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- #------------------------------------------------------
- # Global Settings
- #------------------------------------------------------
- # Notes:
- #
- #------------------------------------------------------
- global.panic_key 7B
- global.attach_key 50
- global.smoth_inc 5F
- global.smoth_dec 5F
- global.target_key 5F
- global.bone_key 5F
- #------------------------------------------------------
- # AimBot Settings
- #------------------------------------------------------
- # Notes:
- #
- #------------------------------------------------------
- aimbot.active 1
- aimbot.toggle_key 5F
- aimbot.active_key 1
- aimbot.target_selection 2
- aimbot.min_dist 8
- aimbot.max_dist 20000
- aimbot.disable_while_jumping 1
- aimbot.disable_when_target_jumping 0
- aimbot.crosshair.X_offset 11
- aimbot.crosshair.Y_offset 24
- aimbot.vischeck 1
- #------------------------------------------------------
- # TriggerBot Settings
- #------------------------------------------------------
- # Notes:
- #
- #------------------------------------------------------
- triggerbot.active 1
- triggerbot.toggle_key 5F
- triggerbot.active_key 4
- #------------------------------------------------------
- # Bunnyhop Settings
- #------------------------------------------------------
- # Notes:
- # Not in current build
- #------------------------------------------------------
- bunnyhop.enabled 0
- bunnyhop.toggle_key 8 #BACKSPACE key
- #------------------------------------------------------
- # Advanced Settings
- #------------------------------------------------------
- # Notes:
- # Only used when multiple mouse devices are
- # active / enabled
- #------------------------------------------------------
- advanced.mouse_device_option 0
- advanced.esea_protection 0
- #------------------------------------------------------
- # Deagle
- #------------------------------------------------------
- weapon.id 1
- weapon.aimbot.fov 20
- weapon.aimbot.smooth 8
- weapon.aimbot.bone 5
- weapon.aimbot.sticky.fov 14
- weapon.aimbot.sticky.smooth 6
- weapon.rcs.enable 1
- weapon.rcs.start 5
- weapon.rcs.stop 150
- weapon.rcs.valueX 4
- weapon.rcs.valueY 10
- weapon.triggerbot.delay 45
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # Elite
- #------------------------------------------------------
- weapon.id 2
- weapon.aimbot.fov 20
- weapon.aimbot.smooth 8
- weapon.aimbot.bone 5
- weapon.aimbot.sticky.fov 14
- weapon.aimbot.sticky.smooth 6
- weapon.rcs.enable 1
- weapon.rcs.start 5
- weapon.rcs.stop 150
- weapon.rcs.valueX 4
- weapon.rcs.valueY 10
- weapon.triggerbot.delay 45
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # Fiveseven
- #------------------------------------------------------
- weapon.id 3
- weapon.aimbot.fov 20
- weapon.aimbot.smooth 8
- weapon.aimbot.bone 5
- weapon.aimbot.sticky.fov 14
- weapon.aimbot.sticky.smooth 6
- weapon.rcs.enable 1
- weapon.rcs.start 5
- weapon.rcs.stop 150
- weapon.rcs.valueX 4
- weapon.rcs.valueY 10
- weapon.triggerbot.delay 45
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # Glock
- #------------------------------------------------------
- weapon.id 4
- weapon.aimbot.fov 20
- weapon.aimbot.smooth 8
- weapon.aimbot.bone 5
- weapon.aimbot.sticky.fov 14
- weapon.aimbot.sticky.smooth 6
- weapon.rcs.enable 1
- weapon.rcs.start 5
- weapon.rcs.stop 150
- weapon.rcs.valueX 4
- weapon.rcs.valueY 10
- weapon.triggerbot.delay 45
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # AK47
- #------------------------------------------------------
- weapon.id 7
- weapon.aimbot.fov 20
- weapon.aimbot.smooth 8
- weapon.aimbot.bone 5
- weapon.aimbot.sticky.fov 14
- weapon.aimbot.sticky.smooth 6
- weapon.rcs.enable 1
- weapon.rcs.start 5
- weapon.rcs.stop 150
- weapon.rcs.valueX 4
- weapon.rcs.valueY 10
- weapon.triggerbot.delay 45
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # Aug
- #------------------------------------------------------
- weapon.id 8
- weapon.aimbot.fov 20
- weapon.aimbot.smooth 8
- weapon.aimbot.bone 5
- weapon.aimbot.sticky.fov 14
- weapon.aimbot.sticky.smooth 6
- weapon.rcs.enable 1
- weapon.rcs.start 5
- weapon.rcs.stop 150
- weapon.rcs.valueX 4
- weapon.rcs.valueY 10
- weapon.triggerbot.delay 45
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # AWP
- #------------------------------------------------------
- weapon.id 9
- weapon.aimbot.fov 20
- weapon.aimbot.smooth 8
- weapon.aimbot.bone 5
- weapon.aimbot.sticky.fov 14
- weapon.aimbot.sticky.smooth 6
- weapon.rcs.enable 1
- weapon.rcs.start 5
- weapon.rcs.stop 150
- weapon.rcs.valueX 4
- weapon.rcs.valueY 10
- weapon.triggerbot.delay 45
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # Famas
- #------------------------------------------------------
- weapon.id 10
- weapon.aimbot.fov 20
- weapon.aimbot.smooth 8
- weapon.aimbot.bone 5
- weapon.aimbot.sticky.fov 14
- weapon.aimbot.sticky.smooth 6
- weapon.rcs.enable 1
- weapon.rcs.start 5
- weapon.rcs.stop 150
- weapon.rcs.valueX 4
- weapon.rcs.valueY 10
- weapon.triggerbot.delay 45
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # G3SG1
- #------------------------------------------------------
- weapon.id 11
- weapon.aimbot.fov 20
- weapon.aimbot.smooth 8
- weapon.aimbot.bone 5
- weapon.aimbot.sticky.fov 14
- weapon.aimbot.sticky.smooth 6
- weapon.rcs.enable 1
- weapon.rcs.start 5
- weapon.rcs.stop 150
- weapon.rcs.valueX 4
- weapon.rcs.valueY 10
- weapon.triggerbot.delay 45
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # Galilar
- #------------------------------------------------------
- weapon.id 13
- weapon.aimbot.fov 20
- weapon.aimbot.smooth 8
- weapon.aimbot.bone 5
- weapon.aimbot.sticky.fov 14
- weapon.aimbot.sticky.smooth 6
- weapon.rcs.enable 1
- weapon.rcs.start 5
- weapon.rcs.stop 150
- weapon.rcs.valueX 4
- weapon.rcs.valueY 10
- weapon.triggerbot.delay 45
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # M249
- #------------------------------------------------------
- weapon.id 14
- weapon.aimbot.fov 20
- weapon.aimbot.smooth 8
- weapon.aimbot.bone 5
- weapon.aimbot.sticky.fov 14
- weapon.aimbot.sticky.smooth 6
- weapon.rcs.enable 1
- weapon.rcs.start 5
- weapon.rcs.stop 150
- weapon.rcs.valueX 4
- weapon.rcs.valueY 10
- weapon.triggerbot.delay 45
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # M4A4
- #------------------------------------------------------
- weapon.id 16
- weapon.aimbot.fov 20
- weapon.aimbot.smooth 8
- weapon.aimbot.bone 5
- weapon.aimbot.sticky.fov 14
- weapon.aimbot.sticky.smooth 6
- weapon.rcs.enable 1
- weapon.rcs.start 5
- weapon.rcs.stop 150
- weapon.rcs.valueX 4
- weapon.rcs.valueY 10
- weapon.triggerbot.delay 45
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # MAC10
- #------------------------------------------------------
- weapon.id 17
- weapon.aimbot.fov 20
- weapon.aimbot.smooth 8
- weapon.aimbot.bone 5
- weapon.aimbot.sticky.fov 14
- weapon.aimbot.sticky.smooth 6
- weapon.rcs.enable 1
- weapon.rcs.start 5
- weapon.rcs.stop 150
- weapon.rcs.valueX 4
- weapon.rcs.valueY 10
- weapon.triggerbot.delay 45
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # P90
- #------------------------------------------------------
- weapon.id 19
- weapon.aimbot.fov 20
- weapon.aimbot.smooth 8
- weapon.aimbot.bone 5
- weapon.aimbot.sticky.fov 14
- weapon.aimbot.sticky.smooth 6
- weapon.rcs.enable 1
- weapon.rcs.start 5
- weapon.rcs.stop 150
- weapon.rcs.valueX 4
- weapon.rcs.valueY 10
- weapon.triggerbot.delay 45
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # UMP45
- #------------------------------------------------------
- weapon.id 24
- weapon.aimbot.fov 20
- weapon.aimbot.smooth 8
- weapon.aimbot.bone 5
- weapon.aimbot.sticky.fov 14
- weapon.aimbot.sticky.smooth 6
- weapon.rcs.enable 1
- weapon.rcs.start 5
- weapon.rcs.stop 150
- weapon.rcs.valueX 4
- weapon.rcs.valueY 10
- weapon.triggerbot.delay 45
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # XM1014
- #------------------------------------------------------
- weapon.id 25
- weapon.aimbot.fov 20
- weapon.aimbot.smooth 8
- weapon.aimbot.bone 5
- weapon.aimbot.sticky.fov 14
- weapon.aimbot.sticky.smooth 6
- weapon.rcs.enable 1
- weapon.rcs.start 5
- weapon.rcs.stop 150
- weapon.rcs.valueX 4
- weapon.rcs.valueY 10
- weapon.triggerbot.delay 45
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # BIZON
- #------------------------------------------------------
- weapon.id 26
- weapon.aimbot.fov 20
- weapon.aimbot.smooth 8
- weapon.aimbot.bone 5
- weapon.aimbot.sticky.fov 14
- weapon.aimbot.sticky.smooth 6
- weapon.rcs.enable 1
- weapon.rcs.start 5
- weapon.rcs.stop 150
- weapon.rcs.valueX 4
- weapon.rcs.valueY 10
- weapon.triggerbot.delay 45
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # MAG7
- #------------------------------------------------------
- weapon.id 27
- weapon.aimbot.fov 20
- weapon.aimbot.smooth 8
- weapon.aimbot.bone 5
- weapon.aimbot.sticky.fov 14
- weapon.aimbot.sticky.smooth 6
- weapon.rcs.enable 1
- weapon.rcs.start 5
- weapon.rcs.stop 150
- weapon.rcs.valueX 4
- weapon.rcs.valueY 10
- weapon.triggerbot.delay 45
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # NEGEV
- #------------------------------------------------------
- weapon.id 28
- weapon.aimbot.fov 20
- weapon.aimbot.smooth 8
- weapon.aimbot.bone 5
- weapon.aimbot.sticky.fov 14
- weapon.aimbot.sticky.smooth 6
- weapon.rcs.enable 1
- weapon.rcs.start 5
- weapon.rcs.stop 150
- weapon.rcs.valueX 4
- weapon.rcs.valueY 10
- weapon.triggerbot.delay 45
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # SAWEDOFF
- #------------------------------------------------------
- weapon.id 29
- weapon.aimbot.fov 20
- weapon.aimbot.smooth 8
- weapon.aimbot.bone 5
- weapon.aimbot.sticky.fov 14
- weapon.aimbot.sticky.smooth 6
- weapon.rcs.enable 1
- weapon.rcs.start 5
- weapon.rcs.stop 150
- weapon.rcs.valueX 4
- weapon.rcs.valueY 10
- weapon.triggerbot.delay 45
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # TEC9
- #------------------------------------------------------
- weapon.id 30
- weapon.aimbot.fov 20
- weapon.aimbot.smooth 8
- weapon.aimbot.bone 5
- weapon.aimbot.sticky.fov 14
- weapon.aimbot.sticky.smooth 6
- weapon.rcs.enable 1
- weapon.rcs.start 5
- weapon.rcs.stop 150
- weapon.rcs.valueX 4
- weapon.rcs.valueY 10
- weapon.triggerbot.delay 45
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # TASER
- #------------------------------------------------------
- weapon.id 31
- weapon.aimbot.fov 7
- weapon.aimbot.smooth 11
- weapon.aimbot.bone 10
- weapon.aimbot.sticky.fov 0
- weapon.aimbot.sticky.smooth 0
- weapon.rcs.enable 0
- weapon.rcs.start 3
- weapon.rcs.stop 200
- weapon.rcs.valueX 17
- weapon.rcs.valueY 17
- weapon.triggerbot.delay 30
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # P2000/USP
- #------------------------------------------------------
- weapon.id 32
- weapon.aimbot.fov 20
- weapon.aimbot.smooth 8
- weapon.aimbot.bone 5
- weapon.aimbot.sticky.fov 14
- weapon.aimbot.sticky.smooth 6
- weapon.rcs.enable 1
- weapon.rcs.start 5
- weapon.rcs.stop 150
- weapon.rcs.valueX 4
- weapon.rcs.valueY 10
- weapon.triggerbot.delay 45
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # MP7
- #------------------------------------------------------
- weapon.id 33
- weapon.aimbot.fov 20
- weapon.aimbot.smooth 8
- weapon.aimbot.bone 5
- weapon.aimbot.sticky.fov 14
- weapon.aimbot.sticky.smooth 6
- weapon.rcs.enable 1
- weapon.rcs.start 5
- weapon.rcs.stop 150
- weapon.rcs.valueX 4
- weapon.rcs.valueY 10
- weapon.triggerbot.delay 45
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # MP9
- #------------------------------------------------------
- weapon.id 34
- weapon.aimbot.fov 20
- weapon.aimbot.smooth 8
- weapon.aimbot.bone 5
- weapon.aimbot.sticky.fov 14
- weapon.aimbot.sticky.smooth 6
- weapon.rcs.enable 1
- weapon.rcs.start 5
- weapon.rcs.stop 150
- weapon.rcs.valueX 4
- weapon.rcs.valueY 10
- weapon.triggerbot.delay 45
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # NOVA
- #------------------------------------------------------
- weapon.id 35
- weapon.aimbot.fov 20
- weapon.aimbot.smooth 8
- weapon.aimbot.bone 5
- weapon.aimbot.sticky.fov 14
- weapon.aimbot.sticky.smooth 6
- weapon.rcs.enable 1
- weapon.rcs.start 5
- weapon.rcs.stop 150
- weapon.rcs.valueX 4
- weapon.rcs.valueY 10
- weapon.triggerbot.delay 45
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # P250/CZ75
- #------------------------------------------------------
- weapon.id 36
- weapon.aimbot.fov 20
- weapon.aimbot.smooth 8
- weapon.aimbot.bone 5
- weapon.aimbot.sticky.fov 14
- weapon.aimbot.sticky.smooth 6
- weapon.rcs.enable 1
- weapon.rcs.start 5
- weapon.rcs.stop 150
- weapon.rcs.valueX 4
- weapon.rcs.valueY 10
- weapon.triggerbot.delay 45
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # SCAR20
- #------------------------------------------------------
- weapon.id 38
- weapon.aimbot.fov 7
- weapon.aimbot.smooth 11
- weapon.aimbot.bone 10
- weapon.aimbot.sticky.fov 0
- weapon.aimbot.sticky.smooth 0
- weapon.rcs.enable 0
- weapon.rcs.start 3
- weapon.rcs.stop 200
- weapon.rcs.valueX 17
- weapon.rcs.valueY 17
- weapon.triggerbot.delay 30
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # SG553
- #------------------------------------------------------
- weapon.id 39
- weapon.aimbot.fov 7
- weapon.aimbot.smooth 11
- weapon.aimbot.bone 10
- weapon.aimbot.sticky.fov 0
- weapon.aimbot.sticky.smooth 0
- weapon.rcs.enable 0
- weapon.rcs.start 3
- weapon.rcs.stop 200
- weapon.rcs.valueX 17
- weapon.rcs.valueY 17
- weapon.triggerbot.delay 30
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # SSG08
- #------------------------------------------------------
- weapon.id 40
- weapon.aimbot.fov 7
- weapon.aimbot.smooth 11
- weapon.aimbot.bone 10
- weapon.aimbot.sticky.fov 0
- weapon.aimbot.sticky.smooth 0
- weapon.rcs.enable 0
- weapon.rcs.start 3
- weapon.rcs.stop 200
- weapon.rcs.valueX 17
- weapon.rcs.valueY 17
- weapon.triggerbot.delay 30
- weapon.triggerbot.burst 50
- weapon.triggerbot.afterburst 150
- #------------------------------------------------------
- # Info
- #------------------------------------------------------
- #
- # Bones
- #
- # Spine = 0
- # Abdomen = 1
- # Solar Plexus = 2
- # Chest = 3
- # Chest Top = 4
- # Just below the neck = 5
- # Left side of the Chest = 6
- # Left Shoulder = 7
- # Left Elbow = 8
- # Left Wrist = 9
- # Head = 10
- # Right side of the Chest = 11
- # Right Shoulder = 12
- # Right Elbow = 13
- # Right Wrist = 14
- # Right Hip = 15
- # Right Knee = 16
- # Right Ankle = 17
- # Left Hip = 18
- # Left Knee = 19
- # Left Ankle = 20
- # Right Foot = 21
- # Left Foot = 22
- # Right Hand = 23
- # Left Hand = 24
- #
- #
- # Target Selection
- #
- # Closest Player To CrossHair = 0
- # Closest to crosshair = 1
- # Closest Player To CrossHair Sticky = 2
- # Closest to crosshair Sticky = 3
- #
- # General
- #
- # on = 1
- # off = 0
- #
- #------------------------------------------------------
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