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  1. Using configuration source: "C:\Spiele\spring_91.0.1-1334\spring-91.0.1-1334-g799e0c7\springsettings.cfg"
  2. [CMyMath::Init] CPU SSE mask: 124, flags:
  3. SSE 1.0: 1, SSE 2.0: 1
  4. SSE 3.0: 1, SSSE 3.0: 1
  5. SSE 4.1: 0, SSE 4.2: 0
  6. SSE 4.0A: 0, SSE 5.0A: 0
  7. using streflop SSE FP-math mode, CPU supports SSE instructions
  8. OS: Microsoft Windows
  9. Microsoft Windows Vista Home Premium Edition, 32-bit Service Pack 2 (build 6002)
  10. Intel(R) Core(TM)2 CPU 6320 @ 1.86GHz; 3069MB RAM, 6357MB pagefile
  11. OS: 32bit native mode
  12. [Watchdog] Installed (HangTimeout: 10sec)
  13. Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket
  14. Enabled log sections: KeyBindings(LOG_LEVEL_INFO), Sound(LOG_LEVEL_INFO)
  15. Enable or disable log sections using the LogSections configuration key
  16. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  17. Use "none" to disable the default log sections.
  18. LogOutput initialized.
  19. Spring 91.0.1-1334-g799e0c7 release (OMP)
  20. Build date/time: Feb 11 2013 22:52:07
  21. Build environment: boost-105000, GNU libstdc++ version 20120920
  22. Compiler: gcc-4.7.2
  23. Using read-only data directory: C:\Spiele\springcontent\
  24. Using read-write data directory: C:\Spiele\spring_91.0.1-1334\spring-91.0.1-1334-g799e0c7\
  25. Using read-only data directory: C:\Users\dell\Documents\My Games\Spring\
  26. Scanning: C:\Spiele\spring_91.0.1-1334\spring-91.0.1-1334-g799e0c7\maps
  27. Scanning: C:\Spiele\spring_91.0.1-1334\spring-91.0.1-1334-g799e0c7\base
  28. Scanning: C:\Spiele\spring_91.0.1-1334\spring-91.0.1-1334-g799e0c7\games
  29. Scanning: C:\Spiele\springcontent\maps
  30. Scanning: C:\Spiele\springcontent\base
  31. Scanning: C:\Spiele\springcontent\games
  32. Scanning: C:\Spiele\springcontent\mods
  33. Scanning: C:\Spiele\springcontent\packages
  34. Supported Video modes: 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 848x480, 800x600, 720x576, 720x480, 640x480
  35. Video mode set to 1280x1024/32bit (windowed)
  36. [f=0000000] SDL version: 1.2.10
  37. [f=0000000] GL version: 2.1.8545 Release
  38. [f=0000000] GL vendor: ATI Technologies Inc.
  39. [f=0000000] GL renderer: Radeon X1300/X1550 Series
  40. [f=0000000] GLSL version: 1.20
  41. [f=0000000] GLEW version: 1.5.8
  42. [f=0000000] Video RAM: total 209MB, available 209MB
  43. [f=0000000] GL info:
  44. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  45. FBO support: 1, NPOT-texture support: 0, 24bit Z-buffer support: 0
  46. maximum texture size: 4096, compress MIP-map textures: 0
  47. maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 11/16
  48. maximum drawbuffers: 4, maximum recommended indices/vertices: 16384/2147483647
  49. number of UniformBufferBindings: 0 (0kB)
  50. [f=0000000] VSync disabled
  51. [f=0000000] Joysticks found: 1
  52. [f=0000000] Using joystick 0: Microsoft-PC-Joysticktreiber
  53. [f=0000000] CPU Cores: 2
  54. [f=0000000] [Sound] OpenAL info:
  55. [f=0000000] [Sound] Available Devices:
  56. [f=0000000] [Sound] DirectSound Software
  57. [f=0000000] [Sound] Device: DirectSound Software
  58. [f=0000000] [Sound] Vendor: OpenAL Community
  59. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  60. [f=0000000] [Sound] Renderer: OpenAL Soft
  61. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  62. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  63. [f=0000000] [Sound] EFX Enabled: yes
  64. [f=0000000] [Sound] Max Sounds: 96
  65. [f=0000000] Connecting to local server
  66. [f=0000000] PreGame::StartServer: 16 ms
  67. [f=0000000] Using map: AlienDesert
  68. [f=0000000] Using game: Balanced Annihilation V7.72
  69. [f=0000000] Using game archive: ba772.sdz
  70. [f=0000000] recording demo: demos/20130212_042620_AlienDesert_91.0.1-1334-g799e0c7 release.sdf
  71. [f=0000000] PreGame::GameDataReceived: 169 ms
  72. [f=0000000] User number 0 (team 0, allyteam 0)
  73. [f=0000000] [Threading] Main thread CPU affinity mask set: 2
  74. [f=0000000] Warning: Couldn't create an offscreen GL context: wglCreateContextAttribsARB failed!
  75. [f=0000000] Loading Radar Icons
  76. [f=0000000] Loading GameData Definitions
  77. [f=0000000] Loading all definitions: 0.204000
  78. [f=0000000] Game::LoadDefs (GameData): 334 ms
  79. [f=0000000] Loading Sound Definitions
  80. [f=0000000] [Sound] parsed 26 sounds from gamedata/sounds.lua
  81. [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
  82. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
  83. [f=0000000] Game::LoadDefs (Sound): 3 ms
  84. [f=0000000] Parsing Map Information
  85. [f=0000000] Loading SMF
  86. [f=0000000] Loading Map (38 MB)
  87. [f=0000000] Creating Smooth Height Mesh
  88. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 67 ms
  89. [f=0000000] Creating QuadField & CEGs
  90. [f=0000000] Number of damage types: 11
  91. [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
  92. [f=0000000] Creating Unit Textures
  93. [f=0000000] Creating Sky
  94. [f=0000000] Loading Weapon Definitions
  95. [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
  96. [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
  97. [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
  98. [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
  99. [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
  100. [f=0000000] Warning: WeaponDef isShield is removed. Use weaponType="Shield" instead!
  101. [f=0000000] Warning: WeaponDef color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
  102. [f=0000000] Loading Unit Definitions
  103. [f=0000000] Loading Feature Definitions
  104. [f=0000000] Reading Estimate PathCosts [8]
  105. [f=0000000] Reading Estimate PathCosts [32]
  106. [f=0000000] [CPathManager] pathing data checksum: f2a2fd79
  107. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  108. [f=0000000] Initializing Map Features
  109. [f=0000000] Creating ShadowHandler & DecalHandler
  110. [f=0000000] Creating GroundDrawer
  111. [f=0000000] Loading Tile Files
  112. [f=0000000] Reading Tile Map
  113. [f=0000000] Loading Square Textures
  114. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms
  115. [f=0000000] Switching to ROAM Mesh Rendering
  116. [f=0000000] Creating TreeDrawer
  117. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  118. [f=0000000] Creating Projectile Textures
  119. [f=0000000] Creating Water
  120. [f=0000000] Game::LoadInterface (Camera&Mouse): 142 ms
  121. [f=0000000] Game::LoadInterface (Console): 2 ms
  122. [f=0000000] Loading LuaRules
  123. [f=0000000] isbomber or isfighter, armaca
  124. [f=0000000] isbomber or isfighter, armawac
  125. [f=0000000] isbomber or isfighter, armca
  126. [f=0000000] isbomber or isfighter, armcsa
  127. [f=0000000] isbomber or isfighter, armcybr
  128. [f=0000000] isbomber or isfighter, armfig
  129. [f=0000000] isbomber or isfighter, armhawk
  130. [f=0000000] isbomber or isfighter, armlance
  131. [f=0000000] isbomber or isfighter, armpeep
  132. [f=0000000] isbomber or isfighter, armpnix
  133. [f=0000000] isbomber or isfighter, armsb
  134. [f=0000000] isbomber or isfighter, armseap
  135. [f=0000000] isbomber or isfighter, armsehak
  136. [f=0000000] isbomber or isfighter, armsfig
  137. [f=0000000] isbomber or isfighter, armthund
  138. [f=0000000] isbomber or isfighter, coraca
  139. [f=0000000] isbomber or isfighter, corawac
  140. [f=0000000] isbomber or isfighter, corca
  141. [f=0000000] isbomber or isfighter, corcsa
  142. [f=0000000] isbomber or isfighter, corfink
  143. [f=0000000] isbomber or isfighter, corgripn
  144. [f=0000000] isbomber or isfighter, corhunt
  145. [f=0000000] isbomber or isfighter, corhurc
  146. [f=0000000] isbomber or isfighter, corsb
  147. [f=0000000] isbomber or isfighter, corseap
  148. [f=0000000] isbomber or isfighter, corsfig
  149. [f=0000000] isbomber or isfighter, corshad
  150. [f=0000000] isbomber or isfighter, cortitan
  151. [f=0000000] isbomber or isfighter, corvamp
  152. [f=0000000] isbomber or isfighter, corveng
  153. [f=0000000] Loaded gadget: ranks api <api_ranks.lua>
  154. [f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
  155. [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
  156. [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
  157. [f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
  158. [f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
  159. [f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
  160. [f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
  161. [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
  162. [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  163. [f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
  164. [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
  165. [f=0000000] Loaded gadget: Game End <game_end.lua>
  166. [f=0000000] Loaded gadget: I Hate CMD.SET_WANTED_MAX_SPEED <i_hate_cmd_set_wanted_max_speed.lua>
  167. [f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
  168. [f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
  169. [f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
  170. [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
  171. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  172. [f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
  173. [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
  174. [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
  175. [f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
  176. [f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
  177. [f=0000000] Loaded gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
  178. [f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  179. [f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
  180. [f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
  181. [f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
  182. [f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
  183. [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
  184. [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
  185. [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
  186. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  187. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  188. [f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
  189. [f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
  190. [f=0000000] Loaded gadget: Transport radius adjuster <unit_collision_radius_adjuster.lua>
  191. [f=0000000] Loaded gadget: Unit transportable nanos <unit_transportable_nanos.lua>
  192. [f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
  193. [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  194. [f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
  195. [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
  196. [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
  197. [f=0000000] Loaded gadget: unit stuck in lab fix <unit_stuck_in_lab_hack.lua>
  198. [f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
  199. [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
  200. [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
  201. [f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
  202. [f=0000000] Loaded gadget: Take Manager <cmd_idle_players.lua>
  203. [f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
  204. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  205. [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  206. [f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
  207. [f=0000000] isbomber or isfighter, armaca
  208. [f=0000000] isbomber or isfighter, armawac
  209. [f=0000000] isbomber or isfighter, armca
  210. [f=0000000] isbomber or isfighter, armcsa
  211. [f=0000000] isbomber or isfighter, armcybr
  212. [f=0000000] isbomber or isfighter, armfig
  213. [f=0000000] isbomber or isfighter, armhawk
  214. [f=0000000] isbomber or isfighter, armlance
  215. [f=0000000] isbomber or isfighter, armpeep
  216. [f=0000000] isbomber or isfighter, armpnix
  217. [f=0000000] isbomber or isfighter, armsb
  218. [f=0000000] isbomber or isfighter, armseap
  219. [f=0000000] isbomber or isfighter, armsehak
  220. [f=0000000] isbomber or isfighter, armsfig
  221. [f=0000000] isbomber or isfighter, armthund
  222. [f=0000000] isbomber or isfighter, coraca
  223. [f=0000000] isbomber or isfighter, corawac
  224. [f=0000000] isbomber or isfighter, corca
  225. [f=0000000] isbomber or isfighter, corcsa
  226. [f=0000000] isbomber or isfighter, corfink
  227. [f=0000000] isbomber or isfighter, corgripn
  228. [f=0000000] isbomber or isfighter, corhunt
  229. [f=0000000] isbomber or isfighter, corhurc
  230. [f=0000000] isbomber or isfighter, corsb
  231. [f=0000000] isbomber or isfighter, corseap
  232. [f=0000000] isbomber or isfighter, corsfig
  233. [f=0000000] isbomber or isfighter, corshad
  234. [f=0000000] isbomber or isfighter, cortitan
  235. [f=0000000] isbomber or isfighter, corvamp
  236. [f=0000000] isbomber or isfighter, corveng
  237. [f=0000000] Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
  238. [f=0000000] Loaded gadget: ranks api <api_ranks.lua>
  239. [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
  240. [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
  241. [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
  242. [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  243. [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
  244. [f=0000000] Loaded gadget: I Hate CMD.SET_WANTED_MAX_SPEED <i_hate_cmd_set_wanted_max_speed.lua>
  245. [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
  246. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  247. [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
  248. [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
  249. [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
  250. [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
  251. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  252. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  253. [f=0000000] Loaded gadget: Transport radius adjuster <unit_collision_radius_adjuster.lua>
  254. [f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
  255. [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  256. [f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
  257. [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
  258. [f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
  259. [f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
  260. [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
  261. [f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
  262. [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
  263. [f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
  264. [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
  265. [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
  266. [f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
  267. [f=0000000] Loaded gadget: Take Manager <cmd_idle_players.lua>
  268. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  269. [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  270. [f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
  271. [f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
  272. [f=0000000] Loading LuaGaia
  273. [f=0000000] Loading LuaUI
  274. [f=0000000] LuaSocketEnabled: yes
  275. [f=0000000] This game has locked LuaUI access
  276. [f=0000000] This game has locked LuaUI access
  277. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  278. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  279. [f=0000000] LuaUI: bound F11 to the widget selector
  280. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  281. [f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
  282. [f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
  283. [f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
  284. [f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
  285. [f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
  286. [f=0000000] Loading widget from mod: Commander Name Tags <unit_comm_nametags.lua> ...
  287. [f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
  288. [f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
  289. [f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
  290. [f=0000000] Loading widget from mod: Dynamic Blob Shadows <gfx_dynamic_blob_shadow.lua> ...
  291. [f=0000000] Loading widget from mod: Last Msg. Pos. <cmd_lastmsgpos.lua> ...
  292. [f=0000000] Loading widget from mod: Projectile lights <gfx_projectile_lights.lua> ...
  293. [f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
  294. [f=0000000] false
  295. [f=0000000] Error in Initialize(): [string "LuaUI/Widgets/unit_initial_queue.lua"]:212: attempt to index field '?' (a nil value)
  296. [f=0000000] Removed widget: Initial Queue
  297. [f=0000000] Loading widget from mod: 91 Hotness fix <unit_nuke_fix_for_spring91.lua> ...
  298. [f=0000000] Loading widget from mod: Ally Selected Units <unit_allyselectedunits.lua> ...
  299. [f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
  300. [f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
  301. [f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
  302. [f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
  303. [f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
  304. [f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
  305. [f=0000000] Loading widget from mod: CameraShake <camera_shake.lua> ...
  306. [f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
  307. [f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
  308. [f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
  309. [f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
  310. [f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
  311. [f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
  312. [f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
  313. [f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
  314. [f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
  315. [f=0000000] Loading widget from mod: Group Label <gui_group_label.lua> ...
  316. [f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
  317. [f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
  318. [f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
  319. [f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
  320. [f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
  321. [f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
  322. [f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
  323. [f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
  324. [f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
  325. [f=0000000] Loading widget from mod: Persistent Build Spacing <gui_persistent_build_spacing.lua> ...
  326. [f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
  327. [f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
  328. [f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
  329. [f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
  330. [f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
  331. [f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
  332. [f=0000000] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
  333. [f=0000000] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
  334. [f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
  335. [f=0000000] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
  336. [f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
  337. [f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
  338. [f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
  339. [f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
  340. [f=0000000] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
  341. [f=0000000] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
  342. [f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
  343. [f=0000000] Loading widget from mod: Transport AI <unit_transport_ai.lua> ...
  344. [f=0000000] Loading widget from mod: Unit Marker <unit_marker.lua> ...
  345. [f=0000000] Loading widget from mod: Wait reclaim <cmd_wait_reclaim.lua> ...
  346. [f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
  347. [f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
  348. [f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
  349. [f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
  350. [f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
  351. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  352. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  353. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  354. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  355. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  356. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  357. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  358. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  359. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  360. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  361. [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
  362. [f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
  363. [f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
  364. [f=0000000] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
  365. [f=0000000] Loading widget from mod: HighlightUnit <gui_hilight_unit.lua> ...
  366. [f=0000000] Loading widget from mod: Rank Icons <gui_xp.lua> ...
  367. [f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
  368. [f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
  369. [f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
  370. [f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
  371. [f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
  372. [f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
  373. [f=0000000] LuaUI v0.3
  374. [f=0000000] Initializing PathCache
  375. [f=0000000] Finalizing
  376. [f=0000000] Loaded DecalsDrawer: Legacy
  377. [f=0000000] Connection attempt from UnnamedPlayer
  378. [f=0000000] -> Version: 91.0.1-1334-g799e0c7 release (OMP)
  379. [f=0000000] -> Connection established (given id 0)
  380. [f=0000000] Player UnnamedPlayer finished loading and is now ingame
  381. [f=0000000] Set "shadows" config-parameter to 0
  382. [f=0000000] /advmapshading /advmodelshading
  383. [f=0000000] Red_UI_Framework>> last processed widget was "Red Tooltip"
  384. [f=0000000] Red_Drawing>> last processed widget was "Red Tooltip"
  385. [f=0000000] [CCollisionHandler] dis-/continuous tests: 0/0
  386. [f=0000000] Path cache hits 0 0%
  387. [f=0000000] Path cache hits 0 0%
  388. [f=0000000] Statistics for RectangleOptimizer: 0%
  389. [f=0000000] Statistics for RectangleOptimizer: 0%
  390. [f=0000000] Statistics for local connection:
  391. Received: 1037 bytes
  392. Sent: 482 bytes
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