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- package piew.food.worldGen;
- import java.util.Random;
- import net.minecraft.world.World;
- import net.minecraft.world.chunk.IChunkProvider;
- import cpw.mods.fml.common.IWorldGenerator;
- public class FruitWorldGeneration implements IWorldGenerator{
- @Override
- public void generate(Random random, int chunkX, int chunkZ, World world,
- IChunkProvider chunkGenerator, IChunkProvider chunkProvider) {
- switch(world.provider.dimensionId) {
- case -1:
- generateNether(world, random, chunkZ*16, chunkZ*16);
- break;
- case 0:
- generateSurface(world, random, chunkZ*16, chunkZ*16);
- break;
- case 1:
- generateEnd(world, random, chunkZ*16, chunkZ*16);
- break;
- }
- }
- private void generateEnd(World world, Random random, int i, int j) {
- for (int t =0; t <20; t++) {
- int chunkX = i + random.nextInt(16);
- int chunkY = random.nextInt(90);
- int chunkZ = j + random.nextInt(16);
- (new FruitWorldGenTrees(false, 8, 0, 0,false)).generate(world, random, chunkX, chunkY, chunkZ);
- }
- }
- private void generateNether(World world, Random random, int i, int j) {
- // TODO Auto-generated method stub
- }
- private void generateSurface(World world, Random random, int i, int j) {
- // TODO Auto-generated method stub
- }
- }
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