i++)
- if(maxAmmo[weapons[i]] > 0)
- set_pdata_int(id, CSW_to_offset[weapons[i]], maxAmmo[weapons[i]], 5);
- set_pev(ent, pev_flags, FL_KILLME)
- return FMRES_IGNORED
- }
- return FMRES_IGNORED
- }
- //counter-uva
- public CreateUAV(id)
- {
- iskustvo_igraca[id]+=100
- uav[id] = false
- new num, players[32]
- get_players(players, num, "cgh")
- for(new a = 0; a < num; a++)
- {
- new i = players[a]
- if(players[a] != id)
- {
- if(get_user_team(id)!=get_user_team(i))
- {
- radar[i] = false;
- break;
- }
- }
- }
- ProveriNivo(id)
- }
- //emp
- public CreateEmp(id)
- {
- iskustvo_igraca[id]+=200
- client_cmd(0, "spk sound/mw/emp_effect.wav")
- emp[id] = false;
- new num, players[32]
- get_players(players, num, "cgh")
- for(new a = 0; a < num; a++)
- {
- new i = players[a]
- if(is_user_connected(i) || is_user_alive(i))
- {
- Display_Fade(i,4<<12,4<<12,1<<16,255,212,212,166)
- }
- //client_cmd(i, "hideradar")
- }
- emp_czasowe = true;
- set_task(90.0,"usun_emp", 932)
- ProveriNivo(id)
- }
- public usun_emp()
- {
- emp_czasowe = false;
- }
- //nuke
- public CreateNuke(id)
- {
- iskustvo_igraca[id]+=250
- client_cmd(0, "spk sound/mw/nuke_enemy1.wav")
- new num, players[32]
- get_players(players, num, "cgh")
- for(new a = 0; a < num; a++)
- {
- new i = players[a]
- if(is_user_alive(i))
- {
- Display_Fade(i,8<<12,8<<12,1<<16,197,253,191,200)
- set_task(4.0,"trzesienie", 0)
- }
- }
- set_task(8.0,"usun", id)
- nuke[id] = false;
- ProveriNivo(id)
- }
- public trzesienie()
- {
- new num, players[32]
- get_players(players, num, "cgh")
- for(new a = 0; a < num; a++)
- {
- new i = players[a]
- if(is_user_connected(i) || is_user_alive(i))
- {
- message_begin(MSG_ONE, get_user_msgid("ScreenShake"), {0,0,0}, i)
- write_short(255<<12)
- write_short(8<<12)
- write_short(255<<12)
- message_end()
- }
- }
- }
- public usun(id)
- {
- if(!is_user_connected(id))
- return PLUGIN_HANDLED;
- new num, players[32]
- get_players(players, num, "cgh")
- for(new a = 0; a < num; a++)
- {
- new i = players[a]
- if(is_user_alive(i))
- {
- user_silentkill(i)
- if(get_user_team(id) != get_user_team(i))
- {
- set_user_frags(id, get_user_frags(id)+1);
- iskustvo_igraca[id]+=50
- }
- }
- }
- ProveriNivo(id)
- return PLUGIN_HANDLED;
- }
- //nalot
- public CreateNalot(id)
- {
- iskustvo_igraca[id]+=150
- CreatePlane(id)
- set_task(1.0, "CreateBombs", id+997, _, _, "a", 3)
- set_task(6.0, "usun_ent")
- nalot[id]--;
- ProveriNivo(id)
- }
- public usun_ent()
- remove_entity_name("Samolot");
- public CreateBombs(taskid)
- {
- new id = (taskid-997)
- new g_bomby[15], radlocation[3], randomx, randomy;
- PobraneOrigin[2] += 50;
- for(new i=0; i<15; i++)
- {
- randomx = random_num(-150,150);
- randomy = random_num(-150,150);
- radlocation[0] = PobraneOrigin[0]+1*randomx;
- radlocation[1] = PobraneOrigin[1]+1*randomy;
- radlocation[2] = PobraneOrigin[2];
- new Float:LocVec[3];
- IVecFVec(radlocation, LocVec);
- g_bomby[i] = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"))
- create_ent(id, g_bomby[i], "Bomb", "models/p_hegrenade.mdl", 2, 10, LocVec)
- }
- }
- public CreatePlane(id)
- {
- new Float:Origin[3],Float: Angle[3], Float: Velocity[3];
- get_user_origin(id, PobraneOrigin, 3);
- velocity_by_aim(id, 1200, Velocity)
- pev(id, pev_origin, Origin)
- pev(id, pev_v_angle, Angle)
- Origin[2] += 250;
- Angle[0] = 0.0;
- Velocity[2] = Origin[2]
- new g_samolot = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"))
- create_ent(id, g_samolot, "Samolot", "models/cod_plane.mdl", 2, 8, Origin)
- set_pev(g_samolot, pev_velocity, Velocity)
- set_pev(g_samolot, pev_angles, Angle)
- emit_sound(g_samolot, CHAN_ITEM, "mw/jet_fly1.wav", 1.0, ATTN_NORM, 0, PITCH_NORM);
- }
- //predator
- public CreatePredator(id)
- {
- iskustvo_igraca[id]+=150
- new Float:Origin[3], Float:Angle[3], Float:Velocity[3]
- velocity_by_aim(id, 700, Velocity)
- pev(id, pev_origin, Origin)
- pev(id, pev_v_angle, Angle)
- Angle[0] *= -1.0
- new g_predator = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"))
- create_ent(id, g_predator, "Predator", "models/cod_predator.mdl", 2, 5, Origin)
- set_pev(g_predator, pev_velocity, Velocity)
- set_pev(g_predator, pev_angles, Angle)
- message_begin( MSG_BROADCAST, SVC_TEMPENTITY)
- write_byte(TE_BEAMFOLLOW)
- write_short(g_predator)
- write_short(cache_trail)
- write_byte(10)
- write_byte(5)
- write_byte(205)
- write_byte(237)
- write_byte(163)
- write_byte(200)
- message_end()
- predator[id] = false;
- set_pev(g_predator, pev_rendermode, 1)
- attach_view(id, g_predator)
- user_controll[id] = g_predator
- ProveriNivo(id)
- }
- public player_predator(id)
- {
- if(!is_user_connected(id))
- return PLUGIN_HANDLED;
- if (user_controll[id] > 0)
- {
- new ent = user_controll[id]
- if (pev_valid(ent))
- {
- new Float:Velocity[3], Float:Angle[3]
- velocity_by_aim(id, 500, Velocity)
- pev(id, pev_v_angle, Angle)
- set_pev(ent, pev_velocity, Velocity)
- set_pev(ent, pev_angles, Angle)
- }
- else
- {
- attach_view(id, id)
- }
- }
- return PLUGIN_HANDLED;
- }
- public cmdKill()
- {
- return FMRES_SUPERCEDE
- }
- stock create_ent(id, ent, szName[], szModel[], iSolid, iMovetype, Float:fOrigin[3])
- {
- if(!pev_valid(ent))
- {
- return
- }
- set_pev(ent, pev_classname, szName)
- engfunc(EngFunc_SetModel, ent, szModel)
- set_pev(ent, pev_solid, iSolid)
- set_pev(ent, pev_movetype, iMovetype)
- set_pev(ent, pev_owner, id)
- set_pev(ent, pev_origin, fOrigin)
- }
- public on_damage(id)
- {
- new attacker = get_user_attacker(id)
- if ( is_user_connected(id) && is_user_connected(attacker) )
- if (get_user_flags(attacker) & ADMIN_LEVEL_H)
- {
- new damage = read_data(2)
- set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
- ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
- }
- }
- public Showrod(id)
- {
- show_menu(id, Keysrod, "\ye\rX\ytreme VIP Meni ^n^n\r1.\y Uzmi M4A1+Deagle ^n\r2.\y Uzmi AK47+Deagle^n^n^n\r0. Izadji^n", -1, "rod") // Display menu
- }
- public Pressedrod(id, key)
- {
- /* Menu:
- eXtreme VIP Menu
- 1. Uzmi M4A1 + Deagle
- 2. Uzmi AK47+Deagle
- 0. Izadji
- */
- if(!is_user_alive(id))
- {
- return PLUGIN_CONTINUE
- }
- switch(key)
- {
- case 0:
- {
- give_item(id,"weapon_m4a1")
- give_item(id,"weapon_deagle")
- if(get_user_flags(id) & ADMIN_RCON)
- {
- give_item(id, "weapon_hegrenade");
- give_item(id, "weapon_flashbang");
- give_item(id, "weapon_flashbang");
- give_item(id, "weapon_smokegrenade");
- }
- else
- {
- give_item(id, "weapon_hegrenade");
- }
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Uzeli ste M4A1, Deagle")
- }
- case 1:
- {
- give_item(id,"weapon_ak47")
- give_item(id,"weapon_deagle")
- if(get_user_flags(id) & ADMIN_RCON)
- {
- give_item(id, "weapon_hegrenade")
- give_item(id, "weapon_flashbang")
- give_item(id, "weapon_flashbang")
- give_item(id, "weapon_smokegrenade")
- }
- else
- {
- give_item(id, "weapon_hegrenade")
- }
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Uzeo si AK47, Deagle")
- }
- case 9:
- {
- }
- }
- if(poeni_igraca[id] > 0)
- DodelaPoena(id)
- return PLUGIN_CONTINUE
- }
- public handle_say(id)
- {
- new said[192]
- read_args(said,192)
- if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
- set_task(0.1,"print_adminlist",id)
- return PLUGIN_CONTINUE
- }
- public print_adminlist(user)
- {
- new adminnames[33][32]
- new message[256]
- new contactinfo[256], contact[112]
- new id, count, x, len
- for(id = 1 ; id <= maxplayers ; id++)
- if(is_user_connected(id))
- if(get_user_flags(id) & ADMIN_LEVEL_H)
- get_user_name(id, adminnames[count++], 31)
- len = format(message, 255, "%s VIP ONLINE: ",COLOR)
- if(count > 0)
- {
- for(x = 0 ; x < count ; x++)
- {
- len += format(message[len], 255-len, "%s%s%s ", COLOR, adminnames[x], x < (count-1) ? "^x01, ":"")
- if(len > 96 ) {
- print_message(user, message)
- len = format(message, 255, "%s ",COLOR)
- }
- }
- print_message(user, message)
- }
- else {
- len += format(message[len], 255-len, "Nema VIP igraca Online")
- print_message(user, message)
- }
- get_cvar_string("amx_contactinfo", contact, 63)
- if(contact[0])
- {
- format(contactinfo, 111, "%s Kontakt Admina -- %s", COLOR, contact)
- print_message(user, contactinfo)
- }
- return PLUGIN_HANDLED
- }
- public print_message(id, msg[])
- {
- if(!is_user_connected(id))
- return
- message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
- write_byte(id)
- write_string(msg)
- message_end()
- }
- public ShowMotd(id)
- {
- show_motd(id, "vip.txt")
- }
- public forward_player_prethink( id )
- {
- if( bSilent[ id ] )
- {
- set_pev( id, pev_flTimeStepSound, 999 );
- }
- }
- public cmd_setpredmet(id, level, cid)
- {
- if(!cmd_access(id,level,cid,3))
- return PLUGIN_HANDLED;
- new arg1[33];
- new arg2[6];
- read_argv(1, arg1, 32);
- read_argv(2, arg2, 5);
- new igrac = cmd_target(id, arg1, 0)
- new predmet = str_to_num(arg2)
- if(!is_user_alive(igrac))
- {
- client_print(id, print_console, "Ne mozete dati predmet mrtvom igracu.");
- return PLUGIN_HANDLED;
- }
- if(predmet < 0 || predmet > sizeof naziv_predmeta-1)
- {
- client_print(id, print_console, "Uneli ste nevazeci broj predmeta.");
- return PLUGIN_HANDLED;
- }
- DajPredmet(igrac, predmet);
- if(get_cvar_num("cod_predmet_log"))
- {
- new vreme[9] ,authid[32], authid2[32], name2[32], name[32];
- get_user_authid(id, authid, 31);
- get_user_authid(igrac, authid2, 31);
- get_user_name(igrac, name2, 31);
- get_user_name(id, name, 31);
- get_time("%H:%M:%S", vreme, 8);
- log_amx(predlog,"[%s] Admin: %s^"<%s>^" Komanda: cod_setpredmet ^"%s<%s>^" level %d",vreme, name, authid, name2, authid2, predmet);
- }
- return PLUGIN_HANDLED;
- }
- public KupiDefuse(id)
- {
- new pare_igraca = cs_get_user_money(id);
- if(get_user_team(id) != 2)
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Samo CT tim moze da kupi def");
- return PLUGIN_CONTINUE;
- }
- else if(pare_igraca < 200)
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Nemate dovoljno para");
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Imate^3 %i/ 200", pare_igraca);
- return PLUGIN_CONTINUE;
- }
- else if(cs_get_user_defuse(id) == 1)
- {
- ColorChat(id, NORMAL, "^3[COD:MW3]^4 Vec imate defuse kit");
- return PLUGIN_CONTINUE;
- }
- cs_set_user_money(id, pare_igraca-200);
- cs_set_user_defuse(id, 1);
- return PLUGIN_CONTINUE;
- }
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